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		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_16&amp;diff=58680</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 16</title>
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		<updated>2023-10-01T04:51:39Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 6 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 6 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
R-GUN Powered and Viletta&amp;lt;br&amp;gt;&lt;br /&gt;
Fairlion Type S and Latune&amp;lt;br&amp;gt;&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for the featured pilot. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Featured Mech - Featured Pilot Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill I stats to LV5 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill II stats to LV10 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill III to stats LV15 - Featured Pilot Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV80 - Featured Pilot Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV85 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV90 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV95 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV100 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 6, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x700&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x1100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Giganspada (Archibald Grimms)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack is reduced by 10% for enemy units within 4 spaces. When being attacked by a Projectile type Special Move, unit has a 15% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Percival (Luciano Bradley)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. Upon hit, Special Move increases own Attack, Defense, Accuracy, and Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 20% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-26 (Pizza)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 (+1) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by 1. Attack, Defense, and Accuracy increases by 6% at start of own Action. (Max 36%) Attack decreases by 20% for enemies within 1-3 spaces. Upon hit, attacks decrease enemy&#039;s Attack, Defense, and Mobility by 10% for 2 Actions. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is below 40%, HP recovers by 10% at start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can act twice.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alvatore (Alejandro Corner)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% for every Action taken. (Max 36%) Attack decreases by 20% for enemy units within 5-9 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack is decreased by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Valor「熱血」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordred (Anya Alstreim)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 3x5 MAP Attack (3 Wide, 5 Long), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. Attack and Defense decreases by 20% for enemy units within 4 spaces. Upon hit, Special Move decreases target(s)&#039; Morale by 15. (Cannot fall below 100.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」for 2 Actions and Strong「屈強」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tristan (Gino Weinberg)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range, 4 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per battle. (Max 36%) Defense and Accuracy decreases by 30% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bastodon (Fossil Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 450400&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 20100&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1350&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1050&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 530&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is above 50%, Atk, Def, &amp;amp; Acc increases by 35%. When HP is below 50%, Atk &amp;amp; Def increases by 60% and Acc increases by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage and successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」 when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be show down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abyss Gundam (Auel Neider)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 280000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 29000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5800&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1070&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 (+1) Range, 2 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by +1. Attack, Defense, and Accuracy increases by 15% per 20% of HP lost. Attack decreases by 40% for enemies within 1-4 spaces. Upon hit, landing attacks increase own Attack and Defense by 15% for 2 Actions. Once per stage, when Morale is 105 or higher, at the start of own turn, Atk increases by 15% and Def increases by 35% for 4 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Strike, Projectile, and Slash type damage taken is reduced by 45% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chaos Gundam (Sting Oakley)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 300000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17300&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18800&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1030&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 (+1) Range, 2 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% when landing an attack. (Max 48%) Attack decreases by 40% for enemies within 1-3 spaces. Upon hit, landing attacks increase own Attack &amp;amp; Defense by 10% for 2 Actions. Once per stage, when Morale is 105 or higher, at the start of own turn, Atk increases by 15% and Def increases by 35% for 4 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Strike, Projectile, and Slash type damage taken is reduced by 45% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor 「熱血」 and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaia Gundam (Stella Louisser)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 280000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17370&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18900&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1040&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 2 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% at start of own Action. (Max 48%) Attack decreases by 40% for enemies within 1-3 spaces. Upon hit, landing attacks increase own Attack &amp;amp; Defense by 15% for 2 Actions. Once per stage, when Morale is 105 or higher, at the start of own turn, Atk increases by 15% and Def increases by 35% for 4 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Strike, Projectile, and Slash type damage taken is reduced by 45% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」and Wall「鉄壁」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Creuset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 358800&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 20000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5510&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1060&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 610&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 7% per battle. (Max 49%) Attack decreases by 65% for enemies within 1-4 spaces. Upon hit, attacks decrease enemy&#039;s Attack and Defense by 25% and has a 20% chance to stun them for 2 Actions. Enemy unit&#039;s damage reduction effects are reduced by 100% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy&#039;s Attack decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can act twice.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」and Wall「鉄壁」for 2 Actions at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Guts「ド根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1501 Behemoth (Takuya Kugayama)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 468000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18700&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15600&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1030&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 550&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 8000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 (+1) Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by +1. Attack, Defense, and Accuracy increases by 8% at start of own Action. (Max 56%) Attack decreases by 50% for enemies within 4-9 spaces. Upon hit, attacks decrease enemy&#039;s Defense by 25% for 2 Actions. Enemy&#039;s Attack decreases by 30% during battle only. Enemy unit&#039;s damage reduction effects are reduced by 100% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage taken is reduced by 60% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can act twice.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」, Resolve「決意」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Giganspada (Archibald Grimms)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 780000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 19760&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18720&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5800&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1070&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 620&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 8500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 70. Attack decreases by 70% for enemies within 1-4 spaces. When attacked by a Projectile type Special Move, unit has a 35% chance to perfect evade. Beam type damage taken is reduced by 40% via a Barrier effect. Enemy unit&#039;s damage reduction effects are reduced by 100% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 17% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Vigor「根性」when HP is 65% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」, Strong「屈強」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_16&amp;diff=58676</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 16</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_16&amp;diff=58676"/>
		<updated>2023-09-30T15:04:52Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 6 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 6 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
R-GUN Powered and Viletta&amp;lt;br&amp;gt;&lt;br /&gt;
Fairlion Type S and Latune&amp;lt;br&amp;gt;&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for the featured pilot. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Featured Mech - Featured Pilot Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill I stats to LV5 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill II stats to LV10 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill III to stats LV15 - Featured Pilot Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV80 - Featured Pilot Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV85 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV90 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV95 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV100 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 6, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x700&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x1100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Giganspada (Archibald Grimms)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack is reduced by 10% for enemy units within 4 spaces. When being attacked by a Projectile type Special Move, unit has a 15% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Percival (Luciano Bradley)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. Upon hit, Special Move increases own Attack, Defense, Accuracy, and Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 20% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-26 (Pizza)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 (+1) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by 1. Attack, Defense, and Accuracy increases by 6% at start of own Action. (Max 36%) Attack decreases by 20% for enemies within 1-3 spaces. Upon hit, attacks decrease enemy&#039;s Attack, Defense, and Mobility by 10% for 2 Actions. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is below 40%, HP recovers by 10% at start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can act twice.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alvatore (Alejandro Corner)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% for every Action taken. (Max 36%) Attack decreases by 20% for enemy units within 5-9 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack is decreased by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Valor「熱血」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordred (Anya Alstreim)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 3x5 MAP Attack (3 Wide, 5 Long), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. Attack and Defense decreases by 20% for enemy units within 4 spaces. Upon hit, Special Move decreases target(s)&#039; Morale by 15. (Cannot fall below 100.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」for 2 Actions and Strong「屈強」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tristan (Gino Weinberg)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range, 4 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per battle. (Max 36%) Defense and Accuracy decreases by 30% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Bastodon (Fossil Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 450400&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 20100&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1350&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1050&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 5&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 530&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is above 50%, Atk, Def, &amp;amp; Acc increases by 35%. When HP is below 50%, Atk &amp;amp; Def increases by 60% and Acc increases by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage and successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」 when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be show down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Abyss Gundam (Auel Neider)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 280000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 29000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5800&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1070&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 (+1) Range, 2 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by +1. Attack, Defense, and Accuracy increases by 15% per 20% of HP lost. Attack decreases by 40% for enemies within 1-4 spaces. Upon hit, attacks decrease enemy&#039;s Attack and Defense by 15% for 2 Actions. Once per stage, when Morale is 105 or higher, at the start of own turn, Atk increases by 15% and Def increases by 35% for 4 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Strike, Projectile, and Slash type damage taken is reduced by 45% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chaos Gundam (Sting Oakley)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 300000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17300&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18800&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1030&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 (+1) Range, 2 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% when landing an attack. (Max 48%) Attack decreases by 40% for enemies within 1-3 spaces. Upon hit, attacks decrease enemy&#039;s Attack &amp;amp; Defense by 10% for 2 Actions. Once per stage, when Morale is 105 or higher, at the start of own turn, Atk increases by 15% and Def increases by 35% for 4 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Strike, Projectile, and Slash type damage taken is reduced by 45% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor 「熱血」 and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gaia Gundam (Stella Louisser)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 280000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17370&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18900&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1040&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 2 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% at start of own Action. (Max 48%) Attack decreases by 40% for enemies within 1-3 spaces. Upon hit, attacks decrease enemy&#039;s Attack &amp;amp; Defense by 15% for 2 Actions. Once per stage, when Morale is 105 or higher, at the start of own turn, Atk increases by 15% and Def increases by 35% for 4 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Strike, Projectile, and Slash type damage taken is reduced by 45% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」and Wall「鉄壁」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Creuset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 358800&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 20000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5510&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1060&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 610&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 7% per battle. (Max 49%) Attack decreases by 65% for enemies within 1-4 spaces. Upon hit, attacks decrease enemy&#039;s Attack and Defense by 25% and has a 20% chance to stun them for 2 Actions. Enemy unit&#039;s damage reduction effects are reduced by 100% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy&#039;s Attack decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can act twice.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」and Wall「鉄壁」for 2 Actions at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Guts「ド根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1501 Behemoth (Takuya Kugayama)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 468000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18700&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15600&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1030&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 550&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 8000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 (+1) Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by +1. Attack, Defense, and Accuracy increases by 8% at start of own Action. (Max 56%) Attack decreases by 50% for enemies within 4-9 spaces. Upon hit, attacks decrease enemy&#039;s Defense by 25% for 2 Actions. Enemy&#039;s Attack decreases by 30% during battle only. Enemy unit&#039;s damage reduction effects are reduced by 100% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage taken is reduced by 60% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can act twice.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」, Resolve「決意」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Giganspada (Archibald Grimms)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 780000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 19760&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18720&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5800&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1070&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 620&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 8500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 70. Attack decreases by 70% for enemies within 1-4 spaces. When attacked by a Projectile type Special Move, unit has a 35% chance to perfect evade. Beam type damage taken is reduced by 40% via a Barrier effect. Enemy unit&#039;s damage reduction effects are reduced by 100% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 17% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Vigor「根性」when HP is 65% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」, Strong「屈強」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_16&amp;diff=58671</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 16</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_16&amp;diff=58671"/>
		<updated>2023-09-30T14:15:30Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: Created page with &amp;quot;=制圧戦 (Conquest) Overview=  Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 6 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 6 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
R-GUN Powered and Viletta&amp;lt;br&amp;gt;&lt;br /&gt;
Fairlion Type S and Latune&amp;lt;br&amp;gt;&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for the featured pilot. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Featured Mech - Featured Pilot Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill I stats to LV5 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill II stats to LV10 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill III to stats LV15 - Featured Pilot Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV80 - Featured Pilot Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV85 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV90 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV95 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV100 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 6, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x700&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x1100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Giganspada (Archibald Grimms)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack is reduced by 10% for enemy units within 4 spaces. When being attacked by a Projectile type Special Move, unit has a 15% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Percival (Luciano Bradley)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. Upon hit, Special Move increases own Attack, Defense, Accuracy, and Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 20% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-26 (Pizza)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 (+1) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by 1. Attack, Defense, and Accuracy increases by 6% at start of own Action. (Max 36%) Attack decreases by 20% for enemies within 1-3 spaces. Upon hit, attacks decrease enemy&#039;s Attack, Defense, and Mobility by 10% for 2 Actions. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is below 40%, HP recovers by 10% at start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can act twice.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alvatore (Alejandro Corner)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% for every Action taken. (Max 36%) Attack decreases by 20% for enemy units within 5-9 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack is decreased by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Valor「熱血」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordred (Anya Alstreim)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 3x5 MAP Attack (3 Wide, 5 Long), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. Attack and Defense decreases by 20% for enemy units within 4 spaces. Upon hit, Special Move decreases target(s)&#039; Morale by 15. (Cannot fall below 100.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」for 2 Actions and Strong「屈強」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tristan (Gino Weinberg)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range, 4 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per battle. (Max 36%) Defense and Accuracy decreases by 30% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Percival (Luciano Bradley)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 327600&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 21000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1650&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1050&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 650&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 8% per 10 Morale gained. Upon hit, Special Move increases own Attack, Defense, Accuracy, and Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage and successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahead (Barack Zinin)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 280000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 20000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16800&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1040&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 17% per 20% of HP lost. Upon hit, attacks decrease enemy&#039;s Attack and Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Beam, Projectile, and Special type damage taken is reduced by 50% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GN-X III (Louise Halevy)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 277600&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 990&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% at the start of own Action. (Max 56%) Attack decreases by 50% for enemies within 5-9 spaces. Upon hit, attacks decrease enemy&#039;s Attack by 30% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Beam, Projectile, and Special type damage taken is reduced by 50% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit 「気合」at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-26 (Pizza)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 450000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16700&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4900&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1000&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 8000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 (+1) Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by 1. Attack, Defense, and Accuracy increases by 8% at start of own Action. (Max 56%) Attack decreases by 60% for enemies within 1-3 spaces. When battling an enemy 5 or more spaces away, unit has a 45% chance to perfect evade attacks. Upon hit, attacks decrease enemy&#039;s Attack, Defense, and Mobility by 30% for 2 Actions. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is below 50%, HP recovers by 15% at start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can act twice.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leprechaun (Jeril Kuchibi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 430000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 20000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15100&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1350&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1000&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 540&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% per battle. (Max 56%) When battling an enemy unit that is S sized or smaller, Defense increases by 35%. When HP is 40% or lower, Accuracy increases by 50%.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Projectile, Beam, and Special type damage taken is reduced by 60% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy&#039;s Defense decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」, Patience「忍耐」for 2 Actions, Vigor「根性」, and Spirit「気合」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Baruch Ben (Spectra McCready)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 680000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5300&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1050&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 (+1) Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by 1. All damage dealt increases by 40%. Max Morale Limit increases by 70. Accuracy decreases by 50% for enemies within 1-3 spaces. When attacked by a Projectile type Special Move, unit has a 35% chance to perfect evade. Damage taken is reduced by 15% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 17% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Vigor「根性」」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest&amp;diff=58670</id>
		<title>Super Robot Wars/DD/Conquest</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest&amp;diff=58670"/>
		<updated>2023-09-30T14:02:43Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Game Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Game Info==&lt;br /&gt;
*[[/Conquest 1|Conquest 1: The Curtain Rises on the Distant Battle]]&lt;br /&gt;
*[[/Conquest 2|Conquest 2: The Elemental Lord of Wind]]&lt;br /&gt;
*[[/Conquest 3|Conquest 3: THE GREAT BATTLE]]&lt;br /&gt;
*[[/Conquest 4|Conquest 4: The Blue Devil]]&lt;br /&gt;
*[[/Conquest 5|Conquest 5: Strike, Fist of Steel]]&lt;br /&gt;
*[[/Conquest 6|Conquest 6: Platinum Lucifer]]&lt;br /&gt;
*[[/Conquest 7|Conquest 7: The Door of Wishes]]&lt;br /&gt;
*[[/Conquest 8|Conquest 8: Two Stars of Calamity Shine in the Heavens]]&lt;br /&gt;
*[[/Conquest 9|Conquest 9: Wandering Edge]]&lt;br /&gt;
*[[/Conquest 10|Conquest 10: The Hunter and the Ill Omen]]&lt;br /&gt;
*[[/Conquest 11|Conquest 11: An Ace&#039;s Determination]]&lt;br /&gt;
*[[/Conquest 12|Conquest 12: The Blue Falcon]]&lt;br /&gt;
*[[/Conquest 13|Conquest 13: Crimson Shura God]]&lt;br /&gt;
*[[/Conquest 14|Conquest 14: Supersonic Fairy]]&lt;br /&gt;
*[[/Conquest 15|Conquest 15: Dead End Shoot]]&lt;br /&gt;
*[[/Conquest 16|Conquest 16: Black Tornado]]&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_15&amp;diff=58105</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 15</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_15&amp;diff=58105"/>
		<updated>2023-07-04T17:43:22Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 6 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 6 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
R-GUN Powered and Viletta&amp;lt;br&amp;gt;&lt;br /&gt;
Fairlion Type S and Latune&amp;lt;br&amp;gt;&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for the featured pilot. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Featured Mech - Featured Pilot Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill I stats to LV5 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill II stats to LV10 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill III to stats LV15 - Featured Pilot Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV80 - Featured Pilot Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV85 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV90 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV95 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV100 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 6, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x700&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x1100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Baruch Ben (Spectra McCready)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Accuracy is reduced by 10% for enemy units within 3 spaces. When being attacked by a Projectile type Special Move, unit has a 15% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 6%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 15% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 35%, when counterattacking, Defense and Mobility increases by 40%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alvatore (Alejandro Corner)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% for every Action taken. (Max 36%) Attack decreases by 20% for enemy units within 5-9 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack is decreased by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Valor「熱血」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordred (Anya Alstreim)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 3x5 MAP Attack (3 Wide, 5 Long), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. Attack and Defense decreases by 20% for enemy units within 4 spaces. Upon hit, Special Move decreases target(s)&#039; Morale by 15. (Cannot fall below 100.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」for 2 Actions and Strong「屈強」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tristan (Gino Weinberg)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range, 4 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per battle. (Max 36%) Defense and Accuracy decreases by 30% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Percival (Luciano Bradley)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 327600&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 21000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1650&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1050&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 650&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 8% per 10 Morale gained. Upon hit, Special Move increases own Attack, Defense, Accuracy, and Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage and successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahead (Barack Zinin)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 280000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 20000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16800&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1040&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 17% per 20% of HP lost. Upon hit, attacks decrease enemy&#039;s Attack and Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Beam, Projectile, and Special type damage taken is reduced by 50% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GN-X III (Louise Halevy)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 277600&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 990&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% at the start of own Action. (Max 56%) Attack decreases by 50% for enemies within 5-9 spaces. Upon hit, attacks decrease enemy&#039;s Attack by 30% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Beam, Projectile, and Special type damage taken is reduced by 50% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit 「気合」at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-26 (Pizza)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 450000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16700&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4900&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1000&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 8000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 (+1) Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by 1. Attack, Defense, and Accuracy increases by 8% at start of own Action. (Max 56%) Attack decreases by 60% for enemies within 1-3 spaces. When battling an enemy 5 or more spaces away, unit has a 45% chance to perfect evade attacks. Upon hit, attacks decrease enemy&#039;s Attack, Defense, and Mobility by 30% for 2 Actions. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is below 50%, HP recovers by 15% at start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can act twice.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leprechaun (Jeril Kuchibi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 430000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 20000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15100&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1350&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1000&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 540&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% per battle. (Max 56%) When battling an enemy unit that is S sized or smaller, Defense increases by 35%. When HP is 40% or lower, Accuracy increases by 50%.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Projectile, Beam, and Special type damage taken is reduced by 60% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy&#039;s Defense decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」, Patience「忍耐」for 2 Actions, Vigor「根性」, and Spirit「気合」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Baruch Ben (Spectra McCready)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 680000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5300&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1050&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 (+1) Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by 1. All damage dealt increases by 40%. Max Morale Limit increases by 70. Accuracy decreases by 50% for enemies within 1-3 spaces. When attacked by a Projectile type Special Move, unit has a 35% chance to perfect evade. Damage taken is reduced by 15% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 17% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Vigor「根性」」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_15&amp;diff=58084</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 15</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_15&amp;diff=58084"/>
		<updated>2023-06-29T14:52:19Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 6 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 6 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
R-GUN Powered and Viletta&amp;lt;br&amp;gt;&lt;br /&gt;
Fairlion Type S and Latune&amp;lt;br&amp;gt;&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for the featured pilot. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Featured Mech - Featured Pilot Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill I stats to LV5 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill II stats to LV10 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill III to stats LV15 - Featured Pilot Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV80 - Featured Pilot Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV85 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV90 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV95 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV100 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 6, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x700&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x1100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Baruch Ben (Spectra McCready)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Accuracy is reduced by 10% for enemy units within 3 spaces. When being attacked by a Projectile type Special Move, unit has a 15% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 6%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 15% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 35%, when counterattacking, Defense and Mobility increases by 40%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alvatore (Alejandro Corner)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% for every Action taken. (Max 36%) Attack decreases by 20% for enemy units within 5-9 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack is decreased by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Valor「熱血」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordred (Anya Alstreim)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 3x5 MAP Attack (3 Wide, 5 Long), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. Attack and Defense decreases by 20% for enemy units within 4 spaces. Upon hit, Special Move decreases target(s)&#039; Morale by 15. (Cannot fall below 100.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」for 2 Actions and Strong「屈強」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tristan (Gino Weinberg)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range, 4 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per battle. (Max 36%) Defense and Accuracy decreases by 30% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Percival (Luciano Bradley)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 327600&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 21000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1650&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1050&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 650&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 8% per 10 Morale gained. Upon hit, Special Move increases own Attack, Defense, Accuracy, and Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage and successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahead (Barack Zinin)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 280000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 20000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16800&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1040&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 17% per 20% of HP lost. Upon hit, attacks decrease enemy&#039;s Attack and Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Beam, Projectile, and Special type damage taken is reduced by 50% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GN-X III (Louise Halevy)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 277600&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 990&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% at the start of own Action. (Max 56%) Attack decreases by 50% for enemies within 5-9 spaces. Upon hit, attacks decrease enemy&#039;s Attack by 30% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Beam, Projectile, and Special type damage taken is reduced by 50% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit 「気合」at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-26 (Pizza)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 450000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16700&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4900&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1000&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 8000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 (+1) Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by 1. Attack, Defense, and Accuracy increases by 8% at start of own Action. (Max 56%) Attack decreases by 60% for enemies within 1-3 spaces. When battling an enemy 5 or more spaces away, unit has a 45% chance to perfect evade attacks. Upon hit, attacks decrease enemy&#039;s Attack, Defense, and Mobility by 30% for 2 Actions. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is below 50%, HP recovers by 15% at start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can act twice.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leprechaun (Jeril Kuchibi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 430000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 20000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15100&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1350&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1000&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 540&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% per battle. (Max 56%) When battling an enemy unit that is S sized or smaller, Defense increases by 35%. When HP is 40% or lower, Accuracy increases by 50%.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Projectile, Beam, and Special type damage taken is reduced by 60% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy&#039;s Defense decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」, Patience「忍耐」for 2 Actions, Vigor「根性」, and Spirit「気合」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Baruch Ben (Spectra McCready)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 680000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5300&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1050&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 (+1) Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by 1. All damage dealt increases by 40%. Max Morale Limit increases by 70. Accuracy decreases by 50% for enemies within 1-3 spaces. When attacked by a Projectile type Special Move, unit has a 35% chance to perfect evade. Damage taken is reduced by 15% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 17% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Vigor「根性」」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_15&amp;diff=58083</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 15</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_15&amp;diff=58083"/>
		<updated>2023-06-29T13:17:01Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 6 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 6 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
R-GUN Powered and Viletta&amp;lt;br&amp;gt;&lt;br /&gt;
Fairlion Type S and Latune&amp;lt;br&amp;gt;&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for the featured pilot. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Featured Mech - Featured Pilot Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill I stats to LV5 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill II stats to LV10 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill III to stats LV15 - Featured Pilot Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV80 - Featured Pilot Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV85 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV90 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV95 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV100 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 6, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x700&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x1100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Baruch Ben (Spectra McCready)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Accuracy is reduced by 10% for enemy units within 3 spaces. When being attacked by a Projectile type Special Move, unit has a 15% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 6%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 15% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 35%, when counterattacking, Defense and Mobility increases by 40%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alvatore (Alejandro Corner)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% for every Action taken. (Max 36%) Attack decreases by 20% for enemy units within 5-9 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack is decreased by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Valor「熱血」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordred (Anya Alstreim)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 3x5 MAP Attack (3 Wide, 5 Long), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. Attack and Defense decreases by 20% for enemy units within 4 spaces. Upon hit, Special Move decreases target(s)&#039; Morale by 15. (Cannot fall below 100.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」for 2 Actions and Strong「屈強」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tristan (Gino Weinberg)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range, 4 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per battle. (Max 36%) Defense and Accuracy decreases by 30% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Percival (Luciano Bradley)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 327600&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 21000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1650&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1050&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 650&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 8% per 10 Morale gained. Upon hit, Special Move increases own Attack, Defense, Accuracy, and Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage and successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahead (Barack Zinin)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 280000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 20000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16800&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1040&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 17% per 20% of HP lost. Upon hit, attacks decrease enemy&#039;s Attack and Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Beam, Projectile, and Special type damage taken is reduced by 50% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GN-X III (Louise Halevy)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 277600&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 990&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% at the start of own Action. (Max 56%) Attack decreases by 50% for enemies within 5-9 spaces. Upon hit, attacks decrease enemy&#039;s Attack by 30% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Beam, Projectile, and Special type damage taken is reduced by 50% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit 「気合」at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-26 (Pizza)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 450000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16700&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4900&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1000&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 8000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 (+1) Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by 1. Attack, Defense, and Accuracy increases by 8% at start of own Action. (Max 56%) Attack decreases by 60% for enemies within 1-3 spaces. When battling an enemy 5 or more spaces away, unit has a 45% chance to perfect evade attacks. Upon hit, attacks decrease enemy&#039;s Attack, Defense, and Mobility by 30% for 2 Actions. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is below 50%, HP recovers by 15% at start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can act twice.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leprechaun (Jeril Kuchibi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 430000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 20000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15100&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1350&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1000&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 540&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% per battle. (Max 56%) When battling an enemy unit that is S sized or smaller, Defense increases by 35%. When HP is 40% or lower, Accuracy increases by 50%.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Projectile, Beam, and Special type damage taken is reduced by 60% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy&#039;s Defense decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」, Patience「忍耐」for 2 Actions, Vigor「根性」, and Spirit「気合」at start of battle when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Baruch Ben (Spectra McCready)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 680000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5300&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1050&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 (+1) Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by 1. All damage dealt increases by 40%. Max Morale Limit increases by 70. Accuracy decreases by 50% for enemies within 1-3 spaces. When attacked by a Projectile type Special Move, unit has a 35% chance to perfect evade. Damage taken is reduced by 15% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 17% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Vigor「根性」」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_15&amp;diff=58082</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 15</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_15&amp;diff=58082"/>
		<updated>2023-06-29T12:57:02Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: Created page with &amp;quot;=制圧戦 (Conquest) Overview=  Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 6 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 6 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
R-GUN Powered and Viletta&amp;lt;br&amp;gt;&lt;br /&gt;
Fairlion Type S and Latune&amp;lt;br&amp;gt;&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for the featured pilot. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Featured Mech - Featured Pilot Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill I stats to LV5 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill II stats to LV10 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill III to stats LV15 - Featured Pilot Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV80 - Featured Pilot Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV85 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV90 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV95 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV100 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 6, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x700&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x1100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Baruch Ben (Spectra McCready)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Accuracy is reduced by 10% for enemy units within 3 spaces. When being attacked by a Projectile type Special Move, unit has a 15% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 6%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 15% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 35%, when counterattacking, Defense and Mobility increases by 40%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alvatore (Alejandro Corner)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% for every Action taken. (Max 36%) Attack decreases by 20% for enemy units within 5-9 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack is decreased by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Valor「熱血」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordred (Anya Alstreim)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 3x5 MAP Attack (3 Wide, 5 Long), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. Attack and Defense decreases by 20% for enemy units within 4 spaces. Upon hit, Special Move decreases target(s)&#039; Morale by 15. (Cannot fall below 100.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」for 2 Actions and Strong「屈強」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tristan (Gino Weinberg)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range, 4 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per battle. (Max 36%) Defense and Accuracy decreases by 30% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Percival (Luciano Bradley)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 327600&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 21000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1650&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1050&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 650&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 8% per 10 Morale gained. Upon hit, Special Move increases own Attack, Defense, Accuracy, and Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage and successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahead (Barack Zinin)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 280000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 20000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16800&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1040&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 17% per 20% of HP lost. Upon hit, attacks decrease enemy&#039;s Attack and Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Beam, Projectile, and Special type damage taken is reduced by 50% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;GN-X III (Louise Halevy)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 277600&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 990&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% at the start of own Action. (Max 56%) Attack decreases by 50% for enemies within 5-9 spaces. Upon hit, attacks decrease enemy&#039;s Attack by 30% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Beam, Projectile, and Special type damage taken is reduced by 50% via a Barrier effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit 「気合」at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-26 (Pizza)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 450000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16700&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4900&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1000&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 8000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 (+1) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by 1. Attack, Defense, and Accuracy increases by 8% at start of own Action. (Max 56%) Attack decreases by 60% for enemies within 1-3 spaces. When battling an enemy 5 or more spaces away, unit has a 45% chance to perfect evade attacks. Upon hit, attacks decrease enemy&#039;s Attack, Defense, and Mobility by 30% for 2 Actions. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is below 50%, HP recovers by 15% at start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can act twice.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Daimon (Armor Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 312000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18510&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15705&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4370&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 945&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 530&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 7% per battle. (Max 49%) When battling an enemy unit that is L sized or higher, Accuracy increases by 30%. Upon hit, attacks decrease enemy unit&#039;s Attack and Defense by 20% for 2 Actions. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」and Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rhinoceros (Archibald Grims)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 740000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18300&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16900&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1850&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 915&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 540&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 70. When battling an M sized or lower enemy, Attack and Defense increases by 20%. When attacked by a Projectile type Special Move, damage taken is reduced by 50%. When HP is 20% or lower, Accuracy increases by 50%. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 17% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Flash「ひらめき」, and Vigor「根性」」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」, Expert「巧手」for 2 Actions, and Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest&amp;diff=58080</id>
		<title>Super Robot Wars/DD/Conquest</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest&amp;diff=58080"/>
		<updated>2023-06-29T12:13:06Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Game Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Game Info==&lt;br /&gt;
*[[/Conquest 1|Conquest 1: The Curtain Rises on the Distant Battle]]&lt;br /&gt;
*[[/Conquest 2|Conquest 2: The Elemental Lord of Wind]]&lt;br /&gt;
*[[/Conquest 3|Conquest 3: THE GREAT BATTLE]]&lt;br /&gt;
*[[/Conquest 4|Conquest 4: The Blue Devil]]&lt;br /&gt;
*[[/Conquest 5|Conquest 5: Strike, Fist of Steel]]&lt;br /&gt;
*[[/Conquest 6|Conquest 6: Platinum Lucifer]]&lt;br /&gt;
*[[/Conquest 7|Conquest 7: The Door of Wishes]]&lt;br /&gt;
*[[/Conquest 8|Conquest 8: Two Stars of Calamity Shine in the Heavens]]&lt;br /&gt;
*[[/Conquest 9|Conquest 9: Wandering Edge]]&lt;br /&gt;
*[[/Conquest 10|Conquest 10: The Hunter and the Ill Omen]]&lt;br /&gt;
*[[/Conquest 11|Conquest 11: An Ace&#039;s Determination]]&lt;br /&gt;
*[[/Conquest 12|Conquest 12: The Blue Falcon]]&lt;br /&gt;
*[[/Conquest 13|Conquest 13: Crimson Shura God]]&lt;br /&gt;
*[[/Conquest 14|Conquest 14: Supersonic Fairy]]&lt;br /&gt;
*[[/Conquest 15|Conquest 15: Dead End Shoot]]&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_14&amp;diff=57653</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 14</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_14&amp;diff=57653"/>
		<updated>2023-04-06T01:52:31Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 6 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 6 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fairlion Type S and Latune&amp;lt;br&amp;gt;&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for the featured pilot. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Featured Mech - Featured Pilot Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill I stats to LV5 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill II stats to LV10 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill III to stats LV15 - Featured Pilot Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV80 - Featured Pilot Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV85 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV90 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV95 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV100 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 6, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x700&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x1100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rhinoceros (Archibald Grims)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an M size or smaller enemy, Attack and Defense increases by 10%. When being attacked by a Projectile type Special Move, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 6%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 15% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 35%, when counterattacking, Defense and Mobility increases by 40%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per own Action taken. (Max 30%) Upon hit, attacks decrease target&#039;s Attack and Defense by 10% for 2 Actions. Range increases by 1. When HP is 45% or lower, Range increases by 2 instead of 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per own Action taken. (Max 35%) When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rasber (Rasber)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 312000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1560&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1250&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 635&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 (+1) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +1. Attack, Defense, Accuracy, and Mobility increases by 8% per own Action (Max 48%). Upon hit, Special Move reduces enemy&#039;s Movement by -4 for 2 Actions. (Cannot fall below 0.) All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Persist「不屈」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gyao (Haniwa Phantom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 380000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 19000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4265&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 990&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 40% when battling an enemy within 4 spaces. Defense and Mobility increases by 65% when battling an enemy 5 or more spaces away.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sinanju (Full Frontal)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 364000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18720&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16120&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1715&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1145&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, and Accuracy increases by 15%. Decreases enemy unit&#039;s Attack by 50% during battle only when battling an enemy 4 or more spaces away. Unit has a 100% chance to counterattack first. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 5 when taking damage. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Flash「ひらめき」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saimon (Armor Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 301600&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 19030&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15600&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1600&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 955&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 530&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 4% per battle. (Max 52%) Attack decreases by 40% for enemy units within 5-9 spaces. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt is increased by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Daimon (Armor Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 312000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18510&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15705&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4370&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 945&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 530&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 7% per battle. (Max 49%) When battling an enemy unit that is L sized or higher, Accuracy increases by 30%. Upon hit, attacks decrease enemy unit&#039;s Attack and Defense by 20% for 2 Actions. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」and Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rhinoceros (Archibald Grims)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 740000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18300&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16900&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1850&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 915&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 540&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 70. When battling an M sized or lower enemy, Attack and Defense increases by 20%. When attacked by a Projectile type Special Move, damage taken is reduced by 50%. When HP is 20% or lower, Accuracy increases by 50%. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 17% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Flash「ひらめき」, and Vigor「根性」」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」, Expert「巧手」for 2 Actions, and Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_14&amp;diff=57652</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 14</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_14&amp;diff=57652"/>
		<updated>2023-04-06T01:38:54Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 6 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 6 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fairlion Type S and Latune&amp;lt;br&amp;gt;&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for the featured pilot. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Featured Mech - Featured Pilot Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill I stats to LV5 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill II stats to LV10 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill III to stats LV15 - Featured Pilot Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV80 - Featured Pilot Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV85 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV90 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV95 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV100 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 6, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x700&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x1100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rhinoceros (Archibald Grims)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an M size or smaller enemy, Attack and Defense increases by 10%. When being attacked by a Projectile type Special Move, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 6%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 15% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 35%, when counterattacking, Defense and Mobility increases by 40%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per own Action taken. (Max 30%) Upon hit, attacks decrease target&#039;s Attack and Defense by 10% for 2 Actions. Range increases by 1. When HP is 45% or lower, Range increases by 2 instead of 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per own Action taken. (Max 35%) When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rasber (Rasber)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 312000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1560&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1250&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 635&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 (+1) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +1. Attack, Defense, Accuracy, and Mobility increases by 8% per own Action (Max 48%). Upon hit, Special Move reduces enemy&#039;s Movement by -4 for 2 Actions. (Cannot fall below 0.) All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Persist「不屈」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gyao (Haniwa Phantom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 380000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 19000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4265&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 990&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 40% when battling an enemy within 4 spaces. Defense and Mobility increases by 65% when battling an enemy 5 or more spaces away.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sinanju (Full Frontal)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 364000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18720&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16120&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1715&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1145&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, and Accuracy increases by 15%. Decreases enemy unit&#039;s Attack by 50% during battle only when battling an enemy 4 or more spaces away. Unit has a 100% chance to counterattack first. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 5 when taking damage. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Flash「ひらめき」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saimon (Armor Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 301600&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 19030&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15600&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1600&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 955&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 530&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 4% per battle. (Max 52%) Attack decreases by 40% for enemy units within 5-9 spaces. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt is increased by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Daimon (Armor Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 312000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18510&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15705&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4370&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 945&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 530&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 4% per battle. (Max 52%) Attack decreases by 40% for enemy units within 5-9 spaces. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」and Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rhinoceros (Archibald Grims)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 740000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18300&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16900&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1850&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 915&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 540&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 70. When battling an M sized or lower enemy, Attack and Defense increases by 20%. When attacked by a Projectile type Special Move, damage taken is reduced by 50%. When HP is 20% or lower, Accuracy increases by 50%. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 17% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Flash「ひらめき」, and Vigor「根性」」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」, Expert「巧手」for 2 Actions, and Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_14&amp;diff=57646</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 14</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_14&amp;diff=57646"/>
		<updated>2023-04-05T15:46:04Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 6 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fairlion Type S and Latune&amp;lt;br&amp;gt;&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for the featured pilot. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Featured Mech - Featured Pilot Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill I stats to LV5 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill II stats to LV10 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill III to stats LV15 - Featured Pilot Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV80 - Featured Pilot Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV85 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV90 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV95 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV100 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 6, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x700&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x1100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rhinoceros (Archibald Grims)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an M size or smaller enemy, Attack and Defense increases by 10%. When being attacked by a Projectile type Special Move, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 6%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 15% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 35%, when counterattacking, Defense and Mobility increases by 40%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per own Action taken. (Max 30%) Upon hit, attacks decrease target&#039;s Attack and Defense by 10% for 2 Actions. Range increases by 1. When HP is 45% or lower, Range increases by 2 instead of 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per own Action taken. (Max 35%) When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rasber (Rasber)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 312000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1560&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1250&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 635&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 (+1) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +1. Attack, Defense, Accuracy, and Mobility increases by 8% per own Action (Max 48%). Upon hit, Special Move reduces enemy&#039;s Movement by -4 for 2 Actions. (Cannot fall below 0.) All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Persist「不屈」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gyao (Haniwa Phantom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 380000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 19000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4265&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 990&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 40% when battling an enemy within 4 spaces. Defense and Mobility increases by 65% when battling an enemy 5 or more spaces away.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sinanju (Full Frontal)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 364000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18720&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16120&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1715&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1145&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, and Accuracy increases by 15%. Decreases enemy unit&#039;s Attack by 50% during battle only when battling an enemy 4 or more spaces away. Unit has a 100% chance to counterattack first. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 5 when taking damage. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Flash「ひらめき」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saimon (Armor Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 301600&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 19030&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15600&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1600&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 955&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 530&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 4% per battle. (Max 52%) Attack decreases by 40% for enemy units within 5-9 spaces. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt is increased by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Daimon (Armor Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 312000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18510&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15705&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4370&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 945&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 530&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 4% per battle. (Max 52%) Attack decreases by 40% for enemy units within 5-9 spaces. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」and Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rhinoceros (Archibald Grims)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 740000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18300&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16900&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1850&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 915&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 540&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 70. When battling an M sized or lower enemy, Attack and Defense increases by 20%. When attacked by a Projectile type Special Move, damage taken is reduced by 50%. When HP is 20% or lower, Accuracy increases by 50%. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 17% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Flash「ひらめき」, and Vigor「根性」」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」, Expert「巧手」for 2 Actions, and Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_14&amp;diff=57645</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 14</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_14&amp;diff=57645"/>
		<updated>2023-04-05T15:45:40Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Conquest 13 Shop */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 6 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fairlion Type S and Latune&amp;lt;br&amp;gt;&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for the featured pilot. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Featured Mech - Featured Pilot Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill I stats to LV5 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill II stats to LV10 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill III to stats LV15 - Featured Pilot Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV80 - Featured Pilot Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV85 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV90 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV95 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV100 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 6, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x700&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x1100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rhinoceros (Archibald Grims)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an M size or smaller enemy, Attack and Defense increases by 10%. When being attacked by a Projectile type Special Move, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 6%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 15% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 35%, when counterattacking, Defense and Mobility increases by 40%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per own Action taken. (Max 30%) Upon hit, attacks decrease target&#039;s Attack and Defense by 10% for 2 Actions. Range increases by 1. When HP is 45% or lower, Range increases by 2 instead of 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per own Action taken. (Max 35%) When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rasber (Rasber)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 312000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1560&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1250&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 635&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 (+1) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +1. Attack, Defense, Accuracy, and Mobility increases by 8% per own Action (Max 48%). Upon hit, Special Move reduces enemy&#039;s Movement by -4 for 2 Actions. (Cannot fall below 0.) All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Persist「不屈」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gyao (Haniwa Phantom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 380000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 19000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4265&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 990&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 40% when battling an enemy within 4 spaces. Defense and Mobility increases by 65% when battling an enemy 5 or more spaces away.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sinanju (Full Frontal)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 364000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18720&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16120&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1715&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1145&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, and Accuracy increases by 15%. Decreases enemy unit&#039;s Attack by 50% during battle only when battling an enemy 4 or more spaces away. Unit has a 100% chance to counterattack first. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 5 when taking damage. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Flash「ひらめき」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saimon (Armor Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 301600&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 19030&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15600&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1600&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 955&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 530&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 4% per battle. (Max 52%) Attack decreases by 40% for enemy units within 5-9 spaces. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt is increased by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Daimon (Armor Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 312000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18510&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15705&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4370&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 945&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 530&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 4% per battle. (Max 52%) Attack decreases by 40% for enemy units within 5-9 spaces. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」and Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rhinoceros (Archibald Grims)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 740000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18300&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16900&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1850&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 915&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 540&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 70. When battling an M sized or lower enemy, Attack and Defense increases by 20%. When attacked by a Projectile type Special Move, damage taken is reduced by 50%. When HP is 20% or lower, Accuracy increases by 50%. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 17% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Flash「ひらめき」, and Vigor「根性」」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」, Expert「巧手」for 2 Actions, and Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_14&amp;diff=57644</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 14</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_14&amp;diff=57644"/>
		<updated>2023-04-05T15:45:25Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 6 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 13 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fairlion Type S and Latune&amp;lt;br&amp;gt;&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for the featured pilot. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Featured Mech - Featured Pilot Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill I stats to LV5 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill II stats to LV10 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill III to stats LV15 - Featured Pilot Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV80 - Featured Pilot Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV85 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV90 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV95 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV100 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 6, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x700&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x1100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rhinoceros (Archibald Grims)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an M size or smaller enemy, Attack and Defense increases by 10%. When being attacked by a Projectile type Special Move, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 6%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 15% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 35%, when counterattacking, Defense and Mobility increases by 40%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per own Action taken. (Max 30%) Upon hit, attacks decrease target&#039;s Attack and Defense by 10% for 2 Actions. Range increases by 1. When HP is 45% or lower, Range increases by 2 instead of 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per own Action taken. (Max 35%) When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rasber (Rasber)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 312000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1560&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1250&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 635&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 (+1) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 (+1) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +1. Attack, Defense, Accuracy, and Mobility increases by 8% per own Action (Max 48%). Upon hit, Special Move reduces enemy&#039;s Movement by -4 for 2 Actions. (Cannot fall below 0.) All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Persist「不屈」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gyao (Haniwa Phantom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 380000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 19000&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4265&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 990&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 40% when battling an enemy within 4 spaces. Defense and Mobility increases by 65% when battling an enemy 5 or more spaces away.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sinanju (Full Frontal)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 364000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18720&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16120&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1715&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1145&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, and Accuracy increases by 15%. Decreases enemy unit&#039;s Attack by 50% during battle only when battling an enemy 4 or more spaces away. Unit has a 100% chance to counterattack first. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 5 when taking damage. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Flash「ひらめき」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saimon (Armor Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 301600&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 19030&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15600&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1600&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 955&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 530&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 4% per battle. (Max 52%) Attack decreases by 40% for enemy units within 5-9 spaces. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt is increased by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Daimon (Armor Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 312000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18510&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15705&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4370&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 945&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 530&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 4% per battle. (Max 52%) Attack decreases by 40% for enemy units within 5-9 spaces. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」and Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rhinoceros (Archibald Grims)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 740000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18300&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16900&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1850&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 915&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 540&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 70. When battling an M sized or lower enemy, Attack and Defense increases by 20%. When attacked by a Projectile type Special Move, damage taken is reduced by 50%. When HP is 20% or lower, Accuracy increases by 50%. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 17% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Flash「ひらめき」, and Vigor「根性」」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」, Expert「巧手」for 2 Actions, and Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_14&amp;diff=57641</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 14</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_14&amp;diff=57641"/>
		<updated>2023-04-05T14:59:53Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: Created page with &amp;quot;=制圧戦 (Conquest) Overview=  Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event it...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 6 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 13 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fairlion Type S and Latune&amp;lt;br&amp;gt;&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for the featured pilot. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Featured Pilot Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Featured Pilot Skill Orb Shard x90&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Featured Mech - Featured Pilot Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill I stats to LV5 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill II stats to LV10 - Featured Pilot Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Pilot&#039;s Pilot Skill III to stats LV15 - Featured Pilot Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV80 - Featured Pilot Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV85 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV90 - Featured Pilot Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV95 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Featured Mech SSR1 to LV100 - Featured Pilot Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 6, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x700&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x1100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rhinoceros(Archibald Grims)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an M size or smaller enemy, Attack and Defense increases by 10%. When being attacked by a Projectile type Special Move, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x20&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Mech Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 6%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 15% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 35%, when counterattacking, Defense and Mobility increases by 40%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per own Action taken. (Max 30%) Upon hit, attacks decrease target&#039;s Attack and Defense by 10% for 2 Actions. Range increases by 1. When HP is 45% or lower, Range increases by 2 instead of 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per own Action taken. (Max 35%) When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Featured Pilot Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 350200&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17200&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18520&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1255&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 8%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 25% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 4 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 339900&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18025&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15655&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4015&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1100&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 45%, when counterattacking, Defense and Mobility increases by 45%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordred (Anya Alstreim)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 252350&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17920&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18540&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 930&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 3x5 MAP Attack (3 Wide, 5 Long), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. Attack and Defense decreases for enemy units within 4 spaces. Upon hit, Special Move decreases target(s)&#039; Morale by 15. (Cannot fall below 100.) Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」for 2 Actions and Strong「屈強」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tristan (Gino Weinberg)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 239270&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16995&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 14730&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3935&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1000&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range, 4 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per battle. (Max 42%) Defense and Accuracy decreases by 30% for enemy units within 1-3 spaces. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alvatore (Alejandro Corner)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 412000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18025&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 13905&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4225&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 930&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 550&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 7% for every Action taken. (Max 49%) Attack decreases by 50% for enemy units within 5-9 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Valor「熱血」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valefor (Fernando Albark)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 556200&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17510&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18540&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4225&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 925&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-4 Range (+1), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by +1. All damage dealt increases by 40%. Max Morale Limit increases by 50. When battling an enemy 4 or more spaces away, unit gains a 25% chance to completely evade attacks. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action. Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest&amp;diff=57638</id>
		<title>Super Robot Wars/DD/Conquest</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest&amp;diff=57638"/>
		<updated>2023-04-05T14:28:20Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Game Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Game Info==&lt;br /&gt;
*[[/Conquest 1|Conquest 1: The Curtain Rises on the Distant Battle]]&lt;br /&gt;
*[[/Conquest 2|Conquest 2: The Elemental Lord of Wind]]&lt;br /&gt;
*[[/Conquest 3|Conquest 3: THE GREAT BATTLE]]&lt;br /&gt;
*[[/Conquest 4|Conquest 4: The Blue Devil]]&lt;br /&gt;
*[[/Conquest 5|Conquest 5: Strike, Fist of Steel]]&lt;br /&gt;
*[[/Conquest 6|Conquest 6: Platinum Lucifer]]&lt;br /&gt;
*[[/Conquest 7|Conquest 7: The Door of Wishes]]&lt;br /&gt;
*[[/Conquest 8|Conquest 8: Two Stars of Calamity Shine in the Heavens]]&lt;br /&gt;
*[[/Conquest 9|Conquest 9: Wandering Edge]]&lt;br /&gt;
*[[/Conquest 10|Conquest 10: The Hunter and the Ill Omen]]&lt;br /&gt;
*[[/Conquest 11|Conquest 11: An Ace&#039;s Determination]]&lt;br /&gt;
*[[/Conquest 12|Conquest 12: The Blue Falcon]]&lt;br /&gt;
*[[/Conquest 13|Conquest 13: Crimson Shura God]]&lt;br /&gt;
*[[/Conquest 14|Conquest 14: Supersonic Fairy]]&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest&amp;diff=57637</id>
		<title>Super Robot Wars/DD/Conquest</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest&amp;diff=57637"/>
		<updated>2023-04-05T14:28:00Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Game Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Game Info==&lt;br /&gt;
*[[/Conquest 1|Conquest 1: The Curtain Rises on the Distant Battle]]&lt;br /&gt;
*[[/Conquest 2|Conquest 2: The Elemental Lord of Wind]]&lt;br /&gt;
*[[/Conquest 3|Conquest 3: THE GREAT BATTLE]]&lt;br /&gt;
*[[/Conquest 4|Conquest 4: The Blue Devil]]&lt;br /&gt;
*[[/Conquest 5|Conquest 5: Strike, Fist of Steel]]&lt;br /&gt;
*[[/Conquest 6|Conquest 6: Platinum Lucifer]]&lt;br /&gt;
*[[/Conquest 7|Conquest 7: The Door of Wishes]]&lt;br /&gt;
*[[/Conquest 8|Conquest 8: Two Stars of Calamity Shine in the Heavens]]&lt;br /&gt;
*[[/Conquest 9|Conquest 9: Wandering Edge]]&lt;br /&gt;
*[[/Conquest 10|Conquest 10: The Hunter and the Ill Omen]]&lt;br /&gt;
*[[/Conquest 11|Conquest 11: An Ace&#039;s Determination]]&lt;br /&gt;
*[[/Conquest 12|Conquest 12: The Blue Falcon]]&lt;br /&gt;
*[[/Conquest 13|Conquest 13: Crimson Shura God]]&lt;br /&gt;
*[[/Conquest 13|Conquest 14: Supersonic Fairy]]&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_13&amp;diff=57034</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 13</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_13&amp;diff=57034"/>
		<updated>2023-01-03T16:38:14Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 13 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Seolla. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Folka Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Ialdabaoth - Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Folka&#039;s Pilot Skill I stats to LV5 - Folka Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Folka&#039;s Pilot Skill II stats to LV10 - Folka Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Folka&#039;s Pilot Skill III to stats LV15 - Folka Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV80 - Folka Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV85 - Folka  Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV90 - Folka Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV95 - Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV100 - Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valefor (Fernando Albark)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an enemy 4 or more spaces away, unit has a 10% chance to completely evade the attack. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +2. When Morale is 130 or higher, Special Move damage increases by 15%. Defense increases by 4% after battling an enemy. (Max 28%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」 at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 3% per 10 Morale gained. Attack and Mobility decreases by 15% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 15% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 20% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 10% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 20% and all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 20% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 4% per battle. (Max 32%) Accuracy increases by 50% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per own Action taken. (Max 30%) Upon hit, attacks decrease target&#039;s Attack and Defense by 10% for 2 Actions. Range increases by 1. When HP is 40% or lower, Range increases by 2 instead of 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per own Action taken. (Max 35%) When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Folka Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 350200&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17200&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18520&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1255&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 8%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 25% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 4 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 339900&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18025&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15655&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4015&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1100&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 45%, when counterattacking, Defense and Mobility increases by 45%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordred (Anya Alstreim)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 252350&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17920&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18540&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 930&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 3x5 MAP Attack (3 Wide, 5 Long), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. Attack and Defense decreases for enemy units within 4 spaces. Upon hit, Special Move decreases target(s)&#039; Morale by 15. (Cannot fall below 100.) Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」for 2 Actions and Strong「屈強」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tristan (Gino Weinberg)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 239270&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16995&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 14730&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3935&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1000&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range, 4 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per battle. (Max 42%) Defense and Accuracy decreases by 30% for enemy units within 1-3 spaces. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alvatore (Alejandro Corner)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 412000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18025&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 13905&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4225&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 930&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 550&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 7% for every Action taken. (Max 49%) Attack decreases by 50% for enemy units within 5-9 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Valor「熱血」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valefor (Fernando Albark)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 556200&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17510&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18540&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4225&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 925&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-4 Range (+1), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by +1. All damage dealt increases by 40%. Max Morale Limit increases by 50. When battling an enemy 4 or more spaces away, unit gains a 25% chance to completely evade attacks. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action. Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_13&amp;diff=57033</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 13</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_13&amp;diff=57033"/>
		<updated>2023-01-03T16:35:00Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 13 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Seolla. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Folka Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Ialdabaoth - Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Folka&#039;s Pilot Skill I stats to LV5 - Folka Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Folka&#039;s Pilot Skill II stats to LV10 - Folka Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Folka&#039;s Pilot Skill III to stats LV15 - Folka Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV80 - Folka Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV85 - Folka  Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV90 - Folka Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV95 - Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV100 - Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valefor (Fernando Albark)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an enemy 4 or more spaces away, unit has a 10% chance to completely evade the attack. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +2. When Morale is 130 or higher, Special Move damage increases by 15%. Defense increases by 4% after battling an enemy. (Max 28%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」 at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 3% per 10 Morale gained. Attack and Mobility decreases by 15% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 15% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 20% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 10% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 20% and all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 20% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 4% per battle. (Max 32%) Accuracy increases by 50% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per own Action taken. (Max 30%) Upon hit, attacks decrease target&#039;s Attack and Defense by 10% for 2 Actions. Range increases by 1. When HP is 40% or lower, Range increases by 2 instead of 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per own Action taken. (Max 35%) When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Folka Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 350200&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17200&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18520&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1255&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 8%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 25% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 4 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 339900&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18025&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15655&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4015&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 45%, when counterattacking, Defense and Mobility increases by 45%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordred (Anya Alstreim)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 252350&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17920&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18540&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 930&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 3x5 MAP Attack (3 Wide, 5 Long), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. Attack and Defense decreases for enemy units within 4 spaces. Upon hit, Special Move decreases target(s)&#039; Morale by 15. (Cannot fall below 100.) Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」for 2 Actions and Strong「屈強」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tristan (Gino Weinberg)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 239270&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16995&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 14730&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3935&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1000&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range, 4 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per battle. (Max 42%) Defense and Accuracy decreases by 30% for enemy units within 1-3 spaces. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alvatore (Alejandro Corner)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 412000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18025&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 13905&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4225&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 930&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 550&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 7% for every Action taken. (Max 49%) Attack decreases by 50% for enemy units within 5-9 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Valor「熱血」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valefor (Fernando Albark)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 556200&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17510&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18540&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4225&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 925&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-4 Range (+1), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by +1. All damage dealt increases by 40%. Max Morale Limit increases by 50. When battling an enemy 4 or more spaces away, unit gains a 25% chance to completely evade attacks. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action. Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_13&amp;diff=57002</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 13</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_13&amp;diff=57002"/>
		<updated>2022-12-27T20:36:14Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 13 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Seolla. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Folka Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Ialdabaoth - Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Folka&#039;s Pilot Skill I stats to LV5 - Folka Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Folka&#039;s Pilot Skill II stats to LV10 - Folka Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Folka&#039;s Pilot Skill III to stats LV15 - Folka Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV80 - Folka Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV85 - Folka  Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV90 - Folka Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV95 - Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV100 - Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valefor (Fernando Albark)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an enemy 4 or more spaces away, unit has a 10% chance to completely evade the attack. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +2. When Morale is 130 or higher, Special Move damage increases by 15%. Defense increases by 4% after battling an enemy. (Max 28%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」 at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 3% per 10 Morale gained. Attack and Mobility decreases by 15% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 15% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 20% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 10% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 20% and all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 20% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 4% per battle. (Max 32%) Accuracy increases by 50% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per own Action taken. (Max 30%) Upon hit, attacks decrease target&#039;s Attack and Defense by 10% for 2 Actions. Range increases by 1. When HP is 40% or lower, Range increases by 2 instead of 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per own Action taken. (Max 35%) When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Folka Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 350200&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17200&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18520&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1255&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 8%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 25% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 4 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 339900&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18025&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15655&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4015&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 45%, when counterattacking, Defense and Mobility increases by 45%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordred (Anya Alstreim)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 252350&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17920&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18540&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 930&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 3x5 MAP Attack (3 Wide, 5 Long), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. Attack and Defense decreases for enemy units within 4 spaces. Upon hit, Special Move decreases target(s)&#039; Morale by 15. (Cannot fall below 100.) Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」for 2 Actions and Strong「屈強」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tristan (Gino Weinberg)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 239270&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16995&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 14730&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3935&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1000&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range, 4 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per battle. (Max 42%) Defense and Accuracy decreases by 30% for enemy units within 1-3 spaces. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alvatore (Alejandro Corner)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 412000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18025&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 13905&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4225&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 930&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 550&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 7% for every Action taken. (Max 49%) Attack decreases by 50% for enemy units within 5-9 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Valor「熱血」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valefor (Fernando Albark)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 556200&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17510&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18540&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4225&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 925&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-4 Range (+1), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by +1. All damage dealt increases by 40%. Max Morale Limit increases by 50. When battling an enemy 4 or more spaces away, unit gains a 25% chance to completely evade attacks. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action. Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_13&amp;diff=57001</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 13</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_13&amp;diff=57001"/>
		<updated>2022-12-27T20:32:21Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Limited-time Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 13 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Seolla. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Folka Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Ialdabaoth - Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Folka&#039;s Pilot Skill I stats to LV5 - Folka Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Folka&#039;s Pilot Skill II stats to LV10 - Folka Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Folka&#039;s Pilot Skill III to stats LV15 - Folka Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV80 - Folka Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV85 - Folka  Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV90 - Folka Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV95 - Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV100 - Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valefor (Fernando Albark)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an enemy 4 or more spaces away, unit has a 10% chance to completely evade the attack. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +2. When Morale is 130 or higher, Special Move damage increases by 15%. Defense increases by 4% after battling an enemy. (Max 28%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」 at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 3% per 10 Morale gained. Attack and Mobility decreases by 15% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 15% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 20% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 10% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 20% and all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 20% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 4% per battle. (Max 32%) Accuracy increases by 50% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per own Action taken. (Max 30%) Upon hit, attacks decrease target&#039;s Attack and Defense by 10% for 2 Actions. Range increases by 1. When HP is 40% or lower, Range increases by 2 instead of 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per own Action taken. (Max 35%) When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Folka Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 350200&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17200&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18520&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1255&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 8%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 25% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 4 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 339900&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18025&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15655&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4015&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 45%, when counterattacking, Defense and Mobility increases by 45%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordred (Anya Alstreim)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 252350&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17920&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18540&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 930&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 3x5 MAP Attack (3 Wide, 5 Long), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. Attack and Defense decreases for enemy units within 4 spaces. Upon hit, Special Move decreases target(s)&#039; Morale by 15. (Cannot fall below 100.) Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」for 2 Actions and Strong「屈強」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tristan (Gino Weinberg)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 239270&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16995&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 14730&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3935&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1000&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range, 4 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per battle. (Max 42%) Defense and Accuracy decreases by 30% for enemy units within 1-3 spaces. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alvatore (Alejandro Corner)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 412000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18025&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 13905&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4225&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 930&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 550&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 7% for every Action taken. (Max 49%) Attack decreases by 50% for enemy units within 5-9 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Valor「熱血」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valefor (Fernando Albark)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 556200&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17510&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18540&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4225&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 925&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-4 Range (+1), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by +1. All damage dealt increases by 40%. Max Morale Limit increases by 50. When battling an enemy 4 or more spaces away, unit gains a 25% chance to completely evade attacks. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action. Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_13&amp;diff=57000</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 13</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_13&amp;diff=57000"/>
		<updated>2022-12-27T20:32:08Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Limited-time Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 13 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Seolla. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Folka Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Ialdabaoth - Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Folka&#039;s Pilot Skill I stats to LV5 - Folka Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Folka&#039;s Pilot Skill II stats to LV10 - Folka Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Folka&#039;s Pilot Skill III to stats LV15 - Folka Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV80 - Folka Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV85 - Folka  Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV90 - Folka Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV95 - Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level OIaldabaoth SSR1 to LV100 - Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valefor (Fernando Albark)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an enemy 4 or more spaces away, unit has a 10% chance to completely evade the attack. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +2. When Morale is 130 or higher, Special Move damage increases by 15%. Defense increases by 4% after battling an enemy. (Max 28%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」 at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 3% per 10 Morale gained. Attack and Mobility decreases by 15% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 15% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 20% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 10% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 20% and all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 20% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 4% per battle. (Max 32%) Accuracy increases by 50% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per own Action taken. (Max 30%) Upon hit, attacks decrease target&#039;s Attack and Defense by 10% for 2 Actions. Range increases by 1. When HP is 40% or lower, Range increases by 2 instead of 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per own Action taken. (Max 35%) When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Folka Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 350200&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17200&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18520&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1255&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 8%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 25% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 4 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 339900&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18025&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15655&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4015&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 45%, when counterattacking, Defense and Mobility increases by 45%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordred (Anya Alstreim)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 252350&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17920&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18540&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 930&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 3x5 MAP Attack (3 Wide, 5 Long), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. Attack and Defense decreases for enemy units within 4 spaces. Upon hit, Special Move decreases target(s)&#039; Morale by 15. (Cannot fall below 100.) Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」for 2 Actions and Strong「屈強」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tristan (Gino Weinberg)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 239270&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16995&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 14730&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3935&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1000&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range, 4 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per battle. (Max 42%) Defense and Accuracy decreases by 30% for enemy units within 1-3 spaces. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alvatore (Alejandro Corner)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 412000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18025&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 13905&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4225&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 930&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 550&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 7% for every Action taken. (Max 49%) Attack decreases by 50% for enemy units within 5-9 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Valor「熱血」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valefor (Fernando Albark)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 556200&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17510&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18540&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4225&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 925&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-4 Range (+1), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by +1. All damage dealt increases by 40%. Max Morale Limit increases by 50. When battling an enemy 4 or more spaces away, unit gains a 25% chance to completely evade attacks. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action. Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_13&amp;diff=56999</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 13</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_13&amp;diff=56999"/>
		<updated>2022-12-27T20:25:28Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 13 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Seolla. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Folka Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Ialdabaoth - Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill I stats to LV5 - Folka Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill II stats to LV10 - Folka Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill III to stats LV15 - Folka Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV80 - Folka Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV85 - Folka  Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV90 - Folka Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV95 - Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level OIaldabaoth SSR1 to LV100 - Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valefor (Fernando Albark)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an enemy 4 or more spaces away, unit has a 10% chance to completely evade the attack. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +2. When Morale is 130 or higher, Special Move damage increases by 15%. Defense increases by 4% after battling an enemy. (Max 28%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」 at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 3% per 10 Morale gained. Attack and Mobility decreases by 15% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 15% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 20% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 10% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 20% and all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 20% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 4% per battle. (Max 32%) Accuracy increases by 50% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per own Action taken. (Max 30%) Upon hit, attacks decrease target&#039;s Attack and Defense by 10% for 2 Actions. Range increases by 1. When HP is 40% or lower, Range increases by 2 instead of 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per own Action taken. (Max 35%) When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Folka Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Rozen Zulu (Angelo Sauper)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 350200&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17200&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18520&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1255&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 10 Morale gained, Attack, Defense, Accuracy, and Defense increases by 8%. Upon hit, all attacks decrease target&#039;s Attack and Defense by 25% for 2 Actions. All damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 4 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fat Uncle Custom (Kirks)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 339900&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18025&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15655&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4015&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 110&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack and Accuracy increases by 45%, when counterattacking, Defense and Mobility increases by 45%. When battling a unit 4 or more spaces away, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions at the start of Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Zeal「覚醒」at the start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with lowest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mordred (Anya Alstreim)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 252350&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17920&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18540&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 930&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 3x5 MAP Attack (3 Wide, 5 Long), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. Attack and Defense decreases for enemy units within 4 spaces. Upon hit, Special Move decreases target(s)&#039; Morale by 15. (Cannot fall below 100.) Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Expert「巧手」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」for 2 Actions and Strong「屈強」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tristan (Gino Weinberg)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 239270&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16995&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 14730&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3935&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1000&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range, 4 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per battle. (Max 42%) Defense and Accuracy decreases by 30% for enemy units within 1-3 spaces. Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit can take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Valor「熱血」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alvatore (Alejandro Corner)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 412000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18025&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 13905&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4225&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 930&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 550&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 7% for every Action taken. (Max 49%) Attack decreases by 50% for enemy units within 5-9 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 30% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」and Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Valor「熱血」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valefor (Fernando Albark)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 556200&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17510&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18540&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4225&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 925&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range (+1)&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-4 Range (+1), 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by +1. All damage dealt increases by 40%. Max Morale Limit increases by 50. When battling an enemy 4 or more spaces away, unit gains a 25% chance to completely evade attacks. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action. Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 40% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_13&amp;diff=56998</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 13</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_13&amp;diff=56998"/>
		<updated>2022-12-27T19:26:12Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: Created page with &amp;quot;=制圧戦 (Conquest) Overview=  Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event it...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 13 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Ialdabaoth and Folka&amp;lt;br&amp;gt;&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Seolla. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Folka Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Folka Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Ialdabaoth - Folka Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill I stats to LV5 - Folka Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill II stats to LV10 - Folka Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill III to stats LV15 - Folka Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV80 - Folka Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV85 - Folka  Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV90 - Folka Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Ialdabaoth SSR1 to LV95 - Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level OIaldabaoth SSR1 to LV100 - Folka Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valefor (Fernando Albark)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an enemy 4 or more spaces away, unit has a 10% chance to completely evade the attack. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +2. When Morale is 130 or higher, Special Move damage increases by 15%. Defense increases by 4% after battling an enemy. (Max 28%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」 at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 3% per 10 Morale gained. Attack and Mobility decreases by 15% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 15% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 20% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Ialdabaoth Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 13 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 10% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 20% and all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 20% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 4% per battle. (Max 32%) Accuracy increases by 50% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per own Action taken. (Max 30%) Upon hit, attacks decrease target&#039;s Attack and Defense by 10% for 2 Actions. Range increases by 1. When HP is 40% or lower, Range increases by 2 instead of 1.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes unit with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per own Action taken. (Max 35%) When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. When not Broken, damage taken is reduced by 30% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Seolla Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Argyre (Vlad)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 328250&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17475&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17980&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1485&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 910&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 520&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. All damage taken is reduced by 35%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When on &amp;quot;Land&amp;quot; Terrain, Attack, Defense, Accuracy, and Mobility increases by 10% and Special Move damage increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 343400&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15890&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16400&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4320&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 920&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 8% per own Action taken. (Max 48%) Upon hit, attacks decrease target&#039;s Attack and Defense by 25% for 2 Actions. Range increases by 1. When HP is 40% or lower, Range increases by 2 instead of 1 and unit is able to take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Focus「集中」, and Valor「熱血」 at the start of Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Menakev (Menakev)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 370000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17700&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15960&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1240&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1545&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 520&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 4% per battle. (Max 52%) Attack decreases by 50% for enemies within 5-9 spaces. Upon hit, attacks decrease target&#039;s Defense and Mobility by 25% for 2 Actions. Damage taken from Beam/Special type attacks is reduced by 65%. Enemy&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Focus「集中」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 242400&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3825&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 915&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 7% per own Action taken. (Max 49%) Accuracy decreases by 40% for enemy units within 1-3 spaces. When not Broken, damage taken is reduced by 60% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 232300&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16465&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 14300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3810&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 9% per 10 Morale gained. When not Broken, damage taken is reduced by 60% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Ansuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 540000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1700&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1250&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6700&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Upon hits, attacks decrease target&#039;s Attack by 20% for 2 Actions. When battling an enemy 4 or more spaces away, Mobility increases by 20% per each space away. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action. Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest&amp;diff=56997</id>
		<title>Super Robot Wars/DD/Conquest</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest&amp;diff=56997"/>
		<updated>2022-12-27T19:00:18Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Game Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Game Info==&lt;br /&gt;
*[[/Conquest 1|Conquest 1: The Curtain Rises on the Distant Battle]]&lt;br /&gt;
*[[/Conquest 2|Conquest 2: The Elemental Lord of Wind]]&lt;br /&gt;
*[[/Conquest 3|Conquest 3: THE GREAT BATTLE]]&lt;br /&gt;
*[[/Conquest 4|Conquest 4: The Blue Devil]]&lt;br /&gt;
*[[/Conquest 5|Conquest 5: Strike, Fist of Steel]]&lt;br /&gt;
*[[/Conquest 6|Conquest 6: Platinum Lucifer]]&lt;br /&gt;
*[[/Conquest 7|Conquest 7: The Door of Wishes]]&lt;br /&gt;
*[[/Conquest 8|Conquest 8: Two Stars of Calamity Shine in the Heavens]]&lt;br /&gt;
*[[/Conquest 9|Conquest 9: Wandering Edge]]&lt;br /&gt;
*[[/Conquest 10|Conquest 10: The Hunter and the Ill Omen]]&lt;br /&gt;
*[[/Conquest 11|Conquest 11: An Ace&#039;s Determination]]&lt;br /&gt;
*[[/Conquest 12|Conquest 12: The Blue Falcon]]&lt;br /&gt;
*[[/Conquest 13|Conquest 13: Crimson Shura God]]&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_12&amp;diff=56097</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 12</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_12&amp;diff=56097"/>
		<updated>2022-10-06T00:30:04Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 12 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Seolla. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Seolla Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Wildfalken - Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill I stats to LV5 - Seolla Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill II stats to LV10 - Seolla Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill III to stats LV15 - Seolla Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV80 - Seolla Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV85 - Seolla Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV90 - Seolla Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV95 - Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV100 - Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalken Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalken Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Ansuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an enemy 4 or more spaces away, Mobility increases by 5% per each space away. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 3% per 10 Morale gained. Attack and Mobility decreases by 15% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 15% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 20% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalken Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 10% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 20% and all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 20% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 4% per battle. (Max 32%) Accuracy increases by 50% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Kimaris (Gaelio Bauduin)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% per own Action taken. (Max 32%) Upon hit, enemy’s Morale decreases by 5. (Cannot fall below 100.) All damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Projectile, Beam, and Special type damage taken is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Seolla Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Argyre (Vlad)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 328250&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17475&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17980&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1485&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 910&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 520&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. All damage taken is reduced by 35%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When on &amp;quot;Land&amp;quot; Terrain, Attack, Defense, Accuracy, and Mobility increases by 10% and Special Move damage increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 343400&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15890&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16400&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4320&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 920&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 (+1/+2) Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 (+1/+2) Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 8% per own Action taken. (Max 48%) Upon hit, attacks decrease target&#039;s Attack and Defense by 25% for 2 Actions. Range increases by 1. When HP is 40% or lower, Range increases by 2 instead of 1 and unit is able to take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Focus「集中」, and Valor「熱血」 at the start of Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Menakev (Menakev)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 370000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17700&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15960&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1240&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1545&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 520&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 4% per battle. (Max 52%) Attack decreases by 50% for enemies within 5-9 spaces. Upon hit, attacks decrease target&#039;s Defense and Mobility by 25% for 2 Actions. Damage taken from Beam/Special type attacks is reduced by 65%. Enemy&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Focus「集中」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 242400&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3825&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 915&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 7% per own Action taken. (Max 49%) Accuracy decreases by 40% for enemy units within 1-3 spaces. When not Broken, damage taken is reduced by 60% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 232300&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16465&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 14300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3810&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 9% per 10 Morale gained. When not Broken, damage taken is reduced by 60% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Ansuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 540000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1700&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1250&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6700&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Upon hits, attacks decrease target&#039;s Attack by 20% for 2 Actions. When battling an enemy 4 or more spaces away, Mobility increases by 20% per each space away. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action. Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_12&amp;diff=56096</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 12</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_12&amp;diff=56096"/>
		<updated>2022-10-06T00:24:50Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 12 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Seolla. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Seolla Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Wildfalken - Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill I stats to LV5 - Seolla Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill II stats to LV10 - Seolla Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill III to stats LV15 - Seolla Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV80 - Seolla Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV85 - Seolla Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV90 - Seolla Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV95 - Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV100 - Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalken Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalken Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Ansuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an enemy 4 or more spaces away, Mobility increases by 5% per each space away. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 3% per 10 Morale gained. Attack and Mobility decreases by 15% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 15% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 20% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalken Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 10% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 20% and all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 20% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 4% per battle. (Max 32%) Accuracy increases by 50% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Kimaris (Gaelio Bauduin)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% per own Action taken. (Max 32%) Upon hit, enemy’s Morale decreases by 5. (Cannot fall below 100.) All damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Projectile, Beam, and Special type damage taken is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Seolla Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Argyre (Vlad)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 328250&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17475&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17980&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1485&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 910&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 520&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. All damage taken is reduced by 35%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When on &amp;quot;Land&amp;quot; Terrain, Attack, Defense, Accuracy, and Mobility increases by 10% and Special Move damage increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 343400&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15890&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16400&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4320&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 920&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 8% per own Action taken. (Max 48%) Upon hit, attacks decrease target&#039;s Attack and Defense by 25% for 2 Actions. Range increases by 1. When HP is 40% or lower, Range increases by 2 instead of 1 and unit is able to take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Focus「集中」, and Valor「熱血」 at the start of Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Menakev (Menakev)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 370000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17700&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15960&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1240&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1545&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 520&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 4% per battle. (Max 52%) Attack decreases by 50% for enemies within 5-9 spaces. Upon hit, attacks decrease target&#039;s Defense and Mobility by 25% for 2 Actions. Damage taken from Beam/Special type attacks is reduced by 65%. Enemy&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Focus「集中」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 242400&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3825&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 915&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 7% per own Action taken. (Max 49%) Accuracy decreases by 40% for enemy units within 1-3 spaces. When not Broken, damage taken is reduced by 60% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 232300&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16465&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 14300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3810&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 9% per 10 Morale gained. When not Broken, damage taken is reduced by 60% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Ansuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 540000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1700&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1250&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6700&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Upon hits, attacks decrease target&#039;s Attack by 20% for 2 Actions. When battling an enemy 4 or more spaces away, Mobility increases by 20% per each space away. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action. Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_12&amp;diff=56072</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 12</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_12&amp;diff=56072"/>
		<updated>2022-09-28T21:24:17Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 12 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Seolla. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Seolla Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Wildfalken - Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill I stats to LV5 - Seolla Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill II stats to LV10 - Seolla Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill III to stats LV15 - Seolla Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV80 - Seolla Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV85 - Seolla Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV90 - Seolla Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV95 - Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV100 - Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalken Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalken Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Ansuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an enemy 4 or more spaces away, Mobility increases by 5% per each space away. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 3% per 10 Morale gained. Attack and Mobility decreases by 15% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 15% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 20% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalken Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 10% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 20% and all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 20% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 4% per battle. (Max 32%) Accuracy increases by 50% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Kimaris (Gaelio Bauduin)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% per own Action taken. (Max 32%) Upon hit, enemy’s Morale decreases by 5. (Cannot fall below 100.) All damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Projectile, Beam, and Special type damage taken is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Seolla Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Argyre (Vlad)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 328250&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 174750&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17980&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1485&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 910&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 520&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. All damage taken is reduced by 35%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When on &amp;quot;Land&amp;quot; Terrain, Attack, Defense, Accuracy, and Mobility increases by 10% and Special Move damage increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Type) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 343400&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15890&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16400&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4320&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 920&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 8% per own Action taken. (Max 48%) Upon hit, attacks decrease target&#039;s Attack and Defense by 25% for 2 Actions. Range increases by 1. When HP is 40% or lower, Range increases by 2 instead of 1 and unit is able to take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Focus「集中」, and Valor「熱血」 at the start of Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Menakev (Menakev)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 370000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17700&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15960&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1240&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1545&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 520&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 4% per battle. (Max 52%) Attack decreases by 50% for enemies within 5-9 spaces. Upon hit, attacks decrease target&#039;s Defense and Mobility by 25% for 2 Actions. Damage taken from Beam/Special type attacks is reduced by 65%. Enemy&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Focus「集中」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 242400&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3825&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 915&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 7% per own Action taken. (Max 49%) Accuracy decreases by 40% for enemy units within 1-3 spaces. When not Broken, damage taken is reduced by 60% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 232300&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16465&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 14300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3810&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 9% per 10 Morale gained. When not Broken, damage taken is reduced by 60% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Ansuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 540000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1700&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1250&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6700&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Upon hits, attacks decrease target&#039;s Attack by 20% for 2 Actions. When battling an enemy 4 or more spaces away, Mobility increases by 20% per each space away. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action. Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_12&amp;diff=56071</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 12</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_12&amp;diff=56071"/>
		<updated>2022-09-28T21:20:32Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 12 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Seolla. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Seolla Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Wildfalken - Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill I stats to LV5 - Seolla Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill II stats to LV10 - Seolla Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill III to stats LV15 - Seolla Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV80 - Seolla Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV85 - Seolla Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV90 - Seolla Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV95 - Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV100 - Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalken Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalken Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Ansuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an enemy 4 or more spaces away, Mobility increases by 5% per each space away. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 3% per 10 Morale gained. Attack and Mobility decreases by 15% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 15% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 20% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalken Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 10% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 20% and all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 20% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 4% per battle. (Max 32%) Accuracy increases by 50% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Kimaris (Gaelio Bauduin)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% per own Action taken. (Max 32%) Upon hit, enemy’s Morale decreases by 5. (Cannot fall below 100.) All damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Projectile, Beam, and Special type damage taken is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Seolla Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Argyre (Vlad)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 328250&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 174750&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17980&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1485&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 910&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 520&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. All damage taken is reduced by 35%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When on &amp;quot;Land&amp;quot; Terrain, Attack, Defense, Accuracy, and Mobility increases by 10% and Special Move damage increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Custom) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 343400&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15890&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16400&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4320&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 920&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 8% per own Action taken. (Max 48%) Upon hit, attacks decrease target&#039;s Attack and Defense by 25% for 2 Actions. Range increases by 1. When HP is 40% or lower, Range increases by 2 instead of 1 and unit is able to take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Focus「集中」, and Valor「熱血」 at the start of Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Menakev (Menakev)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 370000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17700&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15960&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1240&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1545&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 520&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 4% per battle. (Max 52%) Attack decreases by 50% for enemies within 5-9 spaces. Upon hit, attacks decrease target&#039;s Defense and Mobility by 25% for 2 Actions. Damage taken from Beam/Special type attacks is reduced by 65%. Enemy&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Focus「集中」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 242400&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3825&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 915&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 7% per own Action taken. (Max 49%) Accuracy decreases by 40% for enemy units within 1-3 spaces. When not Broken, damage taken is reduced by 60% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 232300&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16465&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 14300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3810&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 9% per 10 Morale gained. When not Broken, damage taken is reduced by 60% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Ansuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 540000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1700&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1250&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6700&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Upon hits, attacks decrease target&#039;s Attack by 20% for 2 Actions. When battling an enemy 4 or more spaces away, Mobility increases by 20% per each space away. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action. Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_12&amp;diff=56070</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 12</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_12&amp;diff=56070"/>
		<updated>2022-09-28T21:20:14Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Limited-time Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 12 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Seolla. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Seolla Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Wildfalken - Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill I stats to LV5 - Seolla Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill II stats to LV10 - Seolla Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill III to stats LV15 - Seolla Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV80 - Seolla Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV85 - Seolla Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV90 - Seolla Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV95 - Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Oxtongue Rifle E SSR to LV100 - Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalcon Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalken Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Ansuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an enemy 4 or more spaces away, Mobility increases by 5% per each space away. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 3% per 10 Morale gained. Attack and Mobility decreases by 15% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 15% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 20% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalken Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 10% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 20% and all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 20% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 4% per battle. (Max 32%) Accuracy increases by 50% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Kimaris (Gaelio Bauduin)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% per own Action taken. (Max 32%) Upon hit, enemy’s Morale decreases by 5. (Cannot fall below 100.) All damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Projectile, Beam, and Special type damage taken is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Seolla Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Argyre (Vlad)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 328250&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 174750&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17980&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1485&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 910&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 520&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. All damage taken is reduced by 35%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When on &amp;quot;Land&amp;quot; Terrain, Attack, Defense, Accuracy, and Mobility increases by 10% and Special Move damage increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Custom) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 343400&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15890&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16400&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4320&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 920&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 8% per own Action taken. (Max 48%) Upon hit, attacks decrease target&#039;s Attack and Defense by 25% for 2 Actions. Range increases by 1. When HP is 40% or lower, Range increases by 2 instead of 1 and unit is able to take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Focus「集中」, and Valor「熱血」 at the start of Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Menakev (Menakev)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 370000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17700&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15960&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1240&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1545&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 520&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 4% per battle. (Max 52%) Attack decreases by 50% for enemies within 5-9 spaces. Upon hit, attacks decrease target&#039;s Defense and Mobility by 25% for 2 Actions. Damage taken from Beam/Special type attacks is reduced by 65%. Enemy&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Focus「集中」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 242400&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3825&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 915&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 7% per own Action taken. (Max 49%) Accuracy decreases by 40% for enemy units within 1-3 spaces. When not Broken, damage taken is reduced by 60% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 232300&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16465&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 14300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3810&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 9% per 10 Morale gained. When not Broken, damage taken is reduced by 60% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Ansuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 540000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1700&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1250&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6700&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Upon hits, attacks decrease target&#039;s Attack by 20% for 2 Actions. When battling an enemy 4 or more spaces away, Mobility increases by 20% per each space away. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action. Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_12&amp;diff=56069</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 12</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_12&amp;diff=56069"/>
		<updated>2022-09-28T21:19:13Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: Created page with &amp;quot;=制圧戦 (Conquest) Overview=  Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event it...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 12 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wildfalken and Seolla&amp;lt;br&amp;gt;&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Seolla. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Seolla Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Seolla Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Wildfalken - Seolla Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill I stats to LV5 - Seolla Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill II stats to LV10 - Seolla Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Seolla&#039;s Pilot Skill III to stats LV15 - Seolla Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV80 - Seolla Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV85 - Seolla Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV90 - Seolla Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV95 - Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV100 - Seolla Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalcon Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalken Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Ansuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When battling an enemy 4 or more spaces away, Mobility increases by 5% per each space away. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 3% per 10 Morale gained. Attack and Mobility decreases by 15% for enemy units within 1-3 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 15% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 20% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildfalken Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 10% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 20% and all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 20% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 4% per battle. (Max 32%) Accuracy increases by 50% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 15% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Kimaris (Gaelio Bauduin)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% per own Action taken. (Max 32%) Upon hit, enemy’s Morale decreases by 5. (Cannot fall below 100.) All damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Projectile, Beam, and Special type damage taken is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Seolla Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 12 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Argyre (Vlad)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 328250&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 174750&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17980&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1485&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 910&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 520&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% of HP lost, Attack, Defense, Accuracy, and Mobility increases by 15%. All damage taken is reduced by 35%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When on &amp;quot;Land&amp;quot; Terrain, Attack, Defense, Accuracy, and Mobility increases by 10% and Special Move damage increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Vincent (Commander Custom) (Gilbert G.P. Guilford)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 343400&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15890&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16400&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4320&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 920&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6300&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 8% per own Action taken. (Max 48%) Upon hit, attacks decrease target&#039;s Attack and Defense by 25% for 2 Actions. Range increases by 1. When HP is 40% or lower, Range increases by 2 instead of 1 and unit is able to take 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Focus「集中」, and Valor「熱血」 at the start of Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」, Strong「屈強」for 2 Actions, and Bravery「勇気」when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Menakev (Menakev)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 370000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17700&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15960&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1240&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1545&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 520&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6800&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 4% per battle. (Max 52%) Attack decreases by 50% for enemies within 5-9 spaces. Upon hit, attacks decrease target&#039;s Defense and Mobility by 25% for 2 Actions. Damage taken from Beam/Special type attacks is reduced by 65%. Enemy&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Focus「集中」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1058 Chodar-i (Gates)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 242400&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3825&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 915&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6600&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 7% per own Action taken. (Max 49%) Accuracy decreases by 40% for enemy units within 1-3 spaces. When not Broken, damage taken is reduced by 60% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy unit&#039;s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Intuition「直感」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan 1059 Chodar-m (Xia Yu Fan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 232300&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16465&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 14300&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3810&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 595&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 9% per 10 Morale gained. When not Broken, damage taken is reduced by 60% and unit has a 100% chance to counterattack first.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Godspeed「神速」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Ansuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 540000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16000&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1700&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1250&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6700&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Upon hits, attacks decrease target&#039;s Attack by 20% for 2 Actions. When battling an enemy 4 or more spaces away, Mobility increases by 20% per each space away. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action. Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest&amp;diff=56068</id>
		<title>Super Robot Wars/DD/Conquest</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest&amp;diff=56068"/>
		<updated>2022-09-28T19:51:41Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Game Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Game Info==&lt;br /&gt;
*[[/Conquest 1|Conquest 1: The Curtain Rises on the Distant Battle]]&lt;br /&gt;
*[[/Conquest 2|Conquest 2: The Elemental Lord of Wind]]&lt;br /&gt;
*[[/Conquest 3|Conquest 3: THE GREAT BATTLE]]&lt;br /&gt;
*[[/Conquest 4|Conquest 4: The Blue Devil]]&lt;br /&gt;
*[[/Conquest 5|Conquest 5: Strike, Fist of Steel]]&lt;br /&gt;
*[[/Conquest 6|Conquest 6: Platinum Lucifer]]&lt;br /&gt;
*[[/Conquest 7|Conquest 7: The Door of Wishes]]&lt;br /&gt;
*[[/Conquest 8|Conquest 8: Two Stars of Calamity Shine in the Heavens]]&lt;br /&gt;
*[[/Conquest 9|Conquest 9: Wandering Edge]]&lt;br /&gt;
*[[/Conquest 10|Conquest 10: The Hunter and the Ill Omen]]&lt;br /&gt;
*[[/Conquest 11|Conquest 11: An Ace&#039;s Determination]]&lt;br /&gt;
*[[/Conquest 12|Conquest 12: The Blue Falcon]]&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_11&amp;diff=55785</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 11</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_11&amp;diff=55785"/>
		<updated>2022-07-12T13:22:16Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 11 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Arado. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Arado Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Wildwurger - Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill I stats to LV5 - Arado Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill II stats to LV10 - Arado Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill III to stats LV15 - Arado Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV80 - Arado Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV85 - Arado Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV90 - Arado Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV95 - Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV100 - Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defensedecreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Thurisuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 140 or higher, unit has a 15% chance to perfect evade all attacks. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anti-Zega Coatlicue (Abyss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, all attacks decrease target’s Defense and Mobility by 10% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Accuracy decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 20%. Defense increases by 5% after battling an enemy. (Max 35%.) Upon hit, all attacks trigger Endure「我慢」on self.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies with a Hit Rate of 50% or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Cruset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. Attack and Mobility decreases by 30% for enemy units within 1-3 spaces. Damage taken is reduced by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 45% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Kimaris (Gaelio Bauduin)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% per own Action taken. (Max 32%) Upon hit, enemy’s Morale decreases by 5. (Cannot fall below 100.) All damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Projectile, Beam, and Special type damage taken is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Arado Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 325000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17800&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1550&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 900&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 610&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, and again when 140 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 20% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 30% and all damage taken is reduced by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ideal-class Mechanized Annihilator (X-eins)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 230000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15890&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15700&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 2100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1480&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 560&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Max Morale Limit increases by 30. Attack, Accuracy, and Mobility increases by 8% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 35% and unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」 at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ideal-class Mechanized Annihilator (H-neun)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 240000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17900&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15800&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1520&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 560&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Max Morale Limit increases by 30. Attack and Mobility increases by 10% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 35% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and「ひらめき」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kshatriya (Marida Cruz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 340000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16300&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1630&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1020&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 8500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by +1. Attack, Defense, Accuracy, and Mobility increases by 4% for every Action taken. (Max 48%) When not Broken, Accuracy and Mobility decreases by 60% for enemies within 1-4 spaces. Upon hit, attacks decrease target&#039;s Defense, Accuracy, and Mobility by 30% for 2 Actions. When attacked by a Projectile type Special Move, unit has a 40% chance to perfect evade. Enemy&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 65% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Zeal「覚醒」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shamblo (Loni)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 390000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17600&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16700&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3800&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6820&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-6 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 5% per successful attack. (Max 40%) Damage taken is reduced by 35%. All damage dealt increases by 20%. When HP is 15% or below, all damage dealt increases by 70%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Thurisuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 554000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17450&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1300&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 560&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6820&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. When Morale is 140 or higher, unit has a 25% chance to perfect evade all attacks. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」, Flash「ひらめき」, and Zeal「覚醒」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_11&amp;diff=55695</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 11</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_11&amp;diff=55695"/>
		<updated>2022-06-30T18:09:21Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 11 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Arado. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Arado Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Wildwurger - Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill I stats to LV5 - Arado Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill II stats to LV10 - Arado Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill III to stats LV15 - Arado Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV80 - Arado Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV85 - Arado Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV90 - Arado Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV95 - Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV100 - Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defensedecreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Thurisuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 140 or higher, unit has a 15% chance to perfect evade all attacks. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anti-Zega Coatlicue (Abyss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, all attacks decrease target’s Defense and Mobility by 10% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Accuracy decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 20%. Defense increases by 5% after battling an enemy. (Max 35%.) Upon hit, all attacks trigger Endure「我慢」on self.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies with a Hit Rate of 50% or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Cruset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. Attack and Mobility decreases by 30% for enemy units within 1-3 spaces. Damage taken is reduced by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 45% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Kimaris (Gaelio Bauduin)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% per own Action taken. (Max 32%) Upon hit, enemy’s Morale decreases by 5. (Cannot fall below 100.) All damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Projectile, Beam, and Special type damage taken is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Arado Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 325000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17800&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1550&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 900&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 610&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, and again when 140 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 20% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 30% and all damage taken is reduced by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ideal-class Mechanized Annihilator (X-eins)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 230000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15890&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15700&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 2100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1480&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 560&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Max Morale Limit increases by 30. Attack, Accuracy, and Mobility increases by 8% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 35% and unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」 at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ideal-class Mechanized Annihilator (H-neun)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 240000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17900&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15800&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1520&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 560&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Max Morale Limit increases by 30. Attack and Mobility increases by 10% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 35% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and「ひらめき」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kshatriya (Marida Cruz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 340000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16300&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1630&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1020&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 8500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by +1. Attack, Defense, Accuracy, and Mobility increases by 4% for every Action taken. (Max 48%) When not Broken, Accuracy and Mobility decreases by 60% for enemies within 1-4 spaces. Upon hit, attacks decrease target&#039;s Defense, Accuracy, and Mobility by 30% for 2 Actions. When attacked by a Projectile type Special Move, unit has a 40% chance to perfect evade. Enemy&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 65% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Zeal「覚醒」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shamblo (Loni)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 390000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17600&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16700&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3800&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6820&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-6 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 5% per successful attack. (Max 40%) Damage taken is reduced by 35%. All damage dealt increases by 20%. When HP is 15% or below, all damage dealt increases by 70%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Thurisuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 554000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17450&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1300&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 560&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6820&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. When Morale is 140 or higher, unit has a 25% chance to perfect evade all attacks. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」, Flash「ひらめき」, and Zeal「覚醒」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_11&amp;diff=55694</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 11</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_11&amp;diff=55694"/>
		<updated>2022-06-30T14:37:09Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 11 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Arado. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Arado Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Wildwurger - Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill I stats to LV5 - Arado Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill II stats to LV10 - Arado Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill III to stats LV15 - Arado Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV80 - Arado Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV85 - Arado Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV90 - Arado Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV95 - Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV100 - Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defensedecreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Thurisuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 140 or higher, unit has a 15% chance to perfect evade all attacks. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anti-Zega Coatlicue (Abyss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, all attacks decrease target’s Defense and Mobility by 10% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Accuracy decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 20%. Defense increases by 5% after battling an enemy. (Max 35%.) Upon hit, all attacks trigger Endure「我慢」on self.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies with a Hit Rate of 50% or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Cruset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. Attack and Mobility decreases by 30% for enemy units within 1-3 spaces. Damage taken is reduced by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 45% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Kimaris (Gaelio Bauduin)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% per own Action taken. (Max 32%) Upon hit, enemy’s Morale decreases by 5. (Cannot fall below 100.) All damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Projectile, Beam, and Special type damage taken is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Arado Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 325000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17800&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1550&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 900&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 610&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, and again when 140 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 20% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 30% and all damage taken is reduced by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ideal-class Mechanized Annihilator (X-eins)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 230000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15890&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15700&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 2100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1480&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 560&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Max Morale Limit increases by 30. Attack, Accuracy, and Mobility increases by 8% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 35% and unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」 at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ideal-class Mechanized Annihilator (H-neun)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 240000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17900&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15800&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1520&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 560&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Max Morale Limit increases by 30. Attack and Mobility increases by 10% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 35% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and「ひらめき」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kshatriya (Marida Cruz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 340000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16300&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1630&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1020&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 8500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by +1. Attack, Defense, Accuracy, and Mobility increases by 4% for every Action taken. (Max 48%) When not Broken, Accuracy and Mobility decreases by 60% for enemies within 1-4 spaces. Upon hit, attacks decrease target&#039;s Defense, Accuracy, and Mobility by 30% for 2 Actions. When attacked by a Projectile type Special Move, unit has a 40% chance to perfect evade. Enemy&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 65% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Zeal「覚醒」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shamblo (Loni)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 390000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17600&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16700&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3800&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6820&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-6 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 5% per successful attack. (Max 40%) Damage taken is reduced by 35%. All damage dealt increases by 20%. When HP is 15% or below, all damage dealt increases by 70%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Thurisuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 554000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17450&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1300&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 560&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6820&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. When Morale is 140 or higher, unit has a 25% chance to perfect evade all attacks. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」, Flash「ひらめき」, and Zeal「覚醒」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_11&amp;diff=55692</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 11</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_11&amp;diff=55692"/>
		<updated>2022-06-29T15:25:45Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Areas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 11 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Arado. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Arado Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Wildwurger - Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill I stats to LV5 - Arado Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill II stats to LV10 - Arado Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill III to stats LV15 - Arado Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV80 - Arado Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV85 - Arado Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV90 - Arado Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV95 - Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV100 - Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Barzam (Jerid Messa)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Amaso)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Endure「我慢」at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Genma Fortress Yamata-no-Orochi (Mimashi)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 10 at start of the stage. (Only once.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at start of Action when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defensedecreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Thurisuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 140 or higher, unit has a 15% chance to perfect evade all attacks. When HP is 40% or below, HP recovers by 5% at the start of each Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-For every 20% or HP lost, Attack, Defense, Accuracy, and Mobility increases by 12%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Flash「ひらめき」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anti-Zega Coatlicue (Abyss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, all attacks decrease target’s Defense and Mobility by 10% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Accuracy decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 20%. Defense increases by 5% after battling an enemy. (Max 35%.) Upon hit, all attacks trigger Endure「我慢」on self.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies with a Hit Rate of 50% or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Cruset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dimarge (Ejil Carla)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained. Attack and Mobility decreases by 30% for enemy units within 1-3 spaces. Damage taken is reduced by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Strong「屈強」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Flash「ひらめき」」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 45% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Kimaris (Gaelio Bauduin)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 8% per own Action taken. (Max 32%) Upon hit, enemy’s Morale decreases by 5. (Cannot fall below 100.) All damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-All Projectile, Beam, and Special type damage taken is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 45% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Arado Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Second Gun (Cruising Tom)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 325000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16800&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 17800&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1550&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 900&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 610&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 110 or higher, and again when 140 or higher, at the start of Action, own Attack, Defense, Accuracy, and Mobility increases by 20% for 3 Actions. When HP is 60% or lower, Attack, Defense, Accuracy, and Mobility increases by 30% and all damage taken is reduced by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Zeal「覚醒」at the start of Action when HP is 90% or below.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ideal-class Mechanized Annihilator (X-eins)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 230000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15890&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15700&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 2100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1480&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 560&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Max Morale Limit increases by 30. Attack, Accuracy, and Mobility increases by 8% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 35% and unit cannot be afflicted with debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」 at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ideal-class Mechanized Annihilator (H-neun)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 240000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17900&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 15800&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1520&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1530&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 560&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Max Morale Limit increases by 30. Attack and Mobility increases by 10% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 35% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and「ひらめき」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kshatriya (Marida Cruz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 340000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 16300&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1630&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1020&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 8500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Range increases by +1. Attack, Defense, Accuracy, and Mobility increases by 4% for every Action taken. (Max 48%) When not Broken, Accuracy and Mobility decreases by 60% for enemies within 1-4 spaces. Upon hit, attacks decrease target&#039;s Defense, Accuracy, and Mobility by 30% for 2 Actions. When attacked by a Projectile type Special Move, unit has a 40% chance to perfect evade. Enemy&#039;s damage reduction effects are reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, damage taken is reduced by 65% and unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Zeal「覚醒」when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Godspeed「神速」for 2 Actions and Flash「ひらめき」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shamblo (Loni)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 390000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17600&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16700&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3800&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 2&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 450&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6820&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-6 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, and Accuracy increases by 5% per successful attack. (Max 40%) Damage taken is reduced by 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack is decreased by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bergelmir (Egret Thurisuz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 554000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17450&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1300&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 560&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 6820&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 50 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. When Morale is 140 or higher, unit has a 25% chance to perfect evade all attacks. When HP is 50% or lower, unit recovers 15% of HP at the start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% per 20% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy&#039;s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」and Soul「魂」 at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」, Flash「ひらめき」, and Zeal「覚醒」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_11&amp;diff=55691</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 11</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_11&amp;diff=55691"/>
		<updated>2022-06-29T14:18:17Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 1 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 11 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Arado. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Arado Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Wildwurger - Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill I stats to LV5 - Arado Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill II stats to LV10 - Arado Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill III to stats LV15 - Arado Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV80 - Arado Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV85 - Arado Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV90 - Arado Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV95 - Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV100 - Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Gloucester (Cornelia li Britannia)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flying Fortress Ghoul (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy increases by 7% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Accuracy decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes attacking from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that cannot counterattack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units with a Hit Rate of 50% or higher. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Graze (Ein Dalton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Persist「不屈」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graze (Crank Zent)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Soul「魂」at start of Action when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defensedecreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack decreases by 20% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost. Mobility increases by 5% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 20% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anti-Zega Coatlicue (Abyss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, all attacks decrease target’s Defense and Mobility by 10% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Accuracy decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 20%. Defense increases by 5% after battling an enemy. (Max 35%.) Upon hit, all attacks trigger Endure「我慢」on self.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies with a Hit Rate of 50% or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Cruset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4th Angel&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per 10 Morale gained. &amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 40% via a Barrier. When HP is 30% or below, reduction is increased to 70%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 45% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 25% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Arado Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 570&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +2. Attack, Defense, and Accuracy increases by 5% per battle. (Max 40%) Accuracy increases by 90% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Valor「熱血」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Johannes)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 203000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15735&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 620&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 30% for ally units within 4 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Sacrifice「捨て身」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Franz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 182700&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17765&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility decreases by 30% for enemies within 2-5 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Fierce Fight「激闘」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahuramazda (Ashley Ashra)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 324800&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18270&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1515&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 640&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 40% or higher, Range increases by +3. Attack and Defense increases by 20% when landing an attack. (Max 60%) When battling an enemy 4 or more spaces away, Defense increases by 30% per each space. When attacked by a Slash type Special Move, Accuracy increases by 90% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, all Strike/Slash/Projectile/Special type damage taken is reduced by 40% via a Barrier.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Fierce Fight「激闘」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-23 &amp;amp; EI-24 (Zonder)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-6 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-6 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Movement increases by +3. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Enemy unit’s Damage Reduction effectiveness is reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 75% or lower, HP recovers by 15% at the start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack is decreased by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」, Persist「不屈」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 548100&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17255&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1480&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1270&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Attack decreases by 50% for enemy units within 5-9 spaces. Attack, Defense, and Accuracy increases by 15% per 20% HP lost. Mobility increases by 12% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 50% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Love「愛」for 2 Actions at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, Strong「屈強」for 2 Actions, and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Guts「ド根性」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_11&amp;diff=55690</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 11</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_11&amp;diff=55690"/>
		<updated>2022-06-29T14:16:37Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: Created page with &amp;quot;=制圧戦 (Conquest) Overview=  Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event it...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 11 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wildwurger and Arado&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein Mk-II Unit 3 and Shizuki&amp;lt;br&amp;gt;&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Arado. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Arado Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Arado Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Wildwurger - Arado Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill I stats to LV5 - Arado Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill II stats to LV10 - Arado Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Arado&#039;s Pilot Skill III to stats LV15 - Arado Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV80 - Arado Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV85 - Arado Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV90 - Arado Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV95 - Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Stag Beetle Crusher SSR to LV100 - Arado Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MP Geppern (Schwarvenegger)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flying Fortress Ghoul (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy increases by 7% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Accuracy decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes attacking from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that cannot counterattack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units with a Hit Rate of 50% or higher. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Graze (Ein Dalton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Persist「不屈」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graze (Crank Zent)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Soul「魂」at start of Action when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defensedecreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack decreases by 20% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost. Mobility increases by 5% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 20% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anti-Zega Coatlicue (Abyss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, all attacks decrease target’s Defense and Mobility by 10% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Accuracy decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 20%. Defense increases by 5% after battling an enemy. (Max 35%.) Upon hit, all attacks trigger Endure「我慢」on self.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies with a Hit Rate of 50% or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Cruset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Wildwurger Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4th Angel&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per 10 Morale gained. &amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 40% via a Barrier. When HP is 30% or below, reduction is increased to 70%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 45% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 25% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Arado Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 11 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 570&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +2. Attack, Defense, and Accuracy increases by 5% per battle. (Max 40%) Accuracy increases by 90% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Valor「熱血」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Johannes)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 203000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15735&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 620&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 30% for ally units within 4 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Sacrifice「捨て身」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Franz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 182700&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17765&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility decreases by 30% for enemies within 2-5 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Fierce Fight「激闘」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahuramazda (Ashley Ashra)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 324800&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18270&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1515&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 640&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 40% or higher, Range increases by +3. Attack and Defense increases by 20% when landing an attack. (Max 60%) When battling an enemy 4 or more spaces away, Defense increases by 30% per each space. When attacked by a Slash type Special Move, Accuracy increases by 90% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, all Strike/Slash/Projectile/Special type damage taken is reduced by 40% via a Barrier.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Fierce Fight「激闘」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-23 &amp;amp; EI-24 (Zonder)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-6 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-6 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Movement increases by +3. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Enemy unit’s Damage Reduction effectiveness is reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 75% or lower, HP recovers by 15% at the start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack is decreased by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」, Persist「不屈」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 548100&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17255&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1480&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1270&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Attack decreases by 50% for enemy units within 5-9 spaces. Attack, Defense, and Accuracy increases by 15% per 20% HP lost. Mobility increases by 12% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 50% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Love「愛」for 2 Actions at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, Strong「屈強」for 2 Actions, and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Guts「ド根性」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest&amp;diff=55689</id>
		<title>Super Robot Wars/DD/Conquest</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest&amp;diff=55689"/>
		<updated>2022-06-29T14:09:49Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Game Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Game Info==&lt;br /&gt;
*[[/Conquest 1|Conquest 1: The Curtain Rises on the Distant Battle]]&lt;br /&gt;
*[[/Conquest 2|Conquest 2: The Elemental Lord of Wind]]&lt;br /&gt;
*[[/Conquest 3|Conquest 3: THE GREAT BATTLE]]&lt;br /&gt;
*[[/Conquest 4|Conquest 4: The Blue Devil]]&lt;br /&gt;
*[[/Conquest 5|Conquest 5: Strike, Fist of Steel]]&lt;br /&gt;
*[[/Conquest 6|Conquest 6: Platinum Lucifer]]&lt;br /&gt;
*[[/Conquest 7|Conquest 7: The Door of Wishes]]&lt;br /&gt;
*[[/Conquest 8|Conquest 8: Two Stars of Calamity Shine in the Heavens]]&lt;br /&gt;
*[[/Conquest 9|Conquest 9: Wandering Edge]]&lt;br /&gt;
*[[/Conquest 10|Conquest 10: The Hunter and the Ill Omen]]&lt;br /&gt;
*[[/Conquest 11|Conquest 11: An Ace&#039;s Determination]]&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=55155</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 10</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=55155"/>
		<updated>2022-04-20T18:01:35Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 10 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Shizuki. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Huckebein Mk-II Unit-3 - Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill I stats to LV5 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill II stats to LV10 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill III to stats LV15 - Shizuki Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T SSR to LV80 - Shizuki Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV85 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV90 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV95 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV100 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MP Geppern (Schwarvenegger)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flying Fortress Ghoul (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy increases by 7% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Accuracy decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes attacking from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that cannot counterattack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units with a Hit Rate of 50% or higher. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Graze (Ein Dalton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Persist「不屈」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graze (Crank Zent)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Soul「魂」at start of Action when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defensedecreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals  x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack decreases by 20% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost. Mobility increases by 5% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 20% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anti-Zega Coatlicue (Abyss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, all attacks decrease target’s Defense and Mobility by 10% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Accuracy decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 20%. Defense increases by 5% after battling an enemy. (Max 35%.) Upon hit, all attacks trigger Endure「我慢」on self.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies with a Hit Rate of 50% or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Cruset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4th Angel&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per 10 Morale gained. &amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 40% via a Barrier. When HP is 30% or below, reduction is increased to 70%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 45% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 25% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 570&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +2. Attack, Defense, and Accuracy increases by 5% per battle. (Max 40%) Accuracy increases by 90% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Valor「熱血」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Johannes)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 203000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15735&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 620&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 30% for ally units within 4 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Sacrifice「捨て身」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Franz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 182700&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17765&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility decreases by 30% for enemies within 2-5 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Fierce Fight「激闘」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahuramazda (Ashley Ashra)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 324800&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18270&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1515&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 640&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 40% or higher, Range increases by +3. Attack and Defense increases by 20% when landing an attack. (Max 60%) When battling an enemy 4 or more spaces away, Defense increases by 30% per each space. When attacked by a Slash type Special Move, Accuracy increases by 90% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, all Strike/Slash/Projectile/Special type damage taken is reduced by 40% via a Barrier.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Fierce Fight「激闘」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-23 &amp;amp; EI-24 (Zonder)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-6 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-6 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Movement increases by +3. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Enemy unit’s Damage Reduction effectiveness is reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 75% or lower, HP recovers by 15% at the start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack is decreased by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」, Persist「不屈」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 548100&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17255&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1480&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1270&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Attack decreases by 50% for enemy units within 5-9 spaces. Attack, Defense, and Accuracy increases by 15% per 20% HP lost. Mobility increases by 12% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 50% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Love「愛」for 2 Actions at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, Strong「屈強」for 2 Actions, and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Guts「ド根性」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54992</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 10</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54992"/>
		<updated>2022-04-08T14:17:54Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 10 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Shizuki. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Huckebein Mk-II Unit-3 - Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill I stats to LV5 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill II stats to LV10 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill III to stats LV15 - Shizuki Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T SSR to LV80 - Shizuki Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV85 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV90 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV95 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV100 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MP Geppern (Schwarvenegger)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flying Fortress Ghoul (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy increases by 7% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Accuracy decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes attacking from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that cannot counterattack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units with a Hit Rate of 50% or higher. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Graze (Ein Dalton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Persist「不屈」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graze (Crank Zent)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Soul「魂」at start of Action when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defensedecreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals  x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack decreases by 20% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost. Mobility increases by 5% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 20% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anti-Zega Coatlicue (Abyss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, all attacks decrease target’s Defense and Mobility by 10% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Accuracy decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 20%. Defense increases by 5% after battling an enemy. (Max 35%.) Upon hit, all attacks trigger Endure「我慢」on self.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies with a Hit Rate of 50% or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Cruset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4th Angel&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per 10 Morale gained. &amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 40% via a Barrier. When HP is 30% or below, reduction is increased to 70%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 45% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 25% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 570&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +2. Attack, Defense, and Accuracy increases by 5% per battle. (Max 40%) Accuracy increases by 90% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Valor「熱血」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Johannes)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 203000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15735&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 620&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 30% for ally units within 4 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Sacrifice「捨て身」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Franz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 182700&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17765&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility decreases by 30% for enemies within 2-5 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Fierce Fight「激闘」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahuramazda (Ashley Ashra)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 324800&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18270&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1515&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 640&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 1 Action&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 40% or higher, Range increases by +3. Attack and Defense increases by 20% when landing an attack. (Max 60%) When battling an enemy 4 or more spaces away, Defense increases by 30% per each space. When attacked by a Slash type Special Move, Accuracy increases by 90% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, all Strike/Slash/Projectile/Special type damage taken is reduced by 40% via a Barrier.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Fierce Fight「激闘」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-23 &amp;amp; EI-24 (Zonder)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-6 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-6 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Movement increases by +3. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Enemy unit’s Damage Reduction effectiveness is reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 75% or lower, HP recovers by 15% at the start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack is decreased by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」, Persist「不屈」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 548100&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17255&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1480&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1270&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Attack decreases by 50% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Mobility increases by 12% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 50% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Love「愛」for 2 Actions at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, Strong「屈強」for 2 Actions, and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Guts「ド根性」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54944</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 10</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54944"/>
		<updated>2022-04-02T16:56:03Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 10 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Shizuki. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Huckebein Mk-II Unit-3 - Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill I stats to LV5 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill II stats to LV10 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill III to stats LV15 - Shizuki Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T SSR to LV80 - Shizuki Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV85 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV90 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV95 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV100 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MP Geppern (Schwarvenegger)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flying Fortress Ghoul (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy increases by 7% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Accuracy decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes attacking from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that cannot counterattack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units with a Hit Rate of 50% or higher. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Graze (Ein Dalton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Persist「不屈」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graze (Crank Zent)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Soul「魂」at start of Action when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defensedecreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals  x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack decreases by 20% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost. Mobility increases by 5% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 20% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anti-Zega Coatlicue (Abyss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, all attacks decrease target’s Defense and Mobility by 10% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Accuracy decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 20%. Defense increases by 5% after battling an enemy. (Max 35%.) Upon hit, all attacks trigger Endure「我慢」on self.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies with a Hit Rate of 50% or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Cruset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4th Angel&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per 10 Morale gained. &amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 40% via a Barrier. When HP is 30% or below, reduction is increased to 70%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 45% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 25% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 570&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +2. Attack, Defense, and Accuracy increases by 5% per battle. (Max 40%) Accuracy increases by 90% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Valor「熱血」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Johannes)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 203000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15735&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 620&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 30% for ally units within 4 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Sacrifice「捨て身」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Franz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 182700&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17765&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility decreases by 30% for enemies within 2-5 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Fierce Fight「激闘」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahuramazda (Ashley Ashra)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 324800&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18270&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1515&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 640&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 40% or higher, Range increases by +3. Attack and Defense increases by 20% when landing an attack. (Max 60%) When battling an enemy 4 or more spaces away, Defense increases by 30% per each space. When attacked by a Slash type Special Move, Accuracy increases by 90% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, all Strike/Slash/Projectile/Special type damage taken is reduced by 40% via a Barrier.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Fierce Fight「激闘」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-23 &amp;amp; EI-24 (Zonder)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-6 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-6 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Movement increases by +3. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Enemy unit’s Damage Reduction effectiveness is reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 75% or lower, HP recovers by 15% at the start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack is decreased by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」, Persist「不屈」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 548100&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17255&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1480&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1270&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Attack decreases by 50% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Mobility increases by 12% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 50% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Love「愛」for 2 Actions at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, Strong「屈強」for 2 Actions, and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Guts「ド根性」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54938</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 10</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54938"/>
		<updated>2022-03-31T17:55:51Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 10 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Shizuki. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Huckebein Mk-II Unit-3 - Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill I stats to LV5 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill II stats to LV10 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill III to stats LV15 - Shizuki Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T SSR to LV80 - Shizuki Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV85 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV90 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV95 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV100 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MP Geppern (Schwarvenegger)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flying Fortress Ghoul (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy increases by 7% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Accuracy decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes attacking from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that cannot counterattack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units with a Hit Rate of 50% or higher. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Graze (Ein Dalton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Persist「不屈」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graze (Crank Zent)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Soul「魂」at start of Action when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defensedecreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals  x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack decreases by 20% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost. Mobility increases by 5% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 20% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anti-Zega Coatlicue (Abyss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, all attacks decrease target’s Defense and Mobility by 10% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Accuracy decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 20%. Defense increases by 5% after battling an enemy. (Max 35%.) Upon hit, all attacks trigger Endure「我慢」on self.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies with a Hit Rate of 50% or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Cruset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4th Angel&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per 10 Morale gained. &amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 40% via a Barrier. When HP is 30% or below, reduction is increased to 70%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 45% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 25% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 570&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +2. Attack, Defense, and Accuracy increases by 5% per battle. (Max 40%) Accuracy increases by 90% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Valor「熱血」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Johannes)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 203000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15735&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 620&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 30% for ally units within 4 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Sacrifice「捨て身」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Franz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 182700&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17765&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility decreases by 30% for enemies within 2-5 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Fierce Fight「激闘」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahuramazda (Ashley Ashra)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 324800&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18270&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1515&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 640&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 40% or higher, Range increases by +3. Attack and Defense increases by 20% when landing an attack. (Max 60%) When battling an enemy 4 or more spaces away, Defense increases by 30% per each space. When attacked by a Slash type Special Move, Accuracy increases by 90% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, all Strike/Slash/Projectile/Special type damage taken is reduced by 40% via a Barrier.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Fierce Fight「激闘」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-23 &amp;amp; EI-24 (Zonder)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-6 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-6 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Movement increases by +3. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Enemy unit’s Damage Reduction effectiveness is reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 75% or lower, HP recovers by 15% at the start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack is decreased by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」, Persist「不屈」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 548100&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17255&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1480&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1270&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Attack decreases by 50% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Mobility increases by 12% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 50% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Love「愛」for 2 Actions at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, Strong「屈強」for 2 Actions, and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Guts「ド根性」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54937</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 10</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54937"/>
		<updated>2022-03-31T17:47:27Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 10 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Shizuki. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Huckebein Mk-II Unit-3 - Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill I stats to LV5 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill II stats to LV10 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill III to stats LV15 - Shizuki Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T SSR to LV80 - Shizuki Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV85 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV90 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV95 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV100 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MP Geppern (Schwarvenegger)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flying Fortress Ghoul (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy increases by 7% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Accuracy decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes attacking from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that cannot counterattack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units with a Hit Rate of 50% or higher. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Graze (Ein Dalton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Persist「不屈」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graze (Crank Zent)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Soul「魂」at start of Action when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defensedecreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals  x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack decreases by 20% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost. Mobility increases by 5% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 20% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anti-Zega Coatlicue (Abyss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, all attacks decrease target’s Defense and Mobility by 10% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Accuracy decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 20%. Defense increases by 5% after battling an enemy. (Max 35%.) Upon hit, all attacks trigger Endure「我慢」on self.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies with a Hit Rate of 50% or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Cruset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4th Angel&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per 10 Morale gained. &amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 40% via a Barrier. When HP is 30% or below, reduction is increased to 70%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 45% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 25% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 570&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +2. Attack, Defense, and Accuracy increases by 5% per battle. (Max 40%) Accuracy increases by 90% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Valor「熱血」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Johannes)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 203000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15735&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 620&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 30% for ally units within 4 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Sacrifice「捨て身」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Franz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 182700&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17765&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility decreases by 30% for enemies within 2-5 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Fierce Fight「激闘」for 2 Actions at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahuramazda (Ashley Ashra)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 324800&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18270&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1515&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 640&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 40% or less, Range increases by +3. Attack and Defense increases by 20% when landing an attack. (Max 60%) When battling an enemy 4 or more spaces away, Defense increases by 30% per each space. When attacked by a Slash type Special Move, Accuracy increases by 90% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, all Strike/Slash/Projectile/Special type damage taken is reduced by 40% via a Barrier.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Fierce Fight「激闘」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-23 &amp;amp; EI-24 (Zonder)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-6 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-6 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Movement increases by +3. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Enemy unit’s Damage Reduction effectiveness is reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 75% or lower, HP recovers by 15% at the start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack is decreased by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」, Persist「不屈」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 548100&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17255&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1480&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1270&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Attack decreases by 50% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Mobility increases by 12% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 50% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Love「愛」for 2 Actions at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, Strong「屈強」for 2 Actions, and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Guts「ド根性」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54936</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 10</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54936"/>
		<updated>2022-03-31T17:47:04Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 10 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Shizuki. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Huckebein Mk-II Unit-3 - Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill I stats to LV5 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill II stats to LV10 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill III to stats LV15 - Shizuki Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T SSR to LV80 - Shizuki Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV85 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV90 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV95 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV100 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MP Geppern (Schwarvenegger)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flying Fortress Ghoul (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy increases by 7% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Accuracy decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes attacking from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that cannot counterattack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units with a Hit Rate of 50% or higher. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Graze (Ein Dalton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Persist「不屈」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graze (Crank Zent)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Soul「魂」at start of Action when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defensedecreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals  x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack decreases by 20% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost. Mobility increases by 5% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 20% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anti-Zega Coatlicue (Abyss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, all attacks decrease target’s Defense and Mobility by 10% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Accuracy decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 20%. Defense increases by 5% after battling an enemy. (Max 35%.) Upon hit, all attacks trigger Endure「我慢」on self.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies with a Hit Rate of 50% or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Cruset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4th Angel&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per 10 Morale gained. &amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 40% via a Barrier. When HP is 30% or below, reduction is increased to 70%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 45% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 25% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 570&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +2. Attack, Defense, and Accuracy increases by 5% per battle. (Max 40%) Accuracy increases by 90% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Valor「熱血」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Johannes)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 203000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15735&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 620&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 30% for ally units within 4 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Sacrifice「捨て身」for 2 Actions at the start of Action when Morale is 130 or higher.&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Franz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 182700&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17765&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility decreases by 30% for enemies within 2-5 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Fierce Fight「激闘」for 2 Actions at the start of Action when Morale is 130 or higher.&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahuramazda (Ashley Ashra)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 324800&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18270&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1515&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 640&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 40% or less, Range increases by +3. Attack and Defense increases by 20% when landing an attack. (Max 60%) When battling an enemy 4 or more spaces away, Defense increases by 30% per each space. When attacked by a Slash type Special Move, Accuracy increases by 90% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, all Strike/Slash/Projectile/Special type damage taken is reduced by 40% via a Barrier.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Fierce Fight「激闘」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-23 &amp;amp; EI-24 (Zonder)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-6 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-6 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Movement increases by +3. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Enemy unit’s Damage Reduction effectiveness is reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 75% or lower, HP recovers by 15% at the start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack is decreased by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」, Persist「不屈」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 548100&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17255&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1480&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1270&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Attack decreases by 50% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Mobility increases by 12% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 50% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Love「愛」for 2 Actions at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, Strong「屈強」for 2 Actions, and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Guts「ド根性」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54935</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 10</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54935"/>
		<updated>2022-03-31T17:45:15Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 10 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Shizuki. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Huckebein Mk-II Unit-3 - Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill I stats to LV5 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill II stats to LV10 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill III to stats LV15 - Shizuki Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T SSR to LV80 - Shizuki Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV85 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV90 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV95 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV100 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MP Geppern (Schwarvenegger)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flying Fortress Ghoul (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy increases by 7% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Accuracy decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes attacking from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that cannot counterattack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units with a Hit Rate of 50% or higher. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Graze (Ein Dalton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Persist「不屈」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graze (Crank Zent)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Soul「魂」at start of Action when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defensedecreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals  x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack decreases by 20% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost. Mobility increases by 5% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 20% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anti-Zega Coatlicue (Abyss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, all attacks decrease target’s Defense and Mobility by 10% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Accuracy decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 20%. Defense increases by 5% after battling an enemy. (Max 35%.) Upon hit, all attacks trigger Endure「我慢」on self.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies with a Hit Rate of 50% or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Cruset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4th Angel&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per 10 Morale gained. &amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 40% via a Barrier. When HP is 30% or below, reduction is increased to 70%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 45% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 25% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 570&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +2. Attack, Defense, and Accuracy increases by 5% per battle. (Max 40%) Accuracy increases by 90% during own Action only. Enemy unit’s Damage Reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Valor「熱血」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁（2アクション）」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Johannes)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 203000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15735&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 620&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 30% for ally units within 4 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Sacrifice「捨て身」for 2 Actions at the start of Action when Morale is 130 or higher.&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Franz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 182700&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17765&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility decreases by 30% for enemies within 2-5 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Fierce Fight「激闘」for 2 Actions at the start of Action when Morale is 130 or higher.&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahuramazda (Ashley Ashra)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 324800&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18270&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1515&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 640&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 40% or less, Range increases by +3. Attack and Defense increases by 20% when landing an attack. (Max 60%) When battling an enemy 4 or more spaces away, Defense increases by 30% per each space. When attacked by a Slash type Special Move, Accuracy increases by 90% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, all Strike/Slash/Projectile/Special type damage taken is reduced by 40% via a Barrier.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Fierce Fight「激闘」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-23 &amp;amp; EI-24 (Zonder)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-6 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-6 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Movement increases by +3. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Enemy unit’s Damage Reduction effectiveness is reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 75% or lower, HP recovers by 15% at the start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack is decreased by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」, Persist「不屈」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 548100&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17255&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1480&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1270&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Attack decreases by 50% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Mobility increases by 12% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 50% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Love「愛」for 2 Actions at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, Strong「屈強」for 2 Actions, and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Guts「ド根性」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54934</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 10</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54934"/>
		<updated>2022-03-31T17:44:44Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Area 10 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 10 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Shizuki. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Huckebein Mk-II Unit-3 - Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill I stats to LV5 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill II stats to LV10 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill III to stats LV15 - Shizuki Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T SSR to LV80 - Shizuki Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV85 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV90 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV95 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV100 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MP Geppern (Schwarvenegger)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flying Fortress Ghoul (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy increases by 7% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Accuracy decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes attacking from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that cannot counterattack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units with a Hit Rate of 50% or higher. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Graze (Ein Dalton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Persist「不屈」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graze (Crank Zent)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Soul「魂」at start of Action when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defensedecreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals  x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack decreases by 20% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost. Mobility increases by 5% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 20% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anti-Zega Coatlicue (Abyss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, all attacks decrease target’s Defense and Mobility by 10% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Accuracy decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 20%. Defense increases by 5% after battling an enemy. (Max 35%.) Upon hit, all attacks trigger Endure「我慢」on self.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies with a Hit Rate of 50% or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Cruset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4th Angel&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per 10 Morale gained. &amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 40% via a Barrier. When HP is 30% or below, reduction is increased to 70%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 45% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 25% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 570&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +2. Attack, Defense, and Accuracy increases by 5% per battle. (Max 40%) Accuracy increases by 90% during own Action only. Enemy unit’s damage reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Valor「熱血」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁（2アクション）」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Johannes)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 203000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15735&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 620&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 30% for ally units within 4 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Sacrifice「捨て身」for 2 Actions at the start of Action when Morale is 130 or higher.&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gloucester Swordman (Franz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 182700&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17765&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility decreases by 30% for enemies within 2-5 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Fierce Fight「激闘」for 2 Actions at the start of Action when Morale is 130 or higher.&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahuramazda (Ashley Ashra)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 324800&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18270&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1515&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 640&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 40% or less, Range increases by +3. Attack and Defense increases by 20% when landing an attack. (Max 60%) When battling an enemy 4 or more spaces away, Defense increases by 30% per each space. When attacked by a Slash type Special Move, Accuracy increases by 90% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, all Strike/Slash/Projectile/Special type damage taken is reduced by 40% via a Barrier.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Fierce Fight「激闘」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-23 &amp;amp; EI-24 (Zonder)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-6 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-6 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Movement increases by +3. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Enemy unit’s Damage Reduction effectiveness is reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 75% or lower, HP recovers by 15% at the start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack is decreased by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」, Persist「不屈」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 548100&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17255&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1480&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1270&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Attack decreases by 50% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Mobility increases by 12% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 50% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Love「愛」for 2 Actions at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, Strong「屈強」for 2 Actions, and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Guts「ド根性」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54933</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 10</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54933"/>
		<updated>2022-03-31T17:42:48Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 10 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Shizuki. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Huckebein Mk-II Unit-3 - Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill I stats to LV5 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill II stats to LV10 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill III to stats LV15 - Shizuki Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T SSR to LV80 - Shizuki Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV85 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV90 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV95 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV100 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MP Geppern (Schwarvenegger)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flying Fortress Ghoul (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy increases by 7% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Accuracy decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes attacking from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that cannot counterattack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units with a Hit Rate of 50% or higher. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Graze (Ein Dalton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Persist「不屈」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graze (Crank Zent)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Soul「魂」at start of Action when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defensedecreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals  x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack decreases by 20% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost. Mobility increases by 5% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 20% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anti-Zega Coatlicue (Abyss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, all attacks decrease target’s Defense and Mobility by 10% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Accuracy decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 20%. Defense increases by 5% after battling an enemy. (Max 35%.) Upon hit, all attacks trigger Endure「我慢」on self.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies with a Hit Rate of 50% or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Cruset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4th Angel&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per 10 Morale gained. &amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 40% via a Barrier. When HP is 30% or below, reduction is increased to 70%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 45% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 25% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 570&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +2. Attack, Defense, and Accuracy increases by 5% per battle. (Max 40%) Accuracy increases by 90% during own Action only. Enemy unit’s damage reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Valor「熱血」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁（2アクション）」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Glouster Swordman (Johannes)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 203000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15735&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 620&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 30% for ally units within 4 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Sacrifice「捨て身」for 2 Actions at the start of Action when Morale is 130 or higher.&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Glouster Swordman (Franz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 182700&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17765&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility decreases by 30% for enemies within 2-5 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Fierce Fight「激闘」for 2 Actions at the start of Action when Morale is 130 or higher.&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahuramazda (Ashley Ashra)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 324800&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18270&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1515&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 640&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 40% or less, Range increases by +3. Attack and Defense increases by 20% when landing an attack. (Max 60%) When battling an enemy 4 or more spaces away, Defense increases by 30% per each space. When attacked by a Slash type Special Move, Accuracy increases by 90% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, all Strike/Slash/Projectile/Special type damage taken is reduced by 40% via a Barrier.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Fierce Fight「激闘」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-23 &amp;amp; EI-24 (Zonder)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-6 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-6 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Movement increases by +3. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Enemy unit’s Damage Reduction effectiveness is reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 75% or lower, HP recovers by 15% at the start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack is decreased by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」, Persist「不屈」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 548100&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17255&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1480&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1270&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Attack decreases by 50% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Mobility increases by 12% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 50% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Love「愛」for 2 Actions at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, Strong「屈強」for 2 Actions, and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Guts「ド根性」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54932</id>
		<title>Super Robot Wars/DD/Conquest/Conquest 10</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest/Conquest_10&amp;diff=54932"/>
		<updated>2022-03-31T17:41:08Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: Created page with &amp;quot;=制圧戦 (Conquest) Overview=  Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event it...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=制圧戦 (Conquest) Overview=&lt;br /&gt;
&lt;br /&gt;
Conquest Events may also be referred to as Suppression or Domination Events. The term &amp;quot;Conquest&amp;quot; is used with English text during the event itself, so it will be referred to as such on this page. The goal of this event is to take over 10 Areas, gaining points to obtain various rewards in the process. Each Area contains 5-10 battles that must be fought consecutively. It is similar to a survival mode. You are intended to use as many units as necessary to conquer the Areas. Conquest Events are the hardest challenges in the game and will be impossible for beginners to clear completely.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a few restrictions to take into account when trying to conquer an Area. First, your units will not have any equipment equipped until you manually set them. Keep in mind however that when a unit equipped with parts enters a battle, you will no longer be allowed to change/remove that unit&#039;s parts nor can you change their Spirit Commands. Units do not recover HP between battles and if one is shot down, it can no longer be used for the rest of the Area. Special Moves also do not recover between battles. Morale will, however, carry over. The same applies for the enemies as well, their HP and Morale will remain the same even if your current party is wiped. You are not allowed to use Continues and must either fight until all your units are defeated, or you give up and exit the Area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
It cost 2 BP to participate in a battle. You regenerate 1 BP per every 4 hours, meaning you recover 6 BP per day. You can use BP Recovery items or D-Crystals to recover BP faster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Story=&lt;br /&gt;
&lt;br /&gt;
This world’s earth is in a maelstrom of chaos.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A major space-time anomaly incident known as “Dimension Destroyer” has occurred, causing the boundary line of several parallel worlds to collapse.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The uninvited visitors began to take action for various purposes, such as the conquest of Earth and the extermination of humanity. The Earth Federation forces moved to counter them with all their might. But at the same time, anti-Earth Federation forces, saw this anomaly as an opportunity and begun to take action as well. The fires of war spread throughout the Earth sphere.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the face of this crisis, the Earth Federation promptly established a special military force capable of dealing with the threat... Pilots of powerful humanoid weapons were gathered to comprise this force.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This unit, consisting of Earthlings and individuals from other worlds, was dubbed the “DD (Dimension Defender) Squadron”.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Meanwhile, a gate to another dimensional space opened, where the presence of multiple enemies were confirmed on the other side.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In order to prevent the invasion of Earth, and to uncover the mystery of the different dimension, the DD Squadron rushes into the gate...&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Conquest 10 Shop=&lt;br /&gt;
&lt;br /&gt;
You can find the Conquest Shop in either the Item Shop or in the Conquest Event screen itself. Here is where you can exchange your Conquest Points for items.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;OG Mechs&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
You can purchase OG mechs and pilots for 300 points each. This will allow you to start using and upgrading them. You can also purchase OG mech crystals, which can then be used to trade for Attack Parts for the corresponding mech.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Attack - 250 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
SR Attack - 50 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
R Attack - 10 Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Monthly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each month before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
OG Mech Parts&amp;lt;br&amp;gt;&lt;br /&gt;
OG Mech Crystals&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orbs&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (60000)&amp;lt;br&amp;gt;&lt;br /&gt;
Characteristic Material (20000)&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material+  x5&amp;lt;br&amp;gt;&lt;br /&gt;
Promotion Material x5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly Restock Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that restock at the beginning of each week before you can buy them again.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
SSR Breakthrough Material (5000)&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Breakthrough Material (18000) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Skill Orb Fragment x10&amp;lt;br&amp;gt;&lt;br /&gt;
Gacha Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Drop Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Funds Increase 2x (30 Minutes) x3&amp;lt;br&amp;gt;&lt;br /&gt;
Remodel Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
Pilot Ticket x3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;One-Time Items&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
These are all the items that will not restock once purchased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Huckebein 30 and Edge&amp;lt;br&amp;gt;&lt;br /&gt;
Grungust and Irm&amp;lt;br&amp;gt;&lt;br /&gt;
Weissritter and Excellen&amp;lt;br&amp;gt;&lt;br /&gt;
R-1 and Ryusei&amp;lt;br&amp;gt;&lt;br /&gt;
Granzon and Shu&amp;lt;br&amp;gt;&lt;br /&gt;
Compatible Kaiser and Kouta&amp;lt;br&amp;gt;&lt;br /&gt;
Cybuster and Masaki&amp;lt;br&amp;gt;&lt;br /&gt;
Alteisen and Kyosuke&amp;lt;br&amp;gt;&lt;br /&gt;
SSR Gacha Ticket&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Limited-time Missions=&lt;br /&gt;
&lt;br /&gt;
There are limited time missions lasting for the duration of the event which will give you Skill Orb Shards for Shizuki. These can be traded for complete Skill Orbs in the Conquest shop once you have 100 of them. The missions and their rewards are listed below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Obtain an S Rank in Area 1 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 2 – Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 3 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 4 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 5 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 6 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 7 – Shizuki Skill Orb Shard x40&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 8 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 9 – Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Obtain an S Rank in Area 10 – Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
Fully Upgrade Huckebein Mk-II Unit-3 - Shizuki Skill Orb Shard x50&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill I stats to LV5 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill II stats to LV10 - Shizuki Skill Orb Shard x20 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Shizuki’s Pilot Skill III to stats LV15 - Shizuki Skill Orb Shard x30 for each&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T SSR to LV80 - Shizuki Skill Orb Shard x10&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV85 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV90 - Shizuki Skill Orb Shard x20&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV95 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
Level Graviton Rifle T  SSR to LV100 - Shizuki Skill Orb Shard x30&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Weekly Point Reward=&lt;br /&gt;
&lt;br /&gt;
You will acquire Conquest Points on a weekly basis depending on the highest numbered Area you have cleared.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Area 1 - 2000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 2 - 3000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 3 - 4000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 4 - 5000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 5 - 6000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 6 - 8000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 7 - 9000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 8 - 10000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 9 - 12000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
Area 10 - 15000 Points&amp;lt;br&amp;gt;&lt;br /&gt;
EX Area - +400 Points Per Clear&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area is the same as Area 10, except the enemy&#039;s stats are increased. They continue to increase each time you clear the EX Area.&amp;lt;br&amp;gt;&lt;br /&gt;
-EX Area stages only cost 1 BP to play and give half points when scoring anything below an S rank.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Areas=&lt;br /&gt;
&lt;br /&gt;
Each Area has a first time clear reward and gives points for clearing them based on your rank. Your rank is determined by how many of the objectives you fulfilled in the Area. Areas have the same objectives for each, however, the quota to fulfill each is different. Areas also have a different number of battles available, drastically increasing in difficulty the further in you get. Advice will be given for some of the most difficult bosses.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 1==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x100&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 5000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;MP Geppern (Schwarvenegger)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash, Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 2==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 15000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 10000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Flying Fortress Ghoul (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy increases by 7% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Accuracy decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes attacking from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units that cannot counterattack.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes units with a Hit Rate of 50% or higher. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 3==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles&#039;&#039;&#039;: 3&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 80 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 17000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 12000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Graze (Ein Dalton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Persist「不屈」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Graze (Crank Zent)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 10% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」and Bullseye「必中」at start of Action when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Soul「魂」at start of Action when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 4==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x1600&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-4 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-5 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 110 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 160 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 20000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-&#039;&#039;&#039;Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Man Rodi (Masahiro Altland)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move lowers target&#039;s Attack by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」and Persist「不屈」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gundam Gusion (Kudal Cadel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Defense increases by 7%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, Accuracy increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defensedecreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 5==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 4&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals  x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 130 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 180 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 27000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 22000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Megaborg Mileena (Commander Mileena)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, Special Move decreases target’s Mobility by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 5% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 20% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megaborg Benmel (Commander Benmel)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 17% when Break Gauge is up. Upon hit, Special Move lowers target’s Defense by 20% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack increases by 8% for each 25% of HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」 when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack decreases by 20% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost. Mobility increases by 5% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 20% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when successfully landing an attack or receiving damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 6==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x2900&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-6 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Greydon (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 25%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Slash/Strike type attacks is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Attack decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Jagd Doga (Gyunei Guss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP is reduced by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Accuracy increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Projectile/Beam type damage received is reduced by 40%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Vigor「根性」when HP is 50% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alpha Azieru (Quess Paraya)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 10% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Mobility decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Zeal「覚醒」at the start of next Action when HP is 70% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Love「愛」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 7==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 5&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x3300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 170 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 210 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 25000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Getter Dragon (Dr. Saotome)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Recovers 10% of max HP at the start of every Action. Maximum Morale Limit increased by 20. For every 10 Morale gained, Attack and Accuracy increases by 4%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Wall「鉄壁」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Bullseye「必中」, and Valor「熱血」 when HP is 80% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Spirit「気合」and Persist「不屈」 when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLAN 1056 Chodar (Gauron)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage dealt increased by 15%, and damage taken reduced by 15% via Barrier Effect.&amp;lt;br&amp;gt;&lt;br /&gt;
-Each time HP decreases by 20%, Attack and Defense increases by 5%.&amp;lt;br&amp;gt;&lt;br /&gt;
-At the start of every Action, Attack and Accuracy increase by 3%. (Caps at 30%.)&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」on first Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at the start of next Action when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hellas (Femieanne)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 30%. When counterattacking, Defense increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, Strong「屈強」is triggered for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Bullseye「必中」at start of Action when HP is 60% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Triggers Valor「熱血」at start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 8==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; D-Crystals x10&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x4500&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Anti-Zega Coatlicue (Abyss)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, all attacks decrease target’s Defense and Mobility by 10% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Accuracy decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Zeal「覚醒」at the start of next Action when HP is 40% or lower&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Skullrook (Doh Belgan)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is up, Movement increases by +3. When Morale is 130 or higher, Special Move damage increases by 20%. Defense increases by 5% after battling an enemy. (Max 35%.) Upon hit, all attacks trigger Endure「我慢」on self.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or landing an attack.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 70% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, Bullseye「必中」, and Patience「忍耐」for 2 Actions at the start of next Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies with a Hit Rate of 50% or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Providence Gundam (Rau Le Cruset)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken from Strike/Slash/Projectile type attacks is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pterander (Pose)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 15% when on a Sea tile. Upon hit, Special Move increases own Attack and Defense by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs while Break Gauge is not broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」, Wall「鉄壁」for 2 Actions, and Zeal「覚醒」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Patience「忍耐」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Moves after 15th Action or upon being attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Megalox Prototype (Garapachino)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-2 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Decreases Defense and Accuracy by 20% for enemy units within 1-2 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Mobility increases by 6% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, unit has a 30% chance to perfect evade all attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Blitz「奇襲」at the start of next Action when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Guts「ド根性」when HP is 35% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 9==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 6&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Huckebein Mk-II Unit-3 Crystals x250&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x5300&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 200 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 250 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;4th Angel&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 2nd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 5% per 10 Morale gained. &amp;lt;br&amp;gt;&lt;br /&gt;
-Damage taken is reduced by 40% via a Barrier. When HP is 30% or below, reduction is increased to 70%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuff affliction when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 75% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Wall「鉄壁」for 2 Actions, and Vigor「根性」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Okozenia (Armored Battle Beast)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Beam, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Attack and Defense increases by 45% and unit is immune to debuff affliction.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Inspire「奮起」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Focus「集中」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Tenacity「強靭」and Strong「屈強」when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hell King Gordon (Baron Ashura)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 5th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Accuracy decreases by 25% for enemy units within 4-7 spaces. When Morale is 120 or higher, damage taken is reduced by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 1 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Valor「熱血」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, and Strong「屈強」for 2 Actions when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the lowest current HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Garuda (Garuda)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-4 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-During own Action, Attack increases by 40%. When counterattacking, Defense increases by 40%. When HP is below 30%, unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage taken is reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Oreana&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-7 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Beam, 1-7 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Upon hit, target’s Attack and Defense decreases by 15% for 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack, Defense, Accuracy, and Mobility increases by 12% per 20% HP lost.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 120 or higher, all damage dealt increases by 30%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Strong「屈強」for 2 Actions and Vigor「根性」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Area 10==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Battles:&#039;&#039;&#039; 7&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;1st Time Clear:&#039;&#039;&#039; Shizuki Skill Orb x1&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;S Rank:&#039;&#039;&#039; Conquest 10 Points x7000&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Area Missions:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
-8 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-12 or less allies shot down&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 230 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Take 290 or less actions&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 35000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Deal 30000 or more damage with a single attack&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 1&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 2&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 3&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 4&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 5&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 6&amp;lt;br&amp;gt;&lt;br /&gt;
-Clear Base 7&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-Bosses&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Dol Army (Dol Army)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 1st Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16200&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1535&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 600&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 570&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam, Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Strike, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, Range increases by +2. Attack, Defense, and Accuracy increases by 5% per battle. (Max 40%) Accuracy increases by 90% during own Action only. Enemy unit’s damage reduction effects are reduced by 50% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Morale is 130 or higher, enemy’s Defense decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 3 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Valor「熱血」at the start of Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁（2アクション）」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions at the start of Action when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Glouster Swordman (Johannes)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 203000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 15735&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4200&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 620&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Strike, Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Defense increases by 30% for ally units within 4 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Sacrifice「捨て身」for 2 Actions at the start of Action when Morale is 130 or higher.&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Patience「忍耐」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Glouster Swordman (Franz)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 3rd Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 182700&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17765&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 4100&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 630&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5000&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Projectile, Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-3 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Slash, 1-3 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Attack and Mobility decreases by 30% for enemies within 2-5 spaces.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack decreases by 30% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Fierce Fight「激闘」for 2 Actions at the start of Action when Morale is 130 or higher.&lt;br /&gt;
-Triggers Spirit「気合」and Strong「屈強」for 2 Actions when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Resolve「決意」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemy with the highest Mobility.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ahuramazda (Ashley Ashra)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 4th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 324800&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 18780&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18270&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1515&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 640&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Beam&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Projectile, 1-5 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Projectile, 1-5 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 40% or less, Range increases by +3. Attack and Defense increases by 20% when landing an attack. (Max 60%) When battling an enemy 4 or more spaces away, Defense increases by 30% per each space. When attacked by a Slash type Special Move, Accuracy increases by 90% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, all Strike/Slash/Projectile/Special type damage taken is reduced by 40% via a Barrier.&amp;lt;br&amp;gt;&lt;br /&gt;
-When not Broken, unit cannot be afflicted by debuffs.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Defense decreases by 40% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage and successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Defense decreases by 10%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」and Wall「鉄壁」when HP is 80% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」for 2 Actions and Fierce Fight「激闘」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Persist「不屈」and Strong「屈強」for 2 Actions when HP is 40% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;EI-23 &amp;amp; EI-24 (Zonder)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 6th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 335000&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17500&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 18500&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 3500&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 590&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 3&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 5500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 2 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Slash&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Special, 1-6 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-6 Range, 3 Cooldown, 25 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-Movement increases by +3. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Enemy unit’s Damage Reduction effectiveness is reduced by 70% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-When HP is 75% or lower, HP recovers by 15% at the start of own Action.&amp;lt;br&amp;gt;&lt;br /&gt;
-Enemy’s Attack is decreased by 35% during battle only.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when taking damage or successfully attacking. &amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」when HP is 90% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Focus「集中」, Persist「不屈」, and Wall「鉄壁」for 2 Actions when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Zeal「覚醒」when HP is 30% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Galilnagant (Amara Barton)&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Location: 7th Battle&amp;lt;br&amp;gt;&lt;br /&gt;
HP: 548100&amp;lt;br&amp;gt;&lt;br /&gt;
Attack: 17255&amp;lt;br&amp;gt;&lt;br /&gt;
Defense: 16035&amp;lt;br&amp;gt;&lt;br /&gt;
Accuracy: 1480&amp;lt;br&amp;gt;&lt;br /&gt;
Mobility: 1270&amp;lt;br&amp;gt;&lt;br /&gt;
Move: 4&amp;lt;br&amp;gt;&lt;br /&gt;
Speed: 580&amp;lt;br&amp;gt;&lt;br /&gt;
Break Gauge: 7500&amp;lt;br&amp;gt;&lt;br /&gt;
Break Duration: 3 Actions&amp;lt;br&amp;gt;&lt;br /&gt;
Weak: Special&amp;lt;br&amp;gt;&lt;br /&gt;
Normal Attack: Slash, 1-4 Range&amp;lt;br&amp;gt;&lt;br /&gt;
Special Attack: Special, 1-5 Range, 3 Cooldown, 99 Ammo&amp;lt;br&amp;gt;&lt;br /&gt;
Effects:&amp;lt;br&amp;gt;&lt;br /&gt;
-All damage dealt increases by 40%. Max Morale Limit increases by 50. Attack decreases by 50% for enemy units within 5-9 spaces. Attack, Defense, Accuracy, and Mobility increases by 15% per 20% HP lost. Mobility increases by 12% per 10 Morale gained.&amp;lt;br&amp;gt;&lt;br /&gt;
-When attacked by a Projectile type Special Move, unit has a 50% chance to perfect evade.&amp;lt;br&amp;gt;&lt;br /&gt;
-Immune to debuffs when not Broken.&amp;lt;br&amp;gt;&lt;br /&gt;
-Unit takes 2 Actions.&amp;lt;br&amp;gt;&lt;br /&gt;
-Morale increases by 2 when successfully landing an attack or taking damage.&amp;lt;br&amp;gt;&lt;br /&gt;
-When Break Gauge is broken, Mobility decreases by 15%.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Love「愛」for 2 Actions at the start of next Action when Morale is 130 or higher.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Spirit「気合」, Persist「不屈」, Strong「屈強」for 2 Actions, and Zeal「覚醒」when HP is 60% or lower.&amp;lt;br&amp;gt;&lt;br /&gt;
-Triggers Resolve「決意」for 2 Actions and Guts「ド根性」when HP is 40% or lower.&amp;lt;br&amp;gt; &lt;br /&gt;
-Attacks from a distance.&amp;lt;br&amp;gt;&lt;br /&gt;
-Prioritizes enemies that can be shot down.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest&amp;diff=54931</id>
		<title>Super Robot Wars/DD/Conquest</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/DD/Conquest&amp;diff=54931"/>
		<updated>2022-03-31T17:40:48Z</updated>

		<summary type="html">&lt;p&gt;Xaldin007: /* Game Info */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Game Info==&lt;br /&gt;
*[[/Conquest 1|Conquest 1: The Curtain Rises on the Distant Battle]]&lt;br /&gt;
*[[/Conquest 2|Conquest 2: The Elemental Lord of Wind]]&lt;br /&gt;
*[[/Conquest 3|Conquest 3: THE GREAT BATTLE]]&lt;br /&gt;
*[[/Conquest 4|Conquest 4: The Blue Devil]]&lt;br /&gt;
*[[/Conquest 5|Conquest 5: Strike, Fist of Steel]]&lt;br /&gt;
*[[/Conquest 6|Conquest 6: Platinum Lucifer]]&lt;br /&gt;
*[[/Conquest 7|Conquest 7: The Door of Wishes]]&lt;br /&gt;
*[[/Conquest 8|Conquest 8: Two Stars of Calamity Shine in the Heavens]]&lt;br /&gt;
*[[/Conquest 9|Conquest 9: Wandering Edge]]&lt;br /&gt;
*[[/Conquest 10|Conquest 10: The Hunter and the Ill Omen]]&lt;/div&gt;</summary>
		<author><name>Xaldin007</name></author>
	</entry>
</feed>