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	<title>Akurasu - User contributions [en]</title>
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	<updated>2026-04-25T01:00:55Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8490</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
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		<updated>2011-04-17T05:51:01Z</updated>

		<summary type="html">&lt;p&gt;Xeno045: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all Mechanical Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies except Conin, then defeat Conin, within 2 turns after the arrival of Heero and Duo. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Chaos! The Devil&#039;s Army&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns of Karen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Bizzaro within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the initial enemy reinforcements within 3 turns of their arrival; ignore neutral reinforcements.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Heterodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Tieren Taozi before clearing the stage in 5 turns, player phase&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Beast &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns of player reinforcements.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Thing Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: Fast Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies by end of 3rd turn player phase.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, player phase&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The Shadow That Covers The World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies withing 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「表部隊と行く」&amp;lt;br&amp;gt;Go With the Open Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;「裏部隊と行く」&amp;lt;br&amp;gt;Go With the Covert team&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 turns, player phase, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: ???&amp;lt;br&amp;gt;Scenario 17: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: After The Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: AFTER defeat all other enemies, defeat the Heterodyne within 3 turns of Daiguard&#039;s appearance USING the Knot Punisher to finish it.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 3 turns from arrival, leaving the Dimensional Beast MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies before the end of player phase turn 2. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: Malice in the Sands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 3 turns of enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Truth Revealed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat reinforcement boss, Zule, within 2 turns of his appearance. He runs away when his HP is below 10K.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the initial enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: The Curtain Rises On The New World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Earth Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Orguss&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Mobile Suit Z Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Area 11 Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話：異邦人の来訪&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第24話：相容れぬ遂行者&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第24話：ナリタ攻防戦&amp;lt;br&amp;gt;Scenario 24: Battle for Narita&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第25話：遠い世界&amp;lt;br&amp;gt;Scenario 25: Distant World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第25話：新たな来訪者&amp;lt;br&amp;gt;Scenario 25: New Visitors&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第25話：絆&amp;lt;br&amp;gt;Scenario 25: Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, saving Endiku for last, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第26話：集う力&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第26話：断ち切られる帰路&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第26話：ギアス対ギアス&amp;lt;br&amp;gt;Scenario 26: Geass vs. Geass&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, including invader reinforcements, within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the MD Dimensional Beast. It retreats when its HP falls below 5000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第27話：呪われし放浪者&amp;lt;br&amp;gt;Scenario 27: Cursed Wanderer&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第27話：黒衣の狩人&amp;lt;br&amp;gt;Scenario 27: The Black Hunter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第27話：神の島&amp;lt;br&amp;gt;Scenario 27: Island of the Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat enemy boss (will retreat on turn 4 or when HP below 5000).&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第28話：放浪のZEUTH&amp;lt;br&amp;gt;Scenario 28: Wandering ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第29話：反撃の狼煙&amp;lt;br&amp;gt;Scenario 29: Bonfire of Counteratttack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies but the landship within 5 turns, that includes enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第30話：ストレート・フルクラム&amp;lt;br&amp;gt;Scenario 30: Straight Program&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy Arietis. Arietis will escape when its HP is below 10000. (Killing the Dimensional Beast MD will cause Aim AND the whole enemy group to flee.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第31話：対決！マーズとマーグ！&amp;lt;br&amp;gt;Scenario 31: Showdown! Mars and Marg&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies in 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第32話：あばよ、ダチ公・・・&amp;lt;br&amp;gt;Scenario 32: Goodbye, My Friends...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第33話：天を突く命・&amp;lt;br&amp;gt;Scenario 33: Pierce the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat R-Daigun within 2 turns of its arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Eureka Seven&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Z Gundam&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A&amp;lt;br&amp;gt;Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross F&amp;lt;br&amp;gt;Dancouga Nova&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Area 11 Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;The Big O&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xeno045</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8482</id>
		<title>Super Robot Wars/Z2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Flow_Chart&amp;diff=8482"/>
		<updated>2011-04-17T00:46:57Z</updated>

		<summary type="html">&lt;p&gt;Xeno045: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第１話：１００万Gの男&amp;lt;br&amp;gt;Scenario 1: The Million Dollar Man&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | &#039;&#039;&#039;第２話：変わる世界&amp;lt;br&amp;gt;Scenario 2: Changing World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; |　&#039;&#039;&#039;「日本へ向かう」&amp;lt;br&amp;gt;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;width:50%;&amp;quot; | &#039;&#039;&#039;「ソレスタルビーイングを追う」&amp;lt;br&amp;gt;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam 00&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第３話：始動！マジンガー！&amp;lt;br&amp;gt;Scenario 3: Power Up! Mazinger!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第３話：戦火を呼ぶ流星&amp;lt;br&amp;gt;Scenario 3: The Meteor That Calls For War&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 or Garada K7 within three turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第４話：やってきた災厄&amp;lt;br&amp;gt;Scenario 4: Coming Disaster&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第４話：混沌の戦場&amp;lt;br&amp;gt;Scenario 4: Battlefield in Chaos&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy Doublas M2 within 3 turns of its arrival.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Destroy all enemies except Patrick, then defeat Patrick, within 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being is available regardless of choice at Chapter 2; the other two are unique.&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Japan&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Go after Celestial Being&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Dancougar Nova&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Head to Area 11&#039;&#039;&#039;&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第５話：こちら宇宙のなんでも屋&amp;lt;br&amp;gt;Scenario 5: We are the Universe’s Jack of all Trades&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第５話：超獣合神！&amp;lt;br&amp;gt;Scenario 5: Super Beast God Combination!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第５話：バトリング&amp;lt;br&amp;gt;Scenario 5: Battling&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all Mechanical Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies except Conin, then defeat Conin, within 2 turns after the arrival of Heero and Duo. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第６話：目覚める力&amp;lt;br&amp;gt;Scenario 6: Chaos! The Devil&#039;s Army&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第６話：遠い平和へ&amp;lt;br&amp;gt;Scenario 6: Gundam Meister&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第６話：魔神が生まれた日&amp;lt;br&amp;gt;Scenario 6: The Day The Devil Is Born&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all initial enemies, prior to enemy reinforcements, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns of Karen&#039;s arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第7話：脅威の六神合体&amp;lt;br&amp;gt;Scenario 7: The Threat Of The Six God Combination&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第7話：出撃!!ゲッターロボ!&amp;lt;br&amp;gt;Scenario 7: Sortie! Getter Robo!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第7話：その名はゼロ&amp;lt;br&amp;gt;Scenario 7: His Name Is Zero&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat Bizzaro within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the initial enemy reinforcements within 3 turns of their arrival; ignore neutral reinforcements.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Destroy all enemies in 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第8話：試される覚悟&amp;lt;br&amp;gt;Scenario 8: To Attempt A Solution&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第8話：引き金は誰がために&amp;lt;br&amp;gt;Scenario 8: For Whom The Trigger Is Pulled&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第8話：皇女と魔女&amp;lt;br&amp;gt;Scenario 8: The Princess and the Witch&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies and initial reinforcements within 3 turns, defeating the Hetereodyne last.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Tieren Tiaozi before clearing the stage in 5 turns, player phase&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the Dimensional Beast reinforcements within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
|- style=&amp;quot;background:#F99B52&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &#039;&#039;&#039;第9話：次元震&amp;lt;br&amp;gt;Scenario 9: Dimensional Quake&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| SR Point: Defeat all reinforcements except for Dimensional Beast &amp;quot;???&amp;quot; within 3 turns of their arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;width:100%;&amp;quot;| &amp;lt;br&amp;gt;&#039;&#039;&#039;If you are on the Japan or Area 11 routes, you will automatically continue with that route. The Celestial Being route may choose to go Japan or Area 11 here.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;Area 11 Route (Continued)&#039;&#039;&#039;&amp;lt;br&amp;gt;VOTOMS&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第10話：お前のドリルで天を突け！！&amp;lt;br&amp;gt;Scenario 10: Pierce the Heavens With Your Drill!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第10話：クロース・エンカウンター&amp;lt;br&amp;gt;Scenario 10: Close Encounter&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 4 turns of player reinforcements.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第11話：顔が2つたあ生意気なッ！！&amp;lt;br&amp;gt;Scenario 11: That Thing Has Two Faces!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第11話：オン・ユア・マークス&amp;lt;br&amp;gt;Scenario 11: On Your Marks&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, including Invader reinforcements, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第12話：俺にはさっぱりわからねえ！&amp;lt;br&amp;gt;Scenario 12: I Don&#039;t Get It, Not One Bit!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第12話：ファースト・アタック&amp;lt;br&amp;gt;Scenario 12: Fast Attack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies within 3 turns&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies, leaving the Knight-class Vajra last, within 4 turns. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第13話：黒の騎士団&amp;lt;br&amp;gt;Scenario 13: The Black Knights&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第14話：信頼と覚悟と&amp;lt;br&amp;gt;Scenario 14: With Trust and Resolution&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns, player phase&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第15話：世界を覆う影&amp;lt;br&amp;gt;Scenario 15: The Shadow That Covers The World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all initial enemies withing 2 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;「表部隊と行く」&amp;lt;br&amp;gt;Go With the Open Team&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Macross Fronter&amp;lt;br&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;「裏部隊と行く」&amp;lt;br&amp;gt;Go With the Covert team&#039;&#039;&#039;&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;VOTOMs&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第16话: BIRD-HUMAN&amp;lt;br&amp;gt;Scenario 16: BIRD-HUMAN&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第16话：接触&amp;lt;br&amp;gt;Scenario 16: Contact&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 4 turns, player phase, leaving the Dimensional Beast MD for last.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all initial enemies in 2 turns.&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第17话: ???&amp;lt;br&amp;gt;Scenario 17: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第17话：夢の続き&amp;lt;br&amp;gt;Scenario 17: After The Dream&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: AFTER defeat all other enemies, defeat the Heterodyne within 3 turns of Daiguard&#039;s appearance USING the Knot Punisher to finish it.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat all enemies in 3 turns from arrival, leaving the Dimensional Beast MD for last. &lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第18话: オーペニング・ステージ&amp;lt;br&amp;gt;Scenario 18: Opening Stage&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第18话：交差する明日&amp;lt;br&amp;gt;Scenario 18: Crossing Over Into Tomorrow&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial enemies within 2 turns.&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; | SR Point: Defeat the initial ennemies before the end of player phase turn 2. &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第19話：みんなの正義&amp;lt;br&amp;gt;Scenario 19: Everyone&#039;s Justice&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第20話：砂塵に舞う悪意&amp;lt;br&amp;gt;Scenario 20: Malice in the Sands&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Clear map within 3 turns of enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第21話：明かされる真実&amp;lt;br&amp;gt;Scenario 21: The Truth Revealed&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat reinforcement boss, Zule, within 2 turns of his appearance. He runs away when his HP is below 10K.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第22話：リモネシア強襲&amp;lt;br&amp;gt;Scenario 22: ???&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat the initial enemies within 3 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第23話：新世界の幕開け&amp;lt;br&amp;gt;Scenario 23: The Curtain Rises On The New World&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Deal at least 45,000 damage to enemy boss within first 3 turns.&lt;br /&gt;
|- style=&amp;quot;background:#A7A7FF&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Earth Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Trider G7&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Gurren Lagann&amp;lt;br&amp;gt;Eureka Seven&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A Gundam&amp;lt;br&amp;gt;Orguss&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Dancougar Nova&amp;lt;br&amp;gt;Macross Frontier&amp;lt;br&amp;gt;&#039;&#039;Recruit:&amp;lt;br&amp;gt;Mobile Suit Z Gundam&amp;lt;br&amp;gt;Gundam SEED Destiny&amp;lt;br&amp;gt;Gravion Zwei&amp;lt;br&amp;gt;Aquarion&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;width:33.33%;&amp;quot; | &#039;&#039;&#039;Area 11 Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Code Geass&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第24話：異邦人の来訪&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第24話：相容れぬ遂行者&amp;lt;br&amp;gt;Scenario 24: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第24話：ナリタ攻防戦&amp;lt;br&amp;gt;Scenario 24: Battle for Narita&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 6 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第25話：遠い世界&amp;lt;br&amp;gt;Scenario 25: Distant World&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第25話：新たな来訪者&amp;lt;br&amp;gt;Scenario 25: New Visitors&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第25話：絆&amp;lt;br&amp;gt;Scenario 25: Bonds&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, saving Endiku for last, within 3 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第26話：集う力&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第26話：断ち切られる帰路&amp;lt;br&amp;gt;Scenario 26: ???&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第26話：ギアス対ギアス&amp;lt;br&amp;gt;Scenario 26: Geass vs. Geass&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies, including invader reinforcements, within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat all enemies within 5 turns.&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat the MD Dimensional Beast. It retreats when its HP falls below 5000.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#5160E9&amp;quot; | &#039;&#039;&#039;第27話：呪われし放浪者&amp;lt;br&amp;gt;Scenario 27: Cursed Wanderer&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#FF5779&amp;quot; | &#039;&#039;&#039;第27話：黒衣の狩人&amp;lt;br&amp;gt;Scenario 27: The Black Hunter&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#7ED9A9&amp;quot; | &#039;&#039;&#039;第27話：神の島&amp;lt;br&amp;gt;Scenario 27: Island of the Gods&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: Defeat enemy boss (will retreat on turn 4 or when HP below 5000).&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | SR Point: ???&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第28話：放浪のZEUTH&amp;lt;br&amp;gt;Scenario 28: Wandering ZEUTH&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第29話：反撃の狼煙&amp;lt;br&amp;gt;Scenario 29: Bonfire of Counteratttack&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy all enemies but the landship within 5 turns, that includes enemy reinforcements.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第30話：ストレート・フルクラム&amp;lt;br&amp;gt;Scenario 30: Straight Program&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Destroy Arietis. Arietis will escape when its HP is below 10000. (Killing the Dimensional Beast MD will cause Aim AND the whole enemy group to flee.)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第31話：対決！マーズとマーグ！&amp;lt;br&amp;gt;Scenario 31: Showdown! Mars and Marg&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies in 5 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第32話：あばよ、ダチ公・・・&amp;lt;br&amp;gt;Scenario 32: Goodbye, My Friends...&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat all enemies within 4 turns.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; style=&amp;quot;background:#F99B52&amp;quot; | &#039;&#039;&#039;第33話：天を突く命・&amp;lt;br&amp;gt;Scenario 33: Pierce the Heavens&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;12&amp;quot; | SR Point: Defeat R-Daigun within 2 turns of its arrival.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Japan Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Zambot 3&amp;lt;br&amp;gt;Trider&amp;lt;br&amp;gt;Godsigma&amp;lt;br&amp;gt;Baldios&amp;lt;br&amp;gt;Godmars&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Dai-Guard&amp;lt;br&amp;gt;King Gainer&amp;lt;br&amp;gt;Gurren-Lagann&amp;lt;br&amp;gt;Eureka Seven&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Celestial Being Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Z Gundam&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Turn A&amp;lt;br&amp;gt;Seed Destiny&amp;lt;br&amp;gt;Gundam 00&amp;lt;br&amp;gt;Macross F&amp;lt;br&amp;gt;Dancouga Nova&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;background:#A7A7FF&amp;quot; | &#039;&#039;&#039;Area 11 Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Votoms&amp;lt;br&amp;gt;Code Geass&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;The Big O&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xeno045</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Spirits&amp;diff=8330</id>
		<title>Super Robot Wars/Z2/Spirits</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Spirits&amp;diff=8330"/>
		<updated>2011-04-14T06:41:57Z</updated>

		<summary type="html">&lt;p&gt;Xeno045: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;SP Commands&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The English names, by default, are the names given to the spells in the US localization of Super Robot Wars Original Generation/2, and in parentheses are the names that they have been commonly referred to as in the past.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Target !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Attune (Inspire) || 感応 || 1 Ally || For 1 turn, hit rate becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert.&lt;br /&gt;
|-&lt;br /&gt;
| Focus (Concentrate)  || 集中 || Self || For 1 turn, hit &amp;amp; evade rates increase by 30%.&lt;br /&gt;
|-&lt;br /&gt;
| Strike (Lock-On) || 必中 || Self || For 1 turn, hit rate becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert.&lt;br /&gt;
|-&lt;br /&gt;
| Sense (Instinct) || 直感 || Self || Gain effects of Strike (Lock-On) and Flash.&lt;br /&gt;
|-&lt;br /&gt;
| Alert (Flash) || ひらめき || Self || 100% chance to evade the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| (Invincible) || 不屈 || Self || The next attack that hits this unit will deal 10 damage.&lt;br /&gt;
|-&lt;br /&gt;
| Guard (Iron Wall) || 鉄壁 || Self || For 1 turn, decrease damage received from enemy to 1/4.&lt;br /&gt;
|-&lt;br /&gt;
| Vigor (Guts) || 根性 || Self || Recovers 30% of MAX HP.&lt;br /&gt;
|-&lt;br /&gt;
| Guts (Great Guts) || ド根性 || Self || Fully recovers HP.&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 幸運 || Self Platoon || Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.&lt;br /&gt;
|-&lt;br /&gt;
| Gain (Effort) || 努力 || Self Platoon || Gain double experience after the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || てかげん || Self Platoon || If the next attack from this unit would destroy the target, the target&#039;s HP is reduced to 10 instead. Only works when the enemy&#039;s Skill stat is lower than the attacker&#039;s.&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 狙撃 || Self || +2 to weapons range except for MAP and weapons with 1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Fury (Direct Attack)|| 直撃 || Self Platoon || The next attack ignores enemy barriers and defensive skills, size modifiers, and &amp;quot;ALL attack&amp;quot; damage modifiers.&lt;br /&gt;
|-&lt;br /&gt;
| Accel (Accelerate) || 加速 || Self Platoon || +3 to movement, effect remains until unit moves.&lt;br /&gt;
|-&lt;br /&gt;
| (Boost) || 迅速 || Self Platoon || +4 to movement, effect remains until unit moves.&lt;br /&gt;
|-&lt;br /&gt;
| Valor (Hot Blood) || 熱血 || Self || Next attack deals double damage.&lt;br /&gt;
|-&lt;br /&gt;
| (Soul) || 魂 || Self || Next attack deals 2.5x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Zeal (Awaken) || 覚醒 || Self Platoon || Unit can act again after moving/attacking. Does not stack.&lt;br /&gt;
|-&lt;br /&gt;
| Love || 愛 || Self || Use Accelerate, Valor, Flash, Strike, Spirit, Luck and Effort at once.&lt;br /&gt;
|-&lt;br /&gt;
| (Bravery) || 勇気 || Self || Use Accelerate, Valor, Invincible, Strike, Spirit, and Fury at once.&lt;br /&gt;
|-&lt;br /&gt;
| Spirit (Yell) || 気合 || Self || +10 to Will.&lt;br /&gt;
|-&lt;br /&gt;
| Drive (Vigor) || 気迫 || Self || +30 to Will.&lt;br /&gt;
|-&lt;br /&gt;
| Rouse (Encourage) || 激励 || Self Platoon || +5 to Will.&lt;br /&gt;
|-&lt;br /&gt;
| Scan (Inspect) || 偵察 || Any Enemy Platoon || View enemies stats.&lt;br /&gt;
|-&lt;br /&gt;
| (Analyze) || 分析 || Any Enemy Platoon || Platoon Attack/Defense lowered by 10% for the turn.&lt;br /&gt;
|-&lt;br /&gt;
| Daunt (Exhaust) || 脱力 || Any Enemy Platoon || -10 to Will.&lt;br /&gt;
|-&lt;br /&gt;
| Disturbance (Confuse) || かく乱 || All Enemies || All enemy pilot&#039;s Hit rates halved for 1 full turn.&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 信頼 || 1 Ally || Recovers 2500 HP.&lt;br /&gt;
|-&lt;br /&gt;
| Faith (Friendship) || 友情 || Any Platoon || Fully recovers HP.&lt;br /&gt;
|-&lt;br /&gt;
| (Bonds) || 絆 || All Allies || Recovers 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 祝福 || Any Platoon || Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 応援 || Any Platoon || Gain double experience after the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Renew (Resupply) || 補給 || 1 Ally || Recovers all Ammo/EN.&lt;br /&gt;
|-&lt;br /&gt;
| (Hope) || 希望  || Any Platoon || Platoon pilots gain +10 Will each, along with Bless, Cheer and Faith (Friendship) effects.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Xeno045</name></author>
	</entry>
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