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	<id>http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ywxiao</id>
	<title>Akurasu - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ywxiao"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/wiki/Special:Contributions/Ywxiao"/>
	<updated>2026-04-25T02:48:11Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Pilot_Skills&amp;diff=3581</id>
		<title>Super Robot Wars/OGs/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Pilot_Skills&amp;diff=3581"/>
		<updated>2007-06-28T04:20:02Z</updated>

		<summary type="html">&lt;p&gt;Ywxiao: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || 20&amp;amp;nbsp;(+5) || When HP is low, Hit/Evade/Crit/Armor stats will be raised &lt;br /&gt;
|-&lt;br /&gt;
| Offensive Support || 援護 || 50&amp;amp;nbsp;(+10) || Allows the pilot to privide offensive support to an adjacent ally &lt;br /&gt;
|-&lt;br /&gt;
| Defensive Support || 援護防御 || 50&amp;amp;nbsp;(+10) || Allows the pilot to privide offensive support to an adjacent ally &lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 20&amp;amp;nbsp;(+5) || Allows the pilot to attack first when targeted by the enemy &lt;br /&gt;
|-&lt;br /&gt;
| In-fight || インファイト || 20&amp;amp;nbsp;(+5) || Inceases the damage dealt by melee weapons; Increase unit movement.&lt;br /&gt;
|-&lt;br /&gt;
| Gunfight || ガンファイト || 20&amp;amp;nbsp;(+5) || Inceases the range and damage dealt by firing weapons &lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || 30&amp;amp;nbsp;(+5) || Increases a pilots maximum Spirit Points (+6 to MAX SP)&lt;br /&gt;
|-&lt;br /&gt;
| Command || 指揮官 || 30&amp;amp;nbsp;(+10) || Increases nearby ally&#039;s Hit/Evade stats &lt;br /&gt;
|-&lt;br /&gt;
| SP Regenerate || ＳＰ回復 || 80 || Restores 10 Spirit Points every turn &lt;br /&gt;
|-&lt;br /&gt;
| Mental (Focus) || 集中力 || 80 || Reduces the SP cost for Spirit Commands to 80% &lt;br /&gt;
|-&lt;br /&gt;
| Hit&amp;amp;Away || ヒット＆アウェイ || 70 || Enables movement after attacking &lt;br /&gt;
|-&lt;br /&gt;
| Attacker || アタッカー || 80 || Increases offensive power by 20% when the pilot&#039;s Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Revenge || リベンジ || 40 || Increases damage dealt by counterattacks by 20% &lt;br /&gt;
|-&lt;br /&gt;
| Migiri || 見切リ || 90 || +10 to Dodge, Skill &amp;amp; Hit on 130 morale &lt;br /&gt;
|-&lt;br /&gt;
| EN Save || Eセーブ || 80 || E-Save (70% EN usage) &lt;br /&gt;
|-&lt;br /&gt;
| Ammo Save || Bセーブ || 80 || B-Save (1.5 times Ammo) &lt;br /&gt;
|-&lt;br /&gt;
| Learning || ラーニング || 100 || when in team as sub, same exp and PP gain as main. &lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘爭心 || 50 || Will+5 at beginning of stage &lt;br /&gt;
|-&lt;br /&gt;
| Morale || 戦意高揚 || 60 || Will+2 every turn &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 気力+(回避) || 60 || Will+1 when unit evades attack &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 気力+(命中) || 65 || Will+1 when unit hits enemy &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 気力+(ダメージ) || 60 || Will+2 when unit is damaged by enemy &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Destroyed) || 気力+(击破) || 65 || Will+1 when enemy is destroyed &lt;br /&gt;
|-&lt;br /&gt;
| Assist Attack || 連携攻擊 || 75 || Sup.Atk at 100% damage &lt;br /&gt;
|-&lt;br /&gt;
| Focused Attack || 集束攻击 || 75 || Main -&amp;gt; Sub/ Sub -&amp;gt; Main damage penalty reduced by 20%.   &lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 85 || Takes 80% Damage when Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 100 || Break Will Limit (MAX = 170) &lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || 修理技能 || 65 || When Repair command is used, the HP regenerated will be 1.2 times the normal amount. &lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給技能 || 70 || Allows the pilot to replenish other units after moving. &lt;br /&gt;
|-&lt;br /&gt;
| EXP UP ||  EXPアップ || 100 || 1.2 times EXP gain.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pilot Personal Skills:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Telekinesis Power || 念動力 || None || Bonus to Hit &amp;amp; Evade stats.&lt;br /&gt;
|-&lt;br /&gt;
| Genius  || 天才 || None || +20 to Hit/Evade/Critical Hit Rates stats.&lt;br /&gt;
|-&lt;br /&gt;
| Lucky || ラッキー || None || On activation Hit/Evade/Critical Rate become 100%.&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 強運 || None || Receives 20% more credit when destorying enemy units.&lt;br /&gt;
|-&lt;br /&gt;
| Predict || 予知 || None || 130+ moral, +30 final evade during enemy phase.&lt;/div&gt;</summary>
		<author><name>Ywxiao</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Pilot_Skills&amp;diff=3576</id>
		<title>Super Robot Wars/OGs/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Pilot_Skills&amp;diff=3576"/>
		<updated>2007-06-27T22:23:48Z</updated>

		<summary type="html">&lt;p&gt;Ywxiao: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Japanese !! PP Cost !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Prevail || 底力 || 20 (+5) || When HP is low, Hit/Evade/Crit/Armor stats will be raised &lt;br /&gt;
|-&lt;br /&gt;
| Offensive Support || 援護 || 50 (+10) || Allows the pilot to privide offensive support to an adjacent ally &lt;br /&gt;
|-&lt;br /&gt;
| Defensive Support || 援護防御 || 50 (+10) || Allows the pilot to privide offensive support to an adjacent ally &lt;br /&gt;
|-&lt;br /&gt;
| Counter || カウンター || 20 (+5) || Allows the pilot to attack first when targeted by the enemy &lt;br /&gt;
|-&lt;br /&gt;
| In-fight || インファイト || 20 (+5) || Inceases the range and damage dealt by melee weapons &lt;br /&gt;
|-&lt;br /&gt;
| Gunfight || ガンファイト || 20 (+5) || Inceases the range and damage dealt by firing weapons &lt;br /&gt;
|-&lt;br /&gt;
| SP Up || ＳＰアップ || 30 (+5) || Increases a pilots maximum Spirit Points &lt;br /&gt;
|-&lt;br /&gt;
| Command || 指揮官 || 30 (+10) || Increases nearby ally&#039;s Hit/Evade stats &lt;br /&gt;
|-&lt;br /&gt;
| SP Regenerate || ＳＰ回復 || 80 || Restores 10 Spirit Points every turn &lt;br /&gt;
|-&lt;br /&gt;
| Mental (Focus) || 集中力 || 80 || Reduces the SP cost for Spirit Commands to 80% &lt;br /&gt;
|-&lt;br /&gt;
| Hit&amp;amp;Away || ヒット＆アウェイ || 70 || Enables movement after attacking &lt;br /&gt;
|-&lt;br /&gt;
| Attacker || アタッカー || 80 || Increases offensive power by 20% when the pilot&#039;s Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Revenge || リベンジ || 40 || Increases damage dealt by counterattacks by 20% &lt;br /&gt;
|-&lt;br /&gt;
| Migiri || 見切リ || 90 || +10 to Dodge, Skill &amp;amp; Hit on 130 morale &lt;br /&gt;
|-&lt;br /&gt;
| EN Save || Eセーブ || 80 || E-Save (70% EN usage) &lt;br /&gt;
|-&lt;br /&gt;
| Ammo Save || Bセーブ || 80 || B-Save (1.5 times Ammo) &lt;br /&gt;
|-&lt;br /&gt;
| Learning || ラーニング || 100 || when in team as sub, same exp and PP gain as main. &lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 闘爭心 || 50 || Will+5 at beginning of stage &lt;br /&gt;
|-&lt;br /&gt;
| Morale || 戦意高揚 || 60 || Will+2 every turn &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Evade) || 気力+(回避) || 60 || Will+1 when unit evades attack &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Hit) || 気力+(命中) || 65 || Will+1 when unit hits enemy &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Damaged) || 気力+(ダメージ) || 60 || Will+1 when unit is damaged by enemy &lt;br /&gt;
|-&lt;br /&gt;
| Will+ (Destroyed) || 気力+(击破) || 65 || Will+1 when enemy is destroyed &lt;br /&gt;
|-&lt;br /&gt;
| Assist Attack || 連携攻擊 || 75 || Sup.Atk at 100% damage &lt;br /&gt;
|-&lt;br /&gt;
| Focused Attack || 集束攻击 || 75 || Main -&amp;gt; Sub/ Sub -&amp;gt; Main damage penalty reduced by 20%.   &lt;br /&gt;
|-&lt;br /&gt;
| Guard || ガード || 85 || Takes 80% Damage when Will is more then 130 &lt;br /&gt;
|-&lt;br /&gt;
| Will Limit Break || 気力限界突破 || 100 || Break Will Limit (MAX = 170) &lt;br /&gt;
|-&lt;br /&gt;
| Mechanic || 修理技能 || 65 || When Repair command is used, the HP regenerated will be 1.5 times the normal amount. &lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給技能 || 70 || Allows the pilot to replenish other units after moving. &lt;br /&gt;
|-&lt;br /&gt;
| EXP UP ||  EXPアップ || 100 || 1.2 times EXP gain.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Ywxiao</name></author>
	</entry>
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