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	<title>Akurasu - User contributions [en]</title>
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	<updated>2026-04-24T17:50:13Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66504</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66504"/>
		<updated>2025-10-03T02:09:45Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: Hey JustANobodyCustom, get ahold of us on discord do we can work together!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship) OR Main Mission 3-4 (Their Choice, and Hers).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-11 (The Despondence of the Sixth)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Alpha Azieru&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete this mission.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after Seivas&#039;s appearance. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 4==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ノア・ブランドの挑戦&amp;lt;br&amp;gt;Side Mission 4-1 (Earth Sphere - Omicron): NOAH Brand&#039;s Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Stella Velos destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goro Otaki&#039;s Masterpiece&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shoot down all other enemies before shooting down Seivas.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Goro Otaki&#039;s Masterpiece&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いの歌が夜響く&amp;lt;br&amp;gt;Side Mission 4-2 (Earth - Beijing): A Cursed Song in the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キラキラ・ボーダーライン&amp;lt;br&amp;gt;Side Mission 4-3 (Earth Sphere - Star Rose): Sparkling Borderline&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;迷える戦士たち&amp;lt;br&amp;gt;Side Mission 4-4 (Earth - Houston): Lost Warriors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Lelouch, Kallen, or Suzaku defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lancelot siN (+10 Mobility, VARIS gains +400 Attack Power, Combination Attack gains +700 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lancelot siN gains the &amp;quot;Frame Coat&amp;quot; option parts (Lancelot siN White Fang)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Guren Type Special (+10 Mobility, Wave Surger (Long Range) gains +400 Attack Power, Wave Surger gains +700 Attack Power)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Guren Type Special gains the &amp;quot;Frame Coat&amp;quot; option parts (Guren Type Special Flaming Halo)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦術研究記録：S01&amp;lt;br&amp;gt;Side Mission 4-5 (Earth Sphere - Iota): Tactics Research Notes: S01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Super Recovery Kit&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;戦術研究記録：G01&amp;lt;br&amp;gt;Side Mission 4-6 (Earth - Jaburo): Tactics Research Notes: G01&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 4-5 (Tactics Research Notes: S01)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Stalker&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*School of Master Asia Scroll&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;スヴェート強襲&amp;lt;br&amp;gt;Main Mission 4-1 (Earth - Norwegian Sea): The Sveet Raid&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;六人と一匹と一つ&amp;lt;br&amp;gt;Main Mission 4-2 (Earth- Alice Springs): Six and a Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Will Wips destroyed. 2. Will Wips destroyed. Reached turn 5. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition :&#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots the Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El, Bell)&lt;br /&gt;
*Sirbine (Shion)&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt; &#039;&#039;&#039;Defeat Condition :&#039;&#039;&#039;1. Any allied battleship destroyed. Gridknight defeated. 2. Any allied battleship destroyed. Kaiser Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gridknight unlocks the &amp;quot;Burn Knight Attack&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dynazenon and Gridknight can combine into Kaiser Gridknight&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Far East - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Hellfire ==&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;業炎の遺産・序&amp;lt;br&amp;gt;Relic of Hellfire Mission 1 (Far East - Sea of Okhotsk): Relic of Hellfire: Arrival&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Gales and Ultimate Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Range Extender&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Healing ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;神癒の遺産・序&amp;lt;br&amp;gt;Relic of Healing Mission 1 (Earth Sphere - Elia Sector): Relic of Healing: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sight and Ultimate Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Zone Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Power ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;超力の遺産・序&amp;lt;br&amp;gt;Relic of Power Mission 1 (Earth - N&#039;Djamena): Relic of Power: Arrival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Ultimate Relic of Sacrifice and Ultimate Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 50&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; SP Recoverer&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2. (Cross):&#039;&#039;&#039; Any battleship defeated; Tetsuya, Domon, Gauma, or Cross shot down &#039;&#039;&#039;2. (Forte):&#039;&#039;&#039; Any battleship defeated; Allenby, Kallen, Rain, or Forte shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66360</id>
		<title>Super Robot Wars/Y/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66360"/>
		<updated>2025-09-26T18:37:14Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Banpresto Originals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Certain Ace Bonuses are mistranslated.  The correct effects are marked in red.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{{PilotDB_VTX | full_name=Akira Hibiki | pilot_type=Main Pilot | default_unit=Reideen | ace=Improves the effect of Psychic Power. (+0.5% Hit/Eva/Crit and +0.4 SP/ Level)&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Psychic Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=30 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hyoma Aoi | pilot_type=Main Pilot | default_unit=Combattler V | ace=When HP is below 50%, -20% damage taken and +30% critical rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Spirit | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Valor | sp4_level=40 | sp4_cost=35&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Juzo Naniwa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Flash | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Mercy | sp5_level=30 | sp5_cost=10&lt;br /&gt;
| sp6=Pierce | sp6_level=50 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daisaku Nishikawa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Crush | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Gain | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Drive | sp6_level=45 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chizuru Nambara | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Cheer | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bless | sp3_level=15 | sp3_cost=45&lt;br /&gt;
| sp4=Rouse | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kosuke Kita | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Foresee | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Zama | pilot_type=Main Pilot | default_unit=Dunbine -&amp;gt; Billbine | ace=The +3 max Morale from Battler increases to +5, and the +10% damage dealt at 150+ Morale increases to +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=10 | Skill2-5=20 | Skill2-6=30 | Skill2-7=40 | Skill2-8=55 | Skill2-9=70&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chum Huau | pilot_type=Sub Pilot | default_unit=Dunbine -&amp;gt; Billbine&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=35 | sp4_cost=35&lt;br /&gt;
| sp5=Disrupt | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Marvel Frozen | pilot_type=Main Pilot | default_unit=Dunbine | ace=+15% final dodge rate. The &amp;quot;Valor&amp;quot; spirit becomes &amp;quot;Love&amp;quot;.	&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler| Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=20&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ciela Lapana | pilot_type=Main Pilot | default_unit=Gran Garan | ace=All allied pilots within 4 spaces gain 5SP at the start of own phase.	&lt;br /&gt;
| sp1=Bless | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Intimidate | sp4_level=35 | sp4_cost=60&lt;br /&gt;
| sp5=Prospect | sp5_level=40 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Aura Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=35 | Skill1-7=45 | Skill1-8=55 | Skill1-9=65 &lt;br /&gt;
| Skill2=Raise Spirits | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kwassey Guu | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Trick | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Charge | sp6_level=55 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=El Fino | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=15 | sp2_cost=25&lt;br /&gt;
| sp3=Wall | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=45 | sp4_cost=35&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=65 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bell Arle | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Daunt | sp2_level=15 | sp2_cost=30&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=30 | sp4_cost=40&lt;br /&gt;
| sp5=Spirit | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Zeal | sp6_level=80 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bern Bunnings | pilot_type=Main Pilot | default_unit= | ace=+1 unit Move. While below 30% HP, activates the Guts Spirit at start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tod Guines | pilot_type=Main Pilot | default_unit=Vierres | ace=The +3 max Morale from Battler increases to +5. Activates the Flash Spirit on sortie.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3= Gain| sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=10&lt;br /&gt;
| Skill3=Lucky Star | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shion Zaba | pilot_type=Main Pilot | default_unit=Sirbine | ace=The +3 max Morale from Battler increases to +5. Damage is increased by 1.2x when morale is 150.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=15 | Skill2-5=25&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
*Battler is unlocked in &#039;&#039;&#039;Chapter5 &amp;quot;What Makes a Battler?&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Silky Mau | pilot_type=Sub Pilot | default_unit=Sirbine&lt;br /&gt;
| sp1=Attune | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Rouse | sp3_level=20 | sp3_cost=40&lt;br /&gt;
| sp4=Fortune | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daba Myroad | pilot_type=Main Pilot | default_unit=L-Gaim | ace=Lilis gains +20 max SP, +3 Assist Gauge on sortie. At 130+ Morale, activates the Press Spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=10 | Skill1-5=20 | Skill1-6=30&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Lucky Star | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lilis Faw | pilot_type=Sub Pilot | default_unit=L-Gaim&lt;br /&gt;
| sp1=Wall | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Daunt | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Attune | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=75&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fannaria Amm | pilot_type=Main Pilot | default_unit= | ace=If Daba is on the map, at 150+ Morale, activates the Love Spirit once per map.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Bullseye | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Wish | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1|Skill1-2=1|Skill1-3=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| SKill2-6=1|&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard| Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gaw Ha Leccee | pilot_type=Main Pilot | default_unit=Novel D-Sserd | ace=+3 Assist Gauge on sortie. The Valor spirit becomes Love.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Bonds | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1| Skill1-5=20 | Skill1-6=30 | Skill1-7=45 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Enhance Attack | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gavlet Gablae | pilot_type=Main Pilot | default_unit= | ace=During enemy phase, +20% damage dealt and -30% damage taken.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Vigor | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Spirit | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Charge | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5=Soul | sp5_level=? | sp5_cost=55&lt;br /&gt;
| sp6=Love | sp6_level=? | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1| Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1| Skill1-6=1| Skill1-7=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| Skill2-6=1|&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard | Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
| Skill5=Ignore Size| Skill5max=3|Skill5-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quwasan Olibee | pilot_type=Main Pilot | default_unit= | ace=At 150+ Morale, restores 100 SP once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=?? | sp2_cost=15&lt;br /&gt;
| sp3=Attune | sp3_level=?? | sp3_cost=20&lt;br /&gt;
| sp4=Unity | sp4_level=?? | sp4_cost=75&lt;br /&gt;
| sp5=Prospect | sp5_level=?? | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=55-60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=? | Skill1-5=? | Skill1-6=? | Skill1-7=?&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamille Bidan | pilot_type=Main Pilot | default_unit=Full Armor Hyaku Shiki Kai -&amp;gt; Zeta Gundam | ace=Counterattack damage x1.2, recovers 50 SP when morale is 150.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=20 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=25 | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=30 | Skill1-7=45 | Skill1-8=50 | Skill1-9=70&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Spirit Endurance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fa Yuiry	| pilot_type=Main Pilot | default_unit=Methuss | ace=+3 Assist Gauge on sortie. The base cost of the Wish spirit becomes 35.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=15&lt;br /&gt;
| sp5=Focus | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Wish | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=50 | Skill1-3=60 | Skill1-4=70 | Skill1-5=80 | Skill1-6=90&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Emma Sheen | pilot_type=Main Pilot | default_unit=Gundam Mk-II | ace=+20% damage dealt using support attacks. -20% damage taken from support attacks.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Rouse | sp4_level=15 | sp4_cost=40&lt;br /&gt;
| sp5=Smash | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Unity | sp6_level=45 | sp6_cost=75&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amuro Ray | pilot_type=Main Pilot | default_unit=Re-GZ (BWS) -&amp;gt; Nu Gundam | ace=+20 SKL. Newtype Weapons gain +1 Range.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=15 | sp2_cost=20&lt;br /&gt;
| sp3=Pierce | sp3_level=20 | sp3_cost=25&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50| sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Second Attack | Skill2max=2 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bright Noa | pilot_type=Main Pilot | default_unit=Ra Cailum | ace=Allied pilots within Commander range gain 5 Morale at the start of own phase.	&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Captain&#039;s Order | Skill1max=1 | Skill1-1=30&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1| Skill2-4=30&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Meran | pilot_type=Sub Pilot | default_unit=Ra Cailum | ace=&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Wall | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Rouse | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Char Aznable | pilot_type=Main Pilot | default_unit=Sazabi | ace=+1 Newtype Level. +20 SKL.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Press | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Intimidate | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1|&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1| Skill2-3=|&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1 | Skill3-2=1| Skill3-3= |&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1| Skill4-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quess Paraya | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=Newtype level +1, at morale 130 or more, &amp;quot;Focus&amp;quot; is used at the start of your phase.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Unity | sp5_level=30 | sp5_cost=80&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=35 | Skill1-5=45 | Skill1-6=55 | Skill1-7=65 | Skill1-8=75&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gyunei Guss | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=At 140+ Morale, activates the Focus Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Flash | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Gain | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Snipe | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Cyber-Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=? &lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Domon Kasshu | pilot_type=Main Pilot | default_unit=Burning Gundam | ace=+10 Starting Morale. When Meikyou-Shisui is active, +10% damage with CQB weapons.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Drive | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Meikyou-Shisui | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
*Meikyou-Shisui is unlocked during Surpass the Master and Oneself or Three Principles of Darkness&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rain Mikamura | pilot_type=Main Pilot | default_unit=Rising Gundam | ace=At 150+ Morale, activates the &amp;quot;Love&amp;quot; Spirit once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Rouse | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chibodee Crocket | pilot_type=Main Pilot | default_unit=Gundam Maxter | ace=+10 Starting Morale. When a counter occurs, a critical hit is guaranteed.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sai Saici | pilot_type=Main Pilot | default_unit=Dragon Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Flash&amp;quot; Spirit at the start of own phase.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=40 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Apply Terrain | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=George de Sand | pilot_type=Main Pilot | default_unit=Gundam Rose | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Focus&amp;quot; Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=50 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Argo Gulskii| pilot_type=Main Pilot | default_unit=Bolt Gundam | ace=+10 Starting Morale. At 150+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=35&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Allenby Beardsley | pilot_type=Main Pilot | default_unit=Nobel Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Valor&amp;quot; Spirit once a map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Smash | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Master Asia | pilot_type=Main Pilot | default_unit=Master Gundam | ace=Starting Morale is maxed. Gains 5 SP at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Heero Yuy | pilot_type=Main Pilot | default_unit=Wing Gundam Zero | ace=+1 Move. The Zero System activates at 110 Morale.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4= Pierce | sp4_level=25 | sp4_cost= 25&lt;br /&gt;
| sp5= Drive | sp5_level= ? | sp5_cost= 40&lt;br /&gt;
| sp6= Soul | sp6_level= | sp6_cost= 45&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1 &lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Duo Maxwell | pilot_type=Main Pilot | default_unit=Gundam Deathscythe Hell | ace=+1 Move, +20% final dodge rate&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Trowa Barton | pilot_type=Main Pilot | default_unit=Gundam Heavyarms Custom | ace=Damage dealt by support attacks is multiplied by 1.2, and morale is increased by 5 for each support attack.&lt;br /&gt;
| sp1=Bullseye | sp1_level=? | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quatre Raberba Winner | pilot_type=Main Pilot | default_unit=Gundam Sandrock Custom | ace=Every turn, all adjacent friendly units gain Morale+5 and SP+5.&lt;br /&gt;
| sp1=Wall | sp1_level=? | sp1_cost=25&lt;br /&gt;
| sp2=Flash | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bless | sp4_level=20 | sp4_cost=45&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chang Wufei | pilot_type=Main Pilot | default_unit=Altron Gundam | ace=At 150+ Morale, activates the Soul Spirit once per map.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Zechs Merquise | pilot_type=Main Pilot | default_unit=Tallgeese III | ace=When deployed, cast &amp;quot;Focus&amp;quot; and &amp;quot;Accel&amp;quot;.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Foresee | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lucrezia Noin | pilot_type=Main Pilot | default_unit=Taurus | ace=Increase the Assist Gauge by 3 on sortie. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The base cost of the &amp;quot;Prospect&amp;quot; Spirit becomes 30.&amp;lt;/span&amp;gt;&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=35&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Rouse | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Prospect | sp5_level=50 | sp5_cost=??&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | skill2-2=1 | skill2-3=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shinn Asuka | pilot_type=Main Pilot | default_unit=Force Impulse Gundam &amp;gt; Destiny Gundam | ace=+1 Unit Move and +30 Max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lunamaria Hawke | pilot_type=Main Pilot | default_unit=Force Impulse Gundam | ace=+10 Starting Morale, damage received 0.9x, final hit rate +15%	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Prospect | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kira Yamato | pilot_type=Main Pilot | default_unit=Strike Freedom Gundam | ace=+20% final dodge rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=30&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Ultimate Coordinator | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Athrun Zala | pilot_type=Main Pilot | default_unit=Infinite Justice Gundam | ace=+20% final hit rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lacus Clyne | pilot_type=Main Pilot | default_unit=Eternal | ace=Adjacent allies deal +10% damage	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch from Mercury==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suletta Mercury | pilot_type=Main Pilot | default_unit=Gundam Aerial | ace=Once per map: at 120+ Morale, activate the Drive spirit, and at 40% HP or below, gain 50 SP.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Trust | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Lucky Star | Skill2max=2 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuatury &amp;quot;Chuchu&amp;quot; Panlunch | pilot_type=Main Pilot | default_unit=Chuchu&#039;s Demi Trainer | ace=At 120+ Morale during enemy phase, +30% damage dealt and +20% critical rate.&lt;br /&gt;
| sp1=Charge | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Spirit | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Accel | sp5_level=25 | sp5_cost=15&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bob | pilot_type=Main Pilot | default_unit= | ace=+10 Starting Morale. At 150+ Morale, activate the Valor spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koji Kabuto | pilot_type=Main Pilot | default_unit=Mazinkaiser | ace=At 130+ Morale, -20% damage taken. Gain 3 Morale per combat	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tetsuya Tsurugi | pilot_type=Main Pilot | default_unit=Great Mazinger &amp;lt;!-- &amp;gt; Mazin Emperor G--&amp;gt; | ace=At 130+ Morale, -10% damage taken. Gain 3 Morale per combat. +30% final hit rate.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Takuma Nagare | pilot_type=Main/Sub Pilot | default_unit=Getter Arc (Main)/Getter Kirik, Getter Khan (Sub) | ace=Takuma, Kamui and Baku gain 10 Morale and 20 SP when Chosen Child of Getter activates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=30| sp4_cost=40&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Kamui | pilot_type=Main/Sub Pilot | default_unit=Getter Kirik (Main)/Getter Arc, Getter Khan (Sub) | ace=At 140+ Morale, +30% final dodge rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Baku Yamagishi | pilot_type=Main/Sub Pilot | default_unit=Getter Khan (Main)/Getter Arc, Getter Kirik (Sub) | ace=At 140+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Izuru Hitachi | pilot_type=Main Pilot | default_unit=Red 5 | ace=Upon deployment, your own Harmonic Level +20, and other members&#039; Harmonic Levels +10.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Faith | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1  | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Toshikazu Asagi | pilot_type=Main Pilot | default_unit=Blue 1 | ace=Harmonic Level at deployment +10, final hit/evasion +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20 (15*)&lt;br /&gt;
| sp2=Gain | sp2_level=1 | sp2_cost=30 (25*)&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Bonds | sp6_level=55* | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kei Kugimiya | pilot_type=Main Pilot | default_unit=Purple 2 | ace=When the special command &amp;quot;Wide-Range Strategic Recon&amp;quot; is activated, the mental commands &amp;quot;Accel&amp;quot; and &amp;quot;Iron Wall&amp;quot; are applied.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=25&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Save E | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tamaki Irie | pilot_type=Main Pilot | default_unit=Rose 3 | ace=Attacking reduces the opponent&#039;s morale by 5. Damage taken is reduced by 0.9x.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Daunt | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Cheer | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Press | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ataru Suruga | pilot_type=Main Pilot | default_unit=Gold 4 | ace=The SP cost of the spirit command &amp;quot;Snipe&amp;quot; is 15. Damage dealt to enemies 8 spaces or more away is increased by 1.1 times.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Pierce | sp5_level=45 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ange Kuroki | pilot_type=Main Pilot | default_unit=Black 6 | ace=At 120+ Morale, +1 Move and +1 Range for non-MAP, non-Range-1 weapons.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=1 | sp3_cost=15&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Trust | sp6_level=60 | sp6_cost=20&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Dash | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Randy Maxwell | pilot_type=Main Pilot | default_unit=Rhinos | ace=When under 30% HP, activates the &amp;quot;Persist&amp;quot;, &amp;quot;Vigor&amp;quot;, &amp;quot;Focus&amp;quot;, and &amp;quot;Valor&amp;quot; Spirits once per map.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Spirit | sp4_level=15 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rin Suzukaze | pilot_type=Main Pilot | default_unit=Godinion | ace=Start with an extra 20% of max SP. The base cost of the Trust Spirit becomes 20.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Morale Boost | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=20 | Skill2-3=40 | Skill2-4=60 |&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Siegfried von Westernach | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=40&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Resupply | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Giuliano Visconti | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=25 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=80&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayate Immelman | pilot_type=Main Pilot | default_unit=VF-31J Siegfried | ace=+10 CQB, RNG, and SKL. Additional +5 if Freyja is an Assist.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Press | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Immelmann Dance | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Defiance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mirage Farina Jenius | pilot_type=Main Pilot | default_unit=VF-31C Siegfried | ace=Damage during support attacks is increased by 1.2x, Spirit Command &amp;quot;Focus&amp;quot; costs 10.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=10&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Cheer | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Save B | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Arad Mölders | pilot_type=Main Pilot | default_unit=VF-31S Siegfried | ace=+15 starting Morale. Hayate, Mirage, Messer, and Chuck gain +10% final hit/dodge rates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Pierce | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Messer Ihlefeld | pilot_type=Main Pilot | default_unit=VF-31F Siegfried | ace=Evasion rate +15% when morale is 130 or higher.&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max= | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuck Mustang | pilot_type=Main Pilot | default_unit=VF-31E Siegfried | ace=Gain an extra 2,000 credits from destroying enemies.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Wall | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ernest Johnson | pilot_type=Main Pilot | default_unit=Macross Elysion | ace=Using the Rush Strategy command also grants all allied pilots +10 ACC and +10 EVD in addition to the Charge Spirit.&lt;br /&gt;
| sp1=Rouse | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Foresee | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Rush Strategy | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=50&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Save E | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Beth Muscat | pilot_type=Sub Pilot | default_unit=Macross Elysion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Analyze | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Cheer | sp4_level=25 | sp4_cost=40&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lelouch Lamperouge | pilot_type=Main Pilot | default_unit=Gekkoei Sui | ace=C.C. gains +20 Max SP. Units affected by Tactical Command gain 3 Morale.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4=Disrupt | sp4_level=? | sp4_cost=50&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Tactical Command | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1 | Skill3-6=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=C.C. | pilot_type=Sub Pilot | default_unit=Gekkoei Sui&lt;br /&gt;
| sp1=Foresee | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Cheer | sp3_level=? | sp3_cost=40&lt;br /&gt;
| sp4=Bless | sp4_level=? | sp4_cost=45&lt;br /&gt;
| sp5=Snipe | sp5_level=? | sp5_cost=25&lt;br /&gt;
| sp6=Pierce | sp6_level=40 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suzaku Kururugi/Zero | pilot_type=Main Pilot | default_unit=Lancelot Albion Zero | ace=+10 starting Morale. +15% final dodge rate.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Persist | sp4_level=? | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=20 | sp5_cost=30&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Curse of Geass | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Supreme | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kallen Kozuki | pilot_type=Main Pilot | default_unit=Guren Type Special | ace=+15 starting Morale. -10% EN costs of unit&#039;s weapons.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Black Knights | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jet Jaguar | pilot_type=Main Pilot | default_unit=Jet Jaguar | ace=At 170+ Morale, activates the Zeal, Accel, Fortune, Gain, Bullseye, Flash and Soul Spirits once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Analyze | sp2_level=? | sp2_cost=10&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Tactical Standby | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Parts Supply| Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Apply Terrain | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gauma | pilot_type=Main Pilot | default_unit=Dynazenon | ace=+10 starting Morale. +30% damage dealt to kaiju controlled by kaiju users.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Bullseye | sp2_level=5| sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yomogi Asanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Spirit | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yume Minami | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Focus | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Disrupt | sp3_level=10 | sp3_cost=50&lt;br /&gt;
| sp4=Faith | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Pierce | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koyomi Yamanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Daunt | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Analyze | sp2_level=20 | sp2_cost=20&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=40&lt;br /&gt;
| sp4=Trick | sp4_level=35 | sp4_cost=30&lt;br /&gt;
| sp5=Gain | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Drive | sp6_level=55 | sp6_cost=45&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gridknight | pilot_type=Main Pilot | default_unit=Gridknight | ace=+10 starting Morale. +1 Move.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Crush | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Bravery | sp5_level=50 | sp5_cost=55&lt;br /&gt;
| sp6=Zeal | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sizimu | pilot_type=Main Pilot | default_unit= | ace=+3 Morale at the start of own phase. +2 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Cross Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Forte Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache II | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Daunt| sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Echika Y. Franburnett | pilot_type=Main Pilot | default_unit=A. Advent | ace=Gain 2 Assist Charges on sortie.&lt;br /&gt;
| sp1=Gain | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Trust | sp3_level=1| sp3_cost=30&lt;br /&gt;
| sp4=Unity | sp4_level=20 | sp4_cost=75&lt;br /&gt;
| sp5=Zeal | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=55&lt;br /&gt;
| Skill1=Commander | Skill1max=4 | Skill1-1=1 | Skill1-2=20 | Skill1-3=40 | Skill1-4=60&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3= | Skill2-4= | Skill2-5= | Skill2-6= | Skill2-7= | Skill2-8= | Skill2-9=&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Annina Servania | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bless | sp2_level=5 | sp2_cost=50&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=40&lt;br /&gt;
| sp4=Forsee | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Daunt | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Novey Dickens | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Trick | sp4_level=30| sp4_cost=30&lt;br /&gt;
| sp5=Snipe | sp5_level=40 | sp5_cost=20&lt;br /&gt;
| sp6=Drive | sp6_level=50 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mina Narive | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Cheer | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Masaki Andoh | pilot_type=Main Pilot | default_unit=Cybaster | ace=+10 starting Morale and +30 starting SP.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intiution | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=40&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1 | Skill2-3= &lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1 | Skill3-3=&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Soji Murakumo | pilot_type=Main Pilot | default_unit=VangNex | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chitose Kisaragi | pilot_type=Main Pilot | default_unit=GranVang | ace=+10% damage. Mech gains +1 Move.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Nine | pilot_type=Sub Pilot | default_unit= &lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Main Pilot | default_unit= | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Sub Pilot | default_unit= &lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Main Pilot | default_unit= | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Sub Pilot | default_unit= &lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Spero | pilot_type=Sub Pilot | default_unit= &lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Saizo Tokito | pilot_type=Main Pilot | default_unit=Tyranado/Tyrnado Rex | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sagiri Sakurai | pilot_type=Main Pilot | default_unit=Tyrnado/Tyrnado Rex | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Daunt | sp2_level=1? | sp2_cost=35&lt;br /&gt;
| sp3=Wall | sp3_level=14/15 | sp3_cost=25&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2= | Skill2-3= | Skill2-4=&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2= | Skill3-3= | Skill3-4=&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1 | Skill4-2= | Skill 4-3= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rami | pilot_type=Sub Pilot | default_unit= Tyrnado Rex&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Bless | sp3_level=?? | sp3_cost=45&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Re Seivas | pilot_type=Main Pilot | default_unit= | ace=+20% damage dealt and -20% damage taken.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Caruleum Vaull | pilot_type=Main Pilot | default_unit= | ace=+30% final hit/dodge rates. Gain 10 SP and 5 Morale at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jotaro &amp;quot;Blaster Kid&amp;quot; Kido | pilot_type=Main Pilot | default_unit=Braiger | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Steven Bowie | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Machiko Valencia | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Isaac Godonov | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Roger Smith | pilot_type=Main Pilot | default_unit=Big O | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Skull | pilot_type=Main Pilot | default_unit=Kamen Rider Skull | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Double | pilot_type=Main Pilot | default_unit=Kamen Rider Double | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Accel | pilot_type=Main Pilot | default_unit=Kamen Rider Accel | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kotetsu Jeeg | pilot_type=Main Pilot | default_unit=Kotetsu Jeeg | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ryoma | pilot_type=Main Pilot | default_unit=Getter Noir Unit-1 -&amp;gt; Getter Noir G| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayato | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Musashi | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Da-Garn X/Great Da-Garn GX | pilot_type=Main Pilot | default_unit=Da-Garn X -&amp;gt; Great Da-Garn GX| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66359</id>
		<title>Super Robot Wars/Y/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66359"/>
		<updated>2025-09-26T18:30:37Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Banpresto Originals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Certain Ace Bonuses are mistranslated.  The correct effects are marked in red.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{{PilotDB_VTX | full_name=Akira Hibiki | pilot_type=Main Pilot | default_unit=Reideen | ace=Improves the effect of Psychic Power. (+0.5% Hit/Eva/Crit and +0.4 SP/ Level)&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Psychic Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=30 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hyoma Aoi | pilot_type=Main Pilot | default_unit=Combattler V | ace=When HP is below 50%, -20% damage taken and +30% critical rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Spirit | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Valor | sp4_level=40 | sp4_cost=35&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Juzo Naniwa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Flash | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Mercy | sp5_level=30 | sp5_cost=10&lt;br /&gt;
| sp6=Pierce | sp6_level=50 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daisaku Nishikawa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Crush | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Gain | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Drive | sp6_level=45 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chizuru Nambara | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Cheer | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bless | sp3_level=15 | sp3_cost=45&lt;br /&gt;
| sp4=Rouse | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kosuke Kita | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Foresee | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Zama | pilot_type=Main Pilot | default_unit=Dunbine -&amp;gt; Billbine | ace=The +3 max Morale from Battler increases to +5, and the +10% damage dealt at 150+ Morale increases to +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=10 | Skill2-5=20 | Skill2-6=30 | Skill2-7=40 | Skill2-8=55 | Skill2-9=70&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chum Huau | pilot_type=Sub Pilot | default_unit=Dunbine -&amp;gt; Billbine&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=35 | sp4_cost=35&lt;br /&gt;
| sp5=Disrupt | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Marvel Frozen | pilot_type=Main Pilot | default_unit=Dunbine | ace=+15% final dodge rate. The &amp;quot;Valor&amp;quot; spirit becomes &amp;quot;Love&amp;quot;.	&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler| Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=20&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ciela Lapana | pilot_type=Main Pilot | default_unit=Gran Garan | ace=All allied pilots within 4 spaces gain 5SP at the start of own phase.	&lt;br /&gt;
| sp1=Bless | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Intimidate | sp4_level=35 | sp4_cost=60&lt;br /&gt;
| sp5=Prospect | sp5_level=40 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Aura Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=35 | Skill1-7=45 | Skill1-8=55 | Skill1-9=65 &lt;br /&gt;
| Skill2=Raise Spirits | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kwassey Guu | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Trick | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Charge | sp6_level=55 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=El Fino | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=15 | sp2_cost=25&lt;br /&gt;
| sp3=Wall | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=45 | sp4_cost=35&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=65 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bell Arle | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Daunt | sp2_level=15 | sp2_cost=30&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=30 | sp4_cost=40&lt;br /&gt;
| sp5=Spirit | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Zeal | sp6_level=80 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bern Bunnings | pilot_type=Main Pilot | default_unit= | ace=+1 unit Move. While below 30% HP, activates the Guts Spirit at start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tod Guines | pilot_type=Main Pilot | default_unit=Vierres | ace=The +3 max Morale from Battler increases to +5. Activates the Flash Spirit on sortie.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3= Gain| sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=10&lt;br /&gt;
| Skill3=Lucky Star | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shion Zaba | pilot_type=Main Pilot | default_unit=Sirbine | ace=The +3 max Morale from Battler increases to +5. Damage is increased by 1.2x when morale is 150.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=15 | Skill2-5=25&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
*Battler is unlocked in &#039;&#039;&#039;Chapter5 &amp;quot;What Makes a Battler?&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Silky Mau | pilot_type=Sub Pilot | default_unit=Sirbine&lt;br /&gt;
| sp1=Attune | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Rouse | sp3_level=20 | sp3_cost=40&lt;br /&gt;
| sp4=Fortune | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daba Myroad | pilot_type=Main Pilot | default_unit=L-Gaim | ace=Lilis gains +20 max SP, +3 Assist Gauge on sortie. At 130+ Morale, activates the Press Spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=10 | Skill1-5=20 | Skill1-6=30&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Lucky Star | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lilis Faw | pilot_type=Sub Pilot | default_unit=L-Gaim&lt;br /&gt;
| sp1=Wall | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Daunt | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Attune | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=75&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fannaria Amm | pilot_type=Main Pilot | default_unit= | ace=If Daba is on the map, at 150+ Morale, activates the Love Spirit once per map.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Bullseye | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Wish | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1|Skill1-2=1|Skill1-3=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| SKill2-6=1|&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard| Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gaw Ha Leccee | pilot_type=Main Pilot | default_unit=Novel D-Sserd | ace=+3 Assist Gauge on sortie. The Valor spirit becomes Love.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Bonds | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1| Skill1-5=20 | Skill1-6=30 | Skill1-7=45 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Enhance Attack | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gavlet Gablae | pilot_type=Main Pilot | default_unit= | ace=During enemy phase, +20% damage dealt and -30% damage taken.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Vigor | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Spirit | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Charge | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5=Soul | sp5_level=? | sp5_cost=55&lt;br /&gt;
| sp6=Love | sp6_level=? | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1| Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1| Skill1-6=1| Skill1-7=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| Skill2-6=1|&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard | Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
| Skill5=Ignore Size| Skill5max=3|Skill5-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quwasan Olibee | pilot_type=Main Pilot | default_unit= | ace=At 150+ Morale, restores 100 SP once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=?? | sp2_cost=15&lt;br /&gt;
| sp3=Attune | sp3_level=?? | sp3_cost=20&lt;br /&gt;
| sp4=Unity | sp4_level=?? | sp4_cost=75&lt;br /&gt;
| sp5=Prospect | sp5_level=?? | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=55-60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=? | Skill1-5=? | Skill1-6=? | Skill1-7=?&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamille Bidan | pilot_type=Main Pilot | default_unit=Full Armor Hyaku Shiki Kai -&amp;gt; Zeta Gundam | ace=Counterattack damage x1.2, recovers 50 SP when morale is 150.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=20 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=25 | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=30 | Skill1-7=45 | Skill1-8=50 | Skill1-9=70&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Spirit Endurance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fa Yuiry	| pilot_type=Main Pilot | default_unit=Methuss | ace=+3 Assist Gauge on sortie. The base cost of the Wish spirit becomes 35.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=15&lt;br /&gt;
| sp5=Focus | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Wish | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=50 | Skill1-3=60 | Skill1-4=70 | Skill1-5=80 | Skill1-6=90&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Emma Sheen | pilot_type=Main Pilot | default_unit=Gundam Mk-II | ace=+20% damage dealt using support attacks. -20% damage taken from support attacks.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Rouse | sp4_level=15 | sp4_cost=40&lt;br /&gt;
| sp5=Smash | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Unity | sp6_level=45 | sp6_cost=75&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amuro Ray | pilot_type=Main Pilot | default_unit=Re-GZ (BWS) -&amp;gt; Nu Gundam | ace=+20 SKL. Newtype Weapons gain +1 Range.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=15 | sp2_cost=20&lt;br /&gt;
| sp3=Pierce | sp3_level=20 | sp3_cost=25&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50| sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Second Attack | Skill2max=2 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bright Noa | pilot_type=Main Pilot | default_unit=Ra Cailum | ace=Allied pilots within Commander range gain 5 Morale at the start of own phase.	&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Captain&#039;s Order | Skill1max=1 | Skill1-1=30&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1| Skill2-4=30&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Meran | pilot_type=Sub Pilot | default_unit=Ra Cailum | ace=&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Wall | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Rouse | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Char Aznable | pilot_type=Main Pilot | default_unit=Sazabi | ace=+1 Newtype Level. +20 SKL.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Press | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Intimidate | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1|&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1| Skill2-3=|&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1 | Skill3-2=1| Skill3-3= |&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1| Skill4-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quess Paraya | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=Newtype level +1, at morale 130 or more, &amp;quot;Focus&amp;quot; is used at the start of your phase.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Unity | sp5_level=30 | sp5_cost=80&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=35 | Skill1-5=45 | Skill1-6=55 | Skill1-7=65 | Skill1-8=75&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gyunei Guss | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=At 140+ Morale, activates the Focus Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Flash | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Gain | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Snipe | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Cyber-Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=? &lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Domon Kasshu | pilot_type=Main Pilot | default_unit=Burning Gundam | ace=+10 Starting Morale. When Meikyou-Shisui is active, +10% damage with CQB weapons.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Drive | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Meikyou-Shisui | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
*Meikyou-Shisui is unlocked during Surpass the Master and Oneself or Three Principles of Darkness&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rain Mikamura | pilot_type=Main Pilot | default_unit=Rising Gundam | ace=At 150+ Morale, activates the &amp;quot;Love&amp;quot; Spirit once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Rouse | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chibodee Crocket | pilot_type=Main Pilot | default_unit=Gundam Maxter | ace=+10 Starting Morale. When a counter occurs, a critical hit is guaranteed.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sai Saici | pilot_type=Main Pilot | default_unit=Dragon Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Flash&amp;quot; Spirit at the start of own phase.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=40 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Apply Terrain | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=George de Sand | pilot_type=Main Pilot | default_unit=Gundam Rose | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Focus&amp;quot; Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=50 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Argo Gulskii| pilot_type=Main Pilot | default_unit=Bolt Gundam | ace=+10 Starting Morale. At 150+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=35&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Allenby Beardsley | pilot_type=Main Pilot | default_unit=Nobel Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Valor&amp;quot; Spirit once a map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Smash | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Master Asia | pilot_type=Main Pilot | default_unit=Master Gundam | ace=Starting Morale is maxed. Gains 5 SP at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Heero Yuy | pilot_type=Main Pilot | default_unit=Wing Gundam Zero | ace=+1 Move. The Zero System activates at 110 Morale.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4= Pierce | sp4_level=25 | sp4_cost= 25&lt;br /&gt;
| sp5= Drive | sp5_level= ? | sp5_cost= 40&lt;br /&gt;
| sp6= Soul | sp6_level= | sp6_cost= 45&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1 &lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Duo Maxwell | pilot_type=Main Pilot | default_unit=Gundam Deathscythe Hell | ace=+1 Move, +20% final dodge rate&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Trowa Barton | pilot_type=Main Pilot | default_unit=Gundam Heavyarms Custom | ace=Damage dealt by support attacks is multiplied by 1.2, and morale is increased by 5 for each support attack.&lt;br /&gt;
| sp1=Bullseye | sp1_level=? | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quatre Raberba Winner | pilot_type=Main Pilot | default_unit=Gundam Sandrock Custom | ace=Every turn, all adjacent friendly units gain Morale+5 and SP+5.&lt;br /&gt;
| sp1=Wall | sp1_level=? | sp1_cost=25&lt;br /&gt;
| sp2=Flash | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bless | sp4_level=20 | sp4_cost=45&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chang Wufei | pilot_type=Main Pilot | default_unit=Altron Gundam | ace=At 150+ Morale, activates the Soul Spirit once per map.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Zechs Merquise | pilot_type=Main Pilot | default_unit=Tallgeese III | ace=When deployed, cast &amp;quot;Focus&amp;quot; and &amp;quot;Accel&amp;quot;.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Foresee | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lucrezia Noin | pilot_type=Main Pilot | default_unit=Taurus | ace=Increase the Assist Gauge by 3 on sortie. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The base cost of the &amp;quot;Prospect&amp;quot; Spirit becomes 30.&amp;lt;/span&amp;gt;&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=35&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Rouse | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Prospect | sp5_level=50 | sp5_cost=??&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | skill2-2=1 | skill2-3=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shinn Asuka | pilot_type=Main Pilot | default_unit=Force Impulse Gundam &amp;gt; Destiny Gundam | ace=+1 Unit Move and +30 Max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lunamaria Hawke | pilot_type=Main Pilot | default_unit=Force Impulse Gundam | ace=+10 Starting Morale, damage received 0.9x, final hit rate +15%	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Prospect | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kira Yamato | pilot_type=Main Pilot | default_unit=Strike Freedom Gundam | ace=+20% final dodge rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=30&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Ultimate Coordinator | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Athrun Zala | pilot_type=Main Pilot | default_unit=Infinite Justice Gundam | ace=+20% final hit rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lacus Clyne | pilot_type=Main Pilot | default_unit=Eternal | ace=Adjacent allies deal +10% damage	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch from Mercury==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suletta Mercury | pilot_type=Main Pilot | default_unit=Gundam Aerial | ace=Once per map: at 120+ Morale, activate the Drive spirit, and at 40% HP or below, gain 50 SP.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Trust | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Lucky Star | Skill2max=2 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuatury &amp;quot;Chuchu&amp;quot; Panlunch | pilot_type=Main Pilot | default_unit=Chuchu&#039;s Demi Trainer | ace=At 120+ Morale during enemy phase, +30% damage dealt and +20% critical rate.&lt;br /&gt;
| sp1=Charge | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Spirit | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Accel | sp5_level=25 | sp5_cost=15&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bob | pilot_type=Main Pilot | default_unit= | ace=+10 Starting Morale. At 150+ Morale, activate the Valor spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koji Kabuto | pilot_type=Main Pilot | default_unit=Mazinkaiser | ace=At 130+ Morale, -20% damage taken. Gain 3 Morale per combat	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tetsuya Tsurugi | pilot_type=Main Pilot | default_unit=Great Mazinger &amp;lt;!-- &amp;gt; Mazin Emperor G--&amp;gt; | ace=At 130+ Morale, -10% damage taken. Gain 3 Morale per combat. +30% final hit rate.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Takuma Nagare | pilot_type=Main/Sub Pilot | default_unit=Getter Arc (Main)/Getter Kirik, Getter Khan (Sub) | ace=Takuma, Kamui and Baku gain 10 Morale and 20 SP when Chosen Child of Getter activates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=30| sp4_cost=40&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Kamui | pilot_type=Main/Sub Pilot | default_unit=Getter Kirik (Main)/Getter Arc, Getter Khan (Sub) | ace=At 140+ Morale, +30% final dodge rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Baku Yamagishi | pilot_type=Main/Sub Pilot | default_unit=Getter Khan (Main)/Getter Arc, Getter Kirik (Sub) | ace=At 140+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Izuru Hitachi | pilot_type=Main Pilot | default_unit=Red 5 | ace=Upon deployment, your own Harmonic Level +20, and other members&#039; Harmonic Levels +10.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Faith | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1  | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Toshikazu Asagi | pilot_type=Main Pilot | default_unit=Blue 1 | ace=Harmonic Level at deployment +10, final hit/evasion +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20 (15*)&lt;br /&gt;
| sp2=Gain | sp2_level=1 | sp2_cost=30 (25*)&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Bonds | sp6_level=55* | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kei Kugimiya | pilot_type=Main Pilot | default_unit=Purple 2 | ace=When the special command &amp;quot;Wide-Range Strategic Recon&amp;quot; is activated, the mental commands &amp;quot;Accel&amp;quot; and &amp;quot;Iron Wall&amp;quot; are applied.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=25&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Save E | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tamaki Irie | pilot_type=Main Pilot | default_unit=Rose 3 | ace=Attacking reduces the opponent&#039;s morale by 5. Damage taken is reduced by 0.9x.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Daunt | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Cheer | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Press | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ataru Suruga | pilot_type=Main Pilot | default_unit=Gold 4 | ace=The SP cost of the spirit command &amp;quot;Snipe&amp;quot; is 15. Damage dealt to enemies 8 spaces or more away is increased by 1.1 times.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Pierce | sp5_level=45 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ange Kuroki | pilot_type=Main Pilot | default_unit=Black 6 | ace=At 120+ Morale, +1 Move and +1 Range for non-MAP, non-Range-1 weapons.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=1 | sp3_cost=15&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Trust | sp6_level=60 | sp6_cost=20&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Dash | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Randy Maxwell | pilot_type=Main Pilot | default_unit=Rhinos | ace=When under 30% HP, activates the &amp;quot;Persist&amp;quot;, &amp;quot;Vigor&amp;quot;, &amp;quot;Focus&amp;quot;, and &amp;quot;Valor&amp;quot; Spirits once per map.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Spirit | sp4_level=15 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rin Suzukaze | pilot_type=Main Pilot | default_unit=Godinion | ace=Start with an extra 20% of max SP. The base cost of the Trust Spirit becomes 20.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Morale Boost | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=20 | Skill2-3=40 | Skill2-4=60 |&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Siegfried von Westernach | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=40&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Resupply | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Giuliano Visconti | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=25 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=80&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayate Immelman | pilot_type=Main Pilot | default_unit=VF-31J Siegfried | ace=+10 CQB, RNG, and SKL. Additional +5 if Freyja is an Assist.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Press | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Immelmann Dance | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Defiance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mirage Farina Jenius | pilot_type=Main Pilot | default_unit=VF-31C Siegfried | ace=Damage during support attacks is increased by 1.2x, Spirit Command &amp;quot;Focus&amp;quot; costs 10.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=10&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Cheer | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Save B | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Arad Mölders | pilot_type=Main Pilot | default_unit=VF-31S Siegfried | ace=+15 starting Morale. Hayate, Mirage, Messer, and Chuck gain +10% final hit/dodge rates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Pierce | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Messer Ihlefeld | pilot_type=Main Pilot | default_unit=VF-31F Siegfried | ace=Evasion rate +15% when morale is 130 or higher.&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max= | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuck Mustang | pilot_type=Main Pilot | default_unit=VF-31E Siegfried | ace=Gain an extra 2,000 credits from destroying enemies.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Wall | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ernest Johnson | pilot_type=Main Pilot | default_unit=Macross Elysion | ace=Using the Rush Strategy command also grants all allied pilots +10 ACC and +10 EVD in addition to the Charge Spirit.&lt;br /&gt;
| sp1=Rouse | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Foresee | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Rush Strategy | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=50&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Save E | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Beth Muscat | pilot_type=Sub Pilot | default_unit=Macross Elysion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Analyze | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Cheer | sp4_level=25 | sp4_cost=40&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lelouch Lamperouge | pilot_type=Main Pilot | default_unit=Gekkoei Sui | ace=C.C. gains +20 Max SP. Units affected by Tactical Command gain 3 Morale.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4=Disrupt | sp4_level=? | sp4_cost=50&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Tactical Command | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1 | Skill3-6=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=C.C. | pilot_type=Sub Pilot | default_unit=Gekkoei Sui&lt;br /&gt;
| sp1=Foresee | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Cheer | sp3_level=? | sp3_cost=40&lt;br /&gt;
| sp4=Bless | sp4_level=? | sp4_cost=45&lt;br /&gt;
| sp5=Snipe | sp5_level=? | sp5_cost=25&lt;br /&gt;
| sp6=Pierce | sp6_level=40 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suzaku Kururugi/Zero | pilot_type=Main Pilot | default_unit=Lancelot Albion Zero | ace=+10 starting Morale. +15% final dodge rate.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Persist | sp4_level=? | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=20 | sp5_cost=30&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Curse of Geass | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Supreme | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kallen Kozuki | pilot_type=Main Pilot | default_unit=Guren Type Special | ace=+15 starting Morale. -10% EN costs of unit&#039;s weapons.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Black Knights | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jet Jaguar | pilot_type=Main Pilot | default_unit=Jet Jaguar | ace=At 170+ Morale, activates the Zeal, Accel, Fortune, Gain, Bullseye, Flash and Soul Spirits once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Analyze | sp2_level=? | sp2_cost=10&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Tactical Standby | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Parts Supply| Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Apply Terrain | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gauma | pilot_type=Main Pilot | default_unit=Dynazenon | ace=+10 starting Morale. +30% damage dealt to kaiju controlled by kaiju users.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Bullseye | sp2_level=5| sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yomogi Asanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Spirit | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yume Minami | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Focus | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Disrupt | sp3_level=10 | sp3_cost=50&lt;br /&gt;
| sp4=Faith | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Pierce | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koyomi Yamanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Daunt | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Analyze | sp2_level=20 | sp2_cost=20&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=40&lt;br /&gt;
| sp4=Trick | sp4_level=35 | sp4_cost=30&lt;br /&gt;
| sp5=Gain | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Drive | sp6_level=55 | sp6_cost=45&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gridknight | pilot_type=Main Pilot | default_unit=Gridknight | ace=+10 starting Morale. +1 Move.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Crush | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Bravery | sp5_level=50 | sp5_cost=55&lt;br /&gt;
| sp6=Zeal | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sizimu | pilot_type=Main Pilot | default_unit= | ace=+3 Morale at the start of own phase. +2 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Cross Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Forte Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache II | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Daunt| sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Echika Y. Franburnett | pilot_type=Main Pilot | default_unit=A. Advent | ace=Gain 2 Assist Charges on sortie.&lt;br /&gt;
| sp1=Gain | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Trust | sp3_level=1| sp3_cost=30&lt;br /&gt;
| sp4=Unity | sp4_level=20 | sp4_cost=75&lt;br /&gt;
| sp5=Zeal | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=55&lt;br /&gt;
| Skill1=Commander | Skill1max=4 | Skill1-1=1 | Skill1-2=20 | Skill1-3=40 | Skill1-4=60&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3= | Skill2-4= | Skill2-5= | Skill2-6= | Skill2-7= | Skill2-8= | Skill2-9=&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Annina Servania | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bless | sp2_level=5 | sp2_cost=50&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=40&lt;br /&gt;
| sp4=Forsee | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Daunt | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Novey Dickens | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Trick | sp4_level=30| sp4_cost=30&lt;br /&gt;
| sp5=Snipe | sp5_level=40 | sp5_cost=20&lt;br /&gt;
| sp6=Drive | sp6_level=50 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mina Narive | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Cheer | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Masaki Andoh | pilot_type=Main Pilot | default_unit=Cybaster | ace=+10 starting Morale and +30 starting SP.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intiution | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=40&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1 | Skill2-3= &lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1 | Skill3-3=&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Soji Murakumo | pilot_type=Main Pilot | default_unit=VangNex | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chitose Kisaragi | pilot_type=Main Pilot | default_unit=GranVang | ace=+10% damage. Mech gains +1 Move.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Nine | pilot_type=Sub Pilot | default_unit= &lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Main Pilot | default_unit= | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Sub Pilot | default_unit= &lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Main Pilot | default_unit= | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Sub Pilot | default_unit= &lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Spero | pilot_type=Sub Pilot | default_unit= &lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Saizo Tokito | pilot_type=Main Pilot | default_unit= | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sagiri Sakurai | pilot_type=Main Pilot | default_unit= | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Re Seivas | pilot_type=Main Pilot | default_unit= | ace=+20% damage dealt and -20% damage taken.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Caruleum Vaull | pilot_type=Main Pilot | default_unit= | ace=+30% final hit/dodge rates. Gain 10 SP and 5 Morale at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jotaro &amp;quot;Blaster Kid&amp;quot; Kido | pilot_type=Main Pilot | default_unit=Braiger | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Steven Bowie | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Machiko Valencia | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Isaac Godonov | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Roger Smith | pilot_type=Main Pilot | default_unit=Big O | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Skull | pilot_type=Main Pilot | default_unit=Kamen Rider Skull | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Double | pilot_type=Main Pilot | default_unit=Kamen Rider Double | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Accel | pilot_type=Main Pilot | default_unit=Kamen Rider Accel | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kotetsu Jeeg | pilot_type=Main Pilot | default_unit=Kotetsu Jeeg | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ryoma | pilot_type=Main Pilot | default_unit=Getter Noir Unit-1 -&amp;gt; Getter Noir G| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayato | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Musashi | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Da-Garn X/Great Da-Garn GX | pilot_type=Main Pilot | default_unit=Da-Garn X -&amp;gt; Great Da-Garn GX| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66358</id>
		<title>Super Robot Wars/Y/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66358"/>
		<updated>2025-09-26T17:01:16Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Banpresto Originals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Certain Ace Bonuses are mistranslated.  The correct effects are marked in red.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{{PilotDB_VTX | full_name=Akira Hibiki | pilot_type=Main Pilot | default_unit=Reideen | ace=Improves the effect of Psychic Power. (+0.5% Hit/Eva/Crit and +0.4 SP/ Level)&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Psychic Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=30 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hyoma Aoi | pilot_type=Main Pilot | default_unit=Combattler V | ace=When HP is below 50%, -20% damage taken and +30% critical rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Spirit | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Valor | sp4_level=40 | sp4_cost=35&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Juzo Naniwa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Flash | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Mercy | sp5_level=30 | sp5_cost=10&lt;br /&gt;
| sp6=Pierce | sp6_level=50 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daisaku Nishikawa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Crush | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Gain | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Drive | sp6_level=45 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chizuru Nambara | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Cheer | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bless | sp3_level=15 | sp3_cost=45&lt;br /&gt;
| sp4=Rouse | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kosuke Kita | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Foresee | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Zama | pilot_type=Main Pilot | default_unit=Dunbine -&amp;gt; Billbine | ace=The +3 max Morale from Battler increases to +5, and the +10% damage dealt at 150+ Morale increases to +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=10 | Skill2-5=20 | Skill2-6=30 | Skill2-7=40 | Skill2-8=55 | Skill2-9=70&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chum Huau | pilot_type=Sub Pilot | default_unit=Dunbine -&amp;gt; Billbine&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=35 | sp4_cost=35&lt;br /&gt;
| sp5=Disrupt | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Marvel Frozen | pilot_type=Main Pilot | default_unit=Dunbine | ace=+15% final dodge rate. The &amp;quot;Valor&amp;quot; spirit becomes &amp;quot;Love&amp;quot;.	&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler| Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=20&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ciela Lapana | pilot_type=Main Pilot | default_unit=Gran Garan | ace=All allied pilots within 4 spaces gain 5SP at the start of own phase.	&lt;br /&gt;
| sp1=Bless | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Intimidate | sp4_level=35 | sp4_cost=60&lt;br /&gt;
| sp5=Prospect | sp5_level=40 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Aura Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=35 | Skill1-7=45 | Skill1-8=55 | Skill1-9=65 &lt;br /&gt;
| Skill2=Raise Spirits | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kwassey Guu | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Trick | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Charge | sp6_level=55 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=El Fino | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=15 | sp2_cost=25&lt;br /&gt;
| sp3=Wall | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=45 | sp4_cost=35&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=65 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bell Arle | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Daunt | sp2_level=15 | sp2_cost=30&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=30 | sp4_cost=40&lt;br /&gt;
| sp5=Spirit | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Zeal | sp6_level=80 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bern Bunnings | pilot_type=Main Pilot | default_unit= | ace=+1 unit Move. While below 30% HP, activates the Guts Spirit at start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tod Guines | pilot_type=Main Pilot | default_unit=Vierres | ace=The +3 max Morale from Battler increases to +5. Activates the Flash Spirit on sortie.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3= Gain| sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=10&lt;br /&gt;
| Skill3=Lucky Star | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shion Zaba | pilot_type=Main Pilot | default_unit=Sirbine | ace=The +3 max Morale from Battler increases to +5. Damage is increased by 1.2x when morale is 150.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=15 | Skill2-5=25&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
*Battler is unlocked in &#039;&#039;&#039;Chapter5 &amp;quot;What Makes a Battler?&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Silky Mau | pilot_type=Sub Pilot | default_unit=Sirbine&lt;br /&gt;
| sp1=Attune | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Rouse | sp3_level=20 | sp3_cost=40&lt;br /&gt;
| sp4=Fortune | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daba Myroad | pilot_type=Main Pilot | default_unit=L-Gaim | ace=Lilis gains +20 max SP, +3 Assist Gauge on sortie. At 130+ Morale, activates the Press Spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=10 | Skill1-5=20 | Skill1-6=30&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Lucky Star | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lilis Faw | pilot_type=Sub Pilot | default_unit=L-Gaim&lt;br /&gt;
| sp1=Wall | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Daunt | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Attune | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=75&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fannaria Amm | pilot_type=Main Pilot | default_unit= | ace=If Daba is on the map, at 150+ Morale, activates the Love Spirit once per map.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Bullseye | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Wish | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1|Skill1-2=1|Skill1-3=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| SKill2-6=1|&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard| Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gaw Ha Leccee | pilot_type=Main Pilot | default_unit=Novel D-Sserd | ace=+3 Assist Gauge on sortie. The Valor spirit becomes Love.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Bonds | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1| Skill1-5=20 | Skill1-6=30 | Skill1-7=45 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Enhance Attack | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gavlet Gablae | pilot_type=Main Pilot | default_unit= | ace=During enemy phase, +20% damage dealt and -30% damage taken.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Vigor | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Spirit | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Charge | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5=Soul | sp5_level=? | sp5_cost=55&lt;br /&gt;
| sp6=Love | sp6_level=? | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1| Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1| Skill1-6=1| Skill1-7=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| Skill2-6=1|&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard | Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
| Skill5=Ignore Size| Skill5max=3|Skill5-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quwasan Olibee | pilot_type=Main Pilot | default_unit= | ace=At 150+ Morale, restores 100 SP once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=?? | sp2_cost=15&lt;br /&gt;
| sp3=Attune | sp3_level=?? | sp3_cost=20&lt;br /&gt;
| sp4=Unity | sp4_level=?? | sp4_cost=75&lt;br /&gt;
| sp5=Prospect | sp5_level=?? | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=55-60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=? | Skill1-5=? | Skill1-6=? | Skill1-7=?&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamille Bidan | pilot_type=Main Pilot | default_unit=Full Armor Hyaku Shiki Kai -&amp;gt; Zeta Gundam | ace=Counterattack damage x1.2, recovers 50 SP when morale is 150.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=20 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=25 | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=30 | Skill1-7=45 | Skill1-8=50 | Skill1-9=70&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Spirit Endurance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fa Yuiry	| pilot_type=Main Pilot | default_unit=Methuss | ace=+3 Assist Gauge on sortie. The base cost of the Wish spirit becomes 35.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=15&lt;br /&gt;
| sp5=Focus | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Wish | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=50 | Skill1-3=60 | Skill1-4=70 | Skill1-5=80 | Skill1-6=90&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Emma Sheen | pilot_type=Main Pilot | default_unit=Gundam Mk-II | ace=+20% damage dealt using support attacks. -20% damage taken from support attacks.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Rouse | sp4_level=15 | sp4_cost=40&lt;br /&gt;
| sp5=Smash | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Unity | sp6_level=45 | sp6_cost=75&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amuro Ray | pilot_type=Main Pilot | default_unit=Re-GZ (BWS) -&amp;gt; Nu Gundam | ace=+20 SKL. Newtype Weapons gain +1 Range.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=15 | sp2_cost=20&lt;br /&gt;
| sp3=Pierce | sp3_level=20 | sp3_cost=25&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50| sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Second Attack | Skill2max=2 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bright Noa | pilot_type=Main Pilot | default_unit=Ra Cailum | ace=Allied pilots within Commander range gain 5 Morale at the start of own phase.	&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Captain&#039;s Order | Skill1max=1 | Skill1-1=30&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1| Skill2-4=30&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Meran | pilot_type=Sub Pilot | default_unit=Ra Cailum | ace=&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Wall | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Rouse | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Char Aznable | pilot_type=Main Pilot | default_unit=Sazabi | ace=+1 Newtype Level. +20 SKL.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Press | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Intimidate | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1|&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1| Skill2-3=|&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1 | Skill3-2=1| Skill3-3= |&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1| Skill4-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quess Paraya | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=Newtype level +1, at morale 130 or more, &amp;quot;Focus&amp;quot; is used at the start of your phase.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Unity | sp5_level=30 | sp5_cost=80&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=35 | Skill1-5=45 | Skill1-6=55 | Skill1-7=65 | Skill1-8=75&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gyunei Guss | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=At 140+ Morale, activates the Focus Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Flash | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Gain | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Snipe | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Cyber-Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=? &lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Domon Kasshu | pilot_type=Main Pilot | default_unit=Burning Gundam | ace=+10 Starting Morale. When Meikyou-Shisui is active, +10% damage with CQB weapons.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Drive | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Meikyou-Shisui | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
*Meikyou-Shisui is unlocked during Surpass the Master and Oneself or Three Principles of Darkness&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rain Mikamura | pilot_type=Main Pilot | default_unit=Rising Gundam | ace=At 150+ Morale, activates the &amp;quot;Love&amp;quot; Spirit once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Rouse | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chibodee Crocket | pilot_type=Main Pilot | default_unit=Gundam Maxter | ace=+10 Starting Morale. When a counter occurs, a critical hit is guaranteed.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sai Saici | pilot_type=Main Pilot | default_unit=Dragon Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Flash&amp;quot; Spirit at the start of own phase.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=40 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Apply Terrain | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=George de Sand | pilot_type=Main Pilot | default_unit=Gundam Rose | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Focus&amp;quot; Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=50 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Argo Gulskii| pilot_type=Main Pilot | default_unit=Bolt Gundam | ace=+10 Starting Morale. At 150+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=35&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Allenby Beardsley | pilot_type=Main Pilot | default_unit=Nobel Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Valor&amp;quot; Spirit once a map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Smash | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Master Asia | pilot_type=Main Pilot | default_unit=Master Gundam | ace=Starting Morale is maxed. Gains 5 SP at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Heero Yuy | pilot_type=Main Pilot | default_unit=Wing Gundam Zero | ace=+1 Move. The Zero System activates at 110 Morale.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4= Pierce | sp4_level=25 | sp4_cost= 25&lt;br /&gt;
| sp5= Drive | sp5_level= ? | sp5_cost= 40&lt;br /&gt;
| sp6= Soul | sp6_level= | sp6_cost= 45&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1 &lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Duo Maxwell | pilot_type=Main Pilot | default_unit=Gundam Deathscythe Hell | ace=+1 Move, +20% final dodge rate&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Trowa Barton | pilot_type=Main Pilot | default_unit=Gundam Heavyarms Custom | ace=Damage dealt by support attacks is multiplied by 1.2, and morale is increased by 5 for each support attack.&lt;br /&gt;
| sp1=Bullseye | sp1_level=? | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quatre Raberba Winner | pilot_type=Main Pilot | default_unit=Gundam Sandrock Custom | ace=Every turn, all adjacent friendly units gain Morale+5 and SP+5.&lt;br /&gt;
| sp1=Wall | sp1_level=? | sp1_cost=25&lt;br /&gt;
| sp2=Flash | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bless | sp4_level=20 | sp4_cost=45&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chang Wufei | pilot_type=Main Pilot | default_unit=Altron Gundam | ace=At 150+ Morale, activates the Soul Spirit once per map.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Zechs Merquise | pilot_type=Main Pilot | default_unit=Tallgeese III | ace=When deployed, cast &amp;quot;Focus&amp;quot; and &amp;quot;Accel&amp;quot;.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Foresee | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lucrezia Noin | pilot_type=Main Pilot | default_unit=Taurus | ace=Increase the Assist Gauge by 3 on sortie. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The base cost of the &amp;quot;Prospect&amp;quot; Spirit becomes 30.&amp;lt;/span&amp;gt;&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=35&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Rouse | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Prospect | sp5_level=50 | sp5_cost=??&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | skill2-2=1 | skill2-3=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shinn Asuka | pilot_type=Main Pilot | default_unit=Force Impulse Gundam &amp;gt; Destiny Gundam | ace=+1 Unit Move and +30 Max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lunamaria Hawke | pilot_type=Main Pilot | default_unit=Force Impulse Gundam | ace=+10 Starting Morale, damage received 0.9x, final hit rate +15%	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Prospect | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kira Yamato | pilot_type=Main Pilot | default_unit=Strike Freedom Gundam | ace=+20% final dodge rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=30&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Ultimate Coordinator | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Athrun Zala | pilot_type=Main Pilot | default_unit=Infinite Justice Gundam | ace=+20% final hit rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lacus Clyne | pilot_type=Main Pilot | default_unit=Eternal | ace=Adjacent allies deal +10% damage	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch from Mercury==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suletta Mercury | pilot_type=Main Pilot | default_unit=Gundam Aerial | ace=Once per map: at 120+ Morale, activate the Drive spirit, and at 40% HP or below, gain 50 SP.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Trust | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Lucky Star | Skill2max=2 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuatury &amp;quot;Chuchu&amp;quot; Panlunch | pilot_type=Main Pilot | default_unit=Chuchu&#039;s Demi Trainer | ace=At 120+ Morale during enemy phase, +30% damage dealt and +20% critical rate.&lt;br /&gt;
| sp1=Charge | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Spirit | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Accel | sp5_level=25 | sp5_cost=15&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bob | pilot_type=Main Pilot | default_unit= | ace=+10 Starting Morale. At 150+ Morale, activate the Valor spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koji Kabuto | pilot_type=Main Pilot | default_unit=Mazinkaiser | ace=At 130+ Morale, -20% damage taken. Gain 3 Morale per combat	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tetsuya Tsurugi | pilot_type=Main Pilot | default_unit=Great Mazinger &amp;lt;!-- &amp;gt; Mazin Emperor G--&amp;gt; | ace=At 130+ Morale, -10% damage taken. Gain 3 Morale per combat. +30% final hit rate.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Takuma Nagare | pilot_type=Main/Sub Pilot | default_unit=Getter Arc (Main)/Getter Kirik, Getter Khan (Sub) | ace=Takuma, Kamui and Baku gain 10 Morale and 20 SP when Chosen Child of Getter activates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=30| sp4_cost=40&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Kamui | pilot_type=Main/Sub Pilot | default_unit=Getter Kirik (Main)/Getter Arc, Getter Khan (Sub) | ace=At 140+ Morale, +30% final dodge rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Baku Yamagishi | pilot_type=Main/Sub Pilot | default_unit=Getter Khan (Main)/Getter Arc, Getter Kirik (Sub) | ace=At 140+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Izuru Hitachi | pilot_type=Main Pilot | default_unit=Red 5 | ace=Upon deployment, your own Harmonic Level +20, and other members&#039; Harmonic Levels +10.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Faith | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1  | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Toshikazu Asagi | pilot_type=Main Pilot | default_unit=Blue 1 | ace=Harmonic Level at deployment +10, final hit/evasion +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20 (15*)&lt;br /&gt;
| sp2=Gain | sp2_level=1 | sp2_cost=30 (25*)&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Bonds | sp6_level=55* | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kei Kugimiya | pilot_type=Main Pilot | default_unit=Purple 2 | ace=When the special command &amp;quot;Wide-Range Strategic Recon&amp;quot; is activated, the mental commands &amp;quot;Accel&amp;quot; and &amp;quot;Iron Wall&amp;quot; are applied.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=25&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Save E | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tamaki Irie | pilot_type=Main Pilot | default_unit=Rose 3 | ace=Attacking reduces the opponent&#039;s morale by 5. Damage taken is reduced by 0.9x.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Daunt | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Cheer | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Press | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ataru Suruga | pilot_type=Main Pilot | default_unit=Gold 4 | ace=The SP cost of the spirit command &amp;quot;Snipe&amp;quot; is 15. Damage dealt to enemies 8 spaces or more away is increased by 1.1 times.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Pierce | sp5_level=45 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ange Kuroki | pilot_type=Main Pilot | default_unit=Black 6 | ace=At 120+ Morale, +1 Move and +1 Range for non-MAP, non-Range-1 weapons.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=1 | sp3_cost=15&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Trust | sp6_level=60 | sp6_cost=20&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Dash | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Randy Maxwell | pilot_type=Main Pilot | default_unit=Rhinos | ace=When under 30% HP, activates the &amp;quot;Persist&amp;quot;, &amp;quot;Vigor&amp;quot;, &amp;quot;Focus&amp;quot;, and &amp;quot;Valor&amp;quot; Spirits once per map.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Spirit | sp4_level=15 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rin Suzukaze | pilot_type=Main Pilot | default_unit=Godinion | ace=Start with an extra 20% of max SP. The base cost of the Trust Spirit becomes 20.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Morale Boost | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=20 | Skill2-3=40 | Skill2-4=60 |&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Siegfried von Westernach | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=40&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Resupply | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Giuliano Visconti | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=25 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=80&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayate Immelman | pilot_type=Main Pilot | default_unit=VF-31J Siegfried | ace=+10 CQB, RNG, and SKL. Additional +5 if Freyja is an Assist.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Press | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Immelmann Dance | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Defiance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mirage Farina Jenius | pilot_type=Main Pilot | default_unit=VF-31C Siegfried | ace=Damage during support attacks is increased by 1.2x, Spirit Command &amp;quot;Focus&amp;quot; costs 10.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=10&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Cheer | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Save B | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Arad Mölders | pilot_type=Main Pilot | default_unit=VF-31S Siegfried | ace=+15 starting Morale. Hayate, Mirage, Messer, and Chuck gain +10% final hit/dodge rates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Pierce | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Messer Ihlefeld | pilot_type=Main Pilot | default_unit=VF-31F Siegfried | ace=Evasion rate +15% when morale is 130 or higher.&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max= | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuck Mustang | pilot_type=Main Pilot | default_unit=VF-31E Siegfried | ace=Gain an extra 2,000 credits from destroying enemies.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Wall | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ernest Johnson | pilot_type=Main Pilot | default_unit=Macross Elysion | ace=Using the Rush Strategy command also grants all allied pilots +10 ACC and +10 EVD in addition to the Charge Spirit.&lt;br /&gt;
| sp1=Rouse | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Foresee | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Rush Strategy | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=50&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Save E | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Beth Muscat | pilot_type=Sub Pilot | default_unit=Macross Elysion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Analyze | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Cheer | sp4_level=25 | sp4_cost=40&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lelouch Lamperouge | pilot_type=Main Pilot | default_unit=Gekkoei Sui | ace=C.C. gains +20 Max SP. Units affected by Tactical Command gain 3 Morale.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4=Disrupt | sp4_level=? | sp4_cost=50&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Tactical Command | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1 | Skill3-6=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=C.C. | pilot_type=Sub Pilot | default_unit=Gekkoei Sui&lt;br /&gt;
| sp1=Foresee | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Cheer | sp3_level=? | sp3_cost=40&lt;br /&gt;
| sp4=Bless | sp4_level=? | sp4_cost=45&lt;br /&gt;
| sp5=Snipe | sp5_level=? | sp5_cost=25&lt;br /&gt;
| sp6=Pierce | sp6_level=40 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suzaku Kururugi/Zero | pilot_type=Main Pilot | default_unit=Lancelot Albion Zero | ace=+10 starting Morale. +15% final dodge rate.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Persist | sp4_level=? | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=20 | sp5_cost=30&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Curse of Geass | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Supreme | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kallen Kozuki | pilot_type=Main Pilot | default_unit=Guren Type Special | ace=+15 starting Morale. -10% EN costs of unit&#039;s weapons.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Black Knights | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jet Jaguar | pilot_type=Main Pilot | default_unit=Jet Jaguar | ace=At 170+ Morale, activates the Zeal, Accel, Fortune, Gain, Bullseye, Flash and Soul Spirits once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Analyze | sp2_level=? | sp2_cost=10&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Tactical Standby | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Parts Supply| Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Apply Terrain | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gauma | pilot_type=Main Pilot | default_unit=Dynazenon | ace=+10 starting Morale. +30% damage dealt to kaiju controlled by kaiju users.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Bullseye | sp2_level=5| sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yomogi Asanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Spirit | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yume Minami | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Focus | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Disrupt | sp3_level=10 | sp3_cost=50&lt;br /&gt;
| sp4=Faith | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Pierce | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koyomi Yamanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Daunt | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Analyze | sp2_level=20 | sp2_cost=20&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=40&lt;br /&gt;
| sp4=Trick | sp4_level=35 | sp4_cost=30&lt;br /&gt;
| sp5=Gain | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Drive | sp6_level=55 | sp6_cost=45&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gridknight | pilot_type=Main Pilot | default_unit=Gridknight | ace=+10 starting Morale. +1 Move.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Crush | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Bravery | sp5_level=50 | sp5_cost=55&lt;br /&gt;
| sp6=Zeal | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sizimu | pilot_type=Main Pilot | default_unit= | ace=+3 Morale at the start of own phase. +2 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Cross Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Forte Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache II | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Daunt| sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Echika Y. Franburnett | pilot_type=Main Pilot | default_unit=A. Advent | ace=Gain 2 Assist Charges on sortie.&lt;br /&gt;
| sp1=Gain | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Trust | sp3_level=1| sp3_cost=30&lt;br /&gt;
| sp4=Unity | sp4_level=20 | sp4_cost=75&lt;br /&gt;
| sp5=Zeal | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=55&lt;br /&gt;
| Skill1=Commander | Skill1max=4 | Skill1-1=1 | Skill1-2=20 | Skill1-3=40 | Skill1-4=60&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3= | Skill2-4= | Skill2-5= | Skill2-6= | Skill2-7= | Skill2-8= | Skill2-9=&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Annina Servania | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bless | sp2_level=5 | sp2_cost=50&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=40&lt;br /&gt;
| sp4=Forsee | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Daunt | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Novey Dickens | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Trick | sp4_level=30| sp4_cost=30&lt;br /&gt;
| sp5=Snipe | sp5_level=40 | sp5_cost=20&lt;br /&gt;
| sp6=Drive | sp6_level=50 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mina Narive | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Cheer | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Masaki Andoh | pilot_type=Main Pilot | default_unit=Cybaster | ace=+10 starting Morale and +30 starting SP.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intiution | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=40&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1 | Skill2-3= &lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1 | Skill3-3=&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill1max=1 | Skill1-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Soji Murakumo | pilot_type=Main Pilot | default_unit=VangNex | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chitose Kisaragi | pilot_type=Main Pilot | default_unit=GranVang | ace=+10% damage. Mech gains +1 Move.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Nine | pilot_type=Sub Pilot | default_unit= &lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Main Pilot | default_unit= | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Sub Pilot | default_unit= &lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Main Pilot | default_unit= | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Sub Pilot | default_unit= &lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Spero | pilot_type=Sub Pilot | default_unit= &lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Saizo Tokito | pilot_type=Main Pilot | default_unit= | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sagiri Sakurai | pilot_type=Main Pilot | default_unit= | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Re Seivas | pilot_type=Main Pilot | default_unit= | ace=+20% damage dealt and -20% damage taken.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Caruleum Vaull | pilot_type=Main Pilot | default_unit= | ace=+30% final hit/dodge rates. Gain 10 SP and 5 Morale at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jotaro &amp;quot;Blaster Kid&amp;quot; Kido | pilot_type=Main Pilot | default_unit=Braiger | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Steven Bowie | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Machiko Valencia | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Isaac Godonov | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Roger Smith | pilot_type=Main Pilot | default_unit=Big O | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Skull | pilot_type=Main Pilot | default_unit=Kamen Rider Skull | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Double | pilot_type=Main Pilot | default_unit=Kamen Rider Double | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Accel | pilot_type=Main Pilot | default_unit=Kamen Rider Accel | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kotetsu Jeeg | pilot_type=Main Pilot | default_unit=Kotetsu Jeeg | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ryoma | pilot_type=Main Pilot | default_unit=Getter Noir Unit-1 -&amp;gt; Getter Noir G| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayato | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Musashi | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Da-Garn X/Great Da-Garn GX | pilot_type=Main Pilot | default_unit=Da-Garn X -&amp;gt; Great Da-Garn GX| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66357</id>
		<title>Super Robot Wars/Y/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66357"/>
		<updated>2025-09-26T16:59:09Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Banpresto Originals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Certain Ace Bonuses are mistranslated.  The correct effects are marked in red.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{{PilotDB_VTX | full_name=Akira Hibiki | pilot_type=Main Pilot | default_unit=Reideen | ace=Improves the effect of Psychic Power. (+0.5% Hit/Eva/Crit and +0.4 SP/ Level)&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Psychic Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=30 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hyoma Aoi | pilot_type=Main Pilot | default_unit=Combattler V | ace=When HP is below 50%, -20% damage taken and +30% critical rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Spirit | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Valor | sp4_level=40 | sp4_cost=35&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Juzo Naniwa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Flash | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Mercy | sp5_level=30 | sp5_cost=10&lt;br /&gt;
| sp6=Pierce | sp6_level=50 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daisaku Nishikawa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Crush | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Gain | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Drive | sp6_level=45 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chizuru Nambara | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Cheer | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bless | sp3_level=15 | sp3_cost=45&lt;br /&gt;
| sp4=Rouse | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kosuke Kita | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Foresee | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Zama | pilot_type=Main Pilot | default_unit=Dunbine -&amp;gt; Billbine | ace=The +3 max Morale from Battler increases to +5, and the +10% damage dealt at 150+ Morale increases to +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=10 | Skill2-5=20 | Skill2-6=30 | Skill2-7=40 | Skill2-8=55 | Skill2-9=70&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chum Huau | pilot_type=Sub Pilot | default_unit=Dunbine -&amp;gt; Billbine&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=35 | sp4_cost=35&lt;br /&gt;
| sp5=Disrupt | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Marvel Frozen | pilot_type=Main Pilot | default_unit=Dunbine | ace=+15% final dodge rate. The &amp;quot;Valor&amp;quot; spirit becomes &amp;quot;Love&amp;quot;.	&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler| Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=20&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ciela Lapana | pilot_type=Main Pilot | default_unit=Gran Garan | ace=All allied pilots within 4 spaces gain 5SP at the start of own phase.	&lt;br /&gt;
| sp1=Bless | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Intimidate | sp4_level=35 | sp4_cost=60&lt;br /&gt;
| sp5=Prospect | sp5_level=40 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Aura Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=35 | Skill1-7=45 | Skill1-8=55 | Skill1-9=65 &lt;br /&gt;
| Skill2=Raise Spirits | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kwassey Guu | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Trick | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Charge | sp6_level=55 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=El Fino | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=15 | sp2_cost=25&lt;br /&gt;
| sp3=Wall | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=45 | sp4_cost=35&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=65 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bell Arle | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Daunt | sp2_level=15 | sp2_cost=30&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=30 | sp4_cost=40&lt;br /&gt;
| sp5=Spirit | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Zeal | sp6_level=80 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bern Bunnings | pilot_type=Main Pilot | default_unit= | ace=+1 unit Move. While below 30% HP, activates the Guts Spirit at start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tod Guines | pilot_type=Main Pilot | default_unit=Vierres | ace=The +3 max Morale from Battler increases to +5. Activates the Flash Spirit on sortie.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3= Gain| sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=10&lt;br /&gt;
| Skill3=Lucky Star | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shion Zaba | pilot_type=Main Pilot | default_unit=Sirbine | ace=The +3 max Morale from Battler increases to +5. Damage is increased by 1.2x when morale is 150.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=15 | Skill2-5=25&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
*Battler is unlocked in &#039;&#039;&#039;Chapter5 &amp;quot;What Makes a Battler?&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Silky Mau | pilot_type=Sub Pilot | default_unit=Sirbine&lt;br /&gt;
| sp1=Attune | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Rouse | sp3_level=20 | sp3_cost=40&lt;br /&gt;
| sp4=Fortune | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daba Myroad | pilot_type=Main Pilot | default_unit=L-Gaim | ace=Lilis gains +20 max SP, +3 Assist Gauge on sortie. At 130+ Morale, activates the Press Spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=10 | Skill1-5=20 | Skill1-6=30&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Lucky Star | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lilis Faw | pilot_type=Sub Pilot | default_unit=L-Gaim&lt;br /&gt;
| sp1=Wall | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Daunt | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Attune | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=75&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fannaria Amm | pilot_type=Main Pilot | default_unit= | ace=If Daba is on the map, at 150+ Morale, activates the Love Spirit once per map.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Bullseye | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Wish | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1|Skill1-2=1|Skill1-3=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| SKill2-6=1|&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard| Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gaw Ha Leccee | pilot_type=Main Pilot | default_unit=Novel D-Sserd | ace=+3 Assist Gauge on sortie. The Valor spirit becomes Love.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Bonds | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1| Skill1-5=20 | Skill1-6=30 | Skill1-7=45 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Enhance Attack | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gavlet Gablae | pilot_type=Main Pilot | default_unit= | ace=During enemy phase, +20% damage dealt and -30% damage taken.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Vigor | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Spirit | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Charge | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5=Soul | sp5_level=? | sp5_cost=55&lt;br /&gt;
| sp6=Love | sp6_level=? | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1| Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1| Skill1-6=1| Skill1-7=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| Skill2-6=1|&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard | Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
| Skill5=Ignore Size| Skill5max=3|Skill5-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quwasan Olibee | pilot_type=Main Pilot | default_unit= | ace=At 150+ Morale, restores 100 SP once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=?? | sp2_cost=15&lt;br /&gt;
| sp3=Attune | sp3_level=?? | sp3_cost=20&lt;br /&gt;
| sp4=Unity | sp4_level=?? | sp4_cost=75&lt;br /&gt;
| sp5=Prospect | sp5_level=?? | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=55-60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=? | Skill1-5=? | Skill1-6=? | Skill1-7=?&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamille Bidan | pilot_type=Main Pilot | default_unit=Full Armor Hyaku Shiki Kai -&amp;gt; Zeta Gundam | ace=Counterattack damage x1.2, recovers 50 SP when morale is 150.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=20 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=25 | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=30 | Skill1-7=45 | Skill1-8=50 | Skill1-9=70&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Spirit Endurance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fa Yuiry	| pilot_type=Main Pilot | default_unit=Methuss | ace=+3 Assist Gauge on sortie. The base cost of the Wish spirit becomes 35.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=15&lt;br /&gt;
| sp5=Focus | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Wish | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=50 | Skill1-3=60 | Skill1-4=70 | Skill1-5=80 | Skill1-6=90&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Emma Sheen | pilot_type=Main Pilot | default_unit=Gundam Mk-II | ace=+20% damage dealt using support attacks. -20% damage taken from support attacks.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Rouse | sp4_level=15 | sp4_cost=40&lt;br /&gt;
| sp5=Smash | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Unity | sp6_level=45 | sp6_cost=75&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amuro Ray | pilot_type=Main Pilot | default_unit=Re-GZ (BWS) -&amp;gt; Nu Gundam | ace=+20 SKL. Newtype Weapons gain +1 Range.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=15 | sp2_cost=20&lt;br /&gt;
| sp3=Pierce | sp3_level=20 | sp3_cost=25&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50| sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Second Attack | Skill2max=2 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bright Noa | pilot_type=Main Pilot | default_unit=Ra Cailum | ace=Allied pilots within Commander range gain 5 Morale at the start of own phase.	&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Captain&#039;s Order | Skill1max=1 | Skill1-1=30&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1| Skill2-4=30&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Meran | pilot_type=Sub Pilot | default_unit=Ra Cailum | ace=&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Wall | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Rouse | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Char Aznable | pilot_type=Main Pilot | default_unit=Sazabi | ace=+1 Newtype Level. +20 SKL.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Press | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Intimidate | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1|&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1| Skill2-3=|&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1 | Skill3-2=1| Skill3-3= |&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1| Skill4-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quess Paraya | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=Newtype level +1, at morale 130 or more, &amp;quot;Focus&amp;quot; is used at the start of your phase.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Unity | sp5_level=30 | sp5_cost=80&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=35 | Skill1-5=45 | Skill1-6=55 | Skill1-7=65 | Skill1-8=75&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gyunei Guss | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=At 140+ Morale, activates the Focus Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Flash | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Gain | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Snipe | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Cyber-Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=? &lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Domon Kasshu | pilot_type=Main Pilot | default_unit=Burning Gundam | ace=+10 Starting Morale. When Meikyou-Shisui is active, +10% damage with CQB weapons.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Drive | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Meikyou-Shisui | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
*Meikyou-Shisui is unlocked during Surpass the Master and Oneself or Three Principles of Darkness&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rain Mikamura | pilot_type=Main Pilot | default_unit=Rising Gundam | ace=At 150+ Morale, activates the &amp;quot;Love&amp;quot; Spirit once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Rouse | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chibodee Crocket | pilot_type=Main Pilot | default_unit=Gundam Maxter | ace=+10 Starting Morale. When a counter occurs, a critical hit is guaranteed.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sai Saici | pilot_type=Main Pilot | default_unit=Dragon Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Flash&amp;quot; Spirit at the start of own phase.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=40 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Apply Terrain | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=George de Sand | pilot_type=Main Pilot | default_unit=Gundam Rose | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Focus&amp;quot; Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=50 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Argo Gulskii| pilot_type=Main Pilot | default_unit=Bolt Gundam | ace=+10 Starting Morale. At 150+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=35&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Allenby Beardsley | pilot_type=Main Pilot | default_unit=Nobel Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Valor&amp;quot; Spirit once a map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Smash | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Master Asia | pilot_type=Main Pilot | default_unit=Master Gundam | ace=Starting Morale is maxed. Gains 5 SP at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Heero Yuy | pilot_type=Main Pilot | default_unit=Wing Gundam Zero | ace=+1 Move. The Zero System activates at 110 Morale.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4= Pierce | sp4_level=25 | sp4_cost= 25&lt;br /&gt;
| sp5= Drive | sp5_level= ? | sp5_cost= 40&lt;br /&gt;
| sp6= Soul | sp6_level= | sp6_cost= 45&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1 &lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Duo Maxwell | pilot_type=Main Pilot | default_unit=Gundam Deathscythe Hell | ace=+1 Move, +20% final dodge rate&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Trowa Barton | pilot_type=Main Pilot | default_unit=Gundam Heavyarms Custom | ace=Damage dealt by support attacks is multiplied by 1.2, and morale is increased by 5 for each support attack.&lt;br /&gt;
| sp1=Bullseye | sp1_level=? | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quatre Raberba Winner | pilot_type=Main Pilot | default_unit=Gundam Sandrock Custom | ace=Every turn, all adjacent friendly units gain Morale+5 and SP+5.&lt;br /&gt;
| sp1=Wall | sp1_level=? | sp1_cost=25&lt;br /&gt;
| sp2=Flash | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bless | sp4_level=20 | sp4_cost=45&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chang Wufei | pilot_type=Main Pilot | default_unit=Altron Gundam | ace=At 150+ Morale, activates the Soul Spirit once per map.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Zechs Merquise | pilot_type=Main Pilot | default_unit=Tallgeese III | ace=When deployed, cast &amp;quot;Focus&amp;quot; and &amp;quot;Accel&amp;quot;.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Foresee | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lucrezia Noin | pilot_type=Main Pilot | default_unit=Taurus | ace=Increase the Assist Gauge by 3 on sortie. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The base cost of the &amp;quot;Prospect&amp;quot; Spirit becomes 30.&amp;lt;/span&amp;gt;&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=35&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Rouse | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Prospect | sp5_level=50 | sp5_cost=??&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | skill2-2=1 | skill2-3=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shinn Asuka | pilot_type=Main Pilot | default_unit=Force Impulse Gundam &amp;gt; Destiny Gundam | ace=+1 Unit Move and +30 Max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lunamaria Hawke | pilot_type=Main Pilot | default_unit=Force Impulse Gundam | ace=+10 Starting Morale, damage received 0.9x, final hit rate +15%	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Prospect | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kira Yamato | pilot_type=Main Pilot | default_unit=Strike Freedom Gundam | ace=+20% final dodge rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=30&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Ultimate Coordinator | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Athrun Zala | pilot_type=Main Pilot | default_unit=Infinite Justice Gundam | ace=+20% final hit rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lacus Clyne | pilot_type=Main Pilot | default_unit=Eternal | ace=Adjacent allies deal +10% damage	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch from Mercury==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suletta Mercury | pilot_type=Main Pilot | default_unit=Gundam Aerial | ace=Once per map: at 120+ Morale, activate the Drive spirit, and at 40% HP or below, gain 50 SP.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Trust | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Lucky Star | Skill2max=2 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuatury &amp;quot;Chuchu&amp;quot; Panlunch | pilot_type=Main Pilot | default_unit=Chuchu&#039;s Demi Trainer | ace=At 120+ Morale during enemy phase, +30% damage dealt and +20% critical rate.&lt;br /&gt;
| sp1=Charge | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Spirit | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Accel | sp5_level=25 | sp5_cost=15&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bob | pilot_type=Main Pilot | default_unit= | ace=+10 Starting Morale. At 150+ Morale, activate the Valor spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koji Kabuto | pilot_type=Main Pilot | default_unit=Mazinkaiser | ace=At 130+ Morale, -20% damage taken. Gain 3 Morale per combat	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tetsuya Tsurugi | pilot_type=Main Pilot | default_unit=Great Mazinger &amp;lt;!-- &amp;gt; Mazin Emperor G--&amp;gt; | ace=At 130+ Morale, -10% damage taken. Gain 3 Morale per combat. +30% final hit rate.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Takuma Nagare | pilot_type=Main/Sub Pilot | default_unit=Getter Arc (Main)/Getter Kirik, Getter Khan (Sub) | ace=Takuma, Kamui and Baku gain 10 Morale and 20 SP when Chosen Child of Getter activates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=30| sp4_cost=40&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Kamui | pilot_type=Main/Sub Pilot | default_unit=Getter Kirik (Main)/Getter Arc, Getter Khan (Sub) | ace=At 140+ Morale, +30% final dodge rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Baku Yamagishi | pilot_type=Main/Sub Pilot | default_unit=Getter Khan (Main)/Getter Arc, Getter Kirik (Sub) | ace=At 140+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Izuru Hitachi | pilot_type=Main Pilot | default_unit=Red 5 | ace=Upon deployment, your own Harmonic Level +20, and other members&#039; Harmonic Levels +10.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Faith | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=45&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1  | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Toshikazu Asagi | pilot_type=Main Pilot | default_unit=Blue 1 | ace=Harmonic Level at deployment +10, final hit/evasion +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20 (15*)&lt;br /&gt;
| sp2=Gain | sp2_level=1 | sp2_cost=30 (25*)&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Bonds | sp6_level=55* | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kei Kugimiya | pilot_type=Main Pilot | default_unit=Purple 2 | ace=When the special command &amp;quot;Wide-Range Strategic Recon&amp;quot; is activated, the mental commands &amp;quot;Accel&amp;quot; and &amp;quot;Iron Wall&amp;quot; are applied.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=25&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Save E | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tamaki Irie | pilot_type=Main Pilot | default_unit=Rose 3 | ace=Attacking reduces the opponent&#039;s morale by 5. Damage taken is reduced by 0.9x.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Daunt | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Cheer | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Press | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ataru Suruga | pilot_type=Main Pilot | default_unit=Gold 4 | ace=The SP cost of the spirit command &amp;quot;Snipe&amp;quot; is 15. Damage dealt to enemies 8 spaces or more away is increased by 1.1 times.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Pierce | sp5_level=45 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ange Kuroki | pilot_type=Main Pilot | default_unit=Black 6 | ace=At 120+ Morale, +1 Move and +1 Range for non-MAP, non-Range-1 weapons.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=1 | sp3_cost=15&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Trust | sp6_level=60 | sp6_cost=20&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Dash | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Randy Maxwell | pilot_type=Main Pilot | default_unit=Rhinos | ace=When under 30% HP, activates the &amp;quot;Persist&amp;quot;, &amp;quot;Vigor&amp;quot;, &amp;quot;Focus&amp;quot;, and &amp;quot;Valor&amp;quot; Spirits once per map.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Spirit | sp4_level=15 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rin Suzukaze | pilot_type=Main Pilot | default_unit=Godinion | ace=Start with an extra 20% of max SP. The base cost of the Trust Spirit becomes 20.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Morale Boost | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=20 | Skill2-3=40 | Skill2-4=60 |&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Siegfried von Westernach | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=40&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Resupply | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Giuliano Visconti | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=25 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=80&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayate Immelman | pilot_type=Main Pilot | default_unit=VF-31J Siegfried | ace=+10 CQB, RNG, and SKL. Additional +5 if Freyja is an Assist.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Press | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Immelmann Dance | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Defiance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mirage Farina Jenius | pilot_type=Main Pilot | default_unit=VF-31C Siegfried | ace=Damage during support attacks is increased by 1.2x, Spirit Command &amp;quot;Focus&amp;quot; costs 10.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=10&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Cheer | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Save B | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Arad Mölders | pilot_type=Main Pilot | default_unit=VF-31S Siegfried | ace=+15 starting Morale. Hayate, Mirage, Messer, and Chuck gain +10% final hit/dodge rates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Pierce | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Messer Ihlefeld | pilot_type=Main Pilot | default_unit=VF-31F Siegfried | ace=Evasion rate +15% when morale is 130 or higher.&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max= | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuck Mustang | pilot_type=Main Pilot | default_unit=VF-31E Siegfried | ace=Gain an extra 2,000 credits from destroying enemies.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Wall | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ernest Johnson | pilot_type=Main Pilot | default_unit=Macross Elysion | ace=Using the Rush Strategy command also grants all allied pilots +10 ACC and +10 EVD in addition to the Charge Spirit.&lt;br /&gt;
| sp1=Rouse | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Foresee | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Rush Strategy | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=50&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Save E | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Beth Muscat | pilot_type=Sub Pilot | default_unit=Macross Elysion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Analyze | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Cheer | sp4_level=25 | sp4_cost=40&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lelouch Lamperouge | pilot_type=Main Pilot | default_unit=Gekkoei Sui | ace=C.C. gains +20 Max SP. Units affected by Tactical Command gain 3 Morale.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4=Disrupt | sp4_level=? | sp4_cost=50&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Tactical Command | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1 | Skill3-6=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=C.C. | pilot_type=Sub Pilot | default_unit=Gekkoei Sui&lt;br /&gt;
| sp1=Foresee | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Cheer | sp3_level=? | sp3_cost=40&lt;br /&gt;
| sp4=Bless | sp4_level=? | sp4_cost=45&lt;br /&gt;
| sp5=Snipe | sp5_level=? | sp5_cost=25&lt;br /&gt;
| sp6=Pierce | sp6_level=40 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suzaku Kururugi/Zero | pilot_type=Main Pilot | default_unit=Lancelot Albion Zero | ace=+10 starting Morale. +15% final dodge rate.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Persist | sp4_level=? | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=20 | sp5_cost=30&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Curse of Geass | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Supreme | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kallen Kozuki | pilot_type=Main Pilot | default_unit=Guren Type Special | ace=+15 starting Morale. -10% EN costs of unit&#039;s weapons.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Black Knights | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jet Jaguar | pilot_type=Main Pilot | default_unit=Jet Jaguar | ace=At 170+ Morale, activates the Zeal, Accel, Fortune, Gain, Bullseye, Flash and Soul Spirits once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Analyze | sp2_level=? | sp2_cost=10&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Tactical Standby | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Parts Supply| Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Apply Terrain | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gauma | pilot_type=Main Pilot | default_unit=Dynazenon | ace=+10 starting Morale. +30% damage dealt to kaiju controlled by kaiju users.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Bullseye | sp2_level=5| sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yomogi Asanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Spirit | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yume Minami | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Focus | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Disrupt | sp3_level=10 | sp3_cost=50&lt;br /&gt;
| sp4=Faith | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Pierce | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koyomi Yamanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Daunt | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Analyze | sp2_level=20 | sp2_cost=20&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=40&lt;br /&gt;
| sp4=Trick | sp4_level=35 | sp4_cost=30&lt;br /&gt;
| sp5=Gain | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Drive | sp6_level=55 | sp6_cost=45&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gridknight | pilot_type=Main Pilot | default_unit=Gridknight | ace=+10 starting Morale. +1 Move.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Crush | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Bravery | sp5_level=50 | sp5_cost=55&lt;br /&gt;
| sp6=Zeal | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sizimu | pilot_type=Main Pilot | default_unit= | ace=+3 Morale at the start of own phase. +2 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Cross Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Forte Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache II | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Daunt| sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Echika Y. Franburnett | pilot_type=Main Pilot | default_unit=A. Advent | ace=Gain 2 Assist Charges on sortie.&lt;br /&gt;
| sp1=Gain | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Trust | sp3_level=1| sp3_cost=30&lt;br /&gt;
| sp4=Unity | sp4_level=20 | sp4_cost=75&lt;br /&gt;
| sp5=Zeal | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=55&lt;br /&gt;
| Skill1=Commander | Skill1max=4 | Skill1-1=1 | Skill1-2=20 | Skill1-3=40 | Skill1-4=60&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3= | Skill2-4= | Skill2-5= | Skill2-6= | Skill2-7= | Skill2-8= | Skill2-9=&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Annina Servania | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bless | sp2_level=5 | sp2_cost=50&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=40&lt;br /&gt;
| sp4=Forsee | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Daunt | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Novey Dickens | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Trick | sp4_level=30| sp4_cost=30&lt;br /&gt;
| sp5=Snipe | sp5_level=40 | sp5_cost=20&lt;br /&gt;
| sp6=Drive | sp6_level=50 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mina Narive | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Cheer | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Masaki Andoh | pilot_type=Main Pilot | default_unit=Cybaster | ace=+10 starting Morale and +30 starting SP.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intiution | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=40&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6= | Skill1-7= | Skill1-8= | Skill1-9=&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1 | Skill2-3= &lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1 | Skill3-3=&lt;br /&gt;
| Skill4= | Skill1max= | Skill1-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Soji Murakumo | pilot_type=Main Pilot | default_unit=VangNex | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chitose Kisaragi | pilot_type=Main Pilot | default_unit=GranVang | ace=+10% damage. Mech gains +1 Move.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Nine | pilot_type=Sub Pilot | default_unit= &lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Main Pilot | default_unit= | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Sub Pilot | default_unit= &lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Main Pilot | default_unit= | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Sub Pilot | default_unit= &lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Spero | pilot_type=Sub Pilot | default_unit= &lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Saizo Tokito | pilot_type=Main Pilot | default_unit= | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sagiri Sakurai | pilot_type=Main Pilot | default_unit= | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Re Seivas | pilot_type=Main Pilot | default_unit= | ace=+20% damage dealt and -20% damage taken.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Caruleum Vaull | pilot_type=Main Pilot | default_unit= | ace=+30% final hit/dodge rates. Gain 10 SP and 5 Morale at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jotaro &amp;quot;Blaster Kid&amp;quot; Kido | pilot_type=Main Pilot | default_unit=Braiger | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Steven Bowie | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Machiko Valencia | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Isaac Godonov | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Roger Smith | pilot_type=Main Pilot | default_unit=Big O | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Skull | pilot_type=Main Pilot | default_unit=Kamen Rider Skull | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Double | pilot_type=Main Pilot | default_unit=Kamen Rider Double | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Accel | pilot_type=Main Pilot | default_unit=Kamen Rider Accel | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kotetsu Jeeg | pilot_type=Main Pilot | default_unit=Kotetsu Jeeg | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ryoma | pilot_type=Main Pilot | default_unit=Getter Noir Unit-1 -&amp;gt; Getter Noir G| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayato | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Musashi | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Da-Garn X/Great Da-Garn GX | pilot_type=Main Pilot | default_unit=Da-Garn X -&amp;gt; Great Da-Garn GX| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66280</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66280"/>
		<updated>2025-09-23T20:36:59Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* DLC Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition: &#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship) OR Main Mission 3-4 (Their Choice, and Hers).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-11 (The Despondence of the Sixth)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Domon must shoot down 5 enemies within 3 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after the appearance of Seivas. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Earth - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2. (Cross):&#039;&#039;&#039; Any battleship defeated; Tetsuya, Domon, Gauma, or Cross shot down &#039;&#039;&#039;2. (Forte):&#039;&#039;&#039; Any battleship defeated; Allenby, Kallen, Rain, or Forte shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66279</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66279"/>
		<updated>2025-09-23T19:23:40Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* DLC Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition: &#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship) OR Main Mission 3-4 (Their Choice, and Hers).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-11 (The Despondence of the Sixth)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Domon must shoot down 5 enemies within 3 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after the appearance of Seivas. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Earth - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any battleship defeated, Tetsuya, Domon, Gauma, Cross &#039;&#039;&#039;or&#039;&#039;&#039; Allenby, Kallen, Rain, Forte shot down&amp;lt;br&amp;gt;.&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66278</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66278"/>
		<updated>2025-09-23T19:20:51Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: included alternate defeat condition, as the deployment changes based on OG choice.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition: &#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship) OR Main Mission 3-4 (Their Choice, and Hers).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-11 (The Despondence of the Sixth)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Reiko Hibiki&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyoma must shoot down Garuda.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Master Asia and Master Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Domon must shoot down 5 enemies within 3 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after the appearance of Seivas. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Earth - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any battleship defeated, Tetsuya, Domon, Gauma, Cross/Allenby, Kallen, Rain, Forte shot down&amp;lt;br&amp;gt;.&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66222</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66222"/>
		<updated>2025-09-22T15:28:53Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Chapter 3 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition: &#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-11 (The Despondence of the Sixth)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shoot down Sabina within 3 turns before shooting down Shaddiq.&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after the appearance of Seivas. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Earth - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any battleship defeated, Tetsuya, Domon, Gauma, Cross/Forte shot down&amp;lt;br&amp;gt;.&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66220</id>
		<title>Super Robot Wars/Y/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Pilot_Database&amp;diff=66220"/>
		<updated>2025-09-22T13:34:53Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Aura Battler Dunbine: Tales of Neo Byston Well */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Certain Ace Bonuses are mistranslated.  The correct effects are marked in red.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Main Roster=&lt;br /&gt;
==Reideen the Brave==&lt;br /&gt;
{{PilotDB_VTX | full_name=Akira Hibiki | pilot_type=Main Pilot | default_unit=Reideen | ace=Improves the effect of Psychic Power. (+0.5% Hit/Eva/Crit and +0.4 SP/ Level)&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Psychic Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=30 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=70&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Super Electromagnetic Robo Combattler V==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hyoma Aoi | pilot_type=Main Pilot | default_unit=Combattler V | ace=When HP is below 50%, -20% damage taken and +30% critical rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Spirit | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Valor | sp4_level=40 | sp4_cost=35&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=45&lt;br /&gt;
| sp6=Bravery | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Juzo Naniwa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Flash | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Mercy | sp5_level=30 | sp5_cost=10&lt;br /&gt;
| sp6=Pierce | sp6_level=50 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daisaku Nishikawa | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Crush | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Gain | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Drive | sp6_level=45 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chizuru Nambara | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Cheer | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bless | sp3_level=15 | sp3_cost=45&lt;br /&gt;
| sp4=Rouse | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Resupply | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kosuke Kita | pilot_type=Sub Pilot | default_unit=Combattler V&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Foresee | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=25 | sp4_cost=15&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Zama | pilot_type=Main Pilot | default_unit=Dunbine -&amp;gt; Billbine | ace=The +3 max Morale from Battler increases to +5, and the +10% damage dealt at 150+ Morale increases to +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=10 | Skill2-5=20 | Skill2-6=30 | Skill2-7=40 | Skill2-8=55 | Skill2-9=70&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chum Huau | pilot_type=Sub Pilot | default_unit=Dunbine -&amp;gt; Billbine&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=35 | sp4_cost=35&lt;br /&gt;
| sp5=Disrupt | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Wish | sp6_level=55 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Marvel Frozen | pilot_type=Main Pilot | default_unit=Dunbine | ace=+15% final dodge rate. The &amp;quot;Valor&amp;quot; spirit becomes &amp;quot;Love&amp;quot;.	&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler| Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=20&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ciela Lapana | pilot_type=Main Pilot | default_unit=Gran Garan | ace=All allied pilots within 4 spaces gain 5SP at the start of own phase.	&lt;br /&gt;
| sp1=Bless | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Intimidate | sp4_level=35 | sp4_cost=60&lt;br /&gt;
| sp5=Prospect | sp5_level=40 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Aura Power | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=35 | Skill1-7=45 | Skill1-8=55 | Skill1-9=65 &lt;br /&gt;
| Skill2=Raise Spirits | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kwassey Guu | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Trick | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Charge | sp6_level=55 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=El Fino | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=15 | sp2_cost=25&lt;br /&gt;
| sp3=Wall | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=45 | sp4_cost=35&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=65 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bell Arle | pilot_type=Sub Pilot | default_unit=Gran Garan&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Daunt | sp2_level=15 | sp2_cost=30&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=30 | sp4_cost=40&lt;br /&gt;
| sp5=Spirit | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Zeal | sp6_level=80 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bern Bunnings | pilot_type=Main Pilot | default_unit= | ace=+1 unit Move. While below 30% HP, activates the Guts Spirit at start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tod Guines | pilot_type=Main Pilot | default_unit=Vierres | ace=The +3 max Morale from Battler increases to +5. Activates the Flash Spirit on sortie.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3= Gain| sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=10&lt;br /&gt;
| Skill3=Lucky Star | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Aura Battler Dunbine: Tales of Neo Byston Well==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shion Zaba | pilot_type=Main Pilot | default_unit=Sirbine | ace=The +3 max Morale from Battler increases to +5. Damage is increased by 1.2x when morale is 150.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Battler | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Aura Power | Skill2max=9 | Skill2-1=1 | Skill2-2=? | Skill2-3=? | Skill2-4=15 | Skill2-5=25&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
*Battler is unlocked in &#039;&#039;&#039;Chapter5 &amp;quot;What Makes a Battler?&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Silky Mau | pilot_type=Sub Pilot | default_unit=Sirbine&lt;br /&gt;
| sp1=Attune | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Rouse | sp3_level=20 | sp3_cost=40&lt;br /&gt;
| sp4=Fortune | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Heavy Metal L-Gaim==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Daba Myroad | pilot_type=Main Pilot | default_unit=L-Gaim | ace=Lilis gains +20 max SP, +3 Assist Gauge on sortie. At 130+ Morale, activates the Press Spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=? | Skill1-3=? | Skill1-4=10 | Skill1-5=20 | Skill1-6=30&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Lucky Star | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lilis Faw | pilot_type=Sub Pilot | default_unit=L-Gaim&lt;br /&gt;
| sp1=Wall | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Daunt | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Attune | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=75&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fannaria Amm | pilot_type=Main Pilot | default_unit= | ace=If Daba is on the map, at 150+ Morale, activates the Love Spirit once per map.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Bullseye | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Wish | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1|Skill1-2=1|Skill1-3=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| SKill2-6=1|&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard| Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gaw Ha Leccee | pilot_type=Main Pilot | default_unit=Novel D-Sserd | ace=+3 Assist Gauge on sortie. The Valor spirit becomes Love.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Analyze | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Bonds | sp5_level=45 | sp5_cost=50&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1| Skill1-5=20 | Skill1-6=30 | Skill1-7=45 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Enhance Attack | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gavlet Gablae | pilot_type=Main Pilot | default_unit= | ace=During enemy phase, +20% damage dealt and -30% damage taken.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Vigor | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Spirit | sp3_level=? | sp3_cost=30&lt;br /&gt;
| sp4=Charge | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5=Soul | sp5_level=? | sp5_cost=55&lt;br /&gt;
| sp6=Love | sp6_level=? | sp6_cost=60&lt;br /&gt;
| Skill1=Headliner | Skill1max=9 | Skill1-1=1| Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1| Skill1-6=1| Skill1-7=1|&lt;br /&gt;
| Skill2=Prevail | Skill2max=9 | Skill2-1=1| Skill2-2=1| Skill2-3=1| Skill2-4=1| Skill2-5=1| Skill2-6=1|&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1| Skill3-2=1|&lt;br /&gt;
| Skill4=Guard | Skill4max=3| Skill4-1=1| Skill4-2=1|&lt;br /&gt;
| Skill5=Ignore Size| Skill5max=3|Skill5-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quwasan Olibee | pilot_type=Main Pilot | default_unit= | ace=At 150+ Morale, restores 100 SP once per map.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Zeta Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamille Bidan | pilot_type=Main Pilot | default_unit=Full Armor Hyaku Shiki Kai -&amp;gt; Zeta Gundam | ace=Counterattack damage x1.2, recovers 50 SP when morale is 150.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=20 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=25 | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=45&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=30 | Skill1-7=45 | Skill1-8=50 | Skill1-9=70&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Spirit Endurance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Fa Yuiry	| pilot_type=Main Pilot | default_unit=Methuss | ace=+3 Assist Gauge on sortie. The base cost of the Wish spirit becomes 35.	&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=25&lt;br /&gt;
| sp3=Trust | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=15&lt;br /&gt;
| sp5=Focus | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Wish | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=50 | Skill1-3=60 | Skill1-4=70 | Skill1-5=80 | Skill1-6=90&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Emma Sheen | pilot_type=Main Pilot | default_unit=Gundam Mk-II | ace=+20% damage dealt using support attacks. -20% damage taken from support attacks.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Rouse | sp4_level=15 | sp4_cost=40&lt;br /&gt;
| sp5=Smash | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Unity | sp6_level=45 | sp6_cost=75&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: Char&#039;s Counterattack==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amuro Ray | pilot_type=Main Pilot | default_unit=Re-GZ (BWS) -&amp;gt; Nu Gundam | ace=+20 SKL. Newtype Weapons gain +1 Range.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=15 | sp2_cost=20&lt;br /&gt;
| sp3=Pierce | sp3_level=20 | sp3_cost=25&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50| sp5_cost=45&lt;br /&gt;
| sp6=Zeal | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=40 | Skill1-7=50 | Skill1-8=60 | Skill1-9=75&lt;br /&gt;
| Skill2=Second Attack | Skill2max=2 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bright Noa | pilot_type=Main Pilot | default_unit=Ra Cailum | ace=Allied pilots within Commander range gain 5 Morale at the start of own phase.	&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Captain&#039;s Order | Skill1max=1 | Skill1-1=30&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1| Skill2-4=30&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Meran | pilot_type=Sub Pilot | default_unit=Ra Cailum | ace=&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4=Wall | sp4_level=30 | sp4_cost=25&lt;br /&gt;
| sp5=Rouse | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Char Aznable | pilot_type=Main Pilot | default_unit=Sazabi | ace=+1 Newtype Level. +20 SKL.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Press | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Intimidate | sp5_level=45 | sp5_cost=60&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1| Skill1-3=1| Skill1-4=1| Skill1-5=1|&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1| Skill2-3=|&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1 | Skill3-2=1| Skill3-3= |&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1| Skill4-1=1|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quess Paraya | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=Newtype level +1, at morale 130 or more, &amp;quot;Focus&amp;quot; is used at the start of your phase.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=10 | sp3_cost=35&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Unity | sp5_level=30 | sp5_cost=80&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=35 | Skill1-5=45 | Skill1-6=55 | Skill1-7=65 | Skill1-8=75&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gyunei Guss | pilot_type=Main Pilot | default_unit=Jagd Doga | ace=At 140+ Morale, activates the Focus Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Flash | sp3_level=10 | sp3_cost=15&lt;br /&gt;
| sp4=Gain | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Snipe | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=40 | sp6_cost=40&lt;br /&gt;
| Skill1=Cyber-Newtype | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=? &lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Defiance | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Fighter G Gundam==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Domon Kasshu | pilot_type=Main Pilot | default_unit=Burning Gundam | ace=+10 Starting Morale. When Meikyou-Shisui is active, +10% damage with CQB weapons.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Drive | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Meikyou-Shisui | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
*Meikyou-Shisui is unlocked during Surpass the Master and Oneself or Three Principles of Darkness&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rain Mikamura | pilot_type=Main Pilot | default_unit=Rising Gundam | ace=At 150+ Morale, activates the &amp;quot;Love&amp;quot; Spirit once per map.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Rouse | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=65 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chibodee Crocket | pilot_type=Main Pilot | default_unit=Gundam Maxter | ace=+10 Starting Morale. When a counter occurs, a critical hit is guaranteed.&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sai Saici | pilot_type=Main Pilot | default_unit=Dragon Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Flash&amp;quot; Spirit at the start of own phase.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Intuition | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Drive | sp5_level=40 | sp5_cost=40&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Apply Terrain | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=George de Sand | pilot_type=Main Pilot | default_unit=Gundam Rose | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Focus&amp;quot; Spirit at the start of own phase.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=10&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=50 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Argo Gulskii| pilot_type=Main Pilot | default_unit=Bolt Gundam | ace=+10 Starting Morale. At 150+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Drive | sp5_level=35 | sp5_cost=35&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Allenby Beardsley | pilot_type=Main Pilot | default_unit=Nobel Gundam | ace=+10 Starting Morale. At 150+ Morale, activates the &amp;quot;Valor&amp;quot; Spirit once a map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=25&lt;br /&gt;
| sp5=Smash | sp5_level=30 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=35&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Master Asia | pilot_type=Main Pilot | default_unit=Master Gundam | ace=Starting Morale is maxed. Gains 5 SP at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam Wing: Endless Waltz==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Heero Yuy | pilot_type=Main Pilot | default_unit=Wing Gundam Zero | ace=+1 Move. The Zero System activates at 110 Morale.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Charge | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4= Pierce | sp4_level=25 | sp4_cost= 25&lt;br /&gt;
| sp5= Drive | sp5_level= ? | sp5_cost= 40&lt;br /&gt;
| sp6= Soul | sp6_level= | sp6_cost= 45&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1 &lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Duo Maxwell | pilot_type=Main Pilot | default_unit=Gundam Deathscythe Hell | ace=+1 Move, +20% final dodge rate&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Trowa Barton | pilot_type=Main Pilot | default_unit=Gundam Heavyarms Custom | ace=Damage dealt by support attacks is multiplied by 1.2, and morale is increased by 5 for each support attack.&lt;br /&gt;
| sp1=Bullseye | sp1_level=? | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Snipe | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Quatre Raberba Winner | pilot_type=Main Pilot | default_unit=Gundam Sandrock Custom | ace=Every turn, all adjacent friendly units gain Morale+5 and SP+5.&lt;br /&gt;
| sp1=Wall | sp1_level=? | sp1_cost=25&lt;br /&gt;
| sp2=Flash | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bless | sp4_level=20 | sp4_cost=45&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chang Wufei | pilot_type=Main Pilot | default_unit=Altron Gundam | ace=At 150+ Morale, activates the Soul Spirit once per map.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Agent | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Zechs Merquise | pilot_type=Main Pilot | default_unit=Tallgeese III | ace=When deployed, cast &amp;quot;Focus&amp;quot; and &amp;quot;Accel&amp;quot;.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Foresee | sp2_level=1 | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Crush | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lucrezia Noin | pilot_type=Main Pilot | default_unit=Taurus | ace=Increase the Assist Gauge by 3 on sortie. &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;The base cost of the &amp;quot;Prospect&amp;quot; Spirit becomes 30.&amp;lt;/span&amp;gt;&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=35&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=25&lt;br /&gt;
| sp4=Rouse | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Prospect | sp5_level=50 | sp5_cost=??&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | skill2-2=1 | skill2-3=1&lt;br /&gt;
| Skill3=Support Attack | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam SEED Destiny==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Shinn Asuka | pilot_type=Main Pilot | default_unit=Force Impulse Gundam &amp;gt; Destiny Gundam | ace=+1 Unit Move and +30 Max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Accel | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=25&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lunamaria Hawke | pilot_type=Main Pilot | default_unit=Force Impulse Gundam | ace=+10 Starting Morale, damage received 0.9x, final hit rate +15%	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Cheer | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Snipe | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=50 | sp5_cost=40&lt;br /&gt;
| sp6=Prospect | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Fighter&#039;s Spirit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kira Yamato | pilot_type=Main Pilot | default_unit=Strike Freedom Gundam | ace=+20% final dodge rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=15 | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=25 | sp5_cost=30&lt;br /&gt;
| sp6=Soul | sp6_level=50 | sp6_cost=45&lt;br /&gt;
| Skill1=Ultimate Coordinator | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=SEED | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Athrun Zala | pilot_type=Main Pilot | default_unit=Infinite Justice Gundam | ace=+20% final hit rate and +20 max SP. SEED activates at 110 Morale.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lacus Clyne | pilot_type=Main Pilot | default_unit=Eternal | ace=Adjacent allies deal +10% damage	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=SEED | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mobile Suit Gundam: The Witch from Mercury==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suletta Mercury | pilot_type=Main Pilot | default_unit=Gundam Aerial | ace=Once per map: at 120+ Morale, activate the Drive spirit, and at 40% HP or below, gain 50 SP.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Trust | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Daunt | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1&lt;br /&gt;
| Skill2=Lucky Star | Skill2max=2 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuatury &amp;quot;Chuchu&amp;quot; Panlunch | pilot_type=Main Pilot | default_unit=Chuchu&#039;s Demi Trainer | ace=At 120+ Morale during enemy phase, +30% damage dealt and +20% critical rate.&lt;br /&gt;
| sp1=Charge | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Spirit | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Bob | pilot_type=Main Pilot | default_unit= | ace=+10 Starting Morale. At 150+ Morale, activate the Valor spirit at the start of own phase, once per map.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Mazinkaiser vs. The Great General of Darkness==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koji Kabuto | pilot_type=Main Pilot | default_unit=Mazinkaiser | ace=At 130+ Morale, -20% damage taken. Gain 3 Morale per combat	&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Wall | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tetsuya Tsurugi | pilot_type=Main Pilot | default_unit=Great Mazinger &amp;lt;!-- &amp;gt; Mazin Emperor G--&amp;gt; | ace=At 130+ Morale, -10% damage taken. Gain 3 Morale per combat. +30% final hit rate.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=25&lt;br /&gt;
| sp3=Charge | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo Arc==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Takuma Nagare | pilot_type=Main/Sub Pilot | default_unit=Getter Arc (Main)/Getter Kirik, Getter Khan (Sub) | ace=Takuma, Kamui and Baku gain 10 Morale and 20 SP when Chosen Child of Getter activates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Faith | sp4_level=30| sp4_cost=40&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Show Kamui | pilot_type=Main/Sub Pilot | default_unit=Getter Kirik (Main)/Getter Arc, Getter Khan (Sub) | ace=At 140+ Morale, +30% final dodge rate.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=5 | sp2_cost=15&lt;br /&gt;
| sp3=Mercy | sp3_level=10 | sp3_cost=10&lt;br /&gt;
| sp4=Analyze | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Attack | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Baku Yamagishi | pilot_type=Main/Sub Pilot | default_unit=Getter Khan (Main)/Getter Arc, Getter Kirik (Sub) | ace=At 140+ Morale, -30% damage taken.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Trust | sp2_level=10 | sp2_cost=30&lt;br /&gt;
| sp3=Wall | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Crush | sp4_level=30 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Chosen Child of Getter | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Majestic Prince==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Izuru Hitachi | pilot_type=Main Pilot | default_unit=Red 5 | ace=Upon deployment, your own Harmonic Level +20, and other members&#039; Harmonic Levels +10.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Intuition | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=15&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1  | Skill3-2=1&lt;br /&gt;
| Skill4=Morale+ (DEF) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Toshikazu Asagi | pilot_type=Main Pilot | default_unit=Blue 1 | ace=Harmonic Level at deployment +10, final hit/evasion +20%.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20 (15*)&lt;br /&gt;
| sp2=Gain | sp2_level=1 | sp2_cost=30 (25*)&lt;br /&gt;
| sp3=Persist | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5=Soul | sp5_level=50 | sp5_cost=50&lt;br /&gt;
| sp6=Bonds | sp6_level=55* | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Instinct | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Morale+ (ATK) | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kei Kugimiya | pilot_type=Main Pilot | default_unit=Purple 2 | ace=When the special command &amp;quot;Wide-Range Strategic Recon&amp;quot; is activated, the mental commands &amp;quot;Accel&amp;quot; and &amp;quot;Iron Wall&amp;quot; are applied.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Foresee | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Guard | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Save E | Skill3max=2 | Skill3-1=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Tamaki Irie | pilot_type=Main Pilot | default_unit=Rose 3 | ace=Attacking reduces the opponent&#039;s morale by 5. Damage taken is reduced by 0.9x.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Daunt | sp2_level=? | sp2_cost=35&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Cheer | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5=Press | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=60&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ataru Suruga | pilot_type=Main Pilot | default_unit=Gold 4 | ace=The SP cost of the spirit command &amp;quot;Snipe&amp;quot; is 15. Damage dealt to enemies 8 spaces or more away is increased by 1.1 times.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Snipe | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=15 | sp3_cost=15&lt;br /&gt;
| sp4=Spirit | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Pierce | sp5_level=45 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Ignore Size | Skill3max=3 | Skill3-1=1&lt;br /&gt;
| Skill4=Hit &amp;amp; Run | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ange Kuroki | pilot_type=Main Pilot | default_unit=Black 6 | ace=When morale is 120 or more, movement +1, range +1 for all weapons except MAP weapons.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Flash | sp3_level=? | sp3_cost=15&lt;br /&gt;
| sp4=Charge | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Morale+ (ATK) | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Dash | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Randy Maxwell | pilot_type=Main Pilot | default_unit=Rhinos | ace=When under 30% HP, activates the &amp;quot;Persist&amp;quot;, &amp;quot;Vigor&amp;quot;, &amp;quot;Focus&amp;quot;, and &amp;quot;Valor&amp;quot; Spirits once per map.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=20&lt;br /&gt;
| sp3=Rouse | sp3_level=? | sp3_cost=35&lt;br /&gt;
| sp4=Spirit | sp4_level=? | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Instinct | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Rin Suzukaze | pilot_type=Main Pilot | default_unit=Godinion | ace=Start with an extra 20% of max SP. The base cost of the Trust Spirit becomes 20.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Trust | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Persist | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Charge | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Morale Boost | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=20 | Skill2-3=40 | Skill2-4=60 |&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Support Defend | Skill4max=4 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Siegfried von Westernach | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Cheer | sp2_level=1 | sp2_cost=40&lt;br /&gt;
| sp3=Foresee | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Rouse | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Resupply | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Giuliano Visconti | pilot_type=Sub Pilot | default_unit=Godinion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=25 | sp3_cost=25&lt;br /&gt;
| sp4=Spirit | sp4_level=30 | sp4_cost=35&lt;br /&gt;
| sp5=Unity | sp5_level=45 | sp5_cost=80&lt;br /&gt;
| sp6=Disrupt | sp6_level=50 | sp6_cost=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Macross Delta The Movie: Passionate Walküre==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayate Immelman | pilot_type=Main Pilot | default_unit=VF-31J Siegfried | ace=+10 CQB, RNG, and SKL. Additional +5 if Freyja is an Assist.&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=15 | sp3_cost=25&lt;br /&gt;
| sp4=Press | sp4_level=? | sp4_cost=25&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Immelmann Dance | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1&lt;br /&gt;
| Skill3=Morale+ (ATK) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Defiance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mirage Farina Jenius | pilot_type=Main Pilot | default_unit=VF-31C Siegfried | ace=Damage during support attacks is increased by 1.2x, Spirit Command &amp;quot;Focus&amp;quot; costs 10.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Flash | sp2_level=1 | sp2_cost=10&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Cheer | sp5_level=35 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Save B | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Arad Mölders | pilot_type=Main Pilot | default_unit=VF-31S Siegfried | ace=+15 starting Morale. Hayate, Mirage, Messer, and Chuck gain +10% final hit/dodge rates.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Persist | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=15 | sp3_cost=30&lt;br /&gt;
| sp4=Trick | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Pierce | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1&lt;br /&gt;
| Skill3=Hit &amp;amp; Run | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Messer Ihlefeld | pilot_type=Main Pilot | default_unit=VF-31F Siegfried | ace=Evasion rate +15% when morale is 130 or higher.&lt;br /&gt;
| sp1=Trust | sp1_level=1 | sp1_cost=35&lt;br /&gt;
| sp2=Bullseye | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Smash | sp4_level=30 | sp4_cost=30&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Instinct | Skill1max=3 | Skill1-1=1 | Skill1-2=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Break Morale Limit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max= | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chuck Mustang | pilot_type=Main Pilot | default_unit=VF-31E Siegfried | ace=Gain an extra 2,000 credits from destroying enemies.&lt;br /&gt;
| sp1=Persist | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Wall | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Bullseye | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Spirit | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Charge | sp5_level=25 | sp5_cost=20&lt;br /&gt;
| sp6=Valor | sp6_level=55 | sp6_cost=40&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Defend | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Guard | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Supply Parts | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ernest Johnson | pilot_type=Main Pilot | default_unit=Macross Elysion | ace=Using the Rush Strategy command also grants all allied pilots +10 ACC and +10 EVD in addition to the Charge Spirit.&lt;br /&gt;
| sp1=Rouse | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Bullseye | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Accel | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Foresee | sp4_level=20 | sp4_cost=30&lt;br /&gt;
| sp5=Wall | sp5_level=30 | sp5_cost=25&lt;br /&gt;
| sp6=Valor | sp6_level=50 | sp6_cost=40&lt;br /&gt;
| Skill1=Rush Strategy | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=50&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1&lt;br /&gt;
| Skill4=Save E | Skill4max=2 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Beth Muscat | pilot_type=Sub Pilot | default_unit=Macross Elysion&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Analyze | sp2_level=1 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Cheer | sp4_level=25 | sp4_cost=40&lt;br /&gt;
| sp5=Resupply | sp5_level=55 | sp5_cost=60&lt;br /&gt;
| sp6=Bonds | sp6_level=60 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Code Geass: Lelouch of the Re;surrection==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Lelouch Lamperouge | pilot_type=Main Pilot | default_unit=Gekkoei Sui | ace=C.C. gains +20 Max SP. Units affected by Tactical Command gain 3 Morale.&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Focus | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Intuition | sp3_level=? | sp3_cost=25&lt;br /&gt;
| sp4=Disrupt | sp4_level=? | sp4_cost=50&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Soul | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=Tactical Command | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Commander | Skill2max=4 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1&lt;br /&gt;
| Skill3=Potential | Skill3max=9 | Skill3-1=1 | Skill3-2=1 | Skill3-3=1 | Skill3-4=1 | Skill3-5=1 | Skill3-6=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=C.C. | pilot_type=Sub Pilot | default_unit=Gekkoei Sui&lt;br /&gt;
| sp1=Foresee | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Attune | sp2_level=? | sp2_cost=30&lt;br /&gt;
| sp3=Cheer | sp3_level=? | sp3_cost=40&lt;br /&gt;
| sp4=Bless | sp4_level=? | sp4_cost=45&lt;br /&gt;
| sp5=Snipe | sp5_level=? | sp5_cost=25&lt;br /&gt;
| sp6=Pierce | sp6_level=40 | sp6_cost=30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Suzaku Kururugi/Zero | pilot_type=Main Pilot | default_unit=Lancelot Albion Zero | ace=+10 starting Morale. +15% final dodge rate.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Accel | sp2_level=1 | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=? | sp3_cost=10&lt;br /&gt;
| sp4=Persist | sp4_level=? | sp4_cost=15&lt;br /&gt;
| sp5=Spirit | sp5_level=20 | sp5_cost=30&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Curse of Geass | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Supreme | Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Ignore Size | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kallen Kozuki | pilot_type=Main Pilot | default_unit=Guren Type Special | ace=+15 starting Morale. -10% EN costs of unit&#039;s weapons.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Persist | sp2_level=? | sp2_cost=15&lt;br /&gt;
| sp3=Bullseye | sp3_level=10 | sp3_cost=20&lt;br /&gt;
| sp4=Wall | sp4_level=15 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Black Knights | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3=1 | Skill2-4=1 | Skill2-5=1 | Skill2-6=1 | Skill2-7=1&lt;br /&gt;
| Skill3=Fighter&#039;s Spirit | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Guard | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Godzilla Singular Point==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jet Jaguar | pilot_type=Main Pilot | default_unit=Jet Jaguar | ace=At 170+ Morale, activates the Zeal, Accel, Fortune, Gain, Bullseye, Flash and Soul Spirits once per map.&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Analyze | sp2_level=? | sp2_cost=10&lt;br /&gt;
| sp3=Persist | sp3_level=? | sp3_cost=20&lt;br /&gt;
| sp4=Bullseye | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1=Tactical Standby | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Parts Supply| Skill2max=1 | Skill2-1=1&lt;br /&gt;
| Skill3=Apply Terrain | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==SSSS.Dynazenon==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gauma | pilot_type=Main Pilot | default_unit=Dynazenon | ace=+10 starting Morale. +30% damage dealt to kaiju controlled by kaiju users.&lt;br /&gt;
| sp1=Vigor | sp1_level=1 | sp1_cost=30&lt;br /&gt;
| sp2=Bullseye | sp2_level=5| sp2_cost=20&lt;br /&gt;
| sp3=Trust | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Smash | sp4_level=20 | sp4_cost=25&lt;br /&gt;
| sp5=Charge | sp5_level=35 | sp5_cost=20&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=55&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1 | Skill1-6=1 | Skill1-7=1&lt;br /&gt;
| Skill2=Fighter&#039;s Spirit | Skill2max=3 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Support Defend | Skill3max=4 | Skill3-1=1&lt;br /&gt;
| Skill4=Break Morale Limit | Skill4max=3 | Skill4-1=1 | Skill4-2=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yomogi Asanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Flash | sp1_level=1 | sp1_cost=15&lt;br /&gt;
| sp2=Cheer | sp2_level=5 | sp2_cost=30&lt;br /&gt;
| sp3=Spirit | sp3_level=10 | sp3_cost=30&lt;br /&gt;
| sp4=Accel | sp4_level=20 | sp4_cost=20&lt;br /&gt;
| sp5=Valor | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Love | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Yume Minami | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Mercy | sp1_level=1 | sp1_cost=10&lt;br /&gt;
| sp2=Focus | sp2_level=5 | sp2_cost=20&lt;br /&gt;
| sp3=Disrupt | sp3_level=10 | sp3_cost=50&lt;br /&gt;
| sp4=Faith | sp4_level=20 | sp4_cost=40&lt;br /&gt;
| sp5=Pierce | sp5_level=50 | sp5_cost=30&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Koyomi Yamanaka | pilot_type=Sub Pilot | default_unit=Dynazenon&lt;br /&gt;
| sp1=Daunt | sp1_level=1 | sp1_cost=40&lt;br /&gt;
| sp2=Analyze | sp2_level=20 | sp2_cost=20&lt;br /&gt;
| sp3=Fortune | sp3_level=25 | sp3_cost=40&lt;br /&gt;
| sp4=Trick | sp4_level=35 | sp4_cost=30&lt;br /&gt;
| sp5=Gain | sp5_level=45 | sp5_cost=30&lt;br /&gt;
| sp6=Drive | sp6_level=55 | sp6_cost=45&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Gridknight | pilot_type=Main Pilot | default_unit=Gridknight | ace=+10 starting Morale. +1 Move.&lt;br /&gt;
| sp1=Bullseye | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Spirit | sp3_level=20 | sp3_cost=30&lt;br /&gt;
| sp4=Crush | sp4_level=? | sp4_cost=20&lt;br /&gt;
| sp5=Bravery | sp5_level=50 | sp5_cost=55&lt;br /&gt;
| sp6=Zeal | sp6_level=60 | sp6_cost=50&lt;br /&gt;
| Skill1=Potential | Skill1max=9 | Skill1-1=1 | Skill1-2=1 | Skill1-3=1 | Skill1-4=1 | Skill1-5=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1&lt;br /&gt;
| Skill3=Instinct | Skill3max=3 | Skill3-1=1 | Skill3-2=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sizimu | pilot_type=Main Pilot | default_unit= | ace=+3 Morale at the start of own phase. +2 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Banpresto Originals==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Cross Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Snipe | sp3_level=15 | sp3_cost=20&lt;br /&gt;
| sp4=Charge | sp4_level=25 | sp4_cost=20&lt;br /&gt;
| sp5=Pierce | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=55 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Forte Tsukinowa | pilot_type=Main Pilot | default_unit=Lunedrache II | ace=The NINJA Skill becomes NINJA Master.&lt;br /&gt;
| sp1=Intuition | sp1_level=1 | sp1_cost=25&lt;br /&gt;
| sp2=Focus | sp2_level=10 | sp2_cost=15&lt;br /&gt;
| sp3=Fortune | sp3_level=15 | sp3_cost=35&lt;br /&gt;
| sp4=Daunt| sp4_level=25 | sp4_cost=30&lt;br /&gt;
| sp5=Trick | sp5_level=35 | sp5_cost=25&lt;br /&gt;
| sp6=Bravery | sp6_level=50 | sp6_cost=50&lt;br /&gt;
| Skill1=NINJA | Skill1max=1 | Skill1-1=1&lt;br /&gt;
| Skill2=Support Attack | Skill2max=4 | Skill2-1=1 | Skill2-2=1&lt;br /&gt;
| Skill3=Enhance Attack | Skill3max=1 | Skill3-1=1&lt;br /&gt;
| Skill4=Spirit Endurance | Skill4max=1 | Skill4-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Echika Y. Franburnett | pilot_type=Main Pilot | default_unit=A. Advent | ace=Gain 2 Assist Charges on sortie.&lt;br /&gt;
| sp1=Gain | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Attune | sp2_level=1 | sp2_cost=30&lt;br /&gt;
| sp3=Trust | sp3_level=1| sp3_cost=30&lt;br /&gt;
| sp4=Unity | sp4_level=20 | sp4_cost=75&lt;br /&gt;
| sp5=Zeal | sp5_level=50 | sp5_cost=45&lt;br /&gt;
| sp6=Love | sp6_level=60 | sp6_cost=55&lt;br /&gt;
| Skill1=Commander | Skill1max=4 | Skill1-1=1 | Skill1-2=20 | Skill1-3=40 | Skill1-4=60&lt;br /&gt;
| Skill2=Potential | Skill2max=9 | Skill2-1=1 | Skill2-2=1 | Skill2-3= | Skill2-4= | Skill2-5= | Skill2-6= | Skill2-7= | Skill2-8= | Skill2-9=&lt;br /&gt;
| Skill3=Morale+ (DEF) | Skill3max=1 | Skill3-1=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Annina Servania | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Accel | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bless | sp2_level=5 | sp2_cost=50&lt;br /&gt;
| sp3=Rouse | sp3_level=10 | sp3_cost=40&lt;br /&gt;
| sp4=Forsee | sp4_level=25 | sp4_cost=35&lt;br /&gt;
| sp5=Daunt | sp5_level=40 | sp5_cost=30&lt;br /&gt;
| sp6=Resupply | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Novey Dickens | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Analyze | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Bullseye | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Persist | sp3_level=20 | sp3_cost=20&lt;br /&gt;
| sp4=Trick | sp4_level=30| sp4_cost=30&lt;br /&gt;
| sp5=Snipe | sp5_level=40 | sp5_cost=20&lt;br /&gt;
| sp6=Drive | sp6_level=50 | sp6_cost=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Mina Narive | pilot_type=Sub Pilot | default_unit=A. Advent&lt;br /&gt;
| sp1=Focus | sp1_level=1 | sp1_cost=20&lt;br /&gt;
| sp2=Flash | sp2_level=10 | sp2_cost=20&lt;br /&gt;
| sp3=Spirit | sp3_level=25 | sp3_cost=30&lt;br /&gt;
| sp4=Cheer | sp4_level=40 | sp4_cost=45&lt;br /&gt;
| sp5=Faith | sp5_level=45 | sp5_cost=40&lt;br /&gt;
| sp6=Bonds | sp6_level=55 | sp6_cost=60&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Masaki Andoh | pilot_type=Main Pilot | default_unit=Cybaster | ace=+10 starting Morale and +30 starting SP.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Soji Murakumo | pilot_type=Main Pilot | default_unit=VangNex | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Chitose Kisaragi | pilot_type=Main Pilot | default_unit=GranVang | ace=+10% damage. Mech gains +1 Move.	&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Iori Iolite | pilot_type=Main Pilot | default_unit= | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Amari Aquamarine | pilot_type=Main Pilot | default_unit= | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Saizo Tokito | pilot_type=Main Pilot | default_unit= | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Sagiri Sakurai | pilot_type=Main Pilot | default_unit= | ace=+10% damage. Mech gains +1 Move.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Re Seivas | pilot_type=Main Pilot | default_unit= | ace=+20% damage dealt and -20% damage taken.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Caruleum Vaull | pilot_type=Main Pilot | default_unit= | ace=+30% final hit/dodge rates. Gain 10 SP and 5 Morale at the start of own phase.&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 1 &amp;quot;Contract from the Darkness&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Galaxy Cyclone Braiger==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Jotaro &amp;quot;Blaster Kid&amp;quot; Kido | pilot_type=Main Pilot | default_unit=Braiger | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Steven Bowie | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Machiko Valencia | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Isaac Godonov | pilot_type=Sub Pilot | default_unit=Braiger&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Big O==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Roger Smith | pilot_type=Main Pilot | default_unit=Big O | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Fuuto PI: The Portrait of Kamen Rider Skull==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Skull | pilot_type=Main Pilot | default_unit=Kamen Rider Skull | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Double | pilot_type=Main Pilot | default_unit=Kamen Rider Double | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kamen Rider Accel | pilot_type=Main Pilot | default_unit=Kamen Rider Accel | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=DLC 2 &amp;quot;Awakening of a Soul&amp;quot;=&lt;br /&gt;
&lt;br /&gt;
==Kotetsu Jeeg==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Kotetsu Jeeg | pilot_type=Main Pilot | default_unit=Kotetsu Jeeg | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Getter Robo: The Jet-Black Drifters==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Ryoma | pilot_type=Main Pilot | default_unit=Getter Noir Unit-1 -&amp;gt; Getter Noir G| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Hayato | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Musashi | pilot_type=Sub Pilot | default_unit=Getter Noir G | ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==The Brave Fighter of Legend Da-Garn==&lt;br /&gt;
&lt;br /&gt;
{{PilotDB_VTX | full_name=Da-Garn X/Great Da-Garn GX | pilot_type=Main Pilot | default_unit=Da-Garn X -&amp;gt; Great Da-Garn GX| ace=&lt;br /&gt;
| sp1= | sp1_level= | sp1_cost=&lt;br /&gt;
| sp2= | sp2_level= | sp2_cost=&lt;br /&gt;
| sp3= | sp3_level= | sp3_cost=&lt;br /&gt;
| sp4= | sp4_level= | sp4_cost=&lt;br /&gt;
| sp5= | sp5_level= | sp5_cost=&lt;br /&gt;
| sp6= | sp6_level= | sp6_cost=&lt;br /&gt;
| Skill1= | Skill1max= | Skill1-1=&lt;br /&gt;
| Skill2= | Skill2max= | Skill2-1=&lt;br /&gt;
| Skill3= | Skill3max= | Skill3-1=&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66210</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66210"/>
		<updated>2025-09-22T03:06:51Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* DLC Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition: &#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shoot down Sabina within 3 turns before shooting down Shaddiq.&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after the appearance of Seivas. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Earth - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any battleship defeated, Tetsuya, Domon, Gauma, Cross/Forte shot down&amp;lt;br&amp;gt;.&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039;s Spirit Program x4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66209</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66209"/>
		<updated>2025-09-22T03:00:41Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Chapter 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Main Mission 1-1C (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Main Mission 1-1F (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Main Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Main Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Main Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Main Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Main Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition: &#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Guel within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - Colony Raidak): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-5 (Returned from the Abyss).&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-6 (The Singer from the Galaxy).&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must shoot down Nei.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-5 (Between Life and Death). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Elan within 5 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Show must shoot down the Black Knight&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quwasan Olibee and Calvary Temple&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daba must talk to Olibee.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bob and Darilbalde&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shoot down Sabina within 3 turns before shooting down Shaddiq.&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Suletta must shoot down Shaddiq within 4 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;生と死の狭間で&amp;lt;br&amp;gt;Main Mission 3-5 (Earth - Indian Ocean): Between Life and Death&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated within 4 turn(s). &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Reached turn 5. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Suzaku, Kallen, or Heero defeated. 2. Any allied battleship destroyed. Suzaku, Kallen, Heero, or Lelouch defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot siN (Suzaku)&lt;br /&gt;
*Dragon Gundam (Sai Saici)&lt;br /&gt;
*Gekkoei Sui (Lelouch, C.C.)&lt;br /&gt;
*Assist Crew: Lloyd and Cecile&lt;br /&gt;
*Assist Crew: Ohgi and Tamaki&lt;br /&gt;
*Assist Crew: Jeremiah and Anya&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;復讐の悪魔&amp;lt;br&amp;gt;Side Mission 3-8 (Earth - Hong Kong): Dark Vengeance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon or Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;師を越え、己を越え&amp;lt;br&amp;gt;Side Mission 3-9 (Earth - Guiana Highlands): Surpass the Master and Oneself&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 3-8 (Dark Vengeance)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon or Shinn defeated. 2. Any allied battleship destroyed. Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Domon unlocks the &amp;quot;Meikyou-Shisui&amp;quot; skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Burning Gundam unlocks the &amp;quot;Sekiha Tenkyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter, Dragon Gundam, Gundam Rose, and Bolt Gundam unlock the &amp;quot;Super Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Maxter unlocks the &amp;quot;Burning Machine Gun Punch&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon Gundam unlocks the &amp;quot;Shin Ryuusei Kochouken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Rose unlocks the &amp;quot;Rose Hurricane&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Bolt Gundam unlocks the &amp;quot;Bursting Gaia Crusher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Noble Gundam unlocks the &amp;quot;Berserker Mode&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shuffle Alliance Oath&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;新世界の宣誓&amp;lt;br&amp;gt;Main Mission 3-6 (Earth Sphere - LCROSS Sector): The New World Oath&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Seivas defeated. 3 turns elapse after the appearance of Seivas. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;Dominion Obliterator&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Earth - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;苦闘する忍者&amp;lt;br&amp;gt;DLC-01 (Hiroshima): The Struggling NINJA&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-5 (Return from the Abyss)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Any allied unit defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any battleship defeated, Tetsuya, Domon, Gauma, Cross/Forte shot down&amp;lt;br&amp;gt;. &amp;lt;br&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Apogee Motor&lt;br /&gt;
*Fighter&#039; Spirit Program x4&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66049</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66049"/>
		<updated>2025-09-16T18:37:28Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Chapter 2 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Mission 1-1 (Cross) (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Mission 1-1 (Forte) (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-4 (Their Choice, and Hers). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition: &#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - ???): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nei Moh Han and Auge&lt;br /&gt;
**Daba must shoot down Nei&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bern Bunnings and Gallaba&lt;br /&gt;
**Show must shoot down the Black Knight&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante destroyed.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma defeated. Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;バラバラとそれぞれ&amp;lt;br&amp;gt;Side Mission 3-7 (Far East - Okinawa): Separate, Apart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Bullbind destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. 3. Any allied battleship destroyed. Gauma or Gridknight defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gridknight (Gridknight)&lt;br /&gt;
*Assist Crew: The 2nd&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Fixer Beam Ampoule&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;彼らと彼女の選択&amp;lt;br&amp;gt;Main Mission 3-4 (Earth Sphere - Asticassia School of Technology): Their Choice, and Hers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Beguir-Pente destroyed. 2. Michaelis destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta or Chuchu defeated. 2. Suletta defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial unlocks the &amp;quot;Assault&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Aerial (The &amp;quot;GUND Format&amp;quot; ability is improved)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Earth - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Secrets&amp;diff=66048</id>
		<title>Super Robot Wars/Y/Secrets</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Secrets&amp;diff=66048"/>
		<updated>2025-09-16T18:27:08Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Bern Bunnings and Gallaba */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Early Unlock Secrets==&lt;br /&gt;
&lt;br /&gt;
Note that, as of this moment, secret requirements aren&#039;t 100% known. Secrets are being added and double-checked as much as possible, some stage names may be roughly translated for the time being. &lt;br /&gt;
&lt;br /&gt;
===Early Billbine, Gran Garan, Novel Dsserd, Marvel(Pilot), Nie and Keen(Assist)===&lt;br /&gt;
*Complete main mission 2-2 &amp;quot;Aliens Adrift&amp;quot;&lt;br /&gt;
*Show and Daba need to have a combined score of 50+&lt;br /&gt;
*Complete the side mission 2-8 &amp;quot;Aura Ladies&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aura Ladies becomes unavailable after completing main mission 4-1 &amp;quot;The Sveet Raid&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Leccee&#039;s Appearance===&lt;br /&gt;
*Complete main mission 2-2 &amp;quot;Aliens Adrift&amp;quot;&lt;br /&gt;
*Show and Daba need to have a combined score of 50+&lt;br /&gt;
*Play side mission 2-8 &amp;quot;Aura Ladies&amp;quot;, during the mission you can choose Leccee&#039;s appearance with a dialogue choice&lt;br /&gt;
*Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
*Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Completing main mission 3-6: &amp;quot;The New World Oath&amp;quot; results in Leccee using her long hair and blue outfit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Sirbine===&lt;br /&gt;
*Complete main mission 2-2 &amp;quot;Aliens Adrift&amp;quot;&lt;br /&gt;
*Show and Daba need to have a combined score of 50+&lt;br /&gt;
*Complete the side mission 2-8 &amp;quot;Aura Ladies&amp;quot; and the side mission 2-12 &amp;quot;Byston Well, Eternal&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aura Ladies becomes unavailable after completing main mission 4-1 &amp;quot;The Sveet Raid&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early L-Gaim Mk-II and Amm(Pilot)===&lt;br /&gt;
*Complete main mission 2-5 &amp;quot;Returned from the Abyss&amp;quot;&lt;br /&gt;
*Complete side mission 2-8 &amp;quot;Aura Ladies&amp;quot;&lt;br /&gt;
**Requires completing the early Billbine, Gran Garan, Novel Dsserd, Marvel(Pilot), Nie and Keen(Assist) secret&lt;br /&gt;
*Daba needs a score of 55+&lt;br /&gt;
*Complete the side mission &amp;quot;Double Heart&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Double Heart&amp;quot; becomes unavailable after completing main mission 4-1 &amp;quot;The Sveet Raid&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Black 6, Rhinos, Godinion and Reika(Assist)===&lt;br /&gt;
*Complete &amp;quot;Majestic Prince, Sortie&amp;quot; in Chapter 2&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga need to have a combined score of at least 85.&lt;br /&gt;
*Complete the side mission 2-11: &amp;quot;The Despondence of the Sixth&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;The Despondence of the Sixth&amp;quot; becomes unavailable after completing main mission 3-6: &amp;quot;The New World Oath&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Unlock Stage &amp;quot;To Be a Hero.&amp;quot;===&lt;br /&gt;
*Do not complete &amp;quot;A Reason to Fight&amp;quot;&lt;br /&gt;
*Complete &amp;quot;Majestic Prince, Sortie&amp;quot; in Chapter 2&lt;br /&gt;
&lt;br /&gt;
When &amp;quot;To Be a Hero unlocks, &amp;quot;A Reason to Fight&amp;quot; will disappear for the rest of the game&lt;br /&gt;
&lt;br /&gt;
===Early Nu Gundam and Zeta Gundam===&lt;br /&gt;
*Complete main mission 2-2 &amp;quot;Aliens Adrift&amp;quot;&lt;br /&gt;
*Complete the Chapter 2 side missions &amp;quot;The Bell of Londenion&amp;quot; &amp;amp; &amp;quot;Char and Amuro&amp;quot; OR &amp;quot;The Gaze Of The Red Comet&amp;quot; &amp;amp; &amp;quot;The Light The White Meteor Saw&amp;quot;&lt;br /&gt;
*Amuro and Kamille have a combined score of 90+&lt;br /&gt;
*Complete side mission &amp;quot;Beyond Time, Beyond Space&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Beyond Time, Beyond Space&amp;quot; automatically unlocks after completing main mission 3-6 &amp;quot;The New World Oath&amp;quot; regardless of score&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Beyond Time, Beyond Space&amp;quot; becomes unavailable upon completing main missions 5-1 &amp;quot;The Dragon&#039;s Eternal Justice&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Destiny Gundam and Lunamaria(Pilot)===&lt;br /&gt;
*Complete the main mission 2-4 &amp;quot;Cursed Mobile Suits&amp;quot;&lt;br /&gt;
*Shinn has a score of 50+&lt;br /&gt;
*Complete side mission 2-15 &amp;quot;Who Determines Destiny&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Who Determines Destiny&amp;quot; becomes unavailable upon completing main mission 5-2 &amp;quot;Manufactured Lives&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Gundam Sandrock Custom===&lt;br /&gt;
*Complete main mission 2-4 &amp;quot;Cursed Mobile Suits&amp;quot;&lt;br /&gt;
*Complete side mission &amp;quot;Justice and Friendship&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;Justice and Friendship&amp;quot; becomes unavailable after completing main mission 2-5: &amp;quot;Returned from the Abyss&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Wing Gundam Zero, Gundam Deathscythe Hell, Gundam Heavyarms Custom, Gundam Sandrock Custom, Altron Gundam strengthend===&lt;br /&gt;
*Complete main mission 2-4 &amp;quot;Cursed Mobile Suits&amp;quot;&lt;br /&gt;
*Complete side mission &amp;quot;Justice and Friendship&amp;quot;&lt;br /&gt;
*Heero has a score of 55+&lt;br /&gt;
*Complete side mission &amp;quot;Those Who Know Pain&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Completing main mission 3-6: &amp;quot;The New World Oath&amp;quot; automatically unlocks &amp;quot;Those Who Know Pain&amp;quot; even if &amp;quot;Justice and Friendship&amp;quot; is not completed and/or Heero&#039;s score is under 55&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All five Gundams will be strengthened during main mission 5-5 &amp;quot;The World Turning&amp;quot; if &amp;quot;Those Who Know Pain&amp;quot; is not completed&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early God Voice and Grandasher attacks===&lt;br /&gt;
*Complete main mission 2-6 &amp;quot;The Singer from the Galaxy&amp;quot;&lt;br /&gt;
*Akira and Hyoma have a combined score of 100+&lt;br /&gt;
*Complete side mission &amp;quot;The Bird Sings of Destruction&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Completing main mission 3-6: &amp;quot;The New World Oath&amp;quot; automatically unlocks &amp;quot;The Bird Sings of Destruction&amp;quot; regardless of score&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Attacks will be added during main mission 5-3 &amp;quot;Power to Overcome Evil&amp;quot; if &amp;quot;The Bird Sings of Destruction&amp;quot; is not completed&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Tallgeese III, Taurus and Strike Freedom===&lt;br /&gt;
*Complete the Chapter 2 side missions &amp;quot;The Bell of Londenion&amp;quot; &amp;amp; &amp;quot;Char and Amuro&amp;quot; OR &amp;quot;The Gaze Of The Red Comet&amp;quot; &amp;amp; &amp;quot;The Light The White Meteor Saw&amp;quot;&lt;br /&gt;
*Complete the Chapter 3 side missions &amp;quot;The Herald of the Red Comet&amp;quot; or &amp;quot;The Charge of the Red Comet&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;&amp;quot;The Herald of the Red Comet&amp;quot; and the &amp;quot;The Charge of the Red Comet&amp;quot; become unavailable after completing main mission 3-6: &amp;quot;The New World Oath&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early Sazabi and Char===&lt;br /&gt;
*Complete the Chapter 2 side missions &amp;quot;The Bell of Londenion&amp;quot; &amp;amp; &amp;quot;Char and Amuro&amp;quot; OR &amp;quot;The Gaze Of The Red Comet&amp;quot; &amp;amp; &amp;quot;The Light The White Meteor Saw&amp;quot;&lt;br /&gt;
*Complete the Chapter 2 main mission 2-7 &amp;quot;The Hand Guiding the Future&amp;quot; &lt;br /&gt;
*Amuro needs a score of 40+&lt;br /&gt;
*Complete the side mission &amp;quot;The Charge of the Red Comet&amp;quot;&lt;br /&gt;
*This stage replaces &amp;quot;The Herald of the Red Comet&amp;quot; when the conditions are fulfilled&lt;br /&gt;
*Tallgeese III, Taurus, and Strike Freedom join in both side missions&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Both &amp;quot;The Herald of the Red Comet&amp;quot; and &amp;quot;The Charge of the Red Comet&amp;quot; become unavailable after completing main mission 3-6: &amp;quot;The New World Oath&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Early G Gundam Attacks and Abilities===&lt;br /&gt;
*Complete main mission 3-4 &amp;quot;Their Choice, and Hers&amp;quot;&lt;br /&gt;
*Complete side mission &amp;quot;Dark Vengeance&amp;quot;&lt;br /&gt;
*Complete side mission &amp;quot;Surpass the Master and Oneself&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Main mission 5-4 &amp;quot;Three Principles of Darkness&amp;quot; unlocks the attacks and abilities if not obtained early&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Secret Units &amp;amp; Pilots==&lt;br /&gt;
&lt;br /&gt;
===Guel Jeturk/&amp;quot;Bob&amp;quot; and Darilbalde===&lt;br /&gt;
*Suletta must win each duel mission.&lt;br /&gt;
*If the objectives were met, he will join on mission 4-3 &amp;quot;The Witch&#039;s Wishes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Alpha Azieru===&lt;br /&gt;
*Quess, Gyunei, and Char must have a combined Score of 150+.&lt;br /&gt;
*It will be obtained at the start of mission 5-2 &amp;quot;Manufactured Lives&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Quwasan Olibee and Calvary Temple===&lt;br /&gt;
*Persuade Olibee with Daba on mission 3-1 &amp;quot;A Snowy, Icy Birthday&amp;quot;.&lt;br /&gt;
*Persuade Olibee with Daba on mission 6-1A &amp;quot;NOAH Brand&#039;s Belief&amp;quot;.&lt;br /&gt;
*Persuade Olibee with Daba on mission 6-3 &amp;quot;Ambitions in Motion&amp;quot;, then defeat Olibee with Daba.&lt;br /&gt;
*If Daba has a Score of 100+ before beginning mission 6-3 &amp;quot;Ambitions in Motion&amp;quot;, persuading Olibee is not needed on any stage&lt;br /&gt;
*Olibee will join alongside Gablae in the second half of the mission.&lt;br /&gt;
&lt;br /&gt;
===Cross/Forte and Lunedrache/Lunedrache II===&lt;br /&gt;
*Complete all three &amp;quot;Relic of Gold&amp;quot; missions.  The final mission becomes available at the beginning of Chapter 6.&lt;br /&gt;
&lt;br /&gt;
===Caruleum Vaull and Gravalin===&lt;br /&gt;
*After mission 6-5 &amp;quot;Crusade at the End of Time&amp;quot;, complete the side missions &amp;quot;The Iron Goddess&#039;s Challenge&amp;quot;, &amp;quot;The Devourer&#039;s Challenge&amp;quot;, &amp;quot;The Fallen Hero&#039;s Challenge&amp;quot;, and &amp;quot;The Keeper of Dimensions&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Sizumu, Juuga, Onija and Mujina and Dynazenon Relive===&lt;br /&gt;
*Gauma and Gridknight must each have a Score of 70+ before beginning mission 7-4 &amp;quot;What Was I Entrusted With?&amp;quot;.&lt;br /&gt;
*On mission 7-4 &amp;quot;What Was I Entrusted With?&amp;quot;, shoot down Gagula with Kaiser Gridknight.&lt;br /&gt;
*If the conditions were met, they will join on mission 7-5 &amp;quot;The End of Eternity&amp;quot; after Aug&#039;s HP is reduced below half.&lt;br /&gt;
&lt;br /&gt;
===Nei Moh Han and Auge===&lt;br /&gt;
*Shoot down Nei with Daba during the side missions &amp;quot;NOAH Brand&#039;s Challenge&amp;quot;, &amp;quot;NOAH Brand&#039;s Resolve&amp;quot;, &amp;quot;NOAH Brand&#039;s Faith&amp;quot;, and &amp;quot;NOAH Brand&#039;s Stand&amp;quot;.&lt;br /&gt;
*On mission 7-5 &amp;quot;The End of Eternity&amp;quot;, shoot down Nei with Daba.&lt;br /&gt;
*If the conditions were met, she will join on mission 7-5 &amp;quot;The End of Eternity&amp;quot; after Aug appears.&lt;br /&gt;
&lt;br /&gt;
===Bern Bunnings and Gallaba===&lt;br /&gt;
*Shoot down Bern/Black Knight with Show on each deployment.&lt;br /&gt;
*On mission 7-5 &amp;quot;The End of Eternity&amp;quot;, shoot down Bern with Show.&lt;br /&gt;
*If the conditions were met, he will join on mission 7-5 &amp;quot;The End of Eternity&amp;quot; after Aug appears.&lt;br /&gt;
&lt;br /&gt;
===Important information for both Nei and Bern===&lt;br /&gt;
*If you fail to shoot down Nei with Daba or Bern with Show once on any stage they are deployed in despite shooting them down on other stages they will not be acquired on &amp;quot;The End of Eternity&amp;quot;.&lt;br /&gt;
*On &amp;quot;The End of Eternity&amp;quot; Do not shoot down Roid before shooting down Nei and Bern both characters will be permanently lost.&lt;br /&gt;
*(Unconfirmed) If support attack counts or both Daba and Show are required to be aces&lt;br /&gt;
*On stages where Bern and Nei are deployed in, you must manually deploy Daba and Show. They aren&#039;t auto deploy on certain stages.&lt;br /&gt;
&lt;br /&gt;
==Secret Assists==&lt;br /&gt;
&lt;br /&gt;
===Stalker===&lt;br /&gt;
*Complete side mission &amp;quot;Tactical Research Note: G01&amp;quot;, Stalker joins afterward.&lt;br /&gt;
&lt;br /&gt;
===Relena Darlian===&lt;br /&gt;
*Complete side mission 2-16 &amp;quot;Those Who Know Pain&amp;quot;(Unconfirmed if needed)&lt;br /&gt;
*During mission 5-5 &amp;quot;The World Turning&amp;quot;, Heero needs to kill 5+ enemies.&lt;br /&gt;
*If the conditions were met, she will join after mission 5-5 &amp;quot;The World Turning&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Mei===&lt;br /&gt;
*Jet Jaguar needs to have a score of 100+ before mission 7-3A or 7-3B &amp;quot;Together&amp;quot;.&lt;br /&gt;
*During mission 7-3A/B, Jet Jaguar needs to defeat Godzilla Ultima.&lt;br /&gt;
*If the conditions were met, she will join after mission 7-3A/B.&lt;br /&gt;
&lt;br /&gt;
===Reiko===&lt;br /&gt;
*Combattler V must shoot down Garuda during each of his appearances.&lt;br /&gt;
*During mission 7-6B &amp;quot;Light Cuts Through Darkness&amp;quot; or 7-7A &amp;quot;Light in the Darkness&amp;quot;, shoot down Barao with Reideen.&lt;br /&gt;
*If the conditions were met, she will join after mission 7-6B &amp;quot;Light Cuts Through Darkness&amp;quot; or 7-7A &amp;quot;Light in the Darkness&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Secret Parts==&lt;br /&gt;
&lt;br /&gt;
===Goro Otaki&#039;s Masterpiece===&lt;br /&gt;
*During stage 4-1B &amp;quot;NOAH Brand&#039;s Challenge&amp;quot;, defeat all enemies before defeating Seivas. The part is obtained after the stage&lt;br /&gt;
&lt;br /&gt;
===Extra Arms S===&lt;br /&gt;
*During the chapter 5 side mission &amp;quot;NOAH Brand&#039;s Resolve&amp;quot;, defeat all enemies before defeating the OG boss. The part is obtained after the stage.&lt;br /&gt;
&lt;br /&gt;
==A or B Ending==&lt;br /&gt;
*During Chapter 5, select &amp;quot;Reject Izana outright&amp;quot; to select the A Ending route, or &amp;quot;Speak with Izana&amp;quot; to select the B Ending route.&lt;br /&gt;
*This will affect mission 7-3 and 7-6 onward.  Additionally, the side mission &amp;quot;Humanity and Superhumanity&amp;quot; will only appear on the A Ending route, while the side mission &amp;quot;The Celestial Emperor&#039;s Path&amp;quot; will only appear on the B Ending route.&lt;br /&gt;
&lt;br /&gt;
==DLC Secrets==&lt;br /&gt;
&lt;br /&gt;
===GranVang&#039;s Decisive Cannon Fire Mode Koga, VangNex&#039;s Ultimate Tactical Charge Gokuen, Cybuster&#039;s Cosmo Nova and Improved Cyflash===&lt;br /&gt;
*Complete main mission 2-7 &amp;quot;The Hand Guiding the Future&amp;quot;&lt;br /&gt;
*Soji, Chitose, and Masaki have a combined score of at least 120.&lt;br /&gt;
*Complete the DLC-P03 Mission &amp;quot;The Weight of Purpose&amp;quot;&lt;br /&gt;
*Automatically appears during Chapter 5 if score requirement is not met.&lt;br /&gt;
&lt;br /&gt;
===Xelguard&#039;s PRODIG the Passion Dogma, Creation 1:Universe Command and Quark Cluster Nova Attacks===&lt;br /&gt;
*Complete main mission 2-7 &amp;quot;The Hand Guiding the Future&amp;quot;&lt;br /&gt;
*Iori/Amari, Sagiri, and Saizo have a combined score of at least 120.&lt;br /&gt;
*Complete the DLC-P04 Mission &amp;quot;The Dogma Way, The Office Way&amp;quot;&lt;br /&gt;
*Automatically appears during Chapter 5 if score requirement is not met.&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66006</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=66006"/>
		<updated>2025-09-14T19:44:48Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Preorder DLC Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Mission 1-1 (Cross) (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Mission 1-1 (Forte) (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Izuru defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Izuru or Gauma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI Naratake&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-4 (Cursed Mobile Suits). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&lt;br /&gt;
**Choose &amp;quot;No way Leccee should change&amp;quot; for her short hair and purple outfit&lt;br /&gt;
**Choose &amp;quot;I can see Leccee&#039;s new look&amp;quot; for her long hair and blue outfit&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). Only &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Leccee&#039;s Appearance&amp;lt;/span&amp;gt; is lost if not completed before the mission becomes unavailable.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Fa or Emma defeated. 2. Any allied battleship destroyed. Amuro, Fa or Emma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Black 6 gains the &amp;quot;Full Assault&amp;quot; attack&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition: &#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-10A (Char and Amuro) OR Side Mission 2-10B (The Light the White Meteor Saw).&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mision 3-6 (The New World Oath)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Dragon Gundam destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero defeated. 2. Heero or Quatre defeated. 3. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 2-5 (Returned from the Abyss). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-4 (Cursed Mobile Suits).&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;痛みを知る者たち&amp;lt;br&amp;gt;Side Mission 2-16 (Earth Sphere - ???): Those Who Know Pain&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-14 (Justice and Friendship).&lt;br /&gt;
*Heero has a Score of at least 55.&lt;br /&gt;
Alternatively:&lt;br /&gt;
*Complete Main Mission 3-6 (The New World Oath).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Heero, Quatre, or Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Twin Buster Rifle (Max Output)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Beam Saber and Rolling Buster Rifle gain +200 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero (Twin Buster Rifle gains +200 Attack Power, -3 Range and Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Deathscythe Hell (Beam Scissors gains +200 Attack Power, Beam Scissors Chain Assault gains +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Heavyarms Custom (Double Gatling Gun gains +200 Attack Power, Fire Everything gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Sandrock Custom (Heat Shotel (Thrown) gains +200 Attack Power, Heat Shotel gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altron Gundam (Twin Beam Trident gains +200 Attack Power, Double Dragon Fang gains +500 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned from the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Nagid Shu Meyn destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Kallen defeated. 2. Any allied battleship destroyed. Kallen or Suzaku defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. Reached Turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
*Assist Crew: Freyja&lt;br /&gt;
*Assist Crew: Mikumo&lt;br /&gt;
*Assist Crew: Kaname&lt;br /&gt;
*Assist Crew: Makina&lt;br /&gt;
*Assist Crew: Reina&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ダブル・ハート&amp;lt;br&amp;gt;Side Mission 2-17 (Earth - Helsinki): Double Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
*Daba has a Score of at least 55.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II (Daba, Lilis)&lt;br /&gt;
*Amm (Pilots the L-Gaim by default)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;鳥は滅びを歌う&amp;lt;br&amp;gt;Side Mission 2-18 (Far East - Izu): The Bird Sings of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-5 (The Campbellian Enigma).&lt;br /&gt;
*Hyoma and Akira have a Score of at least 100.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Hyoma or Akira defeated. 3. Any allied battleship destroyed. Hyoma or Akira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V (Super EM Spin Attack Power +400)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V unlocks the &amp;quot;Grandasher&amp;quot; and &amp;quot;Grandasher (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reideen unlocks the &amp;quot;God Voice&amp;quot; and &amp;quot;God Voice (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来の導き手&amp;lt;br&amp;gt;Main Mission 2-7 (Earth Sphere - Lungnak Sector): The Hand Guiding the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. Lumenus (???) destroyed. 3. Vi Lumenus destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Super Ninja Art: Gachirin Shoryu&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (Ninja Art: Tenraiken gains +3 Range and loses Move &amp;amp; Fire)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chapter 3 ==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;地獄の釜&amp;lt;br&amp;gt;Side Mission 3-1 (Far East - Mount Asama): The Cauldron of Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Toenko destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Takuma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Assist Crew: Shikishima&lt;br /&gt;
&#039;&#039;&#039;Completion Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Shikishima Special Defensive System&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;誰かと自分と仲間と&amp;lt;br&amp;gt;Side Mission 3-2 (Earth Sphere - Columbus Sector): Another, Oneself, a Team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, Suruga, or Ange defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gold 4 unlocks the &amp;quot;Freischutz&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5, Blue 1, Purple 2, Rose 3, Gold 4, and Black 6 unlock the &amp;quot;Rabbits Formation&amp;quot; team attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;夜明け前の戦雲&amp;lt;br&amp;gt;Side Mission 3-3 (Earth Sphere - Colony Avalon): Fog of War Before the Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Heero defeated. 2. Any allied battleship destroyed. Heero, Trowa, or Argo defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Bolt Gundam (Argo)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怪獣退治とお金と平和&amp;lt;br&amp;gt;Side Mission 3-4 (Far East - Osaka): Kaiju Hunting&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Gauma or Jet Jaguar defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の使者&amp;lt;br&amp;gt;Side Mission 3-5A (Earth Sphere - Chittoor Sector): The Herald of the Red Comet&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の襲来&amp;lt;br&amp;gt;Side Mission 3-5B (Earth Sphere - Chittoor Sector): The Charge of the Red Comet&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of 39 or less.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any ailled unit defeated. 2. Any ailled battleship destroyed. Zechs, Kira, or Noin defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites&#039;&#039;&#039;&lt;br /&gt;
*Amuro has a Score of at least 40.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Char, Zechs, or Kira defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Sazabi (Char)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Strike Freedom Gundam (Kira)&lt;br /&gt;
&amp;lt;hr&amp;gt;Note: This mission will no longer be available once you complete Main Mission 3-6 (The New World Oath). No units, pilots or attacks will be lost.&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order, but both must be completed before the next Main Mission can be played.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;ねらわれたワルキューレ&amp;lt;br&amp;gt;Main Mission 3-1 (Earth - Dakar): Walküre Under Attack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;雪と氷の誕生日&amp;lt;br&amp;gt;Main Mission 3-2 (Earth Sphere - Asticassia School of Technology): A Snowy, Icy Birthday&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the stadium. Any allied battleship destroyed. Messer, Hayate, or Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Pharact destroyed. 2/3. All enemies defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Suletta defeated. 2. Any allied battleship destroyed. Suletta or Daba defeated. 3. Any allied battleship destroyed. Suletta, Elan, or Daba defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Pharact (Elan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;未来への警告&amp;lt;br&amp;gt;Side Mission 3-6 (Earth - Phnom Penh): A Warning of the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 3-1 (Walküre Under Attack) and Side Mission 3-4 (Kaiju Hunting).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Hyoma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Jet Jaguar (+500 HP, +20 EN, +100 Armor, +10 Mobility, +10 Sight, all weapons gain +300 Attack Power)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;天の魔神、地の魔王&amp;lt;br&amp;gt;Main Mission 3-3 (Far East - Kochi): Mazin Above, Demon Below&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dante defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Takuma defeated. 2. Any allied battleship destroyed. Takuma or Koji defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Koji)&lt;br /&gt;
*Assist Crew: Sayaka and Jun&lt;br /&gt;
*Assist Crew: Boss, Nuke and Mucha&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;アフリカ戦線&amp;lt;br&amp;gt;Front Mission 2 (Earth - Cairo): The African Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;地球圏外縁戦線&amp;lt;br&amp;gt;Front Mission 3 (Earth Sphere - Corte Real Sector): The Outer Earth Sphere Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Earth - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;続・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 2 (Earth - Gibraltar): Superior Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Mega Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;真・疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 3 (Earth Sphere - Cabral Sector): Ultimate Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Gales&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Cyclone Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;続・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 2 (Earth - Manila): Superior Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Servo Motor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;真・迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 3 (Earth Sphere - Egbert Sector): Ultimate Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Lightning&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Maxwell Motor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;続・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 2 (Earth - Anchorage): Superior Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Auto FCS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;真・魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 3 (Earth - Melbourne): Ultimate Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sight&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Topological Sight&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;続・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 2 (Earth Sphere - Elia Sector): Superior Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;真・豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 3 (Earth Sphere - Rajas Sector): Ultimate Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Courage&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Bionic Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;続・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 2 (Earth - N&#039;Djamena): Superior Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Resupply Device&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route5&amp;quot; |&#039;&#039;&#039;真・献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 3 (Earth - Addis Ababa): Ultimate Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Sacrifice&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Rescue Unit S&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;続・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 2 (Earth - Khartoum): Superior Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future) and Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 20&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Hype Boost&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route6&amp;quot; |&#039;&#039;&#039;真・覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 3 (Earth - Yangon): Ultimate Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Superior Relic of Aura&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 30&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Soldier&#039;s Medallion&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Gold ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;黄金の遺産&amp;lt;br&amp;gt;Relic of Gold Mission 1 (Earth Sphere - Ziusudra Sector): Relic of Gold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-7 (The Hand Guiding the Future)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 40&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Cross/Forte defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; 50,000 Credits, Spirit of the Blade&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Flow_Chart&amp;diff=65577</id>
		<title>Super Robot Wars/Alpha 3/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_3/Flow_Chart&amp;diff=65577"/>
		<updated>2025-09-04T12:36:12Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Stages 45 - 48 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Stages 01 - 18==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Selena Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１話：闘志、炎に燃ゆる&amp;lt;br&amp;gt;Scenario 1 - Within the Flames, Fighting Spirit Rises&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第１話：出撃！鋼の龍虎&amp;lt;br&amp;gt;Scenario 1 - Launch! Dragon and Tiger of Steel&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１話：虚空からの転生&amp;lt;br&amp;gt;Scenario 1 - Reincarnated from the Void&#039;&#039;&#039; &lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１話：シークレット・ミッション&amp;lt;br&amp;gt;Scenario 1 - Secret Mission&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Raioh (Touma)&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Goldymarg (Goldymarg)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;HyoRyu (HyoRyu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;EnRyu (EnRyu)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bullet&lt;br /&gt;
**You must be playing as Kusuha to recruit Bullet.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gouryu Kai (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Raikou Kai (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mazinkaiser (Kouji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Shin Getter (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Werkbau is defeated; (2) Werkbau is defeated, ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 5 turns after enemy reinforcements show up&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Arado and Seolla&lt;br /&gt;
**You must be playing as Cobray to recruit Arado and Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Werkbau (Cobray)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Ra Cailum (Bright, Torres)&lt;br /&gt;
*MP Nu Gundam (Kayra)&lt;br /&gt;
*Jegan (Katz)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Incom &amp;amp; Funnel parts for MP Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All enemies except Salamis Kai shot down; (2) R-Gun Powered shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Selena shot down, Salamis Kai shot down; (2) Selena shot down &amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies except the Salamis Kai in 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ibis and Slay&lt;br /&gt;
**You must be playing as Selena to recruit Ibis and Slay.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;gt;AS Soleares (Selena, Elma)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Albion (Synapse, Paserov)&lt;br /&gt;
*GP03 Dendrobium (Kou)&lt;br /&gt;
*GM Cannon II (Keith)&lt;br /&gt;
*GM Custom (Burning)&lt;br /&gt;
*GM Custom (Bate)&lt;br /&gt;
*GM Custom (Monsha)&lt;br /&gt;
*GM Cannon II (Adel)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Re-GZ BWS (Four)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Super Gundam (Emma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Armed Fortress Orchis parts for Gundam Stamen&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G Defensor parts for Gundam Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第２話: さらばGGG、さらば勇者&amp;lt;br&amp;gt;Scenario 2 - Farewell, GGG! Farewell, Braves!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第２話: 新たなる侵略者！立ち上がれV&amp;lt;br&amp;gt;Scenario 2 - New Invaders! Rise Up, V!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第２話: 血の狼煙&amp;lt;br&amp;gt;Scenario 2 - Beacon Fire of Blood&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第２話: フラッシュ・デイ&amp;lt;br&amp;gt;Scenario 2 - Flash Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat ZX-01&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat the 4 Zonders in 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raioh gains the &amp;quot;Harken Impulse&amp;quot; attack.  &amp;quot;Mid-Range Melee Attack&amp;quot; and &amp;quot;Wide-Range Melee Attack&amp;quot; are renamed to &amp;quot;Counter Break&amp;quot; and &amp;quot;Lightning Fall&amp;quot;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;GaoGaiGar (Guy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;J-Der (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Kotetsu Jeeg (Jeeg)&lt;br /&gt;
*Big Shooter (Miwa)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, (2) Defeat Dangel&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hyouma defeated (2) Any Allied Unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 3 turns, do not lose any Federation Army squads&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jegan (Federation Soldier) x 3 (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Magellan Kai-class Battleship (2) Defeat the Magellan Kai-class Battleship and Nuclear Missiles&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated (2) Nuclear Missiles reach the marked area on the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat the enemy missiles and battleship in 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;gt;Clop-class (Federation Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildfalken (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
*MP Nu Gundam (Cobray)&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Re-GZ BWS (Roux)&lt;br /&gt;
*Albion (Synapse, Paserov)&lt;br /&gt;
*GP03 Dendrobium (Kou)&lt;br /&gt;
*GM Cannon II (Keith)&lt;br /&gt;
*GM Custom (Burning)&lt;br /&gt;
*GM Custom (Bate)&lt;br /&gt;
*GM Custom (Monsha)&lt;br /&gt;
*GM Cannon II (Adel)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Re-GZ BWS (Four)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Super Gundam (Emma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Armed Fortress Orchis parts for Gundam Stamen&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G Defensor Parts for Gundam Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat any enemy battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Allied battleship is defeated; (2) Allied battleship is defeated, Selena is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat the enemy battleship in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Re-GZ BWS (Roux)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Ra Cailum (Bright)&lt;br /&gt;
*Jegan (Katz)&lt;br /&gt;
*MP Nu Gundam (Kayra)&lt;br /&gt;
*AS Soleares (Selena, Elma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Incom &amp;amp; Funnel parts for MP Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３話: 逆襲！機界31原種&amp;lt;br&amp;gt;Scenario 3 - Counterattack! The 31 Machine Primevals!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, One of the Machine Primevals reaches the edge of the map; (2) Ally battleship is defeated, One of the Machine Primevals reaches the edge of the map, J is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Touma &amp;amp; Kusuha):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Ra Cailum (Bright, Torres)&lt;br /&gt;
*Jegan (Katz)&lt;br /&gt;
*MP Nu Gundam (Kayra)&lt;br /&gt;
*Albion (Synapse, Paserov)&lt;br /&gt;
*GP03 Dendrobium (Kou)&lt;br /&gt;
*GM Cannon II (Keith)&lt;br /&gt;
*GM Custom (Burning)&lt;br /&gt;
*GM Custom (Bate)&lt;br /&gt;
*GM Custom (Monsha)&lt;br /&gt;
*GM Cannon II (Adel)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Re-GZ BWS (Four)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Super Gundam (Emma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Incom &amp;amp; Funnel parts for MP Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Armed Fortress Orchis parts for Gundam Stamen&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G Defensor Parts for Gundam Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Cobray &amp;amp; Selena):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mazinkaiser (Kouji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Koutetsu Jeeg (Jeeg)&lt;br /&gt;
*Big Shooter (Miwa)&lt;br /&gt;
*Shin Getter (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４話：地獄門、開く&amp;lt;br&amp;gt;Scenario 4 - The Gates of Hell Open&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Allied Battleship reaches the escape point in 5 turns, All Enemies are defeated in 5 turns&lt;br /&gt;
*2nd Part: Defeat all enemies&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Allied Battleship is defeated, Turn 6 starts&lt;br /&gt;
*2nd Part: SRX is defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Damaged) (Ryusei, Rai, Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第５話: 地球圏絶対防御線&amp;lt;br&amp;gt;Scenario 5 - The Earth Sphere’s Absolute Defense Line&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated (2) Any allied unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the stage in 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Moebius Zero (Mwu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All Char&#039;s Counter Attack, Stardust Memory, and Zeta Gundam units are lost&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Nu Gundam(Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Nu Gundam (Kayra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Albion (Synapse, Paserov)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;GP03 Dendrobium (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;GM Cannon II (Keith)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;GM Custom (Burning)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;GM Custom (Bate)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;GM Custom (Monsha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;GM Cannon II (Adel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Zeta Gundam (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Re-GZ BWS (Four)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Super Gundam (Emma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jegan (Katz)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Touma Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Great Mazinger, Venus A&amp;lt;br&amp;gt;Steel Jeeg, Big Shooter&lt;br /&gt;
|&#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Getter Robo G, Lady Command&amp;lt;br&amp;gt;Mazinger Z, Diana A&amp;lt;br&amp;gt;Combattler V&lt;br /&gt;
|&#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&amp;lt;br&amp;gt;ZZ Gundam, ReGZ (BWS)&amp;lt;br&amp;gt;Moebius Zero&lt;br /&gt;
|&#039;&#039;&#039;Selena Route&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第６話：平和、遥か遠く&amp;lt;br&amp;gt;Scenario 6 - A Faraway Peace&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第６話：北米戦線、異常アリ&amp;lt;br&amp;gt;Scenario 6 - Abnormalities on the North American Front&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第６話：GUNDAM出撃&amp;lt;br&amp;gt;Scenario 6 - Gundam, Sortie&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第６話：ザ・ビギニング&amp;lt;br&amp;gt;Scenario 6 - The Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Yamata no Orochi&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 5 turns; Defeat the Yamata no Orochi last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*GaiGar (Guy)&lt;br /&gt;
*Mic Sounders XIII (Mic Sounders XIII)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ally reaches the designated area; (2) Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Reach target location without engaging in combat&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser → Mazinger Z (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Robo → Getter Robo G (Ryoma, Hayato, Benkei) &amp;lt;/span&amp;gt;&lt;br /&gt;
*Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Creuset is defeated, Vesalius is defeated&lt;br /&gt;
*2nd Part: Defeat all enemies &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Any ally is defeated &lt;br /&gt;
*2nd Part: Any ally is defeated &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Accomplish either objective in 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Clop Class Battleship (Federation Officer)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*Gundam Sandrock Kai (Quatre)&lt;br /&gt;
*Taurus (Hilde)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) AS Soleares reaches the designated point in 4 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Begin turn 5 without meeting victory conditions, Any ally is defeated; (2) Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 4 turns and get the AS Soleares to the target square&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GINN (ZAFT Soldier) x 2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vesalius (Ades)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第７話：燃えろ宙！妖花フローラの挑戦&amp;lt;br&amp;gt;Scenario 7 - Space Burns! The Enchanting Flora’s Challenge!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第７話：怒りの獣、野生の咆哮&amp;lt;br&amp;gt;Scenario 7 - The Wild Roar of the Raging Beast&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第７話：崩壊の大地&amp;lt;br&amp;gt;Scenario 7 - Collapsing Land&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第７話：ワンズ・ジャスティス&amp;lt;br&amp;gt;Scenario 7 - One’s Own Justice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*1st Part: Defeat all enemies&lt;br /&gt;
*2nd Part: Defeat all enemies&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
*1st Part: Any ally defeated&lt;br /&gt;
*2nd Part: Any ally defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 5 turns after reinforcement appearance&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AnRyu (AnRyu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;KoRyu (KoRyu)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Dangel&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all Zubanzas, Boazan Flying Saucers, and Red Baloms within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Archangel reaches the designated point, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mwu is defeated; (2) Ally battleship is defeated, Kira or Mwu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Gundam (Kira)&lt;br /&gt;
*Archangel (Murrue, Natarle)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Any ally reaches the designated point&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 5 turns and get an allied unit to the target square&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Kai (Trowa)&lt;br /&gt;
*Altron Gundam (Wufei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vesalius (Ades)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aegis Gundam (Athrun)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Blitz Gundam (Nicol)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Buster Gundam (Dearka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第８話：立ち上がれ！勇気ある者達&amp;lt;br&amp;gt;Scenario 8 - Stand Up, People of Courage!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第８話：輝け！不死身の勇者&amp;lt;br&amp;gt;Scenario 8 - Shine, Undying Hero!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第８話：誘う声&amp;lt;br&amp;gt;Scenario 8 - An Inviting Voice&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第８話：インビジブル・イントルーダー&amp;lt;br&amp;gt;Scenario 8 - Invisible Intruder&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) ZX-02 is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Gai is defeated, J is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 5 turns after reinforcement appearance&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GaiGar → GaoGaiGar&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mic Sounders XIII gains &amp;quot;Disc P&amp;quot;, &amp;quot;Disc M&amp;quot;, and &amp;quot;Disc X&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*Goldymarg (Goldymarg)&lt;br /&gt;
*HyoRyu (HyoRyu)&lt;br /&gt;
*EnRyu (EnRyu)&lt;br /&gt;
*Big Volfogg (Big Volfogg)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Akira is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat the Bramble (retreats at 4000HP (E) / 6000HP (N) / 8000HP (H))&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Raideen (Akira)&lt;br /&gt;
*Bluegar (Jinguji, Mari)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1) Vesalius is defeated; (2) Defeat all enemies &lt;br /&gt;
*2nd Part: (1) Defeat all enemies; (2) Defeat all enemies except Valk Baal&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Ally battleship is defeated, Seolla or Cobray are defeated&lt;br /&gt;
*2nd Part: Any ally is defeated&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat Aegis, Duel, Buster, and Blitz Gundams in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Re-GZ BWS (Four)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Super Gundam (Emma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Nu Gundam (Cobray)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Werkbau (Cobray)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G Defensor parts for Gundam Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aile, Sword and Launcher Striker packs for Strike Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach turn 6&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all the Jegans&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vesalius (Ades)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aegis Gundam (Athrun)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Blitz Gundam (Nicol)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Buster Gundam (Dearka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第９話：内なる修羅&amp;lt;br&amp;gt;Scenario 9 - Demons of War Within&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第９話：再会！ニューヨーク解放戦&amp;lt;br&amp;gt;Scenario 9 - Reunion! The Battle to Retake New York&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第９話：正義の在処&amp;lt;br&amp;gt;Scenario 9 - Where Justice Can Be Found&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第９話：アベンジャー&amp;lt;br&amp;gt;Scenario 9 - Avenger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Raioh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally defeated; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat the Bramble in 4 turns of second ally reinforcement appearance (retreats at 4000HP (E) / 6000HP (N) / 8000HP (H))&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Raideen (Akira)&lt;br /&gt;
*Bluegar (Jingunji, Mari)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z (Kouji) and Great Mazinger (Tetsuya) gain the &amp;quot;Double Mazinger Blade&amp;quot; and &amp;quot;Double Burning Fire&amp;quot; combination attacks&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Getter Robo G (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Dancouga reaches the designated point; (3) Defeated Deathgaia, Dangel, and Warchamedes&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shinobu, Kusuha, or Bullet are defeated; (2) Shinobu, Kusuha, Bullet, or Alan are defeated; (3) Alan is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the map in 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Vesalius is defeated; Reduce the Muge Battleship under 2000 HP before it reaches the edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Muge Battleship reaches the western edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies before reducing the Muge Mothership&#039;s HP below 2000 or defeating it&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Archangel&#039;s HP to 50% or less, Defeat all enemies besides the Archangel; (2) Reduce the Varuch Ishar to 4000 HP or less.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat the Varuch Ishar (flees at 4000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;CGUE (Creuset)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vesalius (Ades)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aegis Gundam (Athrun)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Blitz Gundam (Nicol)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Buster Gundam (Dearka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Duel Gundam (Yzak)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１０話：激震の地底帝国&amp;lt;br&amp;gt;Scenario 10 - Tremors in the Underground Empire&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第１０話：龍を喰らうもの&amp;lt;br&amp;gt;Scenario 10 - That Which Devours the Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１０話：消えていく光&amp;lt;br&amp;gt;Scenario 10 - The Fading Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１０話：グッバイ・フレンズ&amp;lt;br&amp;gt;Scenario 10 - Goodbye, Friends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated, Science Fortress Lab destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the map without the Science Fortress Lab taking damage&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raioh loses the &amp;quot;System LIOH&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raioh gains the &amp;quot;Rising Meteor&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Sanger is defeated; (2)(3) Defeat all enemies; (4)(5) ZX-02 is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Bullet is defeated; (2) Sanger or Rastel are defeated; (3) Any ally is defeated; (4) Guy, Sanger, or Rastel are defeated; (5) Guy, J, Sanger, or Rastel are defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Reduce Shin RyuOuKi to below 10000 HP within 3 turns of its arrival&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GaiGar (Guy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*GaoGaiGar (Guy)&lt;br /&gt;
*Mic Sounders XIII (Mic Sounders XIII)&lt;br /&gt;
*Goldymarg (Goldymarg)&lt;br /&gt;
*HyoRyu (HyoRyu)&lt;br /&gt;
*EnRyu (EnRyu)&lt;br /&gt;
*Volfogg (Volfogg)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Boss Borot (Boss, Mucha, Nuke)&lt;br /&gt;
*Kotetsu Jeeg (Jeeg)&lt;br /&gt;
*Big Shooter (Miwa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Stealth Gao II parts for GaoGaiGar&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbot parts for Volfogg&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Blitz Gundam to under 7000HP; (2) The Gamow is defeated; (3) The Gamow is defeated and Imperial Guard are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any ally is defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat the Gamow (retreats at 4000HP (E) / 6000HP (N) / 8000HP (H))&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley Mk-II (Puru)&lt;br /&gt;
*Qubeley Mk-II (Puru Two)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Jegan (Mondo)&lt;br /&gt;
*Megarider (Iino)&lt;br /&gt;
*YF-19 (Isamu)&lt;br /&gt;
*YF-21 (Guld)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated; (3) Ally battleship is defeated, Isamu or Guld are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the map in 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*ReGZ (Four)&lt;br /&gt;
*Super Gundam (Emma)&lt;br /&gt;
*Archangel (Murrue, Natarle)&lt;br /&gt;
*Strike Gundam (Kira)&lt;br /&gt;
*Moebius Zero (Mwu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aile, Sword, and Launcher Striker packs for Strike Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*Gundam Sandrock Kai (Quatre)&lt;br /&gt;
*Taurus (Hilde)&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*ReGZ BWS (Roux)&lt;br /&gt;
*Qubeley Mk-II (Puru)&lt;br /&gt;
*Qubeley Mk-II (Puru Two)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Jegan (Mondo)&lt;br /&gt;
*Megarider (Iino)&lt;br /&gt;
*YF-19 (Isamu)&lt;br /&gt;
*YF-21 (Guld)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１１話：戦場の邂合、そして決別&amp;lt;br&amp;gt;Scenario 11 - An Battlefield Encounter, and Then a Departure&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第１１話：新たなる人類&amp;lt;br&amp;gt;Scenario 11 - A New Mankind&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１１話：君と戦場で&amp;lt;br&amp;gt;Scenario 11 - On the Battlefield with You&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１１話：パワー・ジャンクション&amp;lt;br&amp;gt;Scenario 11 - Power Junction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Vesalius&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Kira or Mwu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Archangel (Murrue, Natarle)&lt;br /&gt;
*Strike Gundam (Kira)&lt;br /&gt;
*Moebius Zero (Mwu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Stealth Gao II Parts for GaoGaiGar&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aile, Sword, and Launcher Striker packs for Strike Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Vesalius is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Kira or Mwu are defeated; (2) Ally battleship is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Gundam (Kira)&lt;br /&gt;
*Moebius Zero (Mwu)&lt;br /&gt;
*Archangel (Murrue, Natarle)&lt;br /&gt;
*YF-19 (Isamu)&lt;br /&gt;
*YF-21 (Guld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aile, Sword, and Launcher Striker packs for Strike Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies (2) ZX-02 is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kira is defeated; (2) Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Dancouga (Shinobu, Sarah, Masato, Ryo)&lt;br /&gt;
*Raideen (Akira)&lt;br /&gt;
*Bluegar (Jingunji)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Getter Robo G (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Star GaoGaiGar (Guy)&lt;br /&gt;
*Goldymarg (Goldymarg)&lt;br /&gt;
*Mic Sounders XIII (Mic Sounder XIII)&lt;br /&gt;
*HyoRyu (HyoRyu)&lt;br /&gt;
*EnRyu (EnRyu)&lt;br /&gt;
*Big Volfogg (Volfogg)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Torres)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Dancouga (Shinobu, Sarah, Masato, Ryo)&lt;br /&gt;
*Raideen (Akira)&lt;br /&gt;
*Bluegar (Jingunji)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Getter Robo G (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Star GaoGaiGar (Guy)&lt;br /&gt;
*Goldymarg (Goldymarg)&lt;br /&gt;
*Mic Sounders XIII (Mic Sounder XIII)&lt;br /&gt;
*HyoRyu (HyoRyu)&lt;br /&gt;
*EnRyu (EnRyu)&lt;br /&gt;
*Big Volfogg (Volfogg)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１２話：守るべきモノ&amp;lt;br&amp;gt;Scenario 12 - What You Must Protect&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第１２話：別れの宇宙&amp;lt;br&amp;gt;Scenario 12 - Farewells in Space&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１２話：ディーンの火&amp;lt;br&amp;gt;Scenario 12 - The Flames of Deen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１２話：コンクルージョン&amp;lt;br&amp;gt;Scenario 12 - Conclusion&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All enemies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*Gundam Sandrock Kai (Quatre)&lt;br /&gt;
*Gundam Heavyarms Kai (Trowa)&lt;br /&gt;
*Altron Gundam (Wufei)&lt;br /&gt;
*Taurus (Hilde)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Re-GZ BWS (Four)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Qubeley Mk-II (Puru)&lt;br /&gt;
*Qubeley Mk-II (Puru Two)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Jegan (Mondo)&lt;br /&gt;
*Megarider (Iino)&lt;br /&gt;
*YF-19 (Isamu) (After stage)&lt;br /&gt;
*YF-21 (Guld) (After stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G Defensor parts for Gundam Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Shin RyoOhKi; (3) Defeat the Imperial Guard&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any ally is defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat Shin RyuOhKi before Victory Conditions are met&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*Gundam Sandrock Kai (Quatre)&lt;br /&gt;
*Gundam Heavyarms Kai (Trowa)&lt;br /&gt;
*Altron Gundam (Wufei)&lt;br /&gt;
*Taurus (Hilde)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Re-GZ BWS (Four)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Qubeley Mk-II (Puru)&lt;br /&gt;
*Qubeley Mk-II (Puru Two)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Jegan (Mondo)&lt;br /&gt;
*Megarider (Iino)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G Defensor parts for Gundam Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Bramble, Magnum, and Zangaioh are defeated; (2) Defeat all enemies; (3) Defeat Valk Baal&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Arado is defeated; (2) Cobray, Arado or Seolla are defeated; (3) Cobray, Viletta, Sanger, or Rastel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Meet victory the condition in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Werkbau gains the &amp;quot;Axion Buster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam Heavyarms Kai (Trowa)&lt;br /&gt;
*Altron Gundam (Wufei)&lt;br /&gt;
*Ra Cailum (Bright, Torres)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) ZX-02 is defeated; (3) Varuch Ishar is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, (2) Ally battleship is defeated, J is defeated; (3) Ally battleships is defeated, Selena, Viletta, Sanger, or Rastel are defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat ZX-02 in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Vegalion (Slay)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１３話：もう一度、自らの足で&amp;lt;br&amp;gt;Scenario 13 - Once Again, On Your Feet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ZX-06 is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 6 turns, leaving ZX-06 for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Evangelion Unit-00 Custom (Rei)&lt;br /&gt;
*Evangelion Unit-01 (Shinji)&lt;br /&gt;
*Evangelion Unit-02 (Asuka)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１４話：オペレーション・ハルパー&amp;lt;br&amp;gt;Scenario 14 - Operation Harper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Hermoz Ehad&#039;s HP to below 120000HP (E) / 90000HP (N) / 80000HP (H)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Achieve the victory condition in 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;HyoRyu (HyoRyu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;EnRyu (EnRyu)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１５話：遥かなる凱歌&amp;lt;br&amp;gt;Scenario 15 - A Faroff Victory Song&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Combine Primeval&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated, J is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 7 turns, leaving the combined Primeval for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;ALL units are unavailable until clearing Scenario 18&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１６話：導かれる魂、銀河で&amp;lt;br&amp;gt;Scenario 16 - Souls Guided by the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Defeat all enemies&lt;br /&gt;
*2nd Part: Defeat all enemies&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;&lt;br /&gt;
*1st Part: Ideon is defeated&lt;br /&gt;
*2nd Part: Any ally is defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies in 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ideon (Cosmo, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bes&amp;lt;/span&amp;gt; → Moera, Kasha)&lt;br /&gt;
*VF-17S Nightmare (Kinryu)&lt;br /&gt;
*VF-17D Nightmare (Gamlin)&lt;br /&gt;
*VF-17D Nightmare (Docker)&lt;br /&gt;
*Battle 7 (Maximilian, Exsedol, Miho, Sally)&lt;br /&gt;
*Solo Ship (Bes)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１７話：ディスコード・ハーモニー&amp;lt;br&amp;gt;Scenario 17 - Discord / Harmony&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat the Zig Mac; (3) Defeat FZ-109F Elgarthorn&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Any ally is defeated, (3) Zig Mac moves next to the Solo Ship&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Meet victory the condition in 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Battle 7 can now transform into &amp;quot;Enhanced Attack Mode&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-17D Nightmare (Docker)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１８話：銀河流浪&amp;lt;br&amp;gt;Scenario 18 - Galactic Wandering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Defeat FZ-109F Elgarthorn&lt;br /&gt;
*2nd Part: Defeat Zig Mac (Damido)&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;&lt;br /&gt;
*1st Part: Any ally is defeated&lt;br /&gt;
*2nd Part: Any ally is defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Meet victory conditions in 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak &amp;amp; Duel Gundam &lt;br /&gt;
**Take the Earth Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VF-1J S Valkyrie&lt;br /&gt;
**Take the Earth Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;LaGOWE&lt;br /&gt;
**Take the Earth Route&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VF-17D Nightmare (Physica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara) (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ideon gains the &amp;quot;Omnidirectional Missile&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All Ideon and Macross 7 units are lost&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ideon (Cosmo, Moera, Kasha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Solo Ship (Bes)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battle 7 (Maximilian, Exsedol, Miho, Sally)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-17D Nightmare (Physica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-17D Nightmare (Gamlin)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 19 - 33==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Descend to Earth&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 0083&amp;lt;br&amp;gt;Gundam Z&amp;lt;br&amp;gt;ZZ Gundam&amp;lt;br&amp;gt;Char&#039;s CounterAttack&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Macross 7&amp;lt;br&amp;gt;Macross Plus&amp;lt;br&amp;gt; Evangelion&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Mount a Lunar offensive&#039;&#039;&#039;&amp;lt;br&amp;gt;GaoGaiGar&amp;lt;br&amp;gt;Ideon&amp;lt;br&amp;gt;Mazinger (Z, Great)&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Steel Jeeg&amp;lt;br&amp;gt;Combattler V&amp;lt;br&amp;gt;Gaiking&amp;lt;br&amp;gt;Raideen&amp;lt;br&amp;gt;Dancouga&amp;lt;br&amp;gt;GoShogun&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１９話：宇宙に降る星&amp;lt;br&amp;gt;Scenario 19 - Stars Falling in Space&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１９話：悪夢への招待状&amp;lt;br&amp;gt;Scenario 19 - A Written Invitation to a Nightmare&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Kira is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies in 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak &amp;amp; Duel Gundam&lt;br /&gt;
**Destroy Yzak.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Jegan (Katz)&lt;br /&gt;
*MP Nu Gundam (Kayra)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Incom and Fin Funnel parts for MP Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kira unlocks the SEED pilot skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*Skygrasper&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;  Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Muge battleship in 6 turns (retreats at 6000HP (E) / 8000HP (N) / 10000 HP (H))&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daiku Maryu (Peter, Midori)&lt;br /&gt;
*Gaiking (Sanshiro)&lt;br /&gt;
*Skylar (Fan Li)&lt;br /&gt;
*Bazolar (Yamagagake)&lt;br /&gt;
*Nesser (Bunta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第２０話：強襲、砂漠の虎&amp;lt;br&amp;gt;Scenario 20 - Assault of the Desert Tiger&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第２０話：異邦人達の帰還&amp;lt;br&amp;gt;Scenario 20 - The Foreigners Return&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lesseps&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Kira is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat the Lesseps in 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kira unlocks the SEED pilot skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Albion (Synapse, Paserov)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam Stamen (Kou)&lt;br /&gt;
*GM Cannon II (Keith)&lt;br /&gt;
*GM Custom (Burning)&lt;br /&gt;
*GM Custom (Bate)&lt;br /&gt;
*GM Custom (Monsha)&lt;br /&gt;
*GM Cannon II (Adel)&lt;br /&gt;
*Gundam GP01fb&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Armed Base Orchis parts for Gundam Stamen&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy Helmut&#039;s Muge battleship in 4 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ideon (Cosmo, Moera, Kasha,)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ideon gains the &amp;quot;Ideon Sword&amp;quot; and &amp;quot;Ideon Sword (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*Solo Ship (Bes, Hatari)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第２１話：プリティ・デビル&amp;lt;br&amp;gt;Scenario 21 - Pretty Devil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第２１話：裏切りの代償&amp;lt;br&amp;gt;Scenario 21 - The Cost of Betrayal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Gigile&#039;s ship is defeated&lt;br /&gt;
*2nd Part: Gigile is defeated&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1) Any ally is defeated; (2) Ally battleship is defeated; Kinryu, Gamlin of Physica are defeated&lt;br /&gt;
*2nd Part: Basara is defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy Gigile before he moves adjacent to Sivil&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;LaGOWE&lt;br /&gt;
**Waltfeld and Dacosta must both survive and get a combined total of 10 kills or more on the first half of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VF-1J&lt;br /&gt;
**Milia must get a total of 10 kills in the first half of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-17S Nightmare (Kinryu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*VF-17D Nightmare (Gamlin)&lt;br /&gt;
*VF-17D Nightmare (Physica)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-1J S Valkyrie (Milia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;LaGOWE (Waltfeld)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;BuCUE (Dacosta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Skygrasper (Cagalli)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara)&amp;lt;/span&amp;gt;&lt;br /&gt;
*VF-17S Nightmare (Milia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VF-1J S Valkyrie&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated; Good Thunder is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GoShogun (Shingo, Killy, Remy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Good Thunder (Sabarath)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第２２話：砂塵の果て&amp;lt;br&amp;gt;Scenario 22 - Beyond the Clouds of Sand&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第２２話：発動する力、無限大&amp;lt;br&amp;gt;Scenario 22 - Infinite Activation Power&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Lesseps; (2) Waltfeld is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat the Lesseps in 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;LaGOWE&lt;br /&gt;
**Kira must destroy Waltfeld&#039;s LaGOWE while in SEED. (Kira has to activate SEED mode before the event that ends the stage.)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kira unlocks the SEED pilot skill&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Solo Ship reaches the computer facility; (2) Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, Choryujin is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Get the Solo Ship to the indicated area in 4 turns without it taking any damage&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*HyoRyu (HyoRyu)&lt;br /&gt;
*EnRyu (EnRyu)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第２３話：エモーション・ハイ&amp;lt;br&amp;gt;Scenario 23 - Emotion High&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第２３話：決戦！地獄の月荒野&amp;lt;br&amp;gt;Scenario 23 - Decisive Battle in the Hellish Lunar Wilderness!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat 2 Ghosts; (2) Defeat all enemies; (3) Basara sings to Sivil, All ZAFT forces are defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Battle 7 is defeated; (2) Ally battleship is defeated, Battle 7 is defeated, Isamu or Guld are defeated; (3) Ally battleship is defeated, Isamu, Guld, or Basara are defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the map in 9 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;YF-19&#039;s &amp;quot;Full Volley&amp;quot; attacks gains +200 Attack power&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;YF-19 and YF-21 gain the &amp;quot;Double Pinpoint Barrier Punch&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Battle 7 (Maximilian, Exsedol, Miho, Sally)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the map in 9 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser &lt;br /&gt;
*Shin Getter Robo&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２４話：戦神の星で&amp;lt;br&amp;gt;Scenario 24 - On the Planet of the War God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies in 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VF-19 Kai Fire Valkyrie (Basara)&lt;br /&gt;
*VF-11 MAXL Kai (Mylene)&lt;br /&gt;
*VF-17 Kai Nightmare (Ray, Veffidas)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiroh, Hiyoshi, Megumi)&lt;br /&gt;
*Daimos (Kazuya)&lt;br /&gt;
*Galva FX-II (Kyoshiro, Nana)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２５話：選ばれし者、選びし者&amp;lt;br&amp;gt;Scenario 25 - Those Who Are Chosen, Those Who Choose&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hermos is defeated; (2) Zifrud is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the map in 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２６話：かりそめの旅人&amp;lt;br&amp;gt;Scenario 26 - Transitory Traveler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Temjin, Fei Yen, or Apharmd are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies in 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Temjin 747J (Chief)&lt;br /&gt;
*Fei Yen the Knight (Fei)&lt;br /&gt;
*Apharmd The Hatter (The Hatter)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２７話：勇気ある者達の誓い&amp;lt;br&amp;gt;Scenario 27 - The Oath of the Courageous&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Defeat all enemies&lt;br /&gt;
*2nd Part: (1) Defeat all enemies; (2) Defeat the Z-Master within (10 (E) / 7 (N) / 5 (H)) turns&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;&lt;br /&gt;
*1st Part: Ally battleship is defeated, Gai is defeated&lt;br /&gt;
*2nd Part: (1) Ally battleship is defeated, Gai or J are defeated; (2) (10 (E) / 7 (N) / 5 (H)) turns have passed, Ally battleship is defeated, Gai or J are defeated&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies in 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２８話：いつか星の海へ&amp;lt;br&amp;gt;Scenario 28 - Someday, In the Sea of Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat the Zonder Robo; (3) Defeat the Zonder Robo within 6 attacks from Star GaoGaiGar; (4)(5) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Galeon is defeated; (2) Ally battleship is defeated, Galeon is defeated; (3) Ally battleship or Gai are defeated, Zonder Robo is not defeated within 6 attacks from Star GaoGaiGar (4) Main Character is defeated; (5) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Zonuder Robo in 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Galeon (Galeon)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Star GaoGaiGar/GaoGaiGar (Guy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;YF-19 (Isamu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;YF-21 (Guld)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battle 7 (Maximilian, Exsedol, Miho, Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-17S Nightmare (Milia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-17D Nightmare (Gamlin)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-17D Nightmare (Physica)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-11 MAXL Kai (Mylene)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-17 Kai Nightmare (Ray, Veffidas)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;HyoRyu (HyoRyu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;EnRyu (EnRyu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Goldymarg (Goldymarg)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Volfogg (Volfogg)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mic Sounders XIII (Mic Sounder XIII)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ideon (Cosmo, Moera, Kasha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Solo Ship (Bes, Hatari)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Star GaoGaiGar (Guy, Volfogg, Goldymarg, ChoRyuJin, Mic)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aussenseiter (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade Custom (Ryusei)&lt;br /&gt;
*R-Gun Powered (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２９話：押された烙印&amp;lt;br&amp;gt;Scenario 29 - Branded with the Mark&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, Cagalli is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies in 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Destroid Monster&lt;br /&gt;
**Take the Space Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gavil &amp;amp; FBz-99G Zaubergeran&lt;br /&gt;
**Take the Space Route&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Strike Rouge IWSP&lt;br /&gt;
**Cagalli must have 30 or more kills by the end of this stage.&lt;br /&gt;
***Take the Alaska Route&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GaoFighGar (Guy)&lt;br /&gt;
*HyoRyu (HyoRyu)&lt;br /&gt;
*EnRyu (EnRyu)&lt;br /&gt;
*Goldymarg (Goldymarg)&lt;br /&gt;
*Volfogg (Volfogg)/Big Volfogg (Big Volfogg)&lt;br /&gt;
*Mic Sounders XIII (Mic Sounders XIII)&lt;br /&gt;
*AnRyu (AnRyu)&lt;br /&gt;
*KoRyu (KoRyu)&lt;br /&gt;
*Ra Cailum (Bright, Torres)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Head to Alaska&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam (0083, Z, ZZ, CCA, Wing, SEED)&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Mazinger (Z, Great)&amp;lt;br&amp;gt;Steel Jeeg&amp;lt;br&amp;gt;Voltes V&amp;lt;br&amp;gt;Daimos&amp;lt;br&amp;gt;Dancouga&amp;lt;br&amp;gt;Evangelion&lt;br /&gt;
|&#039;&#039;&#039;Go to Space&#039;&#039;&#039;&amp;lt;br&amp;gt;GaoGaiGar&amp;lt;br&amp;gt;Ideon&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Combattler V&amp;lt;br&amp;gt;GaiKing&amp;lt;br&amp;gt;Raideen&amp;lt;br&amp;gt;GoShogun&amp;lt;br&amp;gt;Macross (DYRL, 7, Plus)&amp;lt;br&amp;gt;Virtual On&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第３０話：終わらない閃光&amp;lt;br&amp;gt;Scenario 30 - Unending Flashes of Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第３０話：ロスト・ディーヴァ&amp;lt;br&amp;gt;Scenario 30 - Lost Diva&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Kira is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the map in 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Strike Rouge IWSP&lt;br /&gt;
**Mwu must defeat Dearka&lt;br /&gt;
**After the event, Kira must defeat Athrun while both are in SEED.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Skygrasper (Cagalli)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Strike Gundam (Kira)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kira unlocks the SEED pilot skill&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Archangel loses Natarle as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated: (2) Ally battleship is defeated, Fire Bomber, Diamond Force, or Skull Squadron are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; In 6 turns, destroy Glavil and Gavil. You must destroy Glavil before Gavil&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gavil &amp;amp; FBz-99G Zaubergeran&lt;br /&gt;
**Gamlin must defeat Gavil&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*YF-19 (Isamu) (Before Deploying)&lt;br /&gt;
*YF-21 (Guld) (Before Deploying)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VF-1J S Valkyrie (Before Deploying)&amp;lt;/span&amp;gt;&lt;br /&gt;
*VF-1S S Valkyrie (Fokker)&lt;br /&gt;
*VF-1S S Valkyrie (Hikaru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-1A S Valkyrie (Kakizaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*VF-17D Nightmare (Gamlin) (Before Deploying)&lt;br /&gt;
*VF-17D Nightmare (Physica) (Before Deploying)&lt;br /&gt;
*VF-19 Kai Fire Valkyrie (Basara) (Before Deploying)&lt;br /&gt;
*VF-11 MAXL Kai (Mylene) (Before Deploying)&lt;br /&gt;
*VF-17 Kai Nightmare (Ray, Veffidas) (Before Deploying)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第３１話：青き清浄なる世界のために&amp;lt;br&amp;gt;Scenario 31 - For Our Blue &amp;amp; Pure World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第３１話：禁断の惑星へ&amp;lt;br&amp;gt;Scenario 31 - To the Forbidden Planet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2)(3) Defeat all Mobile Dolls, All ZAFT Units retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated, Heero is defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Do not let a single ZAFT machine get shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak &amp;amp; Duel Gundam(optional)&lt;br /&gt;
**If you took this route, Yzak must survive the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Archangel gains Newman as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*Freedom Gundam (Kira)&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
*Black Wing (Alan)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Defeat all enemies&lt;br /&gt;
*2nd Part: Defeat Gepelnitch&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;&lt;br /&gt;
*1st Part: Any ally is defeated&lt;br /&gt;
*2nd Part: Ally battleship is defeated, Basara or Gamlin are defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; In 7 turns, destroy Glavil and Gavil and make Gepelnitch&#039;s ship retreat (at 50,000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Destroid Monster&lt;br /&gt;
**Get the Skill Point on this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gavil &amp;amp; FBz-99G Zaubergeran&lt;br /&gt;
**Gamlin must defeat Gavil&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Destroid Monster&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第３２話：守護神の巫女&amp;lt;br&amp;gt;Scenario 32 - Priestess of the Guardian God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第３２話：インフィニティ・ソウル&amp;lt;br&amp;gt;Scenario 32 - Infinity Soul&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any Ally is defeated; Ally battleship is defeated, Sanger or Rastel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; In 5 turns, destroy the General of Hell or Flora.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Assenseiter (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Valgo is defeated; (2)(3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mylene, Ray, or Gamlin are defeated; (2) Basara, Mylene, Ray, or Gamlin are defeated; (3) Ideon is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; In 6 turns, destroy Valgo&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gavil &amp;amp; FBz-99G Zaubergeran&lt;br /&gt;
**Gamlin must defeat Gavil&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VF-17D Nightmare → VF-17S Nightmare (Gamlin)&amp;lt;/span&amp;gt;&lt;br /&gt;
*VF-17D Nightmare (Docker)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VF-17S (Gamlin), VF-17D (Physica) and VF-17D (Docker) gain the &amp;quot;Diamond Force Attack&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie, VF-11 MAXL Kai, and VF-17 Kai Nightmare gain the &amp;quot;Sound Booster&amp;quot; mech ability&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All VF-19 Kai Fire Valkyrie SB Songs gain (MAP) and (ALL) combination attack variants when Sound Booster activates.&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;All VF-11 MAXL Kai SB Songs gain (MAP) and (ALL) combination attack variants when Sound Booster activates.&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ideon (Cosmo, Moera, Kasha)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt; Ideon gains the &amp;quot;Ideon Sword&amp;quot; and &amp;quot;Ideon Sword (MAP)&amp;quot; attacks when IDE gauge is full, and HP is below 30%&amp;lt;/span&amp;gt;&lt;br /&gt;
*Solo Ship (Bes, Hatari)&lt;br /&gt;
*VF-1A S Valkyrie (Kakizaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第３３話：暁への脱出&amp;lt;br&amp;gt;Scenario 33 - Escape to Daybreak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第３３話：受け継ぎし遺産&amp;lt;br&amp;gt;Scenario 33 - The Successor&#039;s Inheritance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies besides the Albion (3) Reach the 9th turn&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Kira, Shinobu, or Alan are defeated, Albion is defeated; (2) Kira, Shinobu, Alan, Mwu, or Cagalli are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; In 8 turns, destroy all enemies except the Albion&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Strike Gundam (Mwu)&lt;br /&gt;
*Strike Rouge (Cagalli)&lt;br /&gt;
*M1 Astray (Juri)&lt;br /&gt;
*M1 Astray (Mayura)&lt;br /&gt;
*M1 Astray (Asagi)&lt;br /&gt;
*Justice Gundam (Athrun)&lt;br /&gt;
*Buster Gundam (Dearka)&lt;br /&gt;
*Skygrasper&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains the &amp;quot;Giant Swing Rocket Punch (ALL)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains the &amp;quot;Great Booster&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Koutetsu Jeeg stats are enhanced and can transform into Jeeg Panzeroid&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dancouga and Black Wing can combine into Final Dancouga.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Akira or Jinguji are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; In 8 turns, destroy Etzira, Valgo, Glavil, Gabro Zan, and Gije&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raideen gains the Mutron Open mech ability&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ideon (Cosmo, Moera, Kasha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Solo Ship (Bes, Hatari)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battle 7 (Maximilian, Exsedol, Miho, Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-1S S Valkyrie (Fokker)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-1S S Valkyrie (Hikaru)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-1A S Valkyrie (Kakizaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;YF-19 (Isamu)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;YF-21 (Guld)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-11 MAXL Kai (Mylene)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-17 Kai Nightmare (Ray, Veffidas)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-17S Nightmare (Gamlin)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-17D Nightmare (Physica)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-17D Nightmare (Docker)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 34 - 44==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Selena Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第３４話：武人の心、その意味&amp;lt;br&amp;gt;Scenario 34 - Why a Warrior Fights&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第３４話：怒りの強念者&amp;lt;br&amp;gt;Scenario 34 - The Wrath of a Esper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第３４話：虚ろな魂の捕囚&amp;lt;br&amp;gt;Scenario 34 - Captivity of the Hollow Soul&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第３４話：ベトレイヤー&amp;lt;br&amp;gt;Scenario 34 - Betrayer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1)(2) Defeat all enemies&lt;br /&gt;
*2nd Part: Bemidoban is defeated &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1) Ally battleship is defeated; (2) Ally battleship is defeated, Touma is defeated&lt;br /&gt;
*2nd Part: Touma is defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raioh (Minaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raioh (Touma)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger and Getter Dragon gain the &amp;quot;F Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;(1)(2) Shin RyuOhKi is defeated; (3)(4) Bemidoban and Shmuel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Kusuha is defeated; (3) Kusuha is defeated, Ally battleship is defeated; (4) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Bemidoban (retreats (8000 (E) / 10000 (N) / 12000 (H)) HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger and Getter Dragon gain the &amp;quot;F Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aussenseiter (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shin RyuOhKi is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Cobray, Arad, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat Shin RyuOuKi within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Werkbau (Cobray)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger and Getter Dragon gain the &amp;quot;F Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Shmuel is defeated; (2)(3) Bemidoban and Shin RyuOhKi are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Selena is defeated; (2) Ally battleship is defeated, Selena is defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Bemidoban and Shin RyuOuKi shot down. Both flee when below (8000 (E) / 10000 (N) / 12000 (H)) HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger and Getter Dragon gain the &amp;quot;F Dynamic Special&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alterion (CF) (Ibis, Tsugumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Vegalion (Slay)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;AS Soleares (Selena, Elma)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第３５話：闘志、誰がために&amp;lt;br&amp;gt;Scenario 35 - For Whom the Fighting Spirit Burns&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第３５話：魂、久遠に&amp;lt;br&amp;gt;Scenario 35 - The Soul, Into Eternity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第３５話：THE GUN OF DIS&amp;lt;br&amp;gt;Scenario 35 - THE GUN OF DIS&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第３５話：クロージング・ハート&amp;lt;br&amp;gt;Scenario 35 - Closing Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Touma is defeated; (2) Ally battleship is defeated, Touma, Sanger, or Rastel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of allied reinforcements arriving.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*DaiRaioh(Touma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aussenseiter (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2)(3) Shin RyuOhKi is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kusuha or Bullet are defeated; (2) Kusuha is defeated; (3) Ally battleship is defeated, Kusuha is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy Shin RyuOhKi within 6 turns of Varuch Baal and Ishar&#039;s arrival, destroying them first.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;GouRyu Kai (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raiko Kai (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Shin RyuKoOh (Kusuha, Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aussenseiter (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Bemidoban or Shmuel are defeated; (3) ??? is defeated; (4) Valk Baal is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Cobray is defeated, (2)(3)(4) Ally battleship is defeated, Cobray is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat the Bemidoban within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Varuch Ben (Cobray)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Dis Astranagant (Cobray)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Selena is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Map cleared within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eslim (Selena)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt; AS Alegrias (Selena, Elma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alterion (CF) replaces Tsugumi with Slay as a Subpilot&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３６話：激突！勇者VS勇者！&amp;lt;br&amp;gt;Scenario 36 - Clash! Brave vs. Brave!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Defeat all enemies&lt;br /&gt;
*2nd Part: Star GaoGaiGar is defeated&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;&lt;br /&gt;
*1st Part: Ally battleship is defeated&lt;br /&gt;
*2nd Part: Gai is defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;EVA-01 F-Type Equipment&lt;br /&gt;
**Shinji must defeat Ramiel on the first part of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nu Gundam HWS&lt;br /&gt;
**Amuro must have 60 or more kills by the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GP02A&lt;br /&gt;
**Burning, Monsha, Bate, and Adel must have a combined killcount of 100 or more by the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Getter&lt;br /&gt;
**Michiru must have 20 kills or more by the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam GP02A&amp;lt;/span&amp;gt;&lt;br /&gt;
*Megarider&lt;br /&gt;
*Re-GZ BWS&lt;br /&gt;
*MP Nu Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Getter&amp;lt;/span&amp;gt;&lt;br /&gt;
*VF-1S S Valkyrie (Fokker)&lt;br /&gt;
*VF-1S S Valkyrie (Hikaru)&lt;br /&gt;
*VF-1A S Valkyrie (Kakizaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VF-1J S Valkyrie&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Destroid Monster&amp;lt;/span&amp;gt;&lt;br /&gt;
*YF-19 (Isamu)&lt;br /&gt;
*YF-21 (Guld)&lt;br /&gt;
*Battle 7 (Maximilian, Exsedol, Miho, Sally)&lt;br /&gt;
*VF-19 Kai Fire Valkyrie (Basara)&lt;br /&gt;
*VF-11 MAXL Kai (Mylene)&lt;br /&gt;
*VF-17 Kai Nightmare (Ray)&lt;br /&gt;
*VF-17S Nightmare (Gamlin)&lt;br /&gt;
*VF-17D Nightmare (Physica)&lt;br /&gt;
*VF-17D Nightmare (Docker)&lt;br /&gt;
*Solo Ship (Bes, Hatari)&lt;br /&gt;
*Ideon (Cosmo, Moera, Kasha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３７話：果て無き旅路の始まり&amp;lt;br&amp;gt;Scenario 37 - The Beginning of an Unending Journey&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2)(3) Devariim is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated; (3) Ally battleship is defeated, Bundle, Cuttnal, or Kernagul are defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; All enemies destroyed within 6 turns, with Devariim being last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Heavy Weapons System parts for Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Evangelion Unit-00 Custom gains the &amp;quot;N2 Mine&amp;quot; MAP attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Evangelion Unit-01 gains the &amp;quot;Magoroku E Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gunbuster (Noriko)&lt;br /&gt;
*Sizzler Black (Jung)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eltrium (Tashiro, Deputy Chief)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bundle Ship (Bundle)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cuttnal Ship (Cuttnal)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kernagul Ship (Kernagul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Go with the Solo Ship&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam (0083, Zeta, ZZ, CCA, Wing, SEED)&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Raideen&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Evangelion&amp;lt;br&amp;gt;Ideon&amp;lt;br&amp;gt;GaoGaiGar&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Go with the Battle 7&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger (Z, Great)&amp;lt;br&amp;gt;Macross (DYRL, 7, Plus)&amp;lt;br&amp;gt;Steel Jeeg&amp;lt;br&amp;gt;Combattler V&amp;lt;br&amp;gt;Voltes V&amp;lt;br&amp;gt;Gunbuster &amp;lt;br&amp;gt;Daimos&amp;lt;br&amp;gt;Gaiking&amp;lt;br&amp;gt;GoShogun&amp;lt;br&amp;gt;Dancouga&amp;lt;br&amp;gt;Virtual On&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第３８話：運命の炎の中で&amp;lt;br&amp;gt;Scenario 38 - Within the Fires of Destiny&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第３８話：戦火は星の瞬きと&amp;lt;br&amp;gt;Scenario 38 - The Fires of War Among the Twinkling Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Enemy Battleship is defeated&lt;br /&gt;
*2nd Part: (1) Defeat all enemies; (2) Dalam&#039;s Ship is defeated&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Ally battleship is defeated, Ideon is defeated&lt;br /&gt;
*2nd Part: (1) Ally battleship is defeated; (2) Ally battleship is defeated, Cosmo is defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ideon loses Moera as a subpilot&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ideon gains the &amp;quot;Ideon Gun&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ideon is unavailable during the intermission&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第３９話：果てに待つもの&amp;lt;br&amp;gt;Scenario 39 - What Awaits at the End&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第３９話：ただ母星のために&amp;lt;br&amp;gt;Scenario 39 - All for the Motherworld&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2)Gabro Zan is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Ryouma, Hayato, Benkei, or Michiru are defeated; (2) Ally battleship is defeated, Ryouma, Hayato, Benkei, or Cosmo are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all Buff Clan ships within 8 turns, saving Gabro Zan for last.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt; Ideon gains Gije as a subpilot&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt; Shin Getter-1 gains the &amp;quot;Shin Shine Spark&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Heinel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Within 7 turns, defeat all enemies, then defeat Heinel and Richter (Richter must be defeated before Heinel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GoShogun gains the &amp;quot;GoFlasher Special&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第４０話：勇者王、最後の刻！&amp;lt;br&amp;gt;Scenario 40 - The King of Brave’s Final Hour!&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第４０話：勇気、果つる時…&amp;lt;br&amp;gt;Scenario 40 - When Courage Fails...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Defeat all enemies&lt;br /&gt;
*2nd Part: Defeat all enemies&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Ally battleship is defeated&lt;br /&gt;
*2nd Part: Gai is defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All GaoGaiGar units are lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2)(3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gai is defeated; (2) Ally battleship is defeated, Gai is defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies within 7 turns, with Palparepa Plus being the last one.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GaoFighGar (Guy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All GaoGaiGar units are lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４１話：銀河が消滅する日&amp;lt;br&amp;gt;Scenario 41 - The Day the Galaxy is Extinguished&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) GaoFighGar is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated, J is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; GaoFighGar shot down by turn 7.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gije &amp;amp; Ganga Rube&lt;br /&gt;
**When given the option, choose to meet the opponent&#039;s challenge (first option).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;J-Ark (J, Tomoro)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４２話：超勇者黙示録&amp;lt;br&amp;gt;Scenario 42 - The Super Brave Apocalypse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Defeat all enemies&lt;br /&gt;
*2nd Part: Genesis GaoGaiGar reaches the designated point in 4 turns&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Gai or J are defeated&lt;br /&gt;
*2nd Part: Ally battleship is defeated, Gai is defeated, 5th turn is reached&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; All enemies shot down by turn 7.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; J-Phoenix &amp;amp; Renais (Sub Pilot)&lt;br /&gt;
**Have J defeat Pia Decem on the first part of the stage. Defeat Pia Decem again to gain the attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; King J-Der gains the &amp;quot;J-Phoenix&amp;quot; attack, and gains Renais as a sub-pilot&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;KoRyu and AnRyu lose the &amp;quot;Renais Support Attack&amp;quot; attacks&lt;br /&gt;
*Genesic GaoGaiGar (Guy)&lt;br /&gt;
*J-Ark (J, Tomoro)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Renais also is a sub-pilot if the conditions are met in the first part of the stage&lt;br /&gt;
*Goldymarg (Goldymarg)&lt;br /&gt;
*Big Volfogg (Volfogg)&lt;br /&gt;
*KoRyu (KoRyu)&lt;br /&gt;
*AnRyu (AnRyu)&lt;br /&gt;
*EnRyu (EnRyu)&lt;br /&gt;
*HyoRyu (HyoRyu)&lt;br /&gt;
*Mic Sounder XIII (Mic Sounder XIII)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Touma Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Cobray Route&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Selena Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第４３話：閉ざされた世界で&amp;lt;br&amp;gt;Scenario 43 - In a Closed-Off World&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第４３話：真の龍神&amp;lt;br&amp;gt;Scenario 43 - The True Dragon God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第４３話：人形たちの宴&amp;lt;br&amp;gt;Scenario 43 - The Doll’s Banquet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第４３話：サイレント・クライ&amp;lt;br&amp;gt;Scenario 43 - Silent Cry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1) Defeat all enemies; (2) Vaikran is defeated, Houle is defeated&lt;br /&gt;
*2nd Part: Baran is defeated&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1) Ally battleship is defeated, Touma or Ryusei are defeated; (2) Ally battleship is defeated, Ryusei is defeated&lt;br /&gt;
*2nd Part: Touma is defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat the Bemidoban within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Shin RyuOhKi; (2) Vaikran is defeated, Houle is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kusuha or Ryusei are defeated; (2) Ally battleship is defeated, Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat Shin RyuOhKi within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1) Defeat all enemies; (2) Vaikran is defeated, Houle is defeated&lt;br /&gt;
*2nd Part: Valk Baal is defeated&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1)(2) Ally battleship is defeated, Ryusei is defeated&lt;br /&gt;
*2nd Part: Cobray is defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat the Bemidoban within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dis Astranagant (Cobray) is unavailable during the intermission &lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2)(3) Vaikran is defeated, Houle is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated, Selena, Ibis, or Ryusei are defeated (3) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat the Bemidoban within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;AS Alegrias (Selena, Elma?) Is unavailable until the next stage &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第４４話：闘志、未来のために&amp;lt;br&amp;gt;Scenario 44 - Fighting Spirit, for the Future&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第４４話：四神招魂、ここに&amp;lt;br&amp;gt;Scenario 44 - The Four Gods Souls, Gather Here&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第４４話：鋼の戦神&amp;lt;br&amp;gt;Scenario 44 - The Steel War God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第４４話：マイホーム・マイフレンズ&amp;lt;br&amp;gt;Scenario 44 - My Home, My Friends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Vaikran is defeated &lt;br /&gt;
*2nd Part: (1)(2) Vaikran is defeated&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Ally battleship is defeated, Ryusei is defeated&lt;br /&gt;
*2nd Part: (1) Touma or Lyria are defeated; (2) Touma, Baran, or Lyria are defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Vaikran within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VF-19F Excaliburs&lt;br /&gt;
**Max must have a total of 60 or more kills by the end of the scenario, if you do not pick the Go to Varauta route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gije &amp;amp; Ganga Rube&lt;br /&gt;
**You must pick the Go To Space Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt; DaiRaioh gains the &amp;quot;Jinrai&amp;quot; attack &amp;lt;/span&amp;gt;&lt;br /&gt;
*Banpreios (Ryusei, Rai, Mai)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shemuel (Luria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bemidoban (Baran)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Vaikran is defeated&lt;br /&gt;
*2nd Part: (1)(2) Vaikran is defeated&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Kusuha or Ryusei are defeated&lt;br /&gt;
*2nd Part: (1) Ally battleship is defeated, Kusuha is defeated; (2) Kusuha, Bullet, or Lyria are defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Vaikran within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VF-19F Excaliburs&lt;br /&gt;
**Max must have a total of 60 or more kills by the end of the scenario, if you do not pick the Go to Varauta route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gije &amp;amp; Ganga Rube&lt;br /&gt;
**You must pick the Go To Space Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Banpreios (Ryusei, Rai, Mai)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shemuel (Luria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin RyuKoOh can now transform into Shin KoRyuOh&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1) Defeat all enemies; (2) Vaikran is defeated&lt;br /&gt;
*2nd Part: Defeat all enemies&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1)(2) Ally battleship is defeated, Ryusei, Arad or Seola are defeated&lt;br /&gt;
*2nd Part: Ally battleship is defeated, Cobray or Lyria are defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Vaikran within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VF-19F Excaliburs&lt;br /&gt;
**Max must have a total of 60 or more kills by the end of the scenario, if you do not pick the Go to Varauta route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gije &amp;amp; Ganga Rube&lt;br /&gt;
**You must pick the Go To Space Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dis Astranagant (Cobray)&lt;br /&gt;
*Banpreios (Ryusei, Rai, Mai)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shemuel (Luria)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1) Valk Isher is defeated; (2) Vaikran is defeated&lt;br /&gt;
*2nd Part: (1)(2) Vaikran is defeated&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1)(2) Ally battleship is defeated, Ryusei or Ibis are defeated&lt;br /&gt;
*2nd Part: (1) Ally battleship is defeated, Selena, Ibis, or Lyria are defeated; (2) Selena or Lyria are defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Vaikran within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VF-19F Excaliburs&lt;br /&gt;
**Max must have a total of 60 or more kills by the end of the scenario, if you do not pick the Go to Varauta route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gije &amp;amp; Ganga Rube&lt;br /&gt;
**You must pick the Go To Space Route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Banpreios (Ryusei, Rai, Mai)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shemuel (Luria)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alterion (CF) replaces Slay with Tsugumi as a subpilot&lt;br /&gt;
*Vegalion (Slay)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alterion (CF) and Vegalion can combine into Hyperion&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 45 - 48==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Go to Earth&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Go to Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Search for Irui&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger (Z, Great)&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Kotetsu Jeeg&amp;lt;br&amp;gt;Gaiking&amp;lt;br&amp;gt;Dancouga&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Fight against ZAFT&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam (0083, Z, ZZ, CCA)&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam SEED&amp;lt;br&amp;gt;Evangelion&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Go to Varauta&#039;&#039;&#039;&amp;lt;br&amp;gt;Macross (DYRL, 7, Plus)&amp;lt;br&amp;gt;GoShogun&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Gunbuster&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Go to Boazan&#039;&#039;&#039;&amp;lt;br&amp;gt;Ideon&amp;lt;br&amp;gt;Combattler V&amp;lt;br&amp;gt;Voltes V&amp;lt;br&amp;gt;Daimos&amp;lt;br&amp;gt;Raideen&amp;lt;br&amp;gt;GaoGaiGar&amp;lt;br&amp;gt;Virtual On&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第４５話：とらわれの心、叫ぶ時&amp;lt;br&amp;gt;Scenario 45 - When the Captive Heart Cries Out&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第４５話：忍び寄る終焉&amp;lt;br&amp;gt;Scenario 45 - Creeping Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第４５話：悪夢の突入作戦&amp;lt;br&amp;gt;Scenario 45 - Charging into a Nightmare&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第４５話：もう一つの母星ボアザン&amp;lt;br&amp;gt;Scenario 45 - Another Mother Planet - Boazan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies: (2) Legion is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All Angels are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated, Shinji, Asuka, or Rei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Nu Gundam HWS&lt;br /&gt;
**If you did not receive it on Scenario 37, Amuro must have 60 or more kills by the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;EVA-01 F-Type Equipment(optional)&lt;br /&gt;
**Shinji must defeat Armisael.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neue Ziel&lt;br /&gt;
**Kou must have 40 or more kills than Keith by the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Val Varo&lt;br /&gt;
**Keith must have 20 or more kills than Kou by the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gerbera Tetra&lt;br /&gt;
**Kou and Keith&#039;s killcounts must be within 5 of one another by the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quin Mantha&lt;br /&gt;
**The sum of Ple and Ple 2&#039;s killcounts must be a number ending in 5 at the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haman&#039;s Qubeley&lt;br /&gt;
**The sum of Ple and Ple 2&#039;s killcounts must be a number ending in 0 at the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Qubeleys&lt;br /&gt;
**The sum of Ple and Ple 2&#039;s killcounts must be a number ending in 7 at the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf&lt;br /&gt;
**The sum of Beecha and Mondo&#039;s killcounts must be a number ending in 0 at the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Geymalk&lt;br /&gt;
**The sum of Beecha and Mondo&#039;s killcounts must be a number ending in 5 at the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Strike Rouge IWSP&lt;br /&gt;
**The sum of Cagalli, Julie, Mayura, and Asagi&#039;s killcounts must be 100 or more by the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Full Armor ZZ Gundam&lt;br /&gt;
**Judau, Mondo, Beecha, Elle, and Iino&#039;s combined killcounts must be greater than 115 by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neue Ziel OR Val Varo OR Gerbera Tetra&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quin Mantha OR Haman&#039;s Qubeley OR Mass Production Qubeley (x2)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf OR Geymalk&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;IWSP for Strike Rougue &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Heavy Weapon System for Nu Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor Parts for ZZ Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Evangelion Unit-02 gains the &amp;quot;A.T. Field&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Evangelion Unit-00 Custom gains the &amp;quot;Lance of Longinus&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: All allies reach the designated point, aside Battle 7&lt;br /&gt;
*2nd Part: (1) Any ally reaches the designated point; (2) Any ally reaches the designated point within 4 turns&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Any ally is defeated&lt;br /&gt;
*2nd Part: (1) Any ally is defeated; (2) Any ally is defeated, 5 turns have passed&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies before moving a unit to the target area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;The following all gain the &amp;quot;Large Anti-Ship Reaction Missile&amp;quot; attack&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VF-1S S Valkyrie (Fokker), VF-1S S Valkyrie (Hikaru), VF-1A S Valkyrie (Kakizaki)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VF-17S Nightmare (Gamlin), VF-17D Nightmare (Docker), VF-17D Nightmare (Physica)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;YF-19 (Isamu), YF-21 (Guld)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Battle 7 (Maximilian, Exsedol, Miho, Sally) is unavailable during the intermission&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Zartan is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all other enemies before destroying Zaltan.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Voltes V is unavailable during the intermission&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Daimos is unavailable during the intermission&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第４６話：さらば父よ、戦士達の旅立ち&amp;lt;br&amp;gt;Scenario 46 - Farewell, Father! The Warriors Depart&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第４６話：永遠を信じて&amp;lt;br&amp;gt;Scenario 46 - Believe in Eternity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第４６話：野望の第４惑星&amp;lt;br&amp;gt;Scenario 46 - The Fourth Planet of Ambition&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第４６話：崩れゆく邪悪の塔&amp;lt;br&amp;gt;Scenario 46 - The Collapsing Tower of Evil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Steel Jeeg persuades Flora; (2) Defeat Yamata no Orochi, Demonica, and the Dragon Ship; (3) &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Flora is defeated, Ally battleship is defeated, Kouji, Tetsuya, or Steel Jeeg are defeated; (2) Yamata no Orochi reaches the designated point, Ally battleship is defeated, Kouji, Tetsuya or Steel Jeeg are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minmei&#039;s Disc&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Move Boss&#039;s squad onto either &#039;Hut&#039; tile on the beach, and you will pick up the item&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaizer gains the &amp;quot;Kaizer Nova&amp;quot; attack and Flight (S Rank in Air)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) The Dominion withdraws&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2)(3) Ally battleship is defeated, Kira or Athrun are defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Dominion (retreats at (10000HP (E) / 15000HP (N)/20000HP (H))&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eternal (Lacus, Waltfeld)&lt;br /&gt;
*BuCUE&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;METEOR parts for Freedom Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;METEOR parts for Justice Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;LaGOWE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Guide all enemies east past the designated line; (2) All allies reach the escape point&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated, Any enemy is defeated; (2) Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the map by defeating all enemies within 8 turns of the victory condition change&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VF-19F Excaliburs&lt;br /&gt;
**Max must get 15 or more kills on this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;VF-22S Sturmvogel II (Maximilian)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;FBz-99G Zaubergeran (Gamlin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie gains the song &amp;quot;TRY AGAIN&amp;quot; &lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie, VF-11 MAXL Kai, and VF-17 Kai Nightmare gain the &amp;quot;TRY AGAIN&amp;quot; (MAP) and (ALL) combination attack&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) None; (2) Warchimedes is defeated; (3) Janera is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any friendly unit is defeated, Voltes V or Daimos are defeated; (2)(3) Ally battleship is defeated, Hyouma, Ken&#039;ichi, Kazuya, or Heinel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies and finish the stage within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guardian God Godel (Heinel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V, Voltes V, and Daimos gain the &amp;quot;Choudenji SeiKenZuki&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第４７話：神になろうとした男&amp;lt;br&amp;gt;Scenario 47 - The Man Who Tried to Become a God&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第４７話：ヒトの見た夢&amp;lt;br&amp;gt;Scenario 47 - The Dream People Saw&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第４７話：大宇宙の意志&amp;lt;br&amp;gt;Scenario 47 - The Will of the Universe&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第４７話：因果の海で&amp;lt;br&amp;gt;Scenario 47 - In the Sea of Causality&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Shapiro is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy Shapiro within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Nu Gundam HWS&lt;br /&gt;
**If you did not receive it on Scenario 37, Amuro must have 60 or more kills by the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gaiking and Daiku Maryuu gain the &amp;quot;Giant Cutter Upside-down Slash&amp;quot; combination attack&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2)(3) Defeat all enemies; &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Kira, Mwu, or Dearka are defeated; (2) Kira is defeated; (3) The Vesalius is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Orga, Clotho and Shani shot down before Fllay reaches the Dominion.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2)(3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated, Bundle is defeated; (3) Ally battleship is defeated, Bundle, Gamlin, or Mylene are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all SMTC units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VF-19S Excalibur (before deployment)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VF-19F Excalibur (x2) (before deployment)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bundle&#039;s Ship (Bundle, Cuttnal, Kernagul)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;&lt;br /&gt;
*1st and 2nd Part: Defeat all enemies within (5 (E) / 4 (N) / 3 (H)) turns&lt;br /&gt;
*3rd and 4th Part: Defeat all enemies within (4 (E) / 3 (N) / 2 (H)) turns&lt;br /&gt;
*5th Part: Defeat all enemies within (8 (E) / 7 (N) / 6 (H)) turns&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;&lt;br /&gt;
*1st and 2nd Part: Ally battleship is defeated, Turn (6 (E) / 5 (N) / 4 (H)) is reached&lt;br /&gt;
*3rd and 4th Part: Ally battleship is defeated, Turn (5 (E) / 4 (N) / 3 (H)) is reached&lt;br /&gt;
*5th Part: Ally battleship is defeated, Turn (9 (E) / 8 (N) / 7 (H)) is reached&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; During the 5th Part: Shoot down the two Gataman Zans before the Gabro Zan&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第４８話：失われた者たちへの鎮魂歌&amp;lt;br&amp;gt;Scenario 48 - Requiem for Victims&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第４８話：銀河に死す&amp;lt;br&amp;gt;Scenario 48 - To Die in the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Deathgaia, Gildrome, and Helmut are defeated; (2) Muge Zalbados is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies within 6 turns after Muge Zalbados appears, then defeat Muge Zalbados &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Gollum or Zomd are defeated; (3) Defeat all enemies; (4) Gabro Zan is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated, Basara is defeated; (3)(4) Ally battleship is defeated, Ideon is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy GaviGla (retreats at 8000HP (E) / 10000HP (N) / 12000HP (H))&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nu Gundam HWS&lt;br /&gt;
**If you did not receive it on Scenario 37 or 45, Amuro must have 60 or more kills by the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gije &amp;amp; Ganga Rube&lt;br /&gt;
**The Ide Gauge must reach level 5 during this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ideon replaces Gije with Deck as a Subpilot &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Battle 7 gains the &amp;quot;Large Anti-Ship Reaction Missile&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie (Basara) is unavailable during the intermission&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 49 - 58==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４９話：銀河に響く歌声&amp;lt;br&amp;gt;Scenario 49 - Songs Resounding Through the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Defeat all enemies, In 5 turns Battle 7 reaches the designated point &lt;br /&gt;
*2nd Part: (1) In 6 turns, Battle 7 reaches the designated point; (2)(3)(4) Gepelnitch is defeated&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Ally battleship is defeated, Battle 7 doesn&#039;t reach the designated point by turn 6&lt;br /&gt;
*2nd Part: (1) Ally battleship is defeated, Mylene or Ray are defeated, Battle 7 doesn&#039;t reach the designated point by turn 7; (2) Ally battleship is defeated, Ray is defeated; (3) Ally battleship is defeated, Basara, Mylene, or Ray are defeated; (4) Ally battleship is defeated, Basara, Mylene, Ray, or Sivil are defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; GaviGla is defeated (in the 1st part)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gavil &amp;amp; FBz-99G Zaubergeran&lt;br /&gt;
**If Gamlin has over 50 kills, Gamlin must defeat GaviGla during the first half of the scenario. During the second half of the scenario, do not defeat Gavil.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VF-22S Sturmvogel II (Maximilian)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Exsedol becomes the captain of the Battle 7 after the stage&lt;br /&gt;
*VF-22S Sturmvogel II (Milia)&lt;br /&gt;
*Sivil (Sivil)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;VF-19 Kai Fire Valkyrie, VF-11 MAXL Kai, and VF-17 Kai Nightmare, and Sivil gain the &amp;quot;TRY AGAIN&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;FBz-99G Zaubergeran (Gavil)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第５０話：二つの門と二つの星&amp;lt;br&amp;gt;Scenario 50 - Two Gates, Two Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hermodr Echad is defeated; (2) Zfield is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Hermodr Echad within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak and &amp;amp; Duel Gundam&lt;br /&gt;
**Dearka&#039;s killcount must be 50 or more by the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第５１話：終わらない明日へ&amp;lt;br&amp;gt;Scenario 51 - To an Unending Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1) Destroy all nuclear missiles; (2) Dominion is defeated &amp;amp; Athrun reaches the designated point&lt;br /&gt;
*2nd Part: Destroy the Genesis reactor within 4 turns&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1) Any missile reaches the end of the map, Ally battleship is defeated, Kira, Athrun or Cagalli are defeated; (2) Ally battleship is defeated, Kira, Athrun or Cagalli are defeated&lt;br /&gt;
*2nd Part: Kira is defeated, reach the 5th turn&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Providence Gundam (in the 2nd part)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Yzak &amp;amp; Duel Gundam&lt;br /&gt;
**During the first half of the scenario, destroy all of the nukes, then have Dearka battle with Yzak&lt;br /&gt;
**Both must survive the first half of the scenario&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;EVA-01 F-Type Equipment&lt;br /&gt;
**By the end of the scenario, the sum of Shinji, Asuka, and Rei&#039;s killcounts must be 250 or more, or 150 or more if you met the requirement on scenario 45.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Cagalli and Lacus unlock the SEED pilot skill&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Duel Gundam (Yzak) &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(can join permanently)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第５２話：世界の中心でアイを叫んだもの&amp;lt;br&amp;gt;Scenario 52 - The One Who Cried &amp;quot;Love&amp;quot; at the Heart of the World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1)(2)(3) Defeat all enemies (4)(5) EVA Unit 1 is defeated&lt;br /&gt;
*2nd Part: EVA Unit 1 is defeated&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1) Any ally is defeated; (2) Shinji is defeated; (3)(4) Ally battleship is defeated; (5) Ally battleship is defeated, Reach the 6th turn after the &amp;quot;Cross&amp;quot; grows from the Earth&lt;br /&gt;
*2nd Part: Shinji is defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Asuka survives for 2 full turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neue Ziel&lt;br /&gt;
**Kou must have 40 or more kills than Keith by the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Val Varo&lt;br /&gt;
**Keith must have 20 or more kills than Kou by the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gerbera Tetra&lt;br /&gt;
**Kou and Keith&#039;s killcounts must be within 5 of one another by the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GP02A and Atomic Bazooka parts&lt;br /&gt;
**If you acquired the GP02A earlier, Burning, Monsha, Bate, and Adel must have a combined killcount of 150 or more by the end of the scenario to get the Atomic Bazooka parts.&lt;br /&gt;
**If you did not aquire the GP02A, they must have a total of 185 kills to get both the GP02A and the Atomic Bazooka parts.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quin Mantha&lt;br /&gt;
**The sum of Ple and Ple 2&#039;s killcounts must be a number ending in 5 at the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haman&#039;s Qubeley&lt;br /&gt;
**The sum of Ple and Ple 2&#039;s killcounts must be a number ending in 0 at the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Qubeleys&lt;br /&gt;
**The sum of Ple and Ple 2&#039;s killcounts must be a number ending in 7 at the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf&lt;br /&gt;
**The sum of Beecha and Mondo&#039;s killcounts must be a number ending in 0 at the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Geymalk&lt;br /&gt;
**The sum of Beecha and Mondo&#039;s killcounts must be a number ending in 5 at the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;EVA-01 F-Type Equipment&lt;br /&gt;
**Shinji must defeat Zeruel on the first part of this scenario.&lt;br /&gt;
**After defeating Zeruel, the sum of Shinji, Asuka, and Rei&#039;s killcounts must be 250 or more, or 150 or more if you met the requirement on scenario 45.&lt;br /&gt;
**Shinji must defeat EVA-01 on the second part of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hi-Nu Gundam&lt;br /&gt;
**Amuro and Bright&#039;s combined killcounts must be greater than 120 by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Amuro and Kamille&#039;s killcount must be 50 or more each at the end of this scenario.  You will receive it at the start of next scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Strike Rouge IWSP&lt;br /&gt;
**If you did not receive it on Scenario 45, the sum of Cagalli, Julie, Mayura, and Asagi&#039;s killcounts must be 100 or more by the end of the scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Destroid Monster&lt;br /&gt;
**If you did not receive it on Scenario 31, the sum of Fokker, Hikaru, and Kakizaki&#039;s killcounts must be 100 or more by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Evangelion Unit-00 Custom (Kaworu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Evangelion Unit-00 Custom loses the &amp;quot;Lance of Longinus&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;Beyond this point, losing Ideon results in a Game Over&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第５３話：出航！銀河殴り込み艦隊！&amp;lt;br&amp;gt;Scenario 53 - The Galactic Assault Fleet Takes Sail!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; 230 enemy units shot down by turn 7.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;All secret units and parts are given after the stage begins&amp;lt;/span&amp;gt;  &amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Neue Ziel OR Val Varo OR Gerbera Tetra&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quin Mantha OR Haman&#039;s Qubeley OR Mass Production Qubeley (x2)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf OR Geymalk&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;IWSP for Strike Rougue&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hi-Nu Gundam&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Destroid Monster&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;F-Type Equipment for Evangelion Unit-01&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Atomic Bazooka parts for GP-02&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt; Full Armor modular parts for Gundam ZZ&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; If the secret requirements were not met earlier &lt;br /&gt;
*MP Nu Gundam&lt;br /&gt;
**Fin Funnel parts for MP Nu Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gunbuster adds Kazumi as a Subpilot&lt;br /&gt;
**Gunbuster gains the &amp;quot;Super Inazuma Kick&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ra Cailum gains the &amp;quot;Nuclear Missile&amp;quot; MAP and ALL attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Eltrium (Tashiro, Deputy Chief)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第５４話：神に守られし星&amp;lt;br&amp;gt;Scenario 54 - The Planet Guarded by the Gods&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1) Defeat all enemies; (2) The SRX Team rescues [https://akurasu.net/wiki/Super_Robot_Wars/Alpha_3/Info_Dump#Finding_Aya_on_Scenario_54 Aya]; (3) Jumora is defeated&lt;br /&gt;
*2nd Part: Bemidoban is defeated&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1)(2) Ally battleship is defeated, Ryusei or Viletta are defeated; (3) Ally battleship is defeated, Ryusei, Viletta, Baran, or Lyria are defeated&lt;br /&gt;
*2nd Part: Sanger is defeated &lt;br /&gt;
**2nd Part (Touma Route): Touma is defeated &lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the map within 10 turns, with both Hermoz defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Banpreios adds Aya as a Subpilot&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Banpreios gains the &amp;quot;Tenjou Tenka Nendou Musou Ken&amp;quot; attack&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Banpreios and R-GUN Powered gain the &amp;quot;Tenjou Tenka Ichigeki Hissatsu Hou&amp;quot; combination attack&lt;br /&gt;
*Shemuel (Luria)&lt;br /&gt;
*Bemidoban (Baran)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第５５話：まつろわぬ神&amp;lt;br&amp;gt;Scenario 55 - The God Who Resists Order&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1) Defeat all enemies; (2) Defeat Gebel Gan Eden&lt;br /&gt;
*2nd Part: (1) Defeat all enemies; (2) Defeat Gebel Gan Eden&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;&lt;br /&gt;
*1st Part: (1)(2) Ally battleship is defeated&lt;br /&gt;
*2nd Part: (1)(2) Ally battleship is defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Within 6 turns, defeat both Zfiruds&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第５６話：終わりなき総力戦&amp;lt;br&amp;gt;Scenario 56 - Unending Total War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Drowa Zan is defeated within 5 turns&lt;br /&gt;
*2nd Part: (1) Solo Ship move next to the Bairal Jinn; (2) Any unit reaches the designated point&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Ally battleship is defeated, 6th turn is reached&lt;br /&gt;
*2nd Part: (1)(2) Ally battleship is defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gije &amp;amp; Ganga Rube&lt;br /&gt;
**You must pick the &amp;quot;Fight The Buff Clan&amp;quot; option at the end of the scenario (after picking &amp;quot;Search for Another Way&amp;quot; in New Game+).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ide Activation Route&lt;br /&gt;
**On New Game+, select the &amp;quot;Choose to Fight&amp;quot; option.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;80%&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;「他の道を探す」&amp;lt;br&amp;gt;Search for Another Way&#039;&#039;&#039;&amp;lt;br&amp;gt;(Mandatory route for first playthrough, selectable in New Game+)&lt;br /&gt;
| width=&amp;quot;20%&amp;quot; rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;「戦いを選ぶ」&amp;lt;br&amp;gt;Choose to Fight&#039;&#039;&#039;&amp;lt;br&amp;gt;(Selectable in New Game+)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;40%&amp;quot; |&#039;&#039;&#039;「対バフクラン隊へ編成する」&amp;lt;br&amp;gt;Organize Banpresto Originals to Anti-Buff Clan Squadron&#039;&#039;&#039;&amp;lt;br&amp;gt;Ideon&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt; Combattler V, Voltes V, Daimos&amp;lt;br&amp;gt; Daitarn 3&amp;lt;br&amp;gt;Gundam (0083, Zeta, ZZ, CCA, Wing, SEED) &lt;br /&gt;
| width=&amp;quot;40%&amp;quot; |&#039;&#039;&#039;「対宇宙怪獣隊へ編成する」&amp;lt;br&amp;gt;Organize Banpresto Originals to Anti-STMC Squadron&#039;&#039;&#039;&amp;lt;br&amp;gt;Mazinger (Z, Great), Steel Jeeg, Raiden&amp;lt;br&amp;gt; GoShogun, Dancouga, Gaiking&amp;lt;br&amp;gt; Macross (DYRL, Plus, 7)&amp;lt;br&amp;gt; Gunbuster, Evangelion, GaoGaiGar&amp;lt;br&amp;gt; Virtual-On&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; width=&amp;quot;40%&amp;quot;|&#039;&#039;&#039;第５７話：憎しみの環の中で&amp;lt;br&amp;gt;Scenario 57 - In the Circle of Hatred&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; width=&amp;quot;40%&amp;quot;|&#039;&#039;&#039;第５７話：終わりの始まり&amp;lt;br&amp;gt;Scenario 57 - The Beginning of the End&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; width=&amp;quot;20%&amp;quot;|&#039;&#039;&#039;イデ発動ルート最終話：銀河に君と&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Ide Activation Route Final Scenario - With You In The Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1) Defeat all enemies; (2) Solo Ship reaches the designated point&lt;br /&gt;
*2nd Part: Defeat all enemies within (11 (E) / 9 (N) / 7 (H)) turns&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: (1)(2) All allies are defeated&lt;br /&gt;
*2nd Part: Turn (12 (E) / 10 (N) / 8 (H)) is reached, Ally battleship is defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies within (10 (E) / 8 (N) / 6 (H)) turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ganga Rube (Gije)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Eltrium is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Eltrium (Tashiro, Deputy Chief)&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Bairal Jinn is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第５８話：発動&amp;lt;br&amp;gt;Scenario 58 - Activation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第５８話：死闘、未来を懸けて&amp;lt;br&amp;gt;Scenario 58 - The Mortal Struggle for the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Bairal Jinn is defeated&lt;br /&gt;
*2nd Part: Bairal Jinn is defeated&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Ally battleship is defeated&lt;br /&gt;
*2nd Part: Ally battleship is defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Bairal Jinn within six turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; Drowa Zan is defeated, Ally battleship is defeated(2) &amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; All Buff Clan units survive the stage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 59 - END==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第５９話：果てしなき流れの果てに&amp;lt;br&amp;gt;Scenario 59 - At the End of the Unending Flow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Reach the 11th turn&lt;br /&gt;
*2nd Part: Defeat all enemies, 6th turn is reached&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Ally battleship is defeated, Any enemy enters the designated area&lt;br /&gt;
*2nd Part: Any enemy enters the designated area, Ally battleship is defeated, Noriko or Jung are defeated&lt;br /&gt;
&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Normal Ending - 56 Skill Points or less,&amp;lt;br&amp;gt;OR turn count 421 or more&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;True Ending - 57 Skill Points or more&amp;lt;br&amp;gt;AND turn count 420 or less&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;最終話: 終焉の銀河&amp;lt;br&amp;gt;Final Scenario - A Galaxy of Death&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;最終話: 今遥か遠い彼方…&amp;lt;br&amp;gt;Final Scenario - Now, The Faraway Yonder&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) ??? is destroyed; (2) Keisar Ephes is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) ??? is destroyed; (2)(3) Keisar Ephes is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated; (3) Irui is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nashim Gan Eden (Irui)&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=65465</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=65465"/>
		<updated>2025-09-02T16:40:33Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Preorder DLC Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Mission 1-1 (Cross) (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Mission 1-1 (Forte) (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-8 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI &amp;quot;Naratake&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition: &#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dragon Gundam destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Heero defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero or Quatre defeated. 2. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Kallen defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Kallen or Suzaku defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Earth - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=65464</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=65464"/>
		<updated>2025-09-02T16:39:59Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Preorder DLC Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Mission 1-1 (Cross) (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Mission 1-1 (Forte) (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-8 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards: &#039;&#039;&#039;&lt;br /&gt;
*Support AI &amp;quot;Naratake&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam Mass Production Type (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
*Re-GZ (BWS) (No Pilot)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-7 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;悠久のバイストン・ウェル&amp;lt;br&amp;gt;Side Mission 2-12 (Earth - West Coast Waters): Byston Well, Eternal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Aura Ladies).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Leprechaun destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Shion or Domon defeated. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition: &#039;&#039;&#039;&lt;br /&gt;
*Sirbine (Shion, Silky)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-13 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites: &#039;&#039;&#039;&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;正義と友情、その行方&amp;lt;br&amp;gt;Side Mission 2-14 (Earth - Shanghai): Justice and Friendship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Dragon Gundam destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Heero defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Heero or Quatre defeated. 2. Any allied battleship destroyed. Heero or Quatre defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;運命を決めるもの&amp;lt;br&amp;gt;Side Mission 2-15 (Earth Sphere - PLANT): Who Determines Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Shinn has a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any enemy unit enters the designated area. Any allied battleship destroyed. Shinn defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Destiny Gundam (Shinn)&lt;br /&gt;
*Lunamaria (Pilots the Force Impulse Gundam by default)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions can be played in any order&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;深淵からの帰還者&amp;lt;br&amp;gt;Main Mission 2-5 (Earth - Indian Ocean): Returned to the Abyss&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;銀河から来た歌姫&amp;lt;br&amp;gt;Main Mission 2-6 (Earth - San Francisco): The Singer from the Galaxy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Kallen defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Nagid Shu Mane destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Kallen or Suzaku defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lancelot Albion Zero (Suzaku)&lt;br /&gt;
*Assist Crew: Miriallia&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Sv-262Hs Draken III destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Macross Elysion (Ernest, Beth)&lt;br /&gt;
*VF-31J Siegfried (Hayate)&lt;br /&gt;
*VF-31F Siegfried (Messer)&lt;br /&gt;
*VF-31C Siegfried (Mirage)&lt;br /&gt;
*VF-31E Siegfried (Chuck)&lt;br /&gt;
*VF-31S Siegfried (Arad)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Earth - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;750%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=65405</id>
		<title>Super Robot Wars/Y/Complete</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Y/Complete&amp;diff=65405"/>
		<updated>2025-09-02T03:03:48Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units and Pilots in Black join your team.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details.&amp;lt;br&amp;gt;&lt;br /&gt;
Units and Pilots in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.&amp;lt;br&amp;gt;&lt;br /&gt;
Information in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
=Main Story=&lt;br /&gt;
==Chapter 1==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;Cross Only&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Forte Only&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花と忍と誕生日&amp;lt;br&amp;gt;Mission 1-1 (Cross) (Far East - Tokyo): Flowers, a Ninja, a Birthday&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;花咲く園に花来たる&amp;lt;br&amp;gt;Mission 1-1 (Forte) (Far East - Tokyo): A Flower Comes to the Garden&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Cross defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Cross)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache (Cross)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Forte defeated. 2. Any allied unit defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lumenus (Forte)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Altron Gundam (Wufei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*A. Advent (Echika, Annina)&lt;br /&gt;
*Assist Crew: Wren&lt;br /&gt;
*Assist Crew: Aytie&lt;br /&gt;
*Assist Crew: Cookie&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Lunedrache II (Forte)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These routes are exclusive to one another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;目覚める天の鬼&amp;lt;br&amp;gt;Mission 1-2A (Far East - Mount Asama):  The Demon on High Awakens&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;怪獣使いと竜&amp;lt;br&amp;gt;Mission 1-2B (Far East - Pacific Ocean Waters): The Kaiju User and the Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;合体竜人&amp;lt;br&amp;gt;Mission 1-3A (Far East - Pacific Ocean Waters): Combine Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;運命の子ら&amp;lt;br&amp;gt;Mission 1-3B (Far East - Mount Asama): The Children of Destiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gauma defeated.&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dynazenon (Gauma, Yomogi, Yume, Koyomi)&lt;br /&gt;
*Assist Crew: Chise&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied unit defeated. Reached Turn 5.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Arc (Takuma, Kamui, Baku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Takuma, Kamui, and Baku unlock the &amp;quot;Chosen Child of Getter&amp;quot; skill&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc gains the &amp;quot;Thunder Bomber&amp;quot; and &amp;quot;Thunder Bomber (MAP)&amp;quot; attacks&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Arc unlocks the Getter Change ability (can change to Getter Kirik and Getter Khan)&amp;lt;/span&amp;gt; (After clearing)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;開かれる扉&amp;lt;br&amp;gt;Mission 1-4 (Tokyo): The Door Opens&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Burning Gundam (Domon)&lt;br /&gt;
*Rising Gundam (Rain)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wing Gundam Zero (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains Novey and Mina as Sub pilots&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent (+20 EN, +10 Mobility, +15 Sight, +1 Move)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent gains the &amp;quot;MWCT Missiles (MAP)&amp;quot; and &amp;quot;Linked Energy Cannon&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;A. Advent unlocks the &amp;quot;System Nira-Kana-I&amp;quot; and &amp;quot;Resupply Device&amp;quot; abilities&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II (+20 EN)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lunedrache/Lunedrache II unlocks the &amp;quot;Energy Link&amp;quot; ability&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chapter 2==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;託された勇者たち&amp;lt;br&amp;gt;Main Mission 2-1 (Far East - Izu): A Mission for Brave Heroes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Akira defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Reideen (Akira)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Assist Crew: Mari&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*God Face Cliff Shard&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;戦うことの意味&amp;lt;br&amp;gt;Side Mission 2-1A (Earth - Singapore): A Reason to Fight&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ヒーローへの道&amp;lt;br&amp;gt;Side Mission 2-1B (Earth - Singapore): To Be a Hero&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Requirements: &#039;&#039;&#039;&lt;br /&gt;
*Do NOT complete Side Mission 2-8 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Gauma defeated. 2. Any allied battleship destroyed. Gauma or Domon defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Requirements: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Majestic Prince, Sortie).&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;激突！新たなガンダムファイト！&amp;lt;br&amp;gt;Side Mission 2-2 (Earth - New York): A New Gundam Fight!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. Gundam Maxter destroyed. 2/3. All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Domon defeated. 2. Any allied unit defeated. 3. Any allied battleship destroyed. Domon, Chibodee, or George defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Maxter (Chibodee)&lt;br /&gt;
*Gundam Rose (George)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;すぐそこにある悪意&amp;lt;br&amp;gt;Side Mission 2-3 (Earth - Stockholm): Malice in Their Shadows&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any allied unit defeated. 2. Any allied battleship destroyed. Kallen, Allenby, or Zero defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Guren Type Special (Kallen)&lt;br /&gt;
*Noble Gundam (Allenby)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lancelot Albion Zero (Zero)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;怒れる瞳の向こうに&amp;lt;br&amp;gt;Side Mission 2-4 (Earth - Solomon Islands): Behind Those Rage-Filled Eyes&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Shinn defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Force Impulse Gundam (Shinn)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shinn unlocks the &amp;quot;SEED&amp;quot; skill &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;キャンベル星人の謎&amp;lt;br&amp;gt;Side Mission 2-5 (Earth - Easter Island): The Campbellian Enigma&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Hyoma defeated. 2. Any allied battleship destroyed. Hyoma defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juzo, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Assist Crew: Ropet&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Ropet&#039;s Brainwave Scanner&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;漂流する異邦人&amp;lt;br&amp;gt;Main Mission 2-2 (Earth - Panama): Aliens Adrift&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;1. All enemies defeated. 2. All enemies defeated. Auge destroyed. 5 turns elapse after the appearance of the Auge.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Show or Daba defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dunbine (Show, Chum)&lt;br /&gt;
*L-Gaim (Daba, Lilis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Vierres (Tod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Kyao&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;紅い渦&amp;lt;br&amp;gt;Side Mission 2-6 (Far East - Chiba): Crimson Vortex&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Jet Jaguar defeated. 2. Any allied battleship destroyed. Jet Jaguar or Gauma defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Jet Jaguar (Jet Jaguar)&lt;br /&gt;
*Assist Crew: Otaki Factory&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;マジェスティックプリンス出撃&amp;lt;br&amp;gt;Side Mission 2-7 (Earth Sphere - Columbus Sector): Majestic Prince, Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. Izuru, Asagi, Kei, Tamaki, or Suruga defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Red 5 unlocks the &amp;quot;Full Burst Mode&amp;quot; attack&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Saionji Stomach Medicine&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;聖少女たち&amp;lt;br&amp;gt;Side Mission 2-8 (Earth - London): Aura Ladies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Requirements: &#039;&#039;&#039;&lt;br /&gt;
*Complete Main Mission 2-2 (Aliens Adrift).&lt;br /&gt;
*Show and Daba have a Score of at least 50.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied unit defeated. 2. Any allied battleship destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Billbine (Show, Chum)&lt;br /&gt;
*Marvel (Pilots Dunbine by default)&lt;br /&gt;
*Gran Garan (Ciela, Kwassey, El Fino, Bell)&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*Assist Crew: Nie and Keen&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;These missions are mutually exclusive&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;ロンデニオンの鐘&amp;lt;br&amp;gt;Side Mission 2-9A (Earth Sphere - Colony Londenion): The Bell of Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;赤い彗星の目差し&amp;lt;br&amp;gt;Side Mission 2-9B (Earth Sphere - Banchi 1): The Gaze of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Amuro defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Re-GZ (BWS) (Amuro)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Ra Cailum (Bright, Meran)&lt;br /&gt;
*Assist Crew: Astonaige&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition: &#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;シャアとアムロと&amp;lt;br&amp;gt;Side Mission 2-10A (Earth Sphere - Banchi 1): Char and Amuro&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;白き流星の見た光&amp;lt;br&amp;gt;Side Mission 2-10B (Earth Sphere - Colony Londenion): The Light the White Meteor Saw&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. 2. Any allied battleship destroyed. Kamille, Gyunei, or Quess defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Full Armor Hyaku-Shiki Kai (Kamille)&lt;br /&gt;
*Jagd Doga (Gyunei)&lt;br /&gt;
*Jagd Doga (Quess)&lt;br /&gt;
*Nu Gundam Mass Production Type (No Pilot)&lt;br /&gt;
| &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;6人目のユウウツ&amp;lt;br&amp;gt;Side Mission 2-11 (Earth Sphere - Star Rose): The Despondence of the Sixth&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Requirements: &#039;&#039;&#039;&lt;br /&gt;
*Complete Side Mission 2-8 (Majestic Prince, Sortie).&lt;br /&gt;
*Izuru, Asagi, Kei, Tamaki, and Suruga have a Score of at least 85. &lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied units defeated. 3. Izuru, Ange, or Randy defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rhinos (Randy)&lt;br /&gt;
*Black 6 (Ange)&lt;br /&gt;
*Godinion (Suzukaze, Siegfried, Giuliano)&lt;br /&gt;
*Assist Crew: Reika&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;刻をこえて、宇宙をこえて&amp;lt;br&amp;gt;Side Mission 2-12 (Earth Sphere - Colony Londenion): Beyond Time, Beyond Space&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Requirements: &#039;&#039;&#039;&lt;br /&gt;
*Amuro and Kamille have a Score of at least 90.&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied battleship destroyed. Amuro or Kamille defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Assist Crew: Chan&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;魔女と花嫁と天使&amp;lt;br&amp;gt;Main Mission 2-3 (Earth Sphere - Asticassia School of Technology): A Witch, a Bride, an Angel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Part 1&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Any allied unit defeated. 2. Any allied battleship destroyed. Heero or Duo defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Guel&#039;s Dilanza destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell (Duo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wing Gundam Zero unlocks the &amp;quot;Rolling Buster Rifle&amp;quot; and &amp;quot;Twin Buster Rifle&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Aerial (Suletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Assist Crew: Hilde&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;呪いのモビルスーツ&amp;lt;br&amp;gt;Main Mission 2-4 (Earth Sphere - Asticassia School of Technology): Cursed Mobile Suits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Note: You&#039;ll be forced to play this mission as soon as it appears.&amp;lt;/span&amp;gt;&amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;Darilbalde destroyed. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;Suletta defeated. &amp;lt;hr&amp;gt;&#039;&#039;&#039;Part 2&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition: &#039;&#039;&#039;All enemies defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition: &#039;&#039;&#039;1. Any allied battleship destroyed. Izuru defeated. 2. Any allied battleship destroyed. Izuru, Suletta, or Chuchu defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Units acquired if they were not previously recruited:&#039;&#039;&#039;&lt;br /&gt;
*Red 5 (Izuru)&lt;br /&gt;
*Blue 1 (Asagi)&lt;br /&gt;
*Purple 2 (Kei)&lt;br /&gt;
*Rose 3 (Tamaki)&lt;br /&gt;
*Gold 4 (Suruga)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Aerial (Suletta)&lt;br /&gt;
*Chuchu&#039;s Demi Trainer (Chuchu)&lt;br /&gt;
*Assist Crew: Nika&lt;br /&gt;
*Assist Crew: Miorine&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Front Missions =&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;南米戦線&amp;lt;br&amp;gt;Front Mission 1 (Earth - Cusco): The South American Front&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied battleship destroyed.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
= Relic Missions =&lt;br /&gt;
&lt;br /&gt;
== Relic of Gales ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;疾風の遺産&amp;lt;br&amp;gt;Relic of Gales Mission 1 (Earth - Sea of Okhotsk): Relic of Gales&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The furthest-back Lumenus destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Booster&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Lightning ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;迅雷の遺産&amp;lt;br&amp;gt;Relic of Lightning Mission 1 (Earth - Brisbane): Relic of Lightning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; The Lumenus in the center destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached Turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Magnet Coating&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sight ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;魔眼の遺産&amp;lt;br&amp;gt;Relic of Sight Mission 1 (Earth - Andes Mountain Range): Relic of Sight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-1 (A Mission for Brave Heroes)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Any enemy unit enters the designated area.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Sub FCS&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Courage ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;豪胆の遺産&amp;lt;br&amp;gt;Relic of Courage Mission 1 (Earth Sphere - Chamba Sector): Relic of Courage&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the enemy with one attack within 3 turns. You may use Support Attacks.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Fail to defeat the enemy in a single attack. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Chobham Armor&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Sacrifice ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;献身の遺産&amp;lt;br&amp;gt;Relic of Sacrifice Mission 1 (Earth Sphere - Hesperides Sector): Relic of Sacrifice&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within 3 turns, destroy any one enemy, and then on the same turn, destroy all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. 1 turn elapses after defeating at least 1 enemy. Reached turn 4. &amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; External Repair Device&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Relic of Aura ==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;覇気の遺産&amp;lt;br&amp;gt;Relic of Aura Mission 1 (Earth Sphere - Mond Sector): Relic of Aura&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039; Complete Main Mission 2-2 (Aliens Adrift)&amp;lt;br&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039; Lv 15&amp;lt;br&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All enemies defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated. Reached turn 4.&amp;lt;br&amp;gt;&#039;&#039;&#039;Reward:&#039;&#039;&#039; Pep Boost&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= DLC Missions =&lt;br /&gt;
&lt;br /&gt;
==Preorder DLC Missions==&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-invisible&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;異界から来るもの&amp;lt;br&amp;gt;DLC-P01 (Pacific Ocean Waters): Visitors from Another World&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies. &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog, choosing a male or female protagonist makes no statistical or gameplay difference.&amp;lt;/span&amp;gt;&lt;br /&gt;
**GranVang (Chitose, Nine)&lt;br /&gt;
**VangNex (Soji, Nine)&lt;br /&gt;
***&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soji and Chitose can freely swap between the Vangray units&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*Wizard Operator&lt;br /&gt;
*Support Attack Program&lt;br /&gt;
*Support Defend Program&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-sp-sc&amp;quot; colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;揺れる次元&amp;lt;br&amp;gt;DLC-P02 (Amsterdam): Unstable Dimensions&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Prerequisites:&#039;&#039;&#039;&lt;br /&gt;
*Complete 2-1 (A Mission for Brave Heroes)&lt;br /&gt;
&amp;lt;hr&amp;gt;&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &#039;&#039;&#039;1 &amp;amp; 2:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &#039;&#039;&#039;1.&#039;&#039;&#039; Amari/Iori is defeated&amp;lt;br&amp;gt; &#039;&#039;&#039;2:&#039;&#039;&#039; Any ally is defeated&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about a fantasy protagonist, choosing a male or female protagonist will change if Iori (male) or Amari (female) is the main pilot.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Xelguard (Amari, Iori, Spero) or (Iori, Amari, Spero)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;During the beginning dialog about an office worker protagonist, choosing a male or female protagonist will change if Saizo (male) or Sagiri (female) is paired with Rami in the Tyranado Rex.&amp;lt;/span&amp;gt;&lt;br /&gt;
**Tyranado Rex (Sagiri, Rami) or (Saizo, Rami)&lt;br /&gt;
**Tyranado (Saizo) or (Sagiri)&lt;br /&gt;
&#039;&#039;&#039;Completion Rewards:&#039;&#039;&#039;&lt;br /&gt;
*All Defensor&lt;br /&gt;
*Dash Program&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Pilot_Skills&amp;diff=64502</id>
		<title>Super Robot Wars/30/Pilot Skills</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/30/Pilot_Skills&amp;diff=64502"/>
		<updated>2025-08-09T17:03:55Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: YII Improved was not properly documented&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Buyable Skills==&lt;br /&gt;
===Normal Skills===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! PP !! Max Lv !! Effect !! Unlock Conditions&lt;br /&gt;
|-&lt;br /&gt;
| 援護攻撃 || Support Attack || 250 || 4 || Makes an extra attack after an adjacent ally (for half of normal damage). Can be used once per turn for each skill level. Activation requirements are explained in the tutorial menu. || -&lt;br /&gt;
|-&lt;br /&gt;
| 再攻撃 || Second Attack || 350 || 1 || If SKL is 30 or more above an enemy, after their counterattack, follows up as if using Support Attack (half normal damage). Second Attack weapons have no post-movement restrictions. || Clear K5-4B&lt;br /&gt;
|-&lt;br /&gt;
| サポートアタック || Enhance Attack || 300 || 1 || Support attack will be critical hit. Does not apply to second attacks. || -&lt;br /&gt;
|-&lt;br /&gt;
| 援護防御 || Support Defend || 250 || 4 || Takes an attack instead of an adjacent ally (as if defending in combat). Can be used once per turn for each skill level. Activation requirements are explained in the tutorial menu. || -&lt;br /&gt;
|-&lt;br /&gt;
| 闘爭心 || Fighter&#039;s Spirit || 100 || 4 || Increases Morale on sortie. The higher the level, the greater the effect. L1: +2 / L2: +5 / L3: +10 / EX: +20 || -&lt;br /&gt;
|-&lt;br /&gt;
| 気力+ATK || Morale+ (ATK) || 250 || 1 || When attacking, counterattacking or using Support Attack, +1 Morale on top of base Morale gain. || -&lt;br /&gt;
|-&lt;br /&gt;
| 気力+DEF || Morale+ (DEF) || 250 || 1 || When taking damage, evading, or avoiding damage with a barrier ability, +1 Morale on top of base Morale gain. || -&lt;br /&gt;
|-&lt;br /&gt;
| 気力限界突破 || Break Morale Limit || 100 || 4 || Increases maximum Morale from the normal 150. The higher the level, the greater the effect. L1: +5 / L2: +10 / L3: +20 / EX: +30. Stacks with parts and effects that raise maximum Morale. || Obtain 300 total score&lt;br /&gt;
|-&lt;br /&gt;
| 底力 || Potential || 100 || 9 || Lost HP increases Accuracy, Evasion, Critical Rate, and Defense. The higher the level, the greater the effect. At L9 and below 10% HP, +45% final hit and evasion rates, +72% critical rate, and -90% damage taken. || -&lt;br /&gt;
|-&lt;br /&gt;
| Eセーブ || Save E || 150 || 3 || Reduces the EN cost of weapons. The higher the level, the greater the effect. L1: -10% cost / L2: -20% cost / EX: Half cost || -&lt;br /&gt;
|-&lt;br /&gt;
| Bセーブ || Save B || 150 || 3 || Increases Ammo capacity of weapons. The higher the level, the greater the effect. L1: +20% Ammo / L2: +50% Ammo / EX: Double Ammo (Rounds up at half an Ammo) || -&lt;br /&gt;
|-&lt;br /&gt;
| 見切り || Instinct || 100 || 4 || At 130+ Morale, increase final hit and evasion rates. If an enemy hits with a 30% or less chance, the unit takes half damage. The hit and evasion rate bonuses increase with skill level. L1: +5% / L2: +10% / L3: +15% / EX: +25% || -&lt;br /&gt;
|-&lt;br /&gt;
| ガード || Guard || 100 || 4 || Reduces damage taken at 130+ Morale. The higher the level, the greater the effect. L1: -10% / L2: -15% / L3: -20% / EX: -30% || -&lt;br /&gt;
|-&lt;br /&gt;
| 先制攻撃 || Preemptive Strike || 300 || 1 || Activates the Persist and Accel Spirits on sortie. || Obtain a unit with 40,000 CP&lt;br /&gt;
|-&lt;br /&gt;
| サイズ差補正無視 || Ignore Size || 100 || 4 || Normally, Units attacking larger ones deal -10% damage per size difference. Ignore one size per skill level for this purpose. (e.g. A 1S unit with skill lv. 2 would deal damage as if 1L.) || Obtain 1,000,000 total CP&lt;br /&gt;
|-&lt;br /&gt;
| 精神耐性 || Spirit Endurance || 200 || 1 || Negates the weapon effects Immobilize, Stats Halved, Morale Down, and SP Down, and the Daunt Spirit while under 100 Morale. || Use supporters 3 times&lt;br /&gt;
|-&lt;br /&gt;
| ヒット＆アウェイ || Hit &amp;amp; Run || 300 || 1 || If you attack without moving, you can move after attacking. || -&lt;br /&gt;
|-&lt;br /&gt;
| レスキュー技能 || Maintenance Skill || 300 || 1 || +1 Range to the Repair command, and restores an additional 50% HP. The Individual Command Resupply becomes usable after moving. || -&lt;br /&gt;
|-&lt;br /&gt;
| ラッキースター || Lucky Star || 350 || 3 || Grants the effects of the Fortune spirit command on sortie. Also, at L2, grants this spirit at start of own phase when at 130+ Morale, and at EX, gives 3,000 bonus credits when destroying an enemy. || Clear KE3-1 or KS3-1&lt;br /&gt;
|-&lt;br /&gt;
| パーツ供給 || Supply Parts || 150 || 1 || Use consumable Power Parts on adjacent allies. Excludes Power parts which can affect multiple units. || -&lt;br /&gt;
|-&lt;br /&gt;
| SPアップ || SP Up || 100 || 9 || +5 max SP per skill level. || -&lt;br /&gt;
|-&lt;br /&gt;
| エースプラウド || Proud Ace || 200 || 1 || Earn the Ace Pilot title (from achieving a total score of 60) and the Great Ace title (from a total score of 80) at 50 (Ace) and 70 (Great Ace) instead. || -&lt;br /&gt;
|-&lt;br /&gt;
| アタッカー || Attacker || 2500 || 2 || At 130+ Morale, increase damage dealt. The higher the level, the greater the effect. L1: +20% / EX: +30% || Obtain 2000 total score&lt;br /&gt;
|-&lt;br /&gt;
| フルカウンター || Full Counter || 2000 || 1 || When choosing Counterattack, always attack before the enemy. || Obtain 1,500,000 total CP&lt;br /&gt;
|-&lt;br /&gt;
| ダッシュ || Dash || 1500 || 2 || Increases Movement. The higher the Skill level, the greater the effect. L1: +1 / EX: +2 || Obtain a unit with 30,000 CP&lt;br /&gt;
|-&lt;br /&gt;
| SP回復 || SP Recovery || 2500 || 2 || Restores extra SP beyond base amount at the start of own phase. The higher the level, the greater the effect. L1: +10 SP / EX: +20 SP || Use supporters 50 times&lt;br /&gt;
|-&lt;br /&gt;
| ExCボーナス || ExC Bonus || 2000 || 1 || +2 Extra Count (ExC) on sortie. || Clear K4-3&lt;br /&gt;
|-&lt;br /&gt;
| 戦術待機 || Tactical Standby || 2500 || 1 || If this pilot has not taken an action at the end of own phase, activates the &amp;quot;Zeal&amp;quot; and &amp;quot;Accel&amp;quot; Spirits, and +5 SP to the main pilot over the base 5 SP regen || Clear KE3-2 or KS3-2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Parameter Skills===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! PP !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| 格闘アップ || CQB Up || 250 || Increases CQB by 5.&lt;br /&gt;
|-&lt;br /&gt;
| 射撃アップ || RNG Up || 250 || Increases RNG by 5.&lt;br /&gt;
|-&lt;br /&gt;
| 技量アップ || SKL Up || 250 || Increases SKL by 5.&lt;br /&gt;
|-&lt;br /&gt;
| 防御アップ || DEF Up || 250 || Increases DEF by 5.&lt;br /&gt;
|-&lt;br /&gt;
| 回避アップ || EVD Up || 250 || Increases EVD by 5.&lt;br /&gt;
|-&lt;br /&gt;
| 命中アップ || HIT Up || 250 || Increases HIT by 5.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Non-Buyable Skills==&lt;br /&gt;
===Unique Skills===&lt;br /&gt;
These skills are exclusive to certain pilots, and some will level up in accordance to the pilots&#039; level.&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill Name JP !! Skill Name EN !! Max Lv !! Effect !! Pilots&lt;br /&gt;
|-&lt;br /&gt;
| 指揮官 || Commander || 4 || Increases Final Accuracy and Evasion to allies, based on the distance from the skill holder, but provides no bonus to the skill holder themselves. || Bright, Lelouch, Suzukaze, Mitsuba, Ogami, Taiga&lt;br /&gt;
|-&lt;br /&gt;
| 反骨心 || Defiance || 1 || Against an enemy with a higher SKL, +10% damage dealt, -10% damage taken, +10% final Accuracy and Evasion || Hyoma, Gomez, Renais, Gridknight&lt;br /&gt;
|-&lt;br /&gt;
| 地形利用 || Apply Terrain || 1 || Doubles the benefit from spaces with terrain effect such as bonuses to Defense % and Evasion % || Oliver&lt;br /&gt;
|-&lt;br /&gt;
| ニュータイプ || Newtype || 9 || Skill level increases Accuracy, Evasion, and Range of weapons that require the Newtype skill.  || Kamille, Quattro, Fa, Amuro, Üso, Odello, Tomache, Jona, Banagher&lt;br /&gt;
|-&lt;br /&gt;
| 強化人間 || Cyber-Newtype || 9 || Skill level increases Accuracy, Evasion and Range of weapons that require the Newtype skill. || Katejina&lt;br /&gt;
|-&lt;br /&gt;
| 極 || Supreme || 1 || At 130+ Morale, +30% final Accuracy, final Evasion and Critical Rate || Suzaku, Lantis, McGillis&lt;br /&gt;
|-&lt;br /&gt;
| 勇者警察 || Brave Police || 9 || Skill level increases Accuracy, Evasion, pilot SKL, and SP recovery. || J-Decker, Duke Fire, Fire J-Decker,  Build Tiger, Super Build Tiger, Shadow-Maru, Kagero&lt;br /&gt;
|-&lt;br /&gt;
| 勇者 || Brave || 9 || Skill rank increases Accuracy, Evasion, Critical Rate, and unit Armor. || Guy, Renais, Mamoru, Kaidoh, J&lt;br /&gt;
|-&lt;br /&gt;
| デュアルカインド || Dual Kind || 9 || When piloting a unit with the Dual Kind System avility, skill level increases unit Sight, Mobility, Weapon Attack, and max EN. || Mamoru, Kaidoh, Keita, Hinoki&lt;br /&gt;
|-&lt;br /&gt;
| 戦術指揮 || Tactical Command || 1 || Enables the Tactical Cmd. command. Choose from Attack, Defend, and Special to grant bonuses to allies in an area for 1 turn. || Lelouch&lt;br /&gt;
|-&lt;br /&gt;
| ギアスの呪縛 || Curse of Geass || 1 || At 120+ Morale, +10% final damage dealt, and receive the effects of Potenial L9. (Maxes at under 10% HP, up to +45 Accuracy and Evasion, 72% Critical Rate, -90% damage taken) || Suzaku&lt;br /&gt;
|-&lt;br /&gt;
| 魔法騎士 || Magic Knight || 1 || Morale increases final Accuracy, damage dealt and reduces damage taken. At Morale 151+, +15% final Accuracy, +15% damage dealt, and -15% damage taken. Enables Magic Command (Fuu only)|| Hikaru, Umi, Fuu&lt;br /&gt;
|-&lt;br /&gt;
|  || Wish || 1 || Enables the &amp;quot;Wish&amp;quot; command, which affects a single ally (anywhere on the map) and uses the following Spirits and ExC Commands on said ally: &amp;quot;Drive&amp;quot;; &amp;quot;Soul&amp;quot;; &amp;quot;Direct Attack&amp;quot; and &amp;quot;Smash Hit&amp;quot;. Usable once per map. || Hikaru &lt;br /&gt;
|-&lt;br /&gt;
| YII || YII || 1 || Higher Morale increases CQB, RNG, SKL, DEF, EVD, and ACC. At 170+ Morale, +15 to all stats. || Van&lt;br /&gt;
|-&lt;br /&gt;
| YII || YII (&#039;&#039;improved&#039;&#039;) || 1 || Higher Morale increases CQB, RNG, SKL, DEF, EVD, and ACC. At 170+ Morale, +15 to all stats.&amp;lt;br&amp;gt;130+ Morale, +10% additional damage. || Van&lt;br /&gt;
|-&lt;br /&gt;
| オーバーフロウ || Overflow || 1 || At 150+ Morale, +10% damage dealt and -20% damage taken. || Van&lt;br /&gt;
|-&lt;br /&gt;
| 騎操士 || Knight Runner || 9 || Skill rank increase Accuracy, Evasion, Critical Rate, and damage dealt. || Ernie, Addy, Kid, Emrys&lt;br /&gt;
|-&lt;br /&gt;
| 高位演算能力 || Computer Genius || 1 || Against an enemy with a lower SKL, deal +10% damage and +15% final Accuracy and Evasion. || Ernie&lt;br /&gt;
|-&lt;br /&gt;
| 銀鳳騎士団長 || OSP Commander || 1 || +3 Morale at the start of own phase. Receive +20% PP from destroying enemies. || Ernie&lt;br /&gt;
|-&lt;br /&gt;
| 獅子のカリスマ || Leo&#039;s Charisma || 1 || Allies within 3 spaces +5 Morale at the start of own phase || Emrys&lt;br /&gt;
|-&lt;br /&gt;
| HERO || Hero || 9 || Skill level increase Armor and Critical Rate, reduces weapon EN costs. || Gridman&lt;br /&gt;
|-&lt;br /&gt;
| ハイパーエージェント || Hyper Agent || 1 || After defeating 5 units on map, +10% damage dealt and +10% Accuracy || Gridman&lt;br /&gt;
|-&lt;br /&gt;
| ??? || ??? || 1 || At 140+ Morale, +5 CQB, RNG, SKL, DEF, EVD, and ACC, +10% damage dealt || Edge, Az&lt;br /&gt;
|-&lt;br /&gt;
| ギフト || Gift || 1 || Higher Morale increases CQB, RNG, SKL, DEF, EVD, and ACC, and damage dealt. At a maximum of 151+ Morale, +10 to the above stats and +15% damage dealt || Edge, Az&lt;br /&gt;
|-&lt;br /&gt;
| 念動力 || Telekinesis || 9 || Skill level increases Accuracy, Evasion, and damage blocked by the TK Field&#039;s barrier. || Ryusei, Kusuha, Bullet&lt;br /&gt;
|-&lt;br /&gt;
| 艦隊指揮 || Captain&#039;s Order || 1 || Effect of special skill Commander +10%. Units with the effective range gain maximum effect. || Bright&lt;br /&gt;
|-&lt;br /&gt;
| 霊力 || Spirit Power || 9 || Increases weapon attack, armor and SP recovery based on skill level || Ogami, Sakura, Erica, Taiga, Gemini &lt;br /&gt;
|-&lt;br /&gt;
| かばう || Cover || 1 || -70% damage taken when support defending || Ogami, Taiga&lt;br /&gt;
|-&lt;br /&gt;
| 隊長コマンド || Captain Commands || 1 || Grants use of Captain Commands. The command you pick will alter stats of pilots with the effect radius until end of the map. Captain Commands do not stack; the last command used overwrites prior commands || Ogami, Taiga&lt;br /&gt;
|-&lt;br /&gt;
| 予知 || Precognition || 1 || +30% evasion rate during the enemy phase. || Gilliam&lt;br /&gt;
|-&lt;br /&gt;
|  || Di-Ka&#039;as || 1 || At 50% HP or below, +10% damage dealt and -10% damage taken. || Didarion&lt;br /&gt;
|-&lt;br /&gt;
|  || Di-Ka&#039;as (&#039;&#039;improved&#039;&#039;) || 1 || At 50% HP or below, +20% damage dealt and -20% damage taken. || Didarion&lt;br /&gt;
|-&lt;br /&gt;
|  || Alaya-Vijnana System (&#039;&#039;+20&#039;&#039;) || 1 || When piloting a unit with the Alaya-Vijnana System, +20 to CQB, RNG, SKKL, DEF, ACC, and EVD || Mikazuki, McGillis &lt;br /&gt;
|-&lt;br /&gt;
|  || Alaya-Vijnana System (&#039;&#039;+10&#039;&#039;) || 1 || When piloting a unit with the Alaya-Vijnana System, +10 to CQB, RNG, SKKL, DEF, ACC, and EVD || Akihiro &lt;br /&gt;
|-&lt;br /&gt;
|  || Alaya-Vijnana System (&#039;&#039;+5&#039;&#039;) || 1 || When piloting a unit with the Alaya-Vijnana System, +5 to CQB, RNG, SKKL, DEF, ACC, and EVD || Shino&lt;br /&gt;
|-&lt;br /&gt;
|  || Strong Luck || 1 || Gain +20% credits from destroying an enemy. This effect stacks with other skills and parts.|| Kyosuke &lt;br /&gt;
|-&lt;br /&gt;
|  || ULTRAMAN Factor || 1 || At under 50% HP, -20% damage taken. On the unit&#039;s third turn from launch, +15 CQB, RNG, SKL, DEF, ACC, EVD and +20% damage dealt. || ULTRAMAN &lt;br /&gt;
|-&lt;br /&gt;
|  || Abnormal Survivor || 1 || At under 10% HP, +20 ACC, EVD, CQB, RNG, DEF, SKL || Chirico&lt;br /&gt;
|-&lt;br /&gt;
|  || Abnormal Survivor (&#039;&#039;improved&#039;&#039;) || 1 || At under 30% HP, +20 ACC, EVD, CQB, RNG, DEF, SKL || Chirico&lt;br /&gt;
|-&lt;br /&gt;
|  || Precision Strike || 1 || Deal 150% damage on a critical hit. || Chirico&lt;br /&gt;
|-&lt;br /&gt;
|  || Wild Instinct || 1 || At 130+ Morale, +20% damage dealt, +20% to final accuracy. || Shinobu &lt;br /&gt;
|-&lt;br /&gt;
|  || Shinkalion Compatibility || 1 || Increases sight, mobility, and critical rate based on morale.&amp;lt;br&amp;gt;At 130+ morale, -10% damage taken.&amp;lt;br&amp;gt;At 150+ morlae, +10% damage dealt&amp;lt;br&amp;gt;At 170+(max), +20 Sight/Mobility,+15 Critical Rate || Hayato&lt;br /&gt;
|-&lt;br /&gt;
|  || Shinkalion Compatibility (&#039;&#039;improved&#039;&#039;) || 1 || Increases sight, mobility, and critical rate based on morale.&amp;lt;br&amp;gt;At 130+ morale, -20% damage taken.&amp;lt;br&amp;gt;At 150+ morlae, +20% damage dealt&amp;lt;br&amp;gt;At 170+(max), +30 Sight/Mobility,+20 Critical Rate || Hayato&lt;br /&gt;
|-&lt;br /&gt;
| || Compatibility || 1 || +20% final accuracy and evasion at 120+ morale. || Asahi&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Commander===&lt;br /&gt;
===Newtype===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Hit and Evasion !! Range&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +5% || &lt;br /&gt;
|-&lt;br /&gt;
| 2 || +10% || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || +15% || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || +20% || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || +25% || &lt;br /&gt;
|-&lt;br /&gt;
| 6 || +25% || +1&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +30% || +1&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +30% || +2&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +35% || +2&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Cyber-Newtype===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Hit and Evasion !! Range&lt;br /&gt;
|-&lt;br /&gt;
| 1 || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| 2 || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| 4 || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| 5 || +20% || &lt;br /&gt;
|-&lt;br /&gt;
| 6 || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| 7 || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| 8 || ??? || &lt;br /&gt;
|-&lt;br /&gt;
| 9 || +32% || +1&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Brave Police===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Accuracy and Evasion !! SKL !! SP recovery&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +2% ||  || +1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +4% || +2 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +6% || +4 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +8% || +6 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +10% || +8 || +3&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +12% || +10 || +3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +14% || +12 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +16% || +14 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +18% || +16 || +5&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Brave===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Accuracy and Evasion !! Critical Rate !! Armor&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +2% ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2 || +4% || +1% || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || +6% || +3% || +100&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +8% || +5% || +100&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +10% || +7% || +100&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +12% || +9% || +200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +14% || +11% || +200&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +16% || +13% || +200&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +18% || +15% || +300&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dual Kind===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Sight and Mobility !! Weapon Attack !! max EN&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +6 || +50 || +10&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +9 || +100 || +15&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +12 || +150 || +20&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +15 || +200 || +25&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +18 || +250 || +30&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +21 || +300 || +35&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +24 || +350 || +40&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +27 || +400 || +45&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +30 || +450 || +50&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Knight Runner===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Accuracy and Evasion !! Critical Rate !! Damage dealt&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +2% ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2 || +3% || +1% || &lt;br /&gt;
|-&lt;br /&gt;
| 3 || +4% || +3% || +5%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +6% || +5% || +5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +8% || +7% || +5%&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +10% || +9% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +13% || +11% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +16% || +13% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +19% || +15% || +15%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hero===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Armor !! Critical Rate !! EN Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +50 || +3% ||&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +50 || +4% || -5%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +100 || +5% || -5%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +100 || +6% || -7%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +150 || +8% || -7%&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +150 || +10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +200 || +13% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +200 || +15% || -15%&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +250 || +20% || -20%&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Telekinesis===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Accuracy and Evasion !! TK Field block value&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +4% || 200&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +8% || 400&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +12% || 600&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +16% || 800&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +20% || 1,000&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +24% || 1,200&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +28% || 1,400&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +32% || 1,600&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +36% || 1,800&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Spirit Power===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Weapon damage and Armor !! SP Recovery&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +100 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +150 || +1&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +200 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +250 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +300 || +3&lt;br /&gt;
|-&lt;br /&gt;
| 6 || +350 || +3&lt;br /&gt;
|-&lt;br /&gt;
| 7 || +400 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 8 || +450 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 9 || +500 || +5&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tactical Commands===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Command Name !! Stats Modified&lt;br /&gt;
|-&lt;br /&gt;
| Attack || CQB, RNG and ACC +15&lt;br /&gt;
|-&lt;br /&gt;
| Defend || DEF +20, EVD +15&lt;br /&gt;
|-&lt;br /&gt;
| Special || CQB and RNG +30, DEF -40, EVD -20&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Captain Commands (Ogami)===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command Name !! Stats Modified&lt;br /&gt;
|-&lt;br /&gt;
| Wind || EVD +30, ACC +20, DEF -30&lt;br /&gt;
|-&lt;br /&gt;
| Forest || ACC, EVD and SKL +10&lt;br /&gt;
|-&lt;br /&gt;
| Fire || CQB and RNG +25, DEF -30, EVD -20&lt;br /&gt;
|-&lt;br /&gt;
| Mountain || DEF +40, EVD and ACC -15, Restores 5 SP&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Captain Commands (Taiga)===&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Command Name !! Stats Modified&lt;br /&gt;
|-&lt;br /&gt;
| Soul || CQB and RNG +15, Restores 5 SP&lt;br /&gt;
|-&lt;br /&gt;
| Tech || ACC, EVD and SKL +10&lt;br /&gt;
|-&lt;br /&gt;
| Body || DEF +30&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=64379</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=64379"/>
		<updated>2025-07-31T19:38:01Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Original Generations 2.5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;+&amp;lt;/span&amp;gt;Stage names are presented with the original Japanese, followed by the English translation patch presentation, which shortened several stage names due to character limit and stylization.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: A New Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kyosuke)&lt;br /&gt;
*MP Gespenst Mk-II (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Soaring Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated; (1) Hiryu Custom is defeated, Masaki is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: The Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 40% (2,000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated, any enemy reaches the Base HQ; (2) Any Missile is shot down, Any missile reaches the Base HQ&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s MP Gespenst Mk-II → MP Gespenst MK-II (Red) (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (1/2)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Ryusei&#039;s Gespenst Mk-II Type TT -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildraubtier (Ryusei) (After stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns or defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units outside the Hagane cannot be deployed&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Hückebein 009 (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (1/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen (After stage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: Overdue Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 18,900&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku) (After stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (1/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Grungust: The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (x2) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: Mr. President&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Rio) - sorties in Aya&#039;s Gespenst Mk-II Type TT&lt;br /&gt;
*(Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Isle of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword and Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: The Dawning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Buster Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (2/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (2/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk-II Type R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Hückebein Mk-II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Brave Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk-II-R and R-Gun).&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hückebein 009 (Ryoto)&lt;br /&gt;
*MP Gespenst Mk-II(Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*MP Gespenst Mk-II (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Kyuosuke&#039;s route):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT&lt;br /&gt;
*F-28 Messer x2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Fall of The Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 3 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (part 2-R)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;Unstoppable TK Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Strings Uncut&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: One Knight Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost of The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionettes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Long Way Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Codename: SRW&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shooting the Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona) - permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*MP Hückebein Mk-II (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla.  This does not need to be done &#039;&#039;&#039;by&#039;&#039;&#039; Bullet.  Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hiryu Custom gains the &amp;quot;Hypergravity Impact Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one MP Hückebein Mk-II, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: All characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina gains 5 Levels, 6 Kills, and 10 PP. Sean gains 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: All characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally units are defeated (including NPCs); (2) Kyosuke&#039;s unit is destroyed or Flagship is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken Type L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: God of the Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III Gunner - can be formed from Hückebein Mk-III Type L or Type R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Cut Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleygh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Hückebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more MP Gespenst Mk-II&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Secondary Batteries&amp;quot; and &amp;quot;Tronium Buster Cannon&amp;quot; attacks. Hagane&#039;s HP, EN and Armor are upgraded.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Hückebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: All characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: All characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Roar, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;- permanently lost afterward&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, and clear the stage &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Piercing First&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Under Control&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alchemie) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 3)&lt;br /&gt;
**Lamia must have at least 53 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger Type L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Unstoppable HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) [with M90 Assault Machine Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&amp;lt;/span&amp;gt; equipped]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: War God Armament Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk- III Type R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tornado Zankanto&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (NDC Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type  R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Ship Out of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Ling)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The following units can only be upgraded after you decide which route you&#039;ll take:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita)&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Hückebein Mk-III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Hückebein Mk-III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*MP Hückebein Mk-II&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: All characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gains 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Hückebein (Ling)&lt;br /&gt;
*MP Gespenst Mk-II &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Hückebein Mk-II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: All characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 11 enemy units within 3 player turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alchemie)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ling reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleygh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alchemie); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Weissritter -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rein Weissritter loses availability to pilots other than Excellen&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alchemie). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alchemie); (2) Defeat the Neuer Sternregisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alchemie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kota is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kota)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk-II Type S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Trial of the Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya, Eita)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 5 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Hagane (Tetsuya, Eita)&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* MP Gespenst Mk-II (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* MP Hückebein Mk-II (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Hückebein&lt;br /&gt;
* Hückebein Mk-II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* MP Gespenst Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deception]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 70,400 HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP (below 45%) by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcome Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina, Sean)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* MP Gespenst Mk-II (Katina)&lt;br /&gt;
* MP Gespenst Mk-II (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=64367</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=64367"/>
		<updated>2025-07-29T02:47:33Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: Details about battleships forgotten.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;+&amp;lt;/span&amp;gt;Stage names are presented with the original Japanese, followed by the English translation patch presentation, which shortened several stage names due to character limit and stylization.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: A New Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kyosuke)&lt;br /&gt;
*MP Gespenst Mk-II (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Soaring Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated; (1) Hiryu Custom is defeated, Masaki is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: The Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 40% (2,000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated, any enemy reaches the Base HQ; (2) Any Missile is shot down, Any missile reaches the Base HQ&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s MP Gespenst Mk-II → MP Gespenst MK-II (Red) (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (1/2)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Ryusei&#039;s Gespenst Mk-II Type TT -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildraubtier (Ryusei) (After stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns or defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units outside the Hagane cannot be deployed&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Hückebein 009 (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (1/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen (After stage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: Overdue Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 18,900&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku) (After stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (1/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Grungust: The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (x2) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: Mr. President&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Rio) - sorties in Aya&#039;s Gespenst Mk-II Type TT&lt;br /&gt;
*(Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Isle of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword and Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: The Dawning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Buster Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (2/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (2/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk-II Type R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Hückebein Mk-II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Brave Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk-II-R and R-Gun).&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hückebein 009 (Ryoto)&lt;br /&gt;
*MP Gespenst Mk-II(Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*MP Gespenst Mk-II (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Kyuosuke&#039;s route):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT&lt;br /&gt;
*F-28 Messer x2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Fall of The Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 3 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (part 2-R)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;Unstoppable TK Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Strings Uncut&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: One Knight Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost of The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionettes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Long Way Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Codename: SRW&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shooting the Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona) - permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*MP Hückebein Mk-II (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla.  This does not need to be done &#039;&#039;&#039;by&#039;&#039;&#039; Bullet.  Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hiryu Custom gains the &amp;quot;Hypergravity Impact Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one MP Hückebein Mk-II, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: All characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina gains 5 Levels, 6 Kills, and 10 PP. Sean gains 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: All characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally units are defeated (including NPCs); (2) Kyosuke&#039;s unit is destroyed or Flagship is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken Type L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: God of the Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III Gunner - can be formed from Hückebein Mk-III Type L or Type R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Cut Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleygh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Hückebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more MP Gespenst Mk-II&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Secondary Batteries&amp;quot; and &amp;quot;Tronium Buster Cannon&amp;quot; attacks. Hagane&#039;s HP, EN and Armor are upgraded.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Hückebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: All characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: All characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Roar, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;- permanently lost afterward&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, and clear the stage &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Piercing First&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Under Control&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alchemie) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 3)&lt;br /&gt;
**Lamia must have at least 53 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger Type L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Unstoppable HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) [with M90 Assault Machine Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&amp;lt;/span&amp;gt; equipped]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: War God Armament Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk- III Type R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tornado Zankanto&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (NDC Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type  R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Ship Out of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Ling)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The following units can only be upgraded after you decide which route you&#039;ll take:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita)&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Hückebein Mk-III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Hückebein Mk-III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*MP Hückebein Mk-II&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: All characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gains 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Hückebein (Ling)&lt;br /&gt;
*MP Gespenst Mk-II &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Hückebein Mk-II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: All characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 11 enemy units within 3 player turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alchemie)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ling reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleygh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alchemie); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Weissritter -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rein Weissritter loses availability to pilots other than Excellen&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alchemie). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alchemie); (2) Defeat the Neuer Sternregisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alchemie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kota is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kota)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk-II Type S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Trial of the Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya, Eita)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 5 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Hagane (Tetsuya, Eita)&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* MP Gespenst Mk-II (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* MP Hückebein Mk-II (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Hückebein&lt;br /&gt;
* Hückebein Mk-II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* MP Gespenst Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deception]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 70,400 HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcome Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina, Sean)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* MP Gespenst Mk-II (Katina)&lt;br /&gt;
* MP Gespenst Mk-II (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/XO/Flow_Chart&amp;diff=64065</id>
		<title>Super Robot Wars/XO/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/XO/Flow_Chart&amp;diff=64065"/>
		<updated>2025-06-25T08:57:08Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Stage 31-40 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
Sub-scenarios are optional and can be played any number of times as long as you do not advance to the next main scenario.&lt;br /&gt;
====Stage 1-10====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：防衛隊出動！&amp;lt;br&amp;gt;Scenario 1 - Defense Force, Move Out!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Soul Saber/Soul Gunner (Main Character, Fairey)&lt;br /&gt;
*Trider G7 (Watta)&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;While separated; Ken-Oh, Jyu-Oh, and Hou-Oh gain the &amp;quot;Invincible Combination&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第1話サブ：訓練&amp;lt;br&amp;gt;Sub Scenario 1 - Training&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：狙われた早乙女研究所&amp;lt;br&amp;gt;Scenario 2 - Saotome Lab Under Attack!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第2話サブ：平和を守るために&amp;lt;br&amp;gt;Sub Scenario 2 - In Order to Protect Peace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：連邦軍機動兵器、始動！&amp;lt;br&amp;gt;Scenario 3 - Federation Mobile Weapon, Activate! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Guncannon (Kai)&lt;br /&gt;
*Guntank (Hayato)&lt;br /&gt;
*(Ryu)&lt;br /&gt;
*Dragonar-1 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam (Amuro), Guncannon (Kai), and Guntank (Hayato) gain the &amp;quot;Operation V&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：ガンダム破壊命令&amp;lt;br&amp;gt;Scenario 4 - Destroy the Gundam!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Amuro is defeated, All enemies are defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cavalier-0 Frame parts [For Dragonar-1]&lt;br /&gt;
*Zaku II [part of Unit Capture tutorial]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第4話サブ：狙われた地球&amp;lt;br&amp;gt;Sub Scenario 4 - Targeted Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, Protect the shuttle&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shuttle is defeated, Eiji is defeated; (2) Shuttle is defeated, Black Wing is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Layzner (Eiji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５話：二人だけの戦争&amp;lt;br&amp;gt;Scenario 5 - War for Two&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, Salamis Kai is defeated; (2) Salamis Kai is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*GM (Sanders)&lt;br /&gt;
*Ball (Shiro)&lt;br /&gt;
*(Michel)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第5話サブ：大気圏突入準備&amp;lt;br&amp;gt;Sub Scenario 5 - Preparing for Reentry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第６話：大気圏突入&amp;lt;br&amp;gt;Scenario 6 - Atmospheric Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; White Base reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Amuro&#039;s unit, one of the D-Weapons or Trider G7 are defeated, 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第７話：ガルマ出撃す&amp;lt;br&amp;gt;Scenario 7 - Garma Strikes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) White Base and Medea make contact; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Medea are defeated, or 3 turns pass; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ground Type Gundam (Shiro)&lt;br /&gt;
*Ground Type Gundam (Sanders)&lt;br /&gt;
*Ground Type Gundam (Karen)&lt;br /&gt;
*Hover Truck (Michel, Eledore)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第８話：ガルマ散る&amp;lt;br&amp;gt;Scenario 8 - Garma&#039;s Fate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lure Garma into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Garma&#039;s unit are destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Karen&#039;s Ground Type Gundam → Ground Type Gundam (GM Head)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第９話：日本侵攻作戦&amp;lt;br&amp;gt;Scenario 9 - The Invasion of Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Daltanious is defeated; (2) Daltanious or Dancouga are defeated; (3) Daltanious, Dancouga, or Ally battleship are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daltanious (Kento, Danji, Beralios)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;While separated: Atlaus, Gunper, and Beralios gain the &amp;quot;αβγ Attack&amp;quot; combination attack&lt;br /&gt;
*Dancouga (Shinobu, Sara, Ryo, Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; and &amp;quot;Double Mazinger Punch&amp;quot; Combination attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第９話サブ：日本防衛&amp;lt;br&amp;gt;Sub Scenario 9 - Defending Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：脱走&amp;lt;br&amp;gt;Scenario 10 - Desertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro is defeated, White Base is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hover Truck loses Eledore as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Amuro)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１０話サブ：ランバ・ラル追撃&amp;lt;br&amp;gt;Sub Scenario 10 - Ramba Ral&#039;s Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 11-20====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：頭上の悪魔&amp;lt;br&amp;gt;Scenario 11 - The Demon Overhead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, Shiro is defeated; (2) Shiro is defeated, Ally battleship is defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Amuro)&lt;br /&gt;
*Zaku II - Captured during Cozun event&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ground Type Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第11話サブ：黒騎士 &amp;lt;br&amp;gt;Sub Scenario 11 - Black Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any Medea is defeated, Braigar is defeated; (2) Any Medea is defeated, Braigar is defeated, Dancouga is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Issac)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：オデッサ・デー&amp;lt;br&amp;gt;Scenario 12 - Odessa Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Issac) (if Sub Scenario 11 was skipped)&lt;br /&gt;
*G-Fighter (Sayla)&lt;br /&gt;
*Gundam EZ-8 (Shiro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ground Type Gundam, Ground Type Gundam (GM Head) and EZ-8 gain the &amp;quot;08th MS Team&amp;quot; combination attack&amp;lt;br&amp;gt;This works with any combination of Shiro, Karen, Sanders, and Michel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hover Truck gains Eledore as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 → Lifter-1&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 → Lifter-2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 → Lifter-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 Frame [parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：灼熱のベルファスト&amp;lt;br&amp;gt;Scenario 13 - Belfast in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Neo Getter Robo is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Neo Getter (Gou, Shou, Gai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第13話サブ：大西洋、血に染めて &amp;lt;br&amp;gt;Sub Scenario 13 - Across the Atlantic Ocean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：ジャブロー攻防戦（前編）&amp;lt;br&amp;gt;Scenario 14 - The Battle of Jaburo (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Sleggar)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-Fighter (Sleggar) and G-Fighter (Sayla) gain the &amp;quot;G Scramble&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：ジャブロー攻防戦（後編）&amp;lt;br&amp;gt;Scenario 15 - The Battle of Jaburo (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GM Sniper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１５話サブ：追撃&amp;lt;br&amp;gt;Sub Scenario 15 - Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any of the 08th MS Team are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina Sahalin and an Apsalus II&lt;br /&gt;
**Convince Aina with Shiro before destroying the Zanzibar or Norris&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：宇宙へ&amp;lt;br&amp;gt;Scenario 16 - To Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：茶色の瞳に映るもの&amp;lt;br&amp;gt;Scenario 17 - Reflections in a Brown Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro is defeated, Chris is defeated; (2) Amuro is defeated, Chris is defeated, Main Character is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Alex (Chris)&lt;br /&gt;
*G-3 Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-3 Gundam (Amuro), Guntank (Hayato), and Guncannon (Hayato) Gain the &amp;quot;Operation V&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１７話サブ：ポケットの中の戦争&amp;lt;br&amp;gt;Sub Scenario 17 - War in the Pocket&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chris is defeated; (2) All allies are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; All allies are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie and a Zaku II Kai&lt;br /&gt;
**Destroy the arms, head, and legs of the Zaku II Kai piloted by Bernie&lt;br /&gt;
**Bernie will join after stage 19&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku II Kai&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：ソロモン攻略戦（前編）&amp;lt;br&amp;gt;Scenario 18 - The Siege of Solomon (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Big Zam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-3 Gundam → Full Armor Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：ソロモン攻略戦（後編）&amp;lt;br&amp;gt;Scenario 19 - The Siege of Solomon (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Convince Sieg/Sally; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sieg/Sally is defeated, Main Character is defeated, Ally battleship is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：新たなる宇宙へ&amp;lt;br&amp;gt;Scenario 20 - To a New Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, Enter the Gate&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Aina) (Auto-deploys in GM Sniper)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Bernie) (Auto-deploys in GM Sniper)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Alex (Christina) and Zaku II Kai (Bernie) gain the &amp;quot;War in the Pocket&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dancouga gains the &amp;quot;Dancoukogaken&amp;quot; and &amp;quot;Dancoukogaken (MAP)&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;White Base (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 21-30====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：ヤーマン・クラン&amp;lt;br&amp;gt;Scenario 21 - The Yaman Clan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lillis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner&amp;lt;/span&amp;gt; (Kyao)&lt;br /&gt;
*Allone (Leccee)&lt;br /&gt;
*Allone (Amm)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２１話サブ：スクランブル&amp;lt;br&amp;gt;Sub Scenario 21 - Scramble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, Reach turn 8&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Extra Bat-Shu &amp;amp; 10,000 Funds&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Finish the stage within 7 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bat-Shu&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：ディコイ・ディコイ&amp;lt;br&amp;gt;Scenario 22 - Decoy Decoy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：ブロークン・ハート&amp;lt;br&amp;gt;Scenario 23 - Broken Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daba is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：リトル・セイ壊滅&amp;lt;br&amp;gt;Scenario 24 - The Destruction of Little Saye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gondor reaches the escape area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defetaed; (2) Ally battleship is defeated, Turner is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Leccee, Amu and Kyao cannot be deployed this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Kyao)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;(Amu)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２５話：旅立て！銀河のミト王子&amp;lt;br&amp;gt;Scenario 25 - Go Forth, Cosmic Prince Mito! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daiohja (Mito, Skade, Kirks)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;While separated Ace Redder, Aoider, and Cobalter gain the &amp;quot;Tokuga Attack&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Baxinger (Shirou, Diego, Stecken, Layla, Sama)&lt;br /&gt;
*Sasuraiger (Rock, Beat, Blues, Birdy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Braigar, Baxinger, and Sasuraiger gain the &amp;quot;J9 Special&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２６話：揺れる惑星海&amp;lt;br&amp;gt;Scenario 26 - The Swaying Planets&#039; Ocean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kei Malone&#039;s Ship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Baxinger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第２６話サブ：新惑星連合&amp;lt;br&amp;gt;Sub Scenario 26 - The New Planets&#039; Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kei Malone&#039;s Ship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２７話：ガストガル・デモ&amp;lt;br&amp;gt;Scenario 27 - Gustgal Demo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Gandor and Turner reach their designated points&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Semuj is defeated, Sally is defeated, Seig is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Leccee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*D-Sserd &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;(Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kreuz Wahrheit (Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cloud Harken (Sieg)&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Amu)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２８話：そして、地球へ&amp;lt;br&amp;gt;Scenario 28 - Back to Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, Dancouga is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Hyaku Shiki (Quattro) &lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Elmeth (Lalah)&lt;br /&gt;
*Char&#039;s Zaku II&lt;br /&gt;
*Char&#039;s Z&#039;Gok&lt;br /&gt;
*Char&#039;s Gelgoog&lt;br /&gt;
*Layzner (Eiji)&lt;br /&gt;
*Black Wing (Alan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner gains the &amp;quot;V-MAX&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G3 Gundam (Amuro) and Elmeth (Lalah) gain the &amp;quot;Shining Universe&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２９話：駆け抜けた宇宙&amp;lt;br&amp;gt;Scenario 29 - Dashing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Eiji is defeated; (3) Eiji is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*(Mondo)&lt;br /&gt;
*(Beecha)&lt;br /&gt;
*(Iino)&lt;br /&gt;
*(Elle)&lt;br /&gt;
*(Roux)&lt;br /&gt;
*Doll (Simone)&lt;br /&gt;
*Doll (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Doll (Simone) and Doll (David) gain the &amp;quot;Double Laser Rifle&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G3 Gundam (Amuro), Z Gundam (Kamille), and ZZ Gundam (Judau) gain the &amp;quot;G Formation&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II, Z Gundam, and ZZ Gundam gain the &amp;quot;Newtype Chaos&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;This works with any combination of Elle, Roux, and Judau&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dancouga is unavailable this stage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２９話サブ：死鬼隊の魔の手&amp;lt;br&amp;gt;Sub Scenario 29 - The Evil Clutches of the Death Demons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Medea is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Medea is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fa Yuiry and Ground Type GM&lt;br /&gt;
**Complete Sub Scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ground Type GM (Fa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３０話：激闘、ダブルマジンガー&amp;lt;br&amp;gt;Scenario 30 - Fight On, Double Mazingers!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally defeated, (2) Raijin-Oh team defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 31-40====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３１話：陽昇町の危機&amp;lt;br&amp;gt;Scenario 31 - Crisis of Hinobori-cho&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Protect Yosho Gakuen; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Yosho Gakuen is destroyed, Main Character is defeated; (2) Yosho Gakuen is destroyed, All allies defeated; (3) Yosho Gakuen is destroyed, Ally battleship is defeated, Main Character is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soul Saber/Gunner → Super Soul Saber/Soul Lancer (Main Character, Fairey)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３２話：復活！真ゲッターロボ&amp;lt;br&amp;gt;Scenario 32 - Revival! Shin Getter Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Getter is defeated; (2) Getter is Defeated, Raijin-Oh Team is defeated, Bakuryu-Oh is defeated; (4) Getter is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raijin-Oh → God Raijin-Oh&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo Getter → Shin Getter Robo&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３２話サブ：早乙女研究所を守り抜け&amp;lt;br&amp;gt;Sub Scenario 32 - Defend the Saotome Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shin Getter is defeated; (2) All allies are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 32&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Getter 2 and Texas Mack gain the &amp;quot;East Meets West&amp;quot; Combination attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３３話：魔神降臨&amp;lt;br&amp;gt;Scenario 33 - The Advent of the Majin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Photon Power Lab, Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Great Mazinger is defeated, Photon Power Lab is destroyed; (2) Great Mazinger is defeated, Photon Power Lab is destroyed, Ally battleship is defeated; (3) Photon Power Lab is destroyed, Ally battleship is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Aphrodite A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*(Jun)&lt;br /&gt;
*God Raijin-Oh (Jin, Asuka, Koji, Bakuryuu-Oh)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３３話サブ：危機一髪！光子力研究所 &amp;lt;br&amp;gt;Sub Scenario 33 - Close Call at the Photon Power Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Photon Power Lab, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Photon Power Lab is destroyed, Venus A is defeated; (2) Photon Power Lab is destroyed, Venus A is defeated, Great Mazinger is defeated; (3) Photon Power Lab is destroyed, Venus A is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defend the Photon Power Lab, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Photon Power Lab is destroyed, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A, Great Mazinger (New), Final Dynamic Special, Double Mazinger Punch (Kaiser) &amp;amp; Double Burning Fire (Kaiser) (New)&lt;br /&gt;
**Complete Sub Scenario 33&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt; (Sayaka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aphrodite A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３４話：グン・ジェム隊来襲&amp;lt;br&amp;gt;Scenario 34 - The Gun Jem Squadron Attacks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II&lt;br /&gt;
**If Eiji has 104 or more kills you will get the choice between the Layzner Mk-II or Enhanced Layzner, if not he will receive Enhanced Layzner automatically&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Kouji)&lt;br /&gt;
*Gondor (Prof. Hazuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-1 → Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-2 → Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-3 → Dragonar-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner → Enhanced Layzner&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner → Layzner Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３４話サブ：重慶基地防衛戦&amp;lt;br&amp;gt;Sub Scenario 34 - The Defense of Chongqing Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Invasion of Chongqing Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Invasion of Chongqing Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Re-GZ (Four)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 34&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 34 a second time&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Re-GZ (Four)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３５話：レジスタンスの抵抗&amp;lt;br&amp;gt;Scenario 35 - The Resistance&#039;s Opposition &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Eiji is defeated; (2) Eiji is defeated, Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３６話：グラドスの刻印&amp;lt;br&amp;gt;Scenario 36 - Seal of Grados&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, Protect the Cuzco Ruins&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Eiji is defeated, Main Character is defeated, Cuzco Ruins are destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３７話：切り開け！地球の未来&amp;lt;br&amp;gt;Scenario 37 - Carve a Path to Earth&#039;s Future!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shin Getter is defeated; (2) Shin Getter is defeated, Trider G7 is defeated, Main Character is defeated; (3) Shin Getter is defeated, Trider G7 is defeated, Main Character is defeated, Judau is defeated; (4) Shin Getter is defeated, Trider G7 is defeated, Main Character is defeated, Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley Mk-II [Puru Custom] (Puru)&lt;br /&gt;
*G-Defenser parts [for Gundam Mk-II]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Robo gains the &amp;quot;Getter Final Crash&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３８話：決戦！炎の地獄城&amp;lt;br&amp;gt;Scenario 38 - Decisive Battle! Hell&#039;s Infernal Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies; (2) Hell&#039;s Castle Gate is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Mazinkaiser is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser → Mazinkaiser (KS)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger (New) (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinkaiser (KS) and Great Mazinger (New) gain the &amp;quot;Double Mazinger Punch&amp;quot; and &amp;quot;Double Burning Fire&amp;quot; combination attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser (KS) and Shin Getter-1 gain the &amp;quot;Dynamic Special&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinkaiser (KS), Shin Getter-1 and Great Mazinger (New) gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aphrodite A&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３８話サブ：残されし者の覚悟&amp;lt;br&amp;gt;Sub Scenario 38 - The Resolve of Those Left Behind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３９話：獣たちの目覚め&amp;lt;br&amp;gt;Scenario 39 - The Awakening of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies; (2) Allied battleship reaches the moon base; (4) Allied battleship reaches the designated point&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships are defeated, Dancouga is defeated, Black Wing is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reb Gelf MAFFU (Karl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Gelf MAFFU (Welner)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gelf MAFFU (Dan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reb Gelf MAFFU (Karl), Jagd Gelf MAFFU (Welner) and Gelf MAFFU (Dan) gain the &amp;quot;Practice Formation&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 Custom (Light) and Falguen MAFFU (Meio) gain the &amp;quot;Double Laser Sword&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dancouga → Final Dancouga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３９話サブ：ア・バオア・クー封鎖指令&amp;lt;br&amp;gt;Sub Scenario 39 - The Blockade of A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Destroy the base gate within 5 turns so Quattro can enter, then complete the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４０話：宇宙要塞ア・バオア・クー&amp;lt;br&amp;gt;Scenario 40 - Space Fortress A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3)Ally battleships are defeated; (2) Ally battleships are defeated; Zanzibar &amp;quot;contacts&amp;quot; a friendly battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Last Resort&amp;quot; combination attack&lt;br /&gt;
**This is your first chance to capture an Apsalus III&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ez-8 (Shiro) and Apsalus III (Aina) gain the &amp;quot;Last Resort&amp;quot; combination attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 41-50====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４１話：戦士、再び…&amp;lt;br&amp;gt;Scenario 41 - Warriors, Again...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Guide 15 or more Gaza C into the designated area within 4 turns; (2)(3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated, Judau is defeated, D-Team is defeated, 3 turns pass(2) Ally battleships are defeated, Judau is defeated; (3) Ally battleships are defeated, Puru or Judau are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Puru 2 and a Qubeley Mk-II [Puru 2 Custom]&lt;br /&gt;
**Destroy the Queen Mansa&#039;s arms, legs, and head.  Then have Judau convince Puru 2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa&lt;br /&gt;
**Have &#039;&#039;&#039;Judau&#039;&#039;&#039; destroy the Queen Mansa&#039;s arms, legs, and head.  Then have Judau convince Puru 2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falguen MAFFU (Meio)&lt;br /&gt;
*Reb Gelf MAFFU (Karl)&lt;br /&gt;
*Jagd Gelf MAFFU (Welner)&lt;br /&gt;
*Gelf MAFFU (Dan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher (MAP)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II [Puru 2 Custom] (Puru Two)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II [Puru Custom] (Puru) and Qubeley Mk-II [Puru 2 Custom] (Puru Two) gain the &amp;quot;Twin Funnel&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４２話：野望の崩壊&amp;lt;br&amp;gt;Scenario 42 - The Collapse of Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat Guardial Blood&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated, Salamis Kai is defeated, Main Character, Dancouga, or Shin Getter are defeated; (2)(3) Ally battleships are defeated, Main Character, Dancouga, or Shin Getter are defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４２話サブ：襲撃&amp;lt;br&amp;gt;Sub Scenario 42 - Assault&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Supply Ship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 42&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi (Quatro) and Nu Gundam (Amuro) gain the &amp;quot;Double Funnel&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４３話：歪む宇宙&amp;lt;br&amp;gt;Scenario 43 - Distorted Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Eiji is defeated, Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４４話：エドン国動乱&amp;lt;br&amp;gt;Scenario 44 - Edon in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４５話：みんなが王子を待っている！&amp;lt;br&amp;gt;Scenario 45 - Everyone&#039;s Waiting for the Prince!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2)(3)(5) Defeat all enemies; (4) Survive until the Storm Corps rescue the King&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2)(5) Ally battleships are defeated, Daiohja is defeated; (3) Ally battleships are defeated, Daiohja is defeated, Baxingar is defeated; (4) Ally battleships are defeated, Daiohja is defeated, Baxingar is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baxingar gains the &amp;quot;New Bax-Sword&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４５話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 45 - Creeping Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious attacks; Cannon Cubic, Blazing Cross Clash, and Hyperspace Energy Release&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 45&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious gains the &amp;quot;Cannon Cubic&amp;quot; and &amp;quot;Blazing Cross Slash&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４６話：ゴワハンド星SOS&amp;lt;br&amp;gt;Scenario 46 - SOS From Gowahand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Gowahand Space Fortress, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gowahand Space Fortress is destroyed, Ally battleships are defeated, Braiger is defeated, Sasuraiger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４７話：アマンダラ・カマンダラ&amp;lt;br&amp;gt;Scenario 47 - Amandara Kamandara&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies; (2) Defeat all enemies, Retrieve the Shuttle&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Ally battleships are defeated, Leccee is defeated; (2) Ally battleships are defeated, Shuttle is destroyed, Leccee is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim Mk-II (Daba) and L-Gaim gain the &amp;quot;Double Buster Launcher&amp;quot; combination attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４８話：オリビー・クライシス&amp;lt;br&amp;gt;Scenario 48 - Olibee Crisis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daba is defeated, Amm is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４８話サブ：出撃前夜&amp;lt;br&amp;gt;Sub Scenario 48 - The Night Before the Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious extra attack; Hyperspace Energy Release&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Must have completed Sub Scenario 45 and complete Sub Scenario 48&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious gains the &amp;quot;Hyperspace Energy Release (MAP)&amp;quot;  attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４９話：ドリーマーズ　アゲイン（前編）&amp;lt;br&amp;gt;Scenario 49 - Dreamers Again (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daba is defeated, Kyao, Amm, or Leccee are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cloud Harken (Seig)&lt;br /&gt;
*Bat-Shu (Gabley)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５０話：ドリーマーズ　アゲイン（後編）&amp;lt;br&amp;gt;Scenario 50 - Dreamers Again (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daba is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 51-END====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５１話：銀河の虎ガスコン&amp;lt;br&amp;gt;Scenario 51 - Gascon, the Galactic Tiger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Koji, Tetsuya, or Getter Team are defeated, Daltanious is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gascon Robo (Gascon)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daltanious and Gascon Robo gain the &amp;quot;Double Saber&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grim Kaiser (Gale)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Enhanced Layzner and Grim Kaiser (Gale) gain the &amp;quot;Double Knuckle Shot&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５２話：決戦！移動要塞&amp;lt;br&amp;gt;Scenario 52 - Decisive Battle! Mobile Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daltanious is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５２話サブ：敵陣突破！&amp;lt;br&amp;gt;Sub Scenario 52 - Break Through the Enemy Lines!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, Ally battleships reach the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies, Ally battleships reach the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５３話：嵐のザールへ、全艦出撃せよ！&amp;lt;br&amp;gt;Scenario 53 - Forward, Into the Storms of Zarl!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daltanious is defeated, Trider G7 is defeated, Sieg is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５４話：ヌビアの狂乱&amp;lt;br&amp;gt;Scenario 54 - Nubia&#039;s Frenzy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Sally and Main Character are adjacent to Khamen&#039;s Ship; (4) Main character is adjacent to ally battleship ; (5) Ally battleship reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Main Character, Sieg, Brygar, or Baxinger are defeated; (2) Main Character, Sieg, Brygar, or Baxinger are defeated, Ally battleships are defeated; (3)(4) Main Character, Sieg, Brygar, or Baxinger are defeated, Khamen&#039;s Ship is defeated, Sally is defeated; (5) Ally battleship is defeated, Khamen&#039;s Ship is defeated, 5 turns have passed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kruez Wahrheit (Sally)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kruez Wahrheit and Cloud Harken gain the &amp;quot;Panzerkeil&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Puru) is unavailable on this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５５話：失われた者たちへの鎮魂歌&amp;lt;br&amp;gt;Scenario 55 - Requiem for the Lost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies; (2) Defeat Zan Gaio with the Dankucougaken  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Dancouga is defeated, Main Character, Sieg or Sally are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kruez Wahrheit (Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５５話サブ：ガディソードの影&amp;lt;br&amp;gt;Sub Scenario 55 - Shadows of Gadisword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battlehips defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５６話：ガディソード前衛要塞&amp;lt;br&amp;gt;Scenario 56 - Gadisword&#039;s Advance Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move Sally next to Ally Battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated, Main Character is defeated, Seig is defeated, Puro of Judau are defeated; (2) Ally battleships are defeated, Puru or Judau are defeated, Main Character, Sieg or Sally are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kruez Wahrheit (Sally)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５７話：巨烈燃ゆ&amp;lt;br&amp;gt;Scenario 57 - Raging Inferno&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;(1) Defeat all enemies; (2) Defeat all enemies, Mass Production Baxinger reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated, Main Character, Sieg, or Baxinger are defeated; (2) Ally battleships are defeated, Main Character, Sieg, or Baxinger are defeated, Mass Production Baxinger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kruez Wahrheit (Sally) is unavailable this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Diego) is removed from Baxinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mass Production Baxinger (Diego)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５８話：皇帝ワルーサを倒せ！&amp;lt;br&amp;gt;Scenario 58 - Defeat Emperor Warusa!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies, Protect Yosho Gakuen; (2) Defeat all enemies, Protect Yosho Gakuen, Shin Getter reaches the designated area; (4) Warusa is defeated by Raijin-Oh&#039;s Special Move, (5) Defeat the Great Jark Satan&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleships are defeated, Yosho Gakuen is destroyed, Shin Getter is defeated, Raijin-Oh Team is defeated; (3)(4)(5) Ally battleships are defeated, Yosho Gakuen is destroyed, Raijin-Oh Team is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５８話サブ：恐怖の複製軍団&amp;lt;br&amp;gt;Sub Scenario 58 - The Terrifying Replicant Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battlehips defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret  Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話：灼熱の巨大要塞&amp;lt;br&amp;gt;Final Scenario - Colossal Fortress of Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat all enemies, Gondor is moved next to White Base; (4) Alaunzer is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Ally battleships are defeated, Main Character is defeated; (2)(4) Ally battleships are defeated, Main Character is defeated, Fairey is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/XO/Flow_Chart&amp;diff=64064</id>
		<title>Super Robot Wars/XO/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/XO/Flow_Chart&amp;diff=64064"/>
		<updated>2025-06-25T08:37:47Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Stage 11-20 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
Sub-scenarios are optional and can be played any number of times as long as you do not advance to the next main scenario.&lt;br /&gt;
====Stage 1-10====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：防衛隊出動！&amp;lt;br&amp;gt;Scenario 1 - Defense Force, Move Out!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Soul Saber/Soul Gunner (Main Character, Fairey)&lt;br /&gt;
*Trider G7 (Watta)&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;While separated; Ken-Oh, Jyu-Oh, and Hou-Oh gain the &amp;quot;Invincible Combination&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第1話サブ：訓練&amp;lt;br&amp;gt;Sub Scenario 1 - Training&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：狙われた早乙女研究所&amp;lt;br&amp;gt;Scenario 2 - Saotome Lab Under Attack!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第2話サブ：平和を守るために&amp;lt;br&amp;gt;Sub Scenario 2 - In Order to Protect Peace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：連邦軍機動兵器、始動！&amp;lt;br&amp;gt;Scenario 3 - Federation Mobile Weapon, Activate! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Guncannon (Kai)&lt;br /&gt;
*Guntank (Hayato)&lt;br /&gt;
*(Ryu)&lt;br /&gt;
*Dragonar-1 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam (Amuro), Guncannon (Kai), and Guntank (Hayato) gain the &amp;quot;Operation V&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：ガンダム破壊命令&amp;lt;br&amp;gt;Scenario 4 - Destroy the Gundam!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Amuro is defeated, All enemies are defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cavalier-0 Frame parts [For Dragonar-1]&lt;br /&gt;
*Zaku II [part of Unit Capture tutorial]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第4話サブ：狙われた地球&amp;lt;br&amp;gt;Sub Scenario 4 - Targeted Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, Protect the shuttle&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shuttle is defeated, Eiji is defeated; (2) Shuttle is defeated, Black Wing is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Layzner (Eiji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５話：二人だけの戦争&amp;lt;br&amp;gt;Scenario 5 - War for Two&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, Salamis Kai is defeated; (2) Salamis Kai is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*GM (Sanders)&lt;br /&gt;
*Ball (Shiro)&lt;br /&gt;
*(Michel)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第5話サブ：大気圏突入準備&amp;lt;br&amp;gt;Sub Scenario 5 - Preparing for Reentry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第６話：大気圏突入&amp;lt;br&amp;gt;Scenario 6 - Atmospheric Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; White Base reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Amuro&#039;s unit, one of the D-Weapons or Trider G7 are defeated, 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第７話：ガルマ出撃す&amp;lt;br&amp;gt;Scenario 7 - Garma Strikes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) White Base and Medea make contact; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Medea are defeated, or 3 turns pass; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ground Type Gundam (Shiro)&lt;br /&gt;
*Ground Type Gundam (Sanders)&lt;br /&gt;
*Ground Type Gundam (Karen)&lt;br /&gt;
*Hover Truck (Michel, Eledore)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第８話：ガルマ散る&amp;lt;br&amp;gt;Scenario 8 - Garma&#039;s Fate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lure Garma into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Garma&#039;s unit are destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Karen&#039;s Ground Type Gundam → Ground Type Gundam (GM Head)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第９話：日本侵攻作戦&amp;lt;br&amp;gt;Scenario 9 - The Invasion of Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Daltanious is defeated; (2) Daltanious or Dancouga are defeated; (3) Daltanious, Dancouga, or Ally battleship are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daltanious (Kento, Danji, Beralios)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;While separated: Atlaus, Gunper, and Beralios gain the &amp;quot;αβγ Attack&amp;quot; combination attack&lt;br /&gt;
*Dancouga (Shinobu, Sara, Ryo, Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; and &amp;quot;Double Mazinger Punch&amp;quot; Combination attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第９話サブ：日本防衛&amp;lt;br&amp;gt;Sub Scenario 9 - Defending Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：脱走&amp;lt;br&amp;gt;Scenario 10 - Desertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro is defeated, White Base is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hover Truck loses Eledore as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Amuro)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１０話サブ：ランバ・ラル追撃&amp;lt;br&amp;gt;Sub Scenario 10 - Ramba Ral&#039;s Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 11-20====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：頭上の悪魔&amp;lt;br&amp;gt;Scenario 11 - The Demon Overhead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, Shiro is defeated; (2) Shiro is defeated, Ally battleship is defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Amuro)&lt;br /&gt;
*Zaku II - Captured during Cozun event&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ground Type Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第11話サブ：黒騎士 &amp;lt;br&amp;gt;Sub Scenario 11 - Black Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any Medea is defeated, Braigar is defeated; (2) Any Medea is defeated, Braigar is defeated, Dancouga is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Issac)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：オデッサ・デー&amp;lt;br&amp;gt;Scenario 12 - Odessa Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Issac) (if Sub Scenario 11 was skipped)&lt;br /&gt;
*G-Fighter (Sayla)&lt;br /&gt;
*Gundam EZ-8 (Shiro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ground Type Gundam, Ground Type Gundam (GM Head) and EZ-8 gain the &amp;quot;08th MS Team&amp;quot; combination attack&amp;lt;br&amp;gt;This works with any combination of Shiro, Karen, Sanders, and Michel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hover Truck gains Eledore as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 → Lifter-1&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 → Lifter-2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 → Lifter-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 Frame [parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：灼熱のベルファスト&amp;lt;br&amp;gt;Scenario 13 - Belfast in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Neo Getter Robo is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Neo Getter (Gou, Shou, Gai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第13話サブ：大西洋、血に染めて &amp;lt;br&amp;gt;Sub Scenario 13 - Across the Atlantic Ocean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：ジャブロー攻防戦（前編）&amp;lt;br&amp;gt;Scenario 14 - The Battle of Jaburo (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Sleggar)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-Fighter (Sleggar) and G-Fighter (Sayla) gain the &amp;quot;G Scramble&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：ジャブロー攻防戦（後編）&amp;lt;br&amp;gt;Scenario 15 - The Battle of Jaburo (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GM Sniper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１５話サブ：追撃&amp;lt;br&amp;gt;Sub Scenario 15 - Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any of the 08th MS Team are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina Sahalin and an Apsalus II&lt;br /&gt;
**Convince Aina with Shiro before destroying the Zanzibar or Norris&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：宇宙へ&amp;lt;br&amp;gt;Scenario 16 - To Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：茶色の瞳に映るもの&amp;lt;br&amp;gt;Scenario 17 - Reflections in a Brown Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro is defeated, Chris is defeated; (2) Amuro is defeated, Chris is defeated, Main Character is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Alex (Chris)&lt;br /&gt;
*G-3 Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-3 Gundam (Amuro), Guntank (Hayato), and Guncannon (Hayato) Gain the &amp;quot;Operation V&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１７話サブ：ポケットの中の戦争&amp;lt;br&amp;gt;Sub Scenario 17 - War in the Pocket&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chris is defeated; (2) All allies are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; All allies are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie and a Zaku II Kai&lt;br /&gt;
**Destroy the arms, head, and legs of the Zaku II Kai piloted by Bernie&lt;br /&gt;
**Bernie will join after stage 19&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku II Kai&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：ソロモン攻略戦（前編）&amp;lt;br&amp;gt;Scenario 18 - The Siege of Solomon (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Big Zam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-3 Gundam → Full Armor Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：ソロモン攻略戦（後編）&amp;lt;br&amp;gt;Scenario 19 - The Siege of Solomon (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Convince Sieg/Sally; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sieg/Sally is defeated, Main Character is defeated, Ally battleship is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：新たなる宇宙へ&amp;lt;br&amp;gt;Scenario 20 - To a New Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, Enter the Gate&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Aina) (Auto-deploys in GM Sniper)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Bernie) (Auto-deploys in GM Sniper)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Alex (Christina) and Zaku II Kai (Bernie) gain the &amp;quot;War in the Pocket&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dancouga gains the &amp;quot;Dancoukogaken&amp;quot; and &amp;quot;Dancoukogaken (MAP)&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;White Base (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 21-30====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：ヤーマン・クラン&amp;lt;br&amp;gt;Scenario 21 - The Yaman Clan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lillis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner&amp;lt;/span&amp;gt; (Kyao)&lt;br /&gt;
*Allone (Leccee)&lt;br /&gt;
*Allone (Amm)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２１話サブ：スクランブル&amp;lt;br&amp;gt;Sub Scenario 21 - Scramble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, Reach turn 8&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Extra Bat-Shu &amp;amp; 10,000 Funds&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Finish the stage within 7 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bat-Shu&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：ディコイ・ディコイ&amp;lt;br&amp;gt;Scenario 22 - Decoy Decoy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：ブロークン・ハート&amp;lt;br&amp;gt;Scenario 23 - Broken Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daba is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：リトル・セイ壊滅&amp;lt;br&amp;gt;Scenario 24 - The Destruction of Little Saye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gondor reaches the escape area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defetaed; (2) Ally battleship is defeated, Turner is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Leccee, Amu and Kyao cannot be deployed this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Kyao)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;(Amu)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２５話：旅立て！銀河のミト王子&amp;lt;br&amp;gt;Scenario 25 - Go Forth, Cosmic Prince Mito! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daiohja (Mito, Skade, Kirks)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;While separated Ace Redder, Aoider, and Cobalter gain the &amp;quot;Tokuga Attack&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Baxinger (Shirou, Diego, Stecken, Layla, Sama)&lt;br /&gt;
*Sasuraiger (Rock, Beat, Blues, Birdy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Braigar, Baxinger, and Sasuraiger gain the &amp;quot;J9 Special&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２６話：揺れる惑星海&amp;lt;br&amp;gt;Scenario 26 - The Swaying Planets&#039; Ocean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kei Malone&#039;s Ship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Baxinger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第２６話サブ：新惑星連合&amp;lt;br&amp;gt;Sub Scenario 26 - The New Planets&#039; Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kei Malone&#039;s Ship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２７話：ガストガル・デモ&amp;lt;br&amp;gt;Scenario 27 - Gustgal Demo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Gandor and Turner reach their designated points&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Semuj is defeated, Sally is defeated, Seig is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Leccee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*D-Sserd &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;(Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kreuz Wahrheit (Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cloud Harken (Sieg)&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Amu)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２８話：そして、地球へ&amp;lt;br&amp;gt;Scenario 28 - Back to Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, Dancouga is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Hyaku Shiki (Quattro) &lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Elmeth (Lalah)&lt;br /&gt;
*Char&#039;s Zaku II&lt;br /&gt;
*Char&#039;s Z&#039;Gok&lt;br /&gt;
*Char&#039;s Gelgoog&lt;br /&gt;
*Layzner (Eiji)&lt;br /&gt;
*Black Wing (Alan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner gains the &amp;quot;V-MAX&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G3 Gundam (Amuro) and Elmeth (Lalah) gain the &amp;quot;Shining Universe&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２９話：駆け抜けた宇宙&amp;lt;br&amp;gt;Scenario 29 - Dashing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Eiji is defeated; (3) Eiji is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*(Mondo)&lt;br /&gt;
*(Beecha)&lt;br /&gt;
*(Iino)&lt;br /&gt;
*(Elle)&lt;br /&gt;
*(Roux)&lt;br /&gt;
*Doll (Simone)&lt;br /&gt;
*Doll (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Doll (Simone) and Doll (David) gain the &amp;quot;Double Laser Rifle&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G3 Gundam (Amuro), Z Gundam (Kamille), and ZZ Gundam (Judau) gain the &amp;quot;G Formation&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II, Z Gundam, and ZZ Gundam gain the &amp;quot;Newtype Chaos&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;This works with any combination of Elle, Roux, and Judau&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dancouga is unavailable this stage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２９話サブ：死鬼隊の魔の手&amp;lt;br&amp;gt;Sub Scenario 29 - The Evil Clutches of the Death Demons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Medea is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Medea is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fa Yuiry and Ground Type GM&lt;br /&gt;
**Complete Sub Scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ground Type GM (Fa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３０話：激闘、ダブルマジンガー&amp;lt;br&amp;gt;Scenario 30 - Fight On, Double Mazingers!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally defeated, (2) Raijin-Oh team defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 31-40====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３１話：陽昇町の危機&amp;lt;br&amp;gt;Scenario 31 - Crisis of Hinobori-cho&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Protect Yosho Gakuen; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Yosho Gakuen is destroyed, Main Character is defeated; (2) Yosho Gakuen is destroyed, All allies defeated; (3) Yosho Gakuen is destroyed, Ally battleship is defeated, Main Character is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ken-Oh (Jin)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jyu-Oh (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hou-Oh (Asuka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soul Saber/Gunner → Super Soul Saber/Soul Lancer (Main Character, Fairey)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３２話：復活！真ゲッターロボ&amp;lt;br&amp;gt;Scenario 32 - Revival! Shin Getter Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Getter is defeated; (2) Getter is Defeated, Raijin-Oh Team is defeated, Bakuryu-Oh is defeated; (4) Getter is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raijin-Oh → God Raijin-Oh&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo Getter → Shin Getter Robo&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３２話サブ：早乙女研究所を守り抜け&amp;lt;br&amp;gt;Sub Scenario 32 - Defend the Saotome Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shin Getter is defeated; (2) All allies are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 32&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Getter 2 and Texas Mack gain the &amp;quot;East Meets West&amp;quot; Combination attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３３話：魔神降臨&amp;lt;br&amp;gt;Scenario 33 - The Advent of the Majin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Photon Power Lab, Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Great Mazinger is defeated, Photon Power Lab is destroyed; (2) Great Mazinger is defeated, Photon Power Lab is destroyed, Ally battleship is defeated; (3) Photon Power Lab is destroyed, Ally battleship is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Aphrodite A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*(Jun)&lt;br /&gt;
*God Raijin-Oh (Jin, Asuka, Koji, Bakuryuu-Oh)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３３話サブ：危機一髪！光子力研究所 &amp;lt;br&amp;gt;Sub Scenario 33 - Close Call at the Photon Power Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Photon Power Lab, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Photon Power Lab is destroyed, Venus A is defeated; (2) Photon Power Lab is destroyed, Venus A is defeated, Great Mazinger is defeated; (3) Photon Power Lab is destroyed, Venus A is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defend the Photon Power Lab, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Photon Power Lab is destroyed, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A, Great Mazinger (New), Final Dynamic Special, Double Mazinger Punch (Kaiser) &amp;amp; Double Burning Fire (Kaiser) (New)&lt;br /&gt;
**Complete Sub Scenario 33&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt; (Sayaka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aphrodite A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３４話：グン・ジェム隊来襲&amp;lt;br&amp;gt;Scenario 34 - The Gun Jem Squadron Attacks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II&lt;br /&gt;
**If Eiji has 104 or more kills you will get the choice between the Layzner Mk-II or Enhanced Layzner, if not he will receive Enhanced Layzner automatically&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Kouji)&lt;br /&gt;
*Gondor (Prof. Hazuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-1 → Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-2 → Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-3 → Dragonar-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner → Enhanced Layzner&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner → Layzner Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３４話サブ：重慶基地防衛戦&amp;lt;br&amp;gt;Sub Scenario 34 - The Defense of Chongqing Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Invasion of Chongqing Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Invasion of Chongqing Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Re-GZ (Four)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 34&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 34 a second time&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Re-GZ (Four)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３５話：レジスタンスの抵抗&amp;lt;br&amp;gt;Scenario 35 - The Resistance&#039;s Opposition &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Eiji is defeated; (2) Eiji is defeated, Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３６話：グラドスの刻印&amp;lt;br&amp;gt;Scenario 36 - Seal of Grados&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, Protect the Cuzco Ruins&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Eiji is defeated, Main Character is defeated, Cuzco Ruins are destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３７話：切り開け！地球の未来&amp;lt;br&amp;gt;Scenario 37 - Carve a Path to Earth&#039;s Future!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shin Getter is defeated; (2) Shin Getter is defeated, Trider G7 is defeated, Main Character is defeated; (3) Shin Getter is defeated, Trider G7 is defeated, Main Character is defeated, Judau is defeated; (4) Shin Getter is defeated, Trider G7 is defeated, Main Character is defeated, Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley Mk-II [Puru Custom] (Puru)&lt;br /&gt;
*G-Defenser parts [for Gundam Mk-II]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Robo gains the &amp;quot;Getter Final Crash&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３８話：決戦！炎の地獄城&amp;lt;br&amp;gt;Scenario 38 - Decisive Battle! Hell&#039;s Infernal Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies; (2) Hell&#039;s Castle Gate is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Mazinkaiser is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser → Mazinkaiser (KS)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger (New) (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinkaiser (KS) and Great Mazinger (New) gain the &amp;quot;Double Mazinger Punch&amp;quot; and &amp;quot;Double Burning Fire&amp;quot; combination attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser (KS) and Shin Getter-1 gain the &amp;quot;Dynamic Special&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinkaiser (KS), Shin Getter-1 and Great Mazinger (New) gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aphrodite A&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３８話サブ：残されし者の覚悟&amp;lt;br&amp;gt;Sub Scenario 38 - The Resolve of Those Left Behind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３９話：獣たちの目覚め&amp;lt;br&amp;gt;Scenario 39 - The Awakening of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies; (2) Allied battleship reaches the moon base; (4) Allied battleship reaches the designated point&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships are defeated, Dancouga is defeated, Black Wing is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reb Gelf MAFFU (Karl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Gelf MAFFU (Welner)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gelf MAFFU (Dan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reb Gelf MAFFU (Karl), Jagd Gelf MAFFU (Welner) and Gelf MAFFU (Dan) gain the &amp;quot;Practice Formation&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 Custom (Light) and Falguen MAFFU (Meio) gain the &amp;quot;Double Laser Sword&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dancouga → Final Dancouga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３９話サブ：ア・バオア・クー封鎖指令&amp;lt;br&amp;gt;Sub Scenario 39 - The Blockade of A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Destroy the base gate within 5 turns so Quattro can enter, then complete the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４０話：宇宙要塞ア・バオア・クー&amp;lt;br&amp;gt;Scenario 40 - Space Fortress A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3)Ally battleships are defeated; (2) Ally battleships are defeated; Zanzibar &amp;quot;contacts&amp;quot; a friendly battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Last Resort&amp;quot; combination attack&lt;br /&gt;
**This is your first chance to capture an Apsalus III&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ez-8 (Shiro) and Apsalus III (Aina) gain the &amp;quot;Last Resort&amp;quot; combination attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 41-50====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４１話：戦士、再び…&amp;lt;br&amp;gt;Scenario 41 - Warriors, Again...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Guide 15 or more Gaza C into the designated area within 4 turns; (2)(3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated, Judau is defeated, D-Team is defeated, 3 turns pass(2) Ally battleships are defeated, Judau is defeated; (3) Ally battleships are defeated, Puru or Judau are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Puru 2 and a Qubeley Mk-II [Puru 2 Custom]&lt;br /&gt;
**Destroy the Queen Mansa&#039;s arms, legs, and head.  Then have Judau convince Puru 2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa&lt;br /&gt;
**Have &#039;&#039;&#039;Judau&#039;&#039;&#039; destroy the Queen Mansa&#039;s arms, legs, and head.  Then have Judau convince Puru 2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falguen MAFFU (Meio)&lt;br /&gt;
*Reb Gelf MAFFU (Karl)&lt;br /&gt;
*Jagd Gelf MAFFU (Welner)&lt;br /&gt;
*Gelf MAFFU (Dan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher (MAP)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II [Puru 2 Custom] (Puru Two)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II [Puru Custom] (Puru) and Qubeley Mk-II [Puru 2 Custom] (Puru Two) gain the &amp;quot;Twin Funnel&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４２話：野望の崩壊&amp;lt;br&amp;gt;Scenario 42 - The Collapse of Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat Guardial Blood&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated, Salamis Kai is defeated, Main Character, Dancouga, or Shin Getter are defeated; (2)(3) Ally battleships are defeated, Main Character, Dancouga, or Shin Getter are defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４２話サブ：襲撃&amp;lt;br&amp;gt;Sub Scenario 42 - Assault&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Supply Ship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 42&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi (Quatro) and Nu Gundam (Amuro) gain the &amp;quot;Double Funnel&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４３話：歪む宇宙&amp;lt;br&amp;gt;Scenario 43 - Distorted Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Eiji is defeated, Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４４話：エドン国動乱&amp;lt;br&amp;gt;Scenario 44 - Edon in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４５話：みんなが王子を待っている！&amp;lt;br&amp;gt;Scenario 45 - Everyone&#039;s Waiting for the Prince!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2)(3)(5) Defeat all enemies; (4) Survive until the Storm Corps rescue the King&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2)(5) Ally battleships are defeated, Daiohja is defeated; (3) Ally battleships are defeated, Daiohja is defeated, Baxingar is defeated; (4) Ally battleships are defeated, Daiohja is defeated, Baxingar is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baxingar gains the &amp;quot;New Bax-Sword&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４５話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 45 - Creeping Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious attacks; Cannon Cubic, Blazing Cross Clash, and Hyperspace Energy Release&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 45&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious gains the &amp;quot;Cannon Cubic&amp;quot; and &amp;quot;Blazing Cross Slash&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４６話：ゴワハンド星SOS&amp;lt;br&amp;gt;Scenario 46 - SOS From Gowahand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Gowahand Space Fortress, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gowahand Space Fortress is destroyed, Ally battleships are defeated, Braiger is defeated, Sasuraiger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４７話：アマンダラ・カマンダラ&amp;lt;br&amp;gt;Scenario 47 - Amandara Kamandara&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies; (2) Defeat all enemies, Retrieve the Shuttle&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Ally battleships are defeated, Leccee is defeated; (2) Ally battleships are defeated, Shuttle is destroyed, Leccee is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim Mk-II (Daba) and L-Gaim gain the &amp;quot;Double Buster Launcher&amp;quot; combination attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４８話：オリビー・クライシス&amp;lt;br&amp;gt;Scenario 48 - Olibee Crisis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daba is defeated, Amm is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４８話サブ：出撃前夜&amp;lt;br&amp;gt;Sub Scenario 48 - The Night Before the Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious extra attack; Hyperspace Energy Release&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Must have completed Sub Scenario 45 and complete Sub Scenario 48&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious gains the &amp;quot;Hyperspace Energy Release (MAP)&amp;quot;  attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４９話：ドリーマーズ　アゲイン（前編）&amp;lt;br&amp;gt;Scenario 49 - Dreamers Again (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daba is defeated, Kyao, Amm, or Leccee are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cloud Harken (Seig)&lt;br /&gt;
*Bat-Shu (Gabley)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５０話：ドリーマーズ　アゲイン（後編）&amp;lt;br&amp;gt;Scenario 50 - Dreamers Again (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daba is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 51-END====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５１話：銀河の虎ガスコン&amp;lt;br&amp;gt;Scenario 51 - Gascon, the Galactic Tiger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Koji, Tetsuya, or Getter Team are defeated, Daltanious is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gascon Robo (Gascon)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daltanious and Gascon Robo gain the &amp;quot;Double Saber&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grim Kaiser (Gale)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Enhanced Layzner and Grim Kaiser (Gale) gain the &amp;quot;Double Knuckle Shot&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５２話：決戦！移動要塞&amp;lt;br&amp;gt;Scenario 52 - Decisive Battle! Mobile Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daltanious is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５２話サブ：敵陣突破！&amp;lt;br&amp;gt;Sub Scenario 52 - Break Through the Enemy Lines!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, Ally battleships reach the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies, Ally battleships reach the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５３話：嵐のザールへ、全艦出撃せよ！&amp;lt;br&amp;gt;Scenario 53 - Forward, Into the Storms of Zarl!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daltanious is defeated, Trider G7 is defeated, Sieg is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５４話：ヌビアの狂乱&amp;lt;br&amp;gt;Scenario 54 - Nubia&#039;s Frenzy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Sally and Main Character are adjacent to Khamen&#039;s Ship; (4) Main character is adjacent to ally battleship ; (5) Ally battleship reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Main Character, Sieg, Brygar, or Baxinger are defeated; (2) Main Character, Sieg, Brygar, or Baxinger are defeated, Ally battleships are defeated; (3)(4) Main Character, Sieg, Brygar, or Baxinger are defeated, Khamen&#039;s Ship is defeated, Sally is defeated; (5) Ally battleship is defeated, Khamen&#039;s Ship is defeated, 5 turns have passed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kruez Wahrheit (Sally)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kruez Wahrheit and Cloud Harken gain the &amp;quot;Panzerkeil&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Puru) is unavailable on this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５５話：失われた者たちへの鎮魂歌&amp;lt;br&amp;gt;Scenario 55 - Requiem for the Lost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies; (2) Defeat Zan Gaio with the Dankucougaken  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Dancouga is defeated, Main Character, Sieg or Sally are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kruez Wahrheit (Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５５話サブ：ガディソードの影&amp;lt;br&amp;gt;Sub Scenario 55 - Shadows of Gadisword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battlehips defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５６話：ガディソード前衛要塞&amp;lt;br&amp;gt;Scenario 56 - Gadisword&#039;s Advance Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move Sally next to Ally Battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated, Main Character is defeated, Seig is defeated, Puro of Judau are defeated; (2) Ally battleships are defeated, Puru or Judau are defeated, Main Character, Sieg or Sally are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kruez Wahrheit (Sally)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５７話：巨烈燃ゆ&amp;lt;br&amp;gt;Scenario 57 - Raging Inferno&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;(1) Defeat all enemies; (2) Defeat all enemies, Mass Production Baxinger reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated, Main Character, Sieg, or Baxinger are defeated; (2) Ally battleships are defeated, Main Character, Sieg, or Baxinger are defeated, Mass Production Baxinger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kruez Wahrheit (Sally) is unavailable this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Diego) is removed from Baxinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mass Production Baxinger (Diego)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５８話：皇帝ワルーサを倒せ！&amp;lt;br&amp;gt;Scenario 58 - Defeat Emperor Warusa!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies, Protect Yosho Gakuen; (2) Defeat all enemies, Protect Yosho Gakuen, Shin Getter reaches the designated area; (4) Warusa is defeated by Raijin-Oh&#039;s Special Move, (5) Defeat the Great Jark Satan&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleships are defeated, Yosho Gakuen is destroyed, Shin Getter is defeated, Raijin-Oh Team is defeated; (3)(4)(5) Ally battleships are defeated, Yosho Gakuen is destroyed, Raijin-Oh Team is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５８話サブ：恐怖の複製軍団&amp;lt;br&amp;gt;Sub Scenario 58 - The Terrifying Replicant Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battlehips defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret  Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話：灼熱の巨大要塞&amp;lt;br&amp;gt;Final Scenario - Colossal Fortress of Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat all enemies, Gondor is moved next to White Base; (4) Alaunzer is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Ally battleships are defeated, Main Character is defeated; (2)(4) Ally battleships are defeated, Main Character is defeated, Fairey is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/XO/Flow_Chart&amp;diff=64063</id>
		<title>Super Robot Wars/XO/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/XO/Flow_Chart&amp;diff=64063"/>
		<updated>2025-06-25T08:33:05Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
Sub-scenarios are optional and can be played any number of times as long as you do not advance to the next main scenario.&lt;br /&gt;
====Stage 1-10====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：防衛隊出動！&amp;lt;br&amp;gt;Scenario 1 - Defense Force, Move Out!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Soul Saber/Soul Gunner (Main Character, Fairey)&lt;br /&gt;
*Trider G7 (Watta)&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;While separated; Ken-Oh, Jyu-Oh, and Hou-Oh gain the &amp;quot;Invincible Combination&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第1話サブ：訓練&amp;lt;br&amp;gt;Sub Scenario 1 - Training&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：狙われた早乙女研究所&amp;lt;br&amp;gt;Scenario 2 - Saotome Lab Under Attack!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第2話サブ：平和を守るために&amp;lt;br&amp;gt;Sub Scenario 2 - In Order to Protect Peace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：連邦軍機動兵器、始動！&amp;lt;br&amp;gt;Scenario 3 - Federation Mobile Weapon, Activate! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Guncannon (Kai)&lt;br /&gt;
*Guntank (Hayato)&lt;br /&gt;
*(Ryu)&lt;br /&gt;
*Dragonar-1 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam (Amuro), Guncannon (Kai), and Guntank (Hayato) gain the &amp;quot;Operation V&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：ガンダム破壊命令&amp;lt;br&amp;gt;Scenario 4 - Destroy the Gundam!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Amuro is defeated, All enemies are defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cavalier-0 Frame parts [For Dragonar-1]&lt;br /&gt;
*Zaku II [part of Unit Capture tutorial]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第4話サブ：狙われた地球&amp;lt;br&amp;gt;Sub Scenario 4 - Targeted Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, Protect the shuttle&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shuttle is defeated, Eiji is defeated; (2) Shuttle is defeated, Black Wing is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Layzner (Eiji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５話：二人だけの戦争&amp;lt;br&amp;gt;Scenario 5 - War for Two&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, Salamis Kai is defeated; (2) Salamis Kai is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*GM (Sanders)&lt;br /&gt;
*Ball (Shiro)&lt;br /&gt;
*(Michel)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第5話サブ：大気圏突入準備&amp;lt;br&amp;gt;Sub Scenario 5 - Preparing for Reentry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第６話：大気圏突入&amp;lt;br&amp;gt;Scenario 6 - Atmospheric Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; White Base reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Amuro&#039;s unit, one of the D-Weapons or Trider G7 are defeated, 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第７話：ガルマ出撃す&amp;lt;br&amp;gt;Scenario 7 - Garma Strikes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) White Base and Medea make contact; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Medea are defeated, or 3 turns pass; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ground Type Gundam (Shiro)&lt;br /&gt;
*Ground Type Gundam (Sanders)&lt;br /&gt;
*Ground Type Gundam (Karen)&lt;br /&gt;
*Hover Truck (Michel, Eledore)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第８話：ガルマ散る&amp;lt;br&amp;gt;Scenario 8 - Garma&#039;s Fate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lure Garma into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Garma&#039;s unit are destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Karen&#039;s Ground Type Gundam → Ground Type Gundam (GM Head)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第９話：日本侵攻作戦&amp;lt;br&amp;gt;Scenario 9 - The Invasion of Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Daltanious is defeated; (2) Daltanious or Dancouga are defeated; (3) Daltanious, Dancouga, or Ally battleship are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daltanious (Kento, Danji, Beralios)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;While separated: Atlaus, Gunper, and Beralios gain the &amp;quot;αβγ Attack&amp;quot; combination attack&lt;br /&gt;
*Dancouga (Shinobu, Sara, Ryo, Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; and &amp;quot;Double Mazinger Punch&amp;quot; Combination attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第９話サブ：日本防衛&amp;lt;br&amp;gt;Sub Scenario 9 - Defending Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：脱走&amp;lt;br&amp;gt;Scenario 10 - Desertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro is defeated, White Base is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hover Truck loses Eledore as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Amuro)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１０話サブ：ランバ・ラル追撃&amp;lt;br&amp;gt;Sub Scenario 10 - Ramba Ral&#039;s Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 11-20====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：頭上の悪魔&amp;lt;br&amp;gt;Scenario 11 - The Demon Overhead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, Shiro is defeated; (2) Shiro is defeated, Ally battleship is defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ground Type Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第11話サブ：黒騎士 &amp;lt;br&amp;gt;Sub Scenario 11 - Black Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any Medea is defeated, Braigar is defeated; (2) Any Medea is defeated, Braigar is defeated, Dancouga is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Issac)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：オデッサ・デー&amp;lt;br&amp;gt;Scenario 12 - Odessa Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Issac) (if Sub Scenario 11 was skipped)&lt;br /&gt;
*G-Fighter (Sayla)&lt;br /&gt;
*Gundam EZ-8 (Shiro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ground Type Gundam, Ground Type Gundam (GM Head) and EZ-8 gain the &amp;quot;08th MS Team&amp;quot; combination attack&amp;lt;br&amp;gt;This works with any combination of Shiro, Karen, Sanders, and Michel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hover Truck gains Eledore as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 → Lifter-1&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 → Lifter-2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 → Lifter-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 Frame [parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：灼熱のベルファスト&amp;lt;br&amp;gt;Scenario 13 - Belfast in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Neo Getter Robo is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Neo Getter (Gou, Shou, Gai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第13話サブ：大西洋、血に染めて &amp;lt;br&amp;gt;Sub Scenario 13 - Across the Atlantic Ocean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：ジャブロー攻防戦（前編）&amp;lt;br&amp;gt;Scenario 14 - The Battle of Jaburo (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Sleggar)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-Fighter (Sleggar) and G-Fighter (Sayla) gain the &amp;quot;G Scramble&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：ジャブロー攻防戦（後編）&amp;lt;br&amp;gt;Scenario 15 - The Battle of Jaburo (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GM Sniper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１５話サブ：追撃&amp;lt;br&amp;gt;Sub Scenario 15 - Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any of the 08th MS Team are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina Sahalin and an Apsalus II&lt;br /&gt;
**Convince Aina with Shiro before destroying the Zanzibar or Norris&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：宇宙へ&amp;lt;br&amp;gt;Scenario 16 - To Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：茶色の瞳に映るもの&amp;lt;br&amp;gt;Scenario 17 - Reflections in a Brown Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro is defeated, Chris is defeated; (2) Amuro is defeated, Chris is defeated, Main Character is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Alex (Chris)&lt;br /&gt;
*G-3 Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-3 Gundam (Amuro), Guntank (Hayato), and Guncannon (Hayato) Gain the &amp;quot;Operation V&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１７話サブ：ポケットの中の戦争&amp;lt;br&amp;gt;Sub Scenario 17 - War in the Pocket&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chris is defeated; (2) All allies are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; All allies are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie and a Zaku II Kai&lt;br /&gt;
**Destroy the arms, head, and legs of the Zaku II Kai piloted by Bernie&lt;br /&gt;
**Bernie will join after stage 19&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku II Kai&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：ソロモン攻略戦（前編）&amp;lt;br&amp;gt;Scenario 18 - The Siege of Solomon (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Big Zam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-3 Gundam → Full Armor Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：ソロモン攻略戦（後編）&amp;lt;br&amp;gt;Scenario 19 - The Siege of Solomon (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Convince Sieg/Sally; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sieg/Sally is defeated, Main Character is defeated, Ally battleship is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：新たなる宇宙へ&amp;lt;br&amp;gt;Scenario 20 - To a New Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, Enter the Gate&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Aina) (Auto-deploys in GM Sniper)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Bernie) (Auto-deploys in GM Sniper)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Alex (Christina) and Zaku II Kai (Bernie) gain the &amp;quot;War in the Pocket&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dancouga gains the &amp;quot;Dancoukogaken&amp;quot; and &amp;quot;Dancoukogaken (MAP)&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;White Base (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 21-30====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：ヤーマン・クラン&amp;lt;br&amp;gt;Scenario 21 - The Yaman Clan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lillis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner&amp;lt;/span&amp;gt; (Kyao)&lt;br /&gt;
*Allone (Leccee)&lt;br /&gt;
*Allone (Amm)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２１話サブ：スクランブル&amp;lt;br&amp;gt;Sub Scenario 21 - Scramble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, Reach turn 8&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Extra Bat-Shu &amp;amp; 10,000 Funds&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Finish the stage within 7 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bat-Shu&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：ディコイ・ディコイ&amp;lt;br&amp;gt;Scenario 22 - Decoy Decoy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：ブロークン・ハート&amp;lt;br&amp;gt;Scenario 23 - Broken Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daba is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：リトル・セイ壊滅&amp;lt;br&amp;gt;Scenario 24 - The Destruction of Little Saye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gondor reaches the escape area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defetaed; (2) Ally battleship is defeated, Turner is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Leccee, Amu and Kyao cannot be deployed this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Kyao)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;(Amu)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２５話：旅立て！銀河のミト王子&amp;lt;br&amp;gt;Scenario 25 - Go Forth, Cosmic Prince Mito! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daiohja (Mito, Skade, Kirks)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;While separated Ace Redder, Aoider, and Cobalter gain the &amp;quot;Tokuga Attack&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Baxinger (Shirou, Diego, Stecken, Layla, Sama)&lt;br /&gt;
*Sasuraiger (Rock, Beat, Blues, Birdy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Braigar, Baxinger, and Sasuraiger gain the &amp;quot;J9 Special&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２６話：揺れる惑星海&amp;lt;br&amp;gt;Scenario 26 - The Swaying Planets&#039; Ocean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kei Malone&#039;s Ship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Baxinger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第２６話サブ：新惑星連合&amp;lt;br&amp;gt;Sub Scenario 26 - The New Planets&#039; Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kei Malone&#039;s Ship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２７話：ガストガル・デモ&amp;lt;br&amp;gt;Scenario 27 - Gustgal Demo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Gandor and Turner reach their designated points&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Semuj is defeated, Sally is defeated, Seig is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Leccee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*D-Sserd &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;(Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kreuz Wahrheit (Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cloud Harken (Sieg)&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Amu)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２８話：そして、地球へ&amp;lt;br&amp;gt;Scenario 28 - Back to Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, Dancouga is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Hyaku Shiki (Quattro) &lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Elmeth (Lalah)&lt;br /&gt;
*Char&#039;s Zaku II&lt;br /&gt;
*Char&#039;s Z&#039;Gok&lt;br /&gt;
*Char&#039;s Gelgoog&lt;br /&gt;
*Layzner (Eiji)&lt;br /&gt;
*Black Wing (Alan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner gains the &amp;quot;V-MAX&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G3 Gundam (Amuro) and Elmeth (Lalah) gain the &amp;quot;Shining Universe&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２９話：駆け抜けた宇宙&amp;lt;br&amp;gt;Scenario 29 - Dashing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Eiji is defeated; (3) Eiji is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*(Mondo)&lt;br /&gt;
*(Beecha)&lt;br /&gt;
*(Iino)&lt;br /&gt;
*(Elle)&lt;br /&gt;
*(Roux)&lt;br /&gt;
*Doll (Simone)&lt;br /&gt;
*Doll (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Doll (Simone) and Doll (David) gain the &amp;quot;Double Laser Rifle&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G3 Gundam (Amuro), Z Gundam (Kamille), and ZZ Gundam (Judau) gain the &amp;quot;G Formation&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II, Z Gundam, and ZZ Gundam gain the &amp;quot;Newtype Chaos&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;This works with any combination of Elle, Roux, and Judau&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dancouga is unavailable this stage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２９話サブ：死鬼隊の魔の手&amp;lt;br&amp;gt;Sub Scenario 29 - The Evil Clutches of the Death Demons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Medea is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Medea is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fa Yuiry and Ground Type GM&lt;br /&gt;
**Complete Sub Scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ground Type GM (Fa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３０話：激闘、ダブルマジンガー&amp;lt;br&amp;gt;Scenario 30 - Fight On, Double Mazingers!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally defeated, (2) Raijin-Oh team defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 31-40====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３１話：陽昇町の危機&amp;lt;br&amp;gt;Scenario 31 - Crisis of Hinobori-cho&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Protect Yosho Gakuen; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Yosho Gakuen is destroyed, Main Character is defeated; (2) Yosho Gakuen is destroyed, All allies defeated; (3) Yosho Gakuen is destroyed, Ally battleship is defeated, Main Character is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ken-Oh (Jin)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jyu-Oh (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hou-Oh (Asuka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soul Saber/Gunner → Super Soul Saber/Soul Lancer (Main Character, Fairey)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３２話：復活！真ゲッターロボ&amp;lt;br&amp;gt;Scenario 32 - Revival! Shin Getter Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Getter is defeated; (2) Getter is Defeated, Raijin-Oh Team is defeated, Bakuryu-Oh is defeated; (4) Getter is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raijin-Oh → God Raijin-Oh&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo Getter → Shin Getter Robo&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３２話サブ：早乙女研究所を守り抜け&amp;lt;br&amp;gt;Sub Scenario 32 - Defend the Saotome Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shin Getter is defeated; (2) All allies are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 32&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Getter 2 and Texas Mack gain the &amp;quot;East Meets West&amp;quot; Combination attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３３話：魔神降臨&amp;lt;br&amp;gt;Scenario 33 - The Advent of the Majin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Photon Power Lab, Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Great Mazinger is defeated, Photon Power Lab is destroyed; (2) Great Mazinger is defeated, Photon Power Lab is destroyed, Ally battleship is defeated; (3) Photon Power Lab is destroyed, Ally battleship is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Aphrodite A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*(Jun)&lt;br /&gt;
*God Raijin-Oh (Jin, Asuka, Koji, Bakuryuu-Oh)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３３話サブ：危機一髪！光子力研究所 &amp;lt;br&amp;gt;Sub Scenario 33 - Close Call at the Photon Power Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Photon Power Lab, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Photon Power Lab is destroyed, Venus A is defeated; (2) Photon Power Lab is destroyed, Venus A is defeated, Great Mazinger is defeated; (3) Photon Power Lab is destroyed, Venus A is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defend the Photon Power Lab, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Photon Power Lab is destroyed, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A, Great Mazinger (New), Final Dynamic Special, Double Mazinger Punch (Kaiser) &amp;amp; Double Burning Fire (Kaiser) (New)&lt;br /&gt;
**Complete Sub Scenario 33&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt; (Sayaka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aphrodite A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３４話：グン・ジェム隊来襲&amp;lt;br&amp;gt;Scenario 34 - The Gun Jem Squadron Attacks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II&lt;br /&gt;
**If Eiji has 104 or more kills you will get the choice between the Layzner Mk-II or Enhanced Layzner, if not he will receive Enhanced Layzner automatically&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Kouji)&lt;br /&gt;
*Gondor (Prof. Hazuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-1 → Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-2 → Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-3 → Dragonar-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner → Enhanced Layzner&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner → Layzner Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３４話サブ：重慶基地防衛戦&amp;lt;br&amp;gt;Sub Scenario 34 - The Defense of Chongqing Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Invasion of Chongqing Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Invasion of Chongqing Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Re-GZ (Four)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 34&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 34 a second time&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Re-GZ (Four)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３５話：レジスタンスの抵抗&amp;lt;br&amp;gt;Scenario 35 - The Resistance&#039;s Opposition &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Eiji is defeated; (2) Eiji is defeated, Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３６話：グラドスの刻印&amp;lt;br&amp;gt;Scenario 36 - Seal of Grados&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, Protect the Cuzco Ruins&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Eiji is defeated, Main Character is defeated, Cuzco Ruins are destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３７話：切り開け！地球の未来&amp;lt;br&amp;gt;Scenario 37 - Carve a Path to Earth&#039;s Future!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shin Getter is defeated; (2) Shin Getter is defeated, Trider G7 is defeated, Main Character is defeated; (3) Shin Getter is defeated, Trider G7 is defeated, Main Character is defeated, Judau is defeated; (4) Shin Getter is defeated, Trider G7 is defeated, Main Character is defeated, Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley Mk-II [Puru Custom] (Puru)&lt;br /&gt;
*G-Defenser parts [for Gundam Mk-II]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Robo gains the &amp;quot;Getter Final Crash&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３８話：決戦！炎の地獄城&amp;lt;br&amp;gt;Scenario 38 - Decisive Battle! Hell&#039;s Infernal Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies; (2) Hell&#039;s Castle Gate is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Mazinkaiser is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser → Mazinkaiser (KS)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger (New) (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinkaiser (KS) and Great Mazinger (New) gain the &amp;quot;Double Mazinger Punch&amp;quot; and &amp;quot;Double Burning Fire&amp;quot; combination attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser (KS) and Shin Getter-1 gain the &amp;quot;Dynamic Special&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinkaiser (KS), Shin Getter-1 and Great Mazinger (New) gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aphrodite A&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３８話サブ：残されし者の覚悟&amp;lt;br&amp;gt;Sub Scenario 38 - The Resolve of Those Left Behind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３９話：獣たちの目覚め&amp;lt;br&amp;gt;Scenario 39 - The Awakening of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies; (2) Allied battleship reaches the moon base; (4) Allied battleship reaches the designated point&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships are defeated, Dancouga is defeated, Black Wing is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reb Gelf MAFFU (Karl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Gelf MAFFU (Welner)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gelf MAFFU (Dan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reb Gelf MAFFU (Karl), Jagd Gelf MAFFU (Welner) and Gelf MAFFU (Dan) gain the &amp;quot;Practice Formation&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 Custom (Light) and Falguen MAFFU (Meio) gain the &amp;quot;Double Laser Sword&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dancouga → Final Dancouga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３９話サブ：ア・バオア・クー封鎖指令&amp;lt;br&amp;gt;Sub Scenario 39 - The Blockade of A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Destroy the base gate within 5 turns so Quattro can enter, then complete the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４０話：宇宙要塞ア・バオア・クー&amp;lt;br&amp;gt;Scenario 40 - Space Fortress A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3)Ally battleships are defeated; (2) Ally battleships are defeated; Zanzibar &amp;quot;contacts&amp;quot; a friendly battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Last Resort&amp;quot; combination attack&lt;br /&gt;
**This is your first chance to capture an Apsalus III&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ez-8 (Shiro) and Apsalus III (Aina) gain the &amp;quot;Last Resort&amp;quot; combination attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 41-50====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４１話：戦士、再び…&amp;lt;br&amp;gt;Scenario 41 - Warriors, Again...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Guide 15 or more Gaza C into the designated area within 4 turns; (2)(3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated, Judau is defeated, D-Team is defeated, 3 turns pass(2) Ally battleships are defeated, Judau is defeated; (3) Ally battleships are defeated, Puru or Judau are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Puru 2 and a Qubeley Mk-II [Puru 2 Custom]&lt;br /&gt;
**Destroy the Queen Mansa&#039;s arms, legs, and head.  Then have Judau convince Puru 2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa&lt;br /&gt;
**Have &#039;&#039;&#039;Judau&#039;&#039;&#039; destroy the Queen Mansa&#039;s arms, legs, and head.  Then have Judau convince Puru 2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falguen MAFFU (Meio)&lt;br /&gt;
*Reb Gelf MAFFU (Karl)&lt;br /&gt;
*Jagd Gelf MAFFU (Welner)&lt;br /&gt;
*Gelf MAFFU (Dan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher (MAP)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II [Puru 2 Custom] (Puru Two)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II [Puru Custom] (Puru) and Qubeley Mk-II [Puru 2 Custom] (Puru Two) gain the &amp;quot;Twin Funnel&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４２話：野望の崩壊&amp;lt;br&amp;gt;Scenario 42 - The Collapse of Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat Guardial Blood&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated, Salamis Kai is defeated, Main Character, Dancouga, or Shin Getter are defeated; (2)(3) Ally battleships are defeated, Main Character, Dancouga, or Shin Getter are defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４２話サブ：襲撃&amp;lt;br&amp;gt;Sub Scenario 42 - Assault&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Supply Ship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 42&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi (Quatro) and Nu Gundam (Amuro) gain the &amp;quot;Double Funnel&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４３話：歪む宇宙&amp;lt;br&amp;gt;Scenario 43 - Distorted Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Eiji is defeated, Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４４話：エドン国動乱&amp;lt;br&amp;gt;Scenario 44 - Edon in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４５話：みんなが王子を待っている！&amp;lt;br&amp;gt;Scenario 45 - Everyone&#039;s Waiting for the Prince!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2)(3)(5) Defeat all enemies; (4) Survive until the Storm Corps rescue the King&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2)(5) Ally battleships are defeated, Daiohja is defeated; (3) Ally battleships are defeated, Daiohja is defeated, Baxingar is defeated; (4) Ally battleships are defeated, Daiohja is defeated, Baxingar is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baxingar gains the &amp;quot;New Bax-Sword&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４５話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 45 - Creeping Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious attacks; Cannon Cubic, Blazing Cross Clash, and Hyperspace Energy Release&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 45&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious gains the &amp;quot;Cannon Cubic&amp;quot; and &amp;quot;Blazing Cross Slash&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４６話：ゴワハンド星SOS&amp;lt;br&amp;gt;Scenario 46 - SOS From Gowahand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Gowahand Space Fortress, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gowahand Space Fortress is destroyed, Ally battleships are defeated, Braiger is defeated, Sasuraiger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４７話：アマンダラ・カマンダラ&amp;lt;br&amp;gt;Scenario 47 - Amandara Kamandara&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies; (2) Defeat all enemies, Retrieve the Shuttle&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Ally battleships are defeated, Leccee is defeated; (2) Ally battleships are defeated, Shuttle is destroyed, Leccee is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim Mk-II (Daba) and L-Gaim gain the &amp;quot;Double Buster Launcher&amp;quot; combination attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４８話：オリビー・クライシス&amp;lt;br&amp;gt;Scenario 48 - Olibee Crisis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daba is defeated, Amm is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４８話サブ：出撃前夜&amp;lt;br&amp;gt;Sub Scenario 48 - The Night Before the Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious extra attack; Hyperspace Energy Release&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Must have completed Sub Scenario 45 and complete Sub Scenario 48&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious gains the &amp;quot;Hyperspace Energy Release (MAP)&amp;quot;  attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４９話：ドリーマーズ　アゲイン（前編）&amp;lt;br&amp;gt;Scenario 49 - Dreamers Again (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daba is defeated, Kyao, Amm, or Leccee are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cloud Harken (Seig)&lt;br /&gt;
*Bat-Shu (Gabley)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５０話：ドリーマーズ　アゲイン（後編）&amp;lt;br&amp;gt;Scenario 50 - Dreamers Again (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daba is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 51-END====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５１話：銀河の虎ガスコン&amp;lt;br&amp;gt;Scenario 51 - Gascon, the Galactic Tiger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Koji, Tetsuya, or Getter Team are defeated, Daltanious is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gascon Robo (Gascon)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daltanious and Gascon Robo gain the &amp;quot;Double Saber&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grim Kaiser (Gale)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Enhanced Layzner and Grim Kaiser (Gale) gain the &amp;quot;Double Knuckle Shot&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５２話：決戦！移動要塞&amp;lt;br&amp;gt;Scenario 52 - Decisive Battle! Mobile Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daltanious is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５２話サブ：敵陣突破！&amp;lt;br&amp;gt;Sub Scenario 52 - Break Through the Enemy Lines!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, Ally battleships reach the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies, Ally battleships reach the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５３話：嵐のザールへ、全艦出撃せよ！&amp;lt;br&amp;gt;Scenario 53 - Forward, Into the Storms of Zarl!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daltanious is defeated, Trider G7 is defeated, Sieg is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５４話：ヌビアの狂乱&amp;lt;br&amp;gt;Scenario 54 - Nubia&#039;s Frenzy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Sally and Main Character are adjacent to Khamen&#039;s Ship; (4) Main character is adjacent to ally battleship ; (5) Ally battleship reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Main Character, Sieg, Brygar, or Baxinger are defeated; (2) Main Character, Sieg, Brygar, or Baxinger are defeated, Ally battleships are defeated; (3)(4) Main Character, Sieg, Brygar, or Baxinger are defeated, Khamen&#039;s Ship is defeated, Sally is defeated; (5) Ally battleship is defeated, Khamen&#039;s Ship is defeated, 5 turns have passed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kruez Wahrheit (Sally)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kruez Wahrheit and Cloud Harken gain the &amp;quot;Panzerkeil&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Puru) is unavailable on this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５５話：失われた者たちへの鎮魂歌&amp;lt;br&amp;gt;Scenario 55 - Requiem for the Lost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies; (2) Defeat Zan Gaio with the Dankucougaken  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Dancouga is defeated, Main Character, Sieg or Sally are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kruez Wahrheit (Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５５話サブ：ガディソードの影&amp;lt;br&amp;gt;Sub Scenario 55 - Shadows of Gadisword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battlehips defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５６話：ガディソード前衛要塞&amp;lt;br&amp;gt;Scenario 56 - Gadisword&#039;s Advance Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move Sally next to Ally Battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated, Main Character is defeated, Seig is defeated, Puro of Judau are defeated; (2) Ally battleships are defeated, Puru or Judau are defeated, Main Character, Sieg or Sally are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kruez Wahrheit (Sally)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５７話：巨烈燃ゆ&amp;lt;br&amp;gt;Scenario 57 - Raging Inferno&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;(1) Defeat all enemies; (2) Defeat all enemies, Mass Production Baxinger reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated, Main Character, Sieg, or Baxinger are defeated; (2) Ally battleships are defeated, Main Character, Sieg, or Baxinger are defeated, Mass Production Baxinger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kruez Wahrheit (Sally) is unavailable this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Diego) is removed from Baxinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mass Production Baxinger (Diego)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５８話：皇帝ワルーサを倒せ！&amp;lt;br&amp;gt;Scenario 58 - Defeat Emperor Warusa!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies, Protect Yosho Gakuen; (2) Defeat all enemies, Protect Yosho Gakuen, Shin Getter reaches the designated area; (4) Warusa is defeated by Raijin-Oh&#039;s Special Move, (5) Defeat the Great Jark Satan&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleships are defeated, Yosho Gakuen is destroyed, Shin Getter is defeated, Raijin-Oh Team is defeated; (3)(4)(5) Ally battleships are defeated, Yosho Gakuen is destroyed, Raijin-Oh Team is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５８話サブ：恐怖の複製軍団&amp;lt;br&amp;gt;Sub Scenario 58 - The Terrifying Replicant Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battlehips defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret  Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話：灼熱の巨大要塞&amp;lt;br&amp;gt;Final Scenario - Colossal Fortress of Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat all enemies, Gondor is moved next to White Base; (4) Alaunzer is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Ally battleships are defeated, Main Character is defeated; (2)(4) Ally battleships are defeated, Main Character is defeated, Fairey is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Compact_(WSC)/Series&amp;diff=64062</id>
		<title>Super Robot Wars/Compact (WSC)/Series</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Compact_(WSC)/Series&amp;diff=64062"/>
		<updated>2025-06-25T08:00:41Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
! &amp;amp;nbsp; !! Japanese !! English&lt;br /&gt;
|-&lt;br /&gt;
| || 機動戦士ガンダム || [[Mobile Suit Gundam]]&lt;br /&gt;
|-&lt;br /&gt;
| || 機動戦士ガンダム 0080 ポケットの中の戦争 || [[Mobile Suit Gundam 0080: War in the Pocket]]&lt;br /&gt;
|-&lt;br /&gt;
| || 機動戦士ガンダム0083 STARDUST MEMORY || [[Mobile Suit Gundam 0083: Stardust Memory]]&lt;br /&gt;
|-&lt;br /&gt;
| || 機動戦士Zガンダム || [[Mobile Suit Zeta Gundam]]&lt;br /&gt;
|-&lt;br /&gt;
| || 機動戦士ガンダムZZ || [[Mobile Suit Gundam ZZ]]&lt;br /&gt;
|-&lt;br /&gt;
| || 機動戦士ガンダム：逆襲のシャア || [[Mobile Suit Gundam: Char&#039;s Counterattack]]&lt;br /&gt;
|-&lt;br /&gt;
| || 機動戦士ガンダムF91 || [[Mobile Suit Gundam F91]]&lt;br /&gt;
|-&lt;br /&gt;
| || 新機動戦記ガンダムW　Endless Waltz || [[Mobile Suit Gundam Wing: Endless Waltz]]&lt;br /&gt;
|-&lt;br /&gt;
| || 無敵鋼人ダイターン3 || [[Invincible Steel Man Daitarn 3]]&lt;br /&gt;
|-&lt;br /&gt;
| || 聖戦士ダンバイン || [[Aura Battler Dunbine]]&lt;br /&gt;
|-&lt;br /&gt;
| || 重戦機エルガイム || [[Heavy Metal L-Gaim]]&lt;br /&gt;
|-&lt;br /&gt;
| || マジンガーＺ || [[Mazinger Z]]&lt;br /&gt;
|-&lt;br /&gt;
| || グレートマジンガー || [[Great Mazinger]]&lt;br /&gt;
|-&lt;br /&gt;
| || ゲッターロボ || [[Getter Robo]]&lt;br /&gt;
|-&lt;br /&gt;
| || ゲッターロボG || [[Getter Robo G]]&lt;br /&gt;
|-&lt;br /&gt;
| || 真ゲッターロボ || [[Shin Getter Robo (Manga)]]&lt;br /&gt;
|-&lt;br /&gt;
| || 闘将ダイモス || [[Battle Commander Daimos]]&lt;br /&gt;
|-&lt;br /&gt;
| || 超獣機神ダンクーガ || [[Super Beast Machine God Dancouga]]&lt;br /&gt;
|-&lt;br /&gt;
| || 超獣機神ダンクーガ 失われた者たちへの鎮魂歌（レクイエム) || [[Super Beast Machine God Dancouga: Requiem for Victims|Dancouga: Requiem for Victims]]&lt;br /&gt;
|-&lt;br /&gt;
| || 超獣機神ダンクーガ ゴッド・ブレス・ダンクーガ || [[Super Beast Machine God Dancouga: God Bless Dancouga|God Bless Dancouga]]&lt;br /&gt;
|-&lt;br /&gt;
| || 勇者ライディーン || [[Brave Raideen]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/XO/Flow_Chart&amp;diff=64061</id>
		<title>Super Robot Wars/XO/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/XO/Flow_Chart&amp;diff=64061"/>
		<updated>2025-06-25T07:58:41Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Stage 31-40 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
Sub-scenarios are optional and can be played any number of times as long as you do not advance to the next main scenario.&lt;br /&gt;
====Stage 1-10====&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１話：防衛隊出動！&amp;lt;br&amp;gt;Scenario 1 - Defense Force, Move Out!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Soul Saber/Soul Gunner (Main Character, Fairey)&lt;br /&gt;
*Trider G7 (Watta)&lt;br /&gt;
*Raijin-Oh (Jin, Asuka, Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;While separated; Ken-Oh, Jyu-Oh, and Hou-Oh gain the &amp;quot;Invincible Combination&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第1話サブ：訓練&amp;lt;br&amp;gt;Sub Scenario 1 - Training&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：狙われた早乙女研究所&amp;lt;br&amp;gt;Scenario 2 - Saotome Lab Under Attack!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第2話サブ：平和を守るために&amp;lt;br&amp;gt;Sub Scenario 2 - In Order to Protect Peace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：連邦軍機動兵器、始動！&amp;lt;br&amp;gt;Scenario 3 - Federation Mobile Weapon, Activate! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Guncannon (Kai)&lt;br /&gt;
*Guntank (Hayato)&lt;br /&gt;
*(Ryu)&lt;br /&gt;
*Dragonar-1 (Kaine)&lt;br /&gt;
*Dragonar-2 (Tapp)&lt;br /&gt;
*Dragonar-3 (Light)&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam (Amuro), Guncannon (Kai), and Guntank (Hayato) gain the &amp;quot;Operation V&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：ガンダム破壊命令&amp;lt;br&amp;gt;Scenario 4 - Destroy the Gundam!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Amuro is defeated, All enemies are defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cavalier-0 Frame parts [For Dragonar-1]&lt;br /&gt;
*Zaku II [part of Unit Capture tutorial]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第4話サブ：狙われた地球&amp;lt;br&amp;gt;Sub Scenario 4 - Targeted Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, Protect the shuttle&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shuttle is defeated, Eiji is defeated; (2) Shuttle is defeated, Black Wing is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Layzner (Eiji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Black Wing (Alan)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５話：二人だけの戦争&amp;lt;br&amp;gt;Scenario 5 - War for Two&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, Salamis Kai is defeated; (2) Salamis Kai is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Isaac)&lt;br /&gt;
*GM (Sanders)&lt;br /&gt;
*Ball (Shiro)&lt;br /&gt;
*(Michel)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第5話サブ：大気圏突入準備&amp;lt;br&amp;gt;Sub Scenario 5 - Preparing for Reentry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第６話：大気圏突入&amp;lt;br&amp;gt;Scenario 6 - Atmospheric Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; White Base reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Amuro&#039;s unit, one of the D-Weapons or Trider G7 are defeated, 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第７話：ガルマ出撃す&amp;lt;br&amp;gt;Scenario 7 - Garma Strikes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) White Base and Medea make contact; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Medea are defeated, or 3 turns pass; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ground Type Gundam (Shiro)&lt;br /&gt;
*Ground Type Gundam (Sanders)&lt;br /&gt;
*Ground Type Gundam (Karen)&lt;br /&gt;
*Hover Truck (Michel, Eledore)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Braiger (Kid, Bowie, Omachi, Isaac)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第８話：ガルマ散る&amp;lt;br&amp;gt;Scenario 8 - Garma&#039;s Fate&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Lure Garma into designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship or Garma&#039;s unit are destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Karen&#039;s Ground Type Gundam → Ground Type Gundam (GM Head)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第９話：日本侵攻作戦&amp;lt;br&amp;gt;Scenario 9 - The Invasion of Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Daltanious is defeated; (2) Daltanious or Dancouga are defeated; (3) Daltanious, Dancouga, or Ally battleship are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daltanious (Kento, Danji, Beralios)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;While separated: Atlaus, Gunper, and Beralios gain the &amp;quot;αβγ Attack&amp;quot; combination attack&lt;br /&gt;
*Dancouga (Shinobu, Sara, Ryo, Masato)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z and Great Mazinger gain the &amp;quot;Double Burning Fire&amp;quot; and &amp;quot;Double Mazinger Punch&amp;quot; Combination attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第９話サブ：日本防衛&amp;lt;br&amp;gt;Sub Scenario 9 - Defending Japan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１０話：脱走&amp;lt;br&amp;gt;Scenario 10 - Desertion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro is defeated, White Base is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hover Truck loses Eledore as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Amuro)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１０話サブ：ランバ・ラル追撃&amp;lt;br&amp;gt;Sub Scenario 10 - Ramba Ral&#039;s Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 11-20====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１１話：頭上の悪魔&amp;lt;br&amp;gt;Scenario 11 - The Demon Overhead&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated, Shiro is defeated; (2) Shiro is defeated, Ally battleship is defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ground Type Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第11話サブ：黒騎士 &amp;lt;br&amp;gt;Sub Scenario 11 - Black Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any Medea is defeated, Braigar is defeated; (2) Any Medea is defeated, Braigar is defeated, Dancouga is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Issac)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１２話：オデッサ・デー&amp;lt;br&amp;gt;Scenario 12 - Odessa Day&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Braiger (Kid, Bowie, Omachi, Issac) (if Sub Scenario 11 was skipped)&lt;br /&gt;
*G-Fighter (Sayla)&lt;br /&gt;
*Gundam EZ-8 (Shiro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ground Type Gundam, Ground Type Gundam (GM Head) and EZ-8 gain the &amp;quot;08th MS Team&amp;quot; combination attack&amp;lt;br&amp;gt;This works with any combination of Shiro, Karen, Sanders, and Michel&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hover Truck gains Eledore as a subpilot&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 → Lifter-1&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-2 → Lifter-2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-3 → Lifter-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cavalier-0 Frame [parts]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１３話：灼熱のベルファスト&amp;lt;br&amp;gt;Scenario 13 - Belfast in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Neo Getter Robo is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Neo Getter (Gou, Shou, Gai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第13話サブ：大西洋、血に染めて &amp;lt;br&amp;gt;Sub Scenario 13 - Across the Atlantic Ocean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：ジャブロー攻防戦（前編）&amp;lt;br&amp;gt;Scenario 14 - The Battle of Jaburo (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*G-Fighter (Sleggar)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-Fighter (Sleggar) and G-Fighter (Sayla) gain the &amp;quot;G Scramble&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：ジャブロー攻防戦（後編）&amp;lt;br&amp;gt;Scenario 15 - The Battle of Jaburo (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GM Sniper&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１５話サブ：追撃&amp;lt;br&amp;gt;Sub Scenario 15 - Pursuit&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any of the 08th MS Team are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aina Sahalin and an Apsalus II&lt;br /&gt;
**Convince Aina with Shiro before destroying the Zanzibar or Norris&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Apsalus II&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：宇宙へ&amp;lt;br&amp;gt;Scenario 16 - To Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：茶色の瞳に映るもの&amp;lt;br&amp;gt;Scenario 17 - Reflections in a Brown Eye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Amuro is defeated, Chris is defeated; (2) Amuro is defeated, Chris is defeated, Main Character is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Alex (Chris)&lt;br /&gt;
*G-3 Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-3 Gundam (Amuro), Guntank (Hayato), and Guncannon (Hayato) Gain the &amp;quot;Operation V&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第１７話サブ：ポケットの中の戦争&amp;lt;br&amp;gt;Sub Scenario 17 - War in the Pocket&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Chris is defeated; (2) All allies are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; All allies are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bernie and a Zaku II Kai&lt;br /&gt;
**Destroy the arms, head, and legs of the Zaku II Kai piloted by Bernie&lt;br /&gt;
**Bernie will join after stage 19&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zaku II Kai&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：ソロモン攻略戦（前編）&amp;lt;br&amp;gt;Scenario 18 - The Siege of Solomon (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Big Zam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G-3 Gundam → Full Armor Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：ソロモン攻略戦（後編）&amp;lt;br&amp;gt;Scenario 19 - The Siege of Solomon (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Convince Sieg/Sally; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sieg/Sally is defeated, Main Character is defeated, Ally battleship is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２０話：新たなる宇宙へ&amp;lt;br&amp;gt;Scenario 20 - To a New Universe&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, Enter the Gate&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gandor (Prof. Hazuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Aina) (Auto-deploys in GM Sniper)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Bernie) (Auto-deploys in GM Sniper)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Alex (Christina) and Zaku II Kai (Bernie) gain the &amp;quot;War in the Pocket&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dancouga gains the &amp;quot;Dancoukogaken&amp;quot; and &amp;quot;Dancoukogaken (MAP)&amp;quot; attacks.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;White Base (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 21-30====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２１話：ヤーマン・クラン&amp;lt;br&amp;gt;Scenario 21 - The Yaman Clan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim (Daba, Lillis)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner&amp;lt;/span&amp;gt; (Kyao)&lt;br /&gt;
*Allone (Leccee)&lt;br /&gt;
*Allone (Amm)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２１話サブ：スクランブル&amp;lt;br&amp;gt;Sub Scenario 21 - Scramble&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, Reach turn 8&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Extra Bat-Shu &amp;amp; 10,000 Funds&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Finish the stage within 7 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bat-Shu&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２２話：ディコイ・ディコイ&amp;lt;br&amp;gt;Scenario 22 - Decoy Decoy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２３話：ブロークン・ハート&amp;lt;br&amp;gt;Scenario 23 - Broken Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daba is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：リトル・セイ壊滅&amp;lt;br&amp;gt;Scenario 24 - The Destruction of Little Saye&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Gondor reaches the escape area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defetaed; (2) Ally battleship is defeated, Turner is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Leccee, Amu and Kyao cannot be deployed this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Kyao)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;gt;(Amu)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２５話：旅立て！銀河のミト王子&amp;lt;br&amp;gt;Scenario 25 - Go Forth, Cosmic Prince Mito! &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daiohja (Mito, Skade, Kirks)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;While separated Ace Redder, Aoider, and Cobalter gain the &amp;quot;Tokuga Attack&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Baxinger (Shirou, Diego, Stecken, Layla, Sama)&lt;br /&gt;
*Sasuraiger (Rock, Beat, Blues, Birdy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Braigar, Baxinger, and Sasuraiger gain the &amp;quot;J9 Special&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２６話：揺れる惑星海&amp;lt;br&amp;gt;Scenario 26 - The Swaying Planets&#039; Ocean&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kei Malone&#039;s Ship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Baxinger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; |&#039;&#039;&#039;第２６話サブ：新惑星連合&amp;lt;br&amp;gt;Sub Scenario 26 - The New Planets&#039; Alliance&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kei Malone&#039;s Ship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２７話：ガストガル・デモ&amp;lt;br&amp;gt;Scenario 27 - Gustgal Demo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Gandor and Turner reach their designated points&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Semuj is defeated, Sally is defeated, Seig is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Leccee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*D-Sserd &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;(Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kreuz Wahrheit (Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cloud Harken (Sieg)&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Amu)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２８話：そして、地球へ&amp;lt;br&amp;gt;Scenario 28 - Back to Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, Dancouga is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Hyaku Shiki (Quattro) &lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Elmeth (Lalah)&lt;br /&gt;
*Char&#039;s Zaku II&lt;br /&gt;
*Char&#039;s Z&#039;Gok&lt;br /&gt;
*Char&#039;s Gelgoog&lt;br /&gt;
*Layzner (Eiji)&lt;br /&gt;
*Black Wing (Alan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner gains the &amp;quot;V-MAX&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G3 Gundam (Amuro) and Elmeth (Lalah) gain the &amp;quot;Shining Universe&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gandor (Prof. Hazuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２９話：駆け抜けた宇宙&amp;lt;br&amp;gt;Scenario 29 - Dashing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Eiji is defeated; (3) Eiji is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*(Mondo)&lt;br /&gt;
*(Beecha)&lt;br /&gt;
*(Iino)&lt;br /&gt;
*(Elle)&lt;br /&gt;
*(Roux)&lt;br /&gt;
*Doll (Simone)&lt;br /&gt;
*Doll (David)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Doll (Simone) and Doll (David) gain the &amp;quot;Double Laser Rifle&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;G3 Gundam (Amuro), Z Gundam (Kamille), and ZZ Gundam (Judau) gain the &amp;quot;G Formation&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II, Z Gundam, and ZZ Gundam gain the &amp;quot;Newtype Chaos&amp;quot; Combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;This works with any combination of Elle, Roux, and Judau&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dancouga is unavailable this stage&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第２９話サブ：死鬼隊の魔の手&amp;lt;br&amp;gt;Sub Scenario 29 - The Evil Clutches of the Death Demons&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Medea is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Medea is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fa Yuiry and Ground Type GM&lt;br /&gt;
**Complete Sub Scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ground Type GM (Fa)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３０話：激闘、ダブルマジンガー&amp;lt;br&amp;gt;Scenario 30 - Fight On, Double Mazingers!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally defeated, (2) Raijin-Oh team defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Aphrodite A (Sayaka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss, Nuke, Mucha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ken-Oh (Jin)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jyu-Oh (Kouji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hou-Oh (Asuka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 31-40====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３１話：陽昇町の危機&amp;lt;br&amp;gt;Scenario 31 - Crisis of Hinobori-cho&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Protect Yosho Gakuen; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Yosho Gakuen is destroyed, Main Character is defeated; (2) Yosho Gakuen is destroyed, All allies defeated; (3) Yosho Gakuen is destroyed, Ally battleship is defeated, Main Character is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Fill in roster list later, lol ~Z)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Soul Saber/Gunner → Super Soul Saber/Soul Lancer (Main Character, Fairey)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３２話：復活！真ゲッターロボ&amp;lt;br&amp;gt;Scenario 32 - Revival! Shin Getter Robo&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Getter is defeated; (2) Getter is Defeated, Raijin-Oh Team is defeated, Bakuryu-Oh is defeated; (4) Getter is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Raijin-Oh (Jin, Asuka, Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bakuryuu-Oh (Bakuryuu-Oh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Raijin-Oh → God Raijin-Oh&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Neo Getter → Shin Getter Robo&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３２話サブ：早乙女研究所を守り抜け&amp;lt;br&amp;gt;Sub Scenario 32 - Defend the Saotome Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shin Getter is defeated; (2) All allies are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 32&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Texas Mack (Jack, Mary)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Getter 2 and Texas Mack gain the &amp;quot;East Meets West&amp;quot; Combination attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３３話：魔神降臨&amp;lt;br&amp;gt;Scenario 33 - The Advent of the Majin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Photon Power Lab, Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Great Mazinger is defeated, Photon Power Lab is destroyed; (2) Great Mazinger is defeated, Photon Power Lab is destroyed, Ally battleship is defeated; (3) Photon Power Lab is destroyed, Ally battleship is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Aphrodite A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*(Jun)&lt;br /&gt;
*God Raijin-Oh (Jin, Asuka, Koji, Bakuryuu-Oh)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３３話サブ：危機一髪！光子力研究所 &amp;lt;br&amp;gt;Sub Scenario 33 - Close Call at the Photon Power Lab!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Photon Power Lab, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Photon Power Lab is destroyed, Venus A is defeated; (2) Photon Power Lab is destroyed, Venus A is defeated, Great Mazinger is defeated; (3) Photon Power Lab is destroyed, Venus A is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defend the Photon Power Lab, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Photon Power Lab is destroyed, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A, Great Mazinger (New), Final Dynamic Special, Double Mazinger Punch (Kaiser) &amp;amp; Double Burning Fire (Kaiser) (New)&lt;br /&gt;
**Complete Sub Scenario 33&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Venus A&amp;lt;/span&amp;gt; (Sayaka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aphrodite A&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Great Mazinger (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３４話：グン・ジェム隊来襲&amp;lt;br&amp;gt;Scenario 34 - The Gun Jem Squadron Attacks&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All allies are defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner Mk-II&lt;br /&gt;
**If Eiji has 104 or more kills you will get the choice between the Layzner Mk-II or Enhanced Layzner, if not he will receive Enhanced Layzner automatically&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Kouji)&lt;br /&gt;
*Gondor (Prof. Hazuki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-1 → Dragonar-1 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-2 → Dragonar-2 Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Lifter-3 → Dragonar-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Layzner → Enhanced Layzner&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Layzner → Layzner Mk-II&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３４話サブ：重慶基地防衛戦&amp;lt;br&amp;gt;Sub Scenario 34 - The Defense of Chongqing Base&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Invasion of Chongqing Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Invasion of Chongqing Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Re-GZ (Four)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 34&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 34 a second time&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Re-GZ (Four)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dragoon (x3)&amp;lt;/span&amp;gt; &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３５話：レジスタンスの抵抗&amp;lt;br&amp;gt;Scenario 35 - The Resistance&#039;s Opposition &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Eiji is defeated; (2) Eiji is defeated, Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３６話：グラドスの刻印&amp;lt;br&amp;gt;Scenario 36 - Seal of Grados&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, Protect the Cuzco Ruins&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Eiji is defeated, Main Character is defeated, Cuzco Ruins are destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３７話：切り開け！地球の未来&amp;lt;br&amp;gt;Scenario 37 - Carve a Path to Earth&#039;s Future!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Shin Getter is defeated; (2) Shin Getter is defeated, Trider G7 is defeated, Main Character is defeated; (3) Shin Getter is defeated, Trider G7 is defeated, Main Character is defeated, Judau is defeated; (4) Shin Getter is defeated, Trider G7 is defeated, Main Character is defeated, Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Qubeley Mk-II [Puru Custom] (Puru)&lt;br /&gt;
*G-Defenser parts [for Gundam Mk-II]&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shin Getter Robo gains the &amp;quot;Getter Final Crash&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３８話：決戦！炎の地獄城&amp;lt;br&amp;gt;Scenario 38 - Decisive Battle! Hell&#039;s Infernal Castle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies; (2) Hell&#039;s Castle Gate is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Mazinkaiser is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser → Mazinkaiser (KS)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Great Mazinger (New) (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinkaiser (KS) and Great Mazinger (New) gain the &amp;quot;Double Mazinger Punch&amp;quot; and &amp;quot;Double Burning Fire&amp;quot; combination attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinkaiser (KS) and Shin Getter-1 gain the &amp;quot;Dynamic Special&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mazinkaiser (KS), Shin Getter-1 and Great Mazinger (New) gain the &amp;quot;Final Dynamic Special&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aphrodite A&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３８話サブ：残されし者の覚悟&amp;lt;br&amp;gt;Sub Scenario 38 - The Resolve of Those Left Behind&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３９話：獣たちの目覚め&amp;lt;br&amp;gt;Scenario 39 - The Awakening of Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies; (2) Allied battleship reaches the moon base; (4) Allied battleship reaches the designated point&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Allied battleships are defeated, Dancouga is defeated, Black Wing is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Falguen MAFFU (Meio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Reb Gelf MAFFU (Karl)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jagd Gelf MAFFU (Welner)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gelf MAFFU (Dan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Reb Gelf MAFFU (Karl), Jagd Gelf MAFFU (Welner) and Gelf MAFFU (Dan) gain the &amp;quot;Practice Formation&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragonar-1 Custom (Light) and Falguen MAFFU (Meio) gain the &amp;quot;Double Laser Sword&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dancouga → Final Dancouga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第３９話サブ：ア・バオア・クー封鎖指令&amp;lt;br&amp;gt;Sub Scenario 39 - The Blockade of A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&lt;br /&gt;
**Destroy the base gate within 5 turns so Quattro can enter, then complete the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４０話：宇宙要塞ア・バオア・クー&amp;lt;br&amp;gt;Scenario 40 - Space Fortress A Baoa Qu&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3)Ally battleships are defeated; (2) Ally battleships are defeated; Zanzibar &amp;quot;contacts&amp;quot; a friendly battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Last Resort&amp;quot; combination attack&lt;br /&gt;
**This is your first chance to capture an Apsalus III&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ez-8 (Shiro) and Apsalus III (Aina) gain the &amp;quot;Last Resort&amp;quot; combination attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 41-50====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４１話：戦士、再び…&amp;lt;br&amp;gt;Scenario 41 - Warriors, Again...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Guide 15 or more Gaza C into the designated area within 4 turns; (2)(3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated, Judau is defeated, D-Team is defeated, 3 turns pass(2) Ally battleships are defeated, Judau is defeated; (3) Ally battleships are defeated, Puru or Judau are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Puru 2 and a Qubeley Mk-II [Puru 2 Custom]&lt;br /&gt;
**Destroy the Queen Mansa&#039;s arms, legs, and head.  Then have Judau convince Puru 2&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa&lt;br /&gt;
**Have &#039;&#039;&#039;Judau&#039;&#039;&#039; destroy the Queen Mansa&#039;s arms, legs, and head.  Then have Judau convince Puru 2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Falguen MAFFU (Meio)&lt;br /&gt;
*Reb Gelf MAFFU (Karl)&lt;br /&gt;
*Jagd Gelf MAFFU (Welner)&lt;br /&gt;
*Gelf MAFFU (Dan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki gains the &amp;quot;Mega Bazooka Launcher (MAP)&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II [Puru 2 Custom] (Puru Two)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II [Puru Custom] (Puru) and Qubeley Mk-II [Puru 2 Custom] (Puru Two) gain the &amp;quot;Twin Funnel&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Queen Mansa&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４２話：野望の崩壊&amp;lt;br&amp;gt;Scenario 42 - The Collapse of Ambition&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat Guardial Blood&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated, Salamis Kai is defeated, Main Character, Dancouga, or Shin Getter are defeated; (2)(3) Ally battleships are defeated, Main Character, Dancouga, or Shin Getter are defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４２話サブ：襲撃&amp;lt;br&amp;gt;Sub Scenario 42 - Assault&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Supply Ship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 42&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sazabi (Quatro) and Nu Gundam (Amuro) gain the &amp;quot;Double Funnel&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４３話：歪む宇宙&amp;lt;br&amp;gt;Scenario 43 - Distorted Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Eiji is defeated, Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４４話：エドン国動乱&amp;lt;br&amp;gt;Scenario 44 - Edon in Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４５話：みんなが王子を待っている！&amp;lt;br&amp;gt;Scenario 45 - Everyone&#039;s Waiting for the Prince!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2)(3)(5) Defeat all enemies; (4) Survive until the Storm Corps rescue the King&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2)(5) Ally battleships are defeated, Daiohja is defeated; (3) Ally battleships are defeated, Daiohja is defeated, Baxingar is defeated; (4) Ally battleships are defeated, Daiohja is defeated, Baxingar is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Baxingar gains the &amp;quot;New Bax-Sword&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４５話サブ：忍び寄る敵&amp;lt;br&amp;gt;Sub Scenario 45 - Creeping Enemies&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious attacks; Cannon Cubic, Blazing Cross Clash, and Hyperspace Energy Release&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Complete Sub Scenario 45&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious gains the &amp;quot;Cannon Cubic&amp;quot; and &amp;quot;Blazing Cross Slash&amp;quot; attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４６話：ゴワハンド星SOS&amp;lt;br&amp;gt;Scenario 46 - SOS From Gowahand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Gowahand Space Fortress, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Gowahand Space Fortress is destroyed, Ally battleships are defeated, Braiger is defeated, Sasuraiger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Novel D-Sserd (Leccee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４７話：アマンダラ・カマンダラ&amp;lt;br&amp;gt;Scenario 47 - Amandara Kamandara&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies; (2) Defeat all enemies, Retrieve the Shuttle&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Ally battleships are defeated, Leccee is defeated; (2) Ally battleships are defeated, Shuttle is destroyed, Leccee is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*L-Gaim Mk-II&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;L-Gaim Mk-II (Daba) and L-Gaim gain the &amp;quot;Double Buster Launcher&amp;quot; combination attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４８話：オリビー・クライシス&amp;lt;br&amp;gt;Scenario 48 - Olibee Crisis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daba is defeated, Amm is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第４８話サブ：出撃前夜&amp;lt;br&amp;gt;Sub Scenario 48 - The Night Before the Sortie&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious extra attack; Hyperspace Energy Release&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Must have completed Sub Scenario 45 and complete Sub Scenario 48&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daltanious gains the &amp;quot;Hyperspace Energy Release (MAP)&amp;quot;  attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４９話：ドリーマーズ　アゲイン（前編）&amp;lt;br&amp;gt;Scenario 49 - Dreamers Again (Part 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daba is defeated, Kyao, Amm, or Leccee are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cloud Harken (Seig)&lt;br /&gt;
*Bat-Shu (Gabley)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５０話：ドリーマーズ　アゲイン（後編）&amp;lt;br&amp;gt;Scenario 50 - Dreamers Again (Part 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daba is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Turner (Semuj)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Stage 51-END====&lt;br /&gt;
{| width=&amp;quot;70%&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５１話：銀河の虎ガスコン&amp;lt;br&amp;gt;Scenario 51 - Gascon, the Galactic Tiger&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Koji, Tetsuya, or Getter Team are defeated, Daltanious is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gascon Robo (Gascon)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daltanious and Gascon Robo gain the &amp;quot;Double Saber&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grim Kaiser (Gale)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Enhanced Layzner and Grim Kaiser (Gale) gain the &amp;quot;Double Knuckle Shot&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５２話：決戦！移動要塞&amp;lt;br&amp;gt;Scenario 52 - Decisive Battle! Mobile Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daltanious is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５２話サブ：敵陣突破！&amp;lt;br&amp;gt;Sub Scenario 52 - Break Through the Enemy Lines!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, Ally battleships reach the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies, Ally battleships reach the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５３話：嵐のザールへ、全艦出撃せよ！&amp;lt;br&amp;gt;Scenario 53 - Forward, Into the Storms of Zarl!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Daltanious is defeated, Trider G7 is defeated, Sieg is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５４話：ヌビアの狂乱&amp;lt;br&amp;gt;Scenario 54 - Nubia&#039;s Frenzy&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Sally and Main Character are adjacent to Khamen&#039;s Ship; (4) Main character is adjacent to ally battleship ; (5) Ally battleship reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Main Character, Sieg, Brygar, or Baxinger are defeated; (2) Main Character, Sieg, Brygar, or Baxinger are defeated, Ally battleships are defeated; (3)(4) Main Character, Sieg, Brygar, or Baxinger are defeated, Khamen&#039;s Ship is defeated, Sally is defeated; (5) Ally battleship is defeated, Khamen&#039;s Ship is defeated, 5 turns have passed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kruez Wahrheit (Sally)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kruez Wahrheit and Cloud Harken gain the &amp;quot;Panzerkeil&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Puru) is unavailable on this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５５話：失われた者たちへの鎮魂歌&amp;lt;br&amp;gt;Scenario 55 - Requiem for the Lost&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies; (2) Defeat Zan Gaio with the Dankucougaken  &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, Dancouga is defeated, Main Character, Sieg or Sally are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kruez Wahrheit (Sally)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５５話サブ：ガディソードの影&amp;lt;br&amp;gt;Sub Scenario 55 - Shadows of Gadisword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battlehips defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５６話：ガディソード前衛要塞&amp;lt;br&amp;gt;Scenario 56 - Gadisword&#039;s Advance Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move Sally next to Ally Battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated, Main Character is defeated, Seig is defeated, Puro of Judau are defeated; (2) Ally battleships are defeated, Puru or Judau are defeated, Main Character, Sieg or Sally are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Kruez Wahrheit (Sally)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５７話：巨烈燃ゆ&amp;lt;br&amp;gt;Scenario 57 - Raging Inferno&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;(1) Defeat all enemies; (2) Defeat all enemies, Mass Production Baxinger reaches the designated area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated, Main Character, Sieg, or Baxinger are defeated; (2) Ally battleships are defeated, Main Character, Sieg, or Baxinger are defeated, Mass Production Baxinger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kruez Wahrheit (Sally) is unavailable this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Diego) is removed from Baxinger&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mass Production Baxinger (Diego)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５８話：皇帝ワルーサを倒せ！&amp;lt;br&amp;gt;Scenario 58 - Defeat Emperor Warusa!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(3) Defeat all enemies, Protect Yosho Gakuen; (2) Defeat all enemies, Protect Yosho Gakuen, Shin Getter reaches the designated area; (4) Warusa is defeated by Raijin-Oh&#039;s Special Move, (5) Defeat the Great Jark Satan&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleships are defeated, Yosho Gakuen is destroyed, Shin Getter is defeated, Raijin-Oh Team is defeated; (3)(4)(5) Ally battleships are defeated, Yosho Gakuen is destroyed, Raijin-Oh Team is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-prologue&amp;quot; | &#039;&#039;&#039;第５８話サブ：恐怖の複製軍団&amp;lt;br&amp;gt;Sub Scenario 58 - The Terrifying Replicant Force&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Replay Defeat Condition:&#039;&#039;&#039; Ally battlehips defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret  Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話：灼熱の巨大要塞&amp;lt;br&amp;gt;Final Scenario - Colossal Fortress of Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat all enemies, Gondor is moved next to White Base; (4) Alaunzer is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Ally battleships are defeated, Main Character is defeated; (2)(4) Ally battleships are defeated, Main Character is defeated, Fairey is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=63865</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=63865"/>
		<updated>2025-05-22T10:11:13Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: secret clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;+&amp;lt;/span&amp;gt;Stage names are presented with the original Japanese, followed by the English translation patch presentation, which shortened several stage names due to character limit and stylization.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: A New Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kyosuke)&lt;br /&gt;
*MP Gespenst Mk-II (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Soaring Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated; (1) Hiryu Custom is defeated, Masaki is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: The Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 40% (2,000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated, any enemy reaches the Base HQ; (2) Any Missile is shot down, Any missile reaches the Base HQ&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s MP Gespenst Mk-II → MP Gespenst MK-II (Red) (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (1/2)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Ryusei&#039;s Gespenst Mk-II Type TT -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildraubtier (Ryusei) (After stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns or defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units outside the Hagane cannot be deployed&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Hückebein 009 (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (1/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen (After stage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: Overdue Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 18,900&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku) (After stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (1/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Grungust: The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (x2) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: Mr. President&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Rio) - sorties in Aya&#039;s Gespenst Mk-II Type TT&lt;br /&gt;
*(Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Isle of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword and Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: The Dawning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Buster Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (2/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (2/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk-II Type R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Hückebein Mk-II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Brave Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk-II-R and R-Gun).&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hückebein 009 (Ryoto)&lt;br /&gt;
*MP Gespenst Mk-II(Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*MP Gespenst Mk-II (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Kyuosuke&#039;s route):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT&lt;br /&gt;
*F-28 Messer x2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Fall of The Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 3 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (part 2-R)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;Unstoppable TK Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Strings Uncut&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: One Knight Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost of The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionettes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Long Way Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Codename: SRW&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shooting the Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona) - permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*MP Hückebein Mk-II (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla.  This does not need to be done &#039;&#039;&#039;by&#039;&#039;&#039; Bullet.  Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hiryu Custom gains the &amp;quot;Hypergravity Impact Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one MP Hückebein Mk-II, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: All characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina gains 5 Levels, 6 Kills, and 10 PP. Sean gains 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: All characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally units are defeated (including NPCs); (2) Kyosuke&#039;s unit is destroyed or Flagship is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken Type L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: God of the Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III Gunner - can be formed from Hückebein Mk-III Type L or Type R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Cut Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleygh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Hückebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more MP Gespenst Mk-II&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Secondary Batteries&amp;quot; and &amp;quot;Tronium Buster Cannon&amp;quot; attacks. Hagane&#039;s HP, EN and Armor are upgraded.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Hückebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: All characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: All characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Roar, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;- permanently lost afterward&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, and clear the stage &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Piercing First&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Under Control&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alchemie) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 3)&lt;br /&gt;
**Lamia must have at least 53 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger Type L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Unstoppable HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) [with M90 Assault Machine Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&amp;lt;/span&amp;gt; equipped]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: War God Armament Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk- III Type R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tornado Zankanto&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (NDC Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type  R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Ship Out of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Ling)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The following units can only be upgraded after you decide which route you&#039;ll take:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita)&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Hückebein Mk-III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Hückebein Mk-III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*MP Hückebein Mk-II&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: All characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gains 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Hückebein (Ling)&lt;br /&gt;
*MP Gespenst Mk-II &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Hückebein Mk-II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: All characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 11 enemy units within 3 player turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alchemie)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ling reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleygh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alchemie); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Weissritter -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rein Weissritter loses availability to pilots other than Excellen&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alchemie). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alchemie); (2) Defeat the Neuer Sternregisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alchemie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kota is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kota)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk-II Type S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Trial of the Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 5 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* MP Gespenst Mk-II (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* MP Hückebein Mk-II (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Hückebein&lt;br /&gt;
* Hückebein Mk-II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* MP Gespenst Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deception]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 70,400 HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcome Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* MP Gespenst Mk-II (Katina)&lt;br /&gt;
* MP Gespenst Mk-II (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=63864</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=63864"/>
		<updated>2025-05-22T10:10:42Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: secret clarification&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;+&amp;lt;/span&amp;gt;Stage names are presented with the original Japanese, followed by the English translation patch presentation, which shortened several stage names due to character limit and stylization.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: A New Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kyosuke)&lt;br /&gt;
*MP Gespenst Mk-II (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Soaring Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated; (1) Hiryu Custom is defeated, Masaki is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: The Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 40% (2,000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated, any enemy reaches the Base HQ; (2) Any Missile is shot down, Any missile reaches the Base HQ&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s MP Gespenst Mk-II → MP Gespenst MK-II (Red) (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (1/2)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Ryusei&#039;s Gespenst Mk-II Type TT -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildraubtier (Ryusei) (After stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns or defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units outside the Hagane cannot be deployed&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Hückebein 009 (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (1/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen (After stage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: Overdue Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 18,900&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku) (After stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (1/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Grungust: The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (x2) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: Mr. President&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Rio) - sorties in Aya&#039;s Gespenst Mk-II Type TT&lt;br /&gt;
*(Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Isle of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword and Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: The Dawning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Buster Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (2/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (2/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk-II Type R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Hückebein Mk-II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Brave Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk-II-R and R-Gun).&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hückebein 009 (Ryoto)&lt;br /&gt;
*MP Gespenst Mk-II(Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*MP Gespenst Mk-II (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Kyuosuke&#039;s route):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT&lt;br /&gt;
*F-28 Messer x2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Fall of The Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 3 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (part 2-R)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;Unstoppable TK Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Strings Uncut&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: One Knight Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost of The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionettes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Long Way Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Codename: SRW&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shooting the Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona) - permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*MP Hückebein Mk-II (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla.  This does not need to be done BY Bullet.  Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hiryu Custom gains the &amp;quot;Hypergravity Impact Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one MP Hückebein Mk-II, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: All characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina gains 5 Levels, 6 Kills, and 10 PP. Sean gains 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: All characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally units are defeated (including NPCs); (2) Kyosuke&#039;s unit is destroyed or Flagship is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken Type L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: God of the Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III Gunner - can be formed from Hückebein Mk-III Type L or Type R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Cut Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleygh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Hückebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more MP Gespenst Mk-II&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Secondary Batteries&amp;quot; and &amp;quot;Tronium Buster Cannon&amp;quot; attacks. Hagane&#039;s HP, EN and Armor are upgraded.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Hückebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: All characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: All characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Roar, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;- permanently lost afterward&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, and clear the stage &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Piercing First&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Under Control&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alchemie) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 3)&lt;br /&gt;
**Lamia must have at least 53 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger Type L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Unstoppable HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) [with M90 Assault Machine Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&amp;lt;/span&amp;gt; equipped]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: War God Armament Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk- III Type R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tornado Zankanto&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (NDC Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type  R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Ship Out of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Ling)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The following units can only be upgraded after you decide which route you&#039;ll take:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita)&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Hückebein Mk-III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Hückebein Mk-III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*MP Hückebein Mk-II&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: All characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gains 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Hückebein (Ling)&lt;br /&gt;
*MP Gespenst Mk-II &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Hückebein Mk-II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: All characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 11 enemy units within 3 player turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alchemie)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ling reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleygh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alchemie); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Weissritter -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rein Weissritter loses availability to pilots other than Excellen&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alchemie). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alchemie); (2) Defeat the Neuer Sternregisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alchemie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kota is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kota)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk-II Type S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Trial of the Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 5 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* MP Gespenst Mk-II (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* MP Hückebein Mk-II (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Hückebein&lt;br /&gt;
* Hückebein Mk-II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* MP Gespenst Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deception]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 70,400 HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcome Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* MP Gespenst Mk-II (Katina)&lt;br /&gt;
* MP Gespenst Mk-II (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Pilot_Database&amp;diff=63559</id>
		<title>Super Robot Wars/V/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/V/Pilot_Database&amp;diff=63559"/>
		<updated>2025-04-27T21:07:35Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Mobile Suit Gundam Unicorn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Invincible Super Man Zambot 3 ==&lt;br /&gt;
=== Kappei Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kappei Jin - 神勝平&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
* During enemy phase Damage given x 1.2, Damage received x 0.9&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel  || 15 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith  || 21 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 37 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　　Bravery  || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|反骨心　　　　Defiance &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）　Focus + (DEF)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Uchuta Kamie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Uchuta Kamie - 神江宇宙太&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 43 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Keiko Kamikita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Keiko Kamikita - 神北恵子&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ザンボット3 - Zambot 3 (Ch. 16 - Japan Route/Post-Ch. 17 - Arzenal Route)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 21 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 42 || 65&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 46 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Invincible Steel Man Daitarn 3 ==&lt;br /&gt;
=== Banjo Haran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banjo Haran - 破嵐万丈&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ダイターン3 - Daitarn 3 (Ch. 17 - Japan Route/Post-Ch. 17 - Arzenal Route) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Gains 30,000 after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 1 || 20 (19, 18, 16)  &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 16 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 27 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 49 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK) &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
=== Kamille Bidan ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan - カミーユ・ビダン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*リ・ガズィ(BWS) - Re-GZ [BWS] (Ch. 35) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*During Enemy Phase, Damage increase by 20%, Critical Rate increase by 10%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition  || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 24 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 32 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 33 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || x || x || x || 1 || 36 || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack  &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　　Spirit Endurance  &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fa Yuiry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiry - ファ・ユイリィ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*メタス - Methuss (Ch. 35) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase SP by 15 when sortied. Spirit command Wish now costs 35SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 9 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 29 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 35 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish  || 45 || 50 (47, 45, 40), 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 31 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|修理スキル　　Repair Skill&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard &lt;br /&gt;
|| 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jerid Messa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jerid Messa - ジェリド・メサ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*バイアラン・カスタム - Byalant Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*During Enemy Phase, Damage increase by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts  || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 14 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　　Fortune  || 25 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge || 37 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 40 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）Focus + (DEF)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　Dash &lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yazan Gable ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yazan Gable - ヤザン・グーブル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ハンブラビ - Hambrabi&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Focus + 5 for every battle&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 18 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || x || 1 &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break  &lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit ZZ Gundam ==&lt;br /&gt;
=== Judau Ashta ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta - ジュドー・アーシタ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ZZガンダム - ZZ Gundam (Ch. 14)&lt;br /&gt;
*フルアーマーZZガンダム - Full Armor ZZ Gundam (Ch.35 - Secret) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Funds received 1.2x, TacP received 1.2x&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 12 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 16 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 32 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 35 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || x || 1 || 18 || 25 || 38 ||  || 50(PC) &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Roux Louka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka - ルー・ルカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Zガンダム - Z Gundam (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* After Performing Support Attack, Cast Spirit Command Cheer&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 8 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 22 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 38 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 46 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || 1 || 35 ||  || 53 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard &lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Beecha Oleg ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg - ビーチャ・オレグ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*百式 - Hyaku Shiki (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Enemy Unit HP is less than 50%, Damage Deal x 1.1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　　Guts  || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　　　Gain  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　　Persist || 12 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　　Faith  || 21 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　　Agitate || 44 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　Newtype &lt;br /&gt;
|| x || 1 || 39 ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 5 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elle Viano ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Viano - エル・ビアンノ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムMk-II - Gundam Mk-II (Ch. 14) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command Rouse now costs 30 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 11 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 16 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 24 || 45 (42, 40, 36), 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || 1 || 36 ||  || 53 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit&lt;br /&gt;
|| x ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Iino Abbav ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav - イーノ・アッバーブ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit command Resupply now costs 45 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 10 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 22 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 36 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 30 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|補給スキル　　Resupply Skill&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mondo Agake ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Agake - モンド・アガケ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*None &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases Final Evasion % by 30% against enemy units with less than 50% HP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || Default || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || ?? || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 24 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 44 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| 1 || 29 ||  ||  ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　　Supply Parts&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elpeo Ple ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Ple - エルピー・プル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*キュベレイMk-II - Qubeley Mk-II (Ch. 24)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the begining on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 11 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 17 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless   || 28 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze   || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 || &lt;br /&gt;
|- &lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ple Two ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ple Two - プルツー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*キュベレイMk-II - Qubeley Mk-II (Ch. 24)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the begining on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 11 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 17 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer  || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　Artificial Newtype&lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
=== Amuro Ray ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray - アムロ・レイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*νガンダム - Nu Gundam (Ch. 20)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase the range of Newtype weapons by 1. Skill +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　　　Zero-in  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy  || 1 || 10 (9, 8, 8) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct  || 12 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge  || 21 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　　　Zeal  || 41 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || x || x || 1 || 19 || 28 || 37 || 55 &lt;br /&gt;
|-&lt;br /&gt;
|再攻撃　　　　　　Second Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Hathaway&#039;s Flash ==&lt;br /&gt;
=== Hathaway Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hathaway Noa - ハサウェイ・ノア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Ξガンダム - Xi Gundam (Ch. 13)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Changes Spirit command Valor to Bravery&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 23 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 42 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype &lt;br /&gt;
|| x || x || 1 || 20 || 31 || 40 || 49 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|反骨心　　　　Defiance&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lane Aime ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lane Aime - レーン・エイム&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ペーネロペー - Penelope&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Focus is above 130, at the beginning on phase cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || Default || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 19 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition  || 24 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell  || 32 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype &lt;br /&gt;
|| x || x || 1 ||  || 42 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential   &lt;br /&gt;
||  x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack  &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Crossbone Gundam ==&lt;br /&gt;
=== Tobia Arronax ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tobia Arronax - トビア・アロナクス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*XBガンダムX1改・改 - XB Gundam X-1 Kai Kai (Ch. 2)&lt;br /&gt;
*XBガンダムX1　フルクロス - XB Gundam X-1 Full Cloth (Ch. 38 - Space Route/Post - Ch.18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit command Valor now costs 25 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Instinct || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel || 8 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 33 || 40 (38, 36, 32), 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　Soul  || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || 1 || 15 || 23 || 31 || 38 ||  || 54 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kincade Nau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kincade Nau - キンケイドゥ・ナウ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*量產型ガンダムF91 - Gundam F91 Mass Production Type (Ch. 3)&lt;br /&gt;
*XBガンダムX1改・改 - XB Gundam X-1 Kai Kai (Ch. 38 - Space Route/Post - Ch.18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase the range of all melee weapons by 1. Skill +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 22 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 31 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　　　Newtype&lt;br /&gt;
|| x || x || x || x || 1 || 31 || 37 ||  || 54/56(PC) &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam SEED Destiny ==&lt;br /&gt;
=== Shinn Asuka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinn Asuka - シン・アスカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*デスティニーガンダム - Destiny Gundam (Ch. 16 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement is increased by 1. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 15 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 27 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| Ch. 31  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lunamaria Hawke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lunamaria Hawke - ルナマリア・ホーク&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Force Impulse Gundam (Ch. 16 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase experience gained by 50%. Hit rate is increased by 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 13 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 21 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 43 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kira Yamato ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kira Yamato - キラ・ヤマト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ストライクフリーダムガンダム - Strike Freedom Gundam (Ch. 17 - Arzenal Route/Post - Ch.17 Japan Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Evasion rate increased by 20%. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　　　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge || 12 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　　Snipe || 19 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット&amp;amp;アウェイ　Hit and Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Athrun Zala ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Athrun Zala - アスラン・ザラ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*∞ ジャスティスガンダム - Infinite Justice Gundam (Ch. 15 - Arzenal Route/Post - Ch.17)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Hit rate is increased by 20%. Special Skill SEED now activates at 110 Willpower or higher.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 22 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 39 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|再攻撃　　Second Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lacus Clyne ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lacus Clyne - ラクス・クライン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Allied units standing adjacent to Lacus deal 10% more damage&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかけん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　　Exhaust || 1 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　　Rouse || 25 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 希望　　　Wish || 32 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　　Love || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|SEED&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|SP回復　　SP Recovery&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Andrew Waltfield ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Andrew Waltfield - アンドリュー・バルトフェルド&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 16 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meyrin Hawke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meyrin Hawke - メイリン・ホーク&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エターナル - Eternal (Ch. 31 - AD Dimension Route/Post - Ch.32)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 26 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 33 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam 00 the Movie: A wakening of the Trailblazer ==&lt;br /&gt;
=== Setsuna F. Seiei ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Setsuna F. Seiei - 刹那・F・セイエイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ダブルオークアンタ - 00 QAN[T] (Ch. 7)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Activates special skill Innovator when focus is above 120. Recovers 5 more SP every turn.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 7 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 12 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 28 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 42 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|イノベイター　Innovator&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK)&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lockon Stratos ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lockon Stratos - ロックオン・ストラトス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Accuracy % and Critical % by 20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 19 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 39 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 42 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Haro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Haro - ハロ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 20 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Blue Haro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Blue Haro - 青ハロ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムサバーニャ - Gundam Zabanya (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　　Grit  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Allelujah Haptism ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Allelujah Haptism - アレルヤ・ハプティズム&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムハルート - Gundam Harute (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Evasion % by 20%. Increases Movement by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 14 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 20 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 45 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　Instinct &lt;br /&gt;
|| x|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Soma Peries ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soma Peries - ソーマ・ピリス&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガンダムハルート - Gundam Harute (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 12 || 35&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 15 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 27 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect  || 38 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tieria Erde ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tieria Erde - ティエリア・アーデ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラファエルガンダム - Raphael Gundam (Ch. 7)&lt;br /&gt;
*ダブルオークアンタ - 00 QAN[T] - Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casts spirit command Analyze on attacker until the start of next player phase when focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 14 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 18 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 26 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard &lt;br /&gt;
|| 1 ||  ||    &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　Instinct &lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend &lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sumeragi Lee Noriega ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sumeragi Lee Noriega - スメラギ・リー・ノリエガ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Parts Supply can now reach as far as special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 5 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 15 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 43 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| x || x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　Supply Parts&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard&lt;br /&gt;
|| 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lasse Aeon ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lasse Aeon - ラッセ・アイオン&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 32 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Feldt Grace ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Feldt Grace - フェルト・グレイス&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 18 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 38 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mileina Vashti ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mileina Vashti - ミレイナ・ヴァスティ&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*プトレマイオス2改 - Ptolemaios 2 Custom (Ch. 12)&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　Haze || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 35 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love  || 45 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Graham Aker ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Graham Aker - グラハム・エーカー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Brave (Ch. 18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final Accuracy + 20% in Terrains Air and Space, Damage Dealt x 1.1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 8 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 29 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 42 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|極　　　　　　　　The Ultimate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　　　　Spirit Endurance &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Patrick &amp;quot;Colasour&amp;quot; Mannequin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Patrick Mannequin - パトリック・マネキン / Colasour - コーラサワー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GN-XIV (Ch. 18)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When Focus is over 120, at the beginning of player phase cast Spirit Command Fortune&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 11 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|強運　　　Strong Luck &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam Unicorn ==&lt;br /&gt;
=== Banagher Links ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Banagher Links - バナージ・リンクス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ユニコーンガンダム - RX-0 Unicorn Gundam&lt;br /&gt;
*FAユニコーンガンダム - RX-0 Full Armor Unicorn Gundam&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When Command NT-D Awaken is used, Spirit Command Zeal is also cast&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 12 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 24 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 43 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　Newtype&lt;br /&gt;
|| x || x || x || 1 || 26 || 33 || 39 || 46 || 54 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighter&#039;s Spirit&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Riddhe Marcenas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Riddhe Marcenas - リディ・マーセナス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Delta Plus&lt;br /&gt;
*バンシィ・ノルン - Banshee Norn &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Funds gained x 1.2, EXP gained x 1.2 (Before Story Event)&lt;br /&gt;
*When Focus is over 130, casting Spirit Command Accel will also cast Spirit Command Charge&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 11 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 19 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 23 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 37 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 44 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ニュータイプ　  Newtype&lt;br /&gt;
|| x || x || x || 1 ||  || 49 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　 Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus+ (ATK) 　&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Otto Mitas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Otto Mitas - オットー・ミタス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Units within the Commander Skill Zone Damage received x 0.8&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze || 1 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 16 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 18 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 22 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell || 28 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || 1 || x || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|地形利用　Apply Terrain&lt;br /&gt;
|| x &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Liam Borrinea ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Liam Borrinea - レイアム・ボーリンネア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 29 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 32|| 30&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mihiro Oiwakken ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mihiro Oiwakken - ミヒロ・オイワッケン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ネェル・アーガマ - Nahel Argama&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer  || 18 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse  || 22 || 45&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect  || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 48 || 65&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bright Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa - ブライト・ノア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラー・カイラム - Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When Player Phase Starts, Units within Commander Range receive Focus + 5&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 28 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 30 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 40 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|艦隊指揮　Captain&#039;s Order&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || x || 1 || 39&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meran - メラン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ラー・カイラム - Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 36|| 40&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 41 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nigel Garrett ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nigel Garret - ナイジェル・ギャレット&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェスタ - Jesta&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Final Accuracy + 15%, Final Evasion + 15%, Critical Rate + 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 29 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　　Instinct&lt;br /&gt;
|| x || 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　　Guard&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　　Support Attack&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　　Ignore Size&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daguza Mackle ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daguza Mackle - ダグザ・マックール&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェガン - Jegan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage received x0.7, Final Evasion +20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 28 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 31 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 39 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1&lt;br /&gt;
|-&lt;br /&gt;
|Bセーブ　　　　　 Save B&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Conroy Haagensen ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Conroy Haagensen - コンロイ・ハーゲンセン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ジェガン - Jegan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage received x0.8, Final Accuracy +20%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　Snipe || 27 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　Rouse || 30 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　Analyze || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 38 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1&lt;br /&gt;
|-&lt;br /&gt;
|Eセーブ　　　　　 Save E&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marida Cruz ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Marida Cruz - マリーダ・クルス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*クシャトリヤ - Kshatriya&lt;br /&gt;
*Banshee Norn (Ple Twelve, Enemy Only)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the beginning on phase cast Spirit Command Zero-in&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune || 11 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 17 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 28 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 43 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　Artificial Newtype&lt;br /&gt;
|| x || x || x || 1 || 25 ||  ||  || 58 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Suberoa Zinnerman ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Suberoa Zinnerman - スベロア・ジンネマン &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Garencieres - ガランシェール&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Restores 5 SP at the start of player phase. Sub pilots included.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 1 || 20 &lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 28 || 30 &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 32 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 36 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　Commander&lt;br /&gt;
|| x || x || 1 || 61 ||  ||  ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　Guard&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　Support Attack&lt;br /&gt;
|| x || 1&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　Support Defend&lt;br /&gt;
|| x || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Flaste Schole ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Flaste Schole - フラスト・スコール&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Garencieres - ガランシェール&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-In || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 絆 　Bonds  || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Full Frontal ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Full Frontal&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Shinanju (Enemy Only)&lt;br /&gt;
*Neo Zeong (Secret)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Changes special skill Artificial Newtype into Newtype and raises its level by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || Default || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || Default || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || Default || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || Default || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|強化人間　　　　　　Artificial Newtype	&lt;br /&gt;
|| 1 || ? || ? || ? || ? || ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　　Commander&lt;br /&gt;
|| x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
| 底力　　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　　Ignore Size&lt;br /&gt;
|| x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　　 Focus+ (ATK)&lt;br /&gt;
|| x || 1 ||  ||　&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　　Guard&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|フルカウンター　　　Full Counter&lt;br /&gt;
|| 1&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Brave Express Might Gaine ==&lt;br /&gt;
=== Maito Senpuji ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Maito Senpuji - 旋風寺舞人&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*マイトガイン - Mightgaine&lt;br /&gt;
*Might Kaiser&lt;br /&gt;
*Great Mightgaine &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Tac Pts by 100% when special skill President is acquired.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 1 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 10 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 15 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 35 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|社長　　　　　　　President&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || x || 1 || 24 || 30 || 35 || 40 || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gaine - ガイン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガイン - Gaine&lt;br /&gt;
*マイトガイン - Mightgaine (Sub-Pilot)&lt;br /&gt;
*ガイン - Great Mightgaine (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Accuracy % by 10%, Increases Final Evasion by 15%, Increases Critical Rate by 15%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 40&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || 1 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Joe Rival ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Joe Rival - 雷張ジョー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*飛龍 - Hiryu&lt;br /&gt;
*轟龍 - Goryu&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Focus + 10, ExC + 1 when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 12 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 18 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 38 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　Instinct&lt;br /&gt;
|| x || x || 1 |&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighter&#039;s Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|Eセーブ　　　　E Save&lt;br /&gt;
|| 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　Focus + (ATK) &lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tri-Bomber / Battle-Bomber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tri-Bomber - トライボンバー / Battle-Bomber - バトルボンバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トライボンバー - Tri-Bomber&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*When HP is under 30%, casts Persist and Grit once&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 15 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 28 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge  || 29 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　Hero&lt;br /&gt;
|| x || 1 || 20 || 30 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guard Diver ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Guard Diver - ガードダイバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ガードダイバー - Guard Diver &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Gains 5 SP after Support Attack or Support Defend.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bulseye  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 13 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 17 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 28 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　Hero&lt;br /&gt;
|| x || 1 || 20 || 30 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black Mightgaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Black Mightgaine - ブラックマイトガイン&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックマイトガイン - Black Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Triggers spirit command Bravery at the start of the player phase when Focus is above 150 (Only once).&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || Default || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || ?? || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || ?? || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || ?? || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || ?? || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|ヒーロー　　　　　Hero&lt;br /&gt;
|| x || x || 1 || 24 || 35 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential &lt;br /&gt;
|| x || x || x || x || 1 || x ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico: The Prince of Darkness ==&lt;br /&gt;
=== Akito Tenkawa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akito Tenkawa - テンカワ・アキト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックサレナ - Black Selena&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases DMG dealt by 30% and Final Evasion % by 20% during the enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 14 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 23 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 35 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 44 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential  &lt;br /&gt;
|| x || x || x || x || x || x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ruri Hoshino ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ruri Hoshino - ホシノ・ルリ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコB - Nadesico B&lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*The Status increase of special skill Electron Fairy is now twice as fast.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 1 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 感応　Attune  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 36 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| x || 1 || 30 ||  &lt;br /&gt;
|-&lt;br /&gt;
|電子の妖精　Electron Fairy&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Harry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Harry - マキビ・ハリ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコB - Nadesico B&lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 1 || 25 &lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 19 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 24 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply  || 43 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yurika Misumaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yurika Misumaru - ミスマル・ユリカ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ナデシコC - Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　Haze || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 激励　　Rouse || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 1 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　Prospect || 1 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 40 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saburota Takasugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saburota Takasugi - タカスギ・サブロウタ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*スーパーエステバリス - Super Aestivalis &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Each nearby unit piloted by a woman gains 5 focus.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker  || 15 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 43 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish  || 43 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard &lt;br /&gt;
|| x || 1||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ryoko Subaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoko Subaru - スバル・リョーコ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エステバリスカスタム - Aestivalis Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casting Spirit Command Valor will also cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist  || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit  || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bullseye || 22 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith  || 28 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor  || 38 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|IFS&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size &lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Armageddon ==&lt;br /&gt;
=== Ryoma Nagare ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoma Nagare - 流竜馬&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter&lt;br /&gt;
*真ゲッター1 - Shin Getter 1&lt;br /&gt;
*真ゲッター2 - Shin Getter 2 (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 30% when Focus is above 170.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 5 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 14 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 23 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 36 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 47 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hayato Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Jin - 神隼人&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter (Sub-Pilot)&lt;br /&gt;
*真ゲッター2 - Shin Getter 2&lt;br /&gt;
*真ゲッター1 - Shin Getter 1 (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Final Evasion % by 40% when Focus is above 150&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　　　Flicker || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　　Accel || 15 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　　Analyze || 21 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Intuition || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　　Charge || 38 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || 1 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Benkei Kuruma ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Benkei Kuruma&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ブラックゲッター - Black Getter (Sub-Pilot)&lt;br /&gt;
*真ゲッター3 - Shin Getter 3&lt;br /&gt;
*真ゲッター1 - Shin Getter 1 (Sub-Pilot)&lt;br /&gt;
*真ゲッター2 - Shin Getter 2 (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Decreases DMG taken by 30% when Focus is above 150.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　　Gain || 10 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 13 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　　Bonds || 37 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　　Drive || 41 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| x || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Shin Mazinger Shougeki! Z Hen / Shin Mazinger ZERO vs Ankoku Daishogun ==&lt;br /&gt;
=== Koji Kabuto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Kabuto - 兜甲児&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*マジンガーZ - Mazinger Z&lt;br /&gt;
*マジンガーZERO - Mazinger ZERO&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 20% when Focus is above 130.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 12 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 35 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 41 || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　Guard &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（DEF）　Focus + (DEF)	&lt;br /&gt;
|| x&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tetsuya Tsurugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi - 剣鉄也&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレートマジンガー - Great Mazinger&lt;br /&gt;
* - Mazin Emperor G&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Changes Spirit command Valor to Soul.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 22 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall  || 24 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 35 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive  || 39 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　Guard &lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sayaka Yumi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; Sayaka Yumi - 弓さやか&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ビューナスA - Venus A&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* The amount of HP recovered by the Repair command is doubled.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 18 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless || 34 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 36 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 50 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|修理スキル　Repair Skill&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|パーツ供給　Supply Parts&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Boss ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; Boss - ボス&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
* ボスボロット – Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Changes spirit command Hurrah &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;(Spirit)&amp;lt;/span&amp;gt; into Vigor &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;(Drive)&amp;lt;/span&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 24 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 26 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 42 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　Potential &lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| x || 1  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|気力+DEF Focus+ (DEF)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nuke ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nuke - ヌケ &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
* ボスボロット – Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 手加減　Mercy || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　Haze || 27 || 40&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 46 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mucha ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mucha - ムチャ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
* ボスボロット – Boss Borot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| ひらめき　Flicker || 25 || 15&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Full Metal Panic! ==&lt;br /&gt;
=== Sousuke Sagara ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sousuke Sagara - 相良宗介 &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ARXー7 アーバレスト - ARX-7 Arbalest&lt;br /&gt;
*Bonta-Kun&lt;br /&gt;
*ARX-8 Laevatein - ARX-8&lt;br /&gt;
*ARX-8 Laevatein Full Armament &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Focus by 10 and Max SP by 20% when sortied.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct  || 12 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 16 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 28 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 32 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 37 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　　　　　Strong Luck&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Al ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Al - アル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ARXー7 アーバレスト - ARX-7 Arbalest&lt;br /&gt;
*ARX-8 Laevatein&lt;br /&gt;
*ARX-8 Laevatein Full Armament&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 31 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 45 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal  || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melissa Mao ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Melissa Mao - メリッサ・マオ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9ガーンズバック - M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Critical % by 20% and Final Accuracy % by 10% for allies within the reach of special skill Commander.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 11 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 16 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 22 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 42 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds  || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　Commander&lt;br /&gt;
|| 1 || 22 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　Guard &lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kurz Weber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kurz Weber - クルツ・ウェーバー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9ガーンズバック - M9 Gernsback&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Final Accuracy against female pilots + 20%. Final Evasion against male pilots + 30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 16 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune  || 19 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor  || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|地形利用　　　　　Apply Terrain&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Belfangan Clouseau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Belfangan Clouseau - ベルファンガン・クルーゾー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*M9D ファルケ - M9D Falke&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Casting Spirit Command Intuition will also cast Spirit Command Persist&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Intuition || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy  || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　　Analyze  || 15 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　　Iron Wall  || 24 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　　　Drive  || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor  || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| 1 || 19 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Teletha &amp;quot;Tessa&amp;quot; Testarossa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Teletha Testarossa - テレサ・テスタロッサ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トゥアハー・デ・ダナン - Tuatha de Danaan&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Units within Commander gain 1.2x EXP and Funds&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee  || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 祝福　Bless  || 18 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 27 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love  || 40 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Richard Henry Mardukas ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Richard Henry Mardukas - リチャード・ヘンリー・マデューカス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*トゥアハー・デ・ダナン - Tuatha de Danaan&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust  || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe  || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall   || 33 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 41 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 1.0 You Are (Not) Alone ==&lt;br /&gt;
=== Shinji Ikari ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shinji Ikari - 碇シンジ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン初号機 - Evangelion Unit-01&lt;br /&gt;
*エヴァンゲリオン第13号機 - Evangelion Unit-13 (Secret)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Synchro Rate + 30% when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 12 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 18 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 33 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 38 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　　　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || 1 || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rei Ayanami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rei Ayanami - 綾波レイ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン零号機 - Evangelion Unit-00&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*A.T. Field Effect increases from 3000 to 3300&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 16 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 25 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 29 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 36 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 50 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　Support Attack&lt;br /&gt;
|| 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　　Spirit Endurance&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 2.0 You Can (Not) Advance ==&lt;br /&gt;
=== Asuka Langley Shikinami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Asuka Langley Shikinami - 式波・アスカ・ラングレー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン弐号機 - Evangelion Unit-02&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* When sortied Focus +10, Spirit Command Charge now costs 20&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　　Gain || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Intuition || 21 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 22 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　　Charge || 36 || 25 (23, 22, 20), 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 38 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　Instinct&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|気力限界突破　Willpower Limit Break&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Evangelion: 3.0 You Can (Not) Redo ==&lt;br /&gt;
=== Mari Illustrious Makinami ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mari Illustrious Makinami - 真希波・マリ・イラストリアス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*エヴァンゲリオン弐号機 - Evangelion Unit-02&lt;br /&gt;
*エヴァンゲリオン八号機α - Evangelion Unit-08α&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
* Increases Support Attack DMG deal by 20%. Increases Focus by 5 when engaging in Support Attack.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　　　Snipe || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　　Bullseye || 16 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　　　Flicker || 28 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 43 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|シンクロ率　　　　Synchro Rate&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|サポートアタック　Support Attack&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Space Battleship Yamato 2199 ==&lt;br /&gt;
=== Juzo Okita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Juzo Okita - 沖田十三&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Sub Pilot recovers SP 5 at begining of player&#039;s phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Forsee || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 15 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気迫　Drive || 32 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|艦隊指揮　Captain&#039;s Order&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　Commander&lt;br /&gt;
|| x || x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　Spirit Endurance&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Susumu Kodai ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Susumu Kodai - 古代進&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Cosmo Zero&lt;br /&gt;
*Space Battleship Yamato (Sub-Pilot)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Increases Movement by 2. Increases Final Evasion % by 30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 14 || 15&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 21 || 30&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Daisuke Shima ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Daisuke Shima - 島大介&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith  || 19 || 40&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 29 || 30&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shiro Sanada ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Sanada - 真田志郎&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Sub-Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Space Battleship Yamato&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 分析　　Analyze  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　　Iron Wall  || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate  || 26 || 50&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　　Bonds || 41 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Melda Dietz ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | メルダ・ディッツ - Melda Dietz&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ツヴァルケ - Czvarke&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Movement + 2, Final Evasion Rate + 30%&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 14 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 41 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || 1 ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　　　　　Dash&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Akira Yamamoto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akira Yamamoto - 山本玲&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
||&lt;br /&gt;
*Cosmo Zero (Ch. 28 UC Century Split)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
||&lt;br /&gt;
*Movement +2, Final Evasion +30%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || ?? || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel || ?? || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || ?? || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || ?? || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| ?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　Fighting Spirit&lt;br /&gt;
|| x || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
|ダッシュ　Dash&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cross Ange: Rondo of Angel and Dragon ==&lt;br /&gt;
=== Ange ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angelise Ikaruga Misurugi - アンジュ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ - Glaive&lt;br /&gt;
*ヴィルキス - Villkiss&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 25% when sortied, Final Accuracy increases by 15%, Final Evasion increases by 15%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　Instinct || 13 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 15 || 35 (33, 31, 28)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 26 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 37 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 41 (Unlocked after Scenario 38C) || 55 (52, 49, 44)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Salia ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Salia Tereshkova - サリア&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*アークバス　サリア・カスタム - Arquebus Salia Custom&lt;br /&gt;
*クレオパトラ - Cleopatra&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases ExC by 2 when sortied, Final Accuracy increases by 10%, Final Evasion increases by 10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 努力　Gain || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 根性　Grit || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 10 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 15 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　Valor || 39 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|指揮官 　　　　　Commander&lt;br /&gt;
|| 1 || 20 || 40 || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct&lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hilda ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hildagard Schlievogt - ヒルダ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ　ヒルダ・カスタム - Glaive Hilda Custom&lt;br /&gt;
*アークバス　ヒルダ・カスタム - Aquebus Hilda Custom&lt;br /&gt;
*テオドーラ - Theodora&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increase Focus by 10 when sortied, Final Accuracy increases by 10%, Final Evasion increases 10%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 12 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 鉄壁　Iron Wall || 18 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 25 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 40 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-  &lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vivian ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Vivian - ヴィヴィアン - &lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*レイザー  - Razor&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Obtains 1 Likitee Doll Power Part after clearing each scenario.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 直感　　　Instinct  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| てかげん　Mercy || 8 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　　　Fortune || 10 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 脱力　　　Haze || 19 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　　Valor || 41 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| かく乱　　Agitate || 45 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　Instinct&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ersha ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ersha - エルシャ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hauser Ersha Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*After Support Attacking or Support Defending, both supported and supporter gain 3 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 応援　Cheer || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 14 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 21 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 激励　Rouse || 29 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 補給　Resupply || 38 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || 1 ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rosalie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rosalie - ロザリー&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グレイブ　ロザリー・カスタム - Glaive Rosalie Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases money gained by 20%.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　　Persist || 9 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　　Spirit || 17 || 30 (28, 27, 24)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　Bulseye || 23 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 熱血　　Valor || 40 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　Fighting Spirit&lt;br /&gt;
|| 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　Guard&lt;br /&gt;
|| 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chris ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chris - クリス&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*Hauser Chris Custom&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases DMG dealt by 20% and increases Final Evasion % by 10% during enemy phase.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 閃き　Flicker || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 10 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 18 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 期待　Prospect || 31 || 55 (52, 49, 44) &lt;br /&gt;
|-&lt;br /&gt;
| 友情　Faith || 37 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 43 || 50 (47, 45, 40)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|メイルライダー　Mail Rider&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || 1 ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　Guard&lt;br /&gt;
|| x || x || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jill ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jill - ジル&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*レイジア - Razia&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*When Focus is above 130, at the beginning on phase cast Spirit Command Persist.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　　　Forsee || 1 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　　　Bullseye || 1 || 20 (19, 18, 16)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　　Accel || 12 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| てかけん　Mercy || 15 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 期待　　　Prospect || 39 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　　　Soul || 43 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|闘爭心　　　　　　Fighter&#039;s Spirit&lt;br /&gt;
|| x || 1 |&lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 ||  ||  ||  ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|気力+（ATK）　　　Focus + (ATK)&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tusk ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tusk - タスク&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*アークバス　バネッサ・カスタム - Arquebus Vanessa Custom &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Spirit Command Love costs 40 SP.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| ド根性　Guts || 1 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　　Accel || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　　Intuition || 12 || 25 (23, 22, 20)&lt;br /&gt;
|-&lt;br /&gt;
| 応援　　Cheer || 18 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| かく乱　Agitate || 24 || 45 (42, 40, 36)&lt;br /&gt;
|-&lt;br /&gt;
| 愛　　　Love || 41 || 50 (47, 45, 40), 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || x || 1 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| x || x || 1 | &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 &lt;br /&gt;
|-&lt;br /&gt;
|サイズ差補正無視　Ignore Size&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|地形利用　　　　　Apply Terrain &lt;br /&gt;
|| x&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Salamandinay ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot; &lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Salamandinay - サラマンディーネ&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*焔龍號 - Enryugo&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*At start of player&#039;s phase, adjacent units gain 3 Focus&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 15 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit || 28 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 絆　　Bonds || 39 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 40 || 60 (57, 54, 48)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|指揮官　　　　　　Commander&lt;br /&gt;
|| x || 1 || 41 || &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|ガード　　　　　　Guard&lt;br /&gt;
|| x || 1 || &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Soji Murakumo (Chitose Route) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soji Murakumo - 叢雲総司&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヴァングレイ - VangRay (Ch. 1 - Soji Route)&lt;br /&gt;
*GranVang [Power]&lt;br /&gt;
*ヴァングネクス - VangNex [Speed] &lt;br /&gt;
*ヴァングレイII - VangRay II (Ch. 49 - Chitose Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage dealt is increased by 10%. Movement increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist  || 11 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 18 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge  || 22 || ??&lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul  || 38 || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|Strong Luck&lt;br /&gt;
|| Default &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chitose Kisaragi (Soji Route) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chitose Kisaragi - 如月千歲　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヴァングレイ - VangRay (Ch. 1 - Chitose Route)&lt;br /&gt;
*GranVang [Power]&lt;br /&gt;
*ヴァングネクス - VangNex [Speed] &lt;br /&gt;
*ヴァングレイII - VangRay II (Ch. 49 - Soji Route)&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Damage dealt is increased by 10%. Movement increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || 1 || 25 (23, 22, 20) &lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 不屈　Persist || 12 || 10 (9, 8, 8)&lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 20 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 狙撃　Snipe || 23 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 魂　　Soul || 38 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|底力　　　　　　Potential&lt;br /&gt;
|| x || x || x || x || x || 1 ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　Support Attack&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|援護防御　　　　Support Defend&lt;br /&gt;
|| x || 1 ||  ||   &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　Protection&lt;br /&gt;
|| 1   &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nine - ナイン&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GranVang [Power] &lt;br /&gt;
*ヴァングネクス - VangNex [Speed]&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 信頼　Trust || Default || 25&lt;br /&gt;
|-&lt;br /&gt;
| 分析　Analyze || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| 希望　Wish || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 覚醒　Zeal || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Charlotte Hastings ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Charlotte Hastings - シャルロッテ・ヘイスティング　&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*グルンガスト - Grungust (Stage 1.5 - DLC) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 幸運　Fortune || 1 || 35 (33, 31, 28) &lt;br /&gt;
|-&lt;br /&gt;
| 必中　Bullseye || 8 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 先見　Foresee || 18 || 15 (14, 13, 12)&lt;br /&gt;
|-&lt;br /&gt;
| 脫力　Haze || 26 || 40 (38, 36, 32)&lt;br /&gt;
|-&lt;br /&gt;
| 気合　Yell || 31 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 愛　　Love || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護防御　Support Defend&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|強運　　　Strong Luck&lt;br /&gt;
|| 1&lt;br /&gt;
|-&lt;br /&gt;
|ガード　　Guard&lt;br /&gt;
|| x || 1 ||   &lt;br /&gt;
|-&lt;br /&gt;
|精神耐性　Spirit Endurance&lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Veltlav Text ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Velt Text - ヴェルターフ・テックスト&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*ヒュッケバイン - Huckbein (Stage 1.5 - DLC) &lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| &lt;br /&gt;
*Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (Concentration Levels)&lt;br /&gt;
|-&lt;br /&gt;
| 集中　Zero-in  || 1 || 15 (14, 13, 12) &lt;br /&gt;
|-&lt;br /&gt;
| 加速　Accel  || 8 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 直感　Intuition || 18 || 20 (19, 18, 16) &lt;br /&gt;
|-&lt;br /&gt;
| 突撃　Charge || 26 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 気合　Spirit  || 31 || 30 (28, 27, 24) &lt;br /&gt;
|-&lt;br /&gt;
| 勇気　Bravery  || 39 || 50 (47, 45, 40) &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skill Acquisition&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Level &lt;br /&gt;
|| 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
|援護攻撃　　　　　Support Attack&lt;br /&gt;
|| 1 ||  ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
|ヒット＆アウェイ　Hit &amp;amp; Away&lt;br /&gt;
|| 1  &lt;br /&gt;
|-&lt;br /&gt;
|見切り　　　　　　Instinct &lt;br /&gt;
|| x || 1 ||  &lt;br /&gt;
|-&lt;br /&gt;
|プロテクション　　Protection &lt;br /&gt;
|| 1 &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Pilot_Database&amp;diff=63558</id>
		<title>Super Robot Wars/T/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Pilot_Database&amp;diff=63558"/>
		<updated>2025-04-27T20:26:44Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Banpresto Originals */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Invincible Robo Tryder G7 ==&lt;br /&gt;
=== Watta Takeo ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Watta Takeo&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Tryder G7&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Doubles TacP gained from Skill Set CEO&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 20 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 34 || 30 (22)&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 48 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| CEO || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Defiance || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Umemaro Kakikoji ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Umemaro Kakikoji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shuttle&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Gains Power Part Ikue&#039;s Snack after clearing a scenario&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 23 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 64 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tetsuo Atsui ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuo Atsui&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shuttle&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 65 || 50&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tohachiro Kinoshita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tohachiro Kinoshita&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shuttle&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 26 || 10&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ikue Sunabara ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ikue Sunabara&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shuttle&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 31 || 45 (33)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine ==&lt;br /&gt;
=== Show Zama ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Show Zama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Billbine&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +5 from Skill Set Battler. Increases 20% DMG dealt&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 47 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Battler || 1&lt;br /&gt;
|-&lt;br /&gt;
| Aura Power || 1 || 1 || 1 || 9 || 21 || 30 || 46 || 58 || 69&lt;br /&gt;
|-&lt;br /&gt;
| Break Morale Limit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chum Huau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chum Huau&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Billbine&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 5 || 25 (20)&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 52 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Wish || 61 || 50&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marvel Frozen ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Marvel Frozen&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Dunbine&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Spirit Command Valor becomes Love&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 41 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 45 (38)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Battler || 1&lt;br /&gt;
|-&lt;br /&gt;
| Aura Power || 1 || 1 || 11 || 20 || 28 || 34 || 50 || 62 || 77&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (DEF) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tod Guines ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tod Guines&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Vierres&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +5 from Skill Set Battler. Triggers Command Persist when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 21 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 40 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 53 || 35 (29)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Battler || 1&lt;br /&gt;
|-&lt;br /&gt;
| Aura Power || 1 || 1 || 1 || 11 || 24 || 35 || 50 || 61 || 74&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Star || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== New Story of Aura Battler Dunbine ==&lt;br /&gt;
=== Shion Zaba ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shion Zaba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Sirbine&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +5 from Skill Set Battler. Increases 20% DMG dealt&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Battler || 1&lt;br /&gt;
|-&lt;br /&gt;
| Aura Power || 1 || 1 || 1 || 11 || 23 || 32 || 48 || 60 || 71&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Silkie Mau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Silkie Mau&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Sirbine&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 22 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 34 || 45 (33)&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 51 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 62 || 50&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
=== Kamille Bidan ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 20% DMG dealt and critical during Enemy Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 32 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 33 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 1 || 1 || 32 || 45 || 54 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Endurance || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fa Yuiry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiry&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Methuss&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| SP +15 when sortied. Spirit Command Wish now costs 35 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 9 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 29 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 47 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wish || 58 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 24 || 42 || 54 || 68 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Maintenance Skill || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
=== Judau Ashta ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gundam Mk-II&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 20% funds and TacP gained&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 12 || 30 (22)&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 43 || 35 (29)&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 1 || 19 || 34 || 47 || 58 || 73&lt;br /&gt;
|-&lt;br /&gt;
| Strong Luck || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Roux Louka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Re-GZ&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Cheer on the primary attacker when providing Support Attack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 40 (34)&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 61 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 45 || 57 || 63 || 76 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Beecha Oleg ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Hyaku Shiki&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 10% DMG dealt to enemy units with 50% HP or less&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 53 || 40 (34)&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 64 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 49 || 61 || 78 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Save B || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elle Viano ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Viano&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Jegan&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Spirit Command Rouse now costs 30 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 46 || 59 || 75 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Iino Abbav ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Jegan&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Spirit Command Resupply now costs 45 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 22 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 52 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 63 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 40 || 52 || 65 || 79 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Maintenance Skill || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mondo Agake ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Agake&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Jegan&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 30% final evasion against enemy units with 50% HP or less&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 64 || 65&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 39 || 51 || 63 || 79 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Supply Parts || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Haman Karn ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Haman Karn&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Qubeley&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases Skill Set Newtype level by 1, EVD +20&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 35 (29)&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 56 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 64 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 33 || 40 || 52 || 61 || 73 ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (ATK) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elpeo Ple ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Ple&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Qubeley Mk-II&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Focus at the start of Player Phase when Morale is 130 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 11 || 25 (20)&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 28 || 30 (22)&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 35 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 53 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 33 || 40 || 52 || 61 || 73 ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ple Two ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ple Two&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Qubeley Mk-II or Queen Mansa (see [[../Secrets|Secrets]])&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Focus at the start of Player Phase when Morale is 130 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 11 || 25 (20)&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 28 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 35 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 53 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Artificial Newtype || 1 || 1 || 1 || 1 || 1 || 1 || 40 || 65 ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mashymre Cello ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mashymre Cello&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Zaku III Custom&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Love once at the start of Player Phase when Morale is 150 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 57 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Artificial Newtype || 1 || 1 || 1 || 1 || 1 || 45 || 56 || 74 ||&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Break Morale Limit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (DEF) || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
=== Amuro Ray ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| ν Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases Newtype weapons range by 1, SKL +20&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 21 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 5 (4)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 56 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 1 || 1 || 39 || 48 || 57 || 75&lt;br /&gt;
|-&lt;br /&gt;
| Second Attack || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bright Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +5 to allies within the range of Skill Set Commander at the start of Player Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Foresee || 12 || 20 (16)&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 28 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 35 (29)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Captain&#039;s Order || 1&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 1 || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meran&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 63 || 55&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Char Aznable ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Char Aznable&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Sazabi or Nightingale (see [[../Secrets|Secrets]])&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases Skill Set Newtype level by 1, SKL +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 42 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 1 || 38 || 46 || 54 || 72 ||&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (DEF) || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Quess Paraya ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Quess Paraya&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Jagd Doga (Quess Custom) or α Azieru (see [[../Secrets|Secrets]])&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases Skill Set Newtype level by 1, Movement +1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 12 || 30 (22)&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 27 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 38 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 52 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 54 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 1 || 45 || 58 || 66 || 77 ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (ATK) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gyunei Guss ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gyunei Guss&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Jagd Doga (Gyunei Custom)&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Intuition at the start of Player Phase when Morale is 130 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 14 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 27 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 48 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Artificial Newtype || 1 || 1 || 1 || 32 || 44 || 53 || 64 || 76 ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Defiance || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Crossbone Gundam ==&lt;br /&gt;
=== Kincade Nau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kincade Nau&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| XB Gundam X-1 Kai Kai&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases range of CQB weapons by 1, SKL +20&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 22 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 39 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 1 || 1 || 38 || 51 || 66 || 76&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Dash || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tobia Arronax ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tobia Arronax&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gundam F91 Mass Production Type&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Spirit Command Valor now costs 25 SP, Movement +1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 32 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 47 || 30 (25)&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 56 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 15 || 23 || 40 || 58 || 65 || 74&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Break Morale Limit || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam ==&lt;br /&gt;
=== Domon Kasshu ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Domon Kasshu&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Burning Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 when sortied. Increases 10% DMG dealt for CQB weapons when Skill Set Meikyou-Shisui is active&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 31 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 50 (42)&lt;br /&gt;
|-&lt;br /&gt;
| Love || 66 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Meikyou-Shisui || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chibodee Crocket ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chibodee Crocket&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gundam Maxter&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 when sortied. Attack will be critical when Counter is active&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 27 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 35 (29)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saici Sai ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saici Sai&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Dragon Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 when sortied. Increases 20% final evasion and critical&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 22 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 35 (29)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Apply Terrain || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== George de Sand ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | George de Sand&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gundam Rose&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 when sortied. ExC +2 when carrying out Support Attack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 26 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 51 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (DEF) || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Argo Gulskii ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Argo Gulskii&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Bolt Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 when sortied. Spirit Command Persist now costs 5 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 38 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 35 (29)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Allenby Beardsley ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Allenby Beardsley&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Noble Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 when sortied. Increases 10% DMG dealt for CQB weapons&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Love || 56 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Asia ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Master Asia&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Master Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 10% DMG dealt for CQB weapons. SP +5 each turn&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 1 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Supreme || 1&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || 1 || 1 || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
=== Chirico Cuvie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chirico Cuvie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Scopedog&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Skill Set Superhuman Abilities when HP is 30% or lower&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 29 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 45 (38)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Superhuman Abilities || 1&lt;br /&gt;
|-&lt;br /&gt;
| Precision Attack || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Second Attack || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ru Shako ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ru Shako&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Berserga DT&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 20% DMG dealt for Support Attack, decreases 20% DMG taken for Support Defend&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 13 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 52 || 40 (34)&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 58 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Brave Express Might Gaine ==&lt;br /&gt;
=== Maito Senpuji ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Maito Senpuji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Gains 30,000 funds after clearing the scenario&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 1 || 30 (22)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 18 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 52 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| CEO || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hero || 1 || 1 || 1 || 20 || 30 || 40 || 50 || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mightgaine / Great Mightgaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mightgaine / Great Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 52 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Bomber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Battle Bomber&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Battle Bomber&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| When HP is below 30%, casts Persist and Vigor once.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 43 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 56 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Hero || 1 || 20 || 30 || 40 || 50 || 60 || 70 || 80 ||&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guard Diver ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Guard Diver&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Guard Diver&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| SP +5 after carrying out Support Attack or Support Defend&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 17 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 56 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Hero || 1 || 20 || 30 || 40 || 50 || 60 || 70 || 80 ||&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black Mightgaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Black Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Black Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Bravery once when Morale is 150 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 52 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Hero || 1 || 1 || 20 || 30 || 40 || 50 || 60 || 70 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Joe Ryvalle ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Joe Ryvalle&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Goryu&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10, ExC +2, and Movement +1 when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 18 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 53 || 35 (29)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Save E || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (ATK) || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The King of Braves GaoGaiGar ==&lt;br /&gt;
=== Guy Shishioh ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Guy Shishioh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| GaoGaiGar&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Soul when Bravery is used at 150 Morale or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 20 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 35 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 50 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Brave || 1 || 1 || 1 || 20 || 30 || 40 || 50 || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Break Morale Limit || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ChoRyuJin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | ChoRyuJin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| ChoRyuJin&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 and increases 25% max SP when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 14 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 57 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Brave || 1 || 1 || 20 || 30 || 40 || 50 || 60 || 70 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== GekiRyuJin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | GekiRyuJin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| GekiRyuJin&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 and increases 25% max SP when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 14 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 57 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Brave || 1 || 1 || 20 || 30 || 40 || 50 || 60 || 70 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Big Volfogg ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Big Volfogg&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Big Volfogg&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 20% final accuracy, final evasion, and critical when Skill Set Instinct is active&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 34 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 57 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Brave || 1 || 1 || 20 || 30 || 40 || 50 || 60 || 70 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Preemptive Strike || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Soldato-J ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soldato-J&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| King J-Der&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 20% final accuracy against terrain Air; increases 20% DMG dealt&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 20 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 48 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 58 || 55 (46)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Brave || 1 || 1 || 1 || 20 || 30 || 40 || 50 || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tomoro 0117 ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tomoro 0117&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| King J-Der&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 36 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 58 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 62 || 60&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cowboy Bebop ==&lt;br /&gt;
=== Spike Spiegel ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Spike Spiegel&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Swordfish II&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Enhances effects of Skill Set Cowboy&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 22 || 30 (22)&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 31 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 48 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy || 1&lt;br /&gt;
|-&lt;br /&gt;
| Acrobat || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gunbuster ==&lt;br /&gt;
=== Noriko Takaya ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Noriko Takaya&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gunbuster&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Skill set Gutsy becomes Super Gutsy&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 53 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Gutsy || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Break Morale Limit || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kazumi Amano ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kazumi Amano&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gunbuster&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 32 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 39 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 58 || 55&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jung Freud ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jung Freud&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Sizzler Black&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +3 when you join the battle. Allies gain additional 1 Morale when destroying enemy units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 52 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico: The Prince of Darkness ==&lt;br /&gt;
=== Akito Tenkawa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akito Tenkawa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Black Sarena&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 30% DMG dealt and 20% final evasion during Enemy Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 14 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 23 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 50 (42)&lt;br /&gt;
|-&lt;br /&gt;
| Love || 60 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| IFS || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Dash || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yurika Misumaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yurika Misumaru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 1 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 1 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 60 || 50&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ruri Hoshino ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ruri Hoshino&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Nadesico B&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Changes to stats are doubled by Skill Set Electron Fairy, +10 to all stats of allies within 3 spaces&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 1 || 40 (30)&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 5 || 25 (20)&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Wish || 57 || 40&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Electron Fairy || 1&lt;br /&gt;
|-&lt;br /&gt;
| IFS || 1&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 1 || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hari &amp;quot;Harry&amp;quot; Makibi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hari Makibi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Nadesico B&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 58 || 50&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saburouta Takasugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saburouta Takasugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Super Aestivalis&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases all stats by 5 for each unit adjacent to unit with a female pilot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 50 || 40 (34)&lt;br /&gt;
|-&lt;br /&gt;
| Love || 62 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Wish || 62 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| IFS || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ryoko Subaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoko Subaru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Aestivalis Custom&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Persist when Valor is active&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 35 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 49 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| IFS || 1&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Armageddon ==&lt;br /&gt;
=== Ryoma Nagare ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoma Nagare&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shin Getter 1&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 30% DMG dealt when Morale is 170 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 23 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 44 || 40 (34)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 64 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Break Morale Limit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hayato Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Jin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 40% final evasion when Morale is 150 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 21 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 43 || 25&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Musashi Tomoe ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Musashi Tomoe&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shin Getter 3&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Decreases 30% DMG taken when Morale is 150 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 52 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Benkei Kuruma ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Benkei Kuruma&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shin Getter 3&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Decreases 30% DMG taken when Morale is 150 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 13 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 52 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mazinger Z: Infinity ==&lt;br /&gt;
=== Koji Kabuto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Mazinger Z&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| ExC +3 when sortied, and Morale +5 when joining the battle&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 45 || 35 (29)&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 56 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (DEF) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tetsuya Tsurugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Great Mazinger&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Spirit Command Valor becomes Soul&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 35 (29)&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 50 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shiro Kabuto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Ichinana&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 and ExC +1. Spirit Command Valor now costs 30 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arcadia of My Youth: Endless Orbit SSX ==&lt;br /&gt;
=== Harlock ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Harlock&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Arcadia&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 30% DMG dealt and decreases 30% DMG taken when Spirit Command Charge is activated on self&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 6 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 55 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Space Pirate || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (ATK) || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tochiro Oyama ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tochiro Oyama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Arcadia&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 50 || 40 (34)&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 60 || 55&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== La Mime ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | La Mime&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Arcadia&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Foresee || 5 || 20 (16)&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 62 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Wish || 70 || 55&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magic Knight Rayearth ==&lt;br /&gt;
=== Hikaru Shidou ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hikaru Shidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Flame God Rayearth&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases effects of Skill Set Magic Knight&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 18 || 30 (22)&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 50 || 40 (34)&lt;br /&gt;
|-&lt;br /&gt;
| Love || 60 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Magic Knight || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Umi Ryuuzaki ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Umi Ryuuzaki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Sea God Selece&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Movement +2, increases 10% DMG dealt and 10% critical during the enemy phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Love || 60 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Magic Knight || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fuu Hououji ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fuu Hououji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Sky God Windam&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Spirit Command Trust becomes Faith. Spirit Command Bless now costs 30 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Foresee || 12 || 15 (12)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 32 || 45 (33) / 30 (22)&lt;br /&gt;
|-&lt;br /&gt;
| Love || 60 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Magic Knight || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lantis ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lantis&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Rune God Lantis&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 25% max SP and 20% DMG dealt for CQB weapons when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 1 || 20 (16)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Wish || 47 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 60 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Supreme || 1&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Endurance || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primera ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Primera&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Rune God Lantis&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 45 (33)&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 54 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 66 || 60&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Eagle Vision ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eagle Vision&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| FTO&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 20% DMG dealt against opponents with Spirit Command Analyze applied; increases 20% final evasion&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 18 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 58 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Break Morale Limit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Endurance || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geo Metro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Geo Metro&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| NSX&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Persist at start of player phase when Morale is 130 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 56 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== GUNxSWORD ==&lt;br /&gt;
=== Van ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Van&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Dann of Thursday&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 40% DMG dealt for Counter when Morale is 170 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 31 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 48 || 55 (46)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 59 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Overflow || 1&lt;br /&gt;
|-&lt;br /&gt;
| YII || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (DEF) || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pricilla ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Pricilla&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Brownie&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Movement +1, increases 25% critical rate and final evasion&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 35 (29)&lt;br /&gt;
|-&lt;br /&gt;
| Love || 59 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nero ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nero&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Eldora Soul&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| CQB +10, decreases 10% DMG taken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 18 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 47 || 35 (29)&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 63 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jose ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jose&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Eldora Soul&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 35 || 15&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Barrio ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Barrio&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Eldora Soul&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 62 || 50&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Carlos ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Carlos&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Eldora Soul&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 30&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Carlos (Awakened)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Carlos&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Eldora Soul&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Foresee || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 1 || 40&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
Note : Carlos awakens if you meet the secret requirements in chapter 51&lt;br /&gt;
&lt;br /&gt;
=== Ray Lundgren ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ray Lundgren&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Volcain Custom&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 20% DMG dealt for RNG weapons; Range +1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 18 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 32 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 45 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || 1&lt;br /&gt;
|-&lt;br /&gt;
| Preemptive Strike&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Expelled from Paradise ==&lt;br /&gt;
=== Angela Balzac ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angela Balzac&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| ARHAN&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 30% DMG dealt against enemies with Spirit Command Analyze applied; increases 50% final accuracy&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 29 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 36 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 45 (38)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Dash || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Saizo Tokito (Main Protagonist) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saizo Tokito (Main Protagonist)&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Tyranado&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Movement +1; Increases damage dealt by 10% when Morale is 130 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
| [[../Birthday|See Main Character Birthday Spirit List]]&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Enhance Attack || 1&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Endurance || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saizo Tokito (Secondary Protagonist) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saizo Tokito (Secondary Protagonist)&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gespenst&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Movement +1; Increases damage dealt by 10% when Morale is 130 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 2 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 41 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 54 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sagiri Sakurai (Main Protagonist) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sagiri Sakurai (Main Protagonist)&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Tyranado&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Movement +1; Increases damage dealt by 10% when Morale is 130 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
| [[../Birthday|See Main Character Birthday Spirit List]]&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Enhance Attack || 1&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Endurance || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sagiri Sakurai (Secondary Protagonist) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sagiri Sakurai (Secondary Protagonist)&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gespenst&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Movement +1; Increases damage dealt by 10% when Morale is 130 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 2 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 41 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 54 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rami Amasaki ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rami Amasaki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Tyranado&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 12 || 35 (26)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 38 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Love || 64 || 55&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rudi Pixyzalto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rudi Pixyzalto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| E-Bit γ&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Upon Deployment +30 Morale&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 49 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 49 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 49 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 49 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Love || 67 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Enhance Attack || 1&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (ATK) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Save E || 1 || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: Rudi is only playable on the DLC stages &amp;quot;Wandering Strangers&amp;quot; and &amp;quot;A Comet&#039;s Trajectory&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Former UND Soldier ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Former UND Soldier&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| E-Bit α, E-Bit β&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| ???????&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 48 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 48 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 48 || 30&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
* Note: The Former UND Soldiers are only playable on the DLC stage &amp;quot;Wandering Strangers&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Iori Iolite (Main Pilot) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iori Iolite&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Xelgard&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases damage dealt by 10%. Movement increases by 1.	&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 33 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 ||  ||  || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Iori Iolite (Sub Pilot) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iori Iolite&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| Xelgard&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Bonds  || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Resupply  || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Bravery  || 66 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Amari Aquamarine (Main Pilot) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amari Aquamarine&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| Xelgard&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases damage dealt by 10%. Movement increases by 1.	&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 33 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 ||  ||  &lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 ||  ||  || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Amari Aquamarine (Sub Pilot) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amari Aquamarine&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| Xelgard&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Bonds  || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Resupply  || 55 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Love  || 66 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spero ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Spero&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| Xelgard&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Attune  || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Foresee  || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless  || 15 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Trust  || 25 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Prospect  || 50 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Wish  || 70 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Masaki Andoh ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soji Murakumo&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| Cybuster&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| When deployed, Morale +10 and initial SP +25	&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus  || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition  || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Fortune  || 15 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 19 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Drive  || 31 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor  || 48 || 35&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 ||  ||  || ||&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (ATK) || 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Soji Murakumo ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soji Murakumo&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| VangNext&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| Increases damage dealt by 10%. Movement increases by 1.	&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel  || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus  || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist  || 11 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Charge  || 22 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Soul  || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Strong Luck || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chitose Kisaragi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chitose Kisaragi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| GranVang&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| Increases damage dealt by 10%. Movement increases by 1.	&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel  || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus  || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Persist  || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 20 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe  || 23 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Soul  || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Strong Luck || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nine&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GranVang&lt;br /&gt;
*VangNext&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Foresee || 20 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wish || 30 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 70 || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Charlotte Hastings ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Charlotte Hastings&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| Grungust&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 1 || 35 &lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Foresee || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Star|| 1 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Endurance || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Veltlav Text ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Velt Text&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| Huckebein&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel  || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 26 || 30 &lt;br /&gt;
|-&lt;br /&gt;
| Spirit  || 31 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bravery  || 49 || 50&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || 1&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (ATK) || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Pilot_Database&amp;diff=63556</id>
		<title>Super Robot Wars/T/Pilot Database</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/T/Pilot_Database&amp;diff=63556"/>
		<updated>2025-04-27T19:10:45Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Rudi Pixyzalto */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Invincible Robo Tryder G7 ==&lt;br /&gt;
=== Watta Takeo ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Watta Takeo&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Tryder G7&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Doubles TacP gained from Skill Set CEO&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 20 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 34 || 30 (22)&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 48 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| CEO || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Defiance || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Umemaro Kakikoji ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Umemaro Kakikoji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shuttle&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Gains Power Part Ikue&#039;s Snack after clearing a scenario&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 23 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 42 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 64 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tetsuo Atsui ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuo Atsui&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shuttle&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 65 || 50&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tohachiro Kinoshita ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tohachiro Kinoshita&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shuttle&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 26 || 10&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ikue Sunabara ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ikue Sunabara&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shuttle&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 11 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 31 || 45 (33)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aura Battler Dunbine ==&lt;br /&gt;
=== Show Zama ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Show Zama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Billbine&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +5 from Skill Set Battler. Increases 20% DMG dealt&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 47 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Battler || 1&lt;br /&gt;
|-&lt;br /&gt;
| Aura Power || 1 || 1 || 1 || 9 || 21 || 30 || 46 || 58 || 69&lt;br /&gt;
|-&lt;br /&gt;
| Break Morale Limit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chum Huau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chum Huau&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Billbine&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 5 || 25 (20)&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 34 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 52 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Wish || 61 || 50&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Marvel Frozen ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Marvel Frozen&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Dunbine&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Spirit Command Valor becomes Love&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 41 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 45 (38)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Battler || 1&lt;br /&gt;
|-&lt;br /&gt;
| Aura Power || 1 || 1 || 11 || 20 || 28 || 34 || 50 || 62 || 77&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (DEF) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tod Guines ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tod Guines&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Vierres&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +5 from Skill Set Battler. Triggers Command Persist when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 21 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 40 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 53 || 35 (29)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Battler || 1&lt;br /&gt;
|-&lt;br /&gt;
| Aura Power || 1 || 1 || 1 || 11 || 24 || 35 || 50 || 61 || 74&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Star || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== New Story of Aura Battler Dunbine ==&lt;br /&gt;
=== Shion Zaba ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shion Zaba&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Sirbine&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +5 from Skill Set Battler. Increases 20% DMG dealt&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 36 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Battler || 1&lt;br /&gt;
|-&lt;br /&gt;
| Aura Power || 1 || 1 || 1 || 11 || 23 || 32 || 48 || 60 || 71&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Silkie Mau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Silkie Mau&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Sirbine&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 22 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 34 || 45 (33)&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 51 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 62 || 50&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Zeta Gundam ==&lt;br /&gt;
=== Kamille Bidan ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kamille Bidan&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Zeta Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 20% DMG dealt and critical during Enemy Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 32 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 33 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 49 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 1 || 1 || 32 || 45 || 54 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Endurance || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fa Yuiry ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fa Yuiry&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Methuss&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| SP +15 when sortied. Spirit Command Wish now costs 35 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 9 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 29 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 47 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Wish || 58 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 24 || 42 || 54 || 68 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Maintenance Skill || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam ZZ ==&lt;br /&gt;
=== Judau Ashta ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Judau Ashta&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gundam Mk-II&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 20% funds and TacP gained&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 12 || 30 (22)&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 43 || 35 (29)&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 1 || 19 || 34 || 47 || 58 || 73&lt;br /&gt;
|-&lt;br /&gt;
| Strong Luck || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Roux Louka ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Roux Louka&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Re-GZ&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Cheer on the primary attacker when providing Support Attack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 38 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 40 (34)&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 61 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 45 || 57 || 63 || 76 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Beecha Oleg ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Beecha Oleg&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Hyaku Shiki&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 10% DMG dealt to enemy units with 50% HP or less&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 21 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 53 || 40 (34)&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 64 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 49 || 61 || 78 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Save B || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elle Viano ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elle Viano&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Jegan&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Spirit Command Rouse now costs 30 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 34 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 46 || 59 || 75 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Iino Abbav ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Iino Abbav&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Jegan&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Spirit Command Resupply now costs 45 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 10 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 22 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 52 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 63 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 40 || 52 || 65 || 79 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Maintenance Skill || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mondo Agake ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mondo Agake&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Jegan&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 30% final evasion against enemy units with 50% HP or less&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 28 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 64 || 65&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 39 || 51 || 63 || 79 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Supply Parts || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Haman Karn ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Haman Karn&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Qubeley&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases Skill Set Newtype level by 1, EVD +20&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 5 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 35 (29)&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 56 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Love || 64 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 33 || 40 || 52 || 61 || 73 ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (ATK) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Elpeo Ple ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Elpeo Ple&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Qubeley Mk-II&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Focus at the start of Player Phase when Morale is 130 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 11 || 25 (20)&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 28 || 30 (22)&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 35 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 53 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 33 || 40 || 52 || 61 || 73 ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ple Two ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ple Two&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Qubeley Mk-II or Queen Mansa (see [[../Secrets|Secrets]])&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Focus at the start of Player Phase when Morale is 130 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 11 || 25 (20)&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 17 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 28 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 35 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 53 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Artificial Newtype || 1 || 1 || 1 || 1 || 1 || 1 || 40 || 65 ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mashymre Cello ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mashymre Cello&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Zaku III Custom&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Love once at the start of Player Phase when Morale is 150 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 21 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 57 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Artificial Newtype || 1 || 1 || 1 || 1 || 1 || 45 || 56 || 74 ||&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Break Morale Limit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (DEF) || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Gundam: Char&#039;s Counterattack ==&lt;br /&gt;
=== Amuro Ray ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Amuro Ray&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| ν Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases Newtype weapons range by 1, SKL +20&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 21 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 50 || 5 (4)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 56 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 1 || 1 || 39 || 48 || 57 || 75&lt;br /&gt;
|-&lt;br /&gt;
| Second Attack || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bright Noa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Bright Noa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +5 to allies within the range of Skill Set Commander at the start of Player Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Foresee || 12 || 20 (16)&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 28 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 35 (29)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Captain&#039;s Order || 1&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 1 || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Meran ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Meran&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Ra Cailum&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 8 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 63 || 55&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Char Aznable ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Char Aznable&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Sazabi or Nightingale (see [[../Secrets|Secrets]])&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases Skill Set Newtype level by 1, SKL +20.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 42 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 1 || 38 || 46 || 54 || 72 ||&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (DEF) || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Quess Paraya ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Quess Paraya&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Jagd Doga (Quess Custom) or α Azieru (see [[../Secrets|Secrets]])&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases Skill Set Newtype level by 1, Movement +1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 12 || 30 (22)&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 27 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 38 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 52 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 54 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 1 || 45 || 58 || 66 || 77 ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (ATK) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gyunei Guss ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Gyunei Guss&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Jagd Doga (Gyunei Custom)&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Intuition at the start of Player Phase when Morale is 130 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 14 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 27 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 36 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 48 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Artificial Newtype || 1 || 1 || 1 || 32 || 44 || 53 || 64 || 76 ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Defiance || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Suit Crossbone Gundam ==&lt;br /&gt;
=== Kincade Nau ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kincade Nau&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| XB Gundam X-1 Kai Kai&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases range of CQB weapons by 1, SKL +20&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 22 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 39 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 1 || 1 || 38 || 51 || 66 || 76&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Dash || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tobia Arronax ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tobia Arronax&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gundam F91 Mass Production Type&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Spirit Command Valor now costs 25 SP, Movement +1&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 32 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 47 || 30 (25)&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 56 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Newtype || 1 || 1 || 1 || 15 || 23 || 40 || 58 || 65 || 74&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Break Morale Limit || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mobile Fighter G Gundam ==&lt;br /&gt;
=== Domon Kasshu ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Domon Kasshu&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Burning Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 when sortied. Increases 10% DMG dealt for CQB weapons when Skill Set Meikyou-Shisui is active&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 10 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 31 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 50 (42)&lt;br /&gt;
|-&lt;br /&gt;
| Love || 66 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Meikyou-Shisui || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chibodee Crocket ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chibodee Crocket&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gundam Maxter&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 when sortied. Attack will be critical when Counter is active&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 27 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 35 (29)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saici Sai ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saici Sai&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Dragon Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 when sortied. Increases 20% final evasion and critical&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 14 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 18 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 22 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 35 (29)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Apply Terrain || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== George de Sand ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | George de Sand&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gundam Rose&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 when sortied. ExC +2 when carrying out Support Attack&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 26 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Love || 51 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (DEF) || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Argo Gulskii ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Argo Gulskii&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Bolt Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 when sortied. Spirit Command Persist now costs 5 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 34 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 38 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 35 (29)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Allenby Beardsley ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Allenby Beardsley&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Noble Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 when sortied. Increases 10% DMG dealt for CQB weapons&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 30 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 34 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Love || 56 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master Asia ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Master Asia&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Master Gundam&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 10% DMG dealt for CQB weapons. SP +5 each turn&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 1 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 1 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Supreme || 1&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Pressure || 1 || 1 || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armored Trooper VOTOMS ==&lt;br /&gt;
=== Chirico Cuvie ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chirico Cuvie&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Scopedog&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Skill Set Superhuman Abilities when HP is 30% or lower&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 29 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 50 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 45 (38)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Superhuman Abilities || 1&lt;br /&gt;
|-&lt;br /&gt;
| Precision Attack || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Second Attack || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ru Shako ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ru Shako&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Berserga DT&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 20% DMG dealt for Support Attack, decreases 20% DMG taken for Support Defend&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 13 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 20 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 52 || 40 (34)&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 58 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Brave Express Might Gaine ==&lt;br /&gt;
=== Maito Senpuji ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Maito Senpuji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Gains 30,000 funds after clearing the scenario&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 1 || 30 (22)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 10 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 18 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 52 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| CEO || 1&lt;br /&gt;
|-&lt;br /&gt;
| Hero || 1 || 1 || 1 || 20 || 30 || 40 || 50 || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mightgaine / Great Mightgaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Mightgaine / Great Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 52 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Battle Bomber ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Battle Bomber&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Battle Bomber&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| When HP is below 30%, casts Persist and Vigor once.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 15 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 43 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 56 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Hero || 1 || 20 || 30 || 40 || 50 || 60 || 70 || 80 ||&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Guard Diver ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Guard Diver&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Guard Diver&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| SP +5 after carrying out Support Attack or Support Defend&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 13 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 17 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 38 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 56 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Hero || 1 || 20 || 30 || 40 || 50 || 60 || 70 || 80 ||&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Black Mightgaine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Black Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Black Mightgaine&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Bravery once when Morale is 150 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 15 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 52 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Hero || 1 || 1 || 20 || 30 || 40 || 50 || 60 || 70 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Joe Ryvalle ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Joe Ryvalle&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Goryu&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10, ExC +2, and Movement +1 when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 18 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 53 || 35 (29)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Save E || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (ATK) || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The King of Braves GaoGaiGar ==&lt;br /&gt;
=== Guy Shishioh ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Guy Shishioh&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| GaoGaiGar&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Soul when Bravery is used at 150 Morale or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 20 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 35 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 50 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Brave || 1 || 1 || 1 || 20 || 30 || 40 || 50 || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Break Morale Limit || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== ChoRyuJin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | ChoRyuJin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| ChoRyuJin&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 and increases 25% max SP when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 14 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 57 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Brave || 1 || 1 || 20 || 30 || 40 || 50 || 60 || 70 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== GekiRyuJin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | GekiRyuJin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| GekiRyuJin&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 and increases 25% max SP when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 14 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 52 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 57 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Brave || 1 || 1 || 20 || 30 || 40 || 50 || 60 || 70 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Big Volfogg ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Big Volfogg&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Big Volfogg&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 20% final accuracy, final evasion, and critical when Skill Set Instinct is active&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 16 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 19 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 34 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 57 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Brave || 1 || 1 || 20 || 30 || 40 || 50 || 60 || 70 || 80&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Preemptive Strike || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Soldato-J ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soldato-J&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| King J-Der&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 20% final accuracy against terrain Air; increases 20% DMG dealt&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 11 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 20 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 48 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 58 || 55 (46)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Brave || 1 || 1 || 1 || 20 || 30 || 40 || 50 || 60 || 70&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tomoro 0117 ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tomoro 0117&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| King J-Der&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 20 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 36 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 58 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 62 || 60&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cowboy Bebop ==&lt;br /&gt;
=== Spike Spiegel ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Spike Spiegel&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Swordfish II&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Enhances effects of Skill Set Cowboy&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 22 || 30 (22)&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 31 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 48 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Cowboy || 1&lt;br /&gt;
|-&lt;br /&gt;
| Acrobat || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Gunbuster ==&lt;br /&gt;
=== Noriko Takaya ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Noriko Takaya&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gunbuster&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Skill set Gutsy becomes Super Gutsy&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 53 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Gutsy || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Break Morale Limit || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Kazumi Amano ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Kazumi Amano&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gunbuster&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 24 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 32 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 39 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Love || 58 || 55&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jung Freud ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jung Freud&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Sizzler Black&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +3 when you join the battle. Allies gain additional 1 Morale when destroying enemy units&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 26 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 42 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 52 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Martian Successor Nadesico: The Prince of Darkness ==&lt;br /&gt;
=== Akito Tenkawa ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Akito Tenkawa&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Black Sarena&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 30% DMG dealt and 20% final evasion during Enemy Phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 14 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 23 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 51 || 50 (42)&lt;br /&gt;
|-&lt;br /&gt;
| Love || 60 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| IFS || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| Dash || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Yurika Misumaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Yurika Misumaru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Nadesico C&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 1 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 1 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 1 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 60 || 50&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ruri Hoshino ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ruri Hoshino&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Nadesico B&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Changes to stats are doubled by Skill Set Electron Fairy, +10 to all stats of allies within 3 spaces&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 1 || 40 (30)&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 5 || 25 (20)&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 32 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 46 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Wish || 57 || 40&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Electron Fairy || 1&lt;br /&gt;
|-&lt;br /&gt;
| IFS || 1&lt;br /&gt;
|-&lt;br /&gt;
| Commander || 1 || 1 || 40 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hari &amp;quot;Harry&amp;quot; Makibi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hari Makibi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Nadesico B&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 31 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 58 || 50&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saburouta Takasugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saburouta Takasugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Super Aestivalis&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases all stats by 5 for each unit adjacent to unit with a female pilot&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 50 || 40 (34)&lt;br /&gt;
|-&lt;br /&gt;
| Love || 62 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Wish || 62 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| IFS || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ryoko Subaru ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoko Subaru&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Aestivalis Custom&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Persist when Valor is active&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 22 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 35 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 49 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| IFS || 1&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Getter Robo Armageddon ==&lt;br /&gt;
=== Ryoma Nagare ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ryoma Nagare&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shin Getter 1&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 30% DMG dealt when Morale is 170 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 5 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 14 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 23 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 44 || 40 (34)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 64 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Break Morale Limit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hayato Jin ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hayato Jin&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shin Getter 2&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 40% final evasion when Morale is 150 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 8 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 15 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 21 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 43 || 25&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Musashi Tomoe ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Musashi Tomoe&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shin Getter 3&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Decreases 30% DMG taken when Morale is 150 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 13 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 52 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Benkei Kuruma ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Benkei Kuruma&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Shin Getter 3&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Decreases 30% DMG taken when Morale is 150 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 13 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 25 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 45 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 52 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mazinger Z: Infinity ==&lt;br /&gt;
=== Koji Kabuto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Koji Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Mazinger Z&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| ExC +3 when sortied, and Morale +5 when joining the battle&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 45 || 35 (29)&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 56 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (DEF) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tetsuya Tsurugi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tetsuya Tsurugi&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Great Mazinger&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Spirit Command Valor becomes Soul&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 5 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 22 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 35 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 46 || 35 (29)&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 50 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Shiro Kabuto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Shiro Kabuto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Ichinana&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Morale +10 and ExC +1. Spirit Command Valor now costs 30 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 28 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 36 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Arcadia of My Youth: Endless Orbit SSX ==&lt;br /&gt;
=== Harlock ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Harlock&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Arcadia&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 30% DMG dealt and decreases 30% DMG taken when Spirit Command Charge is activated on self&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 6 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 26 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 55 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Space Pirate || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (ATK) || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tochiro Oyama ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Tochiro Oyama&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Arcadia&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 12 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 18 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 50 || 40 (34)&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 60 || 55&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== La Mime ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | La Mime&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Arcadia&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Foresee || 5 || 20 (16)&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 28 || 40&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 48 || 55&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 62 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Wish || 70 || 55&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magic Knight Rayearth ==&lt;br /&gt;
=== Hikaru Shidou ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Hikaru Shidou&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Flame God Rayearth&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases effects of Skill Set Magic Knight&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || 18 || 30 (22)&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 50 || 40 (34)&lt;br /&gt;
|-&lt;br /&gt;
| Love || 60 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Magic Knight || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Umi Ryuuzaki ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Umi Ryuuzaki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Sea God Selece&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Movement +2, increases 10% DMG dealt and 10% critical during the enemy phase&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 15 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 32 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Love || 60 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Magic Knight || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fuu Hououji ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Fuu Hououji&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Sky God Windam&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Spirit Command Trust becomes Faith. Spirit Command Bless now costs 30 SP&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Foresee || 12 || 15 (12)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 16 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 32 || 45 (33) / 30 (22)&lt;br /&gt;
|-&lt;br /&gt;
| Love || 60 || 50&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Magic Knight || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lantis ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Lantis&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Rune God Lantis&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 25% max SP and 20% DMG dealt for CQB weapons when sortied&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 1 || 20 (16)&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Wish || 47 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Love || 60 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Supreme || 1&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Endurance || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Primera ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Primera&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Rune God Lantis&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 38 || 45 (33)&lt;br /&gt;
|-&lt;br /&gt;
| Rouse || 54 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 66 || 60&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Eagle Vision ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Eagle Vision&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| FTO&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 20% DMG dealt against opponents with Spirit Command Analyze applied; increases 20% final evasion&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 12 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 18 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 41 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 48 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 58 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Break Morale Limit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Endurance || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Geo Metro ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Geo Metro&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| NSX&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Triggers Spirit Command Persist at start of player phase when Morale is 130 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 45 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 56 || 40 (34)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== GUNxSWORD ==&lt;br /&gt;
=== Van ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Van&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Dann of Thursday&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 40% DMG dealt for Counter when Morale is 170 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 12 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 31 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 48 || 55 (46)&lt;br /&gt;
|-&lt;br /&gt;
| Zeal || 59 || 45&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Overflow || 1&lt;br /&gt;
|-&lt;br /&gt;
| YII || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (DEF) || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Pricilla ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Pricilla&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Brownie&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Movement +1, increases 25% critical rate and final evasion&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 51 || 35 (29)&lt;br /&gt;
|-&lt;br /&gt;
| Love || 59 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nero ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nero&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Eldora Soul&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| CQB +10, decreases 10% DMG taken&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Faith || 18 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Drive || 32 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Valor || 47 || 35 (29)&lt;br /&gt;
|-&lt;br /&gt;
| Bravery || 63 || 55&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jose ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Jose&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Eldora Soul&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 35 || 15&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Barrio ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Barrio&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Eldora Soul&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 12 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Bonds || 62 || 50&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Carlos ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Carlos&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Eldora Soul&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 1 || 30&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Carlos (Awakened)===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Carlos&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Eldora Soul&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Foresee || 1 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Disrupt || 1 || 40&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
Note : Carlos awakens if you meet the secret requirements in chapter 51&lt;br /&gt;
&lt;br /&gt;
=== Ray Lundgren ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Ray Lundgren&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Volcain Custom&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 20% DMG dealt for RNG weapons; Range +1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Flash || 18 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 32 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 45 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Love || 55 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || 1&lt;br /&gt;
|-&lt;br /&gt;
| Preemptive Strike&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Expelled from Paradise ==&lt;br /&gt;
=== Angela Balzac ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Angela Balzac&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| ARHAN&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Increases 30% DMG dealt against enemies with Spirit Command Analyze applied; increases 50% final accuracy&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 11 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 12 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 29 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 36 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 52 || 45 (38)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Ignore Size || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Dash || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Banpresto Originals ==&lt;br /&gt;
=== Saizo Tokito (Main Protagonist) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saizo Tokito (Main Protagonist)&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Tyranado&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Movement +1; Increases damage dealt by 10% when Morale is 130 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
| [[../Birthday|See Main Character Birthday Spirit List]]&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Enhance Attack || 1&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Endurance || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saizo Tokito (Secondary Protagonist) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Saizo Tokito (Secondary Protagonist)&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gespenst&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Movement +1; Increases damage dealt by 10% when Morale is 130 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gain || 2 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 18 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 41 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 54 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sagiri Sakurai (Main Protagonist) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sagiri Sakurai (Main Protagonist)&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Tyranado&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Movement +1; Increases damage dealt by 10% when Morale is 130 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
| [[../Birthday|See Main Character Birthday Spirit List]]&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Enhance Attack || 1&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Endurance || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sagiri Sakurai (Secondary Protagonist) ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Sagiri Sakurai (Secondary Protagonist)&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Gespenst&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Movement +1; Increases damage dealt by 10% when Morale is 130 or higher&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || 2 || 35&lt;br /&gt;
|-&lt;br /&gt;
| Wall || 18 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || 26 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Resolve || 41 || 45&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 54 || 50 (42)&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rami Amasaki ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rami Amasaki&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| Tyranado&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 1 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 1 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 12 || 35 (26)&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 26 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Charge || 38 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Love || 64 || 55&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rudi Pixyzalto ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Rudi Pixyzalto&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| E-Bit γ&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| Upon Deployment +30 Morale&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Accel || 49 || 15&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 49 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || 49 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 49 || 10&lt;br /&gt;
|-&lt;br /&gt;
| Prospect || 49 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Love || 67 || 60&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || 1 ||&lt;br /&gt;
|-&lt;br /&gt;
| Enhance Attack || 1&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (ATK) || 1&lt;br /&gt;
|-&lt;br /&gt;
| Save E || 1 || 1 ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Note: Rudi is only playable on the DLC stages &amp;quot;Wandering Strangers&amp;quot; and &amp;quot;A Comet&#039;s Trajectory&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Former UND Soldier ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Former UND Soldier&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
!Default Unit&lt;br /&gt;
| E-Bit α, E-Bit β&lt;br /&gt;
|-&lt;br /&gt;
!Ace Bonus&lt;br /&gt;
| ???????&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;oddeven&amp;quot;&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| Focus || 48 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist || 48 || 20&lt;br /&gt;
|-&lt;br /&gt;
| Vigor || 48 || 30&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || || || || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
Iori&lt;br /&gt;
Amari&lt;br /&gt;
Masaki&lt;br /&gt;
* Note: The Former UND Soldiers are only playable on the DLC stage &amp;quot;Wandering Strangers&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Soji Murakumo ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Soji Murakumo&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| VangNext&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| Increases damage dealt by 10%. Movement increases by 1.	&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel  || ?? || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus  || ?? || 20&lt;br /&gt;
|-&lt;br /&gt;
| Persist  || ?? || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || ?? || 15&lt;br /&gt;
|-&lt;br /&gt;
| Charge  || ?? || 25&lt;br /&gt;
|-&lt;br /&gt;
| ??  || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Strong Luck || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Fighter&#039;s Spirit || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Chitose Kisaragi ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Chitose Kisaragi&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| GranVang&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| Increases damage dealt by 10%. Movement increases by 1.	&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Accel  || ?? || 15&lt;br /&gt;
|-&lt;br /&gt;
| Focus  || ?? || 15&lt;br /&gt;
|-&lt;br /&gt;
| Persist  || ?? || 10&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || ?? || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snipe  || ?? || 20&lt;br /&gt;
|-&lt;br /&gt;
| ??  || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Strong Luck || 1&lt;br /&gt;
|-&lt;br /&gt;
| Potential || 1 || 1 || 1 || 1 || 1 || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nine ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Nine&lt;br /&gt;
|-&lt;br /&gt;
! Pilot Type&lt;br /&gt;
|| Sub Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| &lt;br /&gt;
*GranVang&lt;br /&gt;
*VangNext&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Trust || ?? || 25&lt;br /&gt;
|-&lt;br /&gt;
| Analyze || ?? || 25&lt;br /&gt;
|-&lt;br /&gt;
| Foresee || ?? || 25&lt;br /&gt;
|-&lt;br /&gt;
| Wish || ?? || 60&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Charlotte Hastings ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Charlotte Hastings&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| Grungust&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Fortune || ?? || 35 (26)&lt;br /&gt;
|-&lt;br /&gt;
| Bullseye || ?? || 15&lt;br /&gt;
|-&lt;br /&gt;
| Foresee || ?? || 15&lt;br /&gt;
|-&lt;br /&gt;
| Daunt || ?? || 40&lt;br /&gt;
|-&lt;br /&gt;
| Spirit || ?? || 30&lt;br /&gt;
|-&lt;br /&gt;
| ?? || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Defend || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Lucky Star|| 1 || 1 || &lt;br /&gt;
|-&lt;br /&gt;
| Guard || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Spirit Endurance || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Veltlav Text ===&lt;br /&gt;
{| class=&amp;quot;infobox&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot; | Velt Text&lt;br /&gt;
|-&lt;br /&gt;
!Pilot Type&lt;br /&gt;
|| Main Pilot&lt;br /&gt;
|-&lt;br /&gt;
! Default Unit&lt;br /&gt;
|| Huckebein&lt;br /&gt;
|-&lt;br /&gt;
! Ace Bonus&lt;br /&gt;
|| Increases Max SP by 20% when sortied. Movement is increased by 1.&lt;br /&gt;
|-&lt;br /&gt;
!Spirit Commands&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;border-style: solid; border-width: 2px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Spirit Command !! Level Obtained !! Cost (with Tac Management)&lt;br /&gt;
|-&lt;br /&gt;
| Focus || ?? || 15&lt;br /&gt;
|-&lt;br /&gt;
| Accel  || ?? || 20&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || ?? || 20&lt;br /&gt;
|-&lt;br /&gt;
| Charge || ?? || 30 &lt;br /&gt;
|-&lt;br /&gt;
| Spirit  || ?? || 30&lt;br /&gt;
|-&lt;br /&gt;
| ??  || ?? || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
!Default Skills&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;pskills oddeven&amp;quot;&lt;br /&gt;
!Level !! 1 !! 2 !! 3 !! 4 !! 5 !! 6 !! 7 !! 8 !! 9&lt;br /&gt;
|-&lt;br /&gt;
| Support Attack || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Hit &amp;amp; Run || 1&lt;br /&gt;
|-&lt;br /&gt;
| Instinct || 1 || 1 || ||&lt;br /&gt;
|-&lt;br /&gt;
| Morale+ (ATK) || 1&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2/Ace_Bonuses&amp;diff=63336</id>
		<title>Super Robot Wars/OG2/Ace Bonuses</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2/Ace_Bonuses&amp;diff=63336"/>
		<updated>2025-04-04T01:58:34Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Ace bonuses */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a pilot reaches &#039;&#039;&#039;50 kills&#039;&#039;&#039;, he/she obtains the &#039;&#039;&#039;Ace&#039;&#039;&#039; ranking, indicated by a gold star near their kill counter. This means that this pilot now has some bonus in battle or outside. Ace pilots start each episode with a &#039;&#039;&#039;+5 will&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
The top 3 ace pilots will be a &#039;&#039;&#039;Top Ace&#039;&#039;&#039;, they get an additional &#039;&#039;&#039;+5 will&#039;&#039;&#039; bonus.&lt;br /&gt;
&lt;br /&gt;
This way, without the aid of equip parts, a pilot can be deployed with 110 will.&lt;br /&gt;
&lt;br /&gt;
Some pilots can&#039;t become an Ace due to being available for a short period of time (like Ouka). However their ace bonus still can be found in the game data. Some sub-pilots (like Sean) have an ace bonus despite not being able to use it.&lt;br /&gt;
&lt;br /&gt;
*Note: Tetsuya carries over Daitetsu&#039;s ace bonus (as well as spirit commands, stats, and skills) after episode 32. Eita may or may not inherit Tetsuya&#039;s old ace bonus (more research is needed), but he does not appear to inherit kill count.&lt;br /&gt;
*Note: All modifiers are applied after the final calculation.&lt;br /&gt;
&lt;br /&gt;
===Ace bonuses===&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! Pilot !! Ace Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Alfimi || Offensive and Defensive Support effect +10%&lt;br /&gt;
|-&lt;br /&gt;
| Arado Balanga || Melee damage +5%, money earned +10%&lt;br /&gt;
|-&lt;br /&gt;
| Aya Kobayashi || Accuracy +10%, SP +20&lt;br /&gt;
|-&lt;br /&gt;
| Brooklyn &amp;quot;Bullet&amp;quot; Luckfield || Accuracy +10%, Critical rate +10%&lt;br /&gt;
|-&lt;br /&gt;
| Daitetsu Minase || Damage taken from &amp;quot;non-direct&amp;quot; hits (non-1 range?) -10%&lt;br /&gt;
|-&lt;br /&gt;
| Eita Nadaka || Critical rate +5%&lt;br /&gt;
|-&lt;br /&gt;
| Excellen Browning || Offensive and Defensive Support effect +10%&lt;br /&gt;
|-&lt;br /&gt;
| Gilliam Yaeger || Evade +15%&lt;br /&gt;
|-&lt;br /&gt;
| Ibis Douglas || Movement +1&lt;br /&gt;
|-&lt;br /&gt;
| Irmgult Kazahara || Love costs 45 SP&lt;br /&gt;
|-&lt;br /&gt;
| Kai Kitamura || Command bonus +5%, Critical rate +10%&lt;br /&gt;
|-&lt;br /&gt;
| Katina Tarask || Accuracy +10%, Damage Received -10%&lt;br /&gt;
|-&lt;br /&gt;
| Kusuha Mizuha || Support Defence effect +10%, EXP earned +10%&lt;br /&gt;
|-&lt;br /&gt;
| Kyosuke Nanbu || Counter activation +10%, Melee damage +10%&lt;br /&gt;
|-&lt;br /&gt;
| Lamia Loveless || Ranged damage +5%, Accuracy +10%&lt;br /&gt;
|-&lt;br /&gt;
| Latooni Subota || EXP earned +20%&lt;br /&gt;
|-&lt;br /&gt;
| Lee Linjun || Counterattack damage +10%, Damage taken -10%&lt;br /&gt;
|-&lt;br /&gt;
| Lefina Enfield || Command bonus +5%&lt;br /&gt;
|-&lt;br /&gt;
| Leona Garstein || Accuracy +10%, Evade +20%&lt;br /&gt;
|-&lt;br /&gt;
| Lune Zoldark || Damage dealt +10%&lt;br /&gt;
|-&lt;br /&gt;
| Mai Kobayashi || Accuracy +10%, SP +20&lt;br /&gt;
|-&lt;br /&gt;
| Masaki Andoh || Damage dealt +5%, Accuracy +10%&lt;br /&gt;
|-&lt;br /&gt;
| Ouka Nagisa || Counterattack damage +10%&lt;br /&gt;
|-&lt;br /&gt;
| Raidiese F. Branstein || Accuracy +10%, Evade +10%&lt;br /&gt;
|-&lt;br /&gt;
| Ratsel Feinschmecker || Ranged damage +10%&lt;br /&gt;
|-&lt;br /&gt;
| Ricarla &amp;quot;Carla&amp;quot; Borgnine || Accuracy +10%, Money earned +10%&lt;br /&gt;
|-&lt;br /&gt;
| Ring Mao || Accuracy +10%, Evade +10%, Critical rate +10%&lt;br /&gt;
|-&lt;br /&gt;
| Rio Meilong || EXP earned +10%, Money earned +10%&lt;br /&gt;
|-&lt;br /&gt;
| Radha Bairaban || Evade +10%, SP +20&lt;br /&gt;
|-&lt;br /&gt;
| Russel Bergman || Damage taken during Support Defence -20%&lt;br /&gt;
|-&lt;br /&gt;
| Ryoto Haikawa || Damage dealt +5%, Damage taken -5%&lt;br /&gt;
|-&lt;br /&gt;
| Ryusei Date || TK Weapons damage +10%&lt;br /&gt;
|-&lt;br /&gt;
| Sanger Zonvolt || Melee damage +10%&lt;br /&gt;
|-&lt;br /&gt;
| Sean Webley || Critical rate +5% (not useable)&lt;br /&gt;
|-&lt;br /&gt;
| Seolla Schweitzer || Ranged damage +5%, EXP earned +10%&lt;br /&gt;
|-&lt;br /&gt;
| Shine Hausen || Money earned +20%&lt;br /&gt;
|-&lt;br /&gt;
| Sleigh Presty || Counterattack damage +10%&lt;br /&gt;
|-&lt;br /&gt;
| Tasuku Shinguji || Lucky activation rate +10%, Luck costs 15 SP&lt;br /&gt;
|-&lt;br /&gt;
| Tetsyua Onodera&amp;lt;br&amp;gt;D.Cpt Tetsuya Onodera || Critical rate +5%&amp;lt;br&amp;gt;Damage taken from &amp;quot;non-direct&amp;quot; hits (non-1 range?) -10% &lt;br /&gt;
|-&lt;br /&gt;
| Viletta Vadim || Critical rate +20%, SP +10&lt;br /&gt;
|-&lt;br /&gt;
| Yuuki Jaggar || Evade +10%, Critical rate +10%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2/Flow_Chart&amp;diff=63324</id>
		<title>Super Robot Wars/OG2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2/Flow_Chart&amp;diff=63324"/>
		<updated>2025-03-31T16:40:38Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Stages 34-End */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Stages 01-09==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１話：美しき侵入者&amp;lt;br&amp;gt;Episode 1 - Beautiful Intruder&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２話：星への翼&amp;lt;br&amp;gt;Episode 2 - Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：聖十字軍の殘身&amp;lt;br&amp;gt;Episode 3 - Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method A)&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 32.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：ブーステッド‧チルドレン&amp;lt;br&amp;gt;Episode 4 - Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method A)&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Huckebein Mk. II-M (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latooni)&amp;lt;/span&amp;gt;&lt;br /&gt;
*F-32V Schwert X (Latooni)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５話：忘れ得ぬ記憶&amp;lt;br&amp;gt;Episode 5 - Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第６話：守るべきもの&amp;lt;br&amp;gt;Episode 6 - Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except the Randgriths. Alternatively, defeat one of the three Randgriths. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Cannon&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgriths. You&#039;ll recieve the weapon in scenario 15.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method A)&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第７話：過去、そくて彼方より&amp;lt;br&amp;gt;Episode 7 - From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 4 enemy units within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第８話：約束は炎に消えて&amp;lt;br&amp;gt;Episode 8 - A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latooni are defeated; (2) Hagane, Latooni, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except the Randgriths within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method A)&lt;br /&gt;
**Carla can be shot down in this stage. This is the recommended scenario to do it in, as her unit is not very powerful and her A.I. eventually switches from defending to attacking. She retreats at or below 10,500 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第９話：疑惑の宇宙&amp;lt;br&amp;gt;Episode 9 - Suspicion-Filled Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one Huckebein Mk. II-M, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 10-19==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latooni)&lt;br /&gt;
*F-32V Schwert X&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１０話:櫻花幻影&amp;lt;br&amp;gt;Episode 10 - Ouka Genei&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１０話:その名はアインスト&amp;lt;br&amp;gt;Episode 10 - Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latooni are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ash Saber / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Lichkeit (???)&#039;s HP to below 50%, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１１話：異形の呼び聲&amp;lt;br&amp;gt;Episode 11 - Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：戰うべき敵&amp;lt;br&amp;gt;Episode 11 - Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Lichkeit (???)&#039;s HP to below 90%, or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally units are defeated (including NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 80%, or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ring)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１２話：ワイズ‧ドール&amp;lt;br&amp;gt;Episode 12 - Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：劍神現る&amp;lt;br&amp;gt;Episode 12 - God of Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; All friendly Lion F units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１３話：ノイエDC&amp;lt;br&amp;gt;Episode 13 - Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１３話：新生、聖十字軍&amp;lt;br&amp;gt;Episode 13 - Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latooni are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ash Saber / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latooni)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：亡國の姬君&amp;lt;br&amp;gt;Episode 14 - Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion F survives; (2) Lion F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion F is defeated; (2) Hagane, Rai, or Lion F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher by the end of this scenario. You&#039;ll recieve the weapon after scenario 17.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion F (EFA Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots become unavailable until after scenario 18.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：星から來るもの&amp;lt;br&amp;gt;Episode 15 - From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silbelwind, Drukin, and Graterkin must be defeated. &#039;&#039;&#039;Graterkin MUST be defeated last to recieve the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lune)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Cannon equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：第三の凶鳥&amp;lt;br&amp;gt;Episode 16 - The Third Raptor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must defeat all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Ring)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III-L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III Gunner - can be formed from Huckebein Mk. III-L or -R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：テスラ研脫出&amp;lt;br&amp;gt;Episode 17 - Escape from TLI&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 17 and 18.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type-2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Episode 18 - Rip through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleigh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 17 and 18.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*After the stage, pilots and units lost after scenario 14 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lune)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Huckebein Mk. III-L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Huckebein&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：現れた「影」&amp;lt;br&amp;gt;Episode 19 - The Shadow Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wild Wurger L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more Gespenst Mk. II-M&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaber (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&lt;br /&gt;
**You cannot unlock Vaisaga outside of New Game+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 20-33==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay at Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk. II-R (Viletta)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein Mk. II-M (Latooni)&lt;br /&gt;
*Huckebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Go to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust Type-2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lune)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*F-32V Schwert X&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２０話:超音速の妖精&amp;lt;br&amp;gt;Episode 20 - My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２０話:燃えよ斬艦刀&amp;lt;br&amp;gt;Episode 20 - Roar! Colossal Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgriths within 5 turns; (2) Defeat the Rhinoceros (Archibald)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latooni, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method A)&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion S (Latooni)&lt;br /&gt;
*Fairlion G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Thrudgelmir (Wodan)&#039;s HP to below 40%, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke is defeated; (2) Hiryu, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type-3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２１話：慧星、遙か遠く&amp;lt;br&amp;gt;Episode 21 - The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２１話：龍虎覺醒&amp;lt;br&amp;gt;Episode 21 - Dragon and Tiger, Awaken&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force the Rathgrith (Echidna) to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Defeat the Lichkeit (Alfimi) or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit is defeated; (2) Tausendfuessler or Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type-3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２２話：百舌と隼く&amp;lt;br&amp;gt;Episode 22 - Shrike and Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２２話：貫け、奴よりも速く&amp;lt;br&amp;gt;Episode 22 - Shoot Through!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP below 90%, or reduce the Lion F&#039;s HP below 30%; (2) Reduce the Wildfalken&#039;s HP below 30%; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latooni, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 60%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２３話：仕組まれた子供達&amp;lt;br&amp;gt;Episode 23 - Controlled Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２３話：もう—つの「影」&amp;lt;br&amp;gt;Episode 23 - Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 70%; (3) Defeat all enemies or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latooni are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat the Silbelwind (Augija). It retreats at or below 16,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：招かれざる異邦人(前編)&amp;lt;br&amp;gt;Episode 24 - Uninvited Guests&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except for the Lichkeit (Alfimi) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ash Saber / Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end this scenario. You&#039;ll recieve the unit in scenario 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２５話：招かれさる異邦人(後編)&amp;lt;br&amp;gt;Episode 25 - Uninvited Guests 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 80%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lune (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２６話：壞れだ人形&amp;lt;br&amp;gt;Episode 26 - Broken Dolls&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except for the Thrudgelmir (Wodan) and the Rathgrith (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wild Wurger L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２７話：紅の幻想&amp;lt;br&amp;gt;Episode 27 - Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latooni, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wild Wurger L (part 3)&lt;br /&gt;
**In order to keep the Wild Wurger L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive (on player turn 5 or Mai&#039;s unit at 40% HP)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wild Wurger L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２８話：樂園からの追放者&amp;lt;br&amp;gt;Episode 28 - Exiled from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirments:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method B)&lt;br /&gt;
**If the difficulty is on Easy after this scenario, the Stealth Wing will be equiped on Gilliam&#039;s Gespenst.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ash Saber or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type-3 (Sanger)&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Gespenst (Gilliam) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Wing equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２９話：疾風、そして流星の如く&amp;lt;br&amp;gt;Episode 29 - Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type-3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３０話:武神裝攻ダイゼンガー&amp;lt;br&amp;gt;Episode 30 - Dygenguard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 2)&lt;br /&gt;
**Obtain the Battle Mastery.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Caster&lt;br /&gt;
**After DyGenGuard sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 33.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type-3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thrudgelmir (Wodan) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard (Sanger) - inherits upgrades made to Sanger&#039;s Type-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard and Ausenseiter gain the &amp;quot;Tornado Blade&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３１話：オペレーション‧プランタジネット(前編)&amp;lt;br&amp;gt;Episode 31 - Op. Plantagenet 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３２話：オペレーション‧プランタジネット(後編)く&amp;lt;br&amp;gt;Episode 32 - Op. Plantagenet 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except Graterkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rathgrith (Yuuki)&lt;br /&gt;
*Randgrith (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Wing equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３３話：會者定離の理&amp;lt;br&amp;gt;Episode 33 - Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30%; (2) Reduce either Thurisuz or Anthuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit either in the next scenario (Earth route) or at the end of the route split (Moon route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher by the end of this scenario. You&#039;ll recieve the unit either in the next scenario (Moon route) or at the end of the route split (Earth route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On New Game+ you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 34-End==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Go to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk. II-R (Viletta)&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion S (Latooni)&lt;br /&gt;
*Fairlion G (Shine)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Rathgrith (Yuuki)&lt;br /&gt;
*Randgrith (Carla)&lt;br /&gt;
*Huckebein Mk. III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
*Huckebein Mk. II-M&lt;br /&gt;
*F-32V Schwert X&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Go to Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Ashsaber or Vysaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein (Ring)&lt;br /&gt;
*Gespenst Mk. II-M &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lune)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III-L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type-2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Huckebein Mk. II&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３４話：熱砂を越え&amp;lt;br&amp;gt;Episode 34 - Through the Sand&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３４話：激震の宇宙へ&amp;lt;br&amp;gt;Episode 34 - Sea of Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita) - inherits upgrades made to the Hagane&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (Leona)&amp;lt;/span&amp;gt; - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Huckebein Mk. III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke) - inherits upgrades made to Alteisen&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein (Ring)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３５話：メイガスの門&amp;lt;br&amp;gt;Episode 35 - The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３５話：純粹なる存在&amp;lt;br&amp;gt;Episode 35 - Pure Presense&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Thrudgelmir (Wodan)&#039;s HP to below 40% within 10 turns; (3) Defeat the Thrudgelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 11 enemy units within 3 turns. (If Thrudgelmir&#039;s appearance is triggered first, you cannot earn the Mastery.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;DyGenGuard (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Lichkeit (Alfimi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３６話：眠れ、地の底に&amp;lt;br&amp;gt;Episode 36 - Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３６話：純粹なる存在&amp;lt;br&amp;gt;Episode 36 - Harvest Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Ash Saber (Archibald)&#039;s HP to below 80%, or the Rapiecage (Ouka)&#039;s HP to below 40%; (3) Move Latooni adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latooni, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ring reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleigh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３７話：白騎士の心 &amp;lt;br&amp;gt;Episode 37 - A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 80%; (2) Defeat the Lichkeit (Alfimi); (3) Reduce the Rein Weissritter&#039;s HP to below 5%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen) - inherits upgrades made to Weissritter&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３８話：魔星へ集う人達&amp;lt;br&amp;gt;Episode 38 - The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat the Graterkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３９話：己の信じるもののために&amp;lt;br&amp;gt;Episode 39 - Fight for Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 30% within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４０話:裁く者、裁かれる者&amp;lt;br&amp;gt;Episode 40 - Judge or be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Graterkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４１話：彼方の扉&amp;lt;br&amp;gt;Episode 41 - Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat the Lichkeit (Alfimi). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４２話：[かつて]と[これから]&amp;lt;br&amp;gt;Episode 42 - Once and for All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Lichkeit (Alfimi); (2) Defeat the Neu Regisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lichkeit (Alfimi)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;If you&#039;ve earned 35 or more Battle Masteries&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話：荒ぶる星神&amp;lt;br&amp;gt;Final Episode - Ferocious Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Stern Neu Regisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, or Stern Neu Regisseur reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2/Flow_Chart&amp;diff=63323</id>
		<title>Super Robot Wars/OG2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2/Flow_Chart&amp;diff=63323"/>
		<updated>2025-03-31T13:43:31Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Stages 34-End */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Stages 01-09==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１話：美しき侵入者&amp;lt;br&amp;gt;Episode 1 - Beautiful Intruder&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２話：星への翼&amp;lt;br&amp;gt;Episode 2 - Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：聖十字軍の殘身&amp;lt;br&amp;gt;Episode 3 - Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method A)&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 32.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：ブーステッド‧チルドレン&amp;lt;br&amp;gt;Episode 4 - Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method A)&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Huckebein Mk. II-M (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latooni)&amp;lt;/span&amp;gt;&lt;br /&gt;
*F-32V Schwert X (Latooni)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５話：忘れ得ぬ記憶&amp;lt;br&amp;gt;Episode 5 - Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第６話：守るべきもの&amp;lt;br&amp;gt;Episode 6 - Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except the Randgriths. Alternatively, defeat one of the three Randgriths. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Cannon&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgriths. You&#039;ll recieve the weapon in scenario 15.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method A)&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第７話：過去、そくて彼方より&amp;lt;br&amp;gt;Episode 7 - From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 4 enemy units within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第８話：約束は炎に消えて&amp;lt;br&amp;gt;Episode 8 - A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latooni are defeated; (2) Hagane, Latooni, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except the Randgriths within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method A)&lt;br /&gt;
**Carla can be shot down in this stage. This is the recommended scenario to do it in, as her unit is not very powerful and her A.I. eventually switches from defending to attacking. She retreats at or below 10,500 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第９話：疑惑の宇宙&amp;lt;br&amp;gt;Episode 9 - Suspicion-Filled Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one Huckebein Mk. II-M, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 10-19==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latooni)&lt;br /&gt;
*F-32V Schwert X&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１０話:櫻花幻影&amp;lt;br&amp;gt;Episode 10 - Ouka Genei&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１０話:その名はアインスト&amp;lt;br&amp;gt;Episode 10 - Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latooni are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ash Saber / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Lichkeit (???)&#039;s HP to below 50%, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１１話：異形の呼び聲&amp;lt;br&amp;gt;Episode 11 - Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：戰うべき敵&amp;lt;br&amp;gt;Episode 11 - Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Lichkeit (???)&#039;s HP to below 90%, or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally units are defeated (including NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 80%, or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ring)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１２話：ワイズ‧ドール&amp;lt;br&amp;gt;Episode 12 - Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：劍神現る&amp;lt;br&amp;gt;Episode 12 - God of Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; All friendly Lion F units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１３話：ノイエDC&amp;lt;br&amp;gt;Episode 13 - Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１３話：新生、聖十字軍&amp;lt;br&amp;gt;Episode 13 - Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latooni are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ash Saber / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latooni)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：亡國の姬君&amp;lt;br&amp;gt;Episode 14 - Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion F survives; (2) Lion F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion F is defeated; (2) Hagane, Rai, or Lion F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher by the end of this scenario. You&#039;ll recieve the weapon after scenario 17.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion F (EFA Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots become unavailable until after scenario 18.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：星から來るもの&amp;lt;br&amp;gt;Episode 15 - From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silbelwind, Drukin, and Graterkin must be defeated. &#039;&#039;&#039;Graterkin MUST be defeated last to recieve the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lune)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Cannon equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：第三の凶鳥&amp;lt;br&amp;gt;Episode 16 - The Third Raptor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must defeat all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Ring)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III-L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III Gunner - can be formed from Huckebein Mk. III-L or -R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：テスラ研脫出&amp;lt;br&amp;gt;Episode 17 - Escape from TLI&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 17 and 18.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type-2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Episode 18 - Rip through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleigh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 17 and 18.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*After the stage, pilots and units lost after scenario 14 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lune)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Huckebein Mk. III-L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Huckebein&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：現れた「影」&amp;lt;br&amp;gt;Episode 19 - The Shadow Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wild Wurger L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more Gespenst Mk. II-M&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaber (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&lt;br /&gt;
**You cannot unlock Vaisaga outside of New Game+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 20-33==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay at Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk. II-R (Viletta)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein Mk. II-M (Latooni)&lt;br /&gt;
*Huckebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Go to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust Type-2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lune)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*F-32V Schwert X&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２０話:超音速の妖精&amp;lt;br&amp;gt;Episode 20 - My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２０話:燃えよ斬艦刀&amp;lt;br&amp;gt;Episode 20 - Roar! Colossal Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgriths within 5 turns; (2) Defeat the Rhinoceros (Archibald)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latooni, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method A)&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion S (Latooni)&lt;br /&gt;
*Fairlion G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Thrudgelmir (Wodan)&#039;s HP to below 40%, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke is defeated; (2) Hiryu, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type-3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２１話：慧星、遙か遠く&amp;lt;br&amp;gt;Episode 21 - The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２１話：龍虎覺醒&amp;lt;br&amp;gt;Episode 21 - Dragon and Tiger, Awaken&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force the Rathgrith (Echidna) to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Defeat the Lichkeit (Alfimi) or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit is defeated; (2) Tausendfuessler or Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type-3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２２話：百舌と隼く&amp;lt;br&amp;gt;Episode 22 - Shrike and Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２２話：貫け、奴よりも速く&amp;lt;br&amp;gt;Episode 22 - Shoot Through!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP below 90%, or reduce the Lion F&#039;s HP below 30%; (2) Reduce the Wildfalken&#039;s HP below 30%; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latooni, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 60%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２３話：仕組まれた子供達&amp;lt;br&amp;gt;Episode 23 - Controlled Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２３話：もう—つの「影」&amp;lt;br&amp;gt;Episode 23 - Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 70%; (3) Defeat all enemies or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latooni are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat the Silbelwind (Augija). It retreats at or below 16,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：招かれざる異邦人(前編)&amp;lt;br&amp;gt;Episode 24 - Uninvited Guests&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except for the Lichkeit (Alfimi) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ash Saber / Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end this scenario. You&#039;ll recieve the unit in scenario 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２５話：招かれさる異邦人(後編)&amp;lt;br&amp;gt;Episode 25 - Uninvited Guests 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 80%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lune (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２６話：壞れだ人形&amp;lt;br&amp;gt;Episode 26 - Broken Dolls&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except for the Thrudgelmir (Wodan) and the Rathgrith (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wild Wurger L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２７話：紅の幻想&amp;lt;br&amp;gt;Episode 27 - Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latooni, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wild Wurger L (part 3)&lt;br /&gt;
**In order to keep the Wild Wurger L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive (on player turn 5 or Mai&#039;s unit at 40% HP)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wild Wurger L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２８話：樂園からの追放者&amp;lt;br&amp;gt;Episode 28 - Exiled from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirments:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method B)&lt;br /&gt;
**If the difficulty is on Easy after this scenario, the Stealth Wing will be equiped on Gilliam&#039;s Gespenst.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ash Saber or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type-3 (Sanger)&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Gespenst (Gilliam) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Wing equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２９話：疾風、そして流星の如く&amp;lt;br&amp;gt;Episode 29 - Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type-3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３０話:武神裝攻ダイゼンガー&amp;lt;br&amp;gt;Episode 30 - Dygenguard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 2)&lt;br /&gt;
**Obtain the Battle Mastery.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Caster&lt;br /&gt;
**After DyGenGuard sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 33.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type-3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thrudgelmir (Wodan) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard (Sanger) - inherits upgrades made to Sanger&#039;s Type-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard and Ausenseiter gain the &amp;quot;Tornado Blade&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３１話：オペレーション‧プランタジネット(前編)&amp;lt;br&amp;gt;Episode 31 - Op. Plantagenet 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３２話：オペレーション‧プランタジネット(後編)く&amp;lt;br&amp;gt;Episode 32 - Op. Plantagenet 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except Graterkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rathgrith (Yuuki)&lt;br /&gt;
*Randgrith (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Wing equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３３話：會者定離の理&amp;lt;br&amp;gt;Episode 33 - Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30%; (2) Reduce either Thurisuz or Anthuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit either in the next scenario (Earth route) or at the end of the route split (Moon route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher by the end of this scenario. You&#039;ll recieve the unit either in the next scenario (Moon route) or at the end of the route split (Earth route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On New Game+ you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 34-End==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Go to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk. II-R (Viletta)&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion S (Latooni)&lt;br /&gt;
*Fairlion G (Shine)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Rathgrith (Yuuki)&lt;br /&gt;
*Randgrith (Carla)&lt;br /&gt;
*Huckebein Mk. III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
*Huckebein Mk. II-M&lt;br /&gt;
*F-32V Schwert X&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Go to Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Ashsaber or Vysaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein (Ring)&lt;br /&gt;
*Gespenst Mk. II-M &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lune)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III-L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type-2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Huckebein Mk. II&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３４話：熱砂を越え&amp;lt;br&amp;gt;Episode 34 - Through the Sand&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３４話：激震の宇宙へ&amp;lt;br&amp;gt;Episode 34 - Sea of Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita) - inherits upgrades made to the Hagane&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (Leona)&amp;lt;/span&amp;gt; - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Huckebein Mk. III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke) - inherits upgrades made to Alteisen&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein (Ring)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３５話：メイガスの門&amp;lt;br&amp;gt;Episode 35 - The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３５話：純粹なる存在&amp;lt;br&amp;gt;Episode 35 - Pure Presense&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Thrudgelmir (Wodan)&#039;s HP to below 40% within 10 turns; (3) Defeat the Thrudgelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 13 enemy units within 3 turns. (If Thrudgelmir&#039;s appearance is triggered first, you cannot earn the Mastery.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;DyGenGuard (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Lichkeit (Alfimi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３６話：眠れ、地の底に&amp;lt;br&amp;gt;Episode 36 - Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３６話：純粹なる存在&amp;lt;br&amp;gt;Episode 36 - Harvest Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Ash Saber (Archibald)&#039;s HP to below 80%, or the Rapiecage (Ouka)&#039;s HP to below 40%; (3) Move Latooni adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latooni, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ring reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleigh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３７話：白騎士の心 &amp;lt;br&amp;gt;Episode 37 - A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 80%; (2) Defeat the Lichkeit (Alfimi); (3) Reduce the Rein Weissritter&#039;s HP to below 5%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen) - inherits upgrades made to Weissritter&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３８話：魔星へ集う人達&amp;lt;br&amp;gt;Episode 38 - The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat the Graterkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３９話：己の信じるもののために&amp;lt;br&amp;gt;Episode 39 - Fight for Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 30% within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４０話:裁く者、裁かれる者&amp;lt;br&amp;gt;Episode 40 - Judge or be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Graterkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４１話：彼方の扉&amp;lt;br&amp;gt;Episode 41 - Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat the Lichkeit (Alfimi). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４２話：[かつて]と[これから]&amp;lt;br&amp;gt;Episode 42 - Once and for All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Lichkeit (Alfimi); (2) Defeat the Neu Regisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lichkeit (Alfimi)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;If you&#039;ve earned 35 or more Battle Masteries&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話：荒ぶる星神&amp;lt;br&amp;gt;Final Episode - Ferocious Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Stern Neu Regisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, or Stern Neu Regisseur reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_2/Flow_Chart&amp;diff=63079</id>
		<title>Super Robot Wars/Alpha 2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_2/Flow_Chart&amp;diff=63079"/>
		<updated>2025-03-07T15:41:54Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: Kincade vs Kinkaid (Kincade is correct)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Stages 01 - 20==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Sanger Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Arado Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Ibis Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１話：悪を断つ剣なり&amp;lt;br&amp;gt;Scenario 1: The Sword Which Smites Evil&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第１話：龍虎激突&amp;lt;br&amp;gt;Scenario 1: Dragon-Tiger Clash&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１話：抹消されたＭｋ－３&amp;lt;br&amp;gt;Scenario 1: The Deleted Mark 3&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１話：銀の流星&amp;lt;br&amp;gt;Scenario 1: Silver Falling Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sanger is defeated; (2) Daikuu Maryuu is defeated, Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Sanshiki (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Daikuu Maryuu (Pete, Midori)&lt;br /&gt;
*Gaiking (Sanshiro)&lt;br /&gt;
*Skylar (Fan Li)&lt;br /&gt;
*Bazolar (Yamagatake)&lt;br /&gt;
*Nesser (Bunta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend RyuuOhKi, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; RyuuOhKi is defeated, Guy or Volfogg are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Birdler within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cyborg Guy (Guy)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Volfogg (Volfogg)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot down the Clop-class&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arado is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy the Clop within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zaku F2 (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Barzam (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barzam (Yazan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barzam (Dunkel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barzam (Ramsus)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Taurus (Heero)&lt;br /&gt;
*Taurus (Wufei)&lt;br /&gt;
*Huckebein Mk-III (Arado) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Babylonia Vanguard &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ibis is defeated; (2) Any ally is defeated, Any Babylonia Vanguard unit is shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition: &#039;&#039;&#039;&lt;br /&gt;
*Altarion (DF) (Ibis, Tsugumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altarion can change to CF form&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam F91 (Kincade)&lt;br /&gt;
*Heavygun (Umon)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Clop-class (Berah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mother Vanguard (Berah)&lt;br /&gt;
*Zondo Gei&lt;br /&gt;
*Crossbone Gundam X-1 (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Crossbone Gundam X-1 gains the &amp;quot;ABC Mat&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第２話：地獄に堕ちた剣鉄也&amp;lt;br&amp;gt;Scenario 2: Tetsuya Tsurugi Falls Into Hell&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第２話: ゴーショーグン、合身GO&amp;lt;br&amp;gt;Scenario 2: Goshogun, Gasshin GO!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第２話：ロンデニオンに来た男&amp;lt;br&amp;gt;Scenario 2: The Man From Londenion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第２話：海賊のガンダム&amp;lt;br&amp;gt;Scenario 2: The Pirate Gundam&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: None. &lt;br /&gt;
*2nd Part: (1) Defeat all enemies; (2) Kukuru is defeated (or reduced to 5,000HP)&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Tetsuya is defeated, Kouji, Jun, or Boss are defeated.&lt;br /&gt;
*2nd Part: Any ally unit is defeated.&lt;br /&gt;
&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Sanshiki (Sanger)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Kernagul&#039;s Ship&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies leaving Kernagul for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Good Thunder (Sabarath)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GoShogun (Shingo, Remy, Killy)&lt;br /&gt;
*Ryujinki (Kusuha)&lt;br /&gt;
*Combattler V (Hyoma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arado is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk-III (Arado)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Barzam (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barzam (Yazan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barzam (Dunkel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barzam (Ramsus)&lt;br /&gt;
*Albion (Synapse, Paserov)  &lt;br /&gt;
*Gundam Stamen (Kou)  &lt;br /&gt;
*GM Custom (Burning)  &lt;br /&gt;
*GM Custom (Monsha)  &lt;br /&gt;
*GM Custom (Bate)  &lt;br /&gt;
*GM Cannon II (Adel)  &lt;br /&gt;
*GM Cannon II (Keith)  &lt;br /&gt;
*Zeta Gundam (Kamille)  &lt;br /&gt;
*Gundam Mk-2 (Emma)  &lt;br /&gt;
*Methuss (Fa)  &lt;br /&gt;
*Gundam GP01Fb  &lt;br /&gt;
*Zaku F2  &lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeate all enemies; (2) Defeat Dorel&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Mother Vanguard is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies leaving Dorel for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Berga Giros (Zabine)&lt;br /&gt;
*Daghi Iris (Annamarie)&lt;br /&gt;
*Crossbone Gundam X2 (Zabine) (after the stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Crossbone Gundam X-2 gains the &amp;quot;ABC Mat&amp;quot; parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第３話：世紀のマグネ・ロボット&amp;lt;br&amp;gt;Scenario 3:&amp;lt;br&amp;gt;Century of the MagneRobot&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第３話: 勇者王誕生&amp;lt;br&amp;gt;Scenario 3: The King of Braves is Born!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第３話: 約束は炎に消えて&amp;lt;br&amp;gt;Scenario 3: The Promise Erased by Flame&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第３話: 闘将、火星に立つ&amp;lt;br&amp;gt;Scenario 3: Daimos Stands Upon Mars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) All enemies defeated; (3) Defeat Yamato no Orochi.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Miwa is defeated, Build Base is attacked. (2) Any ally is defeated, Build Base is attacked; (3) Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Prevent Yamato no Orochi from attacking the base&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Koutetsu Jeeg (Jeeg)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Big Shooter (Miwa)&lt;br /&gt;
*Grungust Sanshiki (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2)Defeat all enemies; (3) Defeat Bundle&#039;s ship&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gai is defeated; (2) Any ally is defeated; (3) Good Thunder is defeated, Shingo is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Bundle (retreats at 3000HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GaiGar (Gai) → GaoGaiGar (Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Good Thunder (Sabarath)&lt;br /&gt;
*GoShogun (Shingo, Remy, Killy)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Salamis Kai&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Heero is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all the initial enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
*Zeta Gundam (Roux)&lt;br /&gt;
*Re-GZ (Four)&lt;br /&gt;
*Galva FX-II (Kyoshiro, Nana)&lt;br /&gt;
*Daimos (Kazuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第４話：立て！闘将ダイモス&amp;lt;br&amp;gt;Scenario 4:&amp;lt;br&amp;gt;Arise! Brave Leader Daimos&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第４話：飛び立て！大空魔竜ガイキング&amp;lt;br&amp;gt;Scenario 4: Take Off! Daikyu Maryu Gaiking&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第４話：守るべきもの、倒すべき敵&amp;lt;br&amp;gt;Scenario 4:&amp;lt;br&amp;gt;What Must Be Protected, What Must Be Defeated&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第４話：我らと共に真実へ&amp;lt;br&amp;gt;Scenario 4:&amp;lt;br&amp;gt;To The Truth, Together&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Birdler &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Mikeros (retreats at 5000HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyoma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Daimos (Kazuya)&lt;br /&gt;
*Gulliver FX II (Kyoshiro, Nana)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Reduce KoOhKi&#039;s HP to under 20,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Sanshiro is defeated, Daikuu Maryuu is defeated; (2)(3) Sanshiro is defeated, Daikuu Maryuu is defeated, Kusuha is defeated (if sortied)  &amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat (8 (E) / 9 (N) / 10 (H)) or more enemies within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daikuu Maryuu (Pete, Midori)&lt;br /&gt;
*Gaiking (Sanshiro)&lt;br /&gt;
*Skylar (Fan Li)&lt;br /&gt;
*Bazolar (Yamagatake)&lt;br /&gt;
*Nesser (Bunta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all Bugs.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)Ally battleship is defeated; (2) Any Bug reaches the colony, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy the Samus Gilly before all the bugs are destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Huckebein Mk-III (Arado)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mother Vanguard (Berah)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Crossbone Gundam X-1 (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zondo Gei (Umon)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Crossbone Gundam X-2 (Zabine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dahgi Iris (Annamarie)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Thousand Jupiter to 30000HP (E) / 25000HP (N) / 20000HP (H)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Mother Vanguard is defeated, Thousand Jupiter is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Satisfy victory conditions within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第５話：我が手に太陽の輝きを　−前編−&amp;lt;br&amp;gt;Scenario 5:&amp;lt;br&amp;gt;I Have Obtained the Brilliance of the Sun -First Act-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第５話：深海からの訪問者&amp;lt;br&amp;gt;Scenario 5:  Visitors from the Deep Sea&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第５話：Gの帰還&amp;lt;br&amp;gt;Scenario 5: The Return of G&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第５話：木星帝国&amp;lt;br&amp;gt;Scenario 5: Jupiterian Empire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Captain Zanki &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated, Oiwa is attacked; (2) Any ally is defeated, Any ally unit is not within one of the lava tiles when the enemy phase starts.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies leaving Captain Zanki for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi, Black Getter and Radora with Shigu #1:&lt;br /&gt;
**Ryoma must fight Radora.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
*Koutetsu Jeeg (Jeeg)&lt;br /&gt;
*Big Shooter (Miwa)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hime survies; (2) Kusuha reaches the designated point; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hime is defeated; (2)(3) Ally battleship is defeated, Hime is defeated, Kusuha is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Move Kusuha to the designated spot within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hime Brain (Hime)&lt;br /&gt;
*Nanga Brain (Nanga)&lt;br /&gt;
*Lasse Brain (Lasse)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Heero next to the Musaka 2 within 3 turns; (2) Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Heero does not reach the Musaka 2 in 3 turns, Heero is defeated, Musaka 2 is defeated; (2) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Zechs (retreats at 2000HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero Custom (Heero)&lt;br /&gt;
*Altron Gundam Custom (Wufei)&lt;br /&gt;
*Deathscythe Hell Custom (Duo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
*Daikuu Maryuu (Pete, Midori)&lt;br /&gt;
*Gaiking (Sanshiro)&lt;br /&gt;
*Skylar (Fan Li)&lt;br /&gt;
*Bazolar (Yamagatake)&lt;br /&gt;
*Nesser (Bunta)&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All units reach the northern edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any allied unit is shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Barnes Gernsback and the Tortuga #1: &lt;br /&gt;
**Tobia battles Barnes&#039;s Batara.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Pez Batalla (Tobia)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第６話：我が手に太陽の輝きを　−後編ー&amp;lt;br&amp;gt;Scenario 6:&amp;lt;br&amp;gt;I Have Obtained the Brillance of the Sun -Last Act-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第６話：その名は超竜神&amp;lt;br&amp;gt;Scenario 6: His Name is ChoRyuJin&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第６話：動乱の赤き星&amp;lt;br&amp;gt;Scenario 6: The Riotous Red Comet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第６話：滅びを告げる者&amp;lt;br&amp;gt;Scenario 6: Those Who Herald Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Julicaesar.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daikuu Maryuu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies leaving Julicaesar for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat EI-07 with Gaogaigar&#039;s &amp;quot;Hell and Heaven&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated (2) Ally battleship is defeated, Hyoryu or Enryu are defeated; (3) Ally battleship is defeated, Gai, HyoRyu or EnRyu (or ChoRyuJin) are defeated, Defeat EI-07 with any other attack&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy Katnal (retreats at 5000HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GaoGaiGar (Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;HyoRyu (HyoRyu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;EnRyu (EnRyu)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Kazuya is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
*Daimos (Kazuya)&lt;br /&gt;
*Gulliver FX II (Kyoshiro, Nana)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Re-GZ (Four)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*Choose &amp;quot;Mock Battle&amp;quot; 「陽動作戦を採用する」 before the stage:&lt;br /&gt;
**(1) All enemies defeated; (2) Any unit reaches the base&lt;br /&gt;
*Choose &amp;quot;Frontal Breakthrough&amp;quot; 「正面突破作戦を採用する」 before the stage:&lt;br /&gt;
**Any unit reaches the base&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Mother Vanguard is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第７話：ゴーショーグン発進せよ&amp;lt;br&amp;gt;Scenario 7:&amp;lt;br&amp;gt;Goshogun Launch!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第７話：光を求めて&amp;lt;br&amp;gt;Scenario 7: Seeking the Light&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第７話：宇宙海賊クロスボーン・バンガード&amp;lt;br&amp;gt;Scenario 7: Space Pirate Crossbone Vanguard&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第７話：戦火に消えた平和の願い&amp;lt;br&amp;gt;Scenario 7:&amp;lt;br&amp;gt;The Wish for Peace, Lost to War&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Daikuu Maryuu or Good Thunder are defeated, Shingo is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Good Thunder (Sabarath)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GoShogun (Shingo, Remy, Killy)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Hime, Yuu, HyoRyu, or EnRyu are defeated; (2) Ally battleship is defeated, Hime, Yuu, HyoRyu, or EnRyu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Jonathan within 9 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Yuu Brain (Yuu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hime Brain and Yuu Brain gain the &amp;quot;Chakra Extension&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;HyoRyu (HyoRyu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;EnRyu (EnRyu)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Thousand Jupiter to 25000HP (E) / 18000HP (N) / 10000HP (H).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Mother Vanguard is defeated, Thousand Jupiter is shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies before reducing the Thousand Jupiter to 10,000HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mother Vanguard (Berah)&lt;br /&gt;
*Crossbone Gundam X-1 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-2 (Zabine)&lt;br /&gt;
*Zondo Gei (Umon)&lt;br /&gt;
*Dahgi Iris (Annamarie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Crossbone Gundam X-1 and X-2 gains the &amp;quot;ABC Mat&amp;quot; parts  &amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam F91  &lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies, survive for 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Daikuu Maryuu or Mother Vanguard are defeated, Kazuya is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daikuu Maryuu (Pete, Midori)&lt;br /&gt;
*Skylar (Fan Li)&lt;br /&gt;
*Nessar (Bunta)&lt;br /&gt;
*Bazolar (Yamagatake)&lt;br /&gt;
*Gaiking (Sanshiro)&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第８話：アンチボディ&amp;lt;br&amp;gt;Scenario 8:&amp;lt;br&amp;gt;Antibody&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第８話：もう一つのゲッターロボ&amp;lt;br&amp;gt;Scenario 8: Another Getter Robo&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第８話：引き裂かれた想い&amp;lt;br&amp;gt;Scenario 8:Sundered Emotions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第８話：ザビーネ反乱&amp;lt;br&amp;gt;Scenario 8: Zabine&#039;s Mutiny&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hime is defeated; (2) Daikuu Maryuu is defeated,  Hime, Sanger or Miwa are defeated; (3) Daikuu Maryuu is defeated, Hime or Sanger are defeated. &amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hime Brain (Hime)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hayato is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Zanki within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Liger (Hayato, Benkei, Musashi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lady Command (Michiru)&lt;br /&gt;
*Black Getter (Ryoma)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Richter&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Skullrock (retreats at 6000HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mother Vanguard or Daikuu Maryuu are defeated, (2) Tobia is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Crossbone Gundam X2&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Altarion (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Crossbone Gundam X2 (Zabine)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Tobia)&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第９話：ファイナルフュージョン、承認！&amp;lt;br&amp;gt;Scenario 9:&amp;lt;br&amp;gt;Final Fusion, Approved!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第９話：太古の怨霊&amp;lt;br&amp;gt;Scenario 9: Ancient Grudge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第９話：反乱と死の旋風&amp;lt;br&amp;gt;Scenario 9: Whirlwind of Death and Dissent&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第９話：戦士の戦い、兵士の信念&amp;lt;br&amp;gt;Scenario 9: The Warrior&#039;s Battle, The Soldier&#039;s Conviction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat Bundle&#039;s Ship&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gai is defeated; (2) Any ally unit is defeated; (3) Good Thunder is defeated, Shingo is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Bundle (retreats at 3000HP (E) / 5000HP (N) / 7000HP (H))&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GaiGar → GaoGaiGar (Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Good Thunder (Sabarath)&lt;br /&gt;
*GoShogun (Shingo, Remy, Killy)&lt;br /&gt;
*Hime Brain (Hime)&lt;br /&gt;
*Nanga Brain (Nanga)&lt;br /&gt;
*Lasse Brain (Lasse)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Within (5 (E) / 4 (N) / 3 (H)) turns, all allies reach the edge of the map &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) All allies have not reached the edge of the map within (5 (E) / 4 (N) / 3 (H)) turns&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Make Yamato no Orochi retreat within 4 turns (retreats at 7000HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039; w&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi, Black Getter and Radora with Shigu #1: Defeat Radora with Ryouma&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Tobia is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Crossbone Gundam X2&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Crossbone Gundam X-2 (Zabine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dahgi Iris (Annamarie) unavailable this stage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zondo Gei (Tobia)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Destroy the Generator Satellites; (3) Defeat all enemies (including Sattelites, Defeat the Neue Ziel&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated, (2)(3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Neue Ziel within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Altarion (Ibis, Tsugumi)&lt;br /&gt;
*Albion (Synapse, Paserov)&lt;br /&gt;
*Gundam Stamen (Kou)&lt;br /&gt;
*GM Custom (Burning)&lt;br /&gt;
*GM Custom (Monsha)&lt;br /&gt;
*GM Custom (Bate)&lt;br /&gt;
*GM Cannon II (Adel)&lt;br /&gt;
*GM Cannon II (Keith)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１０話：二つのクロスボーン・バンガード&amp;lt;br&amp;gt;Scenario 10:&amp;lt;br&amp;gt;The Two Crossbone Vanguards&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第１０話：宙よ立て！ビルドアップ！！&amp;lt;br&amp;gt;Scenario 10: Stand Up, Hiroshi! Build-Up!!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１０話：弱肉強食の理&amp;lt;br&amp;gt;Scenario 10: Survival of the Fittest&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１０話：少年達の決意&amp;lt;br&amp;gt;Scenario 10: The Resolute Youths&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Gillet, Defeat Dorel&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Daikuu Maryuu is defeated (2) Daikuu Maryuu is defeated, Mother Vanguard is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mother Vanguard (Berah)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Crossbone Gundam X-1 (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zondo Gei (Umon)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Crossbone Gundam X-2 (Zabine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dahgi Iris (Annamarie)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat Yamata no Orochi&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Miwa is defeated, Build Base is attacked. (2)(3) Any ally is defeated, Build Base is attacked&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy all enemies leaving Yamato no Orochi for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Koutetsu Jeeg (Jeeg)&lt;br /&gt;
*Big Shooter (Miwa)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) All allies reached the designated area; (2) Burns is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Crossbone Gundam X2 #1 - Received automatically on this route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Crossbone Gundam X-2 (Tobia)&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Super Gundam (Elle)&lt;br /&gt;
*Mega Rider (Mondo)&lt;br /&gt;
*Qubeley MK-2 (Ple)&lt;br /&gt;
*Qubeley MK-2 (Ple-Two)&lt;br /&gt;
*(Iino)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser parts&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st part: Defeat Crossbone Gundam X-2 &lt;br /&gt;
*2nd part: All ally units reach the end of the map, Defeat all enemies &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Tobia is defeated. &lt;br /&gt;
*2nd Part: Any ally unit is defeated&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy the Quavarze&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Crossbone Gundam X2 #1 - Reduce the X2&#039;s HP to critical.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zaku F2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Crossbone Gundam X2&amp;lt;/span&amp;gt; (Tobia)&lt;br /&gt;
*Gundam ZZ (Judau)&lt;br /&gt;
*Gundam Mk II (Elle)&lt;br /&gt;
*Mega Rider (Iino)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Qubeley Mk-II (Ple)&lt;br /&gt;
*Qubeley Mk-II (Red) (Ple 2)&lt;br /&gt;
*Mondo&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１１話：宿命の出会いは戦火の中&amp;lt;br&amp;gt;Scenario 11:&amp;lt;br&amp;gt;A Fated Encounter within the Flames of War&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第１１話：G奪回作戦&amp;lt;br&amp;gt;Scenario 11: G Recapture Operation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１１話：ロンデニオン強襲&amp;lt;br&amp;gt;Scenario 11: Londenion Raid&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１１話：我が妹に誇り高き死を&amp;lt;br&amp;gt;Scenario 11: A Noble Death for My Sister&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daikuu Maryuu is defeated, Kazuya is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&lt;br /&gt;
*Zeta Gundam (Roux)&lt;br /&gt;
*Re-GZ (Four)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Within 3 turns, move Trowa and Quatre next to the Moussaka 2; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Trowa and Quatre are NOT next to the Moussaka 2 within 3 turns, Trowa or Quatre are defeated, Moussaka 2 is defeated; (2)Ally battleship is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Zechs (retreats at 2000HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Taurus (Trowa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Taurus (Quatre)&lt;br /&gt;
*Wing Gundam Zero Custom (Heero)&lt;br /&gt;
*Deathscythe Hell Custom (Duo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
*Altron Gundam Custom (Wufei)	&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce GP02&#039;s HP to 2500 or less; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Mothership is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Monsha) unavailable this stage&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Richter&#039;s Ship&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Skullrook (retreats at 3000HP (E) / 4500HP (N) / 6000HP (H))&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１２話：木星からの帰還者&amp;lt;br&amp;gt;Scenario 12:&amp;lt;br&amp;gt;Refugee From Jupiter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第１２話：軍神が災いを呼ぶ&amp;lt;br&amp;gt;Scenario 12:&amp;lt;br&amp;gt;The God of War Summons Disaster&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１２話：シャアズ・ビリービング・アワズプレイ&amp;lt;br&amp;gt;Scenario 12:&amp;lt;br&amp;gt;Char&#039;s Believing Ours Pray&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１２話：反逆の翼、再び&amp;lt;br&amp;gt;Scenario 12:&amp;lt;br&amp;gt;The Wings of Rebellion, Once Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Thousand Jupiter to 20000HP (E) / 15000HP (N) / 7000HP (H).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Mother Vanguard is defeated, Thousand Jupiter is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Achieve the Victory Condition by turn 6&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mother Vanguard (Berah)&lt;br /&gt;
*Crossbone Gundam X-1 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-2 (Zabine)&lt;br /&gt;
*Zondo Gei (Umon)&lt;br /&gt;
*Dahgi Iris (Annamarie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Crossbone Gundam X-1 and X-2 gains the &amp;quot;ABC Mat&amp;quot; parts after stage&lt;br /&gt;
*Gundam F91  &lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Kazuya is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy all enemies within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
*Daimos (Kazuya)&lt;br /&gt;
*Gulliver FX II (Kyoshiro, Nana)&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijiro, Hiyoshi, Megumi)&lt;br /&gt;
*Re-GZ (Roux)&lt;br /&gt;
*Re-GZ (Four)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach turn 7 without your ally battleship being shot&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy (15 (E) / 16 (N) / 17 (H)) or more enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Nu Gundam (Amuro)  &lt;br /&gt;
*MP Nu Gundam (Karya)  &lt;br /&gt;
*Heavygun (Birgit)  &lt;br /&gt;
*Heavygun (Katz)  &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the Fin Funnel parts&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Alterion reaches the Neo Zeon ship; (2) Destroy all enemies&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Mother Vanguard is defeated, Ibis is defeated, Musaka is defeated; (2) Mother Vanguard is defeated&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;SP:&#039;&#039;&#039; Alterion reaches the Musaka within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wing Gundam Zero Custom (Heero)&lt;br /&gt;
*Deathscythe Hell Custom (Duo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Gundam Sandrock Custom (Quattre)&lt;br /&gt;
*Altron Gundam Custom (Wufei)&lt;br /&gt;
*MP Nu Gundam (Kayra)&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*Heavygun (Birgit)&lt;br /&gt;
*Heavygun (Katz)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Kamille  &lt;br /&gt;
*Gundam GP01Fb  &lt;br /&gt;
*MP Gundam F91  &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser parts&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the Fin Funnel parts&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１３話：悲しい罪は涙で消えない&amp;lt;br&amp;gt;Scenario 13:&amp;lt;br&amp;gt;A Sorrowful Sin That Tears Cannot Erase&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第１３話：忍び寄る隣人&amp;lt;br&amp;gt;Scenario 13: The Creeping Neighbor&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１３話：リクレイマー&amp;lt;br&amp;gt;Scenario 13: Reclaimers&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１３話：彗星の来襲&amp;lt;br&amp;gt;Scenario 13: The Comet&#039;s Raid&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Richter&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Skullrock (retreats at 3000HP (E) / 4500HP (N) / 6000HP (H))&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Hallek&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated, Kazuya is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all initial enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Heinel and Richter with Gimeria &amp;amp; Guardian God Godol #1: &lt;br /&gt;
**Accept Halleck&#039;s request for a duel (First option)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Nanga Brain (Nanga)&lt;br /&gt;
*Lasse Brain (Lasse)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Vegalion is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Ibis survives&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１４話：反逆の狼煙&amp;lt;br&amp;gt;Scenario 14:&amp;lt;br&amp;gt;Beacon of Mutiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第１４話：その闇の名は木星&amp;lt;br&amp;gt;Scenario 14:&amp;lt;br&amp;gt; That Darkness&#039; Name is Jupiter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１４話：謎のエネルギー、ビムラー&amp;lt;br&amp;gt;Scenario 14:&amp;lt;br&amp;gt;The Mysterious Energy, Beamler&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１４話：深海を発して&amp;lt;br&amp;gt;Scenario 14: Shooting in the Depths&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Tobia is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Crossbone Gundam X-2&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zondo Gei (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Crossbone Gundam X-2 (Zabine)&lt;br /&gt;
*Albion (Synapse, Paserov)&lt;br /&gt;
*Gundam Stamen (Kou)&lt;br /&gt;
*GM Custom (Burning)&lt;br /&gt;
*GM Custom (Monsha)&lt;br /&gt;
*GM Custom (Bate)&lt;br /&gt;
*GM Cannon II (Adel)&lt;br /&gt;
*GM Cannon II (Keith)&lt;br /&gt;
*Gundam GP01Fb  &lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Thousand Jupiter to 25000HP (E) / 18000HP (N) / 14000HP (H).&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Mother Vanguard is defeated, Thousand Jupiter is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy all enemies except the Thousand Jupiter&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mother Vanguard (Berah)&lt;br /&gt;
*Crossbone Gundam X-1 (Kincade)&lt;br /&gt;
*Crossbone Gundam X-2 (Zabine)&lt;br /&gt;
*Zondo Gei (Umon)&lt;br /&gt;
*Dahgi Iris (Annamarie)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Taurus (Noin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Crossbone Gundam X-1 and X-2 gains the &amp;quot;ABC Mat&amp;quot; parts after stage&lt;br /&gt;
*Gundam F91  &lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Kernagul&#039;s Ship&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies leaving Kernagul for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GoShogun (Shingo, Remy, Killy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Good Thunder (Sabarath)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Diana A (Sayaka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Combattler V (Hyoma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Hallek&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated, Kazuya is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy all initial enemies before turn 4&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Heinel and Richter with Gimeria &amp;amp; Guardian God Godol #1: &lt;br /&gt;
**Accept Halleck&#039;s request for a duel (First option)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lasse Brain (Lasse)&lt;br /&gt;
*Nanga Brain (Nanga)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１５話：天翔けるガンダム&amp;lt;br&amp;gt;Scenario 15:&amp;lt;br&amp;gt;The Soaring Gundam&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第１５話：悪夢！私の兄は地球の敵&amp;lt;br&amp;gt;Scenario 15:&amp;lt;br&amp;gt;A Nightmare! My Brother is Earth&#039;s Enemy&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１５話：リバイバル&amp;lt;br&amp;gt;Scenario 15: Revival&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１５話：長き旅路の始まり&amp;lt;br&amp;gt;Scenario 15:&amp;lt;br&amp;gt;The Start of a Long Journey&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Defeat the Crossbone Gundam X-2 &lt;br /&gt;
*2nd Part: Defeat all enemies, Hold off until reinforcements arrive&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Tobia is defeated. &lt;br /&gt;
*2nd Part: Any ally is defeated&lt;br /&gt;
&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Death Gale Squadron within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Crossbone Gundam X2 #1 - Reduce the X2&#039;s HP to critical&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Zaku F2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Crossbone Gundam X-2&amp;lt;/span&amp;gt; (Tobia)&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Gundam Mk-II (Elle)&lt;br /&gt;
*Mega Rider (Mondo)&lt;br /&gt;
*Qubeley MK-2 (Ple)&lt;br /&gt;
*Qubeley MK-2 (Ple-Two)&lt;br /&gt;
*Wing Gundam Zero Custom (Heero)&lt;br /&gt;
*Deathscythe Hell Custom (Duo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
*Altron Gundam Custom (Wufei)&lt;br /&gt;
*Iino  &lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Richter &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Skullrock (retreats at 3000HP (E) / 4500HP (N) / 6000HP (H).)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hime survives; (2) Arad reaches the designated point&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hime is defeated; (2) Ally battleship is defeated, Hime is defeated, Arad is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Move Arad to the designated square within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hime Brain (Hime)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Kelnuckle&#039;s Ship&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies leaving Kernagul&#039;s Ship for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GoShogun (Shingo, Remy, Killy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Good Thunder (Sabarath)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mazinger Z (Kouji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Diana A (Sayaka)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Combattler V (Hyoma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１６話：復活の赤い彗星&amp;lt;br&amp;gt;Scenario 16:&amp;lt;br&amp;gt;Resurrection of the Red Comet&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第１６話：ティターンズの亡霊&amp;lt;br&amp;gt;Scenario 16: Ghost of the Titans&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１６話：鉄の巨神&amp;lt;br&amp;gt;Scenario 16: Iron Giant&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１６話：比瑪とブレンパワード&amp;lt;br&amp;gt;Scenario 16: Hime and Brain Powered&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reach Player phase 8 without being shot down by a friendly mothership, Defeat the Rewloola; (2) Reach Player phase 8 without being shot down by a friendly mothership, Defeat the Rewloola, Defeat the Sazabi&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Decrease the enemy squads to 4 or less within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Ra Cailum (Bright, Torres)&lt;br /&gt;
*MP Nu Gundam (Kayra)&lt;br /&gt;
*Heavygun (Birgit)&lt;br /&gt;
*Super Gundam (Emma)&lt;br /&gt;
*Heavygun (Katz)&lt;br /&gt;
*Methuss (Fa)   &lt;br /&gt;
*MP Nu Gundam (Amuro)   &lt;br /&gt;
*MP Gundam F91  &lt;br /&gt;
*Kamille  &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser parts &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the Fin Funnel parts &lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies leaving Yazan for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Albion (Synapse, Paserov)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Stamen (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GM Custom (Burning)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GM Custom (Monsha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GM Custom (Bate)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GM Cannon II (Adel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GM Cannon II (Keith)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zeta Gundam (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Super Gundam (Emma)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Methuss (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Nu Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Nu Gundam (Karya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Heavygun (Birgit)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Heavygun (Katz)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat Bundle&#039;s ship&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gai is defeated; (2) Any ally is defeated; (3) Good Thunder is defeated, Shingo is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Bundle (retreats at 7000HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GaiGar → GaoGaiGar (Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Good Thunder (Sabarath)&lt;br /&gt;
*GoShogun (Shingo, Remy, Killy)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hime survives; (2) Ibis rescues the girl; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hime is defeated; (2)(3) Hime is defeated, Mother Vanguard is defeated, Ibis is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat 6 or more enemy squadrons before moving the Alterion to the designated spot &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hime Brain (Hime)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１７話：緑の髪の少年&amp;lt;br&amp;gt;Scenario 17:&amp;lt;br&amp;gt;The Boy With Green Hair&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第１７話：二人の姫君&amp;lt;br&amp;gt;Scenario 17: Two Princesses&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１７話：青と赤&amp;lt;br&amp;gt;Scenario 17: Blue and Red&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１７話：勇者王ガオガイガー&amp;lt;br&amp;gt;Scenario 17: King of Braves GaoGaiGar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat EI-07 with Gaogaigar&#039;s &amp;quot;Hell and Heaven&amp;quot;&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated (2) Ally battleship is defeated, Hyoryu or Enryu are defeated; (3) Ally battleship is defeated, Gai, HyoRyu or EnRyu (or ChoRyuJin) are defeated, Defeat EI-07 with any other attack &amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter Liger (Hayato, Benkei, Musashi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GaoGaiGar (Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;HyoRyu (HyoRyu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;EnRyu (EnRyu)&lt;br /&gt;
*Getter Dragon (Ryoma, Hayato, Benkei)  &lt;br /&gt;
*Musashi (moves to Black Getter after stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Tobia is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Crossbone Gundam X2&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Zondo Gei (Tobia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Crossbone Gundam X-2 (Zabine)&lt;br /&gt;
*Albion (Synapse, Paserov)&lt;br /&gt;
*Gundam Stamen (Kou)&lt;br /&gt;
*GM Custom (Burning)&lt;br /&gt;
*GM Custom (Monsha)&lt;br /&gt;
*GM Custom (Bate)&lt;br /&gt;
*GM Cannon II (Adel)&lt;br /&gt;
*GM Cannon II (Keith)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Gundam Mk-II (Emma)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*MP Nu Gundam (Amuro)&lt;br /&gt;
*MP Nu Gundam (Karya)&lt;br /&gt;
*Heavygun (Birgit)&lt;br /&gt;
*Heavygun (Katz)&lt;br /&gt;
*Tobia  &lt;br /&gt;
*Gundam GP01Fb  &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Nu Gundam gains the Fin Funnel parts&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat EI-07 with Gaogaigar&#039;s &amp;quot;Hell and Heaven&amp;quot; attack; (4)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, HyoRyu or EnRyu are defeated; (3) Ally battleship is defeated, HyoRyu or EnRyu (or ChoRyuJin) are defeated, Defeat EI-07 with any other attack &amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Skullrock (retreats at 5000HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GaoGaiGar (Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;HyoRyu (HyoRyu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;EnRyu (EnRyu)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat Bundle&#039;s Ship&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Gai is defeated; (2) Any ally is defeated; (3) Good Thunder is defeated, Shingo is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Bundle Ship (retreats at 7000HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GaiGar → GaoGaiGar (Gai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Good Thunder (Sabarath)&lt;br /&gt;
*GoShogun (Shingo, Remy, Killy)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１８話：銀河を旅する船&amp;lt;br&amp;gt;Scenario 18:&amp;lt;br&amp;gt;Milky Way Traveling Ship&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第１８話：遅すぎた追撃&amp;lt;br&amp;gt;Scenario 18: Lagging Pursuit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１８話：敵か味方か&amp;lt;br&amp;gt;Scenario 18: Friend or Foe?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１８話：ビルドアップ！鋼鉄ジーグ！&amp;lt;br&amp;gt;Scenario 18: Build Up! Steel Jeeg!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Jonathon; (3) Defeat Halleck&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated, Kenichi, Yuu or Hime are defeated; (3) Ally battleship is defeated, Kenichi is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Jonathon within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Heinel and Richter with Gimeria &amp;amp; Guardian God Godol #1: &lt;br /&gt;
**Accept Halleck&#039;s request for a duel (First option)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Yuu Brain (Yuu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hime Brain and Yuu Brain gain the &amp;quot;Chakra Extension&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy 8 enemies within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Hyaku Shiki (Beecha)&lt;br /&gt;
*Super Gundam (Elle)&lt;br /&gt;
*Mega Rider (Iino)&lt;br /&gt;
*Qubeley MK-2 (Ple)&lt;br /&gt;
*Qubeley MK-2 (Ple-Two)&lt;br /&gt;
*Mondo  &lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam Mk-II gains the G-Defenser parts&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Yuu, Hime, HyoRyu or Enryu are defeated; (2) Ally battleship is defeated, Gai, HyoRyu or EnRyu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Jonathon within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Yuu Brain (Yuu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hime Brain and Yuu Brain gain the &amp;quot;Chakra Extension&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;HyoRyu (HyoRyu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;EnRyu (EnRyu)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat Yamata no Orochi&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Miwa is defeated, Build Base is attacked. (2)(3) Any ally is defeated, Build Base is attacked&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Prevent the Yamata no Orochi from attacking the Build Base&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Koutetsu Jeeg (Jeeg)&lt;br /&gt;
*Big Shooter (Miwa)&lt;br /&gt;
*Combattler V (Hyoma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Black Getter (Musashi)&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第１９話：愛する者は,すでに亡く&amp;lt;br&amp;gt;Scenario 19:&amp;lt;br&amp;gt;Those You Love, Already Departed&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第１９話：帰るべき場所&amp;lt;br&amp;gt;Scenario 19:&amp;lt;br&amp;gt; The Place You&#039;ll Return To&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第１９話：邪魔大王国の復活&amp;lt;br&amp;gt;Scenario 19:&amp;lt;br&amp;gt;Revival of the Jama Kingdom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第１９話：勇の戦い&amp;lt;br&amp;gt;Scenario 19: Yuu&#039;s Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat Takeru; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated, Jeeg, Miwa, or Sanger are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi, Black Getter and Radora with Shigu #2:&lt;br /&gt;
** Have Ryoma fight Zanki.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Takeru #1: &lt;br /&gt;
**Have Jeeg defeat Takeru. Have no other units attack him. He will arrive on Scenario 22 and join afterwards.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Halleck&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Kazuya is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies leaving Halleck for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; Heinel and Richter with Gimeria &amp;amp; Guardian God Godol #1: &lt;br /&gt;
**Accept Halleck&#039;s request for a duel (First option)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Defeat Yamata no Orochi&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Miwa is defeated, Build Base is attacked. (2)(3) Any ally is defeated, Build Base is attacked&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies leaving Yamada no Orochi for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Koutetsu Jeeg (Jeeg)&lt;br /&gt;
*Big Shooter (Miwa)&lt;br /&gt;
*Combattler V (Hyoma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Boss Borot (Boss, Nuke, Mucha)&lt;br /&gt;
*Black Getter (Musashi)&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Hime or Yuu are defeated; (2) Ally battleship is defeated, Yuu, Hime, HyoRyu, or EnRyu (or ChoRyuJin) are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Yuu Brain (Yuu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hime Brain and Yuu Brain gain the &amp;quot;Chakra Extension&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;HyoRyu (HyoRyu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;EnRyu (EnRyu)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第２０話：エリカとダイモス、涙の戦い！&amp;lt;br&amp;gt;Scenario 20:&amp;lt;br&amp;gt;Erika and Daimos, The Battle of Tears!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第２０話：母国の誇りをかけた勇士&amp;lt;br&amp;gt;Scenario 20:&amp;lt;br&amp;gt;The Patriotic Hero&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第２０話：ミッション・イミテイション&amp;lt;br&amp;gt;Scenario 20: Mission: Imitation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第２０話：まやかしの平和は要らない&amp;lt;br&amp;gt;Scenario 20:&amp;lt;br&amp;gt;We Don&#039;t Need False Peace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2)(3) Defeat all enemies; (4) Reduce Klein&#039;s HP to 3000 (E)/ 2000 (N)/ 1000 (H) or below.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Nana is defeated; (2) Kazuya or Nana are defeated; (3) Ally battleship is defeated, Kazuya or Nana are defeated; (4) Ally battleship is defeated, Klein is defeated.  &amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Skull Rock&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gaiking and Daikuu Maryuu gain &amp;quot;Miracle Drill&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daikuu Maryuu gains &amp;quot;Giant Cutter&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2)(3) Defeat all enemies; (4) Reduce Klein&#039;s HP to 3000 (E)/ 2000 (N)/ 1000 (H) or below within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Nana is defeated; (2) Kazuya or Nana are defeated; (3) Ally battleship is defeated, Kazuya or Nana are defeated; (4) Kazuya or Nana are defeated, Ally battleship is defeated, Klein is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Skull Rock&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Lady Command (Michiru)&lt;br /&gt;
*Musashi (moves to Black Getter)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gaiking and Daikuu Maryuu gain &amp;quot;Miracle Drill&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daikuu Maryuu gains &amp;quot;Giant Cutter&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2)(3)(4) Defeat all enemies; (5) Reduce Klein&#039;s HP to 3000 (E)/ 2000 (N)/ 1000 (H) or below within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Nana is defeated; (2) Kazuya or Nana are defeated; (3)(4)(5) Ally battleship is defeated, Kazuya or Nana are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Skull Rock&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gaiking and Daikuu Maryuu gain &amp;quot;Miracle Drill&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daikuu Maryuu gains &amp;quot;Giant Cutter&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2)(3) Defeat all enemies; (4) Reduce Klein&#039;s HP to 3000 (E)/ 2000 (N)/ 1000 (H) or below within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Nana is defeated; (2) Nana or Kazuya are defeated; (3) Ally battleship is defeated, Nana or Kazuya are defeated; (4) Klein is defeated, Ally battleship is defeated, Kazuya or Nana are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Skull Rock&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gaiking and Daikuu Maryuu gain &amp;quot;Miracle Drill&amp;quot; combination attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daikuu Maryuu gains &amp;quot;Giant Cutter&amp;quot; attack&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 21 - 30==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２１話：金色の破壊神&amp;lt;br&amp;gt;Scenario 21: The Golden God of Destruction&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat EI-15; (3)(4)Defeat EI-20.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Gai or Volfogg are defeated (2) Ally battleship is defeated, Gai or Volfogg are defeated, Use Hell and Heaven; (3) Ally battleship is defeated, Gai is defeated, Use Hell and Heaven; (4) Ally battleship is defeated, Gai or Goldymarg are defeated, Use Hell and Heaven&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 8 turns &lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Big Volfogg Early: &lt;br /&gt;
**Allow Volfogg to be hit. He will call out Gunglue and Gundober if he survives, and they will form Big Volfogg.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GaiGar&amp;lt;/span&amp;gt; → GaoGaiGar (Gai)&lt;br /&gt;
*Volfogg (Volfogg)&lt;br /&gt;
*Goldymarg (Goldymarg)&lt;br /&gt;
*HyoRyu (HyoRyu)&lt;br /&gt;
*EnRyu (EnRyu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Volfogg gains Big Volfogg parts after stage&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt; (Or during if requirements are met)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Real Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Super Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第２２話：戦うだけのマシン&amp;lt;br&amp;gt;Scenario 22:&amp;lt;br&amp;gt; A Machine Only for Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第２２話：目覚めろジーグ！怒りの反撃！！&amp;lt;br&amp;gt;Scenario 22: Wake Up, Jeeg! A Raging Counterattack!!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jeeg or Miwa are defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Koutetsu Jeeg gains &amp;quot;Mach Drill&amp;quot; attack&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Takeru (Takeru)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Koutetsu Jeeg gains &amp;quot;Mach Drill&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第２３話：恐竜帝国の逆襲　前編&amp;lt;br&amp;gt;Scenario 23: The Dinosaur Empire&#039;s Counterattack: First Part&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第２３話：マシーンランド浮上&amp;lt;br&amp;gt;Scenario 23: Machine Land Surfaces&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Gallery and Bat within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Ryoma, Hayato or Benkei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Gallery and Bat within 6 turns&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi, Black Getter and Radora with Shigu #3: &lt;br /&gt;
**Have Ryouma convince Radora&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Dragon (Ryouma, Hayato, Benkei)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第２４話：恐竜帝国の逆襲　後編&amp;lt;br&amp;gt;Scenario 24: The Dinosaur Empire&#039;s Counterattack: Last Part&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第２４話：帝王ゴール決死の猛反撃&amp;lt;br&amp;gt;Scenario 24: Emperor Gore&#039;s Desperately Fierce Counterattack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Defeat all enemies. &lt;br /&gt;
*2nd Part: Defeat Invincible Battleship Dai.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Any ally is defeated. &lt;br /&gt;
*2nd Part: Ally battleship is defeated&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy all enemies leaving Invincible Battleship Dai for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryouma, Hayato, Benkei)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Diana A (Jun)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Black Getter (Musashi)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Defeat all enemies. &lt;br /&gt;
*2nd Part: Defeat Invincible Battleship Dai.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st Part: Any ally is defeated. &lt;br /&gt;
*2nd Part: Ally battleship is defeated, Ryoma is defeated.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy Bat, Gallery, and Gol within 8 turns&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi, Black Getter and Radora with Shigu #4: &lt;br /&gt;
**Have Ryoma fight Radora. Radora&#039;s Shigu must not be destroyed in this scenario.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Getter Dragon (Ryouma, Hayato, Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shigu (Radora)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Black Getter (three pilots type)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Musashi becomes Lady Command sub-pilot&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２５話：開かれた地獄の扉&amp;lt;br&amp;gt;Scenario 25: The Opened Door to Hell&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*If you choose「先発隊に志願する」(Volunteer for the Advance Party): Defeat all enemies: Defeat the Girara within 4 turns; Defeat all enemies; Defeat Himika. &lt;br /&gt;
*If you choose 「全員で攻撃を仕掛ける」(Start the attack with all members): Defeat all enemies; Defeat the Girara within 4 turns; Defeat all enemies; Defeat Himika.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*If you choose「先発隊に志願する」(Volunteer for the Advance Party): 1. Steel Jeeg or Miwa are defeated; 2. 4 turns have passed; 2. Daikuu Maryuu is defeated. &lt;br /&gt;
*If you choose 「全員で攻撃を仕掛ける」(Start the attack with all members): 1. Steel Jeeg is defeated 2. Daikuu Maryuu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy all enemies leaving Himika for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*Choose the method of attack:&lt;br /&gt;
**If you choose「先発隊に志願する」(Volunteer for the Advance Party): You start the stage with Jeeg and 2 other platoons&lt;br /&gt;
**If you choose 「全員で攻撃を仕掛ける」(Start the attack with all members): You start the stage with Jeeg, Daikuu Maryuu, and 12 other platoons&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;バイタル・ネット作戦に参加する&amp;lt;br&amp;gt;Participate in the Vital Net Operation&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;北米のネオ・ジオンを追う&amp;lt;br&amp;gt;Follow Neo Zeon to North America&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第２６話：相容れぬ存在&amp;lt;br&amp;gt;Scenario 26: Accepting Existence Together&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第２６話：謀略の大地&amp;lt;br&amp;gt;Scenario 26: World of Schemes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat EI-07 and Edgar&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy all enemies within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brain Child (Higgins)&lt;br /&gt;
*Brain Child (Kanan)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Cima before she leaves the map&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quincy, Jonathan, and Sheila #1: &lt;br /&gt;
**Deploy Yuu and keep him alive when Quincy is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第２７話：ファルコン壊滅の危機&amp;lt;br&amp;gt;Scenario 27: Falcon&#039;s Destruction Crisis&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第２７話：熱砂の蜉蝣&amp;lt;br&amp;gt;Scenario 27: Mayfly of the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;-(Stage ends when player attempts to deal damage to Zonnekaiser)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat initial enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Bitter within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 9 turns have passed, Albion is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第２８話：我が拳に命を懸けて&amp;lt;br&amp;gt;Scenario 28: Bet Your Life on my Fist&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第２８話：海底城！大攻撃開始！！&amp;lt;br&amp;gt;Scenario 28: The Undersea Castle! Begin the Offensive!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Zonnekaiser is defeated; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Kazuya is defeated, Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat at least 1 (E) / 2 (N) / 3 (H) of the Grodectors (retreat at 10,000HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Heinel &amp;amp; Richter with Gimeria &amp;amp; Godol #2: &lt;br /&gt;
**Have Kazuya (Daimos), Kenichi (Voltes V), and Hyoma (Combattler V) all battle Richter before destroying him. They appear to aid you in the final battle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daimos gains &amp;quot;Daimos-Shaft&amp;quot; and &amp;quot;Hissatsu Fierce Fist Kai&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V power up → All weapons gain 300 DMG and &amp;quot;Super Electromagnetic Spin&amp;quot; range increases to 1-3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V power up → All weapons gains 300 DMG&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy the Undersea castle; (2) Defeat the Cobrad&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1)(2) Ally battleship is defeated, Kazuya is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 8 turns&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Heinel &amp;amp; Richter with Gimeria &amp;amp; Godol #2: &lt;br /&gt;
**Have Kazuya (Daimos) battle Richter and destroy the Gimeria (Note: you can damage the Gimeria only with Daimos&#039; &amp;quot;Hissatsu Fierce Fist Kai&amp;quot; attack). They appear to aid you in the final battle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daimos gains &amp;quot;Daimos-Shaft&amp;quot; and &amp;quot;Hissatsu Fierce Fist Kai&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Combattler V power up → All weapons gain 300 DMG and &amp;quot;Super Electromagnetic Spin&amp;quot; range increases to 1-3&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Voltes V power up → All weapons gains 300 DMG&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains &amp;quot;Great Booster&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Koutetsu Jeeg gains &amp;quot;Jeeg Panzeroid&amp;quot; transformation parts&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第２９話：怒りの日輪&amp;lt;br&amp;gt;Scenario 29: The Anger of the Sun&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第２９話：地球ぶった切り作戦&amp;lt;br&amp;gt;Scenario 29: The Plan to Break the Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Mother Vanguard is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Benmel (retreats at 10,000HP (H)/ 8,000HP (N)/ 6,000HP (E))&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quincy, Jonathan, and Sheila #1: &lt;br /&gt;
**Deploy Yuu and keep him alive when Quincy is defeated.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2) Defeat all enemies; (3) Destroy the Buttagiln within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated (2) Ally battleship is defeated, Banjo is defeated; (3) Victory Conditions are not met, Ally battleship is defeated, Banjo is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Benmel&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brain Child (Higgins)&lt;br /&gt;
*Brain Child (Kanan)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第３０話：コロスは殺せない&amp;lt;br&amp;gt;Scenario 30: Koros is Unkillable&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第３０話：華麗なるかな二流&amp;lt;br&amp;gt;Scenario 30: The Magnificent Kana&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2)(3) Reduce the Death Spiders to 1,000 (H)/ 2,000 (N)/ 3,000 (E) after shooting down the Aiai in the same platoon, Defeat Buttagiln; (4) Defeat Buttagiln&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Any ally is defeated, a Death Spider is defeated; (3) Daikuu Maryuu is defeated, Banjo is defeated, a Death spider is defeated; (4) Daikuu Maryuu is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies and save Banjo&#039;s assistants before taking out Koros&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jeeg Head (Jeeg)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Great Mazinger gains &amp;quot;Great Booster&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Koutetsu Jeeg gains &amp;quot;Jeeg Panzeroid&amp;quot; transformation parts&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st part: Defeat Megaborg Kidogar&lt;br /&gt;
*2nd part: (1) Defeat all enemies; (2) Banjo attacks a Death Spider; (3) Defeat Koros.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*1st part: A Death Spider is defeated&lt;br /&gt;
*2nd part: (1) Any ally is defeated; (2) Banjo is defeated, Ally battleship is defeated, a Death Spider is defeated; (3) Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Megaborg Kidogar (Kidogar)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 31 - 33==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Sanger Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Arado Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Ibis Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第３１話：武神装攻、降臨&amp;lt;br&amp;gt;Scenario 31: The God of War&#039;s New Armaments&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第３１話：我ニ敵ナシ&amp;lt;br&amp;gt;Scenario 31: I Am Invincible&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第３１話：百舌と隼&amp;lt;br&amp;gt;Scenario 31: Shrike and Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第３１話：約束の宇宙へ&amp;lt;br&amp;gt;Scenario 31: The Promise of Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies; Defeat Kukuru&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any ally is defeated 2. Ally battleship is defeated; 1. Sanger or Ratsel are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Sanshiki&amp;lt;/span&amp;gt; → Dygenguar (Sanger)&lt;br /&gt;
*Huckebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Huckebein Mk-III (Viletta) (after stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce Bullet to 3,000HP (H)/ 5,000HP (N)/ 7,000HP (E); Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Kusuha is defeated; 2. Bullet is defeated; 1. Kusuha/ Bullet are defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat ??? (retreats at 7,000HP (H)/ 6,000HP (N)/ 5,000HP (E)) &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ryujinki&amp;lt;/span&amp;gt; → RyuKoOh/KoRyuOh (Kusuha, Bullet)&lt;br /&gt;
*Huckebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Huckebein Mk-III (Viletta)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Arado is defeated; 1. Arado is defeated 2. Ally battleship is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Yazan within 6 turns (retreats at 3000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk-III&amp;lt;/span&amp;gt; → Wildwurger (Arado)&lt;br /&gt;
*Huckebein Mk-III (Viletta)&lt;br /&gt;
*Huckebein Mk-III Trombe (Ratsel) (after stage)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; 1. Any ally is defeated 2. Ally Battleship is defeated; Ally is defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat All Enemies (Vegalion not included), leaving EI-05 for last &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altairlion power up → Gains 10 Mobility and &amp;quot;Maneuver GRaMXs&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３２話：妄執の妖花&amp;lt;br&amp;gt;Scenario 32: Beckoning Blossom of Delusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy the Samus Garu (retreats at 10,000HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wing Gundam #1: &lt;br /&gt;
**Heero, Duo, Trowa, Quatre, and Wufei must have their combined levels add up to 170 or more after this Scenario.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Barnes Gernsback and the Tortuga #2:&lt;br /&gt;
**After Tobia battles Giri, those two and Barnes must survive.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Ra Cailum (Bright, Torres)&lt;br /&gt;
*MP Gundam F91 (Harrison)&lt;br /&gt;
*Nu Gundam (after stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wing Gundam ver.Ka (after stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３３話：少年に向かう未来&amp;lt;br&amp;gt;Scenario 33: The Boys who Head Towards the Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2)(3) Rescue Bernadette (Tetenith); (4) Defeat Elgorella&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(4) Ally battleship is defeated, Mother Vanguard is defeated; (2)Elgorella is defeated, Ally battleship is defeated, Mother Vanguard is defeated; (3) Elgorella is defeated, Tobia or Judau are defeated, Ally battleship or Mother Vanguard are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies leaving the Elgorella for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Full Armor parts for ZZ Gundam #1:&lt;br /&gt;
**Tobia in Crossbone X3 must destroy Dogachi&#039;s Mobile Armor. Parts will be acquired after Scenario 43&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam GP03 Dendrobium (Kou)&lt;br /&gt;
*Crossbone Gundam X-3 (Tobia)&lt;br /&gt;
*Megarider (after stage)&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 34 - 36==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;月へ向かうと思う&amp;lt;br&amp;gt;Consider heading to the Moon&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;アクシズへ向かうと思う&amp;lt;br&amp;gt;Consider heading to Axis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第３４話：オペレーション・アポロ&amp;lt;br&amp;gt; Scenario 34: Operation Apollo&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第３４話：いつかまた出逢う日のために&amp;lt;br&amp;gt;Scenario 34: For the Day We&#039;ll Meet Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Ally battleship is defeated, Noin is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 9 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all 4 Grodectors&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated, Gunroll is defeated; (2) Gaiking defeats Gunroll, Sanshiro or Kazuya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy all Grodectors within 8 turns (retreat at 8,000HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gaiking power up → Stats increase and gains &amp;quot;Face Open&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第３５話：大空魔竜、危機一髪！ &amp;lt;br&amp;gt;Scenario 35: Daikyuu Maryuu, Dire Straits!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第３５話：魂、重力に引かれて　前編&amp;lt;br&amp;gt;Scenario 35: The Souls Weighed Down by Gravity: First Part&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Daikuu Maryuu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy all enemies before they can reach the base&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ally battleships reach the edge of the map, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy all initial enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第３６話：涙のデビルジャガー&amp;lt;br&amp;gt;Scenario 36: Sympathy for the Devil Jaguar&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第３６話：魂、重力に引かれて　後編&amp;lt;br&amp;gt;Scenario 36: The Souls Weighed Down by Gravity: Last Part&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, Sanshiro is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy all enemies in 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gaiking power up → Stats increase and gains &amp;quot;Face Open&amp;quot; attack&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Haman&#039;s HP to 45,000 or less&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Reduce Qubeley&#039;s HP to 45,000 within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hi Mega Cannon (ZZ Gundam) #1: &lt;br /&gt;
**Have Judau (In ZZ Gundam) fight Haman and both survive.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZZ Gundam gains &amp;quot;Hi-Mega Cannon Full Power&amp;quot; attack.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 37 - 45==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Sanger Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Arad Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Ibis Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第３７話：常世の舞&amp;lt;br&amp;gt;Scenario 37: Dance of the Dead&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第３７話：超機人の宿命&amp;lt;br&amp;gt;Scenario 37: The Chokijin&#039;s Destiny&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第３７話：ツイン・バード&amp;lt;br&amp;gt;Scenario 37: Twin Bird&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第３７話：輝きを一つに&amp;lt;br&amp;gt;Scenario 37: Shine Unto One&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all initial enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Kusuha or Bullet are defeated; (2) Kusuha or Bullet are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all initial enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2)(3) Reduce GP-02&#039;s HP to less than 3000 (E) / 5000 (N) / 7000 (H)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Arad is defeated; (2) GP-02 uses the Atomic Bazooka, Ally battleship or Arad are defeated, Seolla is defeated; (3)GP-02 uses the Atomic Bazooka, Ally battleship is defeated, Arad or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the GP-02&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam GP02 (Arad) #1: &lt;br /&gt;
**Gain the SR point of this mission (Destroy Yazan&#039;s GP-02, which retreats at 3000 HP(E) / 5000 HP(N) / 7000 HP(H)). You will receive this suit after Scenario 43&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain &amp;quot;Twin Bird Strike&amp;quot; combination attack&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Sley; (3) Defeat Cima&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Ibis is defeated; (2) Ibis is defeated; (3) Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all initial enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Vegalion (Sleigh)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Altairlion and Vegalion can combine to form Hyperlion&lt;br /&gt;
*Huckebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Huckebein Mk-III (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３８話：星の屑、再び&amp;lt;br&amp;gt;Scenario 38: Stardust, Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1)(2)Defeat all enemies; (3) Reduce Char&#039;s HP to 50,000 or less, Reduce the enemy platoons to 5 or less&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2)(3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Reduce enemy squads to 5 or less by turn 7&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam GP02 (Sanger, Kusuha, Ibis) #1: &lt;br /&gt;
**Kou needs 80 kills before Scenario 38 starts. Received after Scenario 43.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hi-Nu Gundam #1: &lt;br /&gt;
**Place Amuro in the Re-GZ and have him fight Char in mobile suit form. Amuro must survive the encounter. Received before Scenario 43.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight Char With Nightingale #1: &lt;br /&gt;
**Reduce Char&#039;s Sazabi to below 50,000 HP.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dorel Ronah and Berga Dalas #1: &lt;br /&gt;
**Have either Kincade or Berah fight Dorel Ronah.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Screw Web (Crossbone Gundam X1) #1: &lt;br /&gt;
**Deploy Kincade in Crossbone Gundam X-1 and reduce the Crossbone X2&#039;s HP to below half.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hi Mega Cannon (ZZ Gundam) Alternative: &lt;br /&gt;
**Have Judau (In ZZ Gundam) fight Char and both survive.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hyper Beam Saber and Wave Rider Crash (Zeta Gundam) #1: &lt;br /&gt;
**Have Kamile (In Zeta Gudnam) fight Yazan and both survive.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Crossbone Gundam X-1 (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zeta Gundam gains &amp;quot;Hyper Beam Saber&amp;quot; and &amp;quot;Waverider Crash&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZZ Gundam gains &amp;quot;Hi-Mega Cannon Full Power&amp;quot; attack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３９話：絶望と奈落への落下&amp;lt;br&amp;gt;Scenario 39: The Drop into Hell and Despair&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; In 5 turns defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reach turn 6, Ally battleship is defeated, If &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Screw Web #1&amp;lt;/span&amp;gt; condition was not met above, include; Kincade is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Crossbone Gundam X-1 (Kincade) (If wasn&#039;t lost in the previous stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４０話：ネリー・リバイバル&amp;lt;br&amp;gt;Scenario 40: Nelly Revival&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Baronz&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy Jonathon&#039;s Baronz within 5 turns (retreats at 7000HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hime Brain (Hime) is unavailable this stage&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Nelly Brain (Nelly)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Yuu Brain → Nelly Brain, &amp;quot;Chakra Extension&amp;quot; is now performed with Hime Brain and Nelly Brain&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４１話：恐怖！日本制圧作戦！前編&amp;lt;br&amp;gt;Scenario 41: Terror! The Japanese Oppression Plan! First Act&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Great General of Darknes&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy all enemies leaving Great General of Darkness for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Cost Down #1: &lt;br /&gt;
**Move a squad with Boss in it to one of the spots on the beach adjacent to the small house. You will receive an extra Cost Down part.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４２話：恐怖！日本制圧作戦！後編&amp;lt;br&amp;gt;Scenario 42: Terror! The Japanese Oppression Plan! Last Act&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Destroy all enemies in Mazinkaizer and Shin Getter&#039;s platoons, and reduce them to 5000HP (E) / 3000HP (N) / 1000HP (H); (3) Defeat Demonica&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Koji, Tetsuya, Ryoma, Hayato, or Benkei are defeated; (2) Ally battleship, Koji, Tetsuya, Ryoma, Hayato, or Benkei are defeated, Mazinkaizer or Shin Getter are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy all enemies leaving Great Marshall of Hell for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nu Gundam&#039;s HWS Parts #1: &lt;br /&gt;
**Nu Gundam&#039;s weapons must be upgraded 5 blocks before this Scenario. Received after Scenario 43. (these parts must be attached to the Nu at the menu)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains &amp;quot;Daisharin Rocket Punch&amp;quot; and &amp;quot;Reinforced Rocket Punch&amp;quot; attacks&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z, Great Mazinger and Getter Dragon gain &amp;quot;Final Dynamic Special&amp;quot; combination attack&lt;br /&gt;
*Mazinkaiser (after stage)&lt;br /&gt;
*Shin Getter Robo (after stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４３話：スーパーロボット軍団、怒りの大反撃！&amp;lt;br&amp;gt;Scenario 43: The Super Robot Army&#039;s Furious Counterattack!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*Choose &amp;quot;Mother Vanguard also heads into enemy territory&amp;quot;「マザー・バンガードも敵基地に向かう」&lt;br /&gt;
**(1) Defeat all enemies; (2) Michelos is defeated&lt;br /&gt;
*Choose &amp;quot;Remaining battleships stand by&amp;quot;「残りの戦艦は地上で待機させる」&lt;br /&gt;
**(1) Defeat all enemies; (2) Michelos is defeated within 3 turns&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*Choose &amp;quot;Mother Vanguard also heads into enemy territory&amp;quot;「マザー・バンガードも敵基地に向かう」&lt;br /&gt;
**(1) Ally battleship is defeated; (2) Missile silo is reached, Ally battleship is defeated&lt;br /&gt;
*Choose &amp;quot;Remaining battleships stand by&amp;quot;「残りの戦艦は地上で待機させる」&lt;br /&gt;
**(1) Ally battleship is defeated; (2) Michelos not defeated within 3 turns, Ally battleship is defeated&lt;br /&gt;
&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Hardias within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Daikuu Maryuu gains &amp;quot;Vogue Eye&amp;quot;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gaiking and Daikuu Maryuu gain &amp;quot;Fire Wheel Cutter&amp;quot; combination attack&lt;br /&gt;
*Crossbone Gundam X-1 (Kincade)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Crossbone X-1 gains &amp;quot;Screw Web&amp;quot; attack&lt;br /&gt;
*MP Gundam F91 (after stage)&lt;br /&gt;
*MP Nu Gundam (after stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hi-Nu Gundam (after stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam GP02 (after stage)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fin Funnel part for MP Nu Gundam &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nu Gundam gains HWS parts&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;ZZ Gundam gains Full Armor parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４４話：応えよ、オルファン&amp;lt;br&amp;gt;Scenario 44: Answer me, Orphan&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) GoShogun and Hime Brain reach their destination; (2) GoShogun and Hime Brain reach their destination within 5 turns of the Dokuga appearing&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shingo, Yuu, Hime, Lasse, Nanga, or ally battleship are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Katnal and Jonathan&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４５話：ビムラーの意志&amp;lt;br&amp;gt;Scenario 45: The Will of Beamler&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reach the 7th turn, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Good Thunder is defeated, Ally battleship is defeated, Shingo is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;GoShogun power up → &amp;quot;GoFlash&amp;quot; becomes &amp;quot;GoFlash Special&amp;quot; and all other weapons gain +1 range&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 46 - 49==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Japan Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Mikene Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第４６話：大東京消滅－前編－&amp;lt;br&amp;gt;Scenario 46: Tokyo&#039;s Annihilation -First Act-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第４６話：激突！ミケーネ帝国　前編&amp;lt;br&amp;gt;Scenario 46: Clash! Mikene Empire: First Part&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Any ally reaches Tokyo Tower; (2) The Four Heavenly Kings are defeated, Any ally reaches Tokyo Tower&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, HyoRyo, EnRyu, Big Volfogg, Goldion, or Gai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Pizza #1: &lt;br /&gt;
**Must take this route.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第４７話：大東京消滅－後編－&amp;lt;br&amp;gt;Scenario 47: Tokyo&#039;s Annihilation -Last Act-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第４７話：激突！ミケーネ帝国　後編&amp;lt;br&amp;gt;Scenario 47: Clash! Mikene Empire: Last Part&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; EI-01 is defeated within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(3) Ally battleships is defeated, ChoRyuJin, Big Volfogg, or Goldymarg are defeated; (2) Ally battleship is defeated, Bullet X is destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Gao II/Star Gaogaigar #0: &lt;br /&gt;
**Before this scenario, Guy Shishioh&#039;s terrain ratings must be S in all categories.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Gao II/Star Gaogaigar #1: &lt;br /&gt;
**GaoGaiGar&#039;s HP must be depleted to 500 HP or below. Received after this Scenario.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GaoGaiGar gains Stealth Gao II parts&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*First Part: (1) Defeat the General of Hell; (2) Defeat all enemies&lt;br /&gt;
*Second Part: (1) Defeat all enemies; (2) Defeat the Emperor of Darkness&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*First Part: Ally battleship is defeated&lt;br /&gt;
*Second Part: Ally battleship is defeated&lt;br /&gt;
&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Gao II/Star Gaogaigar #0: &lt;br /&gt;
**Before this scenario, Guy Shishioh&#039;s terrain ratings must be S in all categories.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Gao II/Star Gaogaigar #1: &lt;br /&gt;
**GaoGaiGar&#039;s HP must be depleted to 500 HP or below in the second part of this stage. Received after this Scenario, before the start of the next one.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４８話：決戦への秒読み&amp;lt;br&amp;gt;Scenario 48: Countdown to the Decisive Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Destroy all Neutron missiles&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Good Thunder is defeated; (2) Ally battleship is defeated, Good Thunder is defeated, Any Neutron missile reaches the edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Reduce the Dokuga enemy squads to 6 or less within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bundle, Katnal, and Kernagul #1: &lt;br /&gt;
**Do not destroy Bundle, Katnal, or Kernagul&#039;s battleships. Alternatively reduce the Shark Kustos&#039; HP to below 30,000. They&#039;ll appear to aid you in the final battle.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Good Thunder (Sabarath)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Bundle&#039;s Ship (Bundle)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Katnal&#039;s Ship (Katnal)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kernagul&#039;s Ship (Kernagul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GaoGaiGar gains Stealth Gao II parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４９話：決断&amp;lt;br&amp;gt;Scenario 49: Decision&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*First Part: Defeat All enemies&lt;br /&gt;
*Reject Haman&#039;s proposal: Destroy the Sadalahn-class&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*First Part: Ally battleship is defeated&lt;br /&gt;
*Reject Haman&#039;s proposal: Ally battleship is defeated&lt;br /&gt;
&#039;&#039;&#039;SP:&#039;&#039;&#039; Reduce the initial enemy squads to 6 or less by turn 4&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Dorel Ronah and Berga Dalas #2: &lt;br /&gt;
**Accept Haman&#039;s peace offer. Will join after this Sceanrio.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haman and Qubeley #1: &lt;br /&gt;
**Accept Haman&#039;s peace offer. Will join after Scenario 52.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Two MP Qubeley #1:&lt;br /&gt;
**Ple and Ple-Two must have at least 30 kills and you must accept Haman&#039;s peace offer. Will be received after the Scenario.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf #1: &lt;br /&gt;
**Accept Haman&#039;s peace offer. Will be received after the Scenario.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Nuclear Bazooka (GP02) #1:&lt;br /&gt;
**Refuse Haman&#039;s peace offer. Received after Scenario 55.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (If agreed to ceasefire):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ra Cailum gains &amp;quot;Nuclear Missile&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Berga Dalas (Dorel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;MP Qubeley x2 (extra units)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Doven Wolf (extra unit)&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 50 - 56==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;ハマーンと休戦協定を結ぶ&amp;lt;br&amp;gt;Agree to Ceasefire&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;ハマーンを拒絶する&amp;lt;br&amp;gt;Do Not Agree to Ceasefire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Mikene Route in Scenario 46&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Japan Route in Scenario 46&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第５０話：小バームの大攻防戦&amp;lt;br&amp;gt;Scenario 50: Little Barm&#039;s Great Battle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第５０話：機界転生　前編&amp;lt;br&amp;gt;Scenario 50: Mechanical Reincarnation -Prelude-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第５０話：坑がう力は我にあり　前編&amp;lt;br&amp;gt;Scenario 50: I Have The Strength to Fight -Prelude-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) 4 turns pass; (2) Defeat the Zantal&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Ken&#039;ichi, Hyouma, Kazuya, or Kyoshiro are defeated; (2) Ally battleship is defeated, Richter or Heinel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy the Attack Warship Zantal within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gimeria (Richter) &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guardian God Godol (Heinel)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Don Zauser&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat Don Zauser within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy all enemies within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第５１話：闇の支配者&amp;lt;br&amp;gt;Scenario 51: Ruler of The Darkness&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第５１話：機界転生　後編&amp;lt;br&amp;gt;Scenario 51: Mechanical Reincarnation -Conclusion-&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第５１話：坑がう力は我にあり　後編&amp;lt;br&amp;gt;Scenario 51: I Have The Strength to Fight -Conclusion-&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Emperor Darius &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ken&#039;ichi, Kazuya, Heinel or Richter are defeated (if secret requirements were met)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gimeria (Richter) &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If requirements are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guardian God Godol (Heinel) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If requirements are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*First Part: (1) Defeat the 4 Machine Kings, (2) Defeat the 4 Machine Kings and Don Zauser; (3) Defeat EI-01&amp;lt;br&amp;gt;&lt;br /&gt;
*Second Part: Defeat EI-01&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; &lt;br /&gt;
*First Part: Ally battleship is defeated, Gai, Goldymarg, Choryujin, or Big Volfogg are defeated&lt;br /&gt;
*Second Part: (1) Bullet X is destroyed, Ally battleship is defeated: (2) Ally battleship is defeated, Gai, Goldymarg, Choryujin, or Big Volfogg are defeated&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the 4 Machine Kings and Don Zauser within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Pizza #2: &lt;br /&gt;
**Defeat him with Guy in the first part of scenario. He will reinforce you in second part (not a permanent join)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;El-26 (Pizza)&amp;lt;/span&amp;gt; (leaves after scenario)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the General of Hell and Don Zauser; (3) Defeat the Emperor of Darkness&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第５２話：決着は人間の手で&amp;lt;br&amp;gt;Scenario 52: The End is Made by Human Hands&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第５２話：私が守りたかったもの&amp;lt;br&amp;gt;Scenario 52: That Which I Wanted to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Shoot down Jupitris 9; (2) Defeat all Dogatie(s); (3) Defeat the Real Dogatie in (6 (E) / 4 (N) / 3 (H)) turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated; (3) Ally battleship is defeated, do not fulfill victory conditions&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Dogatie squads before defeating Dogatie&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Barnes Gernsback and the Tortuga #3: &lt;br /&gt;
**Tobia must have a battle with the Death Gale Squadron. The Tortuga must not be shot down. Barnes will join after the mission.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley (Haman) (as NPC, joins after scenario)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tortuga (Barnes)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat 2 Baronz; (3) Defeat the Baronz&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1)(2) Ally battleship is defeated, Yuu or Hime are defeated; (3) Ally battleship is defeated, Yuu or Hime are defeated, 4 turns pass after Quincy becomes an Antibody&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quincy, Jonathan, and Sheila #2:&lt;br /&gt;
**Have Yuu defeat Quincy&#039;s Baronz. They&#039;ll appear to aid you in the final battle.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第５３話：人の心の光&amp;lt;br&amp;gt;Scenario 53: The Light of People&#039;s Hearts&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第５３話：許されざる罪&amp;lt;br&amp;gt;Scenario 53: The Unforgiven Sin&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat 2 Baronz; (3) Defeat the Baronz; (4) Defeat all enemies; (5) Defeat all enemies, Defeat the Rewloola, Defeat all Musakas&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated, Yuu or Hime are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Prevent the Musakas from reaching Orphan&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight Char With Nightingale #2: &lt;br /&gt;
**Destroy Char&#039;s Sazabi. Char will then sortie in the Nightingale in the next scenario. The Nightingale is not an obtainable unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Quincy, Jonathan, and Sheila #2: &lt;br /&gt;
**Have Yuu defeat Quincy&#039;s Baronz. They&#039;ll appear to aid you in the final battle.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) 4 turns pass; (2) Defeat the Zantal&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated, Ken&#039;ichi, Hyouma, Kazuya, or Kyoshiro are defeated; (2) Ally battleship is defeated, Richter or Heinel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Destroy the Attack Warship Zantal within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gimeria (Richter) &lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guardian God Godol (Heinel) &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第５４話：逆襲のシャア&amp;lt;br&amp;gt;Scenario 54: Char&#039;s Counter Attack&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第５４話：邪悪な救世主&amp;lt;br&amp;gt;Scenario 54: Wicked Messiah&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Emperor Darius &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally Battleship is defeated, &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ken&#039;ichi, Kazuya, Heinel or Richter are defeated (if secret requirements were met)&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gimeria (Richter) &amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If requirements are met&amp;lt;/span&amp;gt;)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guardian God Godol (Heinel) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If requirements are met)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |Japan Route in Scenario 46&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |Mikene Route in Scenario 46&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第５５話：燃える地球　前編&amp;lt;br&amp;gt;Scenario 55: Burning Earth: First Part&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第５５話：機械仕掛けの世界　前編&amp;lt;br&amp;gt;Scenario 55: Mechanized World: First Part&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第５５話：忌まわしい記憶と共に&amp;lt;br&amp;gt;Scenario 55: Together with Abominable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat Don Zauser&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies leaving Don Zauser for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within (14 (E) / 12 (N) / 10 (H)) turns, destroy Axis&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reach turn (15 (E) / 13 (N) / 11 (H)), Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat the Sataran and Jupiteris within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Fight Char With Nightingale #2: &lt;br /&gt;
**Destroy Char&#039;s Sazabi. Char will then sortie in the Nightingale in the next scenario. The Nightingale is not an obtainable unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Barnes Gernsback and the Tortuga #3: &lt;br /&gt;
**Tobia must have a battle with the Death Gale Squadron. The Tortuga must not be shot down. Barnes will join in the next scenario.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Ra Cailum gains &amp;quot;Nuclear Missile&amp;quot; attack&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gundam GP02 gains &amp;quot;Nuclear Bazooka&amp;quot; parts&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第５６話：燃える地球　後編&amp;lt;br&amp;gt;Scenario 56: Burning Earth: Last Part&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第５６話：機械仕掛けの世界　後編&amp;lt;br&amp;gt;Scenario 56: Mechanized World: Last Part&#039;&#039;&#039;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第５６話：ＢＥＹＯＮＤ　ＴＨＥ　ＴＩＭＥ&amp;lt;br&amp;gt;Scenario 56: Beyond the Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Emperor of Darkness&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies leaving Emperor of Darkness for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within (14 (E) / 12 (N) / 10 (H)) turns, defeat the 4 Machine Kings and Don Zauser; (2) Defeat EI-01&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Defeat all enemies leaving the EI-01 for last&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Pizza #2: &lt;br /&gt;
**Defeat him with Guy in the first part of scenario. He will reinforce you in second part (not a permanent join)&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;El-26 (Pizza)&amp;lt;/span&amp;gt; (leaves after scenario)&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Within (14 (E) / 12 (N) / 10 (H)) turns, defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Reach turn (15 (E) / 13 (N) / 11 (H)), Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SP:&#039;&#039;&#039; Clear the map within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;gt;Tortuga (Barnes)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Final Stage==&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Sanger Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Kusuha Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Arad Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; |&#039;&#039;&#039;Ibis Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第５７話：神を断つ剣なり&amp;lt;br&amp;gt;Scenario 57: The Sword Which Smites Gods&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第５７話：FOREVER＆EVER&amp;lt;br&amp;gt;Scenario 57: Forever&amp;amp;Ever&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第５７話：争いのない日々を、荒野に花束を&amp;lt;br&amp;gt;Scenario 57: Days Without Conflict, Bouquet in the Desert&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第５７話：母なる大地に抱かれて&amp;lt;br&amp;gt;Scenario 57: The Earth, Embraced&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*Choose to Persuade Irui: Sanger convinces Irui, Gun Eden is defeated&amp;lt;br&amp;gt;&lt;br /&gt;
*Choose to Destroy Gun Eden: Gun Eden is defeated&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039; After Sanger convinces Irui, have ( 3 (E) / 4 (N) / 5 (H)) other &amp;quot;main&amp;quot; characters convince Irui to alter the ending.  The list is as follows: &amp;lt;br&amp;gt;&lt;br /&gt;
*Kou, Kamille, Judau, Haman, Amuro, Kincade, Tobia, Heero, Banjou, Koji, Tetsuya, Ryouma, Hayato, Benkei, Jeeg, Hyouma, Ken&#039;ichi, Kazuya, Shingo, Sanshiro, Gai, and Yuu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gimeria (Richter)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guardian God Godol (Heinel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grand Cher (Jonathan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grand Cher (Quincy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grand Cher (Sheila)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bundle&#039;s Ship (Bundle, Katnal, Kernagul)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*Choose to Persuade Irui: Kusuha convinces Irui, Gun Eden is defeated&amp;lt;br&amp;gt;&lt;br /&gt;
*Choose to Destroy Gun Eden: Gun Eden is defeated&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039; After Kusuha convinces Irui, have ( 3 (E) / 4 (N) / 5 (H)) other &amp;quot;main&amp;quot; characters convince Irui to alter the ending.  The list is as follows: &amp;lt;br&amp;gt;&lt;br /&gt;
*Kou, Kamille, Judau, Haman, Amuro, Kincade, Tobia, Heero, Banjou, Koji, Tetsuya, Ryouma, Hayato, Benkei, Jeeg, Hyouma, Ken&#039;ichi, Kazuya, Shingo, Sanshiro, Gai, and Yuu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gimeria (Richter)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guardian God Godol (Heinel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grand Cher (Jonathan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grand Cher (Quincy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grand Cher (Sheila)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bundle&#039;s Ship (Bundle, Katnal, Kernagul)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*Choose to Persuade Irui: Arad convinces Irui, Gun Eden is defeated&amp;lt;br&amp;gt;&lt;br /&gt;
*Choose to Destroy Gun Eden: Gun Eden is defeated&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039; After Arad convinces Irui, have ( 3 (E) / 4 (N) / 5 (H)) other &amp;quot;main&amp;quot; characters convince Irui to alter the ending.  The list is as follows: &amp;lt;br&amp;gt;&lt;br /&gt;
*Kou, Kamille, Judau, Haman, Amuro, Kincade, Tobia, Heero, Banjou, Koji, Tetsuya, Ryouma, Hayato, Benkei, Jeeg, Hyouma, Ken&#039;ichi, Kazuya, Shingo, Sanshiro, Gai, and Yuu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gimeria (Richter)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guardian God Godol (Heinel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grand Cher (Jonathan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grand Cher (Quincy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grand Cher (Sheila)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bundle&#039;s Ship (Bundle, Katnal, Kernagul)&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; &lt;br /&gt;
*Choose to Persuade Irui: Ibis convinces Irui, Gun Eden is defeated&amp;lt;br&amp;gt;&lt;br /&gt;
*Choose to Destroy Gun Eden: Gun Eden is defeated&lt;br /&gt;
&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039; After Ibis convinces Irui, have ( 3 (E) / 4 (N) / 5 (H)) other &amp;quot;main&amp;quot; characters convince Irui to alter the ending.  The list is as follows: &amp;lt;br&amp;gt;&lt;br /&gt;
*Kou, Kamille, Judau, Haman, Amuro, Kincade, Tobia, Heero, Banjou, Koji, Tetsuya, Ryouma, Hayato, Benkei, Jeeg, Hyouma, Ken&#039;ichi, Kazuya, Shingo, Sanshiro, Gai, and Yuu&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gimeria (Richter)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guardian God Godol (Heinel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grand Cher (Jonathan)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grand Cher (Quincy)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Grand Cher (Sheila)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bundle&#039;s Ship (Bundle, Katnal, Kernagul)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2/Flow_Chart&amp;diff=63076</id>
		<title>Super Robot Wars/OG2/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OG2/Flow_Chart&amp;diff=63076"/>
		<updated>2025-03-06T16:31:50Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Stages 20-33 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Stages 01-09==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１話：美しき侵入者&amp;lt;br&amp;gt;Episode 1 - Beautiful Intruder&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２話：星への翼&amp;lt;br&amp;gt;Episode 2 - Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３話：聖十字軍の殘身&amp;lt;br&amp;gt;Episode 3 - Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method A)&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 32.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４話：ブーステッド‧チルドレン&amp;lt;br&amp;gt;Episode 4 - Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method A)&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Huckebein Mk. II-M (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latooni)&amp;lt;/span&amp;gt;&lt;br /&gt;
*F-32V Schwert X (Latooni)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第５話：忘れ得ぬ記憶&amp;lt;br&amp;gt;Episode 5 - Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第６話：守るべきもの&amp;lt;br&amp;gt;Episode 6 - Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except the Randgriths. Alternatively, defeat one of the three Randgriths. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Cannon&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgriths. You&#039;ll recieve the weapon in scenario 15.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method A)&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第７話：過去、そくて彼方より&amp;lt;br&amp;gt;Episode 7 - From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 4 enemy units within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第８話：約束は炎に消えて&amp;lt;br&amp;gt;Episode 8 - A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latooni are defeated; (2) Hagane, Latooni, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except the Randgriths within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method A)&lt;br /&gt;
**Carla can be shot down in this stage. This is the recommended scenario to do it in, as her unit is not very powerful and her A.I. eventually switches from defending to attacking. She retreats at or below 10,500 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第９話：疑惑の宇宙&amp;lt;br&amp;gt;Episode 9 - Suspicion-Filled Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one Huckebein Mk. II-M, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-M (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 10-19==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latooni)&lt;br /&gt;
*F-32V Schwert X&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１０話:櫻花幻影&amp;lt;br&amp;gt;Episode 10 - Ouka Genei&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１０話:その名はアインスト&amp;lt;br&amp;gt;Episode 10 - Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latooni are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ash Saber / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Lichkeit (???)&#039;s HP to below 50%, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１１話：異形の呼び聲&amp;lt;br&amp;gt;Episode 11 - Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１１話：戰うべき敵&amp;lt;br&amp;gt;Episode 11 - Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Lichkeit (???)&#039;s HP to below 90%, or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally units are defeated (including NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 80%, or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Ring)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１２話：ワイズ‧ドール&amp;lt;br&amp;gt;Episode 12 - Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１２話：劍神現る&amp;lt;br&amp;gt;Episode 12 - God of Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; All friendly Lion F units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第１３話：ノイエDC&amp;lt;br&amp;gt;Episode 13 - Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第１３話：新生、聖十字軍&amp;lt;br&amp;gt;Episode 13 - Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latooni are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ash Saber / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Huckebein Mk. II-M (Latooni)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１４話：亡國の姬君&amp;lt;br&amp;gt;Episode 14 - Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion F survives; (2) Lion F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion F is defeated; (2) Hagane, Rai, or Lion F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher by the end of this scenario. You&#039;ll recieve the weapon after scenario 17.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion F (EFA Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots become unavailable until after scenario 18.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１５話：星から來るもの&amp;lt;br&amp;gt;Episode 15 - From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silbelwind, Drukin, and Graterkin must be defeated. &#039;&#039;&#039;Graterkin MUST be defeated last to recieve the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lune)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk. II-R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Cannon equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１６話：第三の凶鳥&amp;lt;br&amp;gt;Episode 16 - The Third Raptor&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must defeat all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein (Ring)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III-L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III Gunner - can be formed from Huckebein Mk. III-L or -R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１７話：テスラ研脫出&amp;lt;br&amp;gt;Episode 17 - Escape from TLI&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 17 and 18.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type-2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１８話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Episode 18 - Rip through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleigh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 17 and 18.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*After the stage, pilots and units lost after scenario 14 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lune)&lt;br /&gt;
*Gespenst Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Huckebein Mk. III-L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Huckebein&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１９話：現れた「影」&amp;lt;br&amp;gt;Episode 19 - The Shadow Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wild Wurger L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more Gespenst Mk. II-M&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ashsaber (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&lt;br /&gt;
**You cannot unlock Vaisaga outside of New Game+.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 20-33==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay at Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk. II-R (Viletta)&lt;br /&gt;
*Gespenst Mk. II-M (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein Mk. II-M (Latooni)&lt;br /&gt;
*Huckebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Go to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Huckebein Mk. II (Bullet)&lt;br /&gt;
*Grungust Type-2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lune)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*F-32V Schwert X&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２０話:超音速の妖精&amp;lt;br&amp;gt;Episode 20 - My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２０話:燃えよ斬艦刀&amp;lt;br&amp;gt;Episode 20 - Roar! Colossal Blade&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgriths within 5 turns; (2) Defeat the Rhinoceros (Archibald)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latooni, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method A)&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion S (Latooni)&lt;br /&gt;
*Fairlion G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Thrudgelmir (Wodan)&#039;s HP to below 40%, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke is defeated; (2) Hiryu, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type-3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２１話：慧星、遙か遠く&amp;lt;br&amp;gt;Episode 21 - The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２１話：龍虎覺醒&amp;lt;br&amp;gt;Episode 21 - Dragon and Tiger, Awaken&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force the Rathgrith (Echidna) to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Defeat the Lichkeit (Alfimi) or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit is defeated; (2) Tausendfuessler or Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type-3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２２話：百舌と隼く&amp;lt;br&amp;gt;Episode 22 - Shrike and Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２２話：貫け、奴よりも速く&amp;lt;br&amp;gt;Episode 22 - Shoot Through!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP below 90%, or reduce the Lion F&#039;s HP below 30%; (2) Reduce the Wildfalken&#039;s HP below 30%; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latooni, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 60%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第２３話：仕組まれた子供達&amp;lt;br&amp;gt;Episode 23 - Controlled Children&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第２３話：もう—つの「影」&amp;lt;br&amp;gt;Episode 23 - Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 70%; (3) Defeat all enemies or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latooni are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat the Silbelwind (Augija). It retreats at or below 16,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２４話：招かれざる異邦人(前編)&amp;lt;br&amp;gt;Episode 24 - Uninvited Guests&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except for the Lichkeit (Alfimi) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ash Saber / Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end this scenario. You&#039;ll recieve the unit in scenario 28.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２５話：招かれさる異邦人(後編)&amp;lt;br&amp;gt;Episode 25 - Uninvited Guests 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 80%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lune (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Huckebein Mk. III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２６話：壞れだ人形&amp;lt;br&amp;gt;Episode 26 - Broken Dolls&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except for the Thrudgelmir (Wodan) and the Rathgrith (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wild Wurger L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２７話：紅の幻想&amp;lt;br&amp;gt;Episode 27 - Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latooni, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wild Wurger L (part 3)&lt;br /&gt;
**In order to keep the Wild Wurger L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive (on player turn 5 or Mai&#039;s unit at 40% HP)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Huckebein Mk. II-M&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wild Wurger L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２８話：樂園からの追放者&amp;lt;br&amp;gt;Episode 28 - Exiled from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirments:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Wing (method B)&lt;br /&gt;
**If the difficulty is on Easy after this scenario, the Stealth Wing will be equiped on Gilliam&#039;s Gespenst.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ash Saber or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type-3 (Sanger)&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*Gespenst (Gilliam) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Wing equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第２９話：疾風、そして流星の如く&amp;lt;br&amp;gt;Episode 29 - Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type-3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Huckebein Mk. III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３０話:武神裝攻ダイゼンガー&amp;lt;br&amp;gt;Episode 30 - Dygenguard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 2)&lt;br /&gt;
**Obtain the Battle Mastery.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Caster&lt;br /&gt;
**After DyGenGuard sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 33.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type-3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein Mk. III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Thrudgelmir (Wodan) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard (Sanger) - inherits upgrades made to Sanger&#039;s Type-3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;DyGenGuard and Ausenseiter gain the &amp;quot;Tornado Blade&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３１話：オペレーション‧プランタジネット(前編)&amp;lt;br&amp;gt;Episode 31 - Op. Plantagenet 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３２話：オペレーション‧プランタジネット(後編)く&amp;lt;br&amp;gt;Episode 32 - Op. Plantagenet 2&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except Graterkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Rathgrith (Yuuki)&lt;br /&gt;
*Randgrith (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Wing equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３３話：會者定離の理&amp;lt;br&amp;gt;Episode 33 - Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30%; (2) Reduce either Thurisuz or Anthuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit either in the next scenario (Earth route) or at the end of the route split (Moon route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher by the end of this scenario. You&#039;ll recieve the unit either in the next scenario (Moon route) or at the end of the route split (Earth route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On New Game+ you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 34-End==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Go to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk. II-R (Viletta)&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
*Ausenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion S (Latooni)&lt;br /&gt;
*Fairlion G (Shine)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Rathgrith (Yuuki)&lt;br /&gt;
*Randgrith (Carla)&lt;br /&gt;
*Huckebein Mk. III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
*Huckebein Mk. II-M&lt;br /&gt;
*F-32V Schwert X&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Go to Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units -&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Ashsaber or Vysaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Huckebein (Ring)&lt;br /&gt;
*Gespenst Mk. II-M &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk. II-S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lune)&lt;br /&gt;
*Gespenst Mk. II-M (Katina)&lt;br /&gt;
*Gespenst Mk. II-M (Russel)&lt;br /&gt;
*Huckebein Mk. III-L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type-2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Huckebein Mk. II&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３４話：熱砂を越え&amp;lt;br&amp;gt;Episode 34 - Through the Sand&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３４話：激震の宇宙へ&amp;lt;br&amp;gt;Episode 34 - Sea of Turmoil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita) - inherits upgrades made to the Hagane&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Huckebein Mk. III-R (Leona)&amp;lt;/span&amp;gt; - &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;inherits upgrades made to the Huckebein Mk. III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke) - inherits upgrades made to Alteisen&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk. II-S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Huckebein (Ring)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３５話：メイガスの門&amp;lt;br&amp;gt;Episode 35 - The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３５話：純粹なる存在&amp;lt;br&amp;gt;Episode 35 - Pure Presense&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Thrudgelmir (Wodan)&#039;s HP to below 40% within 10 turns; (3) Defeat the Thrudgelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 13 enemy units within 3 turns. (If Thrudgelmir&#039;s appearance is triggered first, you cannot earn the Mastery.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;DyGenGuard (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Lichkeit (Alfimi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第３６話：眠れ、地の底に&amp;lt;br&amp;gt;Episode 36 - Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第３６話：純粹なる存在&amp;lt;br&amp;gt;Episode 36 - Harvest Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Ash Saber (Archibald)&#039;s HP to below 80%, or the Rapiecage (Ouka)&#039;s HP to below 40%; (3) Move Latooni adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latooni, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*DyGenGuard (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ring reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleigh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleigh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３７話：白騎士の心 &amp;lt;br&amp;gt;Episode 37 - A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 80%; (2) Defeat the Lichkeit (Alfimi); (3) Reduce the Rein Weissritter&#039;s HP to below 5%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen) - inherits upgrades made to Weissritter&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３８話：魔星へ集う人達&amp;lt;br&amp;gt;Episode 38 - The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat the Graterkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第３９話：己の信じるもののために&amp;lt;br&amp;gt;Episode 39 - Fight for Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 30% within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４０話:裁く者、裁かれる者&amp;lt;br&amp;gt;Episode 40 - Judge or be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Graterkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４１話：彼方の扉&amp;lt;br&amp;gt;Episode 41 - Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat the Lichkeit (Alfimi). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第４２話：[かつて]と[これから]&amp;lt;br&amp;gt;Episode 42 - Once and for All&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Lichkeit (Alfimi); (2) Defeat the Neu Regisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lichkeit (Alfimi)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;If you&#039;ve earned 35 or more Battle Masteries&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話：荒ぶる星神&amp;lt;br&amp;gt;Final Episode - Ferocious Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Stern Neu Regisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated, or Stern Neu Regisseur reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Flow_Chart&amp;diff=62974</id>
		<title>Super Robot Wars/Alpha Gaiden/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Flow_Chart&amp;diff=62974"/>
		<updated>2025-02-27T16:03:23Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Stages 01-09 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Those in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Those in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&amp;lt;!-- many bosses that need to be destroyed for an SR point will retreat at some HP or turn threshold; need to document these further --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 01-09==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第１話：戦火、再び&amp;lt;br&amp;gt;Scenario 1 - War, Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any enemy invades the lab, or any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies. (When prompted, you must select &amp;quot;Stay and defend the lab&amp;quot; to complete the skill point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Dragon (Ryoma)&lt;br /&gt;
*Poseidon (Benkei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Getter 1 (Musashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*V-Dash Gundam (Usso)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points = 0&lt;br /&gt;
**20,000 funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２話：あえて汚名を&amp;lt;br&amp;gt;Scenario 2 - Bearing Disgrace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After the Titans arrive, destroy all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*Daitarn 3 (Banjo)&lt;br /&gt;
*Liger (Hayato)&lt;br /&gt;
*Qubeley MK-II (Ple)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dragon, Liger, and Poseidon combine into Getter Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３話：勝利へのVサイン&amp;lt;br&amp;gt;Scenario 3 - V-Sign to Victory&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Psyco Gundam (Rosamia). It retreats when its HP is below 5,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Wufei #1&lt;br /&gt;
**Choose the Reinforce Jr. (Moon) route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
**Initially sortied as its seperate component units&lt;br /&gt;
*Raideen (Akira)&lt;br /&gt;
*Super Gundam (Roux)&lt;br /&gt;
*G-Defenser (Four)&lt;br /&gt;
*Argama (Henken)&lt;br /&gt;
*Reinforce Jr. (Gomez)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*Skill points = 0&lt;br /&gt;
**40,000 funds, Booster&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Reinforce Jr. (Moon) Route&#039;&#039;&#039; &amp;lt;br&amp;gt;Z Gundam&amp;lt;br&amp;gt;ZZ Gundam&amp;lt;br&amp;gt;Victory Gundam&amp;lt;br&amp;gt;Gundam Wing&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Argama (Far East Base) Route&#039;&#039;&#039;&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Getter Robo&amp;lt;br&amp;gt;Raideen&amp;lt;br&amp;gt;Combattler V&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第４話：１３番目の星座&amp;lt;br&amp;gt;Scenario 4 - The 13th Constellation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第４話：正義は我にあり&amp;lt;br&amp;gt;Scenario 4 - Justice is With Us&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get Heero and Duo to Luna 2; (2) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit destroyed; (2) Flagship destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Force the Adrastea (Dekim) to withdraw. (Don&#039;t let it reach the edge of the map; whether or not you destroy it doesn&#039;t matter.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Wufei #2&lt;br /&gt;
**Have Heero fight Wufei at least 2 times.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Leo (Heero)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Leo (Duo)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Dock Tetsuya with the Great Mazinger; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After the Sudori (Jamaikan) appears, destroy it before it reaches the edge of the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Brain Condor (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijirou, Hiyoshi, Megumi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jaohm (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Blugar (Mari)&lt;br /&gt;
*Blugar (Jinguji)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points = 0&lt;br /&gt;
**30,000 Funds&lt;br /&gt;
**Propellant Tank&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第５話：月のゆりかご&amp;lt;br&amp;gt;Scenario 5 - The Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第５話：鎖を解き放て&amp;lt;br&amp;gt;Scenario 5 - Break the Chains&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Microwave Station, wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Enemy reaches the Microwave Station, all allies wiped out; (2) Enemy reaches the Microwave Station, flagship destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Adrastea (Dekim).  It retreats when its HP is below 2,000 (Easy), 3,000 (Normal) or 4,000 (Hard).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Wufei #3&lt;br /&gt;
**Have Heero fight Wufei at least once.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Wing Zero Custom (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell Custom (Duo)&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 1&lt;br /&gt;
**30,000 Funds&lt;br /&gt;
**Propellant Tank&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally destroyed; (2) All allies destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Sudori (Bask). It retreats when its HP is below 3,500 (Easy), 4,200 (Normal) or 4,900 (Hard).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Anti-Beam Coating #1 &lt;br /&gt;
**Choose &amp;quot;Don&#039;t let Saphine escape&amp;quot; and destroy the Wizol Kai (Saphine). It retreats when its HP is below 3,500.&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*VF-1S (Fokker)&lt;br /&gt;
*VF-1S (Hikaru)&lt;br /&gt;
*VF-1J Valkyrie (Millia)&lt;br /&gt;
*VF-1A (Kakizaki)&lt;br /&gt;
*VF-1J Valkyrie (Max)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GM Quel&amp;lt;/span&amp;gt; -&amp;gt; GM Custom (Monsha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GM Quel&amp;lt;/span&amp;gt; -&amp;gt; GM Custom (Kou)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;GM Quel&amp;lt;/span&amp;gt; -&amp;gt; GM Cannon (Keith)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Valsione R (Lüne)&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Jaohm (Masaki)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第６話：情け無用のJ９&amp;lt;br&amp;gt;Scenario 6 - The Merciless J9&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第６話：お呼びとあらば即参上&amp;lt;br&amp;gt;Scenario 6 - They Appear When Called&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ally unit reaches the specified point in the enemy base within 4 turns; [If spotted] (2) Ally unit reaches the specified point in the enemy base; (3) Wipe out all enemies, cover Bright&#039;s Audhumla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally unit does not reach the specified point in the enemy base within 4 turns, flagship gets destroyed; [If spotted] (2) Flagship gets destroyed, all allies wiped out; (3) Bright gets killed, flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Reach the objective without being spotted by the enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam MK-II&amp;lt;/span&amp;gt; (Emma)&lt;br /&gt;
*Brygar (Kid, Bowie, Isaac, Omachi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Reinforce Jr. (Gomez)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Argama (Bright)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*GP03 Dendrobium&lt;br /&gt;
*GP01 Gundam&lt;br /&gt;
*Jegan (Katz)&lt;br /&gt;
*Re-GZ BWS (Burning)&lt;br /&gt;
*All units from other route&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 1&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lure all enemy units past the designated line; (2) Destroy all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any enemy units, or the Argama, are defeated; (2) The White Ark or the Argama are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Brygar (Kid, Bowie, Isaac, Omachi)&lt;br /&gt;
*Hyaku Shiki (Quattro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam Mk-II&amp;lt;/span&amp;gt; (Emma)&lt;br /&gt;
*Jegan (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;White Ark (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Nu Gundam&lt;br /&gt;
*GP03 Dendrobium&lt;br /&gt;
*GP01 Gundam&lt;br /&gt;
*(Katz)&lt;br /&gt;
*All units from other route&lt;br /&gt;
*Bright replaces Henken on the Argama after the stage&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 1&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第７話：終わらない円舞曲&amp;lt;br&amp;gt;Scenario 7 - Endless Waltz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Hire the J9&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Don&#039;t hire the J9&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Get Bowie or Banjo into the enemy base&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Argama is defeated or 5 turns pass; (2) Argama, Banjo, or Bowie are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ryusei&#039;s unit&lt;br /&gt;
**After this stage, if you have 6 or more skill points, Ryusei will join with the MP Gespenst Mk-II.&lt;br /&gt;
**If you have 2 to 5 skill points, Ryusei will join with the MP Huckebein Mk-II.&lt;br /&gt;
**If you have 1 or 0 skill points, Ryusei will join with the MP Grungust Type 2.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Wufei #4&lt;br /&gt;
**Have Heero fight Wufei once, then have Heero convince Wufei twice.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Altron Gundam Custom (Wufei)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Can gain during the map instead of after&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 2&lt;br /&gt;
**Repair Kit&lt;br /&gt;
**Propellant Tank&lt;br /&gt;
*Skill points ≤ 1&lt;br /&gt;
**40,000 Funds&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or enter the enemy base; (2) Lower the nuclear missile&#039;s HP to under 10%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Flagship gets destroyed, all allies wiped out; (2) Nuclear missile leaves the area, nuclear missile destroyed, flagship gets destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Defeat all enemies within 4 turns (without entering the enemy base).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Ryusei&#039;s unit&lt;br /&gt;
**After this stage, if you have 6 or more skill points, Ryusei will join with the MP Gespenst Mk-II.&lt;br /&gt;
**If you have 2 to 5 skill points, Ryusei will join with the MP Huckebein Mk-II.&lt;br /&gt;
**If you have 1 or 0 skill points, Ryusei will join with the MP Grungust Type 2.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Wufei #4&lt;br /&gt;
**Have Heero fight Wufei once, then have Heero convince Wufei twice.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Altron Gundam Custom (Wufei)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Can gain during the map instead of after&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 2&lt;br /&gt;
**Repair Kit&lt;br /&gt;
**Propellant Tank&lt;br /&gt;
*Skill points ≤ 1&lt;br /&gt;
**40,000 Funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第８話：ヌビアは笑う&amp;lt;br&amp;gt;Scenario 8 - Nubia Laughs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend Cybuster, wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Cybuster gets destroyed, all allies wiped out (2) Cybuster gets destroyed, flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Myceros (Duke Gorgon). It retreats when its HP is below 2,000 (Easy), 4,600 (Normal), or 7,500 (Hard).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Cenia)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Goddess (Tyutti)&lt;br /&gt;
*Zamzeed (Mio)&lt;br /&gt;
*Diablo (Precia)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Jaohm&amp;lt;/span&amp;gt;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Getter 1 (Musashi)&lt;br /&gt;
*Black Wing N (Alan)&lt;br /&gt;
*MP Gespenst Mk-II / MP Huckebein Mk-II / MP Grungust Type 2 (Ryusei)&lt;br /&gt;
*R-Gun Powered (Viletta)&lt;br /&gt;
*Nors Rei (Cenia)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第９話：愚者の祭典&amp;lt;br&amp;gt;Scenario 9 - Festival of Fools&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or get Isamu to the destination; (2) Defeat the Neo Granzon (Shu)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated; (2) Argama is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; During the first half of the stage, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley #1&lt;br /&gt;
**Convince Ple Two with Judau and Ple (which order doesn&#039;t matter).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley MKII #1&lt;br /&gt;
**Fail the requirement for the Qubeley.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Early Guld and YF-21&lt;br /&gt;
**Do not attack or counterattack Guld for the first 3 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*YF-19 (Isamu)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;YF-21 (Guld)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;After the stage, all playable units are lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 2&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
**Biosensor&lt;br /&gt;
**Anti-Beam Coating&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 10-25==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１０話：遥かなる時の彼方&amp;lt;br&amp;gt;Scenario 10 - Off in a Distant Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Buy time until Jiron and Chiru reach the machine, wipe out all enemies; (2) Wipe out all enemies; (3) Defend the Iron Gear, wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any player unit gets destroyed; (2) Jiron gets shot down; (3) The Iron Gear gets destroyed, Jiron or Elche get shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Promeus (Hola) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gallop (Rag)&lt;br /&gt;
*Gallop (Dike)&lt;br /&gt;
*Gallop (Burume)&lt;br /&gt;
*Xabungle 2 (Jiron, Chiru)&lt;br /&gt;
*Xabungle (&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Elche,&amp;lt;/span&amp;gt; Fatman)&lt;br /&gt;
*Iron Gear (Cotset)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*Venus A (Jun)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
After the stage, Jiron and Chiru move to Xabungle, Rag moves to Xabungle 2, Fatman moves to a Gallop.&amp;lt;br&amp;gt;&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 2&lt;br /&gt;
**300 BS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１１話：なんで掟を破るのさ&amp;lt;br&amp;gt;Scenario 11 - Why&#039;d Ya Break the Law?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jiron gets shot down, flagship gets destroyed, all allies wiped out; (2) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the first group of enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Your decision in the middle of this stage will affect the next stage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１２話：謎また謎のイノセント&amp;lt;br&amp;gt;Scenario 12 - The Mysterious, Unknown Innocent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Stop Jiron&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Don&#039;t Stop Jiron&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;(1) Any ally moves next to the Devalasgalan; (2) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039;(1) Any Volt Machine gets destroyed, Any ally is destroyed, Devalasgalan gets destroyed; (2) Flagship gets destroyed, all allies wiped out&#039;&#039;&#039;&amp;lt;br&amp;gt;Skill Point:&#039;&#039;&#039; Destroy the Delavasgalan (Vickman). It retreats when its HP is below 3,750(E) 6,250 (N) 8,750 (H).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijirou, Hiyoshi, Megumi)&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Wipe out all enemies; (2) Buy time so that Kenichi can rescue Megumi; (3) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jiron gets shot down, flagship gets destroyed, all allies wiped out; (2) Any Volt Machine gets destroyed, Devalasgalan gets destroyed, flagship or Jiron get destroyed; (3) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Delavasgalan (Vickman). It retreats when its HP is below 3,750(E) 6,250 (N) 8,750 (H).&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hybrid Armor:&lt;br /&gt;
**Destroy the Government (Timp). It retreats when its HP is below 3,600.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Voltes V (Kenichi, Ippei, Daijirou, Hiyoshi, Megumi)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第１３話：罪なき者の聖域&amp;lt;br&amp;gt;Scenario 13: Sanctum of the Innocent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jiron gets shot down, flagship gets destroyed, all allies wiped out; (2) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Government (Timp) within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tifa and G-Bits #1 / Jenice Custom #1&lt;br /&gt;
**Choose the Go to Fort Severn route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Corin and Red Kapool #1 / Borjanon Custom #1&lt;br /&gt;
**Choose the Don&#039;t Go to Fort Severn route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Iron Gear gains the &amp;quot;Potan Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All current units are temporarily unavailable after the stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 4&lt;br /&gt;
**40,000 Funds&lt;br /&gt;
**300 BS&lt;br /&gt;
**Hovercraft&lt;br /&gt;
**Biosensor&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Go to Fort Severn&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;Don&#039;t Go to Fort Severn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第１４話：月は出ているか&amp;lt;br&amp;gt;Scenario 14 - Is the Moon Out?&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第１４話：招かれざる客&amp;lt;br&amp;gt;Scenario 14 - Uninvited Guests&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get Garrod to the designated point; (2) Shoot down Shagia&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Garrod is shot down. Freeden is shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Reach the objective point within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jenice (Garrod, Tifa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gundam X (Garrod, Tifa)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Freeden (Jamil, Sarah, Shingo, Tonya)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Super Gundam (Four, Roux)&lt;br /&gt;
*Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
*Gundam Sandrock Custom (Quatre)&lt;br /&gt;
*Gundam Airmaster (Witz)&lt;br /&gt;
*Gundam Leopard (Roybea)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Loran gets shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the WaDom (Poe) within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;∀ Gundam (Loran)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;∀ Gundam loses the Beam Rifle attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*GP01 Gundam (Kou)&lt;br /&gt;
*GM Cannon (Keith)&lt;br /&gt;
*GM Custom (Monsha)&lt;br /&gt;
*Raideen (Akira)&lt;br /&gt;
*Blugar (Mari)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第１５話：あなたに、力を・・・&amp;lt;br&amp;gt;Scenario 15 - I&#039;ll Give You Power&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第１５話：ディアナ降臨&amp;lt;br&amp;gt;Scenario 15 - Diana&#039;s Advent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Garrod is shot down. Freedan is shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the first group of enemies within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tifa and G-Bits #2&lt;br /&gt;
**Have Garrod destroy 6 enemies in the first half of the stage within 3 turns.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam X (Garrod, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tifa&amp;lt;/span&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Mountain Cycles:&#039;&#039;&#039;&lt;br /&gt;
*Anti-Beam Coating (right)&lt;br /&gt;
*Solar Panel (left) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains the Gundam Hammer attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 4&lt;br /&gt;
**30,000 Funds&lt;br /&gt;
**Biosensor&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第１６話：ガンダム、売るよ&amp;lt;br&amp;gt;Scenario 16 - I&#039;ll Sell the Gundam!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第１６話：ローラ＝ローラ&amp;lt;br&amp;gt;Scenario 16 - Laura Rolla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Gavalier (Hola).   It retreats when its HP is below 2,700 (Easy), 5,400 (Normal), or 8,100 (Hard).&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jenice Custom #2&lt;br /&gt;
**After Garrod and Enil fight, have Garrod destroy Enil&#039;s unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*All units from before the routesplit&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*V-Dash Gundam (Usso)&lt;br /&gt;
*Qubeley MK-II (Ple)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 5&lt;br /&gt;
**400 BS&lt;br /&gt;
** VR Helmet&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies, defend the Soleil&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Laura gets shot down, the Soleil gets shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;∀ Gundam (Laura)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO (Harry)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soleil (Diana)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第１７話：月の民&amp;lt;br&amp;gt;Scenario 17 - The Moon Race&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第１７話：白い悪魔&amp;lt;br&amp;gt;Scenario 17 - The White Devil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Laura gets shot down. All allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the first group of enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tifa and G-Bits #3&lt;br /&gt;
**Choose the Go to Fort Severn route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*∀ Gundam (Loran&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;/Laura&amp;lt;/span&amp;gt;)&lt;br /&gt;
*Kapool (Sochie)&lt;br /&gt;
*Kapool (Miashei)&lt;br /&gt;
*Borjarnon (Gavan)&lt;br /&gt;
*Borjarnon (Josef)&lt;br /&gt;
*GP01 Gundam (Kou)&lt;br /&gt;
*GM Cannon (Keith)&lt;br /&gt;
*GM Custom (Monsha)&lt;br /&gt;
*Raideen (Akira)&lt;br /&gt;
*Blugar (Mari)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 12&lt;br /&gt;
**Computer Core&lt;br /&gt;
**Dual Sensor&lt;br /&gt;
*Skill points ≤ 5&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: Have Sochie get to the container before Loran&amp;lt;br&amp;gt;Part 2: Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: None Part 2: Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; While training, get the container before Loran does&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Second part&amp;lt;br&amp;gt;&#039;&#039;&#039;Mountain Cycles:&#039;&#039;&#039;&lt;br /&gt;
*Cartridge (right)&lt;br /&gt;
*VR Helmet (left) &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Borjanon Custom #2&lt;br /&gt;
**Reduce Gavan&#039;s HP to under 20% without destroying him.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Corin and Red Kapool #2&lt;br /&gt;
**Have Loran (AND Sochie if on Hard mode) fight Corin. Afterward, have the Iron Gear convince Corin.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Biosensor&lt;br /&gt;
**Destroy the Gundam Ashtaron (Olga). It retreats when its HP is under 5,000.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Generator&lt;br /&gt;
**Destroy the Gundam Visargo (Shagia). It retreats when its HP is under 5,000.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*All units from before the route split&lt;br /&gt;
*Borjarnon (Gavan) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;or Borjarnon Custom (Gavan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Borjarnon (Josef)&lt;br /&gt;
*Zeta Gundam (Kamille)&lt;br /&gt;
*Super Gudam (Four, Roux)&lt;br /&gt;
*Gundam ZZ (Judau)&lt;br /&gt;
*V-Dash Gundam (Uso, Haro)&lt;br /&gt;
*Gundam Sandrock (Quatre)&lt;br /&gt;
*Gundam X (Garrod)&lt;br /&gt;
*Gundam Airmaster (Witz)&lt;br /&gt;
*Gundam Leopard (Roybea)&lt;br /&gt;
*Freeden (Jamil, Sarah, Shingo, Tonya)&lt;br /&gt;
*Combattler V (Hyouma, Juuzou, Daisaku, Chizuru, Kosuke)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Qubeley Mk II (Ple)&lt;br /&gt;
*White Ark (Marbet)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 12&lt;br /&gt;
**Computer Core&lt;br /&gt;
**Dual Sensor&lt;br /&gt;
*Skill points ≤ 5&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Go to Fort Severn&#039;&#039;&#039;&amp;lt;br&amp;gt;Zeta Gundam&amp;lt;br&amp;gt;Gundam ZZ&amp;lt;br&amp;gt;Victory Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;Combattler V&amp;lt;br&amp;gt;Raideen&lt;br /&gt;
| &#039;&#039;&#039;Remain in Vicinity&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 0083&amp;lt;br&amp;gt;∀ Gundam&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Great Mazinger&amp;lt;br&amp;gt;Voltes V&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第１８話：僕がニュータイプだ&amp;lt;br&amp;gt;Scenario 18 - I&#039;m a Newtype!&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第１８話：機械の獣たち&amp;lt;br&amp;gt;Scenario 18 - Mechanical Beasts&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Garrod shot down. Freedan shot down. All allies defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam X (Garrod)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 5&lt;br /&gt;
**30,000 Funds&lt;br /&gt;
**Booster&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Wipe out all enemies; (2) Wipe out all enemies, or move an ally unit to the Mountain Cycle cave&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the stage within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Argama (Bright)&lt;br /&gt;
*GP03 Dendrobium (Burning)&lt;br /&gt;
*Hyaku Shiki Kai (Quattro)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*Nu Gundam (Amuro)&lt;br /&gt;
*ReGZ (BWS) (Emma)&lt;br /&gt;
*Jegan (Katz)&lt;br /&gt;
*Tallgeese III (Zechs)&lt;br /&gt;
*Taurus (Noin)&lt;br /&gt;
*Mazinger Z (Kouji)&lt;br /&gt;
*Getter Dragon (Ryoma, Hayato, Benkei)&lt;br /&gt;
*Blugar (Jinguji)&lt;br /&gt;
*GM Custom&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 5&lt;br /&gt;
**30,000 Funds&lt;br /&gt;
**Booster&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第１９話：共鳴する力&amp;lt;br&amp;gt;Scenario 19 - Resonating Powers&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第１９話：百年の恋&amp;lt;br&amp;gt;Scenario 19 - A Century&#039;s Love&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: Get Garrod into the base; Part 2: (1) Get Heero AND Duo to the destination point within 5 turns; (2) Wipe out all enemies; (3) Reduce the Patulia&#039;s HP to under 30% within 5 turns, then move Garrod next to it&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1:(1) Garrod or Quatre are shot down; (2) Garrod is shot down, Mothership is shot down, All allies are shot down; Part 2: (1) Fail to reach the destination point within 5 turns, Heero or Duo are shot down; (2) Garrod is shot down, Mothership is shot down, All allies are shot down; (3) The Paulita&#039;s HP is not reduced to under 30% within 5 turns, Garrod/Mothership gets destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Patulia (Caris) in the latter half of the stage&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tifa and G-Bits #4&lt;br /&gt;
**In the second part of the stage (after the stage title is shown), have Garrod destroy the Vertigo.&lt;br /&gt;
**Later, have Garrod move adjacent to the Patulia and destroy it in the same action (Garrod can be assisted by a support attack).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Jenice (Garrod)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wing Gundam Zero Custom (Heero)&lt;br /&gt;
*Gundam Deathscythe Hell Custom (Duo)&lt;br /&gt;
*Gundam X Divider &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;(Jamil)&amp;lt;/span&amp;gt; (Garrod&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;, Tifa&amp;lt;/span&amp;gt;)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Almeyer (Poe).  Retreats at 9200 HP, or if it is the only enemy unit remaining.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains +1 movement, +5 speed, the Missile attack, the Beam Rifle attack, a shield, the ability to fly and A rank in the air for the unit and all attacks&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第２０話：過去からの侵略&amp;lt;br&amp;gt;Scenario 20 - Invasion from the Past&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第２０話：黒歴史の遺産&amp;lt;br&amp;gt;Scenario 20 - Relic from the Black History&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Wipe out all enemies (2) Reduce the GP02&#039;s HP to under the specified amount&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally is defeated. All allies are defeated. Mothership is destroyed. Destroy the GP02.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Reduce the GP02&#039;s HP to 50% (Easy)/30% (Normal)/10% (Hard) before it reaches the edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mountain cycle&lt;br /&gt;
**Depending on difficulty, different units can be found by moving a unit onto the two mountain cycle tiles.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam Heavyarms Custom (Trowa)&lt;br /&gt;
*Altron Gundam Custom (Wufei)&lt;br /&gt;
*Zamzeed (Mio)&lt;br /&gt;
*Diablo (Precia)&lt;br /&gt;
*Nors Rei (Cenia)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Easy, 5 or less skill points&lt;br /&gt;
**Sazabi&lt;br /&gt;
**Zeta II&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Normal, 6 to 14 skill points&lt;br /&gt;
**V Gundam Hexa&lt;br /&gt;
**Gunblastor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hard, 15 or more skill points&lt;br /&gt;
**GM Quel&lt;br /&gt;
**GunEZ&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 5&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
**Donkey Bread&lt;br /&gt;
**Hybrid Armor&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Guard the mountain cycles, wipe out all enemies; (2) Reduce the GP02&#039;s HP to under the specified amount, guard the mountain cycles&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) An enemy enters a mountain cycle, flagship gets destroyed, all allies wiped out; (2) GP02 gets destroyed, an enemy enters a mountain cycle, flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039;  Reduce the GP02&#039;s HP to 50% (Easy)/30% (Normal)/10% (Hard) before it reaches the edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mountain cycle&lt;br /&gt;
**Depending on difficulty, different units can be found by moving a unit onto the two mountain cycle tiles.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SUMO (Harry)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Easy, 5 or less skill points&lt;br /&gt;
**Sazabi&lt;br /&gt;
**Zeta II&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Normal, 6 to 14 skill points&lt;br /&gt;
**V Gundam Hexa&lt;br /&gt;
**Gunblastor&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hard, 15 or more skill points&lt;br /&gt;
**GM Quel&lt;br /&gt;
**GunEZ&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 15&lt;br /&gt;
**Donkey Bread&lt;br /&gt;
*Skill points ≤ 6&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
**Hybrid Armor&lt;br /&gt;
**Harry&#039;s Glasses&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２１話：地上をこの手に&amp;lt;br&amp;gt;Scenario 21 - The Surface, in My Hands&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies, defend Ryoma&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryoma gets shot down, flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Zori (Bat). It retreats at 20/30/40% HP on Easy/Normal/Hard, or when all other enemies are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２２話：謎のランドシップ&amp;lt;br&amp;gt;Scenario 22 - The Mysterious Landship&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Flagship gets destroyed; (2) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Givros (Timp) within 3 turns of its arrival. It attempts to run away at 70% HP, or if too many enemies are defeated, and will retreat if it reaches the edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jenice Custom #3&lt;br /&gt;
**Have Garrod fight Ennil at least once.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mountain cycle&lt;br /&gt;
**Depending on difficulty, different units can be found by moving a unit onto the mountain cycle tile.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&lt;br /&gt;
*Daitarn 3 (Banjo, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Garrison, Reika, Toppo&amp;lt;/span&amp;gt;)&lt;br /&gt;
*Dancouga (Shinobu, Sara, Masato, Ryo)&lt;br /&gt;
*Black Wing H (Alan)&lt;br /&gt;
*Bry-Star (Kid, Bowie, Isaac, Omachi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Easy, 5 or less skill points&lt;br /&gt;
**ZZ Gundam Full Armor module&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Normal, 6 to 16 skill points&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;VF-1J Armored Valkyrie&amp;lt;/span&amp;gt;&lt;br /&gt;
**Use the Armored Valkyrie with caution.  On stages where Macross characters are automatically deployed, the game may crash if one is piloting this unit.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hard, 17 or more skill points&lt;br /&gt;
**VF-11B Fighter&amp;lt;/span&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≥ 8 and ≤ 17&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
*Skill points ≤ 7&lt;br /&gt;
**70,000 Funds&lt;br /&gt;
**300 BS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２３話：Loreleiの海&amp;lt;br&amp;gt;Scenario 23 - The Sea of Lorelei&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Jamil next to Gundam Double X within 5 turns; (2) Defend Garrod for 3 turns, wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jamil does not reach Gundam Double X within 5 turns, Jamil/flagship shot down; (2) Garrod gets shot down, flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies within 3 turns of taking the Gundam Double X&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tifa and G-Bits #5&lt;br /&gt;
**Don&#039;t move Jamil adjacent to the Gundam Double X until after turn 4.&amp;lt;/span&amp;gt; (After the event)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam X (Jamil)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sarah becomes captain of the Freeden&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam Double X (Garrod, &amp;lt;span class=&amp;quot;temp&amp;gt;Tifa&amp;lt;/span&amp;gt;)&lt;br /&gt;
*G-Falcon (Para)&lt;br /&gt;
*VF-1S (Fokker)&lt;br /&gt;
*VF-1S (Hikaru)&lt;br /&gt;
*VF-1J Valkyrie (Milia)&lt;br /&gt;
*VF-1A (Kakizaki)&lt;br /&gt;
*VF-1J Valkyrie (Max)&lt;br /&gt;
*YF-19 (Isamu)&lt;br /&gt;
*YF-21 (Guld)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*V2 Gundam&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam X Divider becomes a module for Gundam X&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Airmaster&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam Airmaster Burst (Witz)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gundam Leopard&amp;lt;/span&amp;gt;&lt;br /&gt;
*Gundam Leopard Destroy (Roybea)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 8&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
**300 BS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２４話：大地の守護神&amp;lt;br&amp;gt;Scenario 24 - Guardian God of the Land&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tetsuya or Jun get shot down; (2) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy Dante within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes, if skill points ≤ 12&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第２５話：もう逢えない気がして&amp;lt;br&amp;gt;Scenario 25 - I Feel Like We Won&#039;t Meet Again&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After the initial enemies, defeat all enemies within 6 player turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes, if skill points ≤ 13&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tron and Caprico #1&lt;br /&gt;
**You must have 15 or more skill points at the end of this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;50000 credits and 500 Blue Stones&lt;br /&gt;
**You must have 7 skill points or less at the end of this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Granveil (Yang Long)&lt;br /&gt;
*Goddess (Tytti)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 8&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
**500 BS&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 26-40==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;15 or More Skill Points&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;14 or Less Skill Points&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第２６話：果てしなき大空に誓う&amp;lt;br&amp;gt;Scenario 26 - Vow to the Endless Skies&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第２６話：破れかぶれのラグ&amp;lt;br&amp;gt;Scenario 26 - Wear-and-Tear Rag&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: Wipe out all enemies; Part 2: (1) (2) Wipe out all enemies; (3) Destroy Dante; (4) (5) Wipe out all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Any ally unit gets destroyed; Part 2: (1) Ryoma or Hayato get shot down; (2) Any allied unit gets destroyed; (3) Any allied unit gets destroyed, Tetsuya gets shot down; (4) Any allied unit gets destroyed; (5) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy Dante in the latter half of the stage, without allowing Kouji&#039;s HP to fall into the red&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Second part&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Solar Panel&lt;br /&gt;
**Located in the moutain cycle tile in the north part of the map&amp;lt;/span&amp;gt;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SUMO (Harry)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Unable to deploy Gundam Double X (Garrod)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Seize the containers; (2) Reconcile with Rag; (3) Convince Rag with Jiron; (4) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit gets shot down, any enemy unit gets shot down; (2) (3) Any ally unit gets shot down, Rag gets shot down (4) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Get all the containers&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xabungle Full Armor module&amp;lt;/span&amp;gt;&lt;br /&gt;
*Dugger (Birin)&lt;br /&gt;
*(Maria)&lt;br /&gt;
*Valsione R (Lüne)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第２７話：ホーラの意地&amp;lt;br&amp;gt;Scenario 27 - Hola&#039;s Will&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第２７話：捨て身と捨て身の大戦闘&amp;lt;br&amp;gt;Scenario 27 - Dire, Perilous Battle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Surround the Iron Gear on all sides with ally units, including Daitarn 3; (2) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Iron Gear reaches the Dome, The Iron Gear gets destroyed, Banjou or Flagship gets destroyed; (2) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Trap the Iron Gear within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallier (Jiron, Chiru, &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rag&amp;lt;/span&amp;gt;)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;V2 Gundam Assault module&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Xabungle Full Armor module&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallier Full Armor module&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Wipe out all enemies; (2) Destroy the Greta Gary&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies except the Greta Gary within 2 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes, if skill points ≤ 14&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Walker Gallier (Jiron, Rag)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;V2 Gundam Assault module&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Walker Gallier Full Armor module&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Iron Gear gains the Charge attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 9&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第２８話：イノセントの黒歴史&amp;lt;br&amp;gt;Scenario 28 - The Black History of the Innocent&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第２８話：暗黒大将軍の挑戦&amp;lt;br&amp;gt;Scenario 28 - Ankoku Daishogun&#039;s Challenge&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Shoot Tron down; (2) Wipe out all enemies; (3) Destroy the Greta Gary&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Jiron gets shot down; (2) (3) Flagship gets destroyed; all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Greta Gary (after it transforms) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tron and Caprico #2&lt;br /&gt;
**Defeat Tron using &#039;&#039;&#039;only&#039;&#039;&#039; Punch within 2 turns. If you fail to defeat her in time, instead keep her alive until the end of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Caprico (Tron)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Valsione R (Lüne)&lt;br /&gt;
*Dugger (Birin, Maria)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Iron Gear gains the Charge attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;After this stage, Birin and Maria will move to the Xabungle&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: (1) Rescue Tetsuya; (2) Wipe out all enemies except for Tetsuya; Part 2: (1) Wipe out all enemies; (2) Destroy General Dark&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Tetsuya gets shot down, any ally unit gets shot down; Part 2: (1) Tetsuya gets shot down; (2) Tetsuya or Kouji get shot down, flagship gets destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies in the first half of the stage (save Dante for last)&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Second part&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第２９話：女いろいろ万華鏡&amp;lt;br&amp;gt;Scenario 29 - Women, a Shifting Kaleidoscope&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第２９話：女の心をあやつれば&amp;lt;br&amp;gt;Scenario 29 - When You Play with a Woman&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get Isamu, Guld, and Milia to the destination point; (2) Get Isamu to the destination point; (3) (4) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Any allied unit gets destroyed; (3) Iron Gear gets destroyed, all allies wiped out; (4) Gear Gear gets destroyed, Iron Gear gets destroyed, all allies wiped out &amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies other than Gear Gear (Elche); then convince Elche twice with Jiron, or reduce her to under 50% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blackally and Elche #1&lt;br /&gt;
**Have Jiron convince Elche twice.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) (2) (3) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Flagship gets destroyed, any ally unit gets shot down; (2) Jiron gets shot down, flagship gets destroyed, all allies wiped out; (3) Destroy the Gear Gear, flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Givros (Timp)&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blackally and Elche #1&lt;br /&gt;
**Have Jiron convinve Elche twice.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*SUMO (Harry)&lt;br /&gt;
Milia will automatically be deployed.  If she has been reassigned to the Armored Valkyrie, the game will crash when an event tries to transform her unit.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 9&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
**600 BS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３０話：イノセントを統べる者&amp;lt;br&amp;gt;Scenario 30 - The Ruler of the Innocent&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Frontal Attack&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Raid Attack&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: Get the flagship to the destination dome;&amp;lt;br&amp;gt;Part 2: Reach the destination point&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Flagship gets destroyed, Jiron gets shot down, all allies wiped out;&amp;lt;br&amp;gt;Part 2: Any ally unit gets destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies in the first or second half of the stage (the Givros is optional in the first half)&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blackally and Elche #2&lt;br /&gt;
**Have Jiron convince Elche in the first half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley #2&lt;br /&gt;
**Have Judau convince Ple Two in the first half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II #2&lt;br /&gt;
**Have Judau or Ple convince Ple Two in the first half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Floor tile&lt;br /&gt;
**Depending on difficulty, different units can be found by moving a unit onto the striped floor tile in the second half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Easy or normal, 24 or less skill points&lt;br /&gt;
**Nu Gundam HWS module&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hard, 25 or more skill points&lt;br /&gt;
**Hi-Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley/Qubeley Mk-II&amp;lt;/span&amp;gt; (Ple 2)&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: (1) Wipe out all enemies; (2) Get the Freeden to the destination dome;&amp;lt;br&amp;gt;Part 2: Reach the destination point&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: (1) Flagship gets destroyed, Jiron gets shot down, all allies wiped out; (2) Freeden/Flagship gets destroyed, Jiron gets shot down, all allies wiped out;&amp;lt;br&amp;gt;Part 2: Any ally unit gets destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Get the Freeden to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; First part&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blackally and Elche #2&lt;br /&gt;
**Have Jiron convince Elche in the first half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley #2&lt;br /&gt;
**Have Judau convince Ple Two in the first half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II #2&lt;br /&gt;
**Have Judau or Ple convince Ple Two in the first half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Floor tile&lt;br /&gt;
**Depending on difficulty, different units can be found by moving a unit onto the striped floor tile in the second half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Easy or normal, 24 or less skill points&lt;br /&gt;
**Nu Gundam HWS module&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hard, 25 or more skill points&lt;br /&gt;
**Hi-Nu Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley/Qubeley Mk-II&amp;lt;/span&amp;gt; (Ple 2)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３１話：天地を灼く剣&amp;lt;br&amp;gt;Scenario 31 - The Weapon That Scorches the Earth&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Ashtaron&#039;s HP to under 20%, wipe out all enemies; (2) Get everyone to the edge of the map (any will do) within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ashtaron gets destroyed, flagship gets destroyed, all allies wiped out; (2) Not everyone reaches the edge of the map within 5 turns, flagship gets destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Reduce Gundam Ashtaron (Olba)&#039;s HP to the required amount before it escapes&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tifa and G-Bits #6 / Jenice Custom #4 / Corin and Red Kapool #3&lt;br /&gt;
**Choose the Head to the Moon route.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blackally and Elche #3&lt;br /&gt;
**Choose the Head to X-Point route.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 26&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
*Skill points ≤ 11&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
**1000 BS&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&amp;lt;br&amp;gt;Gundam 0083&amp;lt;br&amp;gt;Z Gundam&amp;lt;br&amp;gt;Gundam ZZ&amp;lt;br&amp;gt;Char&#039;s Counterattack&amp;lt;br&amp;gt;Victory Gundam&amp;lt;br&amp;gt;Gundam Wing&amp;lt;br&amp;gt;Gundam X&amp;lt;br&amp;gt;∀ Gundam&amp;lt;br&amp;gt;Macross&amp;lt;br&amp;gt;Macross Plus&amp;lt;br&amp;gt;Brygar&lt;br /&gt;
| &#039;&#039;&#039;Head to X-Point&#039;&#039;&#039;&amp;lt;br&amp;gt;Xabungle&amp;lt;br&amp;gt;Daitarn 3&amp;lt;br&amp;gt;Mazinger Z&amp;lt;br&amp;gt;Great Mazinger&amp;lt;br&amp;gt;Getter Robo G&amp;lt;br&amp;gt;Combattler V&amp;lt;br&amp;gt;Voltes V&amp;lt;br&amp;gt;Raideen&amp;lt;br&amp;gt;Dancougar&amp;lt;br&amp;gt;Masoukishin&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第３２話：飛べ、宇宙へ&amp;lt;br&amp;gt;Scenario 32 - Fly, to Space&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第３２話：姿なき恐竜空爆隊&amp;lt;br&amp;gt;Scenario 32 - The Shifting Dinosaur Bomber Squad&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemy units except the Soleil and Ra Cailum within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Winning condition not fulfilled, Ra Cailum/Soleil gets destroyed, Flagship/All allies destroyed&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the stage within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tifa and G-Bits #7 / Jenice Custom #5 &lt;br /&gt;
**Have Garrod convince Ennil.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Corin and Red Kapool #4 &lt;br /&gt;
**Have Loran in the ∀ Gundam fight Corin without either being shot down&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Jenice Custom&amp;lt;/span&amp;gt; (Ennil)&lt;br /&gt;
*&amp;lt;span class = &amp;quot;unlock&amp;quot;&amp;gt;Argama upgrades into Ra Cailum (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki Kai upgrades into FA Hyaku Shiki Kai&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;V2 Gundam Buster module&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class = &amp;quot;unlock&amp;quot;&amp;gt; Both VF-1S upgrade into VF-1S(S)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class = &amp;quot;unlock&amp;quot;&amp;gt;Both VF-1J upgrade into VF-1J(S)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class = &amp;quot;unlock&amp;quot;&amp;gt;VF-1A upgrades into VF-1A(S)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 11&lt;br /&gt;
**60,000 Funds&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Wipe out all enemies; (2) Destroy all 4 Zen IIs by turn 6 player phase; (3) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Flagship gets destroyed, all allies wiped out; (2) All 4 Zen IIs not destroyed by turn 6 player phase, flagship/all allies wiped out; (3) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all other enemies before taking out the four Zen IIs&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Cybuster gains the Discutter Rave Sword attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Granveil gains the Fire Wind Sky Sword attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Goddess gains the Fenrir Crush attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Zamzeed gains the Goro Niudo Masamune attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Valsione R gains the Full Moon Slash attack.  Divine Sword loses 200 attack power.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Diablo gains the Sword Dance and The Nutcracker attacks.  Missile loses 300 attack power.&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Gun Powered (Viletta)&lt;br /&gt;
*MP Gespenst Mk-II / MP Huckebein Mk-II / MP Grungust Type 2 (Ryusei)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Getter 1 (Musashi)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 11&lt;br /&gt;
**60,000 Funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第３３話：ターンX起動&amp;lt;br&amp;gt;Scenario 33 - Turn X Activation&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第３３話：エルチ目覚めよ&amp;lt;br&amp;gt;Scenario 33 - Elche, Wake Up!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Almeyer’s HP to under 30%; (2) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Almeyer leaves the map, Almeyer gets destroyed, any ally unit gets destroyed; (2) Garrod gets shot down&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After the Turn X appears, reduce its HP to around 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Vertigo (Caris)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 12&lt;br /&gt;
**60,000 Funds&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Have Jiron convince Elche; (2) Destroy the Calling; (3) Move Jiron adjacent to the Calling; (4) Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Calling gets destroyed, Jiron gets shot down, flagship gets destroyed; (2) Jiron gets shot down, flagship gets destroyed; (3) Calling gets destroyed, Calling reaches the forest&#039;s end, Jiron/flagship get shot down; (4) Jiron gets shot down, flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After convincing Elche with Jiron, destroy all other enemies before moving Jiron next to Elche again&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blackally and Elche #4&lt;br /&gt;
**Have Jiron convince Elche.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 12&lt;br /&gt;
**60,000 Funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第３４話：時を超えた対決&amp;lt;br&amp;gt;Scenario 34 - Confrontation Across Time&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第３４話：この星は僕らのものだ&amp;lt;br&amp;gt;Scenario 34 - The Earth Belongs to Us&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Loran gets shot down, flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After the Turn X appears, reduce its HP to under 60% within 4 turns, or destroy Khamen Khamen (Retreats at 40% (17,600) on Hard, 30% (13,200) on Normal, and 20% (8,800) on Easy)&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 12&lt;br /&gt;
**60,000 Funds&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Gilgilgan; (2) Destroy Gilgilgan within 3 turns; (3) Wipe out all enemies; (4) Destroy the Bergelmir&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit destroyed; (2) Gilgilgan not destroyed within 3 turns, any ally unit destroyed; (3) (4) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Bergelmir (Egret Thurisaz).  He retreats at 20% / 25% / 30% HP on Easy / Normal / Hard.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 12&lt;br /&gt;
**60,000 Funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第３５話：私はD.O.M.E.…黒歴史を封印する者&amp;lt;br&amp;gt;Scenario 35 - I am D.O.M.E.... Keeper of the Black History&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第３５話：戦闘神降臨&amp;lt;br&amp;gt;Scenario 35 - Advent of the War God&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the Ra Calium to the destination point.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ra Calium is shot down, any MAP weapons used, Usso or all allies shot down.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the stage within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Bug warning:&#039;&#039;&#039; The Cradle is guarded by G-Bit enemy units, and if one is killed, two more will spawn. If player kills too many, more units than the game can handle will be spawned, causing the game to crash.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 28&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
*Skill points ≤ 12&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
**Minovsky Drive&lt;br /&gt;
**Super Repair Kit&lt;br /&gt;
**HPHGCP&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Wipe out all enemies; (2) Destroy the Turn X&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) (2) Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy Khamen Khamen. He retreats on turn 6 enemy phase or if he is the last enemy remaining.  Alternatively, reduce Turn X&#039;s HP to below 50% before turn the end of turn 9.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*All units from before the route split&lt;br /&gt;
*&amp;lt;span class = &amp;quot;unlock&amp;quot;&amp;gt;Argama upgrades into Ra Cailum (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hyaku Shiki Kai upgrades into FA Hyaku Shiki Kai&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class = &amp;quot;unlock&amp;quot;&amp;gt;V2 Gundam Buster module&amp;lt;/span&amp;gt;&lt;br /&gt;
*Vertigo (Caris)&lt;br /&gt;
*(Enil)&lt;br /&gt;
*&amp;lt;span class = &amp;quot;unlock&amp;quot;&amp;gt; Both VF-1S upgrade into VF-1S(S)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class = &amp;quot;unlock&amp;quot;&amp;gt;Both VF-1J upgrade into VF-1J(S)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class = &amp;quot;unlock&amp;quot;&amp;gt;VF-1A upgrades into VF-1A(S)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 28&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
*Skill points ≤ 12&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
**Minovsky Drive&lt;br /&gt;
**Super Repair Kit&lt;br /&gt;
**HPHGCP&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |  &#039;&#039;&#039;第３６話：奪われた真・ゲッターロボ&amp;lt;br&amp;gt;Scenario 36 - Shin Getter Robo, Stolen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |  &#039;&#039;&#039;第３６話：真・ゲッターロボ対マジンカイザー&amp;lt;br&amp;gt;Scenario 36 - Shin Getter Robo Vs. MazinKaiser&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: Get every ally but Kouji to the edge of the map.&amp;lt;br&amp;gt;Part 2: Reduce Shin Getter Robo to under 30%(Easy)/20%(Normal)/10%(Hard) HP, move Tetsuya adjacent to Kouji.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Any ally unit destroyed.&amp;lt;br&amp;gt;Part 2:(1)Ryouma, Hayato, Benkei, or Tetsuya get shot down (2)Any ally unit destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all minor enemies before reducing Shin Getter Robo&#039;s HP to the required amount&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Mazinger Z&lt;br /&gt;
**Move Tetsuya adjacent to Mazinger Z before it is defeated.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered up Getter Dragon or Shin Getter&lt;br /&gt;
**Destroy Shin Getter 1 to get Powered Up Getter Dragon, or keep it alive at low HP to get Shin Getter.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mountain cycle&lt;br /&gt;
**Depending on difficulty, different units or items can be found by moving a unit onto the mountain cycle tile.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Kouji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Mazinger Z&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains 500 HP, 10 EN, 10 speed, 10 limit, 300 base attack power, and the &amp;quot;Windup Rocket Punch&amp;quot; attack.  Its weapon upgrade potential is decreased, earning only 1000 extra attack power from a full upgrade bar instead of 1200.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Easy, 10 or less skill points&lt;br /&gt;
**Gundam GP02&lt;br /&gt;
**Haro&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Normal, 11 to 27 skill points&lt;br /&gt;
**Neue Ziel&lt;br /&gt;
**Minovsky Craft&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hard, 28 or more skill points&lt;br /&gt;
**The O&lt;br /&gt;
**Destroid Monster&amp;lt;/span&amp;gt;&lt;br /&gt;
**Use the Destroid Monster with caution.  On stages where Macross characters are automatically deployed, the game may crash if one is piloting this unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*All units from before the route split&lt;br /&gt;
*Diana A (Sayaka)&lt;br /&gt;
*Getter 1 (Musashi)&lt;br /&gt;
*R-Gun Powered (Viletta)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Tifa and G-Bits&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Getter 1 (Ryoma, Hayato, Benkei) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Gettter Dragon (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains 500 HP, 20 EN and 400 base attack power.  Its weapon upgrade potential is decreased, earning only 800 extra attack power from a full upgrade bar instead of 1000.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Gespenst Mk-II / MP Huckebein Mk-II / MP Grungust Type 2 upgrades into R-1 Custom (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Cybuster gains the Discutter Rave Sword attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Granveil gains the Fire Wind Sky Sword attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Goddess gains the Fenrir Crush attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Zamzeed gains the Goro Niudo Masamune attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Valsione R gains the Full Moon Slash attack.  Divine Sword loses 200 attack power.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;gt;Diablo gains the Sword Dance and The Nutcracker attacks.  Missile loses 300 attack power.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 29&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
**1000 BS&lt;br /&gt;
*Skill points ≤ 13&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
**1000 BS&lt;br /&gt;
**Minovsky Craft&lt;br /&gt;
**High Performance Sight&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: (1) Defend the Mountain Cycle, wipe out all enemies; (2) Reduce Mazinkaiser&#039;s HP to under 30%(Easy)/20%(Normal)/10%(Hard) HP, and move Kouji adjacent to it&amp;lt;br&amp;gt;Part 2: Reduce Shin Getter to under 30%(Easy)/20%(Normal)/10%(Hard) HP HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: (1) Enemy reaches the Mountain Cycle, Kouji or Tetsuya get shot down, flagship/all allies wiped out; (2) Kouji or Tetsuya get shot down, Mazinkaiser gets destroyed, flagship/all allies wiped out&amp;lt;br&amp;gt;Part 2: Kouji, Loran, Ryoma, Hayato or Benkei get shot down, flagship/all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Myceros in the first half of the stage&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Second part&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Mazinger Z&lt;br /&gt;
**In the first half of the stage, after reducing Mazinkaiser&#039;s HP to the required amount, move Tetsuya adjacent to it.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Getter/Powered Up Getter Dragon&lt;br /&gt;
**In the second half of the stage, destroy Shin Getter to get Powered Up Getter Dragon, or keep it alive at low HP to get Shin Getter.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mountain cycle&lt;br /&gt;
**In the second half of the stage, depending on difficulty, different units or items can be found by moving a unit onto the mountain cycle tile.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Mazinkaiser (Kouji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Mazinger Z&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Mazinger Z gains 500 HP, 10 EN, 10 speed, 10 limit, 300 base attack power, and the &amp;quot;Windup Rocket Punch&amp;quot; attack.  Its weapon upgrade potential is decreased, earning only 1000 extra attack power from a full upgrade bar instead of 1200.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Easy, 10 or less skill points&lt;br /&gt;
**Gundam GP02&lt;br /&gt;
**Haro&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Normal, 11 to 27 skill points&lt;br /&gt;
**Neue Ziel&lt;br /&gt;
**Minovsky Craft&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hard, 28 or more skill points&lt;br /&gt;
**The O&lt;br /&gt;
**Destroid Monster&amp;lt;/span&amp;gt;&lt;br /&gt;
**Use the Destroid Monster with caution.  On stages where Macross characters are automatically deployed, the game may crash if one is piloting this unit.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Dragon&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Getter 1 (Ryoma, Hayato, Benkei) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Gettter Dragon (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Getter Dragon gains 500 HP, 20 EN and 400 base attack power.  Its weapon upgrade potential is decreased, earning only 800 extra attack power from a full upgrade bar instead of 1000.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;MP Gespenst Mk-II / MP Huckebein Mk-II / MP Grungust Type 2 upgrades into R-1 Custom (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 29&lt;br /&gt;
**50,000 Funds&lt;br /&gt;
**1000 BS&lt;br /&gt;
*Skill points ≤ 13&lt;br /&gt;
**100,000 Funds&lt;br /&gt;
**1000 BS&lt;br /&gt;
**Minovsky Craft&lt;br /&gt;
**High Performance Sight&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３７話：僕らが求めた戦争だ&amp;lt;br&amp;gt;Scenario 37 - This Is the War We Sought&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Ra Calium, wipe out all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ra Calium takes damaged, flagship destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy Gundam Virsago (Shagia) and Gundam Ashtaron (Olba) simultaneously.  They retreat if they are the last enemies remaining.&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes, if Tifa and G-Bits were not acquired&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Haro&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Located in moutain cycle near deployment&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;HP Targeter&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Located in the moutain cycle on the right side of the the map&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Kapool (Corin)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Soleil (Diana, Milan)&lt;br /&gt;
*SUMO (Poe)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 13&lt;br /&gt;
**80,000 Funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３８話：月光蝶&amp;lt;br&amp;gt;Scenario 38 - Moonlight Butterfly&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: Wipe out all enemies&amp;lt;br&amp;gt;Part 2: Destroy the Turn X within 17 (Easy), 13 (Normal) or 10 (Hard)turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Loran gets shot down, flagship gets destroyed, all allies wiped out.&amp;lt;br&amp;gt;Part 2: The Turn X is not destroyed in the maximum number of allowed turns, flagship and/or all allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all initial enemies aside from the Gottrlatan (Katejina) within 9 turns.  Alternatively, reduce the Gottrlatan to low health or destroy it, then destroy all enemies including reinforcements within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; First part, yes.  Second part, yes, if skill points ≤ 29.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;∀ Gundam gains 500 HP, 30 EN, 5 speed, 300 armor, 10 limit and the Beam Drive Unit, Moonlight Butterfly and Moonlight Butterfly (Map) attacks.&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 13&lt;br /&gt;
**80,000 Funds&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第３９話：決戦！Xポイント&amp;lt;br&amp;gt;Scenario 39 - Showdown at X-Point!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Carry out the operation by day&#039;&#039;&#039;&lt;br /&gt;
| &#039;&#039;&#039;Carry out the operation by night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Wipe out all enemies; (2) Reduce the nuclear missiles&#039; HP to under 30% (Easy)/20% (Normal)/10% (Hard)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Flagship gets destroyed, all allies wiped out; (2) Nuclear Missile leave the map, Nuclear Missile gets destroyed, Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After the nuclear missiles are launched, reduce all of their HP to the required amount within 3 turns, before destroying Kashim&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; No&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Zeta Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deploy Kamille in the Zeta Gundam on this stage. After the Psyco Gundam&#039;s HP falls below 50%, the Zeta will gain a permanent boost to all stats and unlock the Waverider Assault attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
***Make sure that the Zeta Gundam is not in Waverider form when this event is triggered, as the game may crash.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Xabungle (Elche, Fatman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Zeta Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains 400 HP, 50 EN, 15 speed, 100 armor, 20 limit and the Waverider Assault attack.  Beam Saber and Beam Rifle attacks lose 100 attack power.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage)&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blackalley (Elche)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Otherwise, Elche becomes a Sub-Pilot for the Iron Gear&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 32&lt;br /&gt;
**150,000 Funds&lt;br /&gt;
**3000 BS&lt;br /&gt;
&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Wipe out all enemies; (2) Reduce the nuclear missiles&#039; HP to under 30% (Easy)/20% (Normal)/10% (Hard)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Flagship gets destroyed, all allies wiped out; (2) Nuclear Missile leave the map, Nuclear Missile gets destroyed, Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After the nuclear missiles are launched, reduce all of their HP to the required amount within 3 turns, before destroying Kashim&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Zeta Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Deploy Kamille in the Zeta Gundam on this stage. After the Psyco Gundam&#039;s HP falls below 50%, the Zeta will gain a permanent boost to all stats and unlock the Waverider Assault attack.&amp;lt;/span&amp;gt;&lt;br /&gt;
***Make sure that the Zeta Gundam is not in Waverider form when this event is triggered, as the game may crash.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Xabungle (Elche, Fatman)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Powered Up Zeta Gundam&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Zeta Gundam gains 400 HP, 50 EN, 15 speed, 100 armor, 20 limit and the Waverider Assault attack.  Beam Saber and Beam Rifle attacks lose 100 attack power.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage)&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blackalley (Elche)&amp;lt;/span&amp;gt;&lt;br /&gt;
**Otherwise, Elche becomes a Sub-Pilot for the Iron Gear&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 32&lt;br /&gt;
**150,000 Funds&lt;br /&gt;
**3000 BS&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第４０話：ABAYO&amp;lt;br&amp;gt;Scenario 40 - ABAYO&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship is destroyed, all allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; After destroying the first Khamen, destroy the rest of them within 2 turns on Hard, 3 turns on Normal, 4 turns on Easy&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes, if skill points ≤ 23&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Daitarn 3 Extra Pilots&lt;br /&gt;
**Deploy Daitarn 3 on this stage with less than 23 skill points obtained. Garrison, Reika and Toppo will become Banjo&#039;s co-pilots for this stage only.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sanger and Thrudgelmir #1&lt;br /&gt;
**Shoot down the Thrudgelmir.&lt;br /&gt;
**You must have 12 or more skill points after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*Skill points ≤ 11&lt;br /&gt;
**200,000 Funds&lt;br /&gt;
**2000 BS&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Stages 41-End==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; width=&amp;quot;67%&amp;quot; | &#039;&#039;&#039;12 or more Skill Points (Hard/Normal)&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;11 or less Skill Points (Easy)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第４１話：黒歴史の終焉&amp;lt;br&amp;gt;Scenario 41 - The Black History&#039;s Demise&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第４１話：恐竜帝国の滅びる日&amp;lt;br&amp;gt;Scenario 41 - Fall of the Dinosaur Empire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship is destroyed, all allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy Gundam Virsago (Shagia) and Gundam Ashtaron (Olba) simultaneously&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes, if skill points ≤ 31&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sanger and Thrudgelmir #2&lt;br /&gt;
**You must have 33 or more skill points after this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*100,000 Funds&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: Keep Hikaru, Fokker and Isamu alive for 3 turns, or wipe out all enemies &amp;lt;br&amp;gt; Part 2: Wipe out all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Any ally unit is destroyed &amp;lt;br&amp;gt; Part 2: Flagship gets destroyed, All allies wiped out &amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all enemies in the first half within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*200,000 Funds&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;33%&amp;quot; | &#039;&#039;&#039;33 or more Skill Points (Hard)&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;34%&amp;quot; | &#039;&#039;&#039;32 or less Skill Points (Normal)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第４２話：竜が滅びる日&amp;lt;br&amp;gt;Scenario 42 - Fall of the Dragon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第４２話：地球の後継者&amp;lt;br&amp;gt;Scenario 42 - Earth&#039;s Successors&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;第４２話：歪んだ未来&amp;lt;br&amp;gt;Scenario 42 - Distorted Future&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship is destroyed, all allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all minor enemies first, then destroy the Dai (Gore)&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes, if skill points ≤ 38&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Secret Part:Haro&lt;br /&gt;
**Move a unit to (3,4), (0,0) is the top-left of the map where there are some forests and mountains (https://i.imgur.com/PGzwBkp.png) &amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*50,000 Funds&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; ???&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy all Bergelmirs, then destroy the Thrudgelmir (Sanger)&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes, if skill points ≤ 24&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*100,000 Funds&lt;br /&gt;
Skill points ≤ 24&lt;br /&gt;
*Additional 100,000 Funds&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Get the flagship to the destination point&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship gets destroyed, All allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Clear the stage within 9 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*200,000 Funds&lt;br /&gt;
*Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第４３話：人類死すべし&amp;lt;br&amp;gt;Scenario 43 - Mankind Must Perish&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;最終話: 時の流れの果てに&amp;lt;br&amp;gt;Final Scenario - Beyond the Flow of Time&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; | &#039;&#039;&#039;最終話: 眠れ、地の底に&amp;lt;br&amp;gt;Final Scenario - Sleep, Within the Soil&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: Get the flagship to the destination point in 8 turns; Part 2: (1) Take out Ansuz and Thurisaz; (2) Destroy the Aurgelmir.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Flagship does not reach the destination point within 8 turns, Flagship/all allies destroyed; Part 2: Flagship gets destroyed, all allies wiped out.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Thrudgelmir on the first half of the stage or destroy the Aurgelmir in the latter half&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; First part, yes, if skill points ≤ 39.  Second part, yes.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sanger and Thrudgelmir #3&lt;br /&gt;
**Shoot down the Thrudgelmir in the first half of the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Thrudgelmir (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*100,000 Funds&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Part 1: (1) Take out Anzus and Thurisaz; (2) Destroy the Aurgelmir; Part 2: Destroy the Aurgelmir&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Part 1: Flagship gets destroyed, all allies wiped out; Part 2: Flagship gets destroyed, all allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; First part&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*1,500,000 Funds on New Game +&lt;br /&gt;
| &#039;&#039;&#039;Victory Condition:&#039;&#039;&#039;(1) Take out Anzus and Thurisaz; (2) Destroy the Aurgelmir&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Flagship gets destroyed, All allies wiped out&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*1,000,000 Funds on New Game +&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第４４話：未来は誰のために&amp;lt;br&amp;gt;Scenario 44 - For Whom Does the Future Exist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy the Aurgelmir, defend the microwave relay station.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any enemy unit reaches the microwave relay station, flagship/all allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Skill Point:&#039;&#039;&#039; Destroy the Aurgelmir (Magus) within 9 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst MK-II (Irm)&lt;br /&gt;
*MP Gespenst MK-II (Rai)&lt;br /&gt;
*MP Huckebein MK-II (Levi)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*Reinforce Jr. (Gomez)&lt;br /&gt;
*Alexandria (Henken)&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*200,000 Funds&lt;br /&gt;
*Super Repair Kit&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;最終話: ラグナロク&amp;lt;br&amp;gt;Final Scenario - Ragnarok&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Shoot Shu down, defend the microwave relay station.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Enemy unit reaches the microwave relay station, flagship/all allies destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;Moon:&#039;&#039;&#039; Yes&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Getter Robo&lt;br /&gt;
**If you obtained the Getter G Powered instead of the Shin Getter Robo, for the final mission, Ryoma will sortie in the Shin Getter.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Cybuster Full Possession&lt;br /&gt;
**Have Cybuster and Neo Granzon fight.&lt;br /&gt;
**Masaki will automatically max out his will in an event.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shin Getter Robo (Ryoma, Hayato, Benkei)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Clear Bonus:&#039;&#039;&#039;&lt;br /&gt;
*2,000,000 Funds on New Game +&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/2G/Flow_Chart&amp;diff=62859</id>
		<title>Super Robot Wars/2G/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/2G/Flow_Chart&amp;diff=62859"/>
		<updated>2025-01-28T20:51:50Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第1話： リガ・ミリティア &amp;lt;br&amp;gt;Scenario 1: League Militaire&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Üso survives; (2) Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*V Gundam (Üso)&lt;br /&gt;
*Mazinger Z (Koji)&lt;br /&gt;
*Aphrodite A (Sayaka)&lt;br /&gt;
*White Base (Bright)&lt;br /&gt;
*Gundam (Amuro)&lt;br /&gt;
*Getter 1 (Ryo, Hayato, Musashi)&lt;br /&gt;
*Texas Mack (Jack)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第2話： ウーイッグの悲劇&amp;lt;br&amp;gt;Scenario 2: Tragedy in Wooig&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Üso survives &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;カミーユをさきにたすける &amp;lt;br&amp;gt; Save Kamille first&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; | &#039;&#039;&#039;シュラク隊をむかえにいく &amp;lt;br&amp;gt; Go and pick up the Shrike team&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第3話： 救出!!Ζガンダム	&amp;lt;br&amp;gt;Scenario 3: Rescuing the Z Gundam&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第3話： シュラク隊激闘&amp;lt;br&amp;gt;Scenario 3: The Shrike Team&#039;s Fierce Struggle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Second V Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Clear the stage after 7 turns have passed&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*GunEZ (Junko)&lt;br /&gt;
*GunEZ (Peggy)&lt;br /&gt;
*GunEZ (Mahalia)&lt;br /&gt;
*GunEZ (Cony)&lt;br /&gt;
*GunEZ (Kite)&lt;br /&gt;
*GunEZ (Helen)&lt;br /&gt;
*GunEZ (Oliver)&lt;br /&gt;
*GunEZ (Marbet)&lt;br /&gt;
*Z Gundam (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Oliver survives for 3 turns; (2) Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Second V Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Oliver was not shot down&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Medea (Oliver)&amp;lt;/span&amp;gt;&lt;br /&gt;
*GunEZ (Junko)&lt;br /&gt;
*GunEZ (Peggy)&lt;br /&gt;
*GunEZ (Mahalia)&lt;br /&gt;
*GunEZ (Cony)&lt;br /&gt;
*GunEZ (Kite)&lt;br /&gt;
*GunEZ (Helen)&lt;br /&gt;
*GunEZ (Oliver)&lt;br /&gt;
*GunEZ (Marbet)&lt;br /&gt;
*Z Gundam (Kamille)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;V Gundam&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第4話： 謀略の町&amp;lt;br&amp;gt;Scenario 4: City of Schemes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Four Murasame&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shoot down Getter Q before turn 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Getter Q (Michiru), Gunblaster (Juka), Zoloat, Elmeth, Lalah Sune&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Getter Q is not shot down by the player&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Getter Q (Michiru)&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ミチルを仲間にした &amp;lt;br&amp;gt; Michiru joins the team&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ミチルを撃破した &amp;lt;br&amp;gt; Michiru was defeated by the player&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第5話： ジブラルタル空域&amp;lt;br&amp;gt;Scenario 5: Gibraltar Airspace&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第5話： ダカール制圧&amp;lt;br&amp;gt;Scenario 5: Capturing Dakar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 (Seabook)&lt;br /&gt;
*Methuss (Fa)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;White Base (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Argama (Bright)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第6話： サイド6の出会い&amp;lt;br&amp;gt;Scenario 6: Fateful Encounter at Side 6&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第6話： ストライク・バック&amp;lt;br&amp;gt;Scenario 6: Strike Back&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gunblaster (Juka)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;She will join this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gunblaster (Juka)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;White Base (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Argama (Bright)&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flight-only forms/units cannot be used this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第7話： 光る宇宙&amp;lt;br&amp;gt;Scenario 7: A Cosmic Glow&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第7話： 裏切りの荒野&amp;lt;br&amp;gt;Scenario 7: Wilderness of Betrayal&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth &amp;amp; Lalah Sune&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Convince Lalah after Char has been defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*ZZ Gundam (Judau)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Elmeth&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;(Lalah)&amp;lt;/span&amp;gt; (only usable on Space maps)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第8話： 敵要塞を破壊せよ&amp;lt;br&amp;gt;Scenario 8: Destroy the Enemy Fortess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Have any Getter pilot convince Kochoki (below 33% HP)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Aphrodite A gains &amp;quot;Photon Power Missile&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;V Gundam(s) gain &amp;quot;Mega Beam Rifle&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Z Gundam gains &amp;quot;Hyper Mega Launcher&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Gundam F91 gains &amp;quot;VSBR&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mecha Kochoki (Kochoki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;胡蝶鬼を仲間にした &amp;lt;br&amp;gt; Kochoki joins the team&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;胡蝶鬼を撃破した &amp;lt;br&amp;gt; Kochoki was defeated&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第9話： 敵か味方か、謎のガンダム &amp;lt;br&amp;gt;Scenario 9: Enemy or Ally? The Mysterious Gundam&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第9話： マ・クベの罠&amp;lt;br&amp;gt;Scenario 9: M&#039;Quve&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*Shining Gundam (Domon)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Rescue Grendizer; (2) Defeat M&#039;Quve&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X (Minerva X)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Have Koji convince Minerva X&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grendizer (Duke)&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Minerva X (Minerva X)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第10話： マリオネット・フォウ &amp;lt;br&amp;gt;Scenario 10: Marionette Four&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Four Murasame&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;If you did not save Getter Q, have Kamille convince Four after 3 turns&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gundam F91 (Seabook) or ZZ Gundam (Judau)&lt;br /&gt;
**Obtain whomever hadn&#039;t joined previously&lt;br /&gt;
*(Odelo)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Four)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第11話： 驚異!!究極ロボ ヴァルシオン&amp;lt;br&amp;gt;Scenario 11: Incredible!! The Ultimate Robot Valsion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Medea, Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shining Gundam (Domon)&lt;br /&gt;
**If not obtained earlier&lt;br /&gt;
*Cybaster (Masaki)&lt;br /&gt;
*ν Gundam (Amuro)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Argama (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Ra Calium (Bright)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Getter Robo (Ryo, Hayato, Mushashi)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Getter Robo G (Ryo, Hayato, Mushashi)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Mazinger Z (Koji)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Mazinger Z (JS) (Koji)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;ZZ Gundam gains &amp;quot;Hi-Mega Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Seabook) and (Judau) cannot be deployed this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第12話： その名は東方不敗&amp;lt;br&amp;gt;Scenario 12: His Name is The Undefeated of the East&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Asia (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第13話： デビルガンダム出現&amp;lt;br&amp;gt;Scenario 13: The Devil Gundam Appears&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Master Asia and Domon survive &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Master Asia (NPC)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第14話： 謎の戦士シュバルツ&amp;lt;br&amp;gt;Scenario 14: The Enigmatic Warrior Schwarz&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Rain survives &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shining Gundam &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;(Rain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shining Gundam is upgraded to &amp;quot;Super Mode&amp;quot;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Shining Gundam replaces &amp;quot;Beam Sword&amp;quot; with &amp;quot;Shining Finger Sword&amp;quot;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第15話： シロッコの影&amp;lt;br&amp;gt;Scenario 15: Scirocco&#039;s Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Ra Calium, Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Ple)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Have Judau convince Ple&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gunblaster (Franny)&lt;br /&gt;
*Gunblaster (Miliera)&lt;br /&gt;
*White Ark (Tomache)&lt;br /&gt;
*Great Mazinger (Tetsuya)&lt;br /&gt;
*V2 Gundam (Üso)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grendizer lost &amp;quot;Spazer&amp;quot; form&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grendizer gains &amp;quot;Marine Spazer&amp;quot;, &amp;quot;Double Spazer&amp;quot;, and &amp;quot;Drill Spazer&amp;quot; forms&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Fa) cannot be deployed this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;GunEZ (Four)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第16話： 宇宙へ…&amp;lt;br&amp;gt;Scenario 16: To Space...&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Lalah Sune&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Have Amuro fight Char (if you convinced Lalah previously)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(Lalah)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Boss Borot (Boss) cannot be used this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第17話： 激闘!ジュピトリス&amp;lt;br&amp;gt;Scenario 17: Fierce Struggle at the Jupitris&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zoloat&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Michiru must have joined previously&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Zoloat&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Boss Borot (Boss) cannot be used this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flight-only forms/units cannot be used this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第18話： 脱出 &amp;lt;br&amp;gt;Scenario 18: Escape&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allies retreat or Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Boss Borot (Boss)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第19話： ソーラレイ発動&amp;lt;br&amp;gt;Scenario 19: The Solar Ray Starts Up!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all Solar Mirrors in 15 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Ple)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Have Judau convince Ple twice&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Four Murasame&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Four will rejoin after the stage if you have obtained her before.&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;GunEZ (Four)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ra Calium (Bright)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Reinforce Jr. (Bright)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Qubeley Mk-II (Ple)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybaster (Masaki) cannot be deployed this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第20話： 決戦!!グラナダ要塞 &amp;lt;br&amp;gt;Scenario 20: Decisive Battle at Granada Fortress&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第21話： 時間よ止まれ &amp;lt;br&amp;gt;Scenario 21: Time, Be Still&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; All allies escape by turn 18 &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Masaki remains on the map until turn 17&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Boss Borot (Boss) can be deployed this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flight-only forms/units cannot be used this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;第22話： 大気圏突入&amp;lt;br&amp;gt;Scenario 22: Atmospheric Re-Entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defend the Reinforce Jr. for 20 turns or Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sekiha Tenkyoken&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Choose ギアナ高地 (Guiana Highlands) during this scenario&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;ジャブロー &amp;lt;br&amp;gt; Go to Jaburo&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;ギアナ高地 &amp;lt;br&amp;gt; Go to the Guiana Highlands&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第23話： 逆襲のシロッコ&amp;lt;br&amp;gt;Scenario 23: Scirocco&#039;s Counterattack&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第23話： ギアナ高地&amp;lt;br&amp;gt;Scenario 23: Guiana Highlands&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Scirocco &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Boss Borot (Boss)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Domon survives &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shining Gundam (Domon)&amp;lt;/span&amp;gt;&lt;br /&gt;
*God Gundam (Domon)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flight-only forms/units cannot be used this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; | &#039;&#039;&#039;第24話： デビルガンダム再び&amp;lt;br&amp;gt;Scenario 24: The Devil Gundam Appears Again&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第24話： 死闘！マスターアジア&amp;lt;br&amp;gt;Scenario 24: Battle to the Death with Master Asia&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shining Gundam (Domon)&amp;lt;/span&amp;gt;&lt;br /&gt;
*God Gundam (Domon)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Sekiha Tenkyoken&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Bring Master Asia to 60% HP, then fight Master Asia more 3 times before defeating him with Domon&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;God Gundam gains &amp;quot;Sekiha Tenyoken&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; | &#039;&#039;&#039;第25話： 逆襲のシロッコ&amp;lt;br&amp;gt;Scenario 25: Scirocco&#039;s Counterattack&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Scirocco &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | &#039;&#039;&#039;最終話： 暁の決戦&amp;lt;br&amp;gt;Final Scenario: The Final Battle at Dawn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion &amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirement:&#039;&#039;&#039; &amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Boss Borot (Boss) (if the Guiana Highlands route was chosen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Flight-only forms/units cannot be used this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62728</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62728"/>
		<updated>2025-01-16T22:41:24Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Scenario 32-Final */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;+&amp;lt;/span&amp;gt;Stage names are presented with the original Japanese, followed by the English translation patch presentation, which shortened several stage names due to character limit and stylization.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: A New Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kyosuke)&lt;br /&gt;
*MP Gespenst Mk-II (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Soaring Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated; (1) Hiryu Custom is defeated, Masaki is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: The Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 40% (2,000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated, any enemy reaches the Base HQ; (2) Any Missile is shot down, Any missile reaches the Base HQ&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s MP Gespenst Mk-II → MP Gespenst MK-II (Red) (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (1/2)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Ryusei&#039;s Gespenst Mk-II Type TT -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildraubtier (Ryusei) (After stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns or defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units outside the Hagane cannot be deployed&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Hückebein 009 (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (1/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen (After stage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: Overdue Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 18,900&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku) (After stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (1/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Grungust: The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (x2) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: Mr. President&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Rio) - sorties in Aya&#039;s Gespenst Mk-II Type TT&lt;br /&gt;
*(Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Isle of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword and Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: The Dawning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Buster Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (2/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (2/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk-II Type R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Hückebein Mk-II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Brave Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk-II-R and R-Gun).&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hückebein 009 (Ryoto)&lt;br /&gt;
*MP Gespenst Mk-II(Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*MP Gespenst Mk-II (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Kyuosuke&#039;s route):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT&lt;br /&gt;
*F-28 Messer x2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Fall of The Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 3 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (part 2-R)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;Unstoppable TK Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Strings Uncut&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: One Knight Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost of The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionettes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Long Way Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Codename: SRW&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shooting the Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona) - permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*MP Hückebein Mk-II (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hiryu Custom gains the &amp;quot;Hypergravity Impact Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one MP Hückebein Mk-II, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: All characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina gains 5 Levels, 6 Kills, and 10 PP. Sean gains 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: All characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally units are defeated (including NPCs); (2) Kyosuke&#039;s unit is destroyed or Flagship is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken Type L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: God of the Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III Gunner - can be formed from Hückebein Mk-III Type L or Type R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Cut Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleygh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Hückebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more MP Gespenst Mk-II&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Secondary Batteries&amp;quot; and &amp;quot;Tronium Buster Cannon&amp;quot; attacks. Hagane&#039;s HP, EN and Armor are upgraded.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Hückebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: All characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: All characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Roar, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;- permanently lost afterward&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, and clear the stage &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Piercing First&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Under Control&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alchemie) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 3)&lt;br /&gt;
**Lamia must have at least 53 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger Type L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Unstoppable HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) [with M90 Assault Machine Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&amp;lt;/span&amp;gt; equipped]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: War God Armament Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk- III Type R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tornado Zankanto&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (NDC Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type  R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Ship Out of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Ling)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The following units can only be upgraded after you decide which route you&#039;ll take:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita)&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Hückebein Mk-III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Hückebein Mk-III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*MP Hückebein Mk-II&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: All characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gains 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Hückebein (Ling)&lt;br /&gt;
*MP Gespenst Mk-II &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Hückebein Mk-II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: All characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 11 enemy units within 3 player turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alchemie)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ling reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleygh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alchemie); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Weissritter -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rein Weissritter loses availability to pilots other than Excellen&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alchemie). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alchemie); (2) Defeat the Neuer Sternregisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alchemie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kota is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kota)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk-II Type S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Trial of the Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 5 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* MP Gespenst Mk-II (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* MP Hückebein Mk-II (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Hückebein&lt;br /&gt;
* Hückebein Mk-II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* MP Gespenst Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deception]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 70,400 HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcome Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* MP Gespenst Mk-II (Katina)&lt;br /&gt;
* MP Gespenst Mk-II (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62677</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62677"/>
		<updated>2025-01-13T18:33:54Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: Still updating stage names to match fan-translation patch (Kyosuke route)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;+&amp;lt;/span&amp;gt;Stage names are presented with the original Japanese, followed by the English translation patch presentation, which shortened several stage names due to character limit and stylization.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: A New Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kyosuke)&lt;br /&gt;
*MP Gespenst Mk-II (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Soaring Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated; (1) Hiryu Custom is defeated, Masaki is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: The Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 40% (2,000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated, any enemy reaches the Base HQ; (2) Any Missile is shot down, Any missile reaches the Base HQ&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s MP Gespenst Mk-II → MP Gespenst MK-II (Red) (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (1/2)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Ryusei&#039;s Gespenst Mk-II Type TT -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildraubtier (Ryusei) (After stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns or defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units outside the Hagane cannot be deployed&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Hückebein 009 (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (1/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen (After stage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: Overdue Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 18,900&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku) (After stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (1/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Grungust: The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (x2) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: Mr. President&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Rio) - sorties in Aya&#039;s Gespenst Mk-II Type TT&lt;br /&gt;
*(Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Isle of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword and Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: The Dawning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Buster Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (2/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (2/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk-II Type R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Hückebein Mk-II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Brave Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk-II-R and R-Gun).&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hückebein 009 (Ryoto)&lt;br /&gt;
*MP Gespenst Mk-II(Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*MP Gespenst Mk-II (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Kyuosuke&#039;s route):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT&lt;br /&gt;
*F-28 Messer x2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Fall of The Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 3 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (part 2-R)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;Unstoppable TK Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Strings Uncut&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: One Knight Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost of The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionettes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Long Way Home&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shooting the Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona) - permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*MP Hückebein Mk-II (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hiryu Custom gains the &amp;quot;Hypergravity Impact Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one MP Hückebein Mk-II, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: All characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina gains 5 Levels, 6 Kills, and 10 PP. Sean gains 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: All characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally units are defeated (including NPCs); (2) Kyosuke&#039;s unit is destroyed or Flagship is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken Type L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: God of the Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III Gunner - can be formed from Hückebein Mk-III Type L or Type R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Cut Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleygh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Hückebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more MP Gespenst Mk-II&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Secondary Batteries&amp;quot; and &amp;quot;Tronium Buster Cannon&amp;quot; attacks. Hagane&#039;s HP, EN and Armor are upgraded.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Hückebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: All characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: All characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Roar, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;- permanently lost afterward&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, and clear the stage &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Piercing First&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Under Control&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alchemie) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 3)&lt;br /&gt;
**Lamia must have at least 53 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger Type L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Unstoppable HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) [with M90 Assault Machine Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&amp;lt;/span&amp;gt; equipped]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: War God Armament Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk- III Type R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tornado Zankanto&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (NDC Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type  R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Ship Out of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Ling)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The following units can only be upgraded after you decide which route you&#039;ll take:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita)&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Hückebein Mk-III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Hückebein Mk-III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*MP Hückebein Mk-II&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: All characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gains 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Hückebein (Ling)&lt;br /&gt;
*MP Gespenst Mk-II &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Hückebein Mk-II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: All characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 11 enemy units within 3 player turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alchemie)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ling reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleygh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alchemie); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Weissritter -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rein Weissritter loses availability to pilots other than Excellen&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alchemie). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alchemie); (2) Defeat the Neuer Sternregisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alchemie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kota is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kota)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk-II Type S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Trial of the Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 5 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* MP Gespenst Mk-II (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* MP Hückebein Mk-II (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Hückebein&lt;br /&gt;
* Hückebein Mk-II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* MP Gespenst Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deception]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 70,400 HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcome Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* MP Gespenst Mk-II (Katina)&lt;br /&gt;
* MP Gespenst Mk-II (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62650</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62650"/>
		<updated>2025-01-08T21:20:36Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Scenario 32-Final */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;+&amp;lt;/span&amp;gt;Stage names are presented with the original Japanese, followed by the English translation patch presentation, which shortened several stage names due to character limit and stylization.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: A New Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kyosuke)&lt;br /&gt;
*MP Gespenst Mk-II (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Soaring Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated; (1) Hiryu Custom is defeated, Masaki is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: The Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 40% (2,000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated, any enemy reaches the Base HQ; (2) Any Missile is shot down, Any missile reaches the Base HQ&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s MP Gespenst Mk-II → MP Gespenst MK-II (Red) (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (1/2)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Ryusei&#039;s Gespenst Mk-II Type TT -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildraubtier (Ryusei) (After stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns or defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units outside the Hagane cannot be deployed&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Hückebein 009 (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (1/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen (After stage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: Overdue Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 18,900&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku) (After stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (1/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Grungust: The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (x2) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: Mr. President&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Rio) - sorties in Aya&#039;s Gespenst Mk-II Type TT&lt;br /&gt;
*(Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Isle of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword and Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: The Dawning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Buster Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (2/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (2/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk-II Type R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Hückebein Mk-II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Brave Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk-II-R and R-Gun).&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hückebein 009 (Ryoto)&lt;br /&gt;
*MP Gespenst Mk-II(Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*MP Gespenst Mk-II (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Kyuosuke&#039;s route):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT&lt;br /&gt;
*F-28 Messer x2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Fall of The Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 3 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (part 2-R)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;Unstoppable TK Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Strings Uncut&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: One Knight Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost of The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionettes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shooting the Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona) - permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*MP Hückebein Mk-II (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hiryu Custom gains the &amp;quot;Hypergravity Impact Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one MP Hückebein Mk-II, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: All characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina gains 5 Levels, 6 Kills, and 10 PP. Sean gains 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: All characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally units are defeated (including NPCs); (2) Kyosuke&#039;s unit is destroyed or Flagship is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken Type L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: God of the Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III Gunner - can be formed from Hückebein Mk-III Type L or Type R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Cut Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleygh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Hückebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more MP Gespenst Mk-II&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Secondary Batteries&amp;quot; and &amp;quot;Tronium Buster Cannon&amp;quot; attacks. Hagane&#039;s HP, EN and Armor are upgraded.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Hückebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: All characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: All characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Roar, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;- permanently lost afterward&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, and clear the stage &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Piercing First&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Under Control&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alchemie) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 3)&lt;br /&gt;
**Lamia must have at least 53 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger Type L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Unstoppable HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) [with M90 Assault Machine Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&amp;lt;/span&amp;gt; equipped]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: War God Armament Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk- III Type R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tornado Zankanto&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (NDC Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type  R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Ship Out of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Ling)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The following units can only be upgraded after you decide which route you&#039;ll take:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita)&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Hückebein Mk-III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Hückebein Mk-III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*MP Hückebein Mk-II&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: All characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gains 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Hückebein (Ling)&lt;br /&gt;
*MP Gespenst Mk-II &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Hückebein Mk-II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: All characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 11 enemy units within 3 player turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alchemie)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ling reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleygh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alchemie); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Weissritter -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rein Weissritter loses availability to pilots other than Excellen&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alchemie). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alchemie); (2) Defeat the Neuer Sternregisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alchemie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kota is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kota)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk-II Type S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Trial of the Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 5 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* MP Gespenst Mk-II (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* MP Hückebein Mk-II (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Hückebein&lt;br /&gt;
* Hückebein Mk-II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* MP Gespenst Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deception]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 70,400 HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcome Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* MP Gespenst Mk-II (Katina)&lt;br /&gt;
* MP Gespenst Mk-II (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62633</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62633"/>
		<updated>2025-01-07T05:58:00Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Scenario 32-Final */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;+&amp;lt;/span&amp;gt;Stage names are presented with the original Japanese, followed by the English translation patch presentation, which shortened several stage names due to character limit and stylization.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: A New Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kyosuke)&lt;br /&gt;
*MP Gespenst Mk-II (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Soaring Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated; (1) Hiryu Custom is defeated, Masaki is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: The Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 40% (2,000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated, any enemy reaches the Base HQ; (2) Any Missile is shot down, Any missile reaches the Base HQ&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s MP Gespenst Mk-II → MP Gespenst MK-II (Red) (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (1/2)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Ryusei&#039;s Gespenst Mk-II Type TT -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildraubtier (Ryusei) (After stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns or defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units outside the Hagane cannot be deployed&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Hückebein 009 (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (1/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen (After stage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: Overdue Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 18,900&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku) (After stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (1/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Grungust: The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (x2) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: Mr. President&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Rio) - sorties in Aya&#039;s Gespenst Mk-II Type TT&lt;br /&gt;
*(Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Isle of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword and Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: The Dawning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Buster Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (2/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (2/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk-II Type R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Hückebein Mk-II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Brave Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk-II-R and R-Gun).&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hückebein 009 (Ryoto)&lt;br /&gt;
*MP Gespenst Mk-II(Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*MP Gespenst Mk-II (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Kyuosuke&#039;s route):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT&lt;br /&gt;
*F-28 Messer x2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Fall of The Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 3 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (part 2-R)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;Unstoppable TK Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Strings Uncut&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: One Knight Stand&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionettes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shooting the Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona) - permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*MP Hückebein Mk-II (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hiryu Custom gains the &amp;quot;Hypergravity Impact Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one MP Hückebein Mk-II, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: All characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina gains 5 Levels, 6 Kills, and 10 PP. Sean gains 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: All characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally units are defeated (including NPCs); (2) Kyosuke&#039;s unit is destroyed or Flagship is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken Type L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: God of the Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III Gunner - can be formed from Hückebein Mk-III Type L or Type R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Cut Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleygh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Hückebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more MP Gespenst Mk-II&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Secondary Batteries&amp;quot; and &amp;quot;Tronium Buster Cannon&amp;quot; attacks. Hagane&#039;s HP, EN and Armor are upgraded.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Hückebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: All characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: All characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Roar, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;- permanently lost afterward&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, and clear the stage &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Piercing First&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Under Control&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alchemie) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 3)&lt;br /&gt;
**Lamia must have at least 53 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger Type L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Unstoppable HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) [with M90 Assault Machine Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&amp;lt;/span&amp;gt; equipped]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: War God Armament Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk- III Type R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tornado Zankanto&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (NDC Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type  R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Ship Out of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Ling)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The following units can only be upgraded after you decide which route you&#039;ll take:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita)&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Hückebein Mk-III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Hückebein Mk-III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*MP Hückebein Mk-II&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: All characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gains 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Hückebein (Ling)&lt;br /&gt;
*MP Gespenst Mk-II &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Hückebein Mk-II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: All characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 11 enemy units within 3 player turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alchemie)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ling reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleygh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alchemie); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Weissritter -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rein Weissritter loses availability to pilots other than Excellen&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alchemie). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alchemie); (2) Defeat the Neuer Sternregisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alchemie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kota is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kota)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk-II Type S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Trial of the Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 5 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* MP Gespenst Mk-II (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* MP Hückebein Mk-II (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Hückebein&lt;br /&gt;
* Hückebein Mk-II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* MP Gespenst Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deception]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 70,400 HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcome Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* MP Gespenst Mk-II (Katina)&lt;br /&gt;
* MP Gespenst Mk-II (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Spirit_Commands&amp;diff=62631</id>
		<title>Super Robot Wars/OGs/Spirit Commands</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Spirit_Commands&amp;diff=62631"/>
		<updated>2025-01-06T22:29:10Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Twin Spirit Commands */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= &#039;&#039;&#039;Spirit Commands&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
Spirit Commands are special abilities which can be used during a scenario to enhance the combat ability of a pilot for a limited time or grant some sort of benefit to the pilot. All Spirit Commands cost a certain amount of Spirit Points (SP) each time one is used and the cost is different for each pilot. SP is replenished after each scenario and some events during scenarios also replenish SP. Certain [[Super_Robot_Wars/OGs/Pilot_Skills|Pilot Skills]] and [[Super_Robot_Wars/OGs/Ace_Bonuses|Ace Bonuses]] regenerate SP, increase a pilot&#039;s SP, or reduce each Spirit Command&#039;s SP consumption.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Column 1 !! Column 2 !! Column 3 !! Column 4 !! Column 5 !! Column 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Valor || Bullseye || Guts || Drive || Scan || Gain&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flash || Attune || Trust || Rouse || Daunt || Cheer&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Persist || Accel || Faith || Mercy || Love || Sense&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wall || Zeal || Resupply || Snipe || Luck || Enable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Focus || Vigor || Spirit || Pierce || Bless || Charge&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | SP (Average)&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Target&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Duration&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Valor || 熱血 || 40 || Self || The next attack deals double damage. Cannot critical hit. || Until the target attacks &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Flash || ひらめき || 10 || Self || 100% chance to evade the next attack. The order of priority is [[Super_Robot_Wars/OGs/Pilot_Skills#Lucky|Lucky]], &#039;&#039;Flash&#039;&#039;, and then &#039;&#039;Bullseye&#039;&#039;. || Until the target is attacked &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Persist || 不屈 || 10 || Self || The next attack that hits this unit will deal 10 damage. It takes priority over &#039;&#039;[[Super_Robot_Wars/OGs/Mech_Abilities#Barriers|Barrier]]&#039;&#039; Mech Abilities and causes you to take 10 damage even if the &#039;&#039;Barrier&#039;&#039; activates. || Until the target is hit by an attack &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Wall || 鉄壁 || 25 || Self || Reduce Damage Taken to 25% for one turn. || Until the next player phase &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Focus || 集中 || 15 || Self || Final Hit Rate and Final Evade Rate +30% for one turn. || Until the next player phase &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Bullseye || 必中 || 20 || Self || Final Hit Rate becomes 100% for one turn. Overrides the &#039;&#039;[[Super_Robot_Wars/OGs/Mech_Abilities|Afterimage and Jammer]]&#039;&#039; Mech Abilities but does not override &#039;&#039;Flash&#039;&#039;. || Until the next player phase &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Attune || 感応 || 30 || One Ally || Grants &#039;&#039;Bullseye&#039;&#039; to an ally. || Until the next player phase &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Accelerate || 加速 || 5 || Self/Twin || Movement +3. || Until the target moves &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Zeal || 覚醒 || 60 || Self/Twin || Can act again after moving or attacking. Does not stack. || Until the target moves or acts &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Vigor || 根性 || 20 || Self || Recovers 30% of max HP. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Guts || ド根性 || 40 || Self || Fully recovers HP. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Trust || 信頼 || 30 || One Ally || Recovers 2000 HP. Can be used on NPCs. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Faith || 友情 || 40 || One Ally/Twin || Fully recovers HP. If used on a [[Super_Robot_Wars/OGs/Twin_Battle_System|Twin unit]], both will be fully healed. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Resupply || 補給 || 60 || One Ally || Recovers all EN and Ammo. Does not reduce Will. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Spirit || 気合 || 40 || Self || +10 Will. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Drive || 気迫 || 60 || Self || +30 Will. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Rouse || 激励 || 60 (OGs1)&lt;br /&gt;
&lt;br /&gt;
40 (OGs2)&lt;br /&gt;
|| One Ally || +10 Will. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mercy || てかげん || 10 || Self || If the next attack from this unit would destroy the target, their HP is reduced to 10 instead. The target&#039;s Skill stat must be lower than the attacker&#039;s. || Until the target attacks &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Snipe || 狙撃 || 20 || Self || Weapon range +2 (except for MAP and weapons with range 1). This effect will be not used if the unit performs a Support Attack while this is Spirit Command active. || Until the target attacks &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Pierce || 直撃 || 20 || Self || The next attack ignores all &#039;&#039;[[Super_Robot_Wars/OGs/Mech_Abilities|Mech Abilities]]&#039;&#039;. Does not override the &#039;&#039;[[Super_Robot_Wars/OGs/Pilot_Skills#Lucky|Lucky]]&#039;&#039; Pilot Skill or &#039;&#039;Flash&#039;&#039;. || Until the target attacks &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Scan || 偵察 || 1 || One Enemy/Twin || View an enemy&#039;s stats. If used on a [[Super_Robot_Wars/OGs/Twin_Battle_System|Twin unit]], both will be scanned. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Daunt || 脱力 || 45 || One Enemy || -10 Will. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Love || 愛 || 70 || Self || Grants &#039;&#039;Accelerate&#039;&#039;, &#039;&#039;Valor&#039;&#039;, &#039;&#039;Flash&#039;&#039;, Bullseye&#039;&#039;, &#039;&#039;Spirit&#039;&#039;, &#039;&#039;Luck&#039;&#039;, and &#039;&#039;Gain&#039;&#039;. || Special &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Luck || 幸運 || 30 || Self/Twin || 2x money for the next battle. If the attack does not shoot down the enemy unit, the skill is wasted. || Until the next battle &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Bless || 祝福 || 40 || One Ally/Twin || Grants &#039;&#039;Luck&#039;&#039;. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gain || 努力 || 20 || Self/Twin || 2x EXP for the next battle. || Until the next battle &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Cheer || 応援 || 30 || One Ally/Twin || Grants &#039;&#039;Gain&#039;&#039;. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Sense || 直感 || 30 || Self || Grants &#039;&#039;Flash&#039;&#039; and &#039;&#039;Bullseye&#039;&#039;. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Enable || 再動 || 70 || One Ally/Twin || Allows an ally that has already acted this turn to act again. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Charge || 突撃 || 20 || Self || All weapons except MAP weapons gain Post-Movement for one turn. || Until the next player phase &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;Twin Spirit Commands&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
All main pilots have a Twin Spirit Command starting at Level 1. These unique Spirit Commands can only be used when you form a [[Super_Robot_Wars/OGs/Twin_Battle_System|Twin unit]] between two units and they consume SP from both pilots. In the case of a unit which has co-pilots or sub-pilots, only the SP of the main pilot is consumed. Twin Spirit Commands which affect the Twin unit are lost if you disband the Twin unit and a warning window will open if you attempt to disband a Twin unit while one of these Twin Spirit Commands is active. All Twin Spirit Commands cost the same amount of SP regardless of which pilot has them except for Hope which has a different cost for various pilots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Column 1 !! Column 2 !! Column 3 !! Column 4 !! Column 5 !! Column 6&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Bond || Earn || Disrupt || Blitz || Mettle || Prayer&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Rally || Clarity || Soul || Sync || Hope || Dread&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | English&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Japanese&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | SP&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Target&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Description&lt;br /&gt;
! style=&amp;quot;vertical-align:middle;&amp;quot; | Duration&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Bond || 絆 || 40 || All allies || Recover 50% of max HP. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Rally || 大激励 || 75 || All allies || +5 Will. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Earn || 修行 || 50 || Twin || Receive x2 PP for the unit&#039;s next battle. || Until the next battle &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Clarity&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; || 予測 || 40 || All enemies || Decrease Evade Rate by 50%. || Until the next player phase &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Disrupt || かく乱 || 40 || All enemies || Decrease Accuracy Rate by 50%. || Until the next player phase &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Soul || 魂 || 70 || Twin || The target&#039;s next attack deals x2.5 damage. Cannot critical hit. || Until the next battle &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Blitz || 連撃 || 35 || Twin || If the next attack shoots down an enemy unit, the target will be able to act again. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Sync || 同調 || 10 || Twin || The stats of each pilot is set to the higher value of the two. Stats are compared separately (e.g. if one pilot has 150 Evade and 200 Defense, and the other has 200 Evade and 150 Defense, Sync will set both stats to 200 for both pilots). || Until the next player phase &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mettle || 闘志 || 20 || Twin || All of the target&#039;s attacks have a 100% Critical Hit Rate. || Until the next player phase &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Hope || 期待 || 35-50 || One Ally || Recover 50 SP. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Prayer || 祈り || 20 || One Ally || Remove all status effects. || Instantaneous &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Dread || 戦慄 || 35 || All enemies || -5 Will. The enemy&#039;s Skill stat must be lower than the pilot who used Dread. || Instantaneous &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;*&amp;lt;/span&amp;gt; - In the fan translation, Clarity is mis-translated to read it reduces enemies&#039; hit rate, implying it has the same effect as Disrupt.&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;Important Spirit Command Lookup&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Pilot !! OGs1 !! OGs2 !! OGs2.5 !! SP !! Level&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Zeal&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Ryusei || ✓ || ✓ || ✓ || 70 || 35&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kusuha || ✓ ||  ||  || 70 || 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kusuha ||  || ✓ || ✓ || 60 || 30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Ryoto || ✓ ||  ||  || 40 || 34&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Ryoto ||  || ✓ || ✓ || 55 || 30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Gilliam || ✓ || ✓ || ✓ || 55 || 35&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Lamia ||  || ✓ || ✓ || 55 || 31&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Mai ||  || ✓ || ✓ || 55 || 32&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Enable&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Latune || ✓ || ✓ || ✓ || 70 || 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radha || ✓ || ✓ || ✓ || 80 || 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Lefina || ✓ || ✓ || ✓ || 70 || 34&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Ling || ✓ || ✓ ||  || 70 || 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alchemie ||  || ✓ ||  || 40 || 29&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Resupply&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aya || ✓ ||  ||  || 60 || 30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Aya || ✓ ||  ||  || 60 || 33&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Giada || ✓ ||  ||  || 50 || 34&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Daunt&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Excellen || ✓ || ✓ || ✓ || 45 || 1&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Rouse&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Russell || ✓ ||  ||  || 65 || 34&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Russell ||  || ✓ || ✓ || 30 || 34&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radha || ✓ || ✓ || ✓ || 60 || 25&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Lefina || ✓ ||  ||  || 70 || 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Lefina ||  || ✓ || ✓ || 50 || 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Carla ||  || ✓ || ✓ || 40 || 12&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Ling || ✓ || ✓ ||  || 50 || 30&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Ouka ||  || ✓ ||  || 20 || 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alchemie ||  || ✓ ||  || 40 || 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tsugumi ||  ||  || ✓ || 50 || 24&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Charge&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Katina || ✓ ||  ||  || 20 || 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Katina ||  || ✓ || ✓ || 15 || 10&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kyosuke || ✓ || ✓ || ✓ || 15 || 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Latune || ✓ ||  ||  || 20 || 15&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Carla ||  || ✓ || ✓ || 25 || 1&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | Pierce&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Excellen || ✓ || ✓ || ✓ || 35 || 5&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Elzam || ✓ ||  ||  || 20 || 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Rätsel ||  || ✓ || ✓ || 20 || 32&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kai || ✓ || ✓ || ✓ || 25 || 1&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Rai || ✓ || ✓ || ✓ || 20 || 31&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Raul ||  || ✓ || ✓ || 30 || 33&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Leona || ✓ || ✓ || ✓ || 20 || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= &#039;&#039;&#039;Important Twin Spirit Command Lookup&#039;&#039;&#039; =&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Pilot !! OGs1 !! OGs2 !! OGs2.5&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Soul&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Ryoto || ✓ || ✓ || ✓&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Katina || ✓ || ✓ || ✓&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kai || ✓ || ✓ || ✓&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Sleigh ||  || ✓ || ✓&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kota ||  ||  || ✓&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Folka ||  || ✓ || ✓&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Earn&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tasuku || ✓ || ✓ || ✓&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Rio || ✓ || ✓ || ✓&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Giada || ✓ ||  || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Ibis ||  || ✓ || ✓&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Rally&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Elzam || ✓ ||  || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Rätsel ||  || ✓ || ✓&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Garnet || ✓ || ✓ ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Rishu ||  ||  || ✓&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Blitz&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Kyosuke || ✓ || ✓ || ✓&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Leona || ✓ || ✓ || ✓&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Arado ||  || ✓ || ✓&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Yuuki ||  || ✓ || ✓&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Fernando ||  ||  || ✓&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; | Hope&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Radha (50 SP) || ✓ || ✓ || ✓&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Ling (40 SP) || ✓ || ✓ || &lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Tsugumi (35 SP) ||  || ✓ ||&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| Alchemie (35 SP) ||  || ✓ || &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62594</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62594"/>
		<updated>2025-01-04T18:07:42Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Scenario 23-31 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;+&amp;lt;/span&amp;gt;Stage names are presented with the original Japanese, followed by the English translation patch presentation, which shortened several stage names due to character limit and stylization.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: A New Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kyosuke)&lt;br /&gt;
*MP Gespenst Mk-II (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Soaring Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated; (1) Hiryu Custom is defeated, Masaki is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: The Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 40% (2,000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated, any enemy reaches the Base HQ; (2) Any Missile is shot down, Any missile reaches the Base HQ&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s MP Gespenst Mk-II → MP Gespenst MK-II (Red) (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (1/2)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Ryusei&#039;s Gespenst Mk-II Type TT -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildraubtier (Ryusei) (After stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns or defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units outside the Hagane cannot be deployed&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Hückebein 009 (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (1/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen (After stage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: Overdue Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 18,900&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku) (After stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (1/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Grungust: The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (x2) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: Mr. President&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Rio) - sorties in Aya&#039;s Gespenst Mk-II Type TT&lt;br /&gt;
*(Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Isle of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword and Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: The Dawning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Buster Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (2/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (2/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk-II Type R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Hückebein Mk-II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Brave Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk-II-R and R-Gun).&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hückebein 009 (Ryoto)&lt;br /&gt;
*MP Gespenst Mk-II(Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*MP Gespenst Mk-II (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Kyuosuke&#039;s route):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT&lt;br /&gt;
*F-28 Messer x2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Fall of The Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 3 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (part 2-R)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;Unstoppable TK Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combination attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Strings Uncut&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: Vanishing White Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionettes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shooting the Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona) - permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*MP Hückebein Mk-II (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hiryu Custom gains the &amp;quot;Hypergravity Impact Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one MP Hückebein Mk-II, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: All characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina gains 5 Levels, 6 Kills, and 10 PP. Sean gains 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: All characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally units are defeated (including NPCs); (2) Kyosuke&#039;s unit is destroyed or Flagship is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken Type L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: God of the Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III Gunner - can be formed from Hückebein Mk-III Type L or Type R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Cut Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleygh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Hückebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more MP Gespenst Mk-II&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Secondary Batteries&amp;quot; and &amp;quot;Tronium Buster Cannon&amp;quot; attacks. Hagane&#039;s HP, EN and Armor are upgraded.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Hückebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: All characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: All characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Roar, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;- permanently lost afterward&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, and clear the stage &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Piercing First&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Under Control&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alchemie) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 3)&lt;br /&gt;
**Lamia must have at least 53 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger Type L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Unstoppable HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) [with M90 Assault Machine Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&amp;lt;/span&amp;gt; equipped]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: War God Armament Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk- III Type R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tornado Zankanto&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (NDC Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type  R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Ship Out of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Ling)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The following units can only be upgraded after you decide which route you&#039;ll take:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita)&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Hückebein Mk-III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Hückebein Mk-III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*MP Hückebein Mk-II&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: All characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gains 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Hückebein (Ling)&lt;br /&gt;
*MP Gespenst Mk-II &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Hückebein Mk-II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: All characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 11 enemy units within 3 player turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alchemie)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ling reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleygh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alchemie); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Weissritter -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rein Weissritter loses availability to pilots other than Excellen&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alchemie). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alchemie); (2) Defeat the Neuer Sternregisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alchemie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kota is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kota)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk-II Type S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Trial of the Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 5 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* MP Gespenst Mk-II (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* MP Hückebein Mk-II (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Hückebein&lt;br /&gt;
* Hückebein Mk-II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* MP Gespenst Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deception]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 70,400 HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcome Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* MP Gespenst Mk-II (Katina)&lt;br /&gt;
* MP Gespenst Mk-II (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62559</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62559"/>
		<updated>2025-01-02T09:20:43Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Scenario 23-31 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;+&amp;lt;/span&amp;gt;Stage names are presented with the original Japanese, followed by the English translation patch presentation, which shortened several stage names due to character limit and stylization.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: A New Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kyosuke)&lt;br /&gt;
*MP Gespenst Mk-II (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Soaring Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated; (1) Hiryu Custom is defeated, Masaki is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: The Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 40% (2,000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated, any enemy reaches the Base HQ; (2) Any Missile is shot down, Any missile reaches the Base HQ&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s MP Gespenst Mk-II → MP Gespenst MK-II (Red) (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (1/2)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Ryusei&#039;s Gespenst Mk-II Type TT -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildraubtier (Ryusei) (After stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns or defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units outside the Hagane cannot be deployed&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Hückebein 009 (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (1/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen (After stage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: Overdue Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 18,900&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku) (After stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (1/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Grungust: The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (x2) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: Mr. President&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Rio) - sorties in Aya&#039;s Gespenst Mk-II Type TT&lt;br /&gt;
*(Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Isle of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword and Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: The Dawning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Buster Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (2/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (2/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk-II Type R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Hückebein Mk-II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Brave Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk-II-R and R-Gun).&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hückebein 009 (Ryoto)&lt;br /&gt;
*MP Gespenst Mk-II(Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*MP Gespenst Mk-II (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Kyuosuke&#039;s route):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT&lt;br /&gt;
*F-28 Messer x2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Fall of The Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 3 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (part 2-R)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;T-Link Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Strings Uncut&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: Vanishing White Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionettes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shooting the Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona) - permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*MP Hückebein Mk-II (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hiryu Custom gains the &amp;quot;Hypergravity Impact Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one MP Hückebein Mk-II, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: All characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina gains 5 Levels, 6 Kills, and 10 PP. Sean gains 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: All characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally units are defeated (including NPCs); (2) Kyosuke&#039;s unit is destroyed or Flagship is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken Type L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: God of the Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III Gunner - can be formed from Hückebein Mk-III Type L or Type R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Cut Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleygh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Hückebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more MP Gespenst Mk-II&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Secondary Batteries&amp;quot; and &amp;quot;Tronium Buster Cannon&amp;quot; attacks. Hagane&#039;s HP, EN and Armor are upgraded.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Hückebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: All characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: All characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Roar, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;- permanently lost afterward&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, and clear the stage &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Piercing First&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Under Control&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alchemie) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 3)&lt;br /&gt;
**Lamia must have at least 53 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger Type L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Unstoppable HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) [with M90 Assault Machine Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&amp;lt;/span&amp;gt; equipped]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: War God Armament Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk- III Type R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tornado Zankanto&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (NDC Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type  R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Ship Out of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Ling)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The following units can only be upgraded after you decide which route you&#039;ll take:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita)&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Hückebein Mk-III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Hückebein Mk-III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*MP Hückebein Mk-II&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: All characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gains 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Hückebein (Ling)&lt;br /&gt;
*MP Gespenst Mk-II &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Hückebein Mk-II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: All characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 11 enemy units within 3 player turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alchemie)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ling reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleygh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alchemie); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Weissritter -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rein Weissritter loses availability to pilots other than Excellen&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alchemie). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alchemie); (2) Defeat the Neuer Sternregisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alchemie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kota is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kota)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk-II Type S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Trial of the Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 5 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* MP Gespenst Mk-II (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* MP Hückebein Mk-II (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Hückebein&lt;br /&gt;
* Hückebein Mk-II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* MP Gespenst Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deception]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 70,400 HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcome Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* MP Gespenst Mk-II (Katina)&lt;br /&gt;
* MP Gespenst Mk-II (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62439</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62439"/>
		<updated>2024-12-10T17:51:02Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Scenario 01-22 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;+&amp;lt;/span&amp;gt;Stage names are presented with the original Japanese, followed by the English translation patch presentation, which shortened several stage names due to character limit and stylization.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: A New Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kyosuke)&lt;br /&gt;
*MP Gespenst Mk-II (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Soaring Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated; (1) Hiryu Custom is defeated, Masaki is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: The Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 40% (2,000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated, any enemy reaches the Base HQ; (2) Any Missile is shot down, Any missile reaches the Base HQ&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s MP Gespenst Mk-II → MP Gespenst MK-II (Red) (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (1/2)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Ryusei&#039;s Gespenst Mk-II Type TT -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildraubtier (Ryusei) (After stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns or defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units outside the Hagane cannot be deployed&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Hückebein 009 (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (1/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen (After stage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: Overdue Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 18,900&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku) (After stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (1/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Grungust: The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (x2) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: Mr. President&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Rio) - sorties in Aya&#039;s Gespenst Mk-II Type TT&lt;br /&gt;
*(Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Isle of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword and Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: The Dawning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Buster Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (2/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (2/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk-II Type R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Hückebein Mk-II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Brave Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk-II-R and R-Gun).&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hückebein 009 (Ryoto)&lt;br /&gt;
*MP Gespenst Mk-II(Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*MP Gespenst Mk-II (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Kyuosuke&#039;s route):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT&lt;br /&gt;
*F-28 Messer x2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Crusaders&#039; End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 3 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (part 2-R)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;T-Link Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Strings Uncut&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: Vanishing White Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionettes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shooting the Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona) - permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*MP Hückebein Mk-II (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hiryu Custom gains the &amp;quot;Hypergravity Impact Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one MP Hückebein Mk-II, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: All characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina gains 5 Levels, 6 Kills, and 10 PP. Sean gains 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: All characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally units are defeated (including NPCs); (2) Kyosuke&#039;s unit is destroyed or Flagship is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken Type L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: God of the Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III Gunner - can be formed from Hückebein Mk-III Type L or Type R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Cut Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleygh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Hückebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more MP Gespenst Mk-II&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Secondary Batteries&amp;quot; and &amp;quot;Tronium Buster Cannon&amp;quot; attacks. Hagane&#039;s HP, EN and Armor are upgraded.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Hückebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: All characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: All characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Roar, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;- permanently lost afterward&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, and clear the stage &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Piercing First&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Under Control&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alchemie) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 3)&lt;br /&gt;
**Lamia must have at least 53 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger Type L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Unstoppable HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) [with M90 Assault Machine Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&amp;lt;/span&amp;gt; equipped]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: War God Armament Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk- III Type R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tornado Zankanto&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (NDC Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type  R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Ship Out of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Ling)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The following units can only be upgraded after you decide which route you&#039;ll take:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita)&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Hückebein Mk-III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Hückebein Mk-III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*MP Hückebein Mk-II&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: All characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gains 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Hückebein (Ling)&lt;br /&gt;
*MP Gespenst Mk-II &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Hückebein Mk-II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: All characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 11 enemy units within 3 player turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alchemie)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ling reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleygh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alchemie); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Weissritter -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rein Weissritter loses availability to pilots other than Excellen&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alchemie). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alchemie); (2) Defeat the Neuer Sternregisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alchemie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kota is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kota)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk-II Type S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Trial of the Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 5 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* MP Gespenst Mk-II (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* MP Hückebein Mk-II (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Hückebein&lt;br /&gt;
* Hückebein Mk-II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* MP Gespenst Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deception]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 70,400 HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcome Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* MP Gespenst Mk-II (Katina)&lt;br /&gt;
* MP Gespenst Mk-II (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62422</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62422"/>
		<updated>2024-12-05T20:18:53Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;+&amp;lt;/span&amp;gt;Stage names are presented with the original Japanese, followed by the English translation patch presentation, which shortened several stage names due to character limit and stylization.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: A New Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kyosuke)&lt;br /&gt;
*MP Gespenst Mk-II (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Soaring Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated; (1) Hiryu Custom is defeated, Masaki is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: The Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 40% (2,000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated, any enemy reaches the Base HQ; (2) Any Missile is shot down, Any missile reaches the Base HQ&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s MP Gespenst Mk-II → MP Gespenst MK-II (Red) (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (1/2)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Ryusei&#039;s Gespenst Mk-II Type TT -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildraubtier (Ryusei) (After stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns or defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units outside the Hagane cannot be deployed&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Hückebein 009 (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (1/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen (After stage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: Overdue Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 18,900&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku) (After stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (1/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Grungust: The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (x2) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: Mr. President&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Rio) - sorties in Aya&#039;s Gespenst Mk-II Type TT&lt;br /&gt;
*(Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Isle of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword and Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: The Dawning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Buster Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (2/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (2/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk-II Type R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Hückebein Mk-II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Small Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk-II-R and R-Gun).&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hückebein 009 (Ryoto)&lt;br /&gt;
*MP Gespenst Mk-II(Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*MP Gespenst Mk-II (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Kyuosuke&#039;s route):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT&lt;br /&gt;
*F-28 Messer x2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Crusaders&#039; End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 3 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (part 2-R)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;T-Link Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Strings Uncut&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: Vanishing White Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionettes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shooting the Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona) - permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*MP Hückebein Mk-II (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hiryu Custom gains the &amp;quot;Hypergravity Impact Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one MP Hückebein Mk-II, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: All characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina gains 5 Levels, 6 Kills, and 10 PP. Sean gains 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: All characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally units are defeated (including NPCs); (2) Kyosuke&#039;s unit is destroyed or Flagship is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken Type L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: God of the Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III Gunner - can be formed from Hückebein Mk-III Type L or Type R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Cut Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleygh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Hückebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more MP Gespenst Mk-II&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Secondary Batteries&amp;quot; and &amp;quot;Tronium Buster Cannon&amp;quot; attacks. Hagane&#039;s HP, EN and Armor are upgraded.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Hückebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: All characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: All characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Roar, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;- permanently lost afterward&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, and clear the stage &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Piercing First&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Under Control&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alchemie) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 3)&lt;br /&gt;
**Lamia must have at least 53 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger Type L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Unstoppable HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) [with M90 Assault Machine Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&amp;lt;/span&amp;gt; equipped]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: War God Armament Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk- III Type R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tornado Zankanto&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (NDC Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type  R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Ship Out of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Ling)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The following units can only be upgraded after you decide which route you&#039;ll take:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita)&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Hückebein Mk-III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Hückebein Mk-III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*MP Hückebein Mk-II&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: All characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gains 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Hückebein (Ling)&lt;br /&gt;
*MP Gespenst Mk-II &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Hückebein Mk-II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: All characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 11 enemy units within 3 player turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alchemie)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ling reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleygh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alchemie); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Weissritter -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rein Weissritter loses availability to pilots other than Excellen&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alchemie). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alchemie); (2) Defeat the Neuer Sternregisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alchemie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kota is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kota)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk-II Type S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Trial of the Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 5 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* MP Gespenst Mk-II (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* MP Hückebein Mk-II (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Hückebein&lt;br /&gt;
* Hückebein Mk-II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* MP Gespenst Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deception]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 70,400 HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcome Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* MP Gespenst Mk-II (Katina)&lt;br /&gt;
* MP Gespenst Mk-II (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62421</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62421"/>
		<updated>2024-12-05T20:13:26Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Scenario 01-22 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: A New Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kyosuke)&lt;br /&gt;
*MP Gespenst Mk-II (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Soaring Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated; (1) Hiryu Custom is defeated, Masaki is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: The Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 40% (2,000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated, any enemy reaches the Base HQ; (2) Any Missile is shot down, Any missile reaches the Base HQ&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s MP Gespenst Mk-II → MP Gespenst MK-II (Red) (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (1/2)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Ryusei&#039;s Gespenst Mk-II Type TT -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildraubtier (Ryusei) (After stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns or defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units outside the Hagane cannot be deployed&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Hückebein 009 (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (1/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen (After stage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: Overdue Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 18,900&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku) (After stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (1/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Grungust: The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (x2) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: Mr. President&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Rio) - sorties in Aya&#039;s Gespenst Mk-II Type TT&lt;br /&gt;
*(Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Isle of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword and Hope&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: The Dawning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Buster Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (2/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (2/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk-II Type R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Hückebein Mk-II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Small Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk-II-R and R-Gun).&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hückebein 009 (Ryoto)&lt;br /&gt;
*MP Gespenst Mk-II(Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*MP Gespenst Mk-II (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Kyuosuke&#039;s route):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT&lt;br /&gt;
*F-28 Messer x2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Crusaders&#039; End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 3 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (part 2-R)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;T-Link Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Strings Uncut&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: Vanishing White Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionettes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shooting the Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona) - permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*MP Hückebein Mk-II (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hiryu Custom gains the &amp;quot;Hypergravity Impact Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one MP Hückebein Mk-II, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: All characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina gains 5 Levels, 6 Kills, and 10 PP. Sean gains 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: All characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally units are defeated (including NPCs); (2) Kyosuke&#039;s unit is destroyed or Flagship is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken Type L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: God of the Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III Gunner - can be formed from Hückebein Mk-III Type L or Type R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Cut Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleygh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Hückebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more MP Gespenst Mk-II&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Secondary Batteries&amp;quot; and &amp;quot;Tronium Buster Cannon&amp;quot; attacks. Hagane&#039;s HP, EN and Armor are upgraded.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Hückebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: All characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: All characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Roar, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;- permanently lost afterward&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, and clear the stage &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Piercing First&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Under Control&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alchemie) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 3)&lt;br /&gt;
**Lamia must have at least 53 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger Type L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Unstoppable HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) [with M90 Assault Machine Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&amp;lt;/span&amp;gt; equipped]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: War God Armament Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk- III Type R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tornado Zankanto&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (NDC Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type  R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Ship Out of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Ling)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The following units can only be upgraded after you decide which route you&#039;ll take:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita)&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Hückebein Mk-III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Hückebein Mk-III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*MP Hückebein Mk-II&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: All characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gains 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Hückebein (Ling)&lt;br /&gt;
*MP Gespenst Mk-II &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Hückebein Mk-II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: All characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 11 enemy units within 3 player turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alchemie)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ling reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleygh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alchemie); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Weissritter -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rein Weissritter loses availability to pilots other than Excellen&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alchemie). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alchemie); (2) Defeat the Neuer Sternregisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alchemie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kota is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kota)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk-II Type S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Trial of the Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 5 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* MP Gespenst Mk-II (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* MP Hückebein Mk-II (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Hückebein&lt;br /&gt;
* Hückebein Mk-II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* MP Gespenst Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deception]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 70,400 HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcome Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* MP Gespenst Mk-II (Katina)&lt;br /&gt;
* MP Gespenst Mk-II (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62385</id>
		<title>Super Robot Wars/OGs/Flow Chart</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/OGs/Flow_Chart&amp;diff=62385"/>
		<updated>2024-11-29T14:44:01Z</updated>

		<summary type="html">&lt;p&gt;Zappaslave: /* Scenario 01-22 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Units in Black join your team. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Orange&amp;lt;/span&amp;gt; are available for that stage, then leave. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt; have special requirements. Check the [[../Secrets|Secrets]] page for more details. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt; previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. &amp;lt;br&amp;gt;&lt;br /&gt;
Units in &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Green&amp;lt;/span&amp;gt; are upgrades for units already in your party.&lt;br /&gt;
&lt;br /&gt;
==Original Generations 1==&lt;br /&gt;
===Scenario 01-22===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第1話： セカンド･コンタクト&amp;lt;br&amp;gt;Scenario 1: Second Contact&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第1話： 折れた翼、砕けた爪&amp;lt;br&amp;gt;Scenario 1: Broken Wings, Shattered Claws&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Elzam is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**You can only unlock this unit if Ryusei is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II-R (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&lt;br /&gt;
**You can only unlock this unit if Kyosuke is the protagonist.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第2話：パーソナル･トルーパー  &amp;lt;br&amp;gt;Scenario 2: Personal Trooper&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第2話：新天地 &amp;lt;br&amp;gt;Scenario 2: A New Beginning&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Ryusei)&lt;br /&gt;
*If the difficulty is on Easy/Normal:&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (TFF Soldier) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kyosuke is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kyosuke)&lt;br /&gt;
*MP Gespenst Mk-II (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第3話：訓練 &amp;lt;br&amp;gt;Scenario 3: Training&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第3話： 斬られる前に斬れ&amp;lt;br&amp;gt;Scenario 3: Cut or Be Cut&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns. Ryusei must not be defeated.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Schutzwald (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies before the Tausendfuessler escapes the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT (Bullet)&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第4話：フィアー･ゲーム &amp;lt;br&amp;gt;Scenario 4: Fear Game&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第4話：鋼鉄の孤狼 &amp;lt;br&amp;gt;Scenario 4: Steel Beowulf&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Lion Type T (Tenzan), or let the Tausendfuessler reach the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei or the Tausendfuessler are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Lion Type T.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Tausendfuessler survives for 3 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第5話：南極の惨劇 &amp;lt;br&amp;gt;Scenario 5: Antarctic Atrocity&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第5話：天の竜、異界の風 &amp;lt;br&amp;gt;Scenario 5: Soaring Dragon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies, or survive until turn 3 player phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all Garoikas within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Daitetsu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (???) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated; (1) Hiryu Custom is defeated, Masaki is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*F-28 Messer (Katina)&lt;br /&gt;
*F-28 Messer (Russel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Tausendfuessler (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第6話：聖十字軍の脅威 &amp;lt;br&amp;gt;Scenario 6: The Divine Crusaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第6話：白銀の堕天使 &amp;lt;br&amp;gt;Scenario 6: Platinum Lucifer&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) All ally units are defeated; (2) Ryusei is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*F-28 Messer (Giada)&lt;br /&gt;
*F-28 Messer (Garnet)&lt;br /&gt;
*F-28 Messer (Latune)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 40% (2,000 HP)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu Custom is defeated, any enemy reaches the Base HQ; (2) Any Missile is shot down, Any missile reaches the Base HQ&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion (Tempest) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kyosuke&#039;s MP Gespenst Mk-II → MP Gespenst MK-II (Red) (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第7話： 	関門海峡を防衛せよ&amp;lt;br&amp;gt;Scenario 7: Defend the Kanmon Straits&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第7話：	北の大地、燃ゆ &amp;lt;br&amp;gt;Scenario 7: In Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce both Killer Whales&#039; HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ryusei is defeated, the Killer Whales are defeated, or they reach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tenzan&#039;s Lion within 3 turns of its arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies, or let the Tausendfuessler reach the north edge of the map; (2) Defeat the Guarlion (Thomas)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Tausendfuessler is defeated; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat both the Guarlion (Julia) and Lion Type-F (Leona) before the Tausendfuessler retreats. Julia retreats at or below 2,100 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第8話：	ハガネ発進 &amp;lt;br&amp;gt;Scenario 8: The Hagane Takes Flight&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第8話：	離別、そして &amp;lt;br&amp;gt;Scenario 8: Separation&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies except the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Rai is defeated or an enemy breaches the target area; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Trombe within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (1/2)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end scenario 29&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Ryusei&#039;s Gespenst Mk-II Type TT -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildraubtier (Ryusei) (After stage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat either Tempest or Tenzan&#039;s Guarlion; (2) Defeat the Guarlion Trombe (Elzam)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Tempest or Tenzan within 5 turns. If either one is left below 4,200 HP, all enemies will retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第9話：海溝よりの刺客 &amp;lt;br&amp;gt;Scenario 9: From The Depths&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第9話：月からの使者&amp;lt;br&amp;gt;Scenario 9: Emissary From The Moon&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane reaches the target area; (2) Hagane reaches the south edge of the map within 5 turns or defeat all enemies within 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Hagane is defeated or 5 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All units outside the Hagane cannot be deployed&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Hückebein 009 (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally is defeated or enemies breach the target area; (2) Hiryu is defeated or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (1/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R (Gilliam)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen (After stage)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第10話：16年目の復讐 &amp;lt;br&amp;gt;Scenario 10: Overdue Revenge&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第10話：再会、そして巨大なる盾 &amp;lt;br&amp;gt;Scenario 10: Colossal Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Tempest) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 0 (Sanger)&#039;s HP to below 18,900&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Julia or Leona&#039;s Cosmolion Type V before turn 5 player phase.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Giganscudo (Tasuku) (After stage)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第11話：魔装機神 &amp;lt;br&amp;gt;Scenario 11: Elemental Lord&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第11話：月灯りと銃身 &amp;lt;br&amp;gt;Scenario 11: Moonlit Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, or all other ally units are defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Viletta is defeated; (2) Hiryu or Viletta are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (1/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of scenario 20&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun (Viletta)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第12話：超闘士グルンガスト&amp;lt;br&amp;gt;Scenario 12: Grungust: The Hyper Fighter&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第12話：ムーンクレイドル  &amp;lt;br&amp;gt;Scenario 12: Moon Cradle&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Irm next to the Tausendfuessler; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Irm or the Tausendfuessler are defeated; (2) Irm is defeated; (3) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Trombe (Elzam) within 6 turns. Alternatively, defeat all other enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-28 Messer (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (x2) (After stage)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第13話：ビアン･ゾルダーク &amp;lt;br&amp;gt;Scenario 13: Bian Zoldak&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第13話：バニシングトルーパー  &amp;lt;br&amp;gt;Scenario 13: Vanishing Trooper&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Within 3 turns of the Valsion (Bian)&#039;s arrival, reduce its HP to below 36,000.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hiryu to the target area within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Radha cannot be deployed in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第14話：オーバー･ザ･ライン &amp;lt;br&amp;gt;Scenario 14: Over the Line&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第14話：ブライアンという男 &amp;lt;br&amp;gt;Scenario 14: Mr. President&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map, or defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Ryusei are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;(Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Peregrine&#039;s HP to at least 21,750; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or the Peregrine are defeated, or the Peregrine reaches the west edge of the map; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第15話：トーマスの罠 &amp;lt;br&amp;gt;Scenario 15: Thomas&#039;s Trap&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第15話：宇宙を貫く柱 &amp;lt;br&amp;gt;Scenario 15: A Column Piercing Through Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Guarlion Custom (Thomas), or reduce the Lion Type F (Ryoto)&#039;s HP to below 2,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*(Rio) - sorties in Aya&#039;s Gespenst Mk-II Type TT&lt;br /&gt;
*(Aya)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 10 turns. It retreats at or below 10,150 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第16話：	スターバク島波高し &amp;lt;br&amp;gt;Scenario 16: Starbuck Island&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第16話：「呪い」を封じ込めたもの  &amp;lt;br&amp;gt;Scenario 16: Sealed Curse&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move the Hagane to the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns. Tenzan and Thomas are allowed to retreat.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Lion Type F (Ryoto)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or the Tausendfuessler are defeated, or enemies breach the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Peregrine (Siebel)&#039;s HP to below 7,500 within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第17話：ラストバタリオン &amp;lt;br&amp;gt;Scenario 17: Last Battalion&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第17話：エルピス、急襲 &amp;lt;br&amp;gt;Scenario 17: Raid on Elpis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move the Hagane to the southern edge of the map within 6 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or 6 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Guarlion Custom (Tempest).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Move all ally units to the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all 6 Peregrine units.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第18話：冥王の島 &amp;lt;br&amp;gt;Scenario 18: Isle of Hades&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第18話：右手に剣、左手に希望 &amp;lt;br&amp;gt;Scenario 18: Sword in My Right Hand, Hope in My Left&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target space, or damage the Kurogane (Elzam); (2) Move all ally units, except the Hagane, to the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Kurogane within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Peregrine (Siebel) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第19話：暁の決戦 &amp;lt;br&amp;gt;Scenario 19: The Dawning&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第19話：いつか来るべき日のために &amp;lt;br&amp;gt;Scenario 19: For the Sake of Tomorrow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Valsion (Bian)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Granzon (Shu). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Tronium Buster Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Macht (Maier)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 10,800 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第20話：侵略者の影 &amp;lt;br&amp;gt;Scenario 20: Shadow of the Invaders&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第20話：プライベート･アイズ &amp;lt;br&amp;gt;Scenario 20: Private Eyes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Cybuster (Masaki)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Katina or Russel are defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R (2/2)&lt;br /&gt;
**Gilliam must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 31.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Kyosuke&#039;s route) (2/2)&lt;br /&gt;
**Viletta must be at least level 23 by the end of this scenario. You&#039;ll receive the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Mk-II Type R (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other pilots except for Kyosuke, Excellen and Bullet are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All other units except for Alteisen, Weissritter and Hückebein Mk-II are unavailable until after scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第21話：リトル･プリンセス &amp;lt;br&amp;gt;Scenario 21: Little Princess&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第21話：小さな姫君 &amp;lt;br&amp;gt;Scenario 21: Small Princess&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Stork (Tempest). It retreats at or below 13,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move any ally unit to the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or an enemy reaches the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第22話：R-1対アルトアイゼン &amp;lt;br&amp;gt;Scenario 22: R-1 vs. Alteisen&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第22話：銃と拳 &amp;lt;br&amp;gt;Scenario 22: Gun and Fist&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the Alteisen (Kyosuke)&#039;s HP to below 3,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 4 turns without shooting down Kyosuke.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Reduce the R-1 (Ryusei)&#039;s HP to below 4,920&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 3 player turns without shooting down Ryusei. In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units that departed after scenario 20 return (except for Gilliam, Viletta, Gespenst Mk-II-R and R-Gun).&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 (Rai)&lt;br /&gt;
*Gespenst Mk-II Type TT (Aya)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Wildschwein (Ingram)&lt;br /&gt;
*Hückebein 009 (Ryoto)&lt;br /&gt;
*MP Gespenst Mk-II(Rio)&lt;br /&gt;
*Wildraubiter (Latune)&lt;br /&gt;
*Schutzwald (Giada)&lt;br /&gt;
*MP Gespenst Mk-II (Garnet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen gains the &amp;quot;Trump Card&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Weissritter gains the &amp;quot;Oxtongue Rifle W&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 23-31===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* Kyosuke, Excellen, and Tasuku will be Level 23 have 50 bonus PP.&lt;br /&gt;
* Bullet will be Level 22 and have 50 bonus PP.&lt;br /&gt;
* Lefina, Sean, Katina, Russel, and Radha will be Level 24 and have 50 bonus PP.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route Pilot Info&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Pilot Info →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
* The Hagane pilots who join you will be Level 23 and have 50 bonus PP.&lt;br /&gt;
* Masaki will be Level 24 and have 34 bonus PP.&lt;br /&gt;
* The Hiryu Custom and its pilots who split off from the ATX Team for the past two scenarios will rejoin your squad and gain 3 Levels, 30 PP, and 4 Kills.&lt;br /&gt;
* Characters from the other route start with a number of Kills equal to their level.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：ネビーイーム出現 &amp;lt;br&amp;gt;Scenario 23: Nevi&#039;im Emerges&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Katina are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (Ryusei route):&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina) &amp;lt;span class=temp&amp;gt;[NPC during the stage]&amp;lt;/span&amp;gt;&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Giganscudo (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*SF-29 Rangzen&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (both routes):&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (Kyuosuke&#039;s route):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type TT&lt;br /&gt;
*F-28 Messer x2&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Aya&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：リューネ、そしてヴァルシオーネ &amp;lt;br&amp;gt;Scenario 24: Lüne and Valsione&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Siebel&#039;s Peregrine. It retreats at or below 15,300 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&lt;br /&gt;
**Rai or Tasuku must shoot down Leona&#039;s Guarlion. Otherwise, Leona wil join without a unit.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen and Weissritter gain the &amp;quot;Rampage Ghost&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Guarlion&amp;lt;/span&amp;gt; (Leona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：毒蛇の牙 &amp;lt;br&amp;gt;Scenario 25: The Viper&#039;s Fangs&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kai is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：その男の真意 &amp;lt;br&amp;gt;Scenario 26: One Man&#039;s Resolve&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Rhinoceros (Siebel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Grungust Type 0 (Sanger). It retreats at or below 13,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**On Ryusei&#039;s route, Ryusei must have at least 50 kills, and you must have at least 23 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Kyosuke must have at least 70 kills, and you must have at least 23 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-3 (Aya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第27話：ゲイム･システム &amp;lt;br&amp;gt;Scenario 27: Geim System&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Valsion Custom (Tempest)&#039;s HP to below 18,000 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第28話：十字軍が消える日 &amp;lt;br&amp;gt;Scenario 28: Crusaders&#039; End&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Valsion Custom (Shine)&#039;s HP to below 3,000 within 6 turns of its arrival; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship or Shine are defeated, or 6 turns pass; (3) Ally battleship or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&lt;br /&gt;
**Meet the SR Point&#039;s requirement. Note that if you get a Game Over and continue from intermission, you can still fulfill this secret even without the SR Point being active.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Valsion Custom&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第29話：ジュネーブ壊滅 &amp;lt;br&amp;gt;Scenario 29: Geneva Scourged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) After the Vayyikra (???) retreats, load all ally units into the battleship within 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) 3 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all initial enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L (in Ryusei&#039;s route) (part 2-R)&lt;br /&gt;
**Ingram must be at least level 32, and have at least 20 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 37.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第30話：裏切りの銃口 &amp;lt;br&amp;gt;Scenario 30: Traitorous Gun&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship, Ryusei, Rai, Aya, Ingram or Kusuha are defeated; (3) Ally battleship, Ryusei or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun (Ingram). It retreats at or below 17,500 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Keep the R-Gun&lt;br /&gt;
**Defeat the R-Gun; otherwise it will be lost until scenario 40 (Ryusei route) or permanently lost (Kyosuke route).&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (part 2)&lt;br /&gt;
**Defeat the R-Gun. You&#039;ll recieve this unit in scenario 40.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-2 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1 gains the &amp;quot;T-Link Sword&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;R-1, R-2 Powered, and R-3 Powered gain the &amp;quot;R-Formation&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Ingram is permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;R-Gun&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;- unless defeated&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：仮面の下にある顔は &amp;lt;br&amp;gt;Scenario 31: Beneath the Mask&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel (Galuin) within 7 turns. It retreats at or below 16,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**On Ryusei&#039;s route, Kyosuke must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&lt;br /&gt;
**On Kyosuke&#039;s route, Ryusei must have at least 55 kills, and you must have at least 29 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Type R&amp;lt;/span&amp;gt; (Gilliam)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Gespenst Mk-II Type R &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;(If Gespenst Type R was unlocked)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 32-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Ryusei Route&#039;&#039;&#039;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Kyosuke Route&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第32話：断ち切れぬ操り糸 &amp;lt;br&amp;gt;Scenario 32: Strings Uncut&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第32話：消えた白騎士 &amp;lt;br&amp;gt;Scenario 32: Vanishing White Knight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Bullet are defeated; (2) Ally battleship or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Adom (Gaza). It retreats at or below 17,200 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,300; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All R-Series units (including the R-Gun) cannot deploy in this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第33話：	偽りの影 &amp;lt;br&amp;gt;Scenario 33: Shadows of Deceit&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第33話：赤い修羅 &amp;lt;br&amp;gt;Scenario 33: Red Ravager&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Survive until turn 3 enemy phase; (2) Have Excellen inflict damage on the Ezekiel Sagol (Atad); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the SRX are defeated; (3) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Vayyikra (Levi) within 7 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第34話：鋼の巨神 &amp;lt;br&amp;gt;Scenario 34: Steel Colossus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第34話：亡霊、過去より来たりて &amp;lt;br&amp;gt;Scenario 34: Ghost From The Past&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Have Bullet reduce the Grungust Type 2 (Kusuha)&#039;s HP to below 1,625; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship, Ryusei, Rai, Aya or Bullet are defeated; (2) Ally battleship, Ryusei, Rai, Aya, Bullet, or Kusuha are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000 within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Daitetsu must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship or the Kurogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin). It retreats at or below 18,400 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Lefina must be at least level 35, and you must have at least 27 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第35話：氷の国の方舟 &amp;lt;br&amp;gt;Scenario 35: Frozen Ark&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第35話：奪還 &amp;lt;br&amp;gt;Scenario 35: Rescue&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Huleh&#039;s HP to below 45,000; (2) Defeat the Huleh&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or the Shirogane are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Hagane or Hiryu sorties, defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (DC Captain)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Trombe (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 0 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Weissritter (Excellen)&#039;s HP to below 950; (3) Defeat the R-Gun (Ingram)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship or Kyosuke are defeated; (2) Ally battleship, Kyosuke or Excellen are defeated; (3) Ally battleship or Kyosuke are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the second victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第36話：マリオネット･ソルジャー &amp;lt;br&amp;gt;Scenario 36: Marionettes&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第36話：秘めたる力 &amp;lt;br&amp;gt;Scenario 36: Power Within&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Missile&#039;s HP to below 1,000, and defeat all other enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleship is defeated; (2) Ally battleship is defeated, any Missile is defeated, or a Missile moves adjacent to your ally battleship&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX (Ryusei, Rai, Aya) - can be formed from R-1, R-2 Powered, and R-3 Powered; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Granzon (Shu)&#039;s HP to below 30,800 within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第37話：黒い幽霊 &amp;lt;br&amp;gt;Scenario 37: Black Phantom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第37話：遠き故郷 &amp;lt;br&amp;gt;Scenario 37: Faraway Birthplace&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ling is defeated; (2) Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Gespesnt Type S (Gaulin) within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Lefina must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Unit 2 (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleship is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Ezekiel Lavan (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Soul of Steel&lt;br /&gt;
**Daitetsu must be at least level 38, and you must have at least 30 SR Points, by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Unit 2 or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein 008L&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第38話：オペレーションSRW &amp;lt;br&amp;gt;Scenario 38: Operation SRW&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第38話：作戦コードS・R・W &amp;lt;br&amp;gt;Scenario 38: Operation Code S-R-W&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Move all ally and NPC battleships into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships or NPC battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the second victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce each Nuclear Missile&#039;s HP to below 2,000, and reduce the R-Gun Rivale (Ingram)&#039;s HP to below 64,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or NPC battleships are defeated; (2) Ally battleships or any Nuclear Missiles are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 12 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第39話：白き魔星を撃て &amp;lt;br&amp;gt;Scenario 39: Shooting the Star&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第39話：一点突破 &amp;lt;br&amp;gt;Scenario 39: Pinpoint Strike&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move the Hagane to the target area within 5 turns; (2) Move the Hagane to the second target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated or 5 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Elzam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 0 (Sanger)&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-II Trombe (Elzam)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane and Hiryu both reach the target area; (2) Defeat the Ezekiel Adom (Gaza)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Before meeting the first victory condition, defeat all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第40話：インセクト･ケージ  &amp;lt;br&amp;gt;Scenario 40: Insect Cage&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第40話：賭けの代償 &amp;lt;br&amp;gt;Scenario 40: Price to Pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) N/A; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the first two waves of enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Viletta)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the Gespenst Type S (Galuin) within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第41話：手にする剣は両刃なり &amp;lt;br&amp;gt;Scenario 41: Double-Edged Sword&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第41話：ただ、撃ち貫くのみ &amp;lt;br&amp;gt;Scenario 41: Just Blast Through&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the R-Gun Rivale (Ingram); (2) Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat the R-Gun Rivale within 7 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Judecca (Levi)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; All ally units are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Judecca within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第終話：最後の審判者 &amp;lt;br&amp;gt;Final Scenario: The Final Adjudicator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Septuagint&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships are defeated; (2) After Septuagint&#039;s HP is reduced below 35%, 5 turns pass or ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2==&lt;br /&gt;
===Scenario 01-16===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第1話：蠢く影&amp;lt;br&amp;gt;Scenario 1: Writhing Shadows&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Excellence Striker (Fiona)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第2話：歪む時流&amp;lt;br&amp;gt;Scenario 2: Twisted Timestream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit or the Ladybird are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Excellence Striker (Fiona) - permanently lost&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第3話：蒼い追跡者&amp;lt;br&amp;gt;Scenario 3: Azure Pursuers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Axel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Soulgain (Axel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第4話：狡兎死して走狗煮らるか？（前編）&amp;lt;br&amp;gt;Scenario 4: The Dustbin of History (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies within 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated or 4 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Alteisen Nacht (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第5話：狡兎死して走狗煮らるか？（後編）&amp;lt;br&amp;gt;Scenario 5: The Dustbin of History (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Do nothing for 1 turn; (2) Survive until turn 6 enemy phase&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any action is taken; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Valsion Kai Type CF (Lorenzo) and Guarlion Custom Avidya (Murata).&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第6話：美しき侵入者&amp;lt;br&amp;gt;Scenario 6: Beautiful Infiltrator&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lamia is defeated; (2) Shirogane or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Alteisen Nacht -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen (Kyosuke) - re-painted red&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第7話：星への翼&amp;lt;br&amp;gt;Scenario 7: Wings to the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Custom (Archibald) within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第8話：聖十字軍の残身&amp;lt;br&amp;gt;Scenario 8: Remaining Crusaders&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Rhinoceros (Archibald)&#039;s HP to below 70% within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 1)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then both Yuuki and Carla must be forced to retreat (or defeated).&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Shoot down Carla at least once in any of her appearances as an enemy. You&#039;ll receive the weapon in scenario 39.&lt;br /&gt;
**You have at least four more opportunities to meet this requirement. Some of Carla&#039;s enemy appearances won&#039;t be listed below if it&#039;s not realistically possible to defeat her (if she retreats before she can be reached, ect.).&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第9話：ブーステッド・チルドレン&amp;lt;br&amp;gt;Scenario 9: Boosted Children&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Guarlion Customs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 2)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*MP Hückebein Mk-II (Rai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Wildraubtier (Latune)&lt;br /&gt;
*F-32 Schwert Custom&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第10話：忘れえぬ記憶&amp;lt;br&amp;gt;Scenario 10: Unforgettable Memories&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Shirogane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第11話：守るべきもの&amp;lt;br&amp;gt;Scenario 11: Someone to Protect&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Grungust (Irm)&#039;s HP to below 70%; (2) Defeat any one of Yuuki, Carla, or Seolla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ryusei is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs. Alternatively, shoot down Yuuki, Carla, or Seolla. Seolla retreats at or below 2,550 HP; Yuuki and Carla retreat at or below 12,600 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Viletta must shoot down all of the enemy units, except for the Randgrizs. You&#039;ll recieve the weapon in scenario 22.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildschwein (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第12話：過去、そして彼方より&amp;lt;br&amp;gt;Scenario 12: From Far and Away&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 4 enemies within 2 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第13話：約束は炎に消えて&amp;lt;br&amp;gt;Scenario 13: A Promise in Flames&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce Seolla&#039;s HP to below 10%, or defeat Yuuki or Carla&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane or Latune are defeated; (2) Hagane, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Randgrizs within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 3)&lt;br /&gt;
**Bullet must have a battle encounter with Yuuki, then shoot down Yuuki or Carla. Either one retreats at or below 10,350 HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 16.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第14話：夢の途中で&amp;lt;br&amp;gt;Scenario 14: Chasing the Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies within 5 turns; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 5 turns pass; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 2 (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第15話：誰がための盾&amp;lt;br&amp;gt;Scenario 15: For Whom a Shield&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or force them to retreat (at or below 40% HP), or survive until turn 11&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down 7 enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Giganscudo (Tasuku)&amp;lt;/span&amp;gt; -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hiryu Custom gains the &amp;quot;Hypergravity Impact Cannon&amp;quot; attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第16話：疑惑の宇宙&amp;lt;br&amp;gt;Scenario 16: Suspicious Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except one, which is left at or below 5% HP; (2) Defeat all enemies except one MP Hückebein Mk-II, which is left at or below 10% HP&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit, or all enemies, are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Katina)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;MP Gespenst Mk-II (Russel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Guarlion Custom (Leona)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Giganscudo Duro (Tasuku)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 13 return.&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 17-26===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Ethiopia&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Moon Route&#039;&#039;&#039;: All characters on the Moon route will gain 4 Levels, 4 Kills, and 25 PP when the routes merge. Lefina gains 5 Levels, 6 Kills, and 10 PP. Sean gains 0 PP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to the Moon&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-Blade (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ethiopia Route&#039;&#039;&#039;: All characters on the Ethiopia route will gain 4 Levels, 4 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第17話：桜花幻影&amp;lt;br&amp;gt;Scenario 17: Phantasm in Bloom&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第17話：その名はアインスト&amp;lt;br&amp;gt;Scenario 17: Their Name Is Einst&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 67,500, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第18話：異形の呼び声&amp;lt;br&amp;gt;Scenario 18: Call of the Xenomorph&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第18話：戦うべき敵&amp;lt;br&amp;gt;Scenario 18: Fight or Flight&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 121,500 (90%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally units are defeated (including NPCs); (2) Kyosuke&#039;s unit is destroyed or Flagship is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;F-32 Schwert (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Land Lion (TFF Pilot) 3x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Galgau (???)&#039;s HP to below 136,000 (80%), or survive for 5 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated or enemies enter the target areas; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildfalken Type L (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第19話：ワイズ･ドール&amp;lt;br&amp;gt;Scenario 19: Clever Doll&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第19話：剣神現る&amp;lt;br&amp;gt;Scenario 19: God of the Sword&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Lamia, or Bullet are defeated, or any Rhinoceros units reach the west edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Lion Type V units must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type V (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第20話：ノイエＤＣ&amp;lt;br&amp;gt;Scenario 20: Neo DC&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第20話：新生、聖十字軍&amp;lt;br&amp;gt;Scenario 20: Crusaders Reborn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs), or an enemy enters the base&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; All friendly Barrelions must survive the map.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II(Russel)&lt;br /&gt;
*Guarlion Custom (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Barrelion (TFF Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, or Latune are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 9 enemy units within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter / Vaisaga (part 1)&lt;br /&gt;
**Echidna must be shot down, or forced to retreat. Lamia must then move to the space that Echidna was on right before she retreated. Note that you&#039;ll recieve &#039;&#039;&#039;no indication&#039;&#039;&#039; if you did this step correctly or not.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第21話：亡国の姫君&amp;lt;br&amp;gt;Scenario 21: Princess in Exile&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Lion Type F survives; (2) Lion Type F moves adjacent to the Hagane. Alternatively, defeat all enemies except for the R-Ein (Archibald), or reduce its HP below 24,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Lion Type F is defeated; (2) Hagane, Rai, or Lion Type F is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Bullet must have at least 45 kills, and be level 18 or higher, by the end of this scenario. You&#039;ll recieve the weapon after scenario 24.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (TFF Pilot)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;All currently obtained units and pilots aren&#039;t available until after scenario 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第22話：星から来るもの&amp;lt;br&amp;gt;Scenario 22: From the Stars&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) All ally units move to the east edge of the map&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated (except NPCs)&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Inspectors Secret (Shishioh Blade, G-Impact Stake, Soul of Steel, Hero&#039;s Mark, and Custom CPU)&lt;br /&gt;
**Silberwind, Drukin, and Greytarkin must be defeated. &#039;&#039;&#039;Greytarkin MUST be defeated last to receive the items&#039;&#039;&#039; - the order of the other two does not matter.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hiryu Custom (Lefina, Sean)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Valsione (Lüne)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Mk-II Type R (Viletta)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Graviton Launcher equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第23話：第三の凶鳥&amp;lt;br&amp;gt;Scenario 23: The Third Raven&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Tausendfuessler reaches the south edge of the map; (3) Reduce the Greytarkin&#039;s HP to below 120,000 (80%), or survive for 5 turns &amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Tausendfuessler is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; The Taussendfueseller must not take damage before reaching its destination.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Boost Hammer&lt;br /&gt;
**Arado must shoot down all of the initial enemies (Gunsects) within 4 turns. You&#039;ll get to keep the Boost Hammer equipped on his unit after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Schutzwald (Radha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein (Ling)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt; - upgradeable during intermission&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III Gunner - can be formed from Hückebein Mk-III Type L or Type R and AM Gunner; must be upgraded seperately&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第24話：テスラ研脱出&amp;lt;br&amp;gt;Scenario 24: Escape from Tesla&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Ladybug reaches the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;Battle Mastery:&#039;&#039;&#039; Defeat all enemies within 3 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Calion (Ibis)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第25話：流星、夜を切り裂いて&amp;lt;br&amp;gt;Scenario 25: Cut Through the Night&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat or lose to Sleygh; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) N/A; (2) Any ally unit or the Ladybug is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns of their arrival.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R (part 1)&lt;br /&gt;
**Ratsel must gain 15 more kills (in addition to what he starts out with) during scenarios 24 and 25.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Pilots and units lost after scenario 21 return.&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Shirogane (Lee)&lt;br /&gt;
*Calion -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion (Ibis)&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Hückebein&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第26話：現れた「影」&amp;lt;br&amp;gt;Scenario 26: The Shadow Descends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Arado adjacent to Wildfalken (Seolla); (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the Zweizergain (Vindel) arrives, defeat all other enemies within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 1)&lt;br /&gt;
**Arado must shoot down 4 or more MP Gespenst Mk-II&#039;s before moving next to Seolla.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 2)&lt;br /&gt;
**Lamia must have 2, and &#039;&#039;&#039;only&#039;&#039;&#039; 2, battle encounters with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 2)&lt;br /&gt;
**Lamia must have 1, and &#039;&#039;&#039;only&#039;&#039;&#039; 1, battle encounter with Axel.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hagane gains the &amp;quot;Secondary Batteries&amp;quot; and &amp;quot;Tronium Buster Cannon&amp;quot; attacks. Hagane&#039;s HP, EN and Armor are upgraded.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 27-41===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Stay in Aviano Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hagane (Daitetsu, Tetsuya)&lt;br /&gt;
*R-Blade (Arado)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*R-1 (Ryusei)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*MP Gespenst Mk-II (Kai)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*MP Hückebein Mk-II (Latune)&lt;br /&gt;
*Hückebein (Leona)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Guarlion Custom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Izu Route&#039;&#039;&#039;: All characters on the Izu route will gain 6 Levels, 6 Kills, and 30 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Izu Base&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen (Kyosuke)&lt;br /&gt;
*Weissritter (Excellen)&lt;br /&gt;
*Angelg (Lamia)&lt;br /&gt;
*Hückebein Mk-II (Bullet)&lt;br /&gt;
*Grungust Type 2 (Kusuha)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Armorlion&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aviano Route&#039;&#039;&#039;: All characters on the Aviano route will gain 6 Levels, 6 Kills, and 40 PP when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第27話：超音速の妖精&amp;lt;br&amp;gt;Scenario 27: My Fair Lions&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第27話：燃えよ斬艦刀&amp;lt;br&amp;gt;Scenario 27: Roar, Zankantou&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all of the Randgrizs within 5 turns; (2) Reduce any one of Archibald, Yuuki, or Carla&#039;s HP to below 70%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane is defeated, 5 turns pass, or any ally unit moves past the city wall; (2) Hagane, Rai, Latune, or Shine are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Shoot down Yuuki or Carla. Either one retreats at or below 22,400 HP. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Carla can be shot down in this stage. This is your last chance to meet this requirement.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Fairlions S and G gain the &amp;quot;Royal Heartbreaker&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 64,000, or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu or Kyosuke are defeated; (2) Hiryu, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第28話：彗星、遥か遠く&amp;lt;br&amp;gt;Scenario 28: The Comet Cometh&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第28話：龍虎覚醒&amp;lt;br&amp;gt;Scenario 28: Awakening&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat all enemies or reduce the Razangriff (Echidna)&#039;s HP to below 13,200&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Hagane is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Shirogane (Lee)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;- permanently lost afterward&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move an ally unit adjacent to the Tausendfuessler; (2) Reduce the Personlichkeit (Alchemie)&#039;s HP to below 81,000, or survive for 5 turns; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Tausendfuessler or any ally unit are defeated; (2) Tausendfuessler or Hiryu are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven &amp;amp; Randgriz Raven (part 4)&lt;br /&gt;
**Meet the SR Point&#039;s requirement, and clear the stage &#039;&#039;&#039;without&#039;&#039;&#039; defeating any Neo DC units. This requires you to get the Einst units to defeat one of the enemies around the Tausendfuessler for you. You&#039;ll recieve the Raven units in scenario 39.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Bullet, Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yukki) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第29話：百舌と隼&amp;lt;br&amp;gt;Scenario 29: The Shrike and the Falcon&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第29話：貫け、奴よりも速く&amp;lt;br&amp;gt;Scenario 29: Piercing First&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 30,600, or have the Lion Type F (Arado)&#039;s HP be reduced to below 1,440; (2) Reduce the Wildfalken&#039;s HP to below 10,200; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Arado or Seolla are defeated; (2) Hagane, Arado, Latune, or Seolla are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 5 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Lion Type F (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 90,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route3&amp;quot; |&#039;&#039;&#039;第30話：仕組まれた子供達&amp;lt;br&amp;gt;Scenario 30: Under Control&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route4&amp;quot; |&#039;&#039;&#039;第30話：もう一つの『影』&amp;lt;br&amp;gt;Scenario 30: Another Shadow&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Rapiecage (Ouka)&#039;s HP to below 84,000,  or survive for 5 turns; (3) Reduce the Bergelmir (Thurisaz)&#039;s HP to below 88,000,  or survive for 4 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hagane, Arado or Latune are defeated; (2) Hagane or Arado are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat the Silberwind (Aguija) or force it to retreat&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ratsel is defeated; (2) Hiryu is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Silberwind. It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第31話：招かれざる異邦人（前編）&amp;lt;br&amp;gt;Scenario 31: Uninvited Visitors (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Personlichkeit (Alchemie) within 7 player phases.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter (part 3)&lt;br /&gt;
**Lamia must have at least 53 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Vaisaga (part 3)&lt;br /&gt;
**Lamia must have at least 55 kills by the end of this scenario. You&#039;ll recieve the unit in scenario 35.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第32話：招かれざる異邦人（後編）&amp;lt;br&amp;gt;Scenario 32: Uninvited Visitors (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Einst Regisseur&#039;s HP to below 200,000 (80%)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Ryusei, Rai or Aya are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Kyosuke, Excellen, Lamia, Ibis, Masaki, and Lüne (and their units) aren&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Viletta isn&#039;t available for this stage&amp;lt;/span&amp;gt;&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Hückebein Mk-III gains the Boxer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX can now be formed and upgraded&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第33話：壊れた人形&amp;lt;br&amp;gt;Scenario 33: Broken Puppet&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except for the Sladegelmir (Wodan) and the Razangriff (Echidna) within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 2)&lt;br /&gt;
**Arado must have at least 50 kills by the end of this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Angelg (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第34話：紅の幻想&amp;lt;br&amp;gt;Scenario 34: Scarlet Illusion&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies or let Mai&#039;s unit fall below 30% HP; (2) Defeat all enemies except for the Rapiecage (Ouka) and Wildfalken (Seolla); (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Any ally unit, Ouka or Seolla are defeated; (3) Ally battleships, Arado, Latune, Ryusei, Viletta or Mai are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the SRX is formed, defeat 9 enemy units within 2 turns. Note that any enemies defeated before this point, or the Killer Whale, don&#039;t count.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L (part 3)&lt;br /&gt;
**In order to keep the Wildwurger Type L, have Mai shoot down 5 of the initial enemy units before player reinforcements arrive.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Stealth Boomerang&lt;br /&gt;
**If the difficulty is on Easy after this scenario, a Stealth Boomerang (seperate from Carla&#039;s) is unlocked next stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt; (Mai)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;SRX and R-Gun Powered gain the &amp;quot;Unstoppable HTB Cannon&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第35話：楽園からの追放者&amp;lt;br&amp;gt;Scenario 35: Exiles from Paradise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce the Soulgain (Axel)&#039;s HP to below 75,000&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Lamia, Kyosuke, Gilliam, Sanger or Ratsel is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 15 enemy units within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Angelg / &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
**If no secret was unlocked, she sorties in Angelg; otherwise the Angelg is obtained at the end of the stage.&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Angelg&#039;s weapons gain +300 power, +2 ammo, improved attack ranges, reduced EN costs and reduced will requirements&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 3 (Sanger)&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*Gespenst Type RV (Gilliam) [with M90 Assault Machine Gun or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&amp;lt;/span&amp;gt; equipped]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第36話：疾風、そして流星の如く&amp;lt;br&amp;gt;Scenario 36: Like a Shooting Star&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Masaki or Ibis reach the target space within 6 turns; (2) Hagane or Hiryu reach the target space&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated or 6 turns pass; (2) Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hückebein Mk-III Trombe (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第37話：武神装攻ダイゼンガー&amp;lt;br&amp;gt;Scenario 37: War God Armament Dygenguar&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Ratsel reaches the target space; (2) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Sanger or Ratsel are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk- III Type R (part 2)&lt;br /&gt;
**Obtain the SR Point.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;G-Impact Stake and Neo Chakram Shooter&lt;br /&gt;
**After Dygenguar sorties, it must not defeat any enemies for the rest of the map. You&#039;ll recieve the weapons after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust Type 3 (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hückebein Mk-III Trombe (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Sladegelmir (Wodan)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar (Sanger) - inherits upgrades made to Sanger&#039;s Type 3&amp;lt;/span&amp;gt;&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Dygenguar and Aussenseiter gain the &amp;quot;Tornado Zankanto&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第38話：オペレーション・プランタジネット（前編）&amp;lt;br&amp;gt;Scenario 38: Operation Plantagenet (Pt. 1)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu reach the target area; (2) Within 11 turns of Drukin (Sikalog) appearing, defeat all enemies, then move all ally units into the target area&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Ally battleships or Masaki are defeated; (2) Ally battleships are defeated or 11 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 9 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第39話：オペレーション・プランタジネット（後編）&amp;lt;br&amp;gt;Scenario 39: Operation Plantagenet (Pt. 2)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce any one of Lee, Axel, Lemon, Wodan or Echidna&#039;s units&#039; HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit is defeated; (2) Ally battleships, Yuuki, Carla, Bullet, Kusuha, Kyosuke, Excellen, Lamia, Gilliam or Sanger are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except Greytarkin (Mekibos) and Galgau (Vigagi) within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla) &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Landlion (NDC Pilot) 4x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rhinoceros (Van) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Hagane (Daitetsu, Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Alteisen (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第40話：会者定離の理&amp;lt;br&amp;gt;Scenario 40: Nothing Lasts Forever&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Wildfalken (Seolla)&#039;s HP to below 10,200; (2) Reduce either Thurisaz or Ansuz&#039;s HP to below 50%&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any ally unit or Seolla is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies except the Wildfalken within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type  R (part 3)&lt;br /&gt;
**Bullet, Kusuha, Ryoto, Rio, Tasuku, and Leona&#039;s combined level total must equal 185 or higher by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Kai must have at least 55 kills, and must be level 33 or higher, by the end of this scenario. You&#039;ll recieve the unit after scenario 41.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;2nd Hero&#039;s Mark and 2nd Steel Soul&lt;br /&gt;
**On a New Game+ file that has previously cleared EX Hard mode, you&#039;ll automatically recieve these items after this scenario.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Weissritter (Excellen)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Wildwurger and Wildfalken gain the &amp;quot;Twin Bird Strike&amp;quot; combo attack&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第41話：時のストレイシープ&amp;lt;br&amp;gt;Scenario 41: Ship Out of Time&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Raul is defeated; (2) Any ally unit is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 10 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Flyer option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Excellence gains the Cosmodriver option parts&amp;lt;/span&amp;gt;&lt;br /&gt;
*Alteisen -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Alteisen Riese (Kyosuke)&amp;lt;/span&amp;gt;&lt;br /&gt;
*Guarlion Custom -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Sieguarlion&amp;lt;/span&amp;gt;&lt;br /&gt;
*(Ling)&lt;br /&gt;
&amp;lt;span class=&amp;quot;alert&amp;quot;&amp;gt;&#039;&#039;&#039;Note:&#039;&#039;&#039; The following units can only be upgraded after you decide which route you&#039;ll take:&amp;lt;/span&amp;gt;&lt;br /&gt;
*Hagane -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Kurogane (Tetsuya, Eita)&lt;br /&gt;
**Tetsuya inherits all of Daitetsu&#039;s stats, skills, kill count and PP. Eita inherits all of Tetsuya&#039;s previous stats.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;- inherits upgrades made to the Hückebein Mk-III Trombe&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Scenario 42-Final===&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|- class=&amp;quot;fc-route-h&amp;quot;&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Earth Cradle&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Kurogane (Tetsuya, Eita)&lt;br /&gt;
*Ryusei (R-1)&lt;br /&gt;
*R-2 Powered (Rai)&lt;br /&gt;
*R-3 Powered (Aya)&lt;br /&gt;
*R-Gun Powered (Mai)&lt;br /&gt;
*Gespenst Mk-II Type R (Viletta)&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
*Aussenseiter (Ratsel)&lt;br /&gt;
*Wildwurger (Arado)&lt;br /&gt;
*Wildfalken (Seolla)&lt;br /&gt;
*Fairlion Type S (Latune)&lt;br /&gt;
*Fairlion Type G (Shine)&lt;br /&gt;
*Sieguarlion (Leona)&lt;br /&gt;
*Giganscudo Duro (Tasuku)&lt;br /&gt;
*Schutzwald (Radha)&lt;br /&gt;
*Razangriff or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven&amp;lt;/span&amp;gt; (Yuuki)&lt;br /&gt;
*Randgriz or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven&amp;lt;/span&amp;gt; (Carla)&lt;br /&gt;
*Hückebein Mk-III Trombe or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hückebein Mk-III Type R&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Unit 2&lt;br /&gt;
*Wildraubtier&lt;br /&gt;
*MP Hückebein Mk-II&lt;br /&gt;
*F-32 Schwert Kai&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Space Route&#039;&#039;&#039;: All characters on the Space route will gain 5 Levels, 25 PP, and 5 Kills when the routes merge. Bullet gains 5 Levels, 40 PP, and 10 Kills.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; |&#039;&#039;&#039;Head to Space&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Available Units →&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible-content&amp;quot; style=&amp;quot;text-align:left;&amp;quot;&amp;gt;&lt;br /&gt;
*Hiryu Custom (Lefina, Sean)&lt;br /&gt;
*Alteisen Riese (Kyosuke)&lt;br /&gt;
*Angelg &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Aschenretter or Vaisaga&amp;lt;/span&amp;gt; (Lamia)&lt;br /&gt;
*KoRyuOh / RyuKoOh (Bullet, Kusuha)&lt;br /&gt;
*Excellence Striker (Raul)&lt;br /&gt;
*Astelion (Ibis)&lt;br /&gt;
*Grungust (Irm)&lt;br /&gt;
*Hückebein (Ling)&lt;br /&gt;
*MP Gespenst Mk-II &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;and Gespenst Mk-II Type S&amp;lt;/span&amp;gt; (Kai)&lt;br /&gt;
*Gespenst Type RV (Gilliam)&lt;br /&gt;
*Cybuster (Masaki)&lt;br /&gt;
*Valsione (Lüne)&lt;br /&gt;
*MP Gespenst Mk-II (Katina)&lt;br /&gt;
*MP Gespenst Mk-II (Russel)&lt;br /&gt;
*Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
*AM Gunner (Rio)&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Wildwurger Type L&amp;lt;/span&amp;gt;&lt;br /&gt;
*Grungust Type 2&lt;br /&gt;
*R-Blade&lt;br /&gt;
*Wildschwein&lt;br /&gt;
*Armorlion&lt;br /&gt;
*Hückebein Mk-II&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Earth Cradle Route&#039;&#039;&#039;: All characters on the Earth Cradle route will gain 5 Levels, 30 PP, and 5 Kills when the routes merge.&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第42話：熱砂を越えて&amp;lt;br&amp;gt;Scenario 42: Through the Blazing Sands&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第42話：激震の宇宙へ&amp;lt;br&amp;gt;Scenario 42: Turmoil in Space&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Kurogane reaches the target area within 8 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane is defeated or 8 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Clear the map within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Hiryu reaches the target area within 10 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu is defeated or 10 turns pass&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat all enemies within 8 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第43話：メイガスの門&amp;lt;br&amp;gt;Scenario 43: The Gate of Magus&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第43話：純粋なる存在&amp;lt;br&amp;gt;Scenario 43: Pure Being&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Kurogane reaches the target area within 10 turns; (2) Reduce the Sladegelmir (Wodan)&#039;s HP to below 96,000 within 10 turns; (3) Defeat the Sladegelmir or survive for 3 turns&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Kurogane, Sanger or Ratsel are defeated, or 10 turns pass; (2) Sanger is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 11 enemy units within 3 player turns. (If Sladegelmir&#039;s appearance is triggered first, you cannot earn the SR Point.)&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Move Kyosuke adjacent to Excellen and use &amp;quot;Convince&amp;quot;; (2) Defeat the Personlichkeit (Alchemie)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hiryu, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route1&amp;quot; |&#039;&#039;&#039;第44話：眠れ、地の底に&amp;lt;br&amp;gt;Scenario 44: Rest in the Cradle&#039;&#039;&#039;&lt;br /&gt;
| class=&amp;quot;fc-route2&amp;quot; |&#039;&#039;&#039;第44話：ルナティック・ドリーム&amp;lt;br&amp;gt;Scenario 44: Lunatic Dream&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Reduce either the Giganspada (Archibald)&#039;s HP to below 104,000 (80%), or the Rapiecage (Ouka)&#039;s HP to below 48,000; (3) Move Latune adjacent to Ouka and use &amp;quot;Convince&amp;quot;; (4) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kurogane, Arado, Seolla, Latune, Rai, Ratsel, Radha or Ouka are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat Archibald&#039;s Rhinoceros within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Rapiecage (Ouka)&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Dygenguar (Sanger)&lt;br /&gt;
&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies except for the Galgau (Vigagi); (2) Ling reaches the target area; (3) Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Hiryu is defeated; (2) Any ally unit is defeated; (3) Hiryu or Sleygh is defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Ein (Neo DC Pilot) 6x [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第45話：白騎士の心&amp;lt;br&amp;gt;Scenario 45: A Knight&#039;s Heart&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Reduce the Rein Weissritter (Excellen)&#039;s HP to below 116,000 (80%); (2) Defeat the Personlichkeit (Alchemie); (3) Reduce the Rein Weissritter&#039;s HP to below 7,250&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke or Excellen are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Complete the first victory condition within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition (post-stage):&#039;&#039;&#039;&lt;br /&gt;
*Weissritter -&amp;gt; &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Rein Weissritter (Excellen)&lt;br /&gt;
**&amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;&amp;quot;Rampage Ghost&amp;quot; combo attack is updated&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Rein Weissritter loses availability to pilots other than Excellen&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第46話：魔星へ集う者達&amp;lt;br&amp;gt;Scenario 46: The Gathering&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Greytarkin (Mekibos). It retreats at or below 30,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第47話：己の信じるもののために&amp;lt;br&amp;gt;Scenario 47: Fight For Your Cause&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen or Lamia are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Soulgain (Axel)&#039;s HP to below 45,000 within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第48話：裁く者、裁かれる者&amp;lt;br&amp;gt;Scenario 48: Judge or Be Judged&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Defeat all enemies&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Lamia or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Defeat 20 enemy units within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Greytarkin (Mekibos) [NPC]&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|- &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;第49話：彼方への扉&amp;lt;br&amp;gt;Scenario 49: Door to the Beyond&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat all enemies; (2) Defeat the Zweizergain (Vindel)&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships, Kyosuke, Excellen, Lamia, Kusuha, Bullet or Gilliam are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Shoot down the Personlichkeit (Alchemie). It retreats at or below 27,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;最終話：かつて』と『これから』&amp;lt;br&amp;gt;Final Scenario: What Once Was, What Will Be&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Defeat the Personlichkeit (Alchemie); (2) Defeat the Neuer Sternregisseur&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Ally battleships are defeated&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Personlichkeit (Alchemie)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|}&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Original Generations 2.5==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#01|甦る炎&amp;lt;br&amp;gt;Scenario 1: Flames Rekindled]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Kota is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Hero&#039;s Mark&lt;br /&gt;
**Move Compatible Kaiser to the space 9 squares west and 1 square north of the southeast square.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Fighter Roar (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Compatible Kaiser (Kota)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#02|修羅の予兆&amp;lt;br&amp;gt;Scenario 2: Omen of the Shura]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies within 4 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S&lt;br /&gt;
**Fulfill the requirements for the Gespenst Mk-II Type S in OG2 and carry over data.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt; Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Ialdabaoth (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt; Valefor (???)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Gespenst Mk-II (Kai)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#03|悩める守人&amp;lt;br&amp;gt;Scenario 3: Troubled Overseer]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Destroy the Guarlion Custom Avidya or make it retreat.  It retreats at or below 18,900 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 5 enemies within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven and Randgriz Raven&lt;br /&gt;
**Fulfill the requirements for the Ravens in OG2 and carry over data.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Stealth Boomerang&lt;br /&gt;
**Fulfill the requirements for the Stealth Boomerang in OG2 and carry over data.  It will be equipped to Carla&#039;s machine.  Carrying over from 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt; &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;[with Stealth Boomerang equipped]&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Striker (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#04|試される番人達&amp;lt;br&amp;gt;Scenario 4: Trial of the Guardians]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane is destroyed; (2) The Ladybird is destroyed; (3) The Mironga is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Do not let the Ladybird take any damage.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hagane (Tetsuya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-1 (Ryusei)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-2 Powered (Rai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-3 Powered (Aya)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;R-Gun Powered (Viletta)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Grungust (Irm)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Hückebein Mk-III Type L (Ryoto)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;AM Gunner (Rio)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Mai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Mironga (TFF Pilot) [NPC]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#05|捧げられた生贄&amp;lt;br&amp;gt;Scenario 5: Sacrificial Lambs]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies or reach turn 5 player phase; (2) Destroy all enemies; (3) Destroy exactly 1 enemy.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; After the victory condition changes, destroy 3 enemies within 5 additional turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Astelion AX (Ibis, Tsugumi)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Bison (Kusuha)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;G-Raptor (Bullet)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Guarlion (Lamia)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Arado)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;MP Hückebein Mk-II (Seolla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Wildraubtier (Latune)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio01-06#06|群れなす機械&amp;lt;br&amp;gt;Scenario 6: Swarming Machines]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; Destroy all enemies.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 3 Bartolls within 2 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Graviton Launcher&lt;br /&gt;
**Fulfill the requirements for the Graviton Launcher in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Shishioh Blade&lt;br /&gt;
**Fulfill the requirements for the Shishioh Blade in OG2 and carry over data.  It will be awarded after the stage.  Carrying over from 1 or 2.5 does not qualify.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Alteisen Riese (Kyosuke)&lt;br /&gt;
* Rein Weissritter (Excellen)&lt;br /&gt;
* Grungust Type-3 (Bullet)&lt;br /&gt;
* MP Gespenst Mk-II (Kai) or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Gespenst Mk-II Type S (Kai)&amp;lt;/span&amp;gt;&lt;br /&gt;
* ART-1 (Ryusei)&lt;br /&gt;
* R-2 Powered (Rai)&lt;br /&gt;
* R-3 Powered (Aya)&lt;br /&gt;
* R-Gun Powered (Viletta)&lt;br /&gt;
* Grungust (Irm)&lt;br /&gt;
* Hückebein Mk-III Type L (Ryoto)&lt;br /&gt;
* AM Gunner (Rio)&lt;br /&gt;
* MP Hückebein Mk-II (Mai)&lt;br /&gt;
* R-1&lt;br /&gt;
* Armorlion&lt;br /&gt;
* Grungust Unit 2&lt;br /&gt;
* Grungust Type 2&lt;br /&gt;
* Wildschwein&lt;br /&gt;
* Hückebein&lt;br /&gt;
* Hückebein Mk-II&lt;br /&gt;
* F-32V Schwert Custom&lt;br /&gt;
* MP Gespenst Mk-II&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#07|欺かれた観客&amp;lt;br&amp;gt;Scenario 7: Deception]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce Kyle&#039;s Mironga to under 70,400 HP or reach turn 11.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Any allied unit is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Reduce the Guarlion Custom Avidya to under 28,350 HP by the start of the 8th Player Phase.  In-game description is misleading.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Valsione (Lune)&lt;br /&gt;
* Astelion AX (Ibis)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Astelion AX regains Tsugumi as a subpilot and gains the &amp;quot;Maneuver GRaMDs&amp;quot; attack after the stage.&amp;lt;/span&amp;gt;&lt;br /&gt;
* Grungust Type 0 (Rishu)&lt;br /&gt;
* Cybuster (Masaki)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#08|望まれぬ訪問者&amp;lt;br&amp;gt;Scenario 8: Unwelcome Visitors]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies. (2) Reduce the Eleos or Thugater to under 30% HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane or Compatible Kaiser is destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Fulfill the second victory condition within 6 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Flyer (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
* Gespenst Type RV (Gilliam)&lt;br /&gt;
* Schutzwald (Radha)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#09|崩壊する理想&amp;lt;br&amp;gt;Scenario 9: Crumbling Ideals]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy Kyle&#039;s Mironga; (2) Destroy Kyle&#039;s Mironga within 3 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) Hagane, Cybuster, Granzon, Valsione, or Astelion are destroyed; (3) Victory condition 2 not achieved.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy all enemies aside from Kyle&#039;s Mironga and the Guarlion Custom Avidya.&amp;lt;br&amp;gt;&#039;&#039;&#039;Secret Requirements:&#039;&#039;&#039;&lt;br /&gt;
*&amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&lt;br /&gt;
**Fulfill the SR Point requirement, then shoot down Kyle&#039;s Mironga using Lune.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;lost&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Granzon (Shu)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Mironga&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#10|迫り来る惨事&amp;lt;br&amp;gt;Scenario 10: Looming Tragedy]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Destroy all enemies; (2) Defeat the Hypocrisis or Ialdabaoth.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) Any allied unit is destroyed; (2) The Kurogane, Calion, or Excellence are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy the Ialdabaoth.  It retreats at or below 20,000 HP.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Hiryu Custom (Lefina)&lt;br /&gt;
* Sieguarlion (Leona)&lt;br /&gt;
* Giganscudo Duro (Tasuku)&lt;br /&gt;
* MP Gespenst Mk-II (Katina)&lt;br /&gt;
* MP Gespenst Mk-II (Russel)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Calion (Sleygh)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Razangriff (Yuuki)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Razangriff Raven (Yuuki)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Randgriz (Carla)&amp;lt;/span&amp;gt; or &amp;lt;span class=&amp;quot;secret&amp;quot;&amp;gt;Randgriz Raven (Carla)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Kurogane (Ratsel)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Dygenguar (Sanger)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Excellence Cosmodriver (Raul)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Gespenst Type RV (Gilliam)&amp;lt;/span&amp;gt;&lt;br /&gt;
* &amp;lt;span class=&amp;quot;temp&amp;quot;&amp;gt;Compatible Kaiser (Kota)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#11|押し寄せる悪意&amp;lt;br&amp;gt;Scenario 11: Encroaching Malice]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Hagane or Hiryu Custom reaches the destination point within 5 turns; (2) Get a flagship to the destination point and reduce Kusuha, Arado, Seolla, and Latune to under 10% HP within 5 turns.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; (1) The Hagane, Hiryu Custom, Kusuha, Arado, Seolla, or Latune are shot down; (2) Reach turn 6.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; Destroy 80 Bartolls before fulfilling the victory conditions.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
* Wildwurger (Arado)&lt;br /&gt;
* Wildfalken (Seolla)&lt;br /&gt;
* G-Bison (Kusuha as subpilot for the Grungust Type-3)&lt;br /&gt;
* &amp;lt;span class=&amp;quot;unlock&amp;quot;&amp;gt;Grungust Type 3 gains the Combination ability and a second pilot slot&amp;lt;/span&amp;gt;&lt;br /&gt;
* Wildraubtier (Latune)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot; |&#039;&#039;&#039;[[/OG2.5_Scenerio07-Final#Final|迷宮の囚人&amp;lt;br&amp;gt;Final Scenario: Prisoner of the Labyrinth]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Victory Condition:&#039;&#039;&#039; (1) Get any allied unit to the designated point; (2) Kyosuke shoots down Lamia; (3) Shoot down the Valsion Custom Type CF.&amp;lt;br&amp;gt;&#039;&#039;&#039;Defeat Condition:&#039;&#039;&#039; Hagane, Hiryu, or Kyosuke are destroyed.&amp;lt;br&amp;gt;&#039;&#039;&#039;SR Point:&#039;&#039;&#039; None.&amp;lt;br&amp;gt;&#039;&#039;&#039;Unit Acquisition:&#039;&#039;&#039;&lt;br /&gt;
*None&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Zappaslave</name></author>
	</entry>
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