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	<id>http://neo-akurasu.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Makai_Senki_Disgaea_3%2FGeo_Blocks</id>
	<title>Makai Senki Disgaea 3/Geo Blocks - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Makai_Senki_Disgaea_3%2FGeo_Blocks"/>
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	<updated>2026-04-25T06:07:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Makai_Senki_Disgaea_3/Geo_Blocks&amp;diff=5667&amp;oldid=prev</id>
		<title>Daichi: Geo Effects</title>
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		<updated>2008-09-06T23:12:33Z</updated>

		<summary type="html">&lt;p&gt;Geo Effects&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Geo Effects=&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;width:9em&amp;quot;| Geo Effects !! Trans !! Description&lt;br /&gt;
|-&lt;br /&gt;
| ダメージ+20% || Damage +20% || Characters on it will receive 20 percent damage at the end of the turn.&lt;br /&gt;
|-&lt;br /&gt;
| 味方ダメージ +20%/50% || Ally&amp;amp;nbsp;Damage +20%/50% || Allies on it will receive 20/50 percent damage at the end of the turn.&lt;br /&gt;
|-&lt;br /&gt;
| 回復20% || Heal&amp;amp;nbsp;20% || Recovers 20% health every round.&lt;br /&gt;
|-&lt;br /&gt;
| 無敵 || Invincibility || Take no damage. (Excludes Geo Effects like Recovery and Ally Damage.)&lt;br /&gt;
|-&lt;br /&gt;
| 敵無敵 || Mighty&amp;amp;nbsp;Enemy || Enemy is immune to all damage and ailments.&lt;br /&gt;
|-&lt;br /&gt;
| 一撃死 || Deathblow || Character will be hit for all their HP if hit by an attack.&lt;br /&gt;
|-&lt;br /&gt;
| ダメージ拡散 || Disperse&amp;amp;nbsp;Damage || When someone is damaged/healed, all other characters on the same panel color receive (value/number of people) damage/health &amp;lt;small&amp;gt;*Note: only seems to damage characters of the same &amp;#039;faction&amp;#039;, ie. enemies only, allies only, or neutral only.&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| ダメージ反転 || Reverse&amp;amp;nbsp;Damage || Damage and Recovery effects are reversed on these panels. &amp;lt;small&amp;gt;(Doesn&amp;#039;t seem to include items, prinny bombs, poison.)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| HP・SP反転 || HP/SP&amp;amp;nbsp;Switch || Character loses SP instead of HP. If SP is reduced to 0, the character dies.&lt;br /&gt;
|-&lt;br /&gt;
| || ||&lt;br /&gt;
|-&lt;br /&gt;
| 経験値+50% || Exp +50% || Experience gained increases by 50 percent.&lt;br /&gt;
|-&lt;br /&gt;
| ヘル+50% || Mana +50% || Mana gained from defeated enemy increases 50 percent.&lt;br /&gt;
|-&lt;br /&gt;
| マナ+50% || HL +50% || Hell gained from defeated enemy increases by 50 percent.&lt;br /&gt;
|-&lt;br /&gt;
| イノセント強化 || Innocent&amp;amp;nbsp;Boost || Innocents killed on this panel yield twice as much power.&lt;br /&gt;
|-&lt;br /&gt;
| 味方強化+50% || Ally&amp;amp;nbsp;Boost +50% || Allies stats increases by 50 percent.&lt;br /&gt;
|-&lt;br /&gt;
| 味方弱体化-50% || Ally&amp;amp;nbsp;Weaken -50% || Allies stats decrease by 50 percent.&lt;br /&gt;
|-&lt;br /&gt;
| 敵強化+50% || Enemy&amp;amp;nbsp;Boost +50% || Enemy stats increases by 50 percent.&lt;br /&gt;
|-&lt;br /&gt;
| 敵弱体化-50% || Enemy&amp;amp;nbsp;Weaken -50% || Enemy stats decrease by 50 percent.&lt;br /&gt;
|-&lt;br /&gt;
| 超敵強化3倍 || Enemy&amp;amp;nbsp;Turbo&amp;amp;nbsp;x3 || Enemy stats increases by triple.&lt;br /&gt;
|-&lt;br /&gt;
| 敵レベルアップ10% || Enemy&amp;amp;nbsp;Level&amp;amp;nbsp;Up&amp;amp;nbsp;10% || Enemies on this panel gain 10% of their current exp per round.&lt;br /&gt;
|-&lt;br /&gt;
| レベル7キャラ強化 || Lv&amp;amp;nbsp;7&amp;amp;nbsp;Boost || Characters with a 7 as the last digit in their level will have their stats increased.&lt;br /&gt;
|-&lt;br /&gt;
| レベル4弱体化 || Lv&amp;amp;nbsp;4&amp;amp;nbsp;Weaken || Characters with a 4 as the last digit in their level will have their stats decreased.&lt;br /&gt;
|-&lt;br /&gt;
| || ||&lt;br /&gt;
|-&lt;br /&gt;
| 攻撃力±50% || ATK ±50% || Attack increases or decreases by 50 percent.&lt;br /&gt;
|-&lt;br /&gt;
| 防御力±50% || DEF ±50% || Defense increases or decreases by 50 percent.&lt;br /&gt;
|-&lt;br /&gt;
| 回避 || Evade || Hit chance against objects on this panel is halved.&lt;br /&gt;
|-&lt;br /&gt;
| 炎属性±50% || Fire&amp;amp;nbsp;Element ±50% || Fire resistance raised/lowered by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| 風属性±50% || Wind&amp;amp;nbsp;Element ±50% || Wind resistance raised/lowered by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| 水属性±50% || Ice&amp;amp;nbsp;Element ±50% || Ice resistance raised/lowered by 50%.&lt;br /&gt;
|-&lt;br /&gt;
| 攻撃回数+1 || Attack +1 || Attacks performed from this panel are executed an additional time.&lt;br /&gt;
|-&lt;br /&gt;
| 移動力±1 || Move ±1 || Characters starting on this effect will have their movement is boosted or downgraded by 1.&lt;br /&gt;
|-&lt;br /&gt;
|?±1 || Magic&amp;amp;nbsp;Range ±1 || Range of magic is boosted or downgraded by 1.&lt;br /&gt;
|-&lt;br /&gt;
| ジャンプ+50% || Jump +50% || Characters starting on this effect will have their movement is expanded or contracted by 1.&lt;br /&gt;
|-&lt;br /&gt;
| カウンター回数±1 || Counter&amp;amp;nbsp;Hits ±1 || Character&amp;#039;s counter attacks will increases or decrease by 1.&lt;br /&gt;
|-&lt;br /&gt;
| || ||&lt;br /&gt;
|-&lt;br /&gt;
| 沈黙 || Silence || Prohibits use of skills.&lt;br /&gt;
|-&lt;br /&gt;
| 進入禁止 || No&amp;amp;nbsp;Entry || The panel cannot be stepped on or thrown over.&lt;br /&gt;
|-&lt;br /&gt;
| 持ち上げ禁止 || No&amp;amp;nbsp;Lifting || Objects on this panel cannot be lifted.&lt;br /&gt;
|-&lt;br /&gt;
| 色変化禁止 || No&amp;amp;nbsp;Color&amp;amp;nbsp;Change || No Geo Change if a Geo Symbol is destroyed.&lt;br /&gt;
|-&lt;br /&gt;
| 隣接攻撃禁止 || No&amp;amp;nbsp;Melee&amp;amp;nbsp;Attacks || Prohibits attacks to adjacent panels.&lt;br /&gt;
|-&lt;br /&gt;
| 遠距離攻撃禁止 || No&amp;amp;nbsp;Ranged&amp;amp;nbsp;Attacks || Prohibits ranged attacks.&lt;br /&gt;
|-&lt;br /&gt;
| タワー攻撃禁止 || No&amp;amp;nbsp;Tower&amp;amp;nbsp;Attacks || Prohibits tower attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 増殖 || Clone || A character on panel will be cloned at end of turn as an enemy.&lt;br /&gt;
|-&lt;br /&gt;
| 融合 || Fusion || Merges any enemies standing on these panels.&lt;br /&gt;
|-&lt;br /&gt;
| 侵食 || Encroach || The number of panels &amp;quot;grows&amp;quot; from the geo symbol.&lt;br /&gt;
|-&lt;br /&gt;
| ワープ || Warp || Objects on this panel are randomly warped to another panel of the same color at the end of each round.&lt;br /&gt;
|-&lt;br /&gt;
| お宝パネル || Treasure&amp;amp;nbsp;Panel || Characters killed on this panel will leave behind a treasure chest. Contents equal to stage&amp;#039;s Bonus Rank.&lt;br /&gt;
|-&lt;br /&gt;
| サヨナラパネル || Bye&amp;amp;nbsp;bye&amp;amp;nbsp;Panel || Characters on this panel at the end of the turn will be removed from the map.&lt;br /&gt;
|-&lt;br /&gt;
| ステージクリア || Stage&amp;amp;nbsp;Clear || Clear the stage if standing on it at the end of the turn.&lt;br /&gt;
|-&lt;br /&gt;
| ゲームオーバー || Game&amp;amp;nbsp;Over || Game over if any character is standing on it at the end of the turn.&lt;br /&gt;
|-&lt;br /&gt;
| 絶対領域 || Absolute&amp;amp;nbsp;Area || Combine effects of Invincibility, No Entry, and No Lifting.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daichi</name></author>
	</entry>
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