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	<id>http://neo-akurasu.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Super_Robot_Wars%2F1%2FCapture_Mechanics</id>
	<title>Super Robot Wars/1/Capture Mechanics - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Super_Robot_Wars%2F1%2FCapture_Mechanics"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/1/Capture_Mechanics&amp;action=history"/>
	<updated>2026-04-24T18:32:34Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/1/Capture_Mechanics&amp;diff=50325&amp;oldid=prev</id>
		<title>Bring Stabity at 21:01, 9 August 2021</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/1/Capture_Mechanics&amp;diff=50325&amp;oldid=prev"/>
		<updated>2021-08-09T21:01:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 14:01, 9 August 2021&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l3&quot;&gt;Line 3:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 3:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Calculations==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Calculations==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Success rate [%] = Persuasiveness - P. Resistance&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Success rate [%] = Persuasiveness - P. Resistance&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Persuasiveness = Charisma + Level * 10 + (Target maximum HP / Target Current HP) * 2 + Compatibility correction&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Persuasiveness = Charisma + Level * 10 + (Target maximum HP / Target Current HP) * 2 + Compatibility correction&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;P. Resistance = Loyalty + Level * 10 + Number of occupied towers * 10&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;P. Resistance = Loyalty + Level * 10 + Number of occupied towers * 10&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* However, in the case of a unit with 0 loyalty, P. Resistance = 256, and it&amp;#039;s not affected by any other modifiers&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* However, in the case of a unit with 0 loyalty, P. Resistance = 256, and it&amp;#039;s not affected by any other modifiers&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Bring Stabity</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/1/Capture_Mechanics&amp;diff=50324&amp;oldid=prev</id>
		<title>Bring Stabity: Page creation</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/1/Capture_Mechanics&amp;diff=50324&amp;oldid=prev"/>
		<updated>2021-08-09T20:36:41Z</updated>

		<summary type="html">&lt;p&gt;Page creation&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Units can be made to switch sides by using the convince command. The player will primarily use this to recruit enemy units to their side. However, the AI can use it as well to attempt to have the player&amp;#039;s units join the enemy.&lt;br /&gt;
&lt;br /&gt;
==Calculations==&lt;br /&gt;
Success rate [%] = Persuasiveness - P. Resistance&lt;br /&gt;
Persuasiveness = Charisma + Level * 10 + (Target maximum HP / Target Current HP) * 2 + Compatibility correction&lt;br /&gt;
P. Resistance = Loyalty + Level * 10 + Number of occupied towers * 10&lt;br /&gt;
* However, in the case of a unit with 0 loyalty, P. Resistance = 256, and it&amp;#039;s not affected by any other modifiers&lt;br /&gt;
&lt;br /&gt;
==Compatibility Correction==&lt;br /&gt;
{| width=&amp;quot;70%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot; | Persuaded Side&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| class=&amp;quot;fc-std-sc&amp;quot;|type&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot;|Super System&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot;|Gundam System&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot;|General Enemy&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot;|Mechanical Beast&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; class=&amp;quot;fc-std-sc&amp;quot;| Persuading Unit&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot;|Super System&lt;br /&gt;
|50&lt;br /&gt;
|40&lt;br /&gt;
| -30&lt;br /&gt;
| -50&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot;|Gundam System&lt;br /&gt;
|40&lt;br /&gt;
|40&lt;br /&gt;
|0&lt;br /&gt;
| -40&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot;|General Enemy&lt;br /&gt;
|30&lt;br /&gt;
|0&lt;br /&gt;
|30&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;fc-route-h&amp;quot;|Mechanical Beast&lt;br /&gt;
| -50&lt;br /&gt;
| -50&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bug?==&lt;br /&gt;
Each tower you capture increases the enemy&amp;#039;s resistance to persuasion by 10%. This may be a bug.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
[https://gamecentergx.at-ninja.jp/srw1/invitation.html]&lt;/div&gt;</summary>
		<author><name>Bring Stabity</name></author>
	</entry>
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