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	<id>http://neo-akurasu.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Super_Robot_Wars%2FAlpha_Gaiden%2FSeishin</id>
	<title>Super Robot Wars/Alpha Gaiden/Seishin - Revision history</title>
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	<updated>2026-04-24T19:01:27Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Seishin&amp;diff=38413&amp;oldid=prev</id>
		<title>Rambo M. at 01:13, 26 October 2019</title>
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		<updated>2019-10-26T01:13:26Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:13, 25 October 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! &amp;amp;nbsp; !! Translation !! Target !! Duration !! SP !! Description  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! &amp;amp;nbsp; !! Translation !! Target !! Duration !! SP !! Description  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:自爆}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 1 || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kills current unit &lt;/del&gt;but &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;causes &lt;/del&gt;damage &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;equivelent &lt;/del&gt;to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;current units &lt;/del&gt;HP to all adjacent units.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:自爆}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 1 || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Destroys the user &lt;/ins&gt;but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inflicts &lt;/ins&gt;damage &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;equal &lt;/ins&gt;to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;their remaining &lt;/ins&gt;HP to all adjacent units &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(friend or foe)&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:偵察}} || &amp;lt;small&amp;gt;Enemy&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 1 || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;One &lt;/del&gt;enemy &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;units status can now be seen&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:偵察}} || &amp;lt;small&amp;gt;Enemy&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 1 || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Reveal an &lt;/ins&gt;enemy&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;s stat screen&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:加速}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 10 || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Increase Mobility &lt;/del&gt;by 3 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;for next movement&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:加速}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 10 || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Increases Movement &lt;/ins&gt;by 3&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; stays in effect until user moves&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:集中}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 15 || For 1 turn, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hit &lt;/del&gt;rate and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Evasion &lt;/del&gt;are increased by 30%.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:集中}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 15 || For 1 turn, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;hit &lt;/ins&gt;rate and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;evasion &lt;/ins&gt;are increased by 30%.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:てかげん}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Attack&amp;lt;/small&amp;gt; || 10 || If &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your &lt;/del&gt;enemy has a lower &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;skill level &lt;/del&gt;than &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;yours&lt;/del&gt;, enemy is left with 10 HP when it would otherwise be destroyed.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:てかげん}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Attack&amp;lt;/small&amp;gt; || 10 || If &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the &lt;/ins&gt;enemy has a lower &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Finesse stat &lt;/ins&gt;than &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the user&lt;/ins&gt;, enemy is left with 10 HP when it would otherwise be destroyed.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:ひらめき}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Defense&amp;lt;/small&amp;gt; || 10 || 100% chance to dodge any &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;single &lt;/del&gt;attack.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:ひらめき}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Defense&amp;lt;/small&amp;gt; || 10 || 100% chance to dodge any &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;one &lt;/ins&gt;attack.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:根性}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 20 || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Current unit &lt;/del&gt;recovers 30% HP.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:根性}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 20 || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;User &lt;/ins&gt;recovers 30% HP.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:努力}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Battle End&amp;lt;/small&amp;gt; || 20 || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For &lt;/del&gt;next battle, gain double experience.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:努力}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Battle End&amp;lt;/small&amp;gt; || 20 || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;next battle, gain double experience.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:必中}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 20 || 100% chance to hit all targets for 1 turn, but &amp;quot;ひらめき/Alert&amp;quot; takes priority.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:必中}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 20 || 100% chance to hit all targets for 1 turn, but &amp;quot;ひらめき/Alert&amp;quot; takes priority.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:信頼}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 30 || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;An ally unit recovers &lt;/del&gt;2000 HP.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:信頼}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 30 || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Recover &lt;/ins&gt;2000 HP &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to one ally&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:狙撃}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 30 || Increase the range of weapons by 2 for one turn, except for range 1 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;weapons &lt;/del&gt;and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;map &lt;/del&gt;weapons.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:狙撃}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 30 || Increase the range of weapons by 2 for one turn, except for range&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;-&lt;/ins&gt;1 and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;MAP &lt;/ins&gt;weapons.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:鉄壁}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 30 || For 1 turn, damage from opponents is reduced to 1/4th.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:鉄壁}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 30 || For 1 turn, damage from opponents is reduced to 1/4th.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:気合}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 40 || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Current unit &lt;/del&gt;gains 10 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;morale&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:気合}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 40 || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;User &lt;/ins&gt;gains 10 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Will&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:幸運}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Battle End&amp;lt;/small&amp;gt; || 40 || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;For &lt;/del&gt;next battle, gain double money.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:幸運}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Battle End&amp;lt;/small&amp;gt; || 40 || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;In &lt;/ins&gt;next battle, gain double money. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Wasted if nothing is shot down)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:ド根性}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 40 || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Current unit&lt;/del&gt;&#039;s HP is recovered to maximum.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:ド根性}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 40 || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;User&lt;/ins&gt;&#039;s HP is recovered to maximum.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:熱血}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Attack&amp;lt;/small&amp;gt; || 40 || For one attack, deal double damage.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:熱血}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Attack&amp;lt;/small&amp;gt; || 40 || For one attack, deal double damage. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(Cannot critical and doesn&#039;t affect support attacks)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:脱力}} || &amp;lt;small&amp;gt;Enemy&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 50 || Specified enemy unit loses 10 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;morale&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:脱力}} || &amp;lt;small&amp;gt;Enemy&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 50 || Specified enemy unit loses 10 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Will&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:覚醒}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Current unit &lt;/del&gt;gains &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1 more &lt;/del&gt;action.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:覚醒}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;User &lt;/ins&gt;gains &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an extra &lt;/ins&gt;action&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; only one instance can be active at a time&lt;/ins&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:隠れ身}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 60 || For 1 turn, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Current unit is not attacked &lt;/del&gt;by &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemy&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:隠れ身}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 60 || For 1 turn, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;user cannot be targeted &lt;/ins&gt;by &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;enemies&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:奇襲}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Uses &lt;/del&gt;&#039;必中/Strike&#039;,&#039;熱血/Valor&#039;, and &#039;ひらめき/Alert&#039;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:奇襲}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Casts &lt;/ins&gt;&#039;必中/Strike&#039;,&#039;熱血/Valor&#039;, and &#039;ひらめき/Alert&#039;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:激励}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || All adjacent &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;units morale&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s &lt;/del&gt;are increased by 10.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:激励}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || All adjacent &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allies&lt;/ins&gt;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Will &lt;/ins&gt;are increased by 10.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:祝福}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || &quot;幸運/Luck&quot; is cast on specified &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;unit&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:祝福}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || &quot;幸運/Luck&quot; is cast on specified &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ally&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:魂}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Attack&amp;lt;/small&amp;gt; || 60 || For one attack, increase damage by 2.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:魂}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Attack&amp;lt;/small&amp;gt; || 60 || For one attack, increase damage by 2.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;5x. (Cannot critical and doesn&#039;t affect support attacks)&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:補給}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || Specified &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;units energy is recovered &lt;/del&gt;to maximum&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Decreases unit&lt;/del&gt;&#039;s &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;morale &lt;/del&gt;by 10.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:補給}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || Specified &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ally&#039;s Energy and weapon ammo are refilled &lt;/ins&gt;to maximum&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;; decreases ally&lt;/ins&gt;&#039;s &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Will &lt;/ins&gt;by 10.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:かく乱}} || &amp;lt;small&amp;gt;All Enemy&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Enemy Turn&amp;lt;/small&amp;gt; || 70 || For 1 turn, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;All &lt;/del&gt;enemies hit &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rate is &lt;/del&gt;halved. However priority is given to &quot;必中/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sure hit&lt;/del&gt;&quot; if used.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:かく乱}} || &amp;lt;small&amp;gt;All Enemy&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Enemy Turn&amp;lt;/small&amp;gt; || 70 || For 1 turn, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;all &lt;/ins&gt;enemies&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039; &lt;/ins&gt;hit &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;rates are &lt;/ins&gt;halved. However&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, &lt;/ins&gt;priority is given to &quot;必中/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Strike&lt;/ins&gt;&quot; if used.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:友情}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 70 || Specified &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;units &lt;/del&gt;HP is recovered by half.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:友情}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 70 || Specified &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ally&#039;s &lt;/ins&gt;HP is recovered by half.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:愛}} || &amp;lt;small&amp;gt;All Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 90 || All &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ally units &lt;/del&gt;HP &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is recovered to maximum&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:愛}} || &amp;lt;small&amp;gt;All Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 90 || All &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;allies fully recover their &lt;/ins&gt;HP.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:期待}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 90 || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Gives &lt;/del&gt;50 SP to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target pilot&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:期待}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 90 || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Recovers &lt;/ins&gt;50 SP to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;specified ally&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:再動}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 90 || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sepcified unit &lt;/del&gt;that has already &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;moved, may move &lt;/del&gt;again.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:再動}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 90 || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Allows an ally &lt;/ins&gt;that has already &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;ended their turn to act &lt;/ins&gt;again.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:戦慄}} || &amp;lt;small&amp;gt;All Enemy&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 100 || All enemy units lose 5 &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;morale&lt;/del&gt;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:戦慄}} || &amp;lt;small&amp;gt;All Enemy&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 100 || All enemy units lose 5 &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Will&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Rambo M.</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Seishin&amp;diff=7695&amp;oldid=prev</id>
		<title>YukeGrendizer at 17:52, 8 October 2010</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Seishin&amp;diff=7695&amp;oldid=prev"/>
		<updated>2010-10-08T17:52:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:52, 8 October 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l21&quot;&gt;Line 21:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 21:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:努力}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Battle End&amp;lt;/small&amp;gt; || 20 || For next battle, gain double experience.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:努力}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Battle End&amp;lt;/small&amp;gt; || 20 || For next battle, gain double experience.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:必中}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 20 || 100% chance to hit all targets for 1 turn, but &quot;ひらめき/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;flash&lt;/del&gt;&quot; takes priority.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:必中}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 20 || 100% chance to hit all targets for 1 turn, but &quot;ひらめき/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alert&lt;/ins&gt;&quot; takes priority.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:信頼}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 30 || An ally unit recovers 2000 HP.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:信頼}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 30 || An ally unit recovers 2000 HP.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l43&quot;&gt;Line 43:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 43:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:隠れ身}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 60 || For 1 turn, Current unit is not attacked by enemy.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:隠れ身}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 60 || For 1 turn, Current unit is not attacked by enemy.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:奇襲}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || Uses &#039;必中/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Sure Hit&lt;/del&gt;&#039;,&#039;熱血/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Hot Blood&lt;/del&gt;&#039;, and &#039;ひらめき/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Flash&lt;/del&gt;&#039;.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:奇襲}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || Uses &#039;必中/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Strike&lt;/ins&gt;&#039;,&#039;熱血/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Valor&lt;/ins&gt;&#039;, and &#039;ひらめき/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Alert&lt;/ins&gt;&#039;.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:激励}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || All adjacent units morale&amp;#039;s are increased by 10.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:激励}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || All adjacent units morale&amp;#039;s are increased by 10.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:祝福}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || &quot;幸運/&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Fortune&lt;/del&gt;&quot; is cast on specified unit.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:祝福}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || &quot;幸運/&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Luck&lt;/ins&gt;&quot; is cast on specified unit.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:魂}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Attack&amp;lt;/small&amp;gt; || 60 || For one attack, increase damage by 2.5&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:魂}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Attack&amp;lt;/small&amp;gt; || 60 || For one attack, increase damage by 2.5&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>YukeGrendizer</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Seishin&amp;diff=3489&amp;oldid=prev</id>
		<title>Kold: /* 精神/Seishin List */  Corrected Focus cost.</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Seishin&amp;diff=3489&amp;oldid=prev"/>
		<updated>2007-06-17T18:54:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;精神/Seishin List: &lt;/span&gt;  Corrected Focus cost.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 11:54, 17 June 2007&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot;&gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:加速}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 10 || Increase Mobility by 3 for next movement.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:加速}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 10 || Increase Mobility by 3 for next movement.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=&amp;quot;even&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:集中}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 &lt;/del&gt;|| For 1 turn, Hit rate and Evasion are increased by 30%.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:集中}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15 &lt;/ins&gt;|| For 1 turn, Hit rate and Evasion are increased by 30%.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:てかげん}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Attack&amp;lt;/small&amp;gt; || 10 || If your enemy has a lower skill level than yours, enemy is left with 10 HP when it would otherwise be destroyed.  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| {{SeishinData:てかげん}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Attack&amp;lt;/small&amp;gt; || 10 || If your enemy has a lower skill level than yours, enemy is left with 10 HP when it would otherwise be destroyed.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kold</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Seishin&amp;diff=1450&amp;oldid=prev</id>
		<title>Daichi at 03:58, 21 December 2005</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Alpha_Gaiden/Seishin&amp;diff=1450&amp;oldid=prev"/>
		<updated>2005-12-21T03:58:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== 精神/Seishin List ==&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! &amp;amp;nbsp; !! Translation !! Target !! Duration !! SP !! Description &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:自爆}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 1 || Kills current unit but causes damage equivelent to current units HP to all adjacent units. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:偵察}} || &amp;lt;small&amp;gt;Enemy&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 1 || One enemy units status can now be seen. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:加速}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 10 || Increase Mobility by 3 for next movement. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:集中}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 10 || For 1 turn, Hit rate and Evasion are increased by 30%. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:てかげん}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Attack&amp;lt;/small&amp;gt; || 10 || If your enemy has a lower skill level than yours, enemy is left with 10 HP when it would otherwise be destroyed. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:ひらめき}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Defense&amp;lt;/small&amp;gt; || 10 || 100% chance to dodge any single attack. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:根性}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 20 || Current unit recovers 30% HP. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:努力}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Battle End&amp;lt;/small&amp;gt; || 20 || For next battle, gain double experience. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:必中}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 20 || 100% chance to hit all targets for 1 turn, but &amp;quot;ひらめき/flash&amp;quot; takes priority. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:信頼}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 30 || An ally unit recovers 2000 HP. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:狙撃}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 30 || Increase the range of weapons by 2 for one turn, except for range 1 weapons and map weapons. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:鉄壁}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 30 || For 1 turn, damage from opponents is reduced to 1/4th.&lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:気合}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 40 || Current unit gains 10 morale. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:幸運}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Battle End&amp;lt;/small&amp;gt; || 40 || For next battle, gain double money. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:ド根性}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 40 || Current unit&amp;#039;s HP is recovered to maximum. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:熱血}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Attack&amp;lt;/small&amp;gt; || 40 || For one attack, deal double damage. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:脱力}} || &amp;lt;small&amp;gt;Enemy&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 50 || Specified enemy unit loses 10 morale. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:覚醒}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || Current unit gains 1 more action. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:隠れ身}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 60 || For 1 turn, Current unit is not attacked by enemy. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:奇襲}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || Uses &amp;#039;必中/Sure Hit&amp;#039;,&amp;#039;熱血/Hot Blood&amp;#039;, and &amp;#039;ひらめき/Flash&amp;#039;. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:激励}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || All adjacent units morale&amp;#039;s are increased by 10.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:祝福}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || &amp;quot;幸運/Fortune&amp;quot; is cast on specified unit.&lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:魂}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Attack&amp;lt;/small&amp;gt; || 60 || For one attack, increase damage by 2.5&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:補給}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || Specified units energy is recovered to maximum. Decreases unit&amp;#039;s morale by 10. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:かく乱}} || &amp;lt;small&amp;gt;All Enemy&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Enemy Turn&amp;lt;/small&amp;gt; || 70 || For 1 turn, All enemies hit rate is halved. However priority is given to &amp;quot;必中/Sure hit&amp;quot; if used. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:友情}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 70 || Specified units HP is recovered by half. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:愛}} || &amp;lt;small&amp;gt;All Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 90 || All ally units HP is recovered to maximum. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:期待}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 90 || Gives 50 SP to target pilot. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:再動}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 90 || Sepcified unit that has already moved, may move again. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:戦慄}} || &amp;lt;small&amp;gt;All Enemy&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 100 || All enemy units lose 5 morale. &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Daichi</name></author>
	</entry>
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