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	<id>http://neo-akurasu.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Super_Robot_Wars%2FMasou_Kishin_F%2FSpirits</id>
	<title>Super Robot Wars/Masou Kishin F/Spirits - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Super_Robot_Wars%2FMasou_Kishin_F%2FSpirits"/>
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	<updated>2026-04-24T15:01:47Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Masou_Kishin_F/Spirits&amp;diff=36787&amp;oldid=prev</id>
		<title>GespenstType-0: Created page with &quot;{| |- ! English !! Japanese !! Target !! SP !! Description  |- | Focus || 集中 || Self || 10 || Accuracy and evasion rates are increased by 30% for one full turn phase. |- |...&quot;</title>
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		<updated>2019-05-23T22:35:20Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{| |- ! English !! Japanese !! Target !! SP !! Description  |- | Focus || 集中 || Self || 10 || Accuracy and evasion rates are increased by 30% for one full turn phase. |- |...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
! English !! Japanese !! Target !! SP !! Description &lt;br /&gt;
|-&lt;br /&gt;
| Focus || 集中 || Self || 10 || Accuracy and evasion rates are increased by 30% for one full turn phase.&lt;br /&gt;
|-&lt;br /&gt;
| Sure Hit || 必中 || Self || 12 || Accuracy is increased to 100% for one full turn phase.&lt;br /&gt;
|-&lt;br /&gt;
| Attune || 感応 || One Ally || 13 || Accuracy is increased to 100% for one full turn phase.&lt;br /&gt;
|-&lt;br /&gt;
| Flash || ひらめき || Self || 14 || Guaranteed evasion against the next attack.&lt;br /&gt;
|-&lt;br /&gt;
| Intuition || 直感 || Self || 15 || Grants the effects of Sure Hit and Flash.&lt;br /&gt;
|-&lt;br /&gt;
| Hide || 隠れ身	|| Self || 15 || The user cannot be attacked or counterattacked.&lt;br /&gt;
|-&lt;br /&gt;
| Fortitude || 不屈 || Self || 16 || The next time damage is taken, it will be reduced to 10.&lt;br /&gt;
|-&lt;br /&gt;
| Iron Wall || 鉄壁 || Self || 40 || The unit&amp;#039;s Armor stat is tripled for one full turn phase.&lt;br /&gt;
|-&lt;br /&gt;
| Accelerate || 加速 || Self || 6 || The unit&amp;#039;s movement range is increased by 3 the next time it moves.&lt;br /&gt;
|-&lt;br /&gt;
| Breakthrough || 突破 || Self || 10 || Until the next turn, ignores Zone of Control.&lt;br /&gt;
|-&lt;br /&gt;
| Mercy || 手加減 || Self || 4 || If your next attack would have destroyed the enemy unit, its HP will be reduced to 10, instead. Only works if the attacker&amp;#039;s Level is higher than the defender&amp;#039;s.&lt;br /&gt;
|-&lt;br /&gt;
| Snipe || 狙撃|| Self || 12 || +2 to weapons range except for MAP and weapons with 1 range.&lt;br /&gt;
|-&lt;br /&gt;
| Assault || 突撃 || Self || 24 || All of the unit&amp;#039;s weapons are enabled for post-movement use on your next move. Does not apply to Map weapons.&lt;br /&gt;
|-&lt;br /&gt;
| Hot Blood || 熱血 || Self || 36 || Next attack deals 2x damage.&lt;br /&gt;
|-&lt;br /&gt;
| Soul || 魂 || Self || 48 || Next attack deals 2.5x damage.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Support || 後援|| One Ally || 22 || Doubles the amount of PP gained for the next battle.&lt;br /&gt;
|-&lt;br /&gt;
| Cheer || 応援 || One Ally || 24 || Doubles the amount of experience gained for the next battle.&lt;br /&gt;
|-&lt;br /&gt;
| Bless || 祝福|| One Ally || 26 || Doubles the amount of money gained for the next battle.&lt;br /&gt;
|-&lt;br /&gt;
| Luck || 幸運 || Self || 30 || Doubles the amount of experience and money gained for the next battle.&lt;br /&gt;
|-&lt;br /&gt;
| Yell || 気合 || Self || 20 || Increases Will by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Exhaust || 脱力 || One Enemy || 25 || Reduces one enemy&amp;#039;s Will by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Encourage || 激励 || One Ally || 45 || Increases an ally&amp;#039;s Will by 10.&lt;br /&gt;
|-&lt;br /&gt;
| Courage || 勇気 || Self || 55 || Grants the effects of Hot Blood, Sure Hit, Accelerate, Yell, and Fortitude.&lt;br /&gt;
|-&lt;br /&gt;
| Intense Training || 練功 || One Ally || 34 || Restores half of one ally&amp;#039;s Prana.&lt;br /&gt;
|-&lt;br /&gt;
| Resupply || 補給 || One Ally || 36 || Fully restores one unit&amp;#039;s MG and ammo, but the target pilot loses 10 Will.&lt;br /&gt;
|-&lt;br /&gt;
| Trust || 信頼 || One Ally || 17 || Restores 30% of one allied unit&amp;#039;s HP.&lt;br /&gt;
|-&lt;br /&gt;
| Friendship || 友情 || One Ally || 23 || Fully restores one allied unit&amp;#039;s HP.&lt;br /&gt;
|-&lt;br /&gt;
| Guts || 根性 || Self || 10 || Restores 30% of the unit&amp;#039;s HP.&lt;br /&gt;
|-&lt;br /&gt;
| Super Guts || ド根性 || Self || 18 || Fully restores the unit&amp;#039;s HP.&lt;br /&gt;
|-&lt;br /&gt;
| Love || 愛 || All Allies || 60 || Fully restores the HP of all allied units.&lt;/div&gt;</summary>
		<author><name>GespenstType-0</name></author>
	</entry>
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