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	<id>http://neo-akurasu.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Super_Robot_Wars%2FMasoukishin%2FElemental_Abilities</id>
	<title>Super Robot Wars/Masoukishin/Elemental Abilities - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Super_Robot_Wars%2FMasoukishin%2FElemental_Abilities"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Masoukishin/Elemental_Abilities&amp;action=history"/>
	<updated>2026-04-24T21:04:16Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Masoukishin/Elemental_Abilities&amp;diff=38031&amp;oldid=prev</id>
		<title>L-Camio: As suspected, some units have a different HP regen %, Minor Earth-class Elementals like Diablo have 10%, and Major Earth-class like Zamzeed have 30%, each unit needs confirmation individually.</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Masoukishin/Elemental_Abilities&amp;diff=38031&amp;oldid=prev"/>
		<updated>2019-08-24T20:20:19Z</updated>

		<summary type="html">&lt;p&gt;As suspected, some units have a different HP regen %, Minor Earth-class Elementals like Diablo have 10%, and Major Earth-class like Zamzeed have 30%, each unit needs confirmation individually.&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 13:20, 24 August 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot;&gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Name (JP) !! Effect  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Name !! Name (JP) !! Effect  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| HP Regen || HP回復 || Unit restores 30% of its maximum HP at the start of the player phase.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| HP Regen || HP回復 || Unit restores &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10/20/&lt;/ins&gt;30% of its maximum HP at the start of the player phase.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=even&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-class=even&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| MG Regen ||  || Unit restores 30 MG at the start of the player phase. This ability is only attainable as a FUB and it won&amp;#039;t be listed on the unit stats window.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| MG Regen ||  || Unit restores 30 MG at the start of the player phase. This ability is only attainable as a FUB and it won&amp;#039;t be listed on the unit stats window.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>L-Camio</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Masoukishin/Elemental_Abilities&amp;diff=37864&amp;oldid=prev</id>
		<title>Silverclaw: Silverclaw moved page Elemental Abilities to Super Robot Wars/Masoukishin/Elemental Abilities</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Masoukishin/Elemental_Abilities&amp;diff=37864&amp;oldid=prev"/>
		<updated>2019-08-12T23:20:08Z</updated>

		<summary type="html">&lt;p&gt;Silverclaw moved page &lt;a href=&quot;/wiki/Elemental_Abilities&quot; class=&quot;mw-redirect&quot; title=&quot;Elemental Abilities&quot;&gt;Elemental Abilities&lt;/a&gt; to &lt;a href=&quot;/wiki/Super_Robot_Wars/Masoukishin/Elemental_Abilities&quot; title=&quot;Super Robot Wars/Masoukishin/Elemental Abilities&quot;&gt;Super Robot Wars/Masoukishin/Elemental Abilities&lt;/a&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;1&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:20, 12 August 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-notice&quot; lang=&quot;en&quot;&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Silverclaw</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Masoukishin/Elemental_Abilities&amp;diff=37863&amp;oldid=prev</id>
		<title>L-Camio: May need formatting, maybe HP Regen needs more checking</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Masoukishin/Elemental_Abilities&amp;diff=37863&amp;oldid=prev"/>
		<updated>2019-08-12T23:01:50Z</updated>

		<summary type="html">&lt;p&gt;May need formatting, maybe HP Regen needs more checking&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=Elemental Abilities=&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
! Name !! Name (JP) !! Effect &lt;br /&gt;
|-&lt;br /&gt;
| HP Regen || HP回復 || Unit restores 30% of its maximum HP at the start of the player phase.&lt;br /&gt;
|-class=even&lt;br /&gt;
| MG Regen ||  || Unit restores 30 MG at the start of the player phase. This ability is only attainable as a FUB and it won&amp;#039;t be listed on the unit stats window.&lt;br /&gt;
|-&lt;br /&gt;
| Repair skill || 修理能力 || Restores own HP or an adjacent ally&amp;#039;s HP. Amount restored depends on pilot&amp;#039;s Level. Repairing unit&amp;#039;s pilot will gain (Repaired HP/10) exp points.&lt;br /&gt;
|-class=even&lt;br /&gt;
| Supply skill || 補給装置 || Restores all MG and Ammo. Supplier unit&amp;#039;s pilot will gain 50 exp points and Supplied unit&amp;#039;s pilot will lose 10 morale points.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>L-Camio</name></author>
	</entry>
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