<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://neo-akurasu.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Super_Robot_Wars%2FZ2%2FPilot_Stat_Growth_Rate</id>
	<title>Super Robot Wars/Z2/Pilot Stat Growth Rate - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Super_Robot_Wars%2FZ2%2FPilot_Stat_Growth_Rate"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Pilot_Stat_Growth_Rate&amp;action=history"/>
	<updated>2026-04-24T16:45:45Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Pilot_Stat_Growth_Rate&amp;diff=60933&amp;oldid=prev</id>
		<title>DynamicFan: Created page with &quot;{| |- ! Growth Type !! Description !! |- | Standard || Sub-pilots only. SP increases by the standard amount. |- | Fighter - Evasion || Gains more Melee and Evasion stat increases. |- | Fighter - Defense || Gains more Melee and Defense stat increases. |- | Fighter - Late-Bloomer || Gains less Melee, Defense, Evasion and SP increases until around Level 50 where it will gain more stat increases than the other Fighter growth rates. |- | Shooter - Evasion || Gains more Range...&quot;</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Super_Robot_Wars/Z2/Pilot_Stat_Growth_Rate&amp;diff=60933&amp;oldid=prev"/>
		<updated>2024-07-14T01:25:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{| |- ! Growth Type !! Description !! |- | Standard || Sub-pilots only. SP increases by the standard amount. |- | Fighter - Evasion || Gains more Melee and Evasion stat increases. |- | Fighter - Defense || Gains more Melee and Defense stat increases. |- | Fighter - Late-Bloomer || Gains less Melee, Defense, Evasion and SP increases until around Level 50 where it will gain more stat increases than the other Fighter growth rates. |- | Shooter - Evasion || Gains more Range...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{|&lt;br /&gt;
|-&lt;br /&gt;
! Growth Type !! Description !!&lt;br /&gt;
|-&lt;br /&gt;
| Standard || Sub-pilots only. SP increases by the standard amount.&lt;br /&gt;
|-&lt;br /&gt;
| Fighter - Evasion || Gains more Melee and Evasion stat increases.&lt;br /&gt;
|-&lt;br /&gt;
| Fighter - Defense || Gains more Melee and Defense stat increases.&lt;br /&gt;
|-&lt;br /&gt;
| Fighter - Late-Bloomer || Gains less Melee, Defense, Evasion and SP increases until around Level 50 where it will gain more stat increases than the other Fighter growth rates.&lt;br /&gt;
|-&lt;br /&gt;
| Shooter - Evasion || Gains more Range and Evasion stat increases.&lt;br /&gt;
|-&lt;br /&gt;
| Shooter - Defense || Gains more Range and Defense stat increases.&lt;br /&gt;
|-&lt;br /&gt;
| Shooter - Late-Bloomer || Gains less Range, Defense, Evasion and SP increases until around Level 50  where it will gain more stat increases than the other Shooter growth rates.&lt;br /&gt;
|-&lt;br /&gt;
| All-Rounder - Evasion || Gains more Evasion stat increases. Melee/Range stat gains less increase than the Fighter/Shooter growth but more increase than Shooter/Fighter growth.&lt;br /&gt;
|-&lt;br /&gt;
| All-Rounder - Defense || Gains more Defense stat increases. Melee/Range stat gains less increase than the Fighter/Shooter growth but more increase than Shooter/Fighter growth.&lt;br /&gt;
|-&lt;br /&gt;
| All-Rounder - Late-Bloomer || Gains less Melee, Range, Defense, Evasion and SP until around Level 50 (60 for SP) where it will gain more stat increases than the other All-Rounder growth rates.&lt;br /&gt;
|-&lt;br /&gt;
| SP-Focused - Evasion || Gains more SP and Evasion increases but less Melee and Range increases. Melee stat growth is identical to Shooter-type rates and Range stat growth is identical to Fighter-type rates.&lt;br /&gt;
|-&lt;br /&gt;
| SP-Focused  - Defense || Gains more SP and Defense increases but less Melee and Range increases. Melee stat growth is identical to Shooter-type rates and Range stat growth is identical to Fighter-type rates.&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DynamicFan</name></author>
	</entry>
</feed>