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	<id>http://neo-akurasu.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Talk%3ASuper_Robot_Wars%2FAlpha_Gaiden%2FSeishin</id>
	<title>Talk:Super Robot Wars/Alpha Gaiden/Seishin - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://neo-akurasu.duckdns.org/index.php?action=history&amp;feed=atom&amp;title=Talk%3ASuper_Robot_Wars%2FAlpha_Gaiden%2FSeishin"/>
	<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Talk:Super_Robot_Wars/Alpha_Gaiden/Seishin&amp;action=history"/>
	<updated>2026-04-25T06:02:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.3</generator>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Talk:Super_Robot_Wars/Alpha_Gaiden/Seishin&amp;diff=30792&amp;oldid=prev</id>
		<title>New Omega: Added some notes</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Talk:Super_Robot_Wars/Alpha_Gaiden/Seishin&amp;diff=30792&amp;oldid=prev"/>
		<updated>2017-06-05T15:14:58Z</updated>

		<summary type="html">&lt;p&gt;Added some notes&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:14, 5 June 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Sortable table -- [[User:New Omega|New Omega]] 08:07, 05 June 2017 (PDT) ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Sortable table -- [[User:New Omega|New Omega]] 08:07, 05 June 2017 (PDT) ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I was thinking, why not make all seishin tables sortable, like this one? It can be sorted by seishin names or SP cost for user&#039;s needs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;I was thinking, why not make all seishin tables sortable, like this one? It can be sorted by seishin names or SP cost for user&#039;s needs&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;However, sorting arrows are only visible when previewing page. When viewing as usual they are not visible, but work. It&#039;s not obvious that the table is sortable, so the note should be provided, I think..&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>New Omega</name></author>
	</entry>
	<entry>
		<id>http://neo-akurasu.duckdns.org/index.php?title=Talk:Super_Robot_Wars/Alpha_Gaiden/Seishin&amp;diff=30791&amp;oldid=prev</id>
		<title>New Omega: Sortable table</title>
		<link rel="alternate" type="text/html" href="http://neo-akurasu.duckdns.org/index.php?title=Talk:Super_Robot_Wars/Alpha_Gaiden/Seishin&amp;diff=30791&amp;oldid=prev"/>
		<updated>2017-06-05T15:11:03Z</updated>

		<summary type="html">&lt;p&gt;Sortable table&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Sortable table -- [[User:New Omega|New Omega]] 08:07, 05 June 2017 (PDT) ==&lt;br /&gt;
I was thinking, why not make all seishin tables sortable, like this one? It can be sorted by seishin names or SP cost for user&amp;#039;s needs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Name !! &amp;amp;nbsp; !! Translation !! Target !! Duration !! SP !! Description &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:自爆}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 1 || Kills current unit but causes damage equivelent to current units HP to all adjacent units. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:偵察}} || &amp;lt;small&amp;gt;Enemy&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 1 || One enemy units status can now be seen. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:加速}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 10 || Increase Mobility by 3 for next movement. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:集中}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 15 || For 1 turn, Hit rate and Evasion are increased by 30%. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:てかげん}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Attack&amp;lt;/small&amp;gt; || 10 || If your enemy has a lower skill level than yours, enemy is left with 10 HP when it would otherwise be destroyed. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:ひらめき}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Defense&amp;lt;/small&amp;gt; || 10 || 100% chance to dodge any single attack. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:根性}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 20 || Current unit recovers 30% HP. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:努力}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Battle End&amp;lt;/small&amp;gt; || 20 || For next battle, gain double experience. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:必中}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 20 || 100% chance to hit all targets for 1 turn, but &amp;quot;ひらめき/Alert&amp;quot; takes priority. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:信頼}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 30 || An ally unit recovers 2000 HP. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:狙撃}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 30 || Increase the range of weapons by 2 for one turn, except for range 1 weapons and map weapons. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:鉄壁}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 30 || For 1 turn, damage from opponents is reduced to 1/4th.&lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:気合}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 40 || Current unit gains 10 morale. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:幸運}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Battle End&amp;lt;/small&amp;gt; || 40 || For next battle, gain double money. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:ド根性}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 40 || Current unit&amp;#039;s HP is recovered to maximum. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:熱血}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Attack&amp;lt;/small&amp;gt; || 40 || For one attack, deal double damage. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:脱力}} || &amp;lt;small&amp;gt;Enemy&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 50 || Specified enemy unit loses 10 morale. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:覚醒}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || Current unit gains 1 more action. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:隠れ身}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Turn&amp;lt;/small&amp;gt; || 60 || For 1 turn, Current unit is not attacked by enemy. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:奇襲}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || Uses &amp;#039;必中/Strike&amp;#039;,&amp;#039;熱血/Valor&amp;#039;, and &amp;#039;ひらめき/Alert&amp;#039;. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:激励}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || All adjacent units morale&amp;#039;s are increased by 10.&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:祝福}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || &amp;quot;幸運/Luck&amp;quot; is cast on specified unit.&lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:魂}} || &amp;lt;small&amp;gt;Self&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Attack&amp;lt;/small&amp;gt; || 60 || For one attack, increase damage by 2.5&lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:補給}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 60 || Specified units energy is recovered to maximum. Decreases unit&amp;#039;s morale by 10. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:かく乱}} || &amp;lt;small&amp;gt;All Enemy&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Enemy Turn&amp;lt;/small&amp;gt; || 70 || For 1 turn, All enemies hit rate is halved. However priority is given to &amp;quot;必中/Sure hit&amp;quot; if used. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:友情}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 70 || Specified units HP is recovered by half. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:愛}} || &amp;lt;small&amp;gt;All Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 90 || All ally units HP is recovered to maximum. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:期待}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 90 || Gives 50 SP to target pilot. &lt;br /&gt;
|-&lt;br /&gt;
| {{SeishinData:再動}} || &amp;lt;small&amp;gt;Ally&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 90 || Sepcified unit that has already moved, may move again. &lt;br /&gt;
|-class=&amp;quot;even&amp;quot;&lt;br /&gt;
| {{SeishinData:戦慄}} || &amp;lt;small&amp;gt;All Enemy&amp;lt;/small&amp;gt; || &amp;lt;small&amp;gt;Immediate&amp;lt;/small&amp;gt; || 100 || All enemy units lose 5 morale. &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>New Omega</name></author>
	</entry>
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