| https://akurasu.net/downloads/Mazin_head.png | Come hang out with us in the Discord server.
Account creation is disabled due to spam. If you want to help out on the Wiki, poke us in on our Discord server in #wiki. Please consider supporting the site with the PlayAsia referral links here or via the donate buttons in the sidebar, it really does help. | https://akurasu.net/downloads/Flonne_cheer.png |
超ヒロイン戦記 - Super Heroine Chronicle/Menu Translation: Difference between revisions
From Akurasu
Jump to navigationJump to search
No edit summary |
m Hayatekanzaki moved page Super Heroine Chronicles/Menu Translation to 超ヒロイン戦記 - Super Heroine Chronicle/Menu Translation: Mistake in title |
||
| (One intermediate revision by the same user not shown) | |||
| Line 97: | Line 97: | ||
| SKILL | | SKILL | ||
|- | |- | ||
| | | RECOVERY Lv# (Restores HP) | ||
| | | RECOVERY Lv# (Restores HP) | ||
|- | |- | ||
| | | REPAIR Lv# (Restores ABILITY HP) | ||
| | | REPAIR Lv# (Restores ABILITY HP) | ||
|- | |- | ||
| STATUS | | STATUS | ||
| | | | ||
|} | |} | ||
====IS <INFINITE STRATOS> CHARACTER==== | ====IS <INFINITE STRATOS> CHARACTER==== | ||
Latest revision as of 20:59, 23 March 2014
INTERMISSION SCREEN
- CHARACTER
- Character List (Select a character to bring up below menu. Press triangle in order to bring up Soul Link List.)
- STATUS
- ITEM EQUIP
- STAT INCREASE (Only available when Permanent Stat Increase items are in posession, otherwise grayed out)
- SKILL COIN EQUIP
- Character List (Select a character to bring up below menu. Press triangle in order to bring up Soul Link List.)
- STORE
- ドコカSHOP(Dokoka SHOP)
- GAMERS - (Unlocks after Dejiko joins party and teams reunite again)
- FREE TALK
- OPTION
- File
- SAVE
- LOAD
- GO NEXT STAGE
- GO FREE STAGE
OPTION
- Show Grid Lines
- On
- Off
- Character alignment
- None
- Aura - (displays an aura around character pieces: Blue for Ally, Yellow for Neutral, Red for Enemy)
- Attribute - (displays one of the 4 Attributes symbols: Friendship[red], Bonds[green], Heart[blue], Destruction[grey])
- Aura and Attribute - (displays both aura and attribute symbols)
- BGM FADE
- Battle BGM stays - (Affected by only battles with Animation ON)
- BGM reverts to stage bgm after battle finish - (Affected by only battles with Animation ON)
- Show Sympathy Area
- On
- Off
- BGM level
- Sound Effect level
- Voice level - [Press Square to hear voice]
- ??? - [Been trying to translate the Kanji. Something to do with voice. So far confirmed does not affect in game visual novel scenes, FREE TALK, must be battle related]
ドコカSHOP(Dokoka SHOP)
- Buy Items
- Sell Items
- Equipment Enhancement
GAMERS
- Buy Items
- Sell Items
- GP EXCHANGE
- GP Equipment Enhancment
BATTLE MENUS
BASIC BATTLE SCREEN MENU
Only appears when selecting tile with no units on it.
- END TURN
- CHARACTER LIST - (Displays Allied characters only)
- VICTORY/DEFEAT CONDTIONS
- OPTIONS
- QUICK SAVE
CLAUDE ONLY
| Before Moving | After Moving |
| MOVE | ATTACK (if enemy in range) |
| ATTACK (if enemy in range) | FACE DIRECTION (ENDS TURN) |
| ITEM | ITEM |
| SKILL | SKILL |
| RECOVERY Lv# (Restores HP) | RECOVERY Lv# (Restores HP) |
| REPAIR Lv# (Restores ABILITY HP) | REPAIR Lv# (Restores ABILITY HP) |
| STATUS |
IS <INFINITE STRATOS> CHARACTER
Engaging Flight for IS <INFINITE STRATOS> Characters will use up more Shield Energy for benefit of reaching higher ground without cost to tile movement.
| Before Moving | Before Moving [If Long Range Attack learned] | After Moving |
| MOVE | MOVE | ATTACK (if enemy in range) |
| ATTACK (if enemy in range) | ATTACK (if enemy in range) | FACE DIRECTION (ENDS TURN) |
| ITEM | LONG RANGE ATTACK COMMAND | ITEM |
| SKILL | ITEM | SKILL |
| ENGAGE/DISENGAGE FLIGHT | SKILL | ENGAGE/DISENGAGE FLIGHT |
| STATUS | ENGAGE/DISENGAGE FLIGHT | |
| STATUS |
CHARACTER [NORMAL]
| Before Moving | Before Moving [If Long Range Attack learned] | After Moving |
| MOVE | MOVE | ATTACK (if enemy in range) |
| ATTACK (if enemy in range) | ATTACK (if enemy in range) | FACE DIRECTION (ENDS TURN) |
| ITEM | LONG RANGE ATTACK COMMAND | ITEM |
| SKILL | ITEM | SKILL |
| STATUS | SKILL | |
| STATUS |
CHARACTER [WITH TRANSFORM ABILITY]
| Before Moving | Before Moving [If Long Range Attack learned] | After Moving |
| MOVE | MOVE | ATTACK (if enemy in range) |
| ATTACK (if enemy in range) | ATTACK (if enemy in range) | FACE DIRECTION (ENDS TURN) |
| ITEM | LONG RANGE ATTACK COMMAND | ITEM |
| SKILL | ITEM | SKILL |
| TRANSFORM | SKILL | TRANSFORM(available?) |
| STATUS | TRANSFORM | |
| STATUS |