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Super Robot Wars/Gakuen/Mech Database/GunnerZakuWarriorDearkaS: Difference between revisions

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! Mech Abilities !! Mech Abilities !! Mech Main Ability
! Mech Abilities !! Mech Abilities !! Mech Main Ability
|-
|-
|Repair (1)|| Anti-Beam Shield || If fighting underwater, gain immunity to Slow and ??? status effects
|Repair (1)|| Anti-Beam Shield || Upon deployment, "Gain" is cast.
|}
|}


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! Name !! Range/Melee !! Attribute !! Power !! AP !! EN !! Morale !! Hit !! Critical !! Terrain !! Ability
! Name !! Range/Melee !! Attribute !! Power !! AP !! EN !! Morale !! Hit !! Critical !! Terrain !! Ability
|-
|-
| MMI-M633 Beam Assualt Rifle || Range || Beam || 1900 || 16 || 20 || - || +20 || +10 || A/A/D/A || ???
| MMI-M633 Beam Assualt Rifle || Range || Beam || 1900 || 16 || 20 || - || +20 || +10 || A/A/D/A || After 1 or more turns, when it connects with the enemy, Enemy Accuracy -20
|-
|-
| MA-M8 Beam Tomahawk || Melee || - || 2100 || 20 || 25 || - || +30 || +20 || D/A/B/A || ???
| MA-M8 Beam Tomahawk || Melee || - || 2100 || 20 || 25 || - || +30 || +20 || D/A/B/A || After 2 or more turns, +10 Accuracy, and when it connects with the enemy, it has a 20% chance of inflicting Heat.
|-
|-
| M1500 "Orthos" High-Energy Long-Range Beam Cannon || Range || Beam || 3200 || 25 || 35 || - || +0 || -10 || A/A/D/A || ???
| M1500 "Orthos" High-Energy Long-Range Beam Cannon || Range || Beam || 3200 || 25 || 35 || - || +0 || -10 || A/A/D/A || After 3 or more turns, Attack Power +500.
|-
|-
|}
|}

Latest revision as of 20:21, 26 May 2016

Gunner Zaku Warrior (Dearka) (Scissors)

HP EN Flies? Land? Water? Terrains
3900 55 No Yes No D/A/C/A
Mobility Armor Targetting Size Weight Special Abilities
110 1200 130 M 2 Shield, Repair


Mech Abilities Mech Abilities Mech Main Ability
Repair (1) Anti-Beam Shield Upon deployment, "Gain" is cast.


Name Range/Melee Attribute Power AP EN Morale Hit Critical Terrain Ability
MMI-M633 Beam Assualt Rifle Range Beam 1900 16 20 - +20 +10 A/A/D/A After 1 or more turns, when it connects with the enemy, Enemy Accuracy -20
MA-M8 Beam Tomahawk Melee - 2100 20 25 - +30 +20 D/A/B/A After 2 or more turns, +10 Accuracy, and when it connects with the enemy, it has a 20% chance of inflicting Heat.
M1500 "Orthos" High-Energy Long-Range Beam Cannon Range Beam 3200 25 35 - +0 -10 A/A/D/A After 3 or more turns, Attack Power +500.

Dearka Elsman

Melee Range Starting Will
147 153 100
Defense Skill SP
97 125 55
Evade Accuracy
123 126


Spirit Name SP Cost AP Cost
Strike 15 10
Fortitude 20 15
Assault 20 10
Hot Blood 15 10
Bless 10 5
Enable 30 20


Ability Name Ability Name
Coordinator