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Super Robot Wars/OG/Spirit Commands: Difference between revisions
From Akurasu
< Super Robot Wars | OG
m Added Rollover to ! |
mNo edit summary |
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<!-- No reason for the formating change please leave the formating as is unless you have a good reason to do so.. If you do have a good reason please let us know in the discussion tab. --> | |||
=Search Layout= | =Search Layout= | ||
{| | {| | ||
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! Spirit !! Abbr !! Japanese !! J.Abbr !! Effect | ! Spirit !! Abbr !! Japanese !! J.Abbr !! Effect | ||
|- | |- | ||
| Valor || Va || 熱血 || 熱 || Doubles the damage dealt on the next attack | | Valor || Va || 熱血 || 熱 || Doubles the damage dealt on the next attack; Valor'd attacks can't critical unless Lucky activates | ||
|- | |- | ||
| Gain || Ga || 努力 || 努 || Doubles the EXP earned in the next battle | | Gain || Ga || 努力 || 努 || Doubles the EXP earned in the next battle | ||
|- | |- | ||
| Strike || St || 必中 || 必 || Raises Hit rate to 100% | | Strike || St || 必中 || 必 || Raises Hit rate to 100% for 1 turn | ||
|- | |- | ||
| Zeal || Ze || 覚醒 || 覚 || Allows 1 extra action; only 1 can be active at a time | | Zeal || Ze || 覚醒 || 覚 || Allows 1 extra action; only 1 instance can be active at a time | ||
|- | |- | ||
| Trust || - || 信頼 || - || Replenishes an ally's by 2000 | | Trust || - || 信頼 || - || Replenishes an ally's HP by 2000 | ||
|- | |- | ||
| Rouse || - || 激励 || - || Increases adjacent | | Rouse || - || 激励 || - || Increases all adjacent allies' Will by 10 | ||
|- | |- | ||
| Daunt || - || 脱力 || - || Reduces targeted enemy's Will by 10 | | Daunt || - || 脱力 || - || Reduces targeted enemy's Will by 10 | ||
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| Cheer || Ga || 応援 || 努 || Doubles the EXP earned by an ally next battle | | Cheer || Ga || 応援 || 努 || Doubles the EXP earned by an ally next battle | ||
|- | |- | ||
| Attune || | | Attune || St || 感応 || 必 || Raises an ally's Hit rate to 100% for 1 turn | ||
|- | |- | ||
| Vigor || - || 根性 || - || Replenishes HP by 30% of max value | | Vigor || - || 根性 || - || Replenishes HP by 30% of max value | ||
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| Hope || - || 期待 || - || Replenishes an ally's SP by 50 | | Hope || - || 期待 || - || Replenishes an ally's SP by 50 | ||
|- | |- | ||
| Mercy || Me || てかげん || 手 || | | Mercy || Me || てかげん || 手 || If user's next attack defeats an enemy, it will survive with 10 HP instead if user's Maneuver stat is higher | ||
|- | |- | ||
| Luck || Lu || 幸運 || 幸 || Doubles the money earned in the next battle | | Luck || Lu || 幸運 || 幸 || Doubles the money earned in the next battle (wasted if nothing is shot down) | ||
|- | |- | ||
| Sense || ! || 見切り || ! || Receives effect of Strike and Alert | | Sense || {{Caption|!|StAl}} || 見切り || {{Caption|!|必閃}} || Receives effect of Strike and Alert | ||
|- | |- | ||
| Guts || - || ド根性 || - || Fully replenishes HP | | Guts || - || ド根性 || - || Fully replenishes HP | ||
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| Renew || - || 補給 || - || Fully replenishes an ally's ammo/EN | | Renew || - || 補給 || - || Fully replenishes an ally's ammo/EN | ||
|- | |- | ||
| Assail || As || 突撃 || 突 || Enables all weapons | | Assail || As || 突撃 || 突 || Enables all weapons after moving (except MAP) for 1 turn | ||
|- | |- | ||
| Snipe || Sn || 狙撃 || 狙 || Increases all weapons' range by 2 ( | | Snipe || Sn || 狙撃 || 狙 || Increases all weapons' range by 2 (except MAP and Range 1) for 1 turn | ||
|- | |- | ||
| Bless || Lu || 祝福 || 幸 || Doubles an ally's money earned in the next battle | | Bless || Lu || 祝福 || 幸 || Doubles an ally's money earned in the next battle (wasted if nothing is shot down) | ||
|- | |- | ||
| Guard || Gu || 鉄壁 || 鉄 || Reduces damage taken to 1/4 for 1 turn | | Guard || Gu || 鉄壁 || 鉄 || Reduces damage taken to 1/4 for 1 turn | ||
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| Enable || - || 再動 || - || Allows an ally that has acted already to act again | | Enable || - || 再動 || - || Allows an ally that has acted already to act again | ||
|- | |- | ||
| Fury || Fu || 直撃 || 直 || Nullifies enemy's defensive abilities/defensive support | | Fury || Fu || 直撃 || 直 || Nullifies enemy's defensive abilities/defensive support during next attack | ||
|- | |- | ||
| Alert || Al || ひらめき || 閃 || Evades | | Alert || Al || ひらめき || 閃 || Evades one enemy attack against the user; ignores Strike | ||
|- | |- | ||
| Focus || Fo || 集中 || 集 || Raises Hit/Evade rates by 30% for 1 turn | | Focus || Fo || 集中 || 集 || Raises Hit/Evade rates by 30% for 1 turn | ||
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| Scan || - || 偵察 || - || Makes targeted enemy's info available | | Scan || - || 偵察 || - || Makes targeted enemy's info available | ||
|- | |- | ||
| Love || ! || 愛 || {{Caption|!|加必閃熱努幸}} || | | Love || {{Caption|!|AcStAlVaGaLu}} || 愛 || {{Caption|!|加必閃熱努幸}} || Accel, Strike, Alert, Valor, Spirit, Gain, and Luck | ||
|} | |} | ||
<small>Note: ! = Multi Abbrivation (Rollover)</small> | <small>Note: ! = Multi Abbrivation (Rollover)</small> | ||
Latest revision as of 17:54, 21 February 2018
Search Layout
| Valor/熱血 | Daunt/脱力 | Mercy/てかげん | Snipe/狙撃 | Alert/ひらめき |
| Gain/努力 | Cheer/応援 | Luck/幸運 | Bless/祝福 | Focus/集中 |
| Strike/必中 | Attune/感応 | Sense/見切り | Guard/鉄壁 | Accel/加速 |
| Zeal/覚醒 | Vigor/根性 | Guts/ド根性 | Spirit/気合 | Drive/気迫 |
| Trust/信頼 | Faith/友情 | Renew/補給 | Enable/再動 | Scan/偵察 |
| Rouse/激励 | Hope/期待 | Assail/突撃 | Fury/直撃 | Love/愛 |
精神/Spirit List
| Spirit | Abbr | Japanese | J.Abbr | Effect |
|---|---|---|---|---|
| Valor | Va | 熱血 | 熱 | Doubles the damage dealt on the next attack; Valor'd attacks can't critical unless Lucky activates |
| Gain | Ga | 努力 | 努 | Doubles the EXP earned in the next battle |
| Strike | St | 必中 | 必 | Raises Hit rate to 100% for 1 turn |
| Zeal | Ze | 覚醒 | 覚 | Allows 1 extra action; only 1 instance can be active at a time |
| Trust | - | 信頼 | - | Replenishes an ally's HP by 2000 |
| Rouse | - | 激励 | - | Increases all adjacent allies' Will by 10 |
| Daunt | - | 脱力 | - | Reduces targeted enemy's Will by 10 |
| Cheer | Ga | 応援 | 努 | Doubles the EXP earned by an ally next battle |
| Attune | St | 感応 | 必 | Raises an ally's Hit rate to 100% for 1 turn |
| Vigor | - | 根性 | - | Replenishes HP by 30% of max value |
| Faith | - | 友情 | - | Fully replenishes an ally's HP |
| Hope | - | 期待 | - | Replenishes an ally's SP by 50 |
| Mercy | Me | てかげん | 手 | If user's next attack defeats an enemy, it will survive with 10 HP instead if user's Maneuver stat is higher |
| Luck | Lu | 幸運 | 幸 | Doubles the money earned in the next battle (wasted if nothing is shot down) |
| Sense | ! | 見切り | ! | Receives effect of Strike and Alert |
| Guts | - | ド根性 | - | Fully replenishes HP |
| Renew | - | 補給 | - | Fully replenishes an ally's ammo/EN |
| Assail | As | 突撃 | 突 | Enables all weapons after moving (except MAP) for 1 turn |
| Snipe | Sn | 狙撃 | 狙 | Increases all weapons' range by 2 (except MAP and Range 1) for 1 turn |
| Bless | Lu | 祝福 | 幸 | Doubles an ally's money earned in the next battle (wasted if nothing is shot down) |
| Guard | Gu | 鉄壁 | 鉄 | Reduces damage taken to 1/4 for 1 turn |
| Spirit | - | 気合 | - | Increases Will by 10 |
| Enable | - | 再動 | - | Allows an ally that has acted already to act again |
| Fury | Fu | 直撃 | 直 | Nullifies enemy's defensive abilities/defensive support during next attack |
| Alert | Al | ひらめき | 閃 | Evades one enemy attack against the user; ignores Strike |
| Focus | Fo | 集中 | 集 | Raises Hit/Evade rates by 30% for 1 turn |
| Accel | Ac | 加速 | 加 | Increases Movement by 3; not moving keeps the effect |
| Drive | - | 気迫 | - | Increases Will by 30 |
| Scan | - | 偵察 | - | Makes targeted enemy's info available |
| Love | ! | 愛 | ! | Accel, Strike, Alert, Valor, Spirit, Gain, and Luck |
Note: ! = Multi Abbrivation (Rollover)