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Super Robot Wars/F/Unit Database/F Player Units: Difference between revisions
From Akurasu
Mattman324 (talk | contribs) →Zaku 2 Kai: screw it, fixing the heat hawk |
→Gundam: Changed hyphens to N-dashes. Terrain rankings look much cleaner now (vertically aligned now). |
||
| (33 intermediate revisions by 2 users not shown) | |||
| Line 8: | Line 8: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
|65 || 90 || 800 || | |65 || 90 || 800 || 1300 || 260 || 310 || M || 1600 || Shield | ||
|} | |} | ||
| Line 17: | Line 17: | ||
| Vulcan || Range || P || 700 || 1350 || 1 || - || 20 || - || +30 || -20 || A A B A || - | | Vulcan || Range || P || 700 || 1350 || 1 || - || 20 || - || +30 || -20 || A A B A || - | ||
|- | |- | ||
| Beam Saber || Melee || P || 1100 || 1750 || 1 || - || - || - || +15 || ±0 || | | Beam Saber || Melee || P || 1100 || 1750 || 1 || - || - || - || +15 || ±0 || – A A A || - | ||
|- | |- | ||
| Beam Rifle || Range || B || 1100 || 1750 || 1~5 || - || 10 || - || -10 || +10 || A A | | Beam Rifle || Range || B || 1100 || 1750 || 1~5 || - || 10 || - || -10 || +10 || A A – A || - | ||
|- | |- | ||
| Hyper Bazooka || Range || - || 1200 || 1850 || 3~5 || - || 4 || - || -20 || -10 || A A A A || - | | Hyper Bazooka || Range || - || 1200 || 1850 || 3~5 || - || 4 || - || -20 || -10 || A A A A || - | ||
|- | |- | ||
| Hyper Hammer || Melee || P || 1200 || 1850 || 1 || - || - || - || -10 || +20 || | | Hyper Hammer || Melee || P || 1200 || 1850 || 1 || - || - || - || -10 || +20 || – A B A || - | ||
|} | |} | ||
===Guncannon=== | ===Guncannon=== | ||
| Line 36: | Line 35: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
|50 || 75 || 850 || | |50 || 75 || 850 || 1350 || 220 || 270 || M || 1200 || - | ||
|} | |} | ||
| Line 59: | Line 58: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
|40 || 65 || 800 || | |40 || 65 || 800 || 1300 || 200 || 250 || M || 1000 || - | ||
|} | |} | ||
| Line 81: | Line 80: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 50 || 75 || 1000 || | | 50 || 75 || 1000 || 1500 || 210 || 260 || 2L || 11200 || Battleship | ||
|} | |} | ||
| Line 88: | Line 87: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| 120mm Autocannon || Range || P || 800 || 1450 || 1 || - || 20 || - || +30 || -20 || A A - A || | | 120mm Autocannon || Range || P || 800 || 1450 || 1 || - || 20 || - || +30 || -20 || A A - A || Carries over to Main Mega Particle Gun | ||
|- | |- | ||
| Sub Mega Particle Cannon || Range || B || 1100 || 1750 || 1-4 || - || 20 || - || ±0 || +10 || A A - A || | | Sub Mega Particle Cannon || Range || B || 1100 || 1750 || 1-4 || - || 20 || - || ±0 || +10 || A A - A || Carries over to 20 Tube Missile Launcher | ||
|- | |- | ||
| 15x Missile Launcher || Range || - || 1100 || 1750 || 2-4 || - || 10 || - || ±0 || ±0 || A A A A || | | 15x Missile Launcher || Range || - || 1100 || 1750 || 2-4 || - || 10 || - || ±0 || ±0 || A A A A || Carries over to Sub Mega Particle Cannon | ||
|- | |- | ||
| Main Mega Particle Cannon || Range || B || 1300 || 1950 || 2-5 || - || 20 || - || -10 || +10 || A A - A || | | Main Mega Particle Cannon || Range || B || 1300 || 1950 || 2-5 || - || 20 || - || -10 || +10 || A A - A || Carries over to 160mm Autocannon | ||
|} | |} | ||
Carries Over To: [[Super Robot Wars/F/Unit Database/F Player Units#Argama|Argama]] | |||
== Mobile Suit Gundam 0080: War in the Pocket == | == Mobile Suit Gundam 0080: War in the Pocket == | ||
| Line 108: | Line 109: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 75 || 100 || 850 || | | 75 || 100 || 850 || 1350 || 280 || 330 || M || 2000 || Sword | ||
|} | |} | ||
| Line 133: | Line 134: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 45 || 70 || 700 || | | 45 || 70 || 700 || 1200 || 210 || 260 || M || 1000 || Sword | ||
|} | |} | ||
| Line 140: | Line 141: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Heat Hawk || Melee || P || 700 || | | Heat Hawk || Melee || P || 700 || 1450 || 1 || - || - || - || +15 || ±0 || - A A A || - | ||
|- | |- | ||
| 120mm Machinegun || Range || - || 900 || 1550 || 1-4 || - || 8 || - || ±0 || ±0 || A A B A || - | | 120mm Machinegun || Range || - || 900 || 1550 || 1-4 || - || 8 || - || ±0 || ±0 || A A B A || - | ||
| Line 161: | Line 162: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 80 || 105 || 900 || | | 80 || 105 || 900 || 1400 || 290 || 340 || M || 2000 || Sword, Shield | ||
|} | |} | ||
| Line 187: | Line 188: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 80 || 105 || 900 || | | 80 || 105 || 900 || 1400 || 300 || 350 || M || 2000 || Sword, Combine (Super Gundam) | ||
|} | |} | ||
| Line 194: | Line 195: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Vulcan || Range || P || 700 || | | Vulcan || Range || P || 700 || 1350 || 1 || - || 20 || - || +30 || -20 || A A B A || Shares with Super Gundam | ||
|- | |- | ||
| Beam Saber || Melee || P || 1200 || | | Beam Saber || Melee || P || 1200 || 1850 || 1 || - || - || - || +15 || ±0 || - A A A || Shares with Super Gundam | ||
|- | |- | ||
| Beam Rifle || Range || B || 1200 || | | Beam Rifle || Range || B || 1200 || 1850 || 1-5 || - || 10 || - || -10 || +10 || A A - A || Shares with Super Gundam | ||
|- | |- | ||
| Spread Bazooka || Range || - || 1200 || | | Spread Bazooka || Range || - || 1200 || 1850 || 3-5 || - || 2 || - || +20 || -10 || A A B A || Shares with Super Gundam | ||
|- | |- | ||
| Hyper Bazooka || Range || - || 1350 || | | Hyper Bazooka || Range || - || 1350 || 2000 || 3-5 || - || 4 || - || -20 || -10 || A A A A || Shares with Super Gundam | ||
|} | |} | ||
| Line 216: | Line 217: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 75 || 100 || 750 || | | 75 || 100 || 750 || 1250 || 300 || 350 || S || 1400 || Combine (Super Gundam) | ||
|} | |} | ||
| Line 223: | Line 224: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Missile Launcher || Range || - || 1000 || | | Missile Launcher || Range || - || 1000 || 1650 || 2-4 || - || 5 || - || ±0 || ±0 || A A A A || Shares with Super Gundam | ||
|- | |- | ||
| Long Rifle || Range || B || 1400 || | | Long Rifle || Range || B || 1400 || 2050 || 1-6 || - || 10 || - || -10 || +10 || A A - A || Shares with Super Gundam | ||
|} | |} | ||
| Line 238: | Line 239: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 90 || 115 || 950 || | | 90 || 115 || 950 || 1450 || 310 || 360 || M || 3400 || Sword, Decombine | ||
|} | |} | ||
| Line 245: | Line 246: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Vulcan || Range || P || 700 || | | Vulcan || Range || P || 700 || 1350 || 1 || - || 20 || - || +30 || -20 || A A B A || Shares with Gundam Mk 2 | ||
|- | |- | ||
| Missile Launcher || Range || - || 1000 || | | Missile Launcher || Range || - || 1000 || 1650 || 2-4 || - || 5 || - || ±0 || ±0 || A A A A || Shares with G-Defensor | ||
|- | |- | ||
| Beam Saber || Melee || P || 1200 || | | Beam Saber || Melee || P || 1200 || 1850 || 1 || - || - || - || +15 || ±0 || - A A A || Shares with Gundam Mk 2 | ||
|- | |- | ||
| Beam Rifle || Range || B || 1200 || | | Beam Rifle || Range || B || 1200 || 1850 || 1-5 || - || 10 || - || -10 || +10 || A A - A || Shares with Gundam Mk 2 | ||
|- | |- | ||
| Diffusion Bazooka || Range || - || 1200 || | | Diffusion Bazooka || Range || - || 1200 || 1850 || 3-5 || - || 2 || - || +20 || -10 || A A B A || Shares with Gundam Mk 2 | ||
|- | |- | ||
| Hyper Bazooka || Range || - || 1350 || | | Hyper Bazooka || Range || - || 1350 || 2000 || 3-5 || - || 4 || - || -20 || -10 || A A A A || Shares with Gundam Mk 2 | ||
|- | |- | ||
| Long Rifle || Range || B || 1400 || | | Long Rifle || Range || B || 1400 || 2050 || 1-6 || - || 10 || - || -10 || +10 || A A - A || Shares with G-Defensor | ||
|} | |} | ||
| Line 271: | Line 272: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 90 || 115 || 950 || | | 90 || 115 || 950 || 1450 || 320 || 370 || M || 2400 || Sword | ||
|} | |} | ||
| Line 280: | Line 281: | ||
| Repair Module || N/A || P || 0 || N/A || 1 || - || - || - || N/A || N/A || N/A || Repair | | Repair Module || N/A || P || 0 || N/A || 1 || - || - || - || N/A || N/A || N/A || Repair | ||
|- | |- | ||
| Beam Saber || Melee || P || 1100 || | | Beam Saber || Melee || P || 1100 || 1750 || 1 || - || - || - || +15 || ±0 || - A A A || - | ||
|- | |- | ||
| Arm Beam Gun || Range || B || 1100 || | | Arm Beam Gun || Range || B || 1100 || 1750 || 1-5 || - || 8 || - || +5 || +10 || A A - A || Shares with other form | ||
|} | |} | ||
| Line 294: | Line 295: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 85 || 110 || 900 || | | 85 || 110 || 900 || 1400 || 300 || 350 || M || 2400 || - | ||
|} | |} | ||
| Line 303: | Line 304: | ||
| Repair Module || N/A || P || 0 || N/A || 1 || - || - || - || N/A || N/A || N/A || Repair | | Repair Module || N/A || P || 0 || N/A || 1 || - || - || - || N/A || N/A || N/A || Repair | ||
|- | |- | ||
| Arm Beam Gun || Range || B || 1100 || | | Arm Beam Gun || Range || B || 1100 || 1750 || 1-5 || - || 8 || - || +5 || +10 || A A - A || Shares with other form | ||
|} | |} | ||
| Line 315: | Line 316: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 60 || 85 || 800 || | | 60 || 85 || 800 || 1300 || 250 || 300 || M || 1000 || Sword | ||
|} | |} | ||
| Line 322: | Line 323: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Vulcan || Range || P || 700 || | | Vulcan || Range || P || 700 || 1350 || 1 || - || 20 || - || +30 || -20 || A A B A || - | ||
|- | |||
| Beam Saber || Melee || P || 1200 || 1850 || 1 || - || - || - || +15 || ±0 || - A A A || - | |||
|- | |||
| Beam Rifle || Range || B || 1200 || 1850 || 1-5 || - || 10 || - || -10 || +10 || A A - A || - | |||
|} | |||
===Argama=== | |||
{| | |||
! HP !! HP (5 bars) !! EN !! EN (5 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space | |||
|- | |||
| 9000 || 10000 || 270 || 320 || 5 || Fly || A || - || - || A | |||
|- | |- | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | |||
|- | |- | ||
| | | 60 || 85 || 1100 || 1600 || 230 || 280 || 2L || 11600 || Battleship | ||
|} | |} | ||
{| | |||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | |||
|- | |||
| 120mm Autocannon || Range || P || 800 || 1450 || 1 || - || 20 || - || +30 || -20 || A A B A || - | |||
|- | |||
| 160mm Autocannon || Range || P || 1000 || 1650 || 1 || - || 20 || - || +30 || -20 || A A B A || - | |||
|- | |||
| 20 Tube Missile Launcher || Range || - || 1100 || 1750 || 2-4 || - || 20 || - || ±0 || ±0 || A A A A || - | |||
|- | |||
| Sub Mega Particle Cannon || Range || B || 1200 || 1850 || 1-4 || - || 20 || - || -0 || +10 || A A - A || - | |||
|- | |||
| Main Mega Particle Cannon || Range || B || 1400 || 2050 || 2-5 || - || 20 || - || -10 || +10 || A A - A || - | |||
|- | |||
| Hyper Mega Particle Cannon || Range || M/B || 1700 || 2400 || 1-5 || 40 || - || - || -10 || +10 || A A - A || 3 wide until Range 5, then 1 wide. | |||
|} | |||
===Argama (Baloon Dummy)=== | ===Argama (Baloon Dummy)=== | ||
| Line 346: | Line 376: | ||
|- | |- | ||
| Vulcan|| Range || P || 700 || ???? || 1 || - || 20 || - || +30 || -20 || A A B A || - | | Vulcan|| Range || P || 700 || ???? || 1 || - || 20 || - || +30 || -20 || A A B A || - | ||
|} | |||
=== Zeta Gundam === | |||
==== Zeta Gundam ==== | |||
{| | |||
! HP !! HP (5 bars) !! EN !! EN (5 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space | |||
|- | |||
| 3800 || 4800 || 160 || 210 || 6 || Ground || - || A || C || A | |||
|- | |||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | |||
|- | |||
| 100 || 125 || 1100 || 1600 || 350 || 400 || M || 4400 || Sword, Shield, Transform (Waverider) | |||
|} | |||
{| | |||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | |||
|- | |||
| Vulcan || Range || P || 700 || 1350 || 1 || - || 20 || - || +30 || -20 || A A B A || - | |||
|- | |||
| Grenade Launcher || Range || - || 1100 || 1750 || 2-4 || - || 4 || - || -10 || ±0 || A A A A || - | |||
|- | |||
| Beam Saber || Melee || P || 1300 || 1950 || 1 || - || - || - || +15 || ±0 || - A A A || Shared with Waverider's Beam Gun | |||
|- | |||
| Beam Rifle || Range || B || 1300 || 1950 || 1~5 || - || 10 || - || -10 || +10 || A A - A || Shared with other form | |||
|- | |||
| Long Beam Saber || Melee || P || 1500 || 2150 || 1 || 10 || - || - || +10 || ±0 || - A A A || - | |||
|- | |||
| Hyper Mega Launcher || Range || B || 2100 || 2800 || 2~6 || 35 || - || - || -20 || ±0 || A A - A || Shared with other form | |||
|} | |||
==== Waverider ==== | |||
{| | |||
! HP !! HP (5 bars) !! EN !! EN (5 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space | |||
|- | |||
| 3800 || 4800 || 160 || 210 || 8 || Air || A || - || - || A | |||
|- | |||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | |||
|- | |||
| 90 || 115 || 1000 || 1500 || 330 || 380 || M || 4400 || Transform (Zeta Gundam) | |||
|} | |||
{| | |||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | |||
|- | |||
| Beam Gun || Range || P/B || 1000 || 1650 || 1-2 || - || 4 || - || +5 || ±0 || A A - A || Shared with Zeta Gundam's Beam Saber | |||
|- | |||
| Beam Rifle || Range || B || 1300 || 1950 || 1~5 || - || 10 || - || -10 || +10 || A A - A || Shared with other form | |||
|- | |||
| Hyper Mega Launcher || Range || B || 2100 || 2800 || 2~6 || 35 || - || - || -20 || ±0 || A A - A || Shared with other form | |||
|} | |} | ||
| Line 358: | Line 441: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 70 || 95 || 850 || | | 70 || 95 || 850 || 1350 || 280 || 340 || M || 1200 || Sword | ||
|} | |} | ||
| Line 365: | Line 448: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Vulcan || Range || P || 700 || | | Vulcan || Range || P || 700 || 1350 || 1 || - || 20 || - || +30 || -20 || A A B A || - | ||
|- | |- | ||
| Small Missile || Range || P || 900 || | | Small Missile || Range || P || 900 || 1550 || 2-4 || - || 5 || - || ±0 || ±0 || A A A A || - | ||
|- | |- | ||
| Missile Launcher || Range || P || 1000 || | | Missile Launcher || Range || P || 1000 || 1650 || 2-4 || - || 5 || - || ±0 || ±0 || A A A A || - | ||
|- | |- | ||
| Beam Saber || Melee || P || 1300 || | | Beam Saber || Melee || P || 1300 || 1950 || 1 || - || - || - || +15 || ±0 || - A A A || - | ||
|- | |- | ||
| Beam Rifle || Range || B || 1300 || | | Beam Rifle || Range || B || 1300 || 1950 || 1-5 || - || 10 || - || -10 || +10 || A A - A || - | ||
|} | |} | ||
| Line 386: | Line 469: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 85 || 110 || 900 || | | 85 || 110 || 900 || 1400 || 290 || 340 || M || 1800 || Sword, Shield | ||
|} | |} | ||
| Line 393: | Line 476: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Vulcan || Range || P || 700 || | | Vulcan || Range || P || 700 || 1350 || 1 || - || 20 || - || +30 || -20 || A A B A || - | ||
|- | |||
| Missile Launcher || Range || - || 1100 || 1750 || 2-4 || - || 4 || - || ±0 || ±0 || A A A A || - | |||
|- | |||
| Hand Grenade || Melee || P || 1300 || 1950 || 1-2 || - || 4 || - || -10 || -10 || A A A A || - | |||
|- | |||
| Beam Saber || Melee || P || 1400 || 2050 || 1-2 || - || - || - || +15 || ±0 || - A A A || - | |||
|- | |||
| Beam Rifle || Range || B || 1400 || 2050 || 1-5 || - || 10 || - || -10 || +10 || A A - A || - | |||
|} | |||
===Re-GZ=== | |||
====Re-GZ (BWS)==== | |||
{| | |||
! HP !! HP (5 bars) !! EN !! EN (5 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space | |||
|- | |||
| 3500 || 4500 || 140 || 190 || 8 || Air || A || - || - || A | |||
|- | |- | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | |||
|- | |- | ||
| | | 85 || 110 || 1100 || 1600 || 310 || 360 || M || 3000 || Separate | ||
|} | |||
{| | |||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | |||
|- | |||
| Missile Launcher || Range || - || 1100 || 1750 || 2-4 || - || 5 || - || ±0 || ±0 || A A A A || - | |||
|- | |- | ||
| Beam | | Beam Cannon || Range || B || 1400 || 2050 || 1-5 || - || 10 || - || -10 || +10 || - A - A || - | ||
|- | |- | ||
| Beam Rifle || Range || B || 1400 || | | Mega Beam Cannon || Range || B || 1700 || 2400 || 2-6 || 30 || - || - || -10 || +10 || A A - A || - | ||
|} | |||
====Re-GZ (MS)==== | |||
{| | |||
! HP !! HP (5 bars) !! EN !! EN (5 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space | |||
|- | |||
| 3500 || 4500 || 140 || 190 || 6 || Ground || - || A || C || A | |||
|- | |||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | |||
|- | |||
| 95 || 120 || 1000 || 1500 || 310 || 360 || M || 3000 || Sword, Shield | |||
|} | |||
{| | |||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | |||
|- | |||
| Vulcan || Range || P || 700 || 1350 || 1 || - || 20 || - || +30 || -20 || A A B A || - | |||
|- | |||
| Grenade Launcher || Range || - || 1300 || 1950 || 2-5 || - || 4 || - || ±0 || -10 || A A A A || - | |||
|- | |||
| Hand Grenade || Melee || P || 1300 || 1950 || 1-2 || - || 4 || - || -10 || -10 || A A A A || - | |||
|- | |||
| Beam Saber || Melee || P || 1400 || 2050 || 1-2 || - || - || - || +15 || ±0 || - A A A || - | |||
|- | |||
| Beam Rifle || Range || B || 1400 || 2050 || 1-6 || - || 10 || - || -10 || +10 || A A - A || - | |||
|} | |} | ||
| Line 414: | Line 549: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 85 || 110 || 1300 || | | 85 || 110 || 1300 || 1800 || 330 || 380 || M || 5000 || Sword | ||
|} | |} | ||
| Line 421: | Line 556: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Vulcan || Range || P || 800 || | | Vulcan || Range || P || 800 || 1450 || 1 || - || 20 || - || +30 || -20 || A A B A || - | ||
|- | |- | ||
| Beam Sword || Melee || P || 1300 || | | Beam Sword || Melee || P || 1300 || 1950 || 1 || - || - || - || +15 || ±0 || - A A A || - | ||
|- | |- | ||
| Shining Strike || Melee || P || 1400 || | | Shining Strike || Melee || P || 1400 || 2050 || 1 || - || - || - || +10 || ±0 || - A A A || - | ||
|- | |- | ||
| Shining Shot || Range || P || 1500 || | | Shining Shot || Range || P || 1500 || 2150 || 1-3 || - || 8 || - || +5 || +10 || A A A A || - | ||
|- | |- | ||
| Shining Finger || Melee || P || 2800 || | | Shining Finger || Melee || P || 2800 || 3500 || 1 || 40 || - || 130 || +10 || +20 || - A A A || - | ||
|} | |} | ||
===Master Asia=== | ===Master Asia=== | ||
| Line 461: | Line 594: | ||
== New Mobile Report Gundam Wing Endless Waltz == | == New Mobile Report Gundam Wing Endless Waltz == | ||
== Aura Battler Dunbine == | == Aura Battler Dunbine == | ||
===Dunbine=== | |||
{| | |||
! HP !! HP (5 bars) !! EN !! EN (5 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space | |||
|- | |||
| 2800 || 3800 || 80 || 130 || 6 || Air/Ground || A || A || B || B | |||
|- | |||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | |||
|- | |||
| 90 || 115 || 600 || 1100 || 320 || 370 || S || 3000 || Aura Barrier, Sword, Double Image | |||
|} | |||
{| | |||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | |||
|- | |||
| Wire Claw || Melee || P || 700 || 1350 || 1 || - || - || - || +30 || +10 || A A B A || - | |||
|- | |||
| Aura Shot || Range || - || 1100 || 1750 || 1-5 || - || 8 || - || -10 || -10 || A A B A || - | |||
|- | |||
| Aura Sword || Melee || P || 1300 || 1950 || 1 || - || - || - || +15 || ±0 || A A A A || - | |||
|- | |||
| Aura Giri || Melee || - || 1700 || 2400 || 1 || 10 || - || 110 || +10 || ±0 || A A A A || (Aura Level 1) | |||
|- | |||
| Hyper Aura Giri || Melee || P || 2200 || 2900 || 1 || 30 || - || 130 || +10 || ±0 || A A A A || (Aura Level 3) (becomes stronger with pilot's Aura level) | |||
|} | |||
===Goraon=== | |||
{| | |||
! HP !! HP (5 bars) !! EN !! EN (5 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space | |||
|- | |||
| 15000 || 16000 || 300 || 350 || 4 || Fly || A || - || - || B | |||
|- | |||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | |||
|- | |||
| 60 || 85 || 1000 || 1500 || 280 || 330 || 2L || 24000 || Battleship, Aura Barrier | |||
|} | |||
{| | |||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | |||
|- | |||
| Aura Vulcan || Range || P || 700 || 1350 || 1-2 || - || 30 || - || +30 || -20 || A A B A || - | |||
|- | |||
| Aura Cannon || Range || - || 1100 || 1750 || 1-5 || - || 30 || - || ±0 || +10 || A A B A || - | |||
|- | |||
| Hyper Aura Cannon || Range || - || 1500 || 2150 || 1-6 || 20 || - || - || -10 || +10 || A A B A || - | |||
|- | |||
| Aura Nova Cannon || Range || M || 2200 || 2900 || 1-5 || 80 || - || - || -10 || ±0 || A A B A || 3 wide until Range 5, then 1 wide. | |||
|} | |||
== Heavy Metal L-Gaim == | == Heavy Metal L-Gaim == | ||
| Line 472: | Line 658: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 90 || 115 || 1100 || | | 90 || 115 || 1100 || 1600 || 290 || 340 || M || 3200 || Sword, Shield, Beam Coat | ||
|} | |} | ||
| Line 479: | Line 665: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| S Mine || Melee || P || 1200 || | | S Mine || Melee || P || 1200 || 1850 || 1-3 || - || 4 || - || -10 || -10 || A A A A || - | ||
|- | |- | ||
| Saber || Melee || P || 1300 || | | Saber || Melee || P || 1300 || 1950 || 1 || - || - || - || +25 || ±0 || - A A A || - | ||
|- | |- | ||
| Lancer || Melee || P || 1400 || | | Lancer || Melee || P || 1400 || 2050 || 1 || - || - || - || +10 || +10 || - A A A || - | ||
|- | |- | ||
| Power Launcher || Range || B || 1400 || | | Power Launcher || Range || B || 1400 || 2050 || 1-5 || 10 || - || - || ±0 || +10 || A A - A || - | ||
|} | |} | ||
| Line 497: | Line 683: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 80 || 105 || 1100 || | | 80 || 105 || 1100 || 1600 || 280 || 330 || M || 2000 || Sword, Shield, Beam Coat | ||
|} | |} | ||
| Line 504: | Line 690: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Saber || Melee || P || 1200 || | | Saber || Melee || P || 1200 || 1850 || 1 || - || - || - || +20 || ±0 || - A A A || - | ||
|- | |- | ||
| S Mine || Melee || P || 1200 || | | S Mine || Melee || P || 1200 || 1850 || 1-3 || - || 4 || - || -10 || -10 || A A A A || - | ||
|- | |- | ||
| Lancer || Melee || P || 1300 || | | Lancer || Melee || P || 1300 || 1950 || 1 || - || - || - || +10 || +10 || - A A A || - | ||
|- | |- | ||
| Power Launcher || Range || B || 1400 || | | Power Launcher || Range || B || 1400 || 2050 || 1-5 || 10 || - || - || ±0 || +10 || A A - A || - | ||
|} | |||
===Calvary Temple=== | |||
{| | |||
! HP !! HP (5 bars) !! EN !! EN (5 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space | |||
|- | |||
| 4300 || 5300 || 140 || 190 || 6 || Land || - || A || C || A | |||
|- | |||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | |||
|- | |||
| 85 || 110 || 1300 || 1800 || 310 || 360 || M || 5000 || Sword, Shield, Beam Coat | |||
|} | |||
{| | |||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | |||
|- | |||
| Sash || Range || - || 1200 || 1850 || 1-4 || - || 4 || - || +5 || +10 || A A A A || - | |||
|- | |||
| Saber || Melee || P || 1300 || 1950 || 1 || - || - || - || +15 || ±0 || - A A A || - | |||
|- | |||
| Power Launcher || Range || B || 1300 || 1950 || 1-5 || 10 || - || - || ±0 || +10 || A A - A || - | |||
|} | |} | ||
| Line 523: | Line 732: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 40 || 65 || 1400 || | | 40 || 65 || 1400 || 1900 || 200 || 250 || M || 6000 || - | ||
|} | |} | ||
| Line 530: | Line 739: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Reitou Beam || Melee || P || 700 || | | Reitou Beam || Melee || P || 700 || 1350 || 1 || 5 || - || - || +30 || -20 || A A - A || - | ||
|- | |- | ||
| Koshiryuoku Beam || Melee || P || 1100 || | | Koshiryuoku Beam || Melee || P || 1100 || 1750 || 1 || 10 || - || - || +25 || ±0 || A A - A || - | ||
|- | |- | ||
| Missile Punch || Range || - || 1300 || | | Missile Punch || Range || - || 1300 || 1950 || 1~5 || - || 100 || - || ±0 || ±0 || A A A A || - | ||
|- | |- | ||
| Rocket Punch || Melee || P || 1500 || | | Rocket Punch || Melee || P || 1500 || 2150 || 1~3 || - || - || - || -5 || +20 || A A B A || - | ||
|- | |- | ||
| Rust Hurricane || Melee || P || 1500 || | | Rust Hurricane || Melee || P || 1500 || 2150 || 1 || 20 || - || - || +20 || -10 || A A - - || - | ||
|- | |- | ||
| Breast Fire || Melee || P || 2100 || | | Breast Fire || Melee || P || 2100 || 2800 || 1 || 40 || - || - || +10 || ±0 || A A B A || - | ||
|} | |} | ||
| Line 551: | Line 760: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 40 || 65 || 1200 || | | 40 || 65 || 1200 || 1700 || 190 || 240 || M || 3600 || - | ||
|} | |} | ||
| Line 560: | Line 769: | ||
| Repair Module || N/A || P || 0 || 0 || 1 || - || - || - || N/A || N/A || N/A || Repair | | Repair Module || N/A || P || 0 || 0 || 1 || - || - || - || N/A || N/A || N/A || Repair | ||
|- | |- | ||
| Melee || Melee || P || 1100 || | | Melee || Melee || P || 1100 || 1750 || 1 || - || - || - || +30 || ±0 || - A A A || Carries Over to Melee (?) | ||
|- | |- | ||
| Oppai Missile || Range || - || 1100 || | | Oppai Missile || Range || - || 1100 || 1750 || 1~5 || - || 10 || - || ±0 || ±0 || A A A A || Carries Over to Oppai Missile | ||
|} | |} | ||
| Line 576: | Line 785: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 35 || 60 || 800 || | | 35 || 60 || 800 || 1300 || 180 || 230 || M || 10 || - | ||
|} | |} | ||
| Line 585: | Line 794: | ||
| Resupply Module || N/A || - || 0 || 0 || 1 || - || - || - || N/A || N/A || N/A || Resupply | | Resupply Module || N/A || - || 0 || 0 || 1 || - || - || - || N/A || N/A || N/A || Resupply | ||
|- | |- | ||
| Borot Punch || Melee || P || 900 || | | Borot Punch || Melee || P || 900 || 1550 || 1 || - || - || - || +15 || -20 || - A A A || Carries over to Borot Punch | ||
|- | |- | ||
| Special Borot Punch || Melee || P || 1700 || | | Special Borot Punch || Melee || P || 1700 || 2350 || 1 || - || - || - || -10 || 10 || - A A A || Carries over to Special Borot Punch | ||
|- | |- | ||
| Special Deluxe Golden Delicious Hi Power Magnum Borot Punch || Melee || P || 2700 || | | Special Deluxe Golden Delicious Hi Power Magnum Borot Punch || Melee || P || 2700 || 3350 || 1 || - || - || - || -30 || 20 || - A A A || Carries over to Special Deluxe Golden Delicious Hi Power Magnum Borot Punch | ||
|} | |} | ||
| Line 607: | Line 816: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 50 || 75 || 900 || | | 50 || 75 || 900 || 1400 || 230 || 280 || M || 4000 || Open Get, Transform (Getter-2, Getter 3) | ||
|} | |} | ||
| Line 614: | Line 823: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Getter Razor || Melee || P || 900 || | | Getter Razor || Melee || P || 900 || 1550 || 1 || - || - || - || +30 || +10 || A A A A || Carries over to Spin Cutter (?) | ||
|- | |- | ||
| Tomahawk Boomerang || Melee || P || 1500 || | | Tomahawk Boomerang || Melee || P || 1500 || 2150 || 1-3 || - || - || - || -5 || ±0 || A A C A || Carries over to Double Tomahawk Boomerang (?) | ||
|- | |- | ||
| Getter Tomahawk || Melee || P || 1600 || | | Getter Tomahawk || Melee || P || 1600 || 2250 || 1 || - || - || - || +15 || +10 || A A A A || Carries over to Double Tomahawk (?) | ||
|- | |- | ||
| Getter Beam || Melee || P || 2200 || | | Getter Beam || Melee || P || 2200 || 2900 || 1 || - || - || - || ±0 || ±0 || A A - A || Carries over to Getter Beam (?) | ||
|} | |} | ||
| Line 635: | Line 844: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 60 || 85 || 900 || | | 60 || 85 || 900 || 1400 || 240 || 290 || M || 4000 || Open Get, Getter Vision, Transform (Getter-2, Getter 3) | ||
|} | |} | ||
| Line 642: | Line 851: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Getter Arm || Melee || P || 1300 || | | Getter Arm || Melee || P || 1300 || 1950 || 1 || - || - || - || +30 || ±0 || - A A A || Carries over to Chain Attack (?) | ||
|- | |- | ||
| Drill Storm || Melee || P || 1400 || | | Drill Storm || Melee || P || 1400 || 2050 || 1-2 || 20 || - || - || ±0 || -10 || A A - - || Carryover Unknown | ||
|- | |- | ||
| Getter Drill || Melee || P || 1500 || | | Getter Drill || Melee || P || 1500 || 2150 || 1 || - || - || - || +10 || +20 || - A A A || Carries over to Getter Drill (?) | ||
|- | |- | ||
| Drill Missile || Melee || - || 1700 || | | Drill Missile || Melee || - || 1700 || 2350 || 1-6 || - || 4 || - || -10 || +20 || A A A A || Carries over to Liger Missile (?) | ||
|} | |} | ||
| Line 663: | Line 872: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 40 || 65 || 1100 || | | 40 || 65 || 1100 || 1600 || 220 || 270 || M || 4000 || Open Get, Transform (Getter-1, Getter-2) | ||
|} | |} | ||
| Line 670: | Line 879: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Melee || Melee || P || 1400 || | | Melee || Melee || P || 1400 || 2050 || 1 || - || - || - || +30 || ±0 || - A A A || Carries over to Melee (?) | ||
|- | |- | ||
| Getter Missile || Range || - || 1500 || | | Getter Missile || Range || - || 1500 || 2150 || 1-5 || - || 4 || - || ±0 || ±0 || A A A A || Carries over to Strong Missile (?) | ||
|- | |- | ||
| Daisetsuzan Oroshi || Melee || P || 2100 || | | Daisetsuzan Oroshi || Melee || P || 2100 || 2800 || 1 || 10 || - || 110 || +10 || +20 || A A A A || Carries over to Daisetsuzan Oroshi (?)<br>For Supers, unlocked on stage 3. | ||
|} | |} | ||
| Line 688: | Line 897: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 60 || 85 || 1000 || | | 60 || 85 || 1000 || 1500 || 240 || 290 || M || 4400 || Sword, Shield. | ||
|} | |} | ||
| Line 695: | Line 904: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Mack Revolver || Range || P || 1300 || | | Mack Revolver || Range || P || 1300 || 1950 || 1 || - || 6 || - || +10 || +10 || A A A A || - | ||
|- | |- | ||
| Mack Riot || Range || - || 1300 || | | Mack Riot || Range || - || 1300 || 1950 || 1-3 || - || 2 || - || +20 || -10 || A A A A || - | ||
|- | |- | ||
| Texas || Melee || P || 1400 || | | Texas || Melee || P || 1400 || 2050 || 1 || - || - || - || +15 || ±0 || A A A A || - | ||
|- | |- | ||
| Mack Rifle || Range || - || | | Mack Rifle || Range || - || 1400 || 2050 || 1-6 || - || 8 || - || ±0 || +10 || A A A A || - | ||
|} | |} | ||
| Line 719: | Line 928: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 65 || 09 || 800 || | | 65 || 09 || 800 || 1300 || 270 || 320 || S || 2400 || Transform (Eagle Fighter H/A), Combine (Dancouga) | ||
|} | |} | ||
| Line 726: | Line 935: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| 27mm Autocannon || Range || P || 700 || | | 27mm Autocannon || Range || P || 700 || 1350 || 1 || - || 10 || - || +30 || ±0 || A A B A || Shared with other forms | ||
|- | |- | ||
| Bombs || Range || P || 900 || | | Bombs || Range || P || 900 || 1550 || 1 || - || 5 || - || +20 || ±0 || A A A A || Shared with A form | ||
|- | |- | ||
| 4x Missiles || Range || - || 1100 || | | 4x Missiles || Range || - || 1100 || 1750 || 1-4 || - || 5 || - || ±0 || ±0 || A A A A || Shared with other forms | ||
|} | |} | ||
| Line 742: | Line 951: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 75 || 100 || 800 || | | 75 || 100 || 800 || 1300 || 270 || 320 || S || 2400 || Transform (Eagle Fighter N/A), Combine (Dancouga) | ||
|} | |} | ||
| Line 749: | Line 958: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| 27mm Autocannon || Range || P || 700 || | | 27mm Autocannon || Range || P || 700 || 1350 || 1 || - || 10 || - || +30 || ±0 || A A B A || Shared with other forms | ||
|- | |- | ||
| 4x Missiles || Range || - || 1100 || | | 4x Missiles || Range || - || 1100 || 1750 || 1-4 || - || 5 || - || ±0 || ±0 || A A A A || Shared with other forms | ||
|- | |- | ||
| Melee || Melee || P || 1200 || | | Melee || Melee || P || 1200 || 1850 || 1 || - || - || - || +25 || ±0 || - A A A || - | ||
|- | |- | ||
| Cannon || Range || P || 1300 || | | Cannon || Range || P || 1300 || 1950 || 1 || - || 6 || - || -10 || ±0 || A A B A || - | ||
|} | |} | ||
| Line 767: | Line 976: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 75 || 100 || 800 || | | 75 || 100 || 800 || 1300 || 270 || 320 || S || 2400 || Transform (Eagle Fighter N/H), Combine (Dancouga) | ||
|} | |} | ||
| Line 775: | Line 984: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| 27mm Autocannon || Range || P || 700 || | | 27mm Autocannon || Range || P || 700 || 1350 || 1 || - || 10 || - || +30 || ±0 || A A B A || Shared with other forms | ||
|- | |- | ||
| Bombs || Range || P || 900 || | | Bombs || Range || P || 900 || 1550 || 1 || - || 5 || - || +20 || ±0 || A A A A || Shared with N form | ||
|- | |- | ||
| 4x Missiles || Range || - || 1100 || | | 4x Missiles || Range || - || 1100 || 1750 || 1-4 || - || 5 || - || ±0 || ±0 || A A A A || Shared with other forms | ||
|- | |- | ||
| Assault || Melee || P || 1400 || | | Assault || Melee || P || 1400 || 2050 || 1 || - || - || - || +15 || +20 || A A A A || - | ||
|} | |} | ||
| Line 794: | Line 1,003: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 60 || 85 || 900 || | | 60 || 85 || 900 || 1400 || 270 || 320 || S || 2400 || Transform (Land Cougar H/A), Combine (Dancouga) | ||
|} | |} | ||
| Line 801: | Line 1,010: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| 5x Missile Launcher || Range || - || 1100 || | | 5x Missile Launcher || Range || - || 1100 || 1750 || 1-4 || - || 5 || - || ±0 || ±0 || A A A A || Shared with other forms | ||
|- | |- | ||
| Focused Rapid Beam Cannon || Range || B || 1200 || | | Focused Rapid Beam Cannon || Range || B || 1200 || 1850 || 1-5 || - || 6 || - || +20 || ±0 || A A - A || Shared with other forms | ||
|} | |} | ||
| Line 814: | Line 1,023: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 70 || 95 || 900 || | | 70 || 95 || 900 || 1400 || 290 || 340 || S || 2400 || Transform (Land Cougar N/A), Combine (Dancouga) | ||
|} | |} | ||
| Line 821: | Line 1,030: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| 5x Missile Launcher || Range || - || 1100 || | | 5x Missile Launcher || Range || - || 1100 || 1750 || 1-4 || - || 5 || - || ±0 || ±0 || A A A A || Shared with other forms | ||
|- | |- | ||
| Focused Rapid Beam Cannon || Range || B || 1200 || | | Focused Rapid Beam Cannon || Range || B || 1200 || 1850 || 1-5 || - || 6 || - || +20 || ±0 || A A - A || Shared with other forms | ||
|- | |- | ||
| Melee || Melee || P || 1200 || | | Melee || Melee || P || 1200 || 1850 || 1 || - || - || - || +25 || ±0 || - A A A || - | ||
|} | |} | ||
| Line 837: | Line 1,046: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 70 || 95 || 900 || | | 70 || 95 || 900 || 1400 || 270 || 320 || S || 2400 || Transform (Land Cougar N/H), Combine (Dancouga) | ||
|} | |} | ||
| Line 844: | Line 1,053: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| 5x Missile Launcher || Range || - || 1100 || | | 5x Missile Launcher || Range || - || 1100 || 1750 || 1-4 || - || 5 || - || ±0 || ±0 || A A A A || Shared with other forms | ||
|- | |- | ||
| Focused Rapid Beam Cannon || Range || B || 1200 || | | Focused Rapid Beam Cannon || Range || B || 1200 || 1850 || 1-5 || - || 6 || - || +20 || ±0 || A A - A || Shared with other forms | ||
|- | |- | ||
| Bite || Melee || P || 1400 || | | Bite || Melee || P || 1400 || 2050 || 1 || - || - || - || +15 || +20 || - A A A || - | ||
|} | |} | ||
=== Land Liger === | === Land Liger === | ||
| Line 862: | Line 1,070: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 60 || 85 || 900 || | | 60 || 85 || 900 || 1400 || 270 || 320 || S || 2400 || Transform (Land Liger H/A), Combine (Dancouga) | ||
|} | |} | ||
| Line 869: | Line 1,077: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| 4x Missiles || Range || - || 1100 || | | 4x Missiles || Range || - || 1100 || 1750 || 1-4 || - || 5 || - || ±0 || ±0 || A A A A || Shared with other forms | ||
|- | |- | ||
| 105mm Rifle || Range || - || 1200 || | | 105mm Rifle || Range || - || 1200 || 1850 || 1-5 || - || 6 || - || -10 || ±0 || A A B A || Shared with other forms | ||
|- | |- | ||
|} | |} | ||
| Line 884: | Line 1,092: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 70 || 95 || 900 || | | 70 || 95 || 900 || 1400 || 290 || 340 || S || 2400 || Transform (Land Liger N/A), Combine (Dancouga) | ||
|} | |} | ||
| Line 891: | Line 1,099: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| 4x Missiles || Range || - || 1100 || | | 4x Missiles || Range || - || 1100 || 1750 || 1-4 || - || 5 || - || ±0 || ±0 || A A A A || Shared with other forms | ||
|- | |- | ||
| 105mm Rifle || Range || - || 1200 || | | 105mm Rifle || Range || - || 1200 || 1850 || 1-5 || - || 6 || - || -10 || ±0 || A A B A || Shared with other forms | ||
|- | |- | ||
| Melee || Melee || P || 1200 || | | Melee || Melee || P || 1200 || 1850 || 1 || - || - || - || +25 || ±0 || - A A A || - | ||
|} | |} | ||
| Line 907: | Line 1,115: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 70 || 95 || 900 || | | 70 || 95 || 900 || 1400 || 270 || 320 || S || 2400 || Transform (Land Liger N/H), Combine (Dancouga) | ||
|} | |} | ||
| Line 914: | Line 1,122: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| 4x Missiles || Range || - || 1100 || | | 4x Missiles || Range || - || 1100 || 1750 || 1-4 || - || 5 || - || ±0 || ±0 || A A A A || Shared with other forms | ||
|- | |- | ||
| 105mm Rifle || Range || - || 1200 || | | 105mm Rifle || Range || - || 1200 || 1850 || 1-5 || - || 6 || - || -10 || ±0 || A A B A || Shared with other forms | ||
|- | |- | ||
| Bite || Melee || P || 1400 || | | Bite || Melee || P || 1400 || 2050 || 1 || - || - || - || +15 || +20 || - A A A || - | ||
|} | |} | ||
| Line 931: | Line 1,139: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 50 || 75 || 1000 || | | 50 || 75 || 1000 || 1500 || 260 || 310 || M || 3000 || Transform (Big Moth H/A), Combine (Dancouga) | ||
|} | |} | ||
| Line 938: | Line 1,146: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Rocket Launcher || Range || - || 1100 || | | Rocket Launcher || Range || - || 1100 || 1750 || 1-4 || - || 4 || - || ±0 || ±0 || A A A A || Shared with other forms | ||
|- | |- | ||
| 4x Anti-Air Pulse Laser || Range || - || 1200 || | | 4x Anti-Air Pulse Laser || Range || - || 1200 || 1850 || 1 || - || 8 || - || +10 || ±0 || A A - A || Shared with other forms | ||
|- | |- | ||
| 200mm Howitzer || Range || - || 1300 || | | 200mm Howitzer || Range || - || 1300 || 1950 || 2-6 || - || 4 || - || -10 || ±0 || A A A A || Shared with other forms | ||
|- | |- | ||
| 4x Large Cannons || Range || - || | | 4x Large Cannons || Range || - || 1300 || 1950 || 2-5 || - || 4 || - || -10 || ±0 || A A B A || Shared with other forms | ||
|} | |} | ||
| Line 956: | Line 1,164: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 60 || 85 || 1000 || | | 60 || 85 || 1000 || 1500 || 280 || 330 || M || 3000 || Transform (Big Moth N/A), Combine (Dancouga) | ||
|} | |} | ||
| Line 963: | Line 1,171: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Rocket Launcher || Range || - || 1100 || | | Rocket Launcher || Range || - || 1100 || 1750 || 1-4 || - || 4 || - || ±0 || ±0 || A A A A || Shared with other forms | ||
|- | |- | ||
| 4x Anti-Air Pulse Laser || Range || - || 1200 || | | 4x Anti-Air Pulse Laser || Range || - || 1200 || 1850 || 1 || - || 8 || - || +10 || ±0 || A A - A || Shared with other forms | ||
|- | |- | ||
| 200mm Howitzer || Range || - || 1300 || | | 200mm Howitzer || Range || - || 1300 || 1950 || 2-6 || - || 4 || - || -10 || ±0 || A A A A || Shared with other forms | ||
|- | |- | ||
| 4x Large Cannons || Range || - || | | 4x Large Cannons || Range || - || 1300 || 1950 || 2-5 || - || 4 || - || -10 || ±0 || A A B A || Shared with other forms | ||
|- | |- | ||
| Melee || Melee || P || 1400 || | | Melee || Melee || P || 1400 || 2050 || 1 || - || - || - || +25 || ±0 || - A A A || - | ||
|} | |} | ||
| Line 983: | Line 1,191: | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 60 || 85 || 1000 || | | 60 || 85 || 1000 || 1500 || 260 || 310 || M || 3000 || Transform (Big Moth N/H), Combine (Dancouga) | ||
|} | |} | ||
| Line 990: | Line 1,198: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Rocket Launcher || Range || - || 1100 || | | Rocket Launcher || Range || - || 1100 || 1750 || 1-4 || - || 4 || - || ±0 || ±0 || A A A A || Shared with other forms | ||
|- | |- | ||
| 4x Anti-Air Pulse Laser || Range || - || 1200 || | | 4x Anti-Air Pulse Laser || Range || - || 1200 || 1850 || 1 || - || 8 || - || +10 || ±0 || A A - A || Shared with other forms | ||
|- | |- | ||
| 200mm Howitzer || Range || - || 1300 || | | 200mm Howitzer || Range || - || 1300 || 1950 || 2-6 || - || 4 || - || -10 || ±0 || A A A A || Shared with other forms | ||
|- | |- | ||
| 4x Large Cannons || Range || - || | | 4x Large Cannons || Range || - || 1300 || 1950 || 2-5 || - || 4 || - || -10 || ±0 || A A B A || Shared with other forms | ||
|- | |- | ||
| Tusk || Melee || P || 1500 || | | Tusk || Melee || P || 1500 || 2150 || 1 || - || - || - || +15 || +20 || - A A A || - | ||
|} | |} | ||
| Line 1,004: | Line 1,212: | ||
== Neon Genesis Evangelion == | == Neon Genesis Evangelion == | ||
===Evangelion Unit 01=== | |||
{| | |||
! HP !! HP (5 bars) !! EN !! EN (5 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space | |||
|- | |||
| 4100 || 5100 || 150 || 200 || 5 || Ground || - || A || A || A | |||
|- | |||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | |||
|- | |||
| 95 || 120 || 1000 || 1500 || 340 || 390 || L || 40000 || AT Field, Umbilical, Berserk | |||
|} | |||
{| | |||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | |||
|- | |||
| Pallet Rifle || Range || - || 1100 || 1750 || 2-6 || - || 10 || - || +5 || ±0 || A A A A || - | |||
|- | |||
| Melee || Melee || P || 1200 || 1850 || 1 || - || - || - || +40 || ±0 || - A A A || Pierces AT Fields | |||
|- | |||
| Pallet Gun || Range || P || 1200 || 1850 || 1-3 || - || 10 || - || +15 || ±0 || A A A A || - | |||
|- | |||
| Progressive Knife || Melee || P || 2100 || 2800 || 1 || 10 || - || 100 || +30 || +20 || - A A A || Pierces AT Fields | |||
|} | |||
===Evangelion Unit 02=== | |||
{| | |||
! HP !! HP (5 bars) !! EN !! EN (5 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space | |||
|- | |||
| 4200 || 5200 || 140 || 190 || 5 || Ground || - || A || B || B | |||
|- | |||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | |||
|- | |||
| 90 || 115 || 1000 || 1500 || 320 || 370 || L || 24000 || AT Field, Umbilical | |||
|} | |||
{| | |||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | |||
|- | |||
| Pallet Rifle || Range || - || 1100 || 1750 || 2-6 || - || 10 || - || +5 || ±0 || A A A A || - | |||
|- | |||
| Melee || Melee || P || 1200 || 1850 || 1 || - || - || - || +40 || ±0 || - A A A || Pierces AT Fields | |||
|- | |||
| Rocket Launcher|| Range || - || 1200 ||1850 || 2-4 || - || 4 || - || ±0 || ±0 || A A A A || - | |||
|- | |||
| Progressive Knife || Melee || P || 2100 || 2800 || 1 || 10 || - || 100 || +30 || +20 || - A A A || Pierces AT Fields | |||
|- | |||
| Sonic Glaive || Melee || P || 2200 || 2900 || 1 || 15 || - || 105 || ±0 || +10 || - A A A || Pierces AT Fields | |||
|- | |||
| Smash Hook || Melee || P || 2300 || 3000 || 1 || 20 || - || 110 || -15 || +10 || - A A A || Pierces AT Fields | |||
|} | |||
===Evangelion Unit 00=== | |||
{| | |||
! HP !! HP (5 bars) !! EN !! EN (5 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space | |||
|- | |||
| 3900 || 4900 || 140 || 190 || 5 || Ground || - || A || B || B | |||
|- | |||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | |||
|- | |||
| 85 || 110 || 1000 || 1500 || 320 || 370 || L || 20000 || AT Field, Umbilical, Shield (?) | |||
|} | |||
{| | |||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | |||
|- | |||
| Pallet Rifle || Range || - || 1100 || 1750 || 2-6 || - || 10 || - || +5 || ±0 || A A A A || - | |||
|- | |||
| Melee || Melee || P || 1200 || 1850 || 1 || - || - || - || +40 || ±0 || - A A A || Pierces AT Fields | |||
|- | |||
| Progressive Knife || Melee || P || 2100 || 2800 || 1 || 10 || - || 100 || +30 || +20 || - A A A || Pierces AT Fields | |||
|} | |||
== Original Generation == | == Original Generation == | ||
| Line 1,011: | Line 1,297: | ||
! HP !! HP (5 bars) !! EN !! EN (5 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space | ! HP !! HP (5 bars) !! EN !! EN (5 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space | ||
|- | |- | ||
| | | 4800 || 5800 || 120 || 170 || 5 || Fly/Ground || A || A || B || A | ||
|- | |- | ||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | ||
|- | |- | ||
| 60 || 85 || | | 60 || 85 || 1350 || 1850 || 250 || 300 || M || 4400 || Sword | ||
|} | |} | ||
| Line 1,022: | Line 1,308: | ||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | ||
|- | |- | ||
| Split Missile || Range || - || 1100 || | | Split Missile || Range || - || 1100 || 1750 || 2-5 || - || 20 || - || -10 || ±0 || A A A A || - | ||
|- | |- | ||
| Plasma Cutter || Melee || P || 1500 || | | Plasma Cutter || Melee || P || 1500 || 2150 || 1 || - || - || - || +20 || +10 || A A - A || - | ||
|- | |- | ||
| Hissatsu! Gespenst Punch<br>Kyukyoku! Gespenst Kick || Melee || P || 2100 || | | Hissatsu! Gespenst Punch<br>Kyukyoku! Gespenst Kick || Melee || P || 2100 || 2750 || 1 || 5 || - || 110 || -5 || +20 || A A A A || Unlocks for Female Hot Blooded characters on Stage 3<br>Unlocks for Male Hot Blooded characters on stage 3 | ||
|- | |- | ||
| Blaster Cannon || Melee || P || 2250 || | | Blaster Cannon || Melee || P || 2250 || 2900 || 1-2 || 30 || - || - || +15 || +20 || A A - A || - | ||
|} | |} | ||
===Gespenst Mark 1 R=== | ===Gespenst Mark 1 R=== | ||
{| | |||
! HP !! HP (5 bars) !! EN !! EN (5 bars) !! Movement !! Type !! Air !! Ground !! Water !! Space | |||
|- | |||
| 3200 || ---- || 120 || --- || 7 || Ground || - || A || B || A | |||
|- | |||
! Mobility !! Mobility (5 bars) !! Armor !! Armor (5 bars) !! Limit !! Limit (5 Bars) !! Size !! Repair Cost !! Special Abilities | |||
|- | |||
| 85 || -- || 900 || ---- || 280 || --- || M || 3600 || Sword, Beam Coat | |||
|} | |||
{| | |||
! Name !! Range/Melee !! Attribute !! Power !! Power (at 5) !! Range !! EN !! Ammo !! Morale !! Hit !! Critical !! Terrain !! Ability | |||
|- | |||
| Split Missile || Range || - || 1100 || ----|| 2-5 || - || 4 || - || -10 || ±0 || A A A A || - | |||
|- | |||
| Plasma Cutter || Melee || P || 1500 || ---- || 1 || - || - || - || +20 || +10 || - A A A || - | |||
|- | |||
| Neutron Beam || Range || - || 1700 || ---- || 1-6 || - || 12 || - || +0 || +20 || A A - A || - | |||
|} | |||
Latest revision as of 12:52, 24 November 2020
Mobile Suit Gundam
Gundam
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3000 | 4000 | 80 | 130 | 5 | Ground | - | A | C | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 65 | 90 | 800 | 1300 | 260 | 310 | M | 1600 | Shield |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vulcan | Range | P | 700 | 1350 | 1 | - | 20 | - | +30 | -20 | A A B A | - |
| Beam Saber | Melee | P | 1100 | 1750 | 1 | - | - | - | +15 | ±0 | – A A A | - |
| Beam Rifle | Range | B | 1100 | 1750 | 1~5 | - | 10 | - | -10 | +10 | A A – A | - |
| Hyper Bazooka | Range | - | 1200 | 1850 | 3~5 | - | 4 | - | -20 | -10 | A A A A | - |
| Hyper Hammer | Melee | P | 1200 | 1850 | 1 | - | - | - | -10 | +20 | – A B A | - |
Guncannon
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3200 | 4200 | 90 | 140 | 5 | Ground | - | A | B | B |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 50 | 75 | 850 | 1350 | 220 | 270 | M | 1200 | - |
| Type | Weapon | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vulcan | Range | P | 700 | 1350 | 1 | - | 20 | - | +30 | -20 | A A B A | - |
| 240mm Cannon | Range | - | 1000 | 1650 | 3~7 | - | 12 | - | -10 | +10 | A A B A | - |
| Beam Rifle | Range | B | 1100 | 1750 | 1~5 | - | 10 | - | -10 | +10 | A A - A | - |
Guntank
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3100 | 4100 | 80 | 130 | 4 | Ground | - | A | B | B |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 40 | 65 | 800 | 1300 | 200 | 250 | M | 1000 | - |
| Type | Weapon | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Bop Missile | Range | P | 600 | 1250 | 1~2 | - | 10 | - | +10 | ±0 | A A A A | - |
| 120mm Cannon | Range | - | 1050 | 1700 | 5~8 | - | 15 | - | -15 | +10 | A A B A | - |
Troy Horse
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 7000 | 8000 | 250 | 300 | 5 | Fly | A | - | - | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 50 | 75 | 1000 | 1500 | 210 | 260 | 2L | 11200 | Battleship |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 120mm Autocannon | Range | P | 800 | 1450 | 1 | - | 20 | - | +30 | -20 | A A - A | Carries over to Main Mega Particle Gun |
| Sub Mega Particle Cannon | Range | B | 1100 | 1750 | 1-4 | - | 20 | - | ±0 | +10 | A A - A | Carries over to 20 Tube Missile Launcher |
| 15x Missile Launcher | Range | - | 1100 | 1750 | 2-4 | - | 10 | - | ±0 | ±0 | A A A A | Carries over to Sub Mega Particle Cannon |
| Main Mega Particle Cannon | Range | B | 1300 | 1950 | 2-5 | - | 20 | - | -10 | +10 | A A - A | Carries over to 160mm Autocannon |
Carries Over To: Argama
Mobile Suit Gundam 0080: War in the Pocket
NT-1 Gundam Alex
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3100 | 4100 | 90 | 140 | 5 | Ground | - | A | C | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 75 | 100 | 850 | 1350 | 280 | 330 | M | 2000 | Sword |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vulcan | Range | P | 700 | 1350 | 1 | - | 20 | - | +30 | -20 | A A B A | - |
| Gatling Gun | Range | P | 1100 | 1750 | 1-2 | - | 6 | - | +5 | ±0 | A A B A | - |
| Beam Saber | Melee | P | 1200 | 1850 | 1 | - | - | - | +15 | ±0 | - A A A | - |
| Beam Rifle | Range | B | 1200 | 1850 | 1-5 | - | 10 | - | -10 | +10 | A A - A | - |
Zaku 2 Kai
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 2600 | 3600 | 50 | 100 | 4 | Ground | - | A | C | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 45 | 70 | 700 | 1200 | 210 | 260 | M | 1000 | Sword |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Heat Hawk | Melee | P | 700 | 1450 | 1 | - | - | - | +15 | ±0 | - A A A | - |
| 120mm Machinegun | Range | - | 900 | 1550 | 1-4 | - | 8 | - | ±0 | ±0 | A A B A | - |
| Hand Grenade | Melee | P | 1050 | 1700 | 1-3 | - | 2 | - | -10 | -10 | A A A A | - |
| Zaku Bazooka | Range | - | 1100 | 1750 | 3-5 | - | 3 | - | -10 | -10 | A A A A | - |
| Sturm Faust | Range | - | 1100 | 1750 | 2-4 | - | 1 | - | -5 | -10 | A A A A | - |
Mobile Suit Gundam 0083: Stardust Memory
GP-01Fb
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3200 | 4200 | 100 | 150 | 8 | Ground | - | B | D | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 80 | 105 | 900 | 1400 | 290 | 340 | M | 2000 | Sword, Shield |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vulcan | Range | P | 700 | 1350 | 1 | - | 20 | - | +30 | -20 | A A B A | - |
| Beam Gun | Range | PB | 1100 | 1750 | 1-3 | - | 4 | - | -5 | ±0 | A A - A | - |
| Beam Saber | Melee | P | 1200 | 1850 | 1 | - | - | - | +15 | ±0 | - A A A | - |
| Beam Rifle | Range | B | 1200 | 1850 | 1-5 | - | 10 | - | -10 | +10 | A A - A | - |
Mobile Suit Zeta Gundam
Gundam Mk 2
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3300 | 4300 | 120 | 170 | 5 | Ground | - | A | C | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 80 | 105 | 900 | 1400 | 300 | 350 | M | 2000 | Sword, Combine (Super Gundam) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vulcan | Range | P | 700 | 1350 | 1 | - | 20 | - | +30 | -20 | A A B A | Shares with Super Gundam |
| Beam Saber | Melee | P | 1200 | 1850 | 1 | - | - | - | +15 | ±0 | - A A A | Shares with Super Gundam |
| Beam Rifle | Range | B | 1200 | 1850 | 1-5 | - | 10 | - | -10 | +10 | A A - A | Shares with Super Gundam |
| Spread Bazooka | Range | - | 1200 | 1850 | 3-5 | - | 2 | - | +20 | -10 | A A B A | Shares with Super Gundam |
| Hyper Bazooka | Range | - | 1350 | 2000 | 3-5 | - | 4 | - | -20 | -10 | A A A A | Shares with Super Gundam |
G-Defensor
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 2700 | 3700 | 90 | 140 | 7 | Fly | A | - | - | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 75 | 100 | 750 | 1250 | 300 | 350 | S | 1400 | Combine (Super Gundam) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Missile Launcher | Range | - | 1000 | 1650 | 2-4 | - | 5 | - | ±0 | ±0 | A A A A | Shares with Super Gundam |
| Long Rifle | Range | B | 1400 | 2050 | 1-6 | - | 10 | - | -10 | +10 | A A - A | Shares with Super Gundam |
Super Gundam
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 4000 | 5000 | 120 | 170 | 6 | Fly/Ground | A | A | C | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 90 | 115 | 950 | 1450 | 310 | 360 | M | 3400 | Sword, Decombine |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vulcan | Range | P | 700 | 1350 | 1 | - | 20 | - | +30 | -20 | A A B A | Shares with Gundam Mk 2 |
| Missile Launcher | Range | - | 1000 | 1650 | 2-4 | - | 5 | - | ±0 | ±0 | A A A A | Shares with G-Defensor |
| Beam Saber | Melee | P | 1200 | 1850 | 1 | - | - | - | +15 | ±0 | - A A A | Shares with Gundam Mk 2 |
| Beam Rifle | Range | B | 1200 | 1850 | 1-5 | - | 10 | - | -10 | +10 | A A - A | Shares with Gundam Mk 2 |
| Diffusion Bazooka | Range | - | 1200 | 1850 | 3-5 | - | 2 | - | +20 | -10 | A A B A | Shares with Gundam Mk 2 |
| Hyper Bazooka | Range | - | 1350 | 2000 | 3-5 | - | 4 | - | -20 | -10 | A A A A | Shares with Gundam Mk 2 |
| Long Rifle | Range | B | 1400 | 2050 | 1-6 | - | 10 | - | -10 | +10 | A A - A | Shares with G-Defensor |
Methuss
Methuss (MS)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3000 | 4000 | 100 | 150 | 6 | Ground | - | A | C | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 90 | 115 | 950 | 1450 | 320 | 370 | M | 2400 | Sword |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Repair Module | N/A | P | 0 | N/A | 1 | - | - | - | N/A | N/A | N/A | Repair |
| Beam Saber | Melee | P | 1100 | 1750 | 1 | - | - | - | +15 | ±0 | - A A A | - |
| Arm Beam Gun | Range | B | 1100 | 1750 | 1-5 | - | 8 | - | +5 | +10 | A A - A | Shares with other form |
Methuss (MA)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3000 | 4000 | 100 | 150 | 8 | Fly | A | - | - | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 85 | 110 | 900 | 1400 | 300 | 350 | M | 2400 | - |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Repair Module | N/A | P | 0 | N/A | 1 | - | - | - | N/A | N/A | N/A | Repair |
| Arm Beam Gun | Range | B | 1100 | 1750 | 1-5 | - | 8 | - | +5 | +10 | A A - A | Shares with other form |
Nemo
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3100 | 4100 | 80 | 130 | 5 | Ground | - | A | C | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 60 | 85 | 800 | 1300 | 250 | 300 | M | 1000 | Sword |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vulcan | Range | P | 700 | 1350 | 1 | - | 20 | - | +30 | -20 | A A B A | - |
| Beam Saber | Melee | P | 1200 | 1850 | 1 | - | - | - | +15 | ±0 | - A A A | - |
| Beam Rifle | Range | B | 1200 | 1850 | 1-5 | - | 10 | - | -10 | +10 | A A - A | - |
Argama
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 9000 | 10000 | 270 | 320 | 5 | Fly | A | - | - | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 60 | 85 | 1100 | 1600 | 230 | 280 | 2L | 11600 | Battleship |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 120mm Autocannon | Range | P | 800 | 1450 | 1 | - | 20 | - | +30 | -20 | A A B A | - |
| 160mm Autocannon | Range | P | 1000 | 1650 | 1 | - | 20 | - | +30 | -20 | A A B A | - |
| 20 Tube Missile Launcher | Range | - | 1100 | 1750 | 2-4 | - | 20 | - | ±0 | ±0 | A A A A | - |
| Sub Mega Particle Cannon | Range | B | 1200 | 1850 | 1-4 | - | 20 | - | -0 | +10 | A A - A | - |
| Main Mega Particle Cannon | Range | B | 1400 | 2050 | 2-5 | - | 20 | - | -10 | +10 | A A - A | - |
| Hyper Mega Particle Cannon | Range | M/B | 1700 | 2400 | 1-5 | 40 | - | - | -10 | +10 | A A - A | 3 wide until Range 5, then 1 wide. |
Argama (Baloon Dummy)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 100 | ???? | 50 | ???? | 4 | Space | - | - | - | B |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 10 | ???? | 10 | ???? | 10 | ???? | 2L | 0 | - |
| Type | Weapon | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vulcan | Range | P | 700 | ???? | 1 | - | 20 | - | +30 | -20 | A A B A | - |
Zeta Gundam
Zeta Gundam
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3800 | 4800 | 160 | 210 | 6 | Ground | - | A | C | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 100 | 125 | 1100 | 1600 | 350 | 400 | M | 4400 | Sword, Shield, Transform (Waverider) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vulcan | Range | P | 700 | 1350 | 1 | - | 20 | - | +30 | -20 | A A B A | - |
| Grenade Launcher | Range | - | 1100 | 1750 | 2-4 | - | 4 | - | -10 | ±0 | A A A A | - |
| Beam Saber | Melee | P | 1300 | 1950 | 1 | - | - | - | +15 | ±0 | - A A A | Shared with Waverider's Beam Gun |
| Beam Rifle | Range | B | 1300 | 1950 | 1~5 | - | 10 | - | -10 | +10 | A A - A | Shared with other form |
| Long Beam Saber | Melee | P | 1500 | 2150 | 1 | 10 | - | - | +10 | ±0 | - A A A | - |
| Hyper Mega Launcher | Range | B | 2100 | 2800 | 2~6 | 35 | - | - | -20 | ±0 | A A - A | Shared with other form |
Waverider
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3800 | 4800 | 160 | 210 | 8 | Air | A | - | - | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 90 | 115 | 1000 | 1500 | 330 | 380 | M | 4400 | Transform (Zeta Gundam) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Beam Gun | Range | P/B | 1000 | 1650 | 1-2 | - | 4 | - | +5 | ±0 | A A - A | Shared with Zeta Gundam's Beam Saber |
| Beam Rifle | Range | B | 1300 | 1950 | 1~5 | - | 10 | - | -10 | +10 | A A - A | Shared with other form |
| Hyper Mega Launcher | Range | B | 2100 | 2800 | 2~6 | 35 | - | - | -20 | ±0 | A A - A | Shared with other form |
Mobile Suit ZZ Gundam
GM III
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3200 | 4200 | 100 | 150 | 5 | Ground | - | A | C | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 70 | 95 | 850 | 1350 | 280 | 340 | M | 1200 | Sword |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vulcan | Range | P | 700 | 1350 | 1 | - | 20 | - | +30 | -20 | A A B A | - |
| Small Missile | Range | P | 900 | 1550 | 2-4 | - | 5 | - | ±0 | ±0 | A A A A | - |
| Missile Launcher | Range | P | 1000 | 1650 | 2-4 | - | 5 | - | ±0 | ±0 | A A A A | - |
| Beam Saber | Melee | P | 1300 | 1950 | 1 | - | - | - | +15 | ±0 | - A A A | - |
| Beam Rifle | Range | B | 1300 | 1950 | 1-5 | - | 10 | - | -10 | +10 | A A - A | - |
Mobile Suit Gundam: Char's Counterattack
Jegan
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3400 | 4400 | 140 | 190 | 6 | Ground | - | A | C | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 85 | 110 | 900 | 1400 | 290 | 340 | M | 1800 | Sword, Shield |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vulcan | Range | P | 700 | 1350 | 1 | - | 20 | - | +30 | -20 | A A B A | - |
| Missile Launcher | Range | - | 1100 | 1750 | 2-4 | - | 4 | - | ±0 | ±0 | A A A A | - |
| Hand Grenade | Melee | P | 1300 | 1950 | 1-2 | - | 4 | - | -10 | -10 | A A A A | - |
| Beam Saber | Melee | P | 1400 | 2050 | 1-2 | - | - | - | +15 | ±0 | - A A A | - |
| Beam Rifle | Range | B | 1400 | 2050 | 1-5 | - | 10 | - | -10 | +10 | A A - A | - |
Re-GZ
Re-GZ (BWS)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3500 | 4500 | 140 | 190 | 8 | Air | A | - | - | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 85 | 110 | 1100 | 1600 | 310 | 360 | M | 3000 | Separate |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Missile Launcher | Range | - | 1100 | 1750 | 2-4 | - | 5 | - | ±0 | ±0 | A A A A | - |
| Beam Cannon | Range | B | 1400 | 2050 | 1-5 | - | 10 | - | -10 | +10 | - A - A | - |
| Mega Beam Cannon | Range | B | 1700 | 2400 | 2-6 | 30 | - | - | -10 | +10 | A A - A | - |
Re-GZ (MS)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3500 | 4500 | 140 | 190 | 6 | Ground | - | A | C | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 95 | 120 | 1000 | 1500 | 310 | 360 | M | 3000 | Sword, Shield |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vulcan | Range | P | 700 | 1350 | 1 | - | 20 | - | +30 | -20 | A A B A | - |
| Grenade Launcher | Range | - | 1300 | 1950 | 2-5 | - | 4 | - | ±0 | -10 | A A A A | - |
| Hand Grenade | Melee | P | 1300 | 1950 | 1-2 | - | 4 | - | -10 | -10 | A A A A | - |
| Beam Saber | Melee | P | 1400 | 2050 | 1-2 | - | - | - | +15 | ±0 | - A A A | - |
| Beam Rifle | Range | B | 1400 | 2050 | 1-6 | - | 10 | - | -10 | +10 | A A - A | - |
Mobile Fighter G Gundam
Shining Gundam
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 5500 | 6500 | 180 | 230 | 5 | Ground | - | A | C | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 85 | 110 | 1300 | 1800 | 330 | 380 | M | 5000 | Sword |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vulcan | Range | P | 800 | 1450 | 1 | - | 20 | - | +30 | -20 | A A B A | - |
| Beam Sword | Melee | P | 1300 | 1950 | 1 | - | - | - | +15 | ±0 | - A A A | - |
| Shining Strike | Melee | P | 1400 | 2050 | 1 | - | - | - | +10 | ±0 | - A A A | - |
| Shining Shot | Range | P | 1500 | 2150 | 1-3 | - | 8 | - | +5 | +10 | A A A A | - |
| Shining Finger | Melee | P | 2800 | 3500 | 1 | 40 | - | 130 | +10 | +20 | - A A A | - |
Master Asia
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 220 | ???? | 20 | ???? | 4 | Ground | - | A | A | - |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 200 | ???? | 100 | ???? | 999 | ???? | S | 0 | - |
| Type | Weapon | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Punch | Melee | P | 1300 | ???? | 1 | - | - | - | +15 | +10 | - A A - | - |
| Kick | Melee | P | 1500 | ???? | 1 | - | - | - | +10 | +10 | - A A - | - |
| Master Cloth | Melee | P | 1700 | ???? | 1 | - | - | - | +5 | +20 | - A A - | - |
New Mobile Report Gundam Wing
New Mobile Report Gundam Wing Endless Waltz
Aura Battler Dunbine
Dunbine
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 2800 | 3800 | 80 | 130 | 6 | Air/Ground | A | A | B | B |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 90 | 115 | 600 | 1100 | 320 | 370 | S | 3000 | Aura Barrier, Sword, Double Image |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Wire Claw | Melee | P | 700 | 1350 | 1 | - | - | - | +30 | +10 | A A B A | - |
| Aura Shot | Range | - | 1100 | 1750 | 1-5 | - | 8 | - | -10 | -10 | A A B A | - |
| Aura Sword | Melee | P | 1300 | 1950 | 1 | - | - | - | +15 | ±0 | A A A A | - |
| Aura Giri | Melee | - | 1700 | 2400 | 1 | 10 | - | 110 | +10 | ±0 | A A A A | (Aura Level 1) |
| Hyper Aura Giri | Melee | P | 2200 | 2900 | 1 | 30 | - | 130 | +10 | ±0 | A A A A | (Aura Level 3) (becomes stronger with pilot's Aura level) |
Goraon
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 15000 | 16000 | 300 | 350 | 4 | Fly | A | - | - | B |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 60 | 85 | 1000 | 1500 | 280 | 330 | 2L | 24000 | Battleship, Aura Barrier |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Aura Vulcan | Range | P | 700 | 1350 | 1-2 | - | 30 | - | +30 | -20 | A A B A | - |
| Aura Cannon | Range | - | 1100 | 1750 | 1-5 | - | 30 | - | ±0 | +10 | A A B A | - |
| Hyper Aura Cannon | Range | - | 1500 | 2150 | 1-6 | 20 | - | - | -10 | +10 | A A B A | - |
| Aura Nova Cannon | Range | M | 2200 | 2900 | 1-5 | 80 | - | - | -10 | ±0 | A A B A | 3 wide until Range 5, then 1 wide. |
Heavy Metal L-Gaim
L-Gaim
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3500 | 4500 | 130 | 180 | 7 | Ground | - | A | C | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 90 | 115 | 1100 | 1600 | 290 | 340 | M | 3200 | Sword, Shield, Beam Coat |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| S Mine | Melee | P | 1200 | 1850 | 1-3 | - | 4 | - | -10 | -10 | A A A A | - |
| Saber | Melee | P | 1300 | 1950 | 1 | - | - | - | +25 | ±0 | - A A A | - |
| Lancer | Melee | P | 1400 | 2050 | 1 | - | - | - | +10 | +10 | - A A A | - |
| Power Launcher | Range | B | 1400 | 2050 | 1-5 | 10 | - | - | ±0 | +10 | A A - A | - |
D'Sserd
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3300 | 4300 | 110 | 160 | 6 | Ground | - | A | C | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 80 | 105 | 1100 | 1600 | 280 | 330 | M | 2000 | Sword, Shield, Beam Coat |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Saber | Melee | P | 1200 | 1850 | 1 | - | - | - | +20 | ±0 | - A A A | - |
| S Mine | Melee | P | 1200 | 1850 | 1-3 | - | 4 | - | -10 | -10 | A A A A | - |
| Lancer | Melee | P | 1300 | 1950 | 1 | - | - | - | +10 | +10 | - A A A | - |
| Power Launcher | Range | B | 1400 | 2050 | 1-5 | 10 | - | - | ±0 | +10 | A A - A | - |
Calvary Temple
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 4300 | 5300 | 140 | 190 | 6 | Land | - | A | C | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 85 | 110 | 1300 | 1800 | 310 | 360 | M | 5000 | Sword, Shield, Beam Coat |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Sash | Range | - | 1200 | 1850 | 1-4 | - | 4 | - | +5 | +10 | A A A A | - |
| Saber | Melee | P | 1300 | 1950 | 1 | - | - | - | +15 | ±0 | - A A A | - |
| Power Launcher | Range | B | 1300 | 1950 | 1-5 | 10 | - | - | ±0 | +10 | A A - A | - |
Mazinger Z
Mazinger Z
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 4500 | 5500 | 120 | 170 | 4 | Ground | - | A | B | B |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 40 | 65 | 1400 | 1900 | 200 | 250 | M | 6000 | - |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Reitou Beam | Melee | P | 700 | 1350 | 1 | 5 | - | - | +30 | -20 | A A - A | - |
| Koshiryuoku Beam | Melee | P | 1100 | 1750 | 1 | 10 | - | - | +25 | ±0 | A A - A | - |
| Missile Punch | Range | - | 1300 | 1950 | 1~5 | - | 100 | - | ±0 | ±0 | A A A A | - |
| Rocket Punch | Melee | P | 1500 | 2150 | 1~3 | - | - | - | -5 | +20 | A A B A | - |
| Rust Hurricane | Melee | P | 1500 | 2150 | 1 | 20 | - | - | +20 | -10 | A A - - | - |
| Breast Fire | Melee | P | 2100 | 2800 | 1 | 40 | - | - | +10 | ±0 | A A B A | - |
Aphrodite A
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3500 | 4500 | 100 | 150 | 4 | Ground | - | A | B | B |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 40 | 65 | 1200 | 1700 | 190 | 240 | M | 3600 | - |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Repair Module | N/A | P | 0 | 0 | 1 | - | - | - | N/A | N/A | N/A | Repair |
| Melee | Melee | P | 1100 | 1750 | 1 | - | - | - | +30 | ±0 | - A A A | Carries Over to Melee (?) |
| Oppai Missile | Range | - | 1100 | 1750 | 1~5 | - | 10 | - | ±0 | ±0 | A A A A | Carries Over to Oppai Missile |
Carries Over To: Diana A
Boss Borot
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3500 | 4500 | 80 | 130 | 4 | Ground | - | A | C | - |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 35 | 60 | 800 | 1300 | 180 | 230 | M | 10 | - |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Resupply Module | N/A | - | 0 | 0 | 1 | - | - | - | N/A | N/A | N/A | Resupply |
| Borot Punch | Melee | P | 900 | 1550 | 1 | - | - | - | +15 | -20 | - A A A | Carries over to Borot Punch |
| Special Borot Punch | Melee | P | 1700 | 2350 | 1 | - | - | - | -10 | 10 | - A A A | Carries over to Special Borot Punch |
| Special Deluxe Golden Delicious Hi Power Magnum Borot Punch | Melee | P | 2700 | 3350 | 1 | - | - | - | -30 | 20 | - A A A | Carries over to Special Deluxe Golden Delicious Hi Power Magnum Borot Punch |
Carries Over To: Boss Borot (Space)
Getter Robo
Getter Robo
Getter 1
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 4000 | 5000 | 100 | 150 | 5 | Fly/Ground | A | B | D | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 50 | 75 | 900 | 1400 | 230 | 280 | M | 4000 | Open Get, Transform (Getter-2, Getter 3) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Getter Razor | Melee | P | 900 | 1550 | 1 | - | - | - | +30 | +10 | A A A A | Carries over to Spin Cutter (?) |
| Tomahawk Boomerang | Melee | P | 1500 | 2150 | 1-3 | - | - | - | -5 | ±0 | A A C A | Carries over to Double Tomahawk Boomerang (?) |
| Getter Tomahawk | Melee | P | 1600 | 2250 | 1 | - | - | - | +15 | +10 | A A A A | Carries over to Double Tomahawk (?) |
| Getter Beam | Melee | P | 2200 | 2900 | 1 | - | - | - | ±0 | ±0 | A A - A | Carries over to Getter Beam (?) |
Carries Over To: Getter Dragon
Getter 2
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 4000 | 5000 | 100 | 150 | 8 | Ground | - | A | D | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 60 | 85 | 900 | 1400 | 240 | 290 | M | 4000 | Open Get, Getter Vision, Transform (Getter-2, Getter 3) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Getter Arm | Melee | P | 1300 | 1950 | 1 | - | - | - | +30 | ±0 | - A A A | Carries over to Chain Attack (?) |
| Drill Storm | Melee | P | 1400 | 2050 | 1-2 | 20 | - | - | ±0 | -10 | A A - - | Carryover Unknown |
| Getter Drill | Melee | P | 1500 | 2150 | 1 | - | - | - | +10 | +20 | - A A A | Carries over to Getter Drill (?) |
| Drill Missile | Melee | - | 1700 | 2350 | 1-6 | - | 4 | - | -10 | +20 | A A A A | Carries over to Liger Missile (?) |
Carries Over To: Getter Liger
Getter 3
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 4000 | 5000 | 100 | 150 | 4 | Ground | - | A | A | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 40 | 65 | 1100 | 1600 | 220 | 270 | M | 4000 | Open Get, Transform (Getter-1, Getter-2) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Melee | Melee | P | 1400 | 2050 | 1 | - | - | - | +30 | ±0 | - A A A | Carries over to Melee (?) |
| Getter Missile | Range | - | 1500 | 2150 | 1-5 | - | 4 | - | ±0 | ±0 | A A A A | Carries over to Strong Missile (?) |
| Daisetsuzan Oroshi | Melee | P | 2100 | 2800 | 1 | 10 | - | 110 | +10 | +20 | A A A A | Carries over to Daisetsuzan Oroshi (?) For Supers, unlocked on stage 3. |
Carries Over To: Getter Poseidon
Texas Mack
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 4500 | 5500 | 130 | 180 | 6 | Fly/Ground | A | A | A | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 60 | 85 | 1000 | 1500 | 240 | 290 | M | 4400 | Sword, Shield. |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Mack Revolver | Range | P | 1300 | 1950 | 1 | - | 6 | - | +10 | +10 | A A A A | - |
| Mack Riot | Range | - | 1300 | 1950 | 1-3 | - | 2 | - | +20 | -10 | A A A A | - |
| Texas | Melee | P | 1400 | 2050 | 1 | - | - | - | +15 | ±0 | A A A A | - |
| Mack Rifle | Range | - | 1400 | 2050 | 1-6 | - | 8 | - | ±0 | +10 | A A A A | - |
Getter Robo G
Super Electromagnetic Robot Combattler V
Warring Demon God Goshogun
Super Bestial Machine God Dancouga
Eagle Fighter
Eagle Fighter (N)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 2900 | 3900 | 80 | 130 | 7 | Fly | A | - | - | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 65 | 09 | 800 | 1300 | 270 | 320 | S | 2400 | Transform (Eagle Fighter H/A), Combine (Dancouga) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 27mm Autocannon | Range | P | 700 | 1350 | 1 | - | 10 | - | +30 | ±0 | A A B A | Shared with other forms |
| Bombs | Range | P | 900 | 1550 | 1 | - | 5 | - | +20 | ±0 | A A A A | Shared with A form |
| 4x Missiles | Range | - | 1100 | 1750 | 1-4 | - | 5 | - | ±0 | ±0 | A A A A | Shared with other forms |
Eagle Fighter (H)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 2900 | 3900 | 80 | 130 | 5 | Ground | - | A | B | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 75 | 100 | 800 | 1300 | 270 | 320 | S | 2400 | Transform (Eagle Fighter N/A), Combine (Dancouga) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 27mm Autocannon | Range | P | 700 | 1350 | 1 | - | 10 | - | +30 | ±0 | A A B A | Shared with other forms |
| 4x Missiles | Range | - | 1100 | 1750 | 1-4 | - | 5 | - | ±0 | ±0 | A A A A | Shared with other forms |
| Melee | Melee | P | 1200 | 1850 | 1 | - | - | - | +25 | ±0 | - A A A | - |
| Cannon | Range | P | 1300 | 1950 | 1 | - | 6 | - | -10 | ±0 | A A B A | - |
Eagle Fighter (A)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 2900 | 3900 | 80 | 130 | 7 | Air | A | - | - | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 75 | 100 | 800 | 1300 | 270 | 320 | S | 2400 | Transform (Eagle Fighter N/H), Combine (Dancouga) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 27mm Autocannon | Range | P | 700 | 1350 | 1 | - | 10 | - | +30 | ±0 | A A B A | Shared with other forms |
| Bombs | Range | P | 900 | 1550 | 1 | - | 5 | - | +20 | ±0 | A A A A | Shared with N form |
| 4x Missiles | Range | - | 1100 | 1750 | 1-4 | - | 5 | - | ±0 | ±0 | A A A A | Shared with other forms |
| Assault | Melee | P | 1400 | 2050 | 1 | - | - | - | +15 | +20 | A A A A | - |
Land Cougar
Land Cougar (N)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3000 | 4000 | 80 | 130 | 5 | Ground | - | A | B | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 60 | 85 | 900 | 1400 | 270 | 320 | S | 2400 | Transform (Land Cougar H/A), Combine (Dancouga) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 5x Missile Launcher | Range | - | 1100 | 1750 | 1-4 | - | 5 | - | ±0 | ±0 | A A A A | Shared with other forms |
| Focused Rapid Beam Cannon | Range | B | 1200 | 1850 | 1-5 | - | 6 | - | +20 | ±0 | A A - A | Shared with other forms |
Land Cougar (H)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3000 | 4000 | 80 | 130 | 4 | Ground | - | A | B | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 70 | 95 | 900 | 1400 | 290 | 340 | S | 2400 | Transform (Land Cougar N/A), Combine (Dancouga) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 5x Missile Launcher | Range | - | 1100 | 1750 | 1-4 | - | 5 | - | ±0 | ±0 | A A A A | Shared with other forms |
| Focused Rapid Beam Cannon | Range | B | 1200 | 1850 | 1-5 | - | 6 | - | +20 | ±0 | A A - A | Shared with other forms |
| Melee | Melee | P | 1200 | 1850 | 1 | - | - | - | +25 | ±0 | - A A A | - |
Land Cougar (A)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3000 | 4000 | 80 | 130 | 5 | Ground | - | A | B | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 70 | 95 | 900 | 1400 | 270 | 320 | S | 2400 | Transform (Land Cougar N/H), Combine (Dancouga) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 5x Missile Launcher | Range | - | 1100 | 1750 | 1-4 | - | 5 | - | ±0 | ±0 | A A A A | Shared with other forms |
| Focused Rapid Beam Cannon | Range | B | 1200 | 1850 | 1-5 | - | 6 | - | +20 | ±0 | A A - A | Shared with other forms |
| Bite | Melee | P | 1400 | 2050 | 1 | - | - | - | +15 | +20 | - A A A | - |
Land Liger
Land Liger (N)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3000 | 4000 | 80 | 130 | 5 | Ground | - | A | B | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 60 | 85 | 900 | 1400 | 270 | 320 | S | 2400 | Transform (Land Liger H/A), Combine (Dancouga) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 4x Missiles | Range | - | 1100 | 1750 | 1-4 | - | 5 | - | ±0 | ±0 | A A A A | Shared with other forms |
| 105mm Rifle | Range | - | 1200 | 1850 | 1-5 | - | 6 | - | -10 | ±0 | A A B A | Shared with other forms |
Land Liger (H)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3000 | 4000 | 80 | 130 | 4 | Ground | - | A | B | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 70 | 95 | 900 | 1400 | 290 | 340 | S | 2400 | Transform (Land Liger N/A), Combine (Dancouga) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 4x Missiles | Range | - | 1100 | 1750 | 1-4 | - | 5 | - | ±0 | ±0 | A A A A | Shared with other forms |
| 105mm Rifle | Range | - | 1200 | 1850 | 1-5 | - | 6 | - | -10 | ±0 | A A B A | Shared with other forms |
| Melee | Melee | P | 1200 | 1850 | 1 | - | - | - | +25 | ±0 | - A A A | - |
Land Liger (A)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3000 | 4000 | 80 | 130 | 4 | Ground | - | A | B | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 70 | 95 | 900 | 1400 | 270 | 320 | S | 2400 | Transform (Land Liger N/H), Combine (Dancouga) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 4x Missiles | Range | - | 1100 | 1750 | 1-4 | - | 5 | - | ±0 | ±0 | A A A A | Shared with other forms |
| 105mm Rifle | Range | - | 1200 | 1850 | 1-5 | - | 6 | - | -10 | ±0 | A A B A | Shared with other forms |
| Bite | Melee | P | 1400 | 2050 | 1 | - | - | - | +15 | +20 | - A A A | - |
Big Moth
Big Moth (N)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 4000 | 5000 | 90 | 140 | 4 | Ground | - | A | A | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 50 | 75 | 1000 | 1500 | 260 | 310 | M | 3000 | Transform (Big Moth H/A), Combine (Dancouga) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Rocket Launcher | Range | - | 1100 | 1750 | 1-4 | - | 4 | - | ±0 | ±0 | A A A A | Shared with other forms |
| 4x Anti-Air Pulse Laser | Range | - | 1200 | 1850 | 1 | - | 8 | - | +10 | ±0 | A A - A | Shared with other forms |
| 200mm Howitzer | Range | - | 1300 | 1950 | 2-6 | - | 4 | - | -10 | ±0 | A A A A | Shared with other forms |
| 4x Large Cannons | Range | - | 1300 | 1950 | 2-5 | - | 4 | - | -10 | ±0 | A A B A | Shared with other forms |
Big Moth (H)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 4000 | 5000 | 90 | 140 | 4 | Ground | - | A | A | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 60 | 85 | 1000 | 1500 | 280 | 330 | M | 3000 | Transform (Big Moth N/A), Combine (Dancouga) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Rocket Launcher | Range | - | 1100 | 1750 | 1-4 | - | 4 | - | ±0 | ±0 | A A A A | Shared with other forms |
| 4x Anti-Air Pulse Laser | Range | - | 1200 | 1850 | 1 | - | 8 | - | +10 | ±0 | A A - A | Shared with other forms |
| 200mm Howitzer | Range | - | 1300 | 1950 | 2-6 | - | 4 | - | -10 | ±0 | A A A A | Shared with other forms |
| 4x Large Cannons | Range | - | 1300 | 1950 | 2-5 | - | 4 | - | -10 | ±0 | A A B A | Shared with other forms |
| Melee | Melee | P | 1400 | 2050 | 1 | - | - | - | +25 | ±0 | - A A A | - |
Big Moth (A)
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 4000 | 5000 | 90 | 140 | 4 | Ground | - | A | A | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 60 | 85 | 1000 | 1500 | 260 | 310 | M | 3000 | Transform (Big Moth N/H), Combine (Dancouga) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Rocket Launcher | Range | - | 1100 | 1750 | 1-4 | - | 4 | - | ±0 | ±0 | A A A A | Shared with other forms |
| 4x Anti-Air Pulse Laser | Range | - | 1200 | 1850 | 1 | - | 8 | - | +10 | ±0 | A A - A | Shared with other forms |
| 200mm Howitzer | Range | - | 1300 | 1950 | 2-6 | - | 4 | - | -10 | ±0 | A A A A | Shared with other forms |
| 4x Large Cannons | Range | - | 1300 | 1950 | 2-5 | - | 4 | - | -10 | ±0 | A A B A | Shared with other forms |
| Tusk | Melee | P | 1500 | 2150 | 1 | - | - | - | +15 | +20 | - A A A | - |
Dancouga
Neon Genesis Evangelion
Evangelion Unit 01
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 4100 | 5100 | 150 | 200 | 5 | Ground | - | A | A | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 95 | 120 | 1000 | 1500 | 340 | 390 | L | 40000 | AT Field, Umbilical, Berserk |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Pallet Rifle | Range | - | 1100 | 1750 | 2-6 | - | 10 | - | +5 | ±0 | A A A A | - |
| Melee | Melee | P | 1200 | 1850 | 1 | - | - | - | +40 | ±0 | - A A A | Pierces AT Fields |
| Pallet Gun | Range | P | 1200 | 1850 | 1-3 | - | 10 | - | +15 | ±0 | A A A A | - |
| Progressive Knife | Melee | P | 2100 | 2800 | 1 | 10 | - | 100 | +30 | +20 | - A A A | Pierces AT Fields |
Evangelion Unit 02
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 4200 | 5200 | 140 | 190 | 5 | Ground | - | A | B | B |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 90 | 115 | 1000 | 1500 | 320 | 370 | L | 24000 | AT Field, Umbilical |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Pallet Rifle | Range | - | 1100 | 1750 | 2-6 | - | 10 | - | +5 | ±0 | A A A A | - |
| Melee | Melee | P | 1200 | 1850 | 1 | - | - | - | +40 | ±0 | - A A A | Pierces AT Fields |
| Rocket Launcher | Range | - | 1200 | 1850 | 2-4 | - | 4 | - | ±0 | ±0 | A A A A | - |
| Progressive Knife | Melee | P | 2100 | 2800 | 1 | 10 | - | 100 | +30 | +20 | - A A A | Pierces AT Fields |
| Sonic Glaive | Melee | P | 2200 | 2900 | 1 | 15 | - | 105 | ±0 | +10 | - A A A | Pierces AT Fields |
| Smash Hook | Melee | P | 2300 | 3000 | 1 | 20 | - | 110 | -15 | +10 | - A A A | Pierces AT Fields |
Evangelion Unit 00
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3900 | 4900 | 140 | 190 | 5 | Ground | - | A | B | B |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 85 | 110 | 1000 | 1500 | 320 | 370 | L | 20000 | AT Field, Umbilical, Shield (?) |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Pallet Rifle | Range | - | 1100 | 1750 | 2-6 | - | 10 | - | +5 | ±0 | A A A A | - |
| Melee | Melee | P | 1200 | 1850 | 1 | - | - | - | +40 | ±0 | - A A A | Pierces AT Fields |
| Progressive Knife | Melee | P | 2100 | 2800 | 1 | 10 | - | 100 | +30 | +20 | - A A A | Pierces AT Fields |
Original Generation
Gespenst Mark 1 S
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 4800 | 5800 | 120 | 170 | 5 | Fly/Ground | A | A | B | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 60 | 85 | 1350 | 1850 | 250 | 300 | M | 4400 | Sword |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Split Missile | Range | - | 1100 | 1750 | 2-5 | - | 20 | - | -10 | ±0 | A A A A | - |
| Plasma Cutter | Melee | P | 1500 | 2150 | 1 | - | - | - | +20 | +10 | A A - A | - |
| Hissatsu! Gespenst Punch Kyukyoku! Gespenst Kick |
Melee | P | 2100 | 2750 | 1 | 5 | - | 110 | -5 | +20 | A A A A | Unlocks for Female Hot Blooded characters on Stage 3 Unlocks for Male Hot Blooded characters on stage 3 |
| Blaster Cannon | Melee | P | 2250 | 2900 | 1-2 | 30 | - | - | +15 | +20 | A A - A | - |
Gespenst Mark 1 R
| HP | HP (5 bars) | EN | EN (5 bars) | Movement | Type | Air | Ground | Water | Space |
|---|---|---|---|---|---|---|---|---|---|
| 3200 | ---- | 120 | --- | 7 | Ground | - | A | B | A |
| Mobility | Mobility (5 bars) | Armor | Armor (5 bars) | Limit | Limit (5 Bars) | Size | Repair Cost | Special Abilities | |
| 85 | -- | 900 | ---- | 280 | --- | M | 3600 | Sword, Beam Coat |
| Name | Range/Melee | Attribute | Power | Power (at 5) | Range | EN | Ammo | Morale | Hit | Critical | Terrain | Ability |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Split Missile | Range | - | 1100 | ---- | 2-5 | - | 4 | - | -10 | ±0 | A A A A | - |
| Plasma Cutter | Melee | P | 1500 | ---- | 1 | - | - | - | +20 | +10 | - A A A | - |
| Neutron Beam | Range | - | 1700 | ---- | 1-6 | - | 12 | - | +0 | +20 | A A - A | - |