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Super Robot Wars/GC/Pilot Abilities: Difference between revisions
From Akurasu
< Super Robot Wars | GC
Sakura7777 (talk | contribs) |
Arc impulse (talk | contribs) Adjusted skill names and details based off of current patch. |
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! Skill !! Japanese !! Description | ! Skill !! Japanese !! Description | ||
|- | |- | ||
| | | Support || 援護 || Allows an ally to Support Attack during the Player Phase, and Support Defend during the Enemy Phase. Number of times increases with level, up to 4<br>In the Player Phase, an accuracy bonus is applied to the Support Attacker. | ||
|- | |- | ||
| Counter || カウンター || Allows a | | Counter || カウンター || Allows a unit to attack before their enemy does when they are the target of an attack. The activation chance is based on the difference in Skill between those pilots. | ||
|- | |- | ||
| Shield Defense || シールド防御 || | | Shield Defense || シールド防御 || Decreases the damage received when the piloted unit has a shield. Activation chance may increase for Newtype or Cyber Newtype pilots, and the damage reduction is based on the difference in Skill between the attacking and defending pilots. | ||
|- | |- | ||
| Command || 指揮 || Increases the accuracy and evasion of nearby allies. | | Command || 指揮 || Increases the accuracy and evasion of nearby allies. The range of effect increases with level, up to a maximum of 4. | ||
|- | |- | ||
| | | Potential || 底力 || As HP decreases, Armor, Accuracy, and Critical Rates increase. Stat adjustments start at 10% HP at level 1 up to 90% HP at level 9. | ||
|- | |- | ||
| Newtype || ニュータイプ || Adjusts accuracy and evasion rates, and increases range of Newtype-use weapons, up to level 9.<br>Bugged: Doesn't increase range. | | Newtype || ニュータイプ || Adjusts accuracy and evasion rates, and increases range of Newtype-use weapons, up to level 9.<br>Bugged: Doesn't increase range. | ||
|- | |- | ||
| | | Cyber Newtype || 強化人間 || Weaker than Newtype; Adjusts accuracy and evasion rates, and increases range of Newtype-use weapons, up to level 9.<br>Bugged: Doesn't increase range. | ||
|- | |- | ||
| | | Sniper || 狙い撃ち || Allows pilots to attack individual unit parts regardless of size differences. | ||
|- | |- | ||
| Hit & | | Hit & Away || ヒット&アウェイ || Allows a pilot to make their movement either before or after performing an attack. | ||
|- | |- | ||
| | | Instinct || 野生化 || At 130 Will, increases final damage by 25%. | ||
Latest revision as of 06:17, 13 July 2021
Pilot Skills
| Skill | Japanese | Description |
|---|---|---|
| Support | 援護 | Allows an ally to Support Attack during the Player Phase, and Support Defend during the Enemy Phase. Number of times increases with level, up to 4 In the Player Phase, an accuracy bonus is applied to the Support Attacker. |
| Counter | カウンター | Allows a unit to attack before their enemy does when they are the target of an attack. The activation chance is based on the difference in Skill between those pilots. |
| Shield Defense | シールド防御 | Decreases the damage received when the piloted unit has a shield. Activation chance may increase for Newtype or Cyber Newtype pilots, and the damage reduction is based on the difference in Skill between the attacking and defending pilots. |
| Command | 指揮 | Increases the accuracy and evasion of nearby allies. The range of effect increases with level, up to a maximum of 4. |
| Potential | 底力 | As HP decreases, Armor, Accuracy, and Critical Rates increase. Stat adjustments start at 10% HP at level 1 up to 90% HP at level 9. |
| Newtype | ニュータイプ | Adjusts accuracy and evasion rates, and increases range of Newtype-use weapons, up to level 9. Bugged: Doesn't increase range. |
| Cyber Newtype | 強化人間 | Weaker than Newtype; Adjusts accuracy and evasion rates, and increases range of Newtype-use weapons, up to level 9. Bugged: Doesn't increase range. |
| Sniper | 狙い撃ち | Allows pilots to attack individual unit parts regardless of size differences. |
| Hit & Away | ヒット&アウェイ | Allows a pilot to make their movement either before or after performing an attack. |
| Instinct | 野生化 | At 130 Will, increases final damage by 25%. |