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Super Robot Wars/OGs/Bullet List: Difference between revisions

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Tpipkpo (talk | contribs)
changing bullet name into bullet real properties and adding bullet bonuses
Ghost (talk | contribs)
m Changed names to the ones used in the fan translation.
 
(8 intermediate revisions by 4 users not shown)
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'''Bullet List'''
This system lets you customize eligible weapons with stat buffs (and certain trade-off effects) by equipping them with special "bullets" that sometimes drop from enemies.
''Note: It's in the game's sort order.''


How to create special bullets: On the Intermission Map, Search for "武器選択"(Weapon Selection)->"特殊弾"(Special Bullets)->"開発"(Develop). Choose "新規開発" (New Development) and choose 2 or 3 Bullets to combine them.
To create a special bullet: On the Intermission Map, Search for "武器選択"(Weapon Selection) -> "特殊弾"(Special Bullets) -> "開発"(Develop). Choose "新規開発" (New Development) and choose 2 or 3 Bullets to combine their effects.


{|
{|
! English !! Japanese !! Descriptions
! English !! Japanese !! Effect
|-
|-
| ATK Up, Ammo Down || 攻撃力↑ 弾数↓ || +200 ATK, Ammunition -2
| Attack↑ Ammo↓ || 攻撃力↑ 弾数↓ || +200 Attack, Ammunition -2
|-
|-
| ATK Up, Range Down || 攻撃力↑ 射程↓ || +200 ATK, Maximum Weapon Range -2
| Attack↑ Range↓ || 攻撃力↑ 射程↓ || +200 Attack, Maximum Weapon Range -2
|-
|-
| Range Up, ATK Down || 射程↑ 攻撃力↓ || Range +2, -200 ATK
| Range↑ Attack↓ || 射程↑ 攻撃力↓ || Range +2, -200 Attack
|-
|-
| Range Up, Ammo Down || 射程↑ 弾数↓ || Range +2, Ammunition -2
| Range↑ Ammo↓ || 射程↑ 弾数↓ || Range +2, Ammunition -2
|-
|-
| Hit Accuracy Up, Range Down || 命中↑ 射程↓ || Hit Accuracy +40, Maximum Weapon Range -2
| Accuracy↑ Range↓ || 命中↑ 射程↓ || Hit Accuracy +40, Maximum Weapon Range -2
|-
|-
| Hit Accuracy Up, Critical Down || 命中↑ クリティカル↓ || Hit Accuracy +20, Critical Rate -40
| Accuracy↑ Critical↓ || 命中↑ クリティカル↓ || Hit Accuracy +20, Critical Rate -40
|-
|-
| Critical UP, Range Down || クリティカル↑ 射程↓ || Critical Rate +40, Maximum Weapon Range -1
| Critical↑ Range↓ || クリティカル↑ 射程↓ || Critical Rate +40, Maximum Weapon Range -1
|-
|-
| Critical Up, Hit Accuracy Down || クリティカル↑ 命中↓ || Critical Rate +80, Hit Accuracy -40
| Critical↑ Accuracy↓ || クリティカル↑ 命中↓ || Critical Rate +80, Hit Accuracy -40
|-
|-
| Morale Up, ATK Down || 気力↑ 攻撃力↓ || Morale Requirement -5, ATK -100
| Will↑ Attack↓ || 気力↑ 攻撃力↓ || Will Requirement -5, Attack -100
|-
|-
| Morale Up, Ammo Down || 気力↑ 弾数↓ || Morale Requirement -5, Ammunition -1
| Will↑ Ammo↓ || 気力↑ 弾数↓ || Will Requirement -5, Ammunition -1
|-
|-
| Weaken Barrier, Morale Down || バリア弱体 気力↓ || Half Barrier Effect, Morale Requirement +5
| Barrier Weaken↑ Will↓ || バリア弱体 気力↓ || Halve the Enemy's Barrier Effect, Will Requirement +5
|-
|-
| Through Barrier, Morale Down || バリア貫通 気力↓ || Ignore Barrier Effect, Morale Requirement +10
| Barrier Pierce↑ Will↓ || バリア貫通 気力↓ || Ignore the Enemy's Barrier Effect, Will Requirement +10
|-
|-
| Terrain Adaptation Sky || 地形適応空↑ || Increase Terrain Adaptation on Sky
| Sky Terrain Rating↑ || 地形適応空↑ || Increase Terrain Adaptation on Air
|-
|-
| Terrain Adaptation Land || 地形適応陸↑ || Increase Terrain Adaptation on Land
| Land Terrain Rating↑ || 地形適応陸↑ || Increase Terrain Adaptation on Land
|-
|-
| Terrain Adaptation Sea || 地形適応海↑ || Increase Terrain Adaptation on Sea
| Water Terrain Rating↑ || 地形適応海↑ || Increase Terrain Adaptation on Water
|-
|-
| Terrain Adaptation Space || 地形適応宇↑ || Increase Terrain Adaptation on Space
| Space Terrain Rating↑ || 地形適応宇↑ || Increase Terrain Adaptation on Space
|-
|-
| Move & ATK || 行動後攻撃可能 || Can Attack After Moving The Unit
| Add Post-Movement || 行動後攻撃可能 || Weapon gains the ''Post-Movement'' [[Super_Robot_Wars/OGs/Weapon_List#Legend|property]]
|-
|-
| ATK Up || 攻撃力↑ || ATK +100
| Attack↑ || 攻撃力↑ || Attack +100
|-
|-
| Range Up || 射程↑ || Range +1
| Range↑ || 射程↑ || Maximum Weapon Range +1
|-
|-
| Hit Accuracy Up || 命中↑ || Hit Accuracy +20
| Accuracy↑ || 命中↑ || Hit Accuracy +20
|-
|-
| Critical Up || クリティカル↑ || Critical Rate +40
| Critical↑ || クリティカル↑ || Critical Rate +40
|-
|-
| Morale Up|| 気力↑ || Morale Requirement -5
| Will↑ || 気力↑ || Will Requirement -5
|-
|-
| ATK Up, Critical Up || 攻撃力↑ クリティカル↑ || ATK +200, Critical Rate +30  
| Attack↑ Critical↑ || 攻撃力↑ クリティカル↑ || Attack +200, Critical Rate +30  
|-
|-
| Range Up, Hit Accuracy Up || 射程↑ 命中↑ || Weapon Range +1, Hit Accuracy +40
| Range↑ Accuracy↑ || 射程↑ 命中↑ || Weapon Range +1, Hit Accuracy +40
|-
|-
| Terrain Adaptation || 地形適応↑ || Increase All Terrain Adaptation
| Terrain Ratings↑ || 地形適応↑ || Increase All Terrain Adaptations
|}
|}




Their are also special bullet adaptations that are obtained by combining certain bullets.
There are also secret bullet adaptations that are activated by combining certain bullets. The combination order doesn't matter. (Some of these may need to be tested for errors)
The combination order doesn't matter. I'm missing a few, please add them if you know them.


{|
{|
! Bullet Real Properties !! Bullet Bonuses !! Bullet Ability !! Bullet Part 1 !! Bullet Part 2 !! Bullet Part 3
! Bullet Part 1 !! Bullet Part 2 !! Bullet Part 3 !! Secret Bonus !! Overall Bullet Properties
|-
|-
| Ability Down (Level 2), Hit accuracy +20 || Ability Down (Level 2), Hit +20 || Drops Enemy Pilot's Stats 20 Points || Morale Up || Morale Up || None
| Attack↑ Ammo↓ || Range↑ Ammo↓ || Attack↑ || Critical +15 || Attack +300, Range +2, Ammo -4, Critical Rate +15
|-
|-
| Ability Down (Level 3), Hit accuracy +30 || Ability Down (Level 3), Hit +30 || Drops Enemy Pilot's Stats 30 Points || Morale Up || Morale Up || Weaken Barrier, Morale Down
| Attack↑ Ammo↓ || Range↑ Ammo↓ || Range↑ || Attack +100, Hit +20 || Attack +300, Range +3, Ammo -4, Hit Accuracy +20
|-
|-
| All Terrain Adaptation Grades Up || Grades Terrain Adaptation Up 1 Level || Weapon Effectiveness In All Terrain || 3 Different Terrain Ups || <-- || <--
| Attack↑ Ammo↓ || Range↑ Ammo↓ || Will↑ Ammo↓ || Armor Down (Level 3) || Attack +200, Ammo -5, Range +2, Will Req. -5, Reduce Enemy's Armor
|-
|-
| Attack Down (Level 3) || Attack Down (Level 3) || Drops Enemy's Attack || Weaken Barrier, Morale Down || Though Barrier, Morale Down || None
| Attack↑ Ammo↓ || Accuracy↑ Range↓ || Accuracy↑ Critical↓ || Hit +10, Will Req. -5 || Attack +200, Range -2, Ammo -2, Hit accuracy +70, Critical rate -40, Will Req. -5
|-
|-
| Attack +200, Range +1, Hit accuracy +40, Critical +30, Morale Req. -5, Half Enemy Barrier Effectiveness || Half Enemy Barrier Effectiveness || Enemy Barrier Effectiveness Reduce To Half || ATK Up, Critical Up || Range Up, Hit Accuracy Up || Terrain Adaptation
| Attack↑ Ammo↓ || Critical↑ Accuracy↓ || Attack↑ || Attack -100, Range +1 || Attack +200, Range +1, Ammo -2, Hit accuracy -40, Critical rate +80
 
|-
| Attack↑ Range↓ || Range↑ Attack↓ || None || Hit +20, Critical +10, Weaken Barrier || Hit accuracy +20, Critical rate +10, Halve the Enemy's Barrier Effect
|-
| Attack↑ Range↓ || Range↑ Attack↓ || Barrier Weaken↑ Will↓ || Will Req. -15, Pierce Barrier || Will Req. -10, Ignore the Enemy's Barrier Effect
|-
| Attack↑ Range↓ || Accuracy↑ Range↓ || Critical↑ Range↓ || Range +1, Post Movement || Attack +200, Range -4, Hit +40, Critical rate +40, Weapon Becomes Useable Post-Movement
|-
| Attack↑ Range↓ || Will↑ Attack↓ || Will↑ Ammo↓ || Post Movement || Attack +100, Range -2, Ammo -1, Will Req. -10, Weapon Becomes Useable Post-Movement
 
|-
| Attack↑ Critical↑ || Critical↑ Range↓ || Critical↑ Accuracy↓ || Mobilty Down (Level 2) || Attack +200, Range -1, Hit accuracy -40, Critical rate +150, Reduce Enemy's Mobility
|-
| Attack↑ Critical↑ || Range↑ Accuracy↑ || Terrain Ratings↑ || Weaken Barrier || Attack +200, Critical rate +30, Range +1, Hit accuracy +40, Halve the Enemy's Barrier Effect
 
|-
| Range↑ Attack↓ || Accuracy↑ Range↓ || Attack↑ Critical↑ || Attack +100, Accuracy Down (Level 3) || Attack +100, Hit accuracy +40, Critical rate +30, Reduce Enemy's Hit Accuracy
|-
| Range↑ Attack↓ || Will↑ Attack↓ || Will↑ Attack↓ || Armor Down (Level 2) || Attack -400, Range +2, Will Req. -10, Reduce Enemy's Armor
 
|-
| Range↑ Ammo↓ || Critical↑ Accuracy↓ || Critical↑ || Attack +100, Will Req. -5 || Attack +100, Range +2, Ammo -2, Hit accuracy -40, Critical rate +120, Will Req. -5
 
|-
| Accuracy↑ Range↓ || Accuracy↑ Critical↓ || None || Hit +20, Accuracy Down (Level 2) || Range -2, Hit accuracy +80, Critical rate -40, Reduce Enemy's Hit Accuracy
|-
| Accuracy↑ Range↓ || Accuracy↑ Critical↓ || Accuracy↑ || Critical +30, Accuracy Down (Level 2) || Hit accuracy +80, Range -2, Critical rate -10, Reduce Enemy's Hit Accuracy
|-
| Accuracy↑ Range↓ || Accuracy↑ || Critical↑ || Movement Down (Level 1) || Hit accuracy +60, Range -2, Critical rate +40, Reduce Enemy's Movement
 
|-
| Accuracy↑ Critical↓ || Critical↑ Accuracy↓ || None || Barrier Weaken↑ || Hit accuracy -20, Critical rate +40, Halve the Enemy's Barrier Effect
 
|-
| Critical↑ Range↓ || Critical↑ Accuracy↓ || Critical↑ || Mobility Down (Level 2) || Critical rate +160, Range -2, Hit accuracy -40, Reduce Enemy's Mobility
|-
|-
| Attack +200, Range +2, Ammo -5, Morale Req. -5, Armor Down (Level 3) || Armor Down (Level 3) || Reduce Enemy's Armor || ATK Up, Ammo Down || Range Up, Ammo Down || Morale Up, Ammo Down
| Critical↑ Range↓ || Range↑ || Critical↑ || Mobility Down (Level 3) || Critical rate +80, Range -1, Reduce Enemy's Mobility
|-
|-
| Attack +100, Range -2, Ammo -1, Morale Req. -10, Post Movement || Post Movement || Weapon Can Attack After Moving || Morale Up, Attack Down || Morale Up, Ammo Down || Attack Up, Range Down
| Critical↑ Range↓ || Accuracy↑ || Critical↑ || Movement Down (Level 1) || Critical rate +80, Range -2, Hit accuracy +20, Reduce Enemy's Movement
|-
|-
| Attack +100, Range -4, Hit accuracy +40, Critical Rate +40, Post Movement || Range +1 || Weapon Can Attack After Moving || Attack Up, Range Down || Hit Accuracy Up, Range Down || Critical Up, Range Down
| Critical↑ Range↓ || Accuracy↑ || Range↑ Accuracy↑ || Movement Down (Level 1) || Critical rate +40, Range -1, Hit accuracy +60, Reduce Enemy's Movement
 
|-
|-
| Hit accuracy -20, Critical Rate +40, Half Enemy's Barrier Effectiveness || Half Enemy's Barrier Effectiveness || Enemy's Barrier Effectiveness Reduce To Half || Critical Up, Hit Accuracy Down || Hit Accuracy Up, Critical Down || None
| Critical↑ Accuracy↓ || Critical↑ || Critical↑ || Attack +100 || Attack +100, Critical rate +160, Hit accuracy -40
 
|-
|-
| Hit accuracy +20, Critical Rate +10, Half Enemy's Barrier Effectiveness || Half Enemy's Barrier Effectiveness  || Enemy's Barrier Effectiveness Reduce To Half || Attack Up, Range Down || Range Up, Attack Down || None
| Barrier Weaken↑ Will↓ || Barrier Weaken↑ Will↓ || None || Attack↓ (Level 2) || Halve the Enemy's Barrier Effect, Will Req. +10, Drops Enemy's Attack
|-
| Barrier Weaken↑ Will↓ || Barrier Pierce↑ Will↓ || None || Attack↓ (Level 3) || Ignore the Enemy's Barrier Effect, Will Req. +15, Drops Enemy's Attack
 
|-
| Will↑ || Will↑ || None || Hit +20, Ability Down (Level 2) || Will Req. -10, Hit accuracy +20, Drops Enemy Pilot's Stats 20 Points
|-
| Will↑ || Will↑ || Barrier Weaken↑ Will↓ || Hit +30, Ability Down (Level 3) || Will Req. -5, Halve the Enemy's Barrier Effect, Hit accuracy +30, Reduces Enemy Pilot's Stats 30 Points
 
|-
| Critical↑ || Attack↑ || Attack↑ || Hit +10 || Attack +200, Critical rate +40, Hit accuracy +10
 
|-
|-
| Range -2, Hit accuracy +80, Critical -40, Hit Accuracy Down (Level 2) || Hit Accuracy +20, Hit Accuracy Down (Level 2) || Reduce Enemy's Hit Accuracy || Hit Accuracy Up, Range Down || Hit Accuracy Up, Critical Down || None
| Any 3 Terrain Ratings || <-- || <-- || Terrain Ratings Up || Increase all Terrain Ratings by one level
|}
|}

Latest revision as of 15:33, 21 July 2021

This system lets you customize eligible weapons with stat buffs (and certain trade-off effects) by equipping them with special "bullets" that sometimes drop from enemies.

To create a special bullet: On the Intermission Map, Search for "武器選択"(Weapon Selection) -> "特殊弾"(Special Bullets) -> "開発"(Develop). Choose "新規開発" (New Development) and choose 2 or 3 Bullets to combine their effects.

English Japanese Effect
Attack↑ Ammo↓ 攻撃力↑ 弾数↓ +200 Attack, Ammunition -2
Attack↑ Range↓ 攻撃力↑ 射程↓ +200 Attack, Maximum Weapon Range -2
Range↑ Attack↓ 射程↑ 攻撃力↓ Range +2, -200 Attack
Range↑ Ammo↓ 射程↑ 弾数↓ Range +2, Ammunition -2
Accuracy↑ Range↓ 命中↑ 射程↓ Hit Accuracy +40, Maximum Weapon Range -2
Accuracy↑ Critical↓ 命中↑ クリティカル↓ Hit Accuracy +20, Critical Rate -40
Critical↑ Range↓ クリティカル↑ 射程↓ Critical Rate +40, Maximum Weapon Range -1
Critical↑ Accuracy↓ クリティカル↑ 命中↓ Critical Rate +80, Hit Accuracy -40
Will↑ Attack↓ 気力↑ 攻撃力↓ Will Requirement -5, Attack -100
Will↑ Ammo↓ 気力↑ 弾数↓ Will Requirement -5, Ammunition -1
Barrier Weaken↑ Will↓ バリア弱体 気力↓ Halve the Enemy's Barrier Effect, Will Requirement +5
Barrier Pierce↑ Will↓ バリア貫通 気力↓ Ignore the Enemy's Barrier Effect, Will Requirement +10
Sky Terrain Rating↑ 地形適応空↑ Increase Terrain Adaptation on Air
Land Terrain Rating↑ 地形適応陸↑ Increase Terrain Adaptation on Land
Water Terrain Rating↑ 地形適応海↑ Increase Terrain Adaptation on Water
Space Terrain Rating↑ 地形適応宇↑ Increase Terrain Adaptation on Space
Add Post-Movement 行動後攻撃可能 Weapon gains the Post-Movement property
Attack↑ 攻撃力↑ Attack +100
Range↑ 射程↑ Maximum Weapon Range +1
Accuracy↑ 命中↑ Hit Accuracy +20
Critical↑ クリティカル↑ Critical Rate +40
Will↑ 気力↑ Will Requirement -5
Attack↑ Critical↑ 攻撃力↑ クリティカル↑ Attack +200, Critical Rate +30
Range↑ Accuracy↑ 射程↑ 命中↑ Weapon Range +1, Hit Accuracy +40
Terrain Ratings↑ 地形適応↑ Increase All Terrain Adaptations


There are also secret bullet adaptations that are activated by combining certain bullets. The combination order doesn't matter. (Some of these may need to be tested for errors)

Bullet Part 1 Bullet Part 2 Bullet Part 3 Secret Bonus Overall Bullet Properties
Attack↑ Ammo↓ Range↑ Ammo↓ Attack↑ Critical +15 Attack +300, Range +2, Ammo -4, Critical Rate +15
Attack↑ Ammo↓ Range↑ Ammo↓ Range↑ Attack +100, Hit +20 Attack +300, Range +3, Ammo -4, Hit Accuracy +20
Attack↑ Ammo↓ Range↑ Ammo↓ Will↑ Ammo↓ Armor Down (Level 3) Attack +200, Ammo -5, Range +2, Will Req. -5, Reduce Enemy's Armor
Attack↑ Ammo↓ Accuracy↑ Range↓ Accuracy↑ Critical↓ Hit +10, Will Req. -5 Attack +200, Range -2, Ammo -2, Hit accuracy +70, Critical rate -40, Will Req. -5
Attack↑ Ammo↓ Critical↑ Accuracy↓ Attack↑ Attack -100, Range +1 Attack +200, Range +1, Ammo -2, Hit accuracy -40, Critical rate +80
Attack↑ Range↓ Range↑ Attack↓ None Hit +20, Critical +10, Weaken Barrier Hit accuracy +20, Critical rate +10, Halve the Enemy's Barrier Effect
Attack↑ Range↓ Range↑ Attack↓ Barrier Weaken↑ Will↓ Will Req. -15, Pierce Barrier Will Req. -10, Ignore the Enemy's Barrier Effect
Attack↑ Range↓ Accuracy↑ Range↓ Critical↑ Range↓ Range +1, Post Movement Attack +200, Range -4, Hit +40, Critical rate +40, Weapon Becomes Useable Post-Movement
Attack↑ Range↓ Will↑ Attack↓ Will↑ Ammo↓ Post Movement Attack +100, Range -2, Ammo -1, Will Req. -10, Weapon Becomes Useable Post-Movement
Attack↑ Critical↑ Critical↑ Range↓ Critical↑ Accuracy↓ Mobilty Down (Level 2) Attack +200, Range -1, Hit accuracy -40, Critical rate +150, Reduce Enemy's Mobility
Attack↑ Critical↑ Range↑ Accuracy↑ Terrain Ratings↑ Weaken Barrier Attack +200, Critical rate +30, Range +1, Hit accuracy +40, Halve the Enemy's Barrier Effect
Range↑ Attack↓ Accuracy↑ Range↓ Attack↑ Critical↑ Attack +100, Accuracy Down (Level 3) Attack +100, Hit accuracy +40, Critical rate +30, Reduce Enemy's Hit Accuracy
Range↑ Attack↓ Will↑ Attack↓ Will↑ Attack↓ Armor Down (Level 2) Attack -400, Range +2, Will Req. -10, Reduce Enemy's Armor
Range↑ Ammo↓ Critical↑ Accuracy↓ Critical↑ Attack +100, Will Req. -5 Attack +100, Range +2, Ammo -2, Hit accuracy -40, Critical rate +120, Will Req. -5
Accuracy↑ Range↓ Accuracy↑ Critical↓ None Hit +20, Accuracy Down (Level 2) Range -2, Hit accuracy +80, Critical rate -40, Reduce Enemy's Hit Accuracy
Accuracy↑ Range↓ Accuracy↑ Critical↓ Accuracy↑ Critical +30, Accuracy Down (Level 2) Hit accuracy +80, Range -2, Critical rate -10, Reduce Enemy's Hit Accuracy
Accuracy↑ Range↓ Accuracy↑ Critical↑ Movement Down (Level 1) Hit accuracy +60, Range -2, Critical rate +40, Reduce Enemy's Movement
Accuracy↑ Critical↓ Critical↑ Accuracy↓ None Barrier Weaken↑ Hit accuracy -20, Critical rate +40, Halve the Enemy's Barrier Effect
Critical↑ Range↓ Critical↑ Accuracy↓ Critical↑ Mobility Down (Level 2) Critical rate +160, Range -2, Hit accuracy -40, Reduce Enemy's Mobility
Critical↑ Range↓ Range↑ Critical↑ Mobility Down (Level 3) Critical rate +80, Range -1, Reduce Enemy's Mobility
Critical↑ Range↓ Accuracy↑ Critical↑ Movement Down (Level 1) Critical rate +80, Range -2, Hit accuracy +20, Reduce Enemy's Movement
Critical↑ Range↓ Accuracy↑ Range↑ Accuracy↑ Movement Down (Level 1) Critical rate +40, Range -1, Hit accuracy +60, Reduce Enemy's Movement
Critical↑ Accuracy↓ Critical↑ Critical↑ Attack +100 Attack +100, Critical rate +160, Hit accuracy -40
Barrier Weaken↑ Will↓ Barrier Weaken↑ Will↓ None Attack↓ (Level 2) Halve the Enemy's Barrier Effect, Will Req. +10, Drops Enemy's Attack
Barrier Weaken↑ Will↓ Barrier Pierce↑ Will↓ None Attack↓ (Level 3) Ignore the Enemy's Barrier Effect, Will Req. +15, Drops Enemy's Attack
Will↑ Will↑ None Hit +20, Ability Down (Level 2) Will Req. -10, Hit accuracy +20, Drops Enemy Pilot's Stats 20 Points
Will↑ Will↑ Barrier Weaken↑ Will↓ Hit +30, Ability Down (Level 3) Will Req. -5, Halve the Enemy's Barrier Effect, Hit accuracy +30, Reduces Enemy Pilot's Stats 30 Points
Critical↑ Attack↑ Attack↑ Hit +10 Attack +200, Critical rate +40, Hit accuracy +10
Any 3 Terrain Ratings <-- <-- Terrain Ratings Up Increase all Terrain Ratings by one level