| https://akurasu.net/downloads/Mazin_head.png | Come hang out with us in the Discord server.
Account creation is disabled due to spam. If you want to help out on the Wiki, poke us in on our Discord server in #wiki. Please consider supporting the site with the PlayAsia referral links here or via the donate buttons in the sidebar, it really does help. | https://akurasu.net/downloads/Flonne_cheer.png |
Super Robot Wars/DD/Spirit Commands: Difference between revisions
From Akurasu
< Super Robot Wars | DD
No edit summary |
|||
| (10 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
=精神/Spirit List= | ==精神/Spirit List== | ||
===Hit and Evade Spirits=== | |||
{| | {| | ||
! English || 日本語 || Targets || Uses || Description | ! English || 日本語 || Targets || Uses || Description | ||
| Line 13: | Line 15: | ||
| Attune || {{Caption|感応|Kanou}} || Single Ally || 1 || Selected ally's hit rate becomes 100% on the next attack. | | Attune || {{Caption|感応|Kanou}} || Single Ally || 1 || Selected ally's hit rate becomes 100% on the next attack. | ||
|-class="even" | |-class="even" | ||
| Disrupt || {{Caption|かく乱|Kakuran}} || | | Disrupt || {{Caption|かく乱|Kakuran}} || Self || 2 || Reduce target's Accuracy by 20% during next battle. | ||
|- | |- | ||
| Analyze || {{Caption|分析|Bunseki}} || | | Analyze || {{Caption|分析|Bunseki}} || Single Enemy|| 2 || Reduce targeted enemy's Attack and Accuracy by 20% for one Action. | ||
|-class="even" | |-class="even" | ||
|- | |||
|} | |||
<br> | |||
===Movement and Range Spirits=== | |||
{| | |||
! English || 日本語 || Targets || Uses || Description | |||
|- | |- | ||
| Accel || {{Caption|加速|Kasoku}} || Self || 2 || Increase Movement by 3 for one Action. | | Accel || {{Caption|加速|Kasoku}} || Self || 2 || Increase Movement by 3 for one Action. | ||
|-class="even" | |-class="even" | ||
| Snipe || {{Caption|狙撃|Sogeki}} || Self || 2 || Increase Normal Attack and Special Move range by 2 for 1 Action. | | Snipe || {{Caption|狙撃|Sogeki}} || Self || 2 || Increase Normal Attack and Special Move range by 2 for 1 Action. | ||
|- | |- | ||
| Zeal || {{Caption|覚醒|Kakusei}} || Self || 1 || Able to perform another Action after ending your current Action. | | Zeal || {{Caption|覚醒|Kakusei}} || Self || 1 || Able to perform another Action after ending your current Action. | ||
|-class="even" | |-class="even" | ||
| Reactivate || {{Caption|再動|Kidou}} || Single Ally || 1 || Targeted ally is able to perform another Action after ending their next Action. | | Reactivate || {{Caption|再動|Kidou}} || Single Ally || 1 || Targeted ally is able to perform another Action after ending their next Action. | ||
|} | |||
<br> | |||
===Morale Spirits=== | |||
{| | |||
! English || 日本語 || Targets || Uses || Description | |||
|-class="even" | |-class="even" | ||
| Spirit || {{Caption|気合|Kiai}} || Self || 1 || Raise unit's Morale by 20. | | Spirit || {{Caption|気合|Kiai}} || Self || 1 || Raise unit's Morale by 20. | ||
|- | |- | ||
| Rouse || {{Caption|激励|Gekirei}} || Single Ally || 1 || Increase targeted unit's Morale by 20. | | Rouse || {{Caption|激励|Gekirei}} || Single Ally || 1 || Increase targeted unit's Morale by 20. | ||
|-class="even" | |-class="even" | ||
| Daunt || {{Caption|脱力|Datsuryoku}} || Single Enemy || 2 || Reduce selected enemy's Morale by 20. (Cannot fall below 100.) | | Daunt || {{Caption|脱力|Datsuryoku}} || Single Enemy || 2 || Reduce selected enemy's Morale by 20. (Cannot fall below 100.) | ||
| | |} | ||
<br> | |||
===Attack Spirits=== | |||
{| | |||
! English || 日本語 || Targets || Uses || Description | |||
|- | |- | ||
| Direct Hit || {{Caption|直撃|Chogeki}} || Self || 1 || Attack increased by 10% and ignore size and barrier effects for one Action. | | Direct Hit || {{Caption|直撃|Chogeki}} || Self || 1 || Attack increased by 10% and ignore size and barrier effects for one Action. | ||
|-class="even" | |-class="even" | ||
| Charge || {{Caption|突撃|Totsugeki}} || Self || 1 || Attack increased by 20% and Defense decreased by 10% for one Action. | | Charge || {{Caption|突撃|Totsugeki}} || Self || 1 || Attack increased by 20% and Defense decreased by 10% for one Action. | ||
|- | |- | ||
| Fighting Spirit || {{Caption|闘志|Toushi}} || Self || 1 || Attack increased by 20% and Break Gauge damage x2 for one Action. | | Fighting Spirit || {{Caption|闘志|Toushi}} || Self || 1 || Attack increased by 20% and Break Gauge damage x2 for one Action. | ||
|-class="even" | |-class="even" | ||
| Sacrifice || {{Caption|捨て身|Sutemi}} || Self || 1 || Attack and Accuracy increased by 30%, Defense and Mobility decreased by 10% for 1 Action. | | Sacrifice || {{Caption|捨て身|Sutemi}} || Self || 1 || Attack and Accuracy increased by 30%, Defense and Mobility decreased by 10% for 1 Action. | ||
|- | |- | ||
| Expert || {{Caption|巧手|Koshu}} || Self || 1 || Attack and Accuracy increased by 30% for one Action. | | Expert || {{Caption|巧手|Koshu}} || Self || 1 || Attack and Accuracy increased by 30% for one Action. | ||
|-class="even" | |-class="even" | ||
| Strong || {{Caption|屈強|Kukkyo}} || Self || 1 || Attack and Defense increased by 30% for one Action. | | Strong || {{Caption|屈強|Kukkyo}} || Self || 1 || Attack and Defense increased by 30% for one Action. | ||
|- | |- | ||
| Godspeed || {{Caption|神速|Shinsoku}} || Self || 1 || Attack and Mobility increased by 30% for one Action. | | Godspeed || {{Caption|神速|Shinsoku}} || Self || 1 || Attack and Mobility increased by 30% for one Action. | ||
|-class="even" | |-class="even" | ||
| Earnest || {{Caption|懸命|Kenmei}} || Self || 1 || Attack and Mobility increased by 40%, Defense and Accuracy decreased by 10% for one Action. | |||
|- | |- | ||
| | | Blitz || {{Caption|奇襲|Kishyu}} || Self || 1 || Increase Attack and Accuracy by 15% and increase Movement by 3 for one Action. | ||
|-class="even" | |-class="even" | ||
| Love || {{Caption|愛|Ai}} || Self || 1 || Attack, Accuracy, and Mobility increased by 15% for one Action. | |||
|- | |||
| Resolve || {{Caption|決意|Ketsui}} || Self || 1 || Attack, Defense, Accuracy, and Mobility increased by 20% for one Action. | |||
|} | |||
<br> | |||
===Defense Spirits=== | |||
{| | |||
! English || 日本語 || Targets || Uses || Description | |||
|- | |- | ||
| | | Taunt || {{Caption|挑発|Chouhatsu}} || Single Enemy || 2 || Forces a selected enemy to target the user for one Action. | ||
|-class="even" | |-class="even" | ||
| Patience || {{Caption|忍耐|Nintai}} || Self || 2 || Defense increased by 30% and Mobility decreased by 10% for one Action. | |||
|- | |- | ||
| | | Endurance || {{Caption|我慢|Gaman}} || Self || 2 || Reduce damage received from next enemy attack by 40%. | ||
|-class="even" | |-class="even" | ||
| Wall || {{Caption|鉄壁|Teppeki}} || Self || 2 || Reduce damage received by 50% for one Action. | |||
|- | |- | ||
| | | Rock || {{Caption|盤石|Banjyaku}} || Self || 2 || Reduce damage received by 70% for one Action. | ||
|-class="even" | |-class="even" | ||
| Tenacity || {{Caption|強靭|Kyoujin}} || Self || 1 || Once, when being shot down, survive with 1HP instead. | |||
|- | |- | ||
| Persist || {{Caption|不屈|Fukutsu}} || Self || 1 || Take only 10 points of damage from the next enemy attack. | | Persist || {{Caption|不屈|Fukutsu}} || Self || 1 || Take only 10 points of damage from the next enemy attack. | ||
|} | |||
<br> | |||
===Healing Spirits=== | |||
{| | |||
! English || 日本語 || Targets || Uses || Description | |||
|- | |||
| Vigor || {{Caption|根性|Konjo}} || Self || 1 || Restore 30% HP to self. | |||
|-class="even" | |||
| Guts || {{Caption|ド根性|Dokonjo}} || Self || 1 || Restore 50% HP to self. | |||
|- | |||
| Trust || {{Caption|信頼|Shinrai}} || Single Ally || 1 || Restore 30% HP to one ally. | |||
|-class="even" | |||
| Resupply || {{Caption|補給|Hokyu}} || Single Ally || 1 || Restore 40% HP to one ally. | |||
|- | |||
| Charity || {{Caption|慈愛|Jiai}} || Single Ally || 1 || Restore 50% HP to one ally. | |||
|-class="even" | |||
| Bonds || {{Caption|絆|Kizuna}} || Adjacent Allies || 1 || Restore 20% HP to adjacent allies. | |||
|- | |||
| Prayer || {{Caption|祈り|Inori}} || Single Ally || 2 || Heals selected ally of all status ailments and stat debuffs. | |||
|-class="even" | |-class="even" | ||
| Faith || {{Caption|友情|Yujo}} || Nearby Allies || 1 || Recover 30% HP for all allies within 5 squares, including the user. (Needs verification.) | |||
|} | |||
<br> | |||
===AoE Spirits=== | |||
{| | |||
! English || 日本語 || Targets || Uses || Description | |||
|- | |||
| Rage || {{Caption|怒涛|Dotou}} || Nearby Allies || 1 || Attack increased by 30% for all allies within 5 squares, including the user, for one Action. | |||
|-class="even" | |||
| Firm || {{Caption|堅固|Kengo}} || Nearby Allies || 1 || Defense increased by 30% for all allies within 5 squares, including the user, for one Action. | |||
|- | |||
| Grid || {{Caption|刮目|Katsumori}} || Nearby Allies || 1 || Accuracy increased by 30% for all allies within 5 squares, including the user, for one Action. | |||
|-class="even" | |||
| Agile || {{Caption|俊敏|Shunbin}} || Nearby Allies || 1 || Mobility increased by 30% for all allies within 5 squares, including the user, for one Action. | |||
|} | |||
<br> | |||
===Damage Spirits=== | |||
{| | |||
! English || 日本語 || Targets || Uses || Description | |||
|- | |||
| Inspire || {{Caption|奮起|Funki}} || Self || 1 || Increase damage by 1.2x on next attack. | |||
|-class="even" | |||
| Valor || {{Caption|熱血|Nekketsu}} || Self || 1 || Increase damage by 1.4x on next attack. | |||
|- | |||
| Fierce Fight || {{Caption|激闘|Gekitou}} || Self || 1 || Increase damage by 1.4x for one Action. | |||
|-class="even" | |||
| Bravery || {{Caption|勇気|Yuuki}} || Self || 1 || Increase damage by 1.4x and gain 100% chance to hit on next attack. | |||
|-class="even" | |||
| One Thought || {{Caption|一念|Ichinen}} || Self || 1 || Increase damage by 1.5x on next attack. Hit unit's Mobility is lowered by 20% for 1 Action. | |||
|- | |||
|-class="even" | |||
| Soul || {{Caption|魂|Tamashi}} || Self || 1 || Increase damage by 1.6x on next attack. | |||
|- | |||
|} | |} | ||
<br> | |||
SRW DD adds several new Spirit Commands not present in other games, so many of these don't have official translations. If a Spirit is featured in another game, the most recent official English translation should be used. | |||
Latest revision as of 07:17, 19 December 2021
精神/Spirit List
Hit and Evade Spirits
| English | 日本語 | Targets | Uses | Description |
|---|---|---|---|---|
| Focus | 集中 | Self | 2 | Accuracy and Mobility increased by 20% for one Action. |
| Intuition | 直感 | Self | 2 | Hit rate and dodge rate percentage increased by 15% for one Action. |
| Flash | ひらめき | Self | 1 | 100% chance to dodge the next enemy attack. |
| Bullseye | 必中 | Self | 1 | 100% chance to hit on your next attack. |
| Attune | 感応 | Single Ally | 1 | Selected ally's hit rate becomes 100% on the next attack. |
| Disrupt | かく乱 | Self | 2 | Reduce target's Accuracy by 20% during next battle. |
| Analyze | 分析 | Single Enemy | 2 | Reduce targeted enemy's Attack and Accuracy by 20% for one Action. |
Movement and Range Spirits
| English | 日本語 | Targets | Uses | Description |
|---|---|---|---|---|
| Accel | 加速 | Self | 2 | Increase Movement by 3 for one Action. |
| Snipe | 狙撃 | Self | 2 | Increase Normal Attack and Special Move range by 2 for 1 Action. |
| Zeal | 覚醒 | Self | 1 | Able to perform another Action after ending your current Action. |
| Reactivate | 再動 | Single Ally | 1 | Targeted ally is able to perform another Action after ending their next Action. |
Morale Spirits
| English | 日本語 | Targets | Uses | Description |
|---|---|---|---|---|
| Spirit | 気合 | Self | 1 | Raise unit's Morale by 20. |
| Rouse | 激励 | Single Ally | 1 | Increase targeted unit's Morale by 20. |
| Daunt | 脱力 | Single Enemy | 2 | Reduce selected enemy's Morale by 20. (Cannot fall below 100.) |
Attack Spirits
| English | 日本語 | Targets | Uses | Description |
|---|---|---|---|---|
| Direct Hit | 直撃 | Self | 1 | Attack increased by 10% and ignore size and barrier effects for one Action. |
| Charge | 突撃 | Self | 1 | Attack increased by 20% and Defense decreased by 10% for one Action. |
| Fighting Spirit | 闘志 | Self | 1 | Attack increased by 20% and Break Gauge damage x2 for one Action. |
| Sacrifice | 捨て身 | Self | 1 | Attack and Accuracy increased by 30%, Defense and Mobility decreased by 10% for 1 Action. |
| Expert | 巧手 | Self | 1 | Attack and Accuracy increased by 30% for one Action. |
| Strong | 屈強 | Self | 1 | Attack and Defense increased by 30% for one Action. |
| Godspeed | 神速 | Self | 1 | Attack and Mobility increased by 30% for one Action. |
| Earnest | 懸命 | Self | 1 | Attack and Mobility increased by 40%, Defense and Accuracy decreased by 10% for one Action. |
| Blitz | 奇襲 | Self | 1 | Increase Attack and Accuracy by 15% and increase Movement by 3 for one Action. |
| Love | 愛 | Self | 1 | Attack, Accuracy, and Mobility increased by 15% for one Action. |
| Resolve | 決意 | Self | 1 | Attack, Defense, Accuracy, and Mobility increased by 20% for one Action. |
Defense Spirits
| English | 日本語 | Targets | Uses | Description |
|---|---|---|---|---|
| Taunt | 挑発 | Single Enemy | 2 | Forces a selected enemy to target the user for one Action. |
| Patience | 忍耐 | Self | 2 | Defense increased by 30% and Mobility decreased by 10% for one Action. |
| Endurance | 我慢 | Self | 2 | Reduce damage received from next enemy attack by 40%. |
| Wall | 鉄壁 | Self | 2 | Reduce damage received by 50% for one Action. |
| Rock | 盤石 | Self | 2 | Reduce damage received by 70% for one Action. |
| Tenacity | 強靭 | Self | 1 | Once, when being shot down, survive with 1HP instead. |
| Persist | 不屈 | Self | 1 | Take only 10 points of damage from the next enemy attack. |
Healing Spirits
| English | 日本語 | Targets | Uses | Description |
|---|---|---|---|---|
| Vigor | 根性 | Self | 1 | Restore 30% HP to self. |
| Guts | ド根性 | Self | 1 | Restore 50% HP to self. |
| Trust | 信頼 | Single Ally | 1 | Restore 30% HP to one ally. |
| Resupply | 補給 | Single Ally | 1 | Restore 40% HP to one ally. |
| Charity | 慈愛 | Single Ally | 1 | Restore 50% HP to one ally. |
| Bonds | 絆 | Adjacent Allies | 1 | Restore 20% HP to adjacent allies. |
| Prayer | 祈り | Single Ally | 2 | Heals selected ally of all status ailments and stat debuffs. |
| Faith | 友情 | Nearby Allies | 1 | Recover 30% HP for all allies within 5 squares, including the user. (Needs verification.) |
AoE Spirits
| English | 日本語 | Targets | Uses | Description |
|---|---|---|---|---|
| Rage | 怒涛 | Nearby Allies | 1 | Attack increased by 30% for all allies within 5 squares, including the user, for one Action. |
| Firm | 堅固 | Nearby Allies | 1 | Defense increased by 30% for all allies within 5 squares, including the user, for one Action. |
| Grid | 刮目 | Nearby Allies | 1 | Accuracy increased by 30% for all allies within 5 squares, including the user, for one Action. |
| Agile | 俊敏 | Nearby Allies | 1 | Mobility increased by 30% for all allies within 5 squares, including the user, for one Action. |
Damage Spirits
| English | 日本語 | Targets | Uses | Description |
|---|---|---|---|---|
| Inspire | 奮起 | Self | 1 | Increase damage by 1.2x on next attack. |
| Valor | 熱血 | Self | 1 | Increase damage by 1.4x on next attack. |
| Fierce Fight | 激闘 | Self | 1 | Increase damage by 1.4x for one Action. |
| Bravery | 勇気 | Self | 1 | Increase damage by 1.4x and gain 100% chance to hit on next attack. |
| One Thought | 一念 | Self | 1 | Increase damage by 1.5x on next attack. Hit unit's Mobility is lowered by 20% for 1 Action. |
| Soul | 魂 | Self | 1 | Increase damage by 1.6x on next attack. |
SRW DD adds several new Spirit Commands not present in other games, so many of these don't have official translations. If a Spirit is featured in another game, the most recent official English translation should be used.