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Super Robot Wars/30/Spirit Commands: Difference between revisions
From Akurasu
< Super Robot Wars | 30
Created page with "WORK IN PROGRESS =Search Layout= {| | 感応/Attune || 先見/Foresee || 幸運/Fortune || 祝福/Bless || 脱力/Daunt |- | 集中/Focus || 加速/Accel || 努力/Gain || 応..." |
→精神/Spirit List: - correct description of Cheer (doubles PP as well as EXP, only triggers on a kill rather than the next battle) |
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| (5 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
=Search Layout= | =Search Layout= | ||
{| | {| | ||
| Line 16: | Line 15: | ||
| 鉄壁/Wall || 覚醒/Zeal || 気迫/Drive || 絆/Bonds || 希望/Wish | | 鉄壁/Wall || 覚醒/Zeal || 気迫/Drive || 絆/Bonds || 希望/Wish | ||
|} | |} | ||
=精神/Spirit List= | =精神/Spirit List= | ||
{| | {| | ||
! English || 日本語 || Abbrv. || Targets || Description | ! English || 日本語 || Abbrv. || Duration || Targets || Description | ||
|- | |- | ||
| | | Accel || {{Caption|加速|かそく}} || Ac || Move || Self || Increases movement by 3 for yourself for one time. Effect will stay until you move. | ||
|-class="even" | |-class="even" | ||
| | | Analyze || {{Caption|分析|ぶんせき}} || An || Start of turn || Single Enemy || Increases damage dealt to one enemy by 10% and decreases damage taken from that enemy by 10% for one turn. | ||
|- | |- | ||
| | | Attune || {{Caption|感応|かんの}} || Be || Start of turn || Single Ally || Unit's Accuracy % becomes 100% for one turn. | ||
|-class="even" | |-class="even" | ||
| | | Bless || {{Caption|祝福|しゅくふく}} || Fo || Defeat || Single Ally || Next time this unit defeats an enemy, increases money gained by 100% | ||
|- | |- | ||
| | | Bonds || {{Caption|絆|きずな}} || || Instant || All Allies || Recovers 5000 HP for all ally units. | ||
|-class="even" | |-class="even" | ||
| | | Bravery || {{Caption|勇気|ゆうき}} || * || Instant || Self || Commands Accel/加速, Bullseye/必中, Persist/不屈, Valor/熱血, Spirit/気合, and Charge/突撃 will take effect. | ||
|- | |- | ||
| | | Bullseye || {{Caption|必中|ひっちゅう}} || Be || Start of turn || Self || Unit's Accuracy % becomes 100% for one turn. | ||
|-class="even" | |-class="even" | ||
| | | Charge || {{Caption|突撃|とつげき}} || Ch || Attack || Self || You can use any weapon excluding map weapons after moving for one time. | ||
|- | |- | ||
| | | Cheer || {{Caption|応援|おうえん}} || Ga || Defeat || Single Ally || Increases EXP and PP gained by 100% the next time the target ally defeats an enemy. | ||
|-class="even" | |-class="even" | ||
| | | Daunt || {{Caption|脱力|だつりょく}} || || Instant || Single Enemy || Decreases an enemy unit's Morale by 10. | ||
|- | |- | ||
| | | Disrupt || {{Caption|かく乱|かくらん}} || Di || Start of turn || All Enemies || Halves all enemy Accuracy % for one turn. | ||
|-class="even" | |-class="even" | ||
| | | Drive || {{Caption|気迫|きはく}} || || Instant || Self || Increases Morale by 30. | ||
|- | |- | ||
| | | Faith || {{Caption|友情|ゆうじょう}} || || Instant || Single Ally || Recovers 6000 HP for an ally unit. | ||
|-class="even" | |-class="even" | ||
| | | Flash || {{Caption|閃き|ひらめき}} || Fl || Defend || Self || 100% chance to evade the next attack. | ||
|- | |- | ||
| | | Focus || {{Caption|集中|しゅうちゅう}} || Fc || Start of turn || Self || For 1 turn, hit & evade rates increase by 30%. | ||
|-class="even" | |-class="even" | ||
| | | Foresee || {{Caption|先見|せんけん}} || Fl || Defend || Single Ally || Allows one ally unit to completely evade attacks for one battle. | ||
|- | |- | ||
| | | Fortune || {{Caption|幸運|こううん}} || Fo || Defeat || Self || Next time this unit defeats an enemy, increases credits gained by 100%. | ||
|-class="even" | |-class="even" | ||
| | | Gain || {{Caption|努力|どりょく}} || Ga || Defeat || Self || Next time this unit defeats an enemy, increases EXP and PP gained by 100%. | ||
|- | |- | ||
| | | Intuition || {{Caption|直感|ちょっかん}} || * || Instant || Self || Grants the effects of Bullseye/必中 and Flash/閃き. | ||
|-class="even" | |-class="even" | ||
| | | Love || {{Caption|愛|あい}} || * || Instant || Self || Commands Accel/加速, Bullseye/必中, Flash/閃き, Valor/熱血, Spirit/気合, Gain/努力 and Fortune/幸運 will take effect. | ||
|- | |- | ||
| | | Mercy || てかげん || Me || Attack || Self || Leaves enemy with 10 HP. Only affects enemies with lower SKL than yourself. | ||
|-class="even" | |-class="even" | ||
| | | Persist || {{Caption|不屈|ふくつ}} || Pe || Damage || Self || Decrease damage taken by 87.5% for one battle. | ||
|- | |- | ||
| | | Prospect || {{Caption|期待|きたい}} || || Instant || Single Ally || Recovers 30 SP for an ally unit's main pilot. | ||
|-class="even" | |-class="even" | ||
| | | Resolve || {{Caption|決意|けつい}} || || Instant || Self || Gives pilot +5 ExC | ||
|- | |- | ||
| | | Resupply || {{Caption|補給|ほきゅう}} || || Instant || Single Ally || Recovers all EN and ammo for an ally unit. | ||
|-class="even" | |-class="even" | ||
| | | Rouse || {{Caption|激励|げきれい}} || || Instant || Ally Vicinity || Increases Morale by 10 for all adjacent allies. | ||
|- | |- | ||
| | | Snipe || {{Caption|狙撃|そげき}} || Sn || Attack || Self || Increases RNG by 2 for one battle for all weapons excluding RNG 1 and MAP weapons. | ||
|-class="even" | |-class="even" | ||
| | | Soul || {{Caption|魂|たましい}} || Sl || Attack || Self || Increases damage dealt by 120% for one time. If Valor is used at the same time, Soul will be applied. | ||
|- | |- | ||
| | | Spirit || {{Caption|気合|きあい}} || || Instant || Self || Increases Morale by 10. | ||
|-class="even" | |-class="even" | ||
| | | Trust || {{Caption|信頼|しんらい}} || || Instant || Single Ally || Recovers 3000 HP for an ally unit. | ||
|- | |- | ||
| | | Valor || {{Caption|熱血|ねっけつ}} || Va || Attack || Self || Increases damage dealt by 100% for one time. If Soul is used at the same time, Soul will be applied. | ||
|-class="even" | |-class="even" | ||
| | | Vigor || {{Caption|根性|こんじょう}} || || Instant || Self || Recovers 50% of total HP. | ||
|- | |- | ||
| | | Wall || {{Caption|鉄壁|てっぺき}} || Wa || Start of turn || Self || Decrease damage taken by 75% for one turn. | ||
|-class="even" | |-class="even" | ||
| | | Wish || {{Caption|希望|きぼう}} || * || Instant || Single Ally || Recovers 50% HP for an ally unit. Recovers any negative status and applies Gain/努力 and Fortune/幸運. | ||
|- | |- | ||
| | | Zeal || {{Caption|覚醒|かくせい}} || Ze || Action || Self || Grants the unit one extra action. You cannot stack this effect. | ||
|} | |} | ||
Latest revision as of 21:07, 25 April 2022
Search Layout
| 感応/Attune | 先見/Foresee | 幸運/Fortune | 祝福/Bless | 脱力/Daunt |
| 集中/Focus | 加速/Accel | 努力/Gain | 応援/Cheer | かく乱/Disrupt |
| 必中/Bullseye | 熱血/Valor | てかげん/Mercy | 信頼/Trust | 分析/Analyze |
| 直感/Intuition | 魂/Soul | 愛/Love | 友情/Faith | 根性/Vigor |
| 閃き/Flash | 狙撃/Snipe | 勇気/Bravery | 補給/Resupply | 決意/Resolve |
| 不屈/Persist | 突撃/Charge | 気合/Spirit | 激励/Rouse | 期待/Prospect |
| 鉄壁/Wall | 覚醒/Zeal | 気迫/Drive | 絆/Bonds | 希望/Wish |
精神/Spirit List
| English | 日本語 | Abbrv. | Duration | Targets | Description |
|---|---|---|---|---|---|
| Accel | 加速 | Ac | Move | Self | Increases movement by 3 for yourself for one time. Effect will stay until you move. |
| Analyze | 分析 | An | Start of turn | Single Enemy | Increases damage dealt to one enemy by 10% and decreases damage taken from that enemy by 10% for one turn. |
| Attune | 感応 | Be | Start of turn | Single Ally | Unit's Accuracy % becomes 100% for one turn. |
| Bless | 祝福 | Fo | Defeat | Single Ally | Next time this unit defeats an enemy, increases money gained by 100% |
| Bonds | 絆 | Instant | All Allies | Recovers 5000 HP for all ally units. | |
| Bravery | 勇気 | * | Instant | Self | Commands Accel/加速, Bullseye/必中, Persist/不屈, Valor/熱血, Spirit/気合, and Charge/突撃 will take effect. |
| Bullseye | 必中 | Be | Start of turn | Self | Unit's Accuracy % becomes 100% for one turn. |
| Charge | 突撃 | Ch | Attack | Self | You can use any weapon excluding map weapons after moving for one time. |
| Cheer | 応援 | Ga | Defeat | Single Ally | Increases EXP and PP gained by 100% the next time the target ally defeats an enemy. |
| Daunt | 脱力 | Instant | Single Enemy | Decreases an enemy unit's Morale by 10. | |
| Disrupt | かく乱 | Di | Start of turn | All Enemies | Halves all enemy Accuracy % for one turn. |
| Drive | 気迫 | Instant | Self | Increases Morale by 30. | |
| Faith | 友情 | Instant | Single Ally | Recovers 6000 HP for an ally unit. | |
| Flash | 閃き | Fl | Defend | Self | 100% chance to evade the next attack. |
| Focus | 集中 | Fc | Start of turn | Self | For 1 turn, hit & evade rates increase by 30%. |
| Foresee | 先見 | Fl | Defend | Single Ally | Allows one ally unit to completely evade attacks for one battle. |
| Fortune | 幸運 | Fo | Defeat | Self | Next time this unit defeats an enemy, increases credits gained by 100%. |
| Gain | 努力 | Ga | Defeat | Self | Next time this unit defeats an enemy, increases EXP and PP gained by 100%. |
| Intuition | 直感 | * | Instant | Self | Grants the effects of Bullseye/必中 and Flash/閃き. |
| Love | 愛 | * | Instant | Self | Commands Accel/加速, Bullseye/必中, Flash/閃き, Valor/熱血, Spirit/気合, Gain/努力 and Fortune/幸運 will take effect. |
| Mercy | てかげん | Me | Attack | Self | Leaves enemy with 10 HP. Only affects enemies with lower SKL than yourself. |
| Persist | 不屈 | Pe | Damage | Self | Decrease damage taken by 87.5% for one battle. |
| Prospect | 期待 | Instant | Single Ally | Recovers 30 SP for an ally unit's main pilot. | |
| Resolve | 決意 | Instant | Self | Gives pilot +5 ExC | |
| Resupply | 補給 | Instant | Single Ally | Recovers all EN and ammo for an ally unit. | |
| Rouse | 激励 | Instant | Ally Vicinity | Increases Morale by 10 for all adjacent allies. | |
| Snipe | 狙撃 | Sn | Attack | Self | Increases RNG by 2 for one battle for all weapons excluding RNG 1 and MAP weapons. |
| Soul | 魂 | Sl | Attack | Self | Increases damage dealt by 120% for one time. If Valor is used at the same time, Soul will be applied. |
| Spirit | 気合 | Instant | Self | Increases Morale by 10. | |
| Trust | 信頼 | Instant | Single Ally | Recovers 3000 HP for an ally unit. | |
| Valor | 熱血 | Va | Attack | Self | Increases damage dealt by 100% for one time. If Soul is used at the same time, Soul will be applied. |
| Vigor | 根性 | Instant | Self | Recovers 50% of total HP. | |
| Wall | 鉄壁 | Wa | Start of turn | Self | Decrease damage taken by 75% for one turn. |
| Wish | 希望 | * | Instant | Single Ally | Recovers 50% HP for an ally unit. Recovers any negative status and applies Gain/努力 and Fortune/幸運. |
| Zeal | 覚醒 | Ze | Action | Self | Grants the unit one extra action. You cannot stack this effect. |