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Super Robot Wars/Z2.2/Mech Abilities: Difference between revisions

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! Ability !! Japanese !! Description  
! Ability !! Japanese name of the ability !! Description !! Unique To
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| V-Con System || Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty.
| I Field || Iフィールド || Received damage from beam attacks is reduced by 1000 damage. Costs 10 EN per use. || ∀ Gundam<br> SUMO (Gold Type)
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| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use.
| I Field Δ|| IフィールドΔ || Received damage from beam attacks is reduced by 1500 damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam
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| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use.
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Requires Biosensor ability activated. Costs 5 EN per use. || Zeta Gundam
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| Zero System || ゼロシステム || Raises all of the pilot's stats. Improves as the pilot's will increases. Activates at 130 Will.  
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot's Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer<br> Emperanza<br> Dominator
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| Trans-am || トランザム || When activated, unit's performance is raised. (?) Lasts 2 turns. Can only be used once per map.
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam<br> Ptolemaios II
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| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use.
| Radiation Barrier || 輻射障壁 || Received damage is reduced by 1500. Activates at 110 Will, consumes 10 EN per use. || Guren Type KMF<br> Akatsuki Type KMF<br> Zangetsu<br> Ikaruga
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| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use.
| Blaze Luminous  || ブレイズ・ルミナス || Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use. || Lancelot Type KMF<br> Mordred
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| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use.
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam
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| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use.
| Active Cloak || アクティブクローク || Cancels damage below 2000. Costs 5 EN per use. || Gundam Deathscythe Hell
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| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Activates at 130 Will. Costs 5 EN per use.
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || VF-19 Custom Fire Valkyrie<br> VF-22S Strumvogel II<br> VF-25 Messiah<br> VF-27γ Lucifer<br> YF-29 Durandal<br> Macross Quarter
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| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot's Oversense level. Activates at 110 Will, consumes 5 EN per use.
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou
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| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use.
| VPS Armor || VPS装甲 || Received damage from non-beam attacks is reduced by 2000. Consumes 10 EN per use. || Strike Freedom Gundam<br> Infinite Justice Gundam<br> Destiny Gundam<br> Impluse Gundam
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| Radiation Wave Surger || 輻射波動 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use.
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss<br> Panther<br> Venus A<br> Tetsujin #28<br> Brasta ES<br> Gunleon<br> Taurus (Hilde)
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| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use.
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper<br> Dai-Guard<br> Shuttle<br> Boss Borot<br> Akatsuki Retainer Type (C.C.)<br> Lancelot Frontier<br> Taurus (Noin)<br> Custom bonus for Methuss and Gundam Sandrock Kai.
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| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement)
| Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. Activation chance = (Your Skill - Enemy's Skill + 10)% ||
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| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement)
| Shield Equipped || 盾装備 || Chance to reduce incoming damage by 60%. Activation chance = (Your Skill - Enemy's Skill + 10)% ||
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| Sword Equipped || 剣装備 || Chance to negate melee and missile attacks. (requires Blocking skill)
| Transform || 変形 || Transform into alternate form. || All Macross units (except for Queadluun-Rhea)<br> Orguss<br> Wing Gundam<br> Wing Gundam Zero<br> Zeta Gundam<br> Methuss<br> Trider G7<br> Daitarn 3<br> Shin Getter<br> Aquarion
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| Shield Equipped || 盾装備 || Chance to halve damage from attacks. (requires Blocking skill)
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia
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| Transform || 変形 || Transform into alternate form.
| Afterimage || 分身 || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Destiny Gundam<br> 00 Raiser<br> Alto's Ace Bonus<br> Custom bonus for Vincent
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| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars.
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2
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| Afterimage || 分身 || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance)
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe<br> Gundam Deathscythe Hell
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| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance)
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer<br> Emperanza<br> Dominator
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| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance)
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios
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| Jamming Function || ジャミング機能 || Allied units within 2 squares range will gain Accuracy +10 and Evasion +10.
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| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance)
| Jamming Function || ジャミング機能 || +10% to Accuracy and Evade for allied units within 2 squares range. || Cosmo Crusher<br> Gundam Deathscythe<br> Gundam Deathscythe Hell<br> Gundam Nadleeh<br> Gawain<br> Shinkirou<br> RVF-25 Messiah<br> Can be chosen as a full upgrade bonus for any unit.
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| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation.
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command "Trinity C" to completely recover its EN. || God Sigma
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| Psychoframe || サイコフレーム || +10 Mobility and Accuracy, [Fin Funnel] attack power +300, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above.
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2<br> Gurren Lagann
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| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability, [Beam Saber (Hyper)] attack power +200. Activates at 130 Will and requires Newtype Lv5 and above.
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small) and damage dealt is increased based on the pilot's Will and Spiral Power level.<br>Damage bonus starts out at 10% at 130 Will and increases by 5% for every 10 Will thereafter.<br>Maximum damage bonus = (5x the pilot's Spiral Power level)%.<br>At less than 100 Will, damage dealt is reduced to 80%.<br>At less than 80 Will, damage dealt is reduced to 50%. || Gurren Lagann
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| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small) and higher Will increases damage done.
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam
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| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots' stats are higher than the main pilot's, the main pilot will use the sub-pilot's value instead of his or her own.
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam (Gained on stage 29)
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| KLF || KLF || Air movement does not consume EN.
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots' stats are higher than the main pilot's, the main pilot will use the sub-pilot's value instead of his or her own. || Aquarion (All Forms)
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| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified.
| KLF || KLF || Air movement does not consume EN. || Nirvash<br> Terminus B303
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| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn.
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Aquarion Luna<br> Shurouga
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| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn.
| Satellite System || サテライトシステム || When the moon is out and after charging for 3 turns, the unit's ammo for Satellite Cannon type weapons will be fully replenished. The MAP version of the weapon shares ammo with the regular version. || Gundam X<br> Gundam Double X<br> Gundam Double X+G-Falcon
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| V-Con System ||  Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28
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| Zero System<br>Epyon System || ゼロシステム<br>エピオンシステム || Raises all of the pilot's stats. Improves as the pilot's will increases. Activates at 130 Will. || Wing Gundam Zero<br>Gundam Epyon
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| Trans-Am || トランザム || When activated, +3 Movement, +25 Mobility, +10 Accuracy, +400 Weapon Damage and all weapons become post-movement.  Lasts 2 turns. Can only be used once per map. || Ptolemaios II
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| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || ∀ Gundam [S]<br> Nirvash specV [S]<br> Shurouga [M]<br> Custom bonus [M] for Aquarion.
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| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || Strike Freedom Gundam [S]<br> Infinite Justice Gundam [S]<br> Destiny Gundam [S]<br> All Gundam 00 mobile suits [S]<br> Turn A Gundam [S, changes to L with custom bonus]<br> SUMO (Gold Type) [S]<br> Mazinger Z [S]<br> Nirvash specV [S]<br> Shurouga [L]<br> Custom bonus [S] for Brasta, Virgola Glory and Gunleon.
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Latest revision as of 08:18, 25 July 2022

Mech Abilities

Ability Japanese name of the ability Description Unique To
I Field Iフィールド Received damage from beam attacks is reduced by 1000 damage. Costs 10 EN per use. ∀ Gundam
SUMO (Gold Type)
I Field Δ IフィールドΔ Received damage from beam attacks is reduced by 1500 damage. Activates at 110 Will. Costs 10 EN per use. Nu Gundam
Psycho-Field サイコフィールド Cancels damage below 2000. Requires Biosensor ability activated. Costs 5 EN per use. Zeta Gundam
Photon Mat フォトンマット Received damage is reduced by 1000 plus 100 times pilot's Oversense level. Activates at 110 Will, consumes 5 EN per use. King Gainer
Emperanza
Dominator
GN Field GNフィールド Cancels Damage below 2000. Consumes 10 EN on use. Seravee Gundam
Ptolemaios II
Radiation Barrier 輻射障壁 Received damage is reduced by 1500. Activates at 110 Will, consumes 10 EN per use. Guren Type KMF
Akatsuki Type KMF
Zangetsu
Ikaruga
Blaze Luminous ブレイズ・ルミナス Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use. Lancelot Type KMF
Mordred
GN Shield Bit GNシールドビット Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. Cherudim Gundam
Active Cloak アクティブクローク Cancels damage below 2000. Costs 5 EN per use. Gundam Deathscythe Hell
Pin Point Barrier ピンポイントバリア Received damage is reduced by 1000. Costs 5 EN per use. VF-19 Custom Fire Valkyrie
VF-22S Strumvogel II
VF-25 Messiah
VF-27γ Lucifer
YF-29 Durandal
Macross Quarter
Absolute Defense System 絶対守護領域 Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. Shinkirou
VPS Armor VPS装甲 Received damage from non-beam attacks is reduced by 2000. Consumes 10 EN per use. Strike Freedom Gundam
Infinite Justice Gundam
Destiny Gundam
Impluse Gundam
Repair Equipment 修理装置 Can repair some HP to self and adjacent units. (Available after movement) Methuss
Panther
Venus A
Tetsujin #28
Brasta ES
Gunleon
Taurus (Hilde)
Supply Equipment 補給装置 Can fully restore EN to self and adjacent units. (Not available after movement) Gran Trooper
Dai-Guard
Shuttle
Boss Borot
Akatsuki Retainer Type (C.C.)
Lancelot Frontier
Taurus (Noin)
Custom bonus for Methuss and Gundam Sandrock Kai.
Sword Equipped 剣装備 Chance to negate certain incoming melee and missile attacks. Activation chance = (Your Skill - Enemy's Skill + 10)%
Shield Equipped 盾装備 Chance to reduce incoming damage by 60%. Activation chance = (Your Skill - Enemy's Skill + 10)%
Transform 変形 Transform into alternate form. All Macross units (except for Queadluun-Rhea)
Orguss
Wing Gundam
Wing Gundam Zero
Zeta Gundam
Methuss
Trider G7
Daitarn 3
Shin Getter
Aquarion
Six God Combination 六神合体 At 130 Will, permits transformation into Godmars. Gaia
Afterimage 分身  At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) Destiny Gundam
00 Raiser
Alto's Ace Bonus
Custom bonus for Vincent
Shin Getter Vision 真・ゲッタービジョン At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) Shin Getter 2
Hyper Jammer ハイパージャマー At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) Gundam Deathscythe
Gundam Deathscythe Hell
Overskill オーバースキル Different for each unit. See Special Systems for a full explanation. King Gainer
Emperanza
Dominator
Subspace Rush 亜空間突入 At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) Baldios
Jamming Function ジャミング機能 +10% to Accuracy and Evade for allied units within 2 squares range. Cosmo Crusher
Gundam Deathscythe
Gundam Deathscythe Hell
Gundam Nadleeh
Gawain
Shinkirou
RVF-25 Messiah
Can be chosen as a full upgrade bonus for any unit.
Trinity Charge トリニティチャージ Once per map, unit can use the command "Trinity C" to completely recover its EN. God Sigma
Underground 地中 Unit can burrow and move underground, cannot attack or be attacked in this state. Shin Getter 2
Gurren Lagann
Spiral Power Activation 螺旋力発動 At 130 Will, unit gains HP Regen (Small) and damage dealt is increased based on the pilot's Will and Spiral Power level.
Damage bonus starts out at 10% at 130 Will and increases by 5% for every 10 Will thereafter.
Maximum damage bonus = (5x the pilot's Spiral Power level)%.
At less than 100 Will, damage dealt is reduced to 80%.
At less than 80 Will, damage dealt is reduced to 50%.
Gurren Lagann
Psychoframe サイコフレーム +10 Mobility and Accuracy. [Continuous Attack] attack power +200, +10 Hit and +10 Critical. [Fin Funnel] attack power +400, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. Nu Gundam
Biosensor バイオセンサー +10 Mobility and Accuracy, gains [Psycho Field] ability and [Wave Rider Crash] attack. Activates at 130 Will and requires Newtype Lv5 and above. Zeta Gundam (Gained on stage 29)
Element System エレメントシステム At 130 Will, if any of the sub-pilots' stats are higher than the main pilot's, the main pilot will use the sub-pilot's value instead of his or her own. Aquarion (All Forms)
KLF KLF Air movement does not consume EN. Nirvash
Terminus B303
Spiritual Defense 対精神攻撃 P-type (pilot-affecting) status effects are nullified. Aquarion Luna
Shurouga
Satellite System サテライトシステム When the moon is out and after charging for 3 turns, the unit's ammo for Satellite Cannon type weapons will be fully replenished. The MAP version of the weapon shares ammo with the regular version. Gundam X
Gundam Double X
Gundam Double X+G-Falcon
V-Con System Vコンシステム Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. Tetsujin #28
Zero System
Epyon System
ゼロシステム
エピオンシステム
Raises all of the pilot's stats. Improves as the pilot's will increases. Activates at 130 Will. Wing Gundam Zero
Gundam Epyon
Trans-Am トランザム When activated, +3 Movement, +25 Mobility, +10 Accuracy, +400 Weapon Damage and all weapons become post-movement. Lasts 2 turns. Can only be used once per map. Ptolemaios II
HP Regen (small, medium, large) HP回復(小,中,大) Unit regains 10%, 20%, or 30% of its max HP every turn. ∀ Gundam [S]
Nirvash specV [S]
Shurouga [M]
Custom bonus [M] for Aquarion.
EN Regen (small, medium, large) EN回復(小,中,大) Unit regains 10%, 20%, or 30% of its max EN every turn. Strike Freedom Gundam [S]
Infinite Justice Gundam [S]
Destiny Gundam [S]
All Gundam 00 mobile suits [S]
Turn A Gundam [S, changes to L with custom bonus]
SUMO (Gold Type) [S]
Mazinger Z [S]
Nirvash specV [S]
Shurouga [L]
Custom bonus [S] for Brasta, Virgola Glory and Gunleon.