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Another Century's Episode 2/Upgrade Summary: Difference between revisions
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==Unit Upgrades== | ==Unit Upgrades== | ||
Upgrade price varies between units but all unit/weapon upgrades caps at level 9 regardless. Special upgrade price and quantity varies between units. | Upgrade price varies between units but all unit/weapon upgrades caps at level 9 regardless. Special upgrade price and quantity varies between units. New unit can be developed by purchasing a Special Upgrade after accumulating certain amount of experience points. | ||
After beating Campaign Mode once one more Special Upgrade added to all units for 500000 Ace Points and 100000 unit experience points which gives the unit permanent Limiter Release upgrade. | After beating Campaign Mode once one more Special Upgrade added to all units for 500000 Ace Points and 100000 unit experience points which gives the unit permanent Limiter Release upgrade. | ||
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! Upgrade Name !! Affected Parameters | ! Upgrade Name !! Affected Parameters | ||
|- | |- | ||
| Armor || Armor, | | Armor || Armor, Recoil Resistance | ||
|- | |- | ||
| Dash || Dash Speed | | Dash || Dash Speed | ||
| Line 20: | Line 20: | ||
| Weapon Power || Weapon Strength | | Weapon Power || Weapon Strength | ||
|- | |- | ||
| Special || Expands melee combo variations, Limiter Release | | Special || Expands melee combo variations, Develop new unit variant, Limiter Release | ||
|} | |} | ||
[[Category:Another Century's Episode 2]] | [[Category:Another Century's Episode 2]] | ||
Latest revision as of 07:03, 12 December 2022
Unit Upgrades
Upgrade price varies between units but all unit/weapon upgrades caps at level 9 regardless. Special upgrade price and quantity varies between units. New unit can be developed by purchasing a Special Upgrade after accumulating certain amount of experience points.
After beating Campaign Mode once one more Special Upgrade added to all units for 500000 Ace Points and 100000 unit experience points which gives the unit permanent Limiter Release upgrade.
| Upgrade Name | Affected Parameters |
|---|---|
| Armor | Armor, Recoil Resistance |
| Dash | Dash Speed |
| Evasion | Evade Speed, Evade Distance |
| Vernier | Dash Efficiency, Evade Efficiency |
| Turn Rate | Turning Speed while moving/dashing |
| Weapon Power | Weapon Strength |
| Special | Expands melee combo variations, Develop new unit variant, Limiter Release |