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Super Robot Wars/30/AOS Update: Difference between revisions

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=AOS System=
=AOS System=


The AOS System allows for the player to invest MxP points earned in play to upgrade various facilities onboard of the Dreisstrager. These upgrades enhance the capabilities of the Dreisstrager as well as grant bonus effects to sortied units as well. Each facility has three options that can be upgraded to level 8. Once a facility has been fully upgraded a special Power Part will be available to purchased in each section.
The AOS System allows for the player to invest MxP points earned in play to upgrade various facilities onboard of the Dreisstrager. These upgrades enhance the capabilities of the Dreisstrager as well as grant bonus effects to sortied units as well. Each facility has three options that can be upgraded to level 8. Once a facility has been fully upgraded a special Power Part will be available for purchase in each section.


*Current status of new game plus effect has not been proven yet*
*Current status of new game plus effect has not been proven yet*


==Bridge==
==Bridge==
Comms System
===Comms System===
{|
{| class="oddeven"
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || Mitsuba's Command Skill gains +2% to ACC and EVA || None || 3000
| 1 || Mitsuba's Command Skill gains +2% to ACC and EVA || None || 3,000
|-
|-
| 2 || +1 Range to Mitsuba's Command Skill || None || 3500
| 2 || +1 Range to Mitsuba's Command Skill || None || 3,500
|-
|-
| 3 || +1 Supporter deployment slot || None || 4000
| 3 || +1 Supporter deployment slot || None || 4,000
|-
|-
| 4 || Additional +3% bonus granted to Mitsuba's Command Skill (+5% total) || None || 4500
| 4 || Additional +3% bonus granted to Mitsuba's Command Skill (+5% total) || None || 4,500
|-
|-
| 5 || When Dreisstrager performs a support attack against a target in Air or Space terrain, it will deal full damage || None || 5000
| 5 || When Dreisstrager performs a support attack against a target in Air or Space terrain, it will deal full damage || None || 5,000
|-
|-
| 6 || +1 Supporter deployment slot (+2 Slots total) || AOS Research L3 || 5500
| 6 || +1 Supporter deployment slot (+2 Slots total) || AOS Research L3 || 5,500
|-
|-
| 7 || +1 Range to Mitsuba's Command Skill (+2 total) || AOS Research L5 || 8000
| 7 || +1 Range to Mitsuba's Command Skill (+2 total) || AOS Research L5 || 8,000
|-
|-
| 8 || Mitsuba's Command Skill has the same effect at all ranges || AOS Research L7 || 12000
| 8 || Mitsuba's Command Skill has the same effect at all ranges || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "Battle Armor X" Power Part || Comms System L8 || 20000
| MAX || Grants "Battle Armor X" Power Part || Comms System L8 || 20,000
|}
|}
 
<br>
Fire Control System
===Fire Control System===
{|
{| class="oddeven"
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || +10 to Sight for Dreisstrager || None || 3000
| 1 || +10 to Sight for Dreisstrager || None || 3,000
|-
|-
| 2 || Grants "AOS Analyzer" Power Part || None || 3500
| 2 || Grants "AOS Analyzer" Power Part || None || 3,500
|-
|-
| 3 || +10 Critical Rate to Dreisstrager  || None || 4000
| 3 || +10 Critical Rate to Dreisstrager  || None || 4,000
|-
|-
| 4 || +1 Range to Dreisstrager's non MAP, non-Range-1 weapons || None || 4500
| 4 || +1 Range to Dreisstrager's non MAP, non-Range-1 weapons || None || 4,500
|-
|-
| 5 || +10 to Sight for Dreisstrager (+20 Sight total) || None || 5000
| 5 || +10 to Sight for Dreisstrager (+20 Sight total) || None || 5,000
|-
|-
| 6 || +10 Critical Rate to Dreisstrager (+20 Critical total) || AOS Research L3 || 5500
| 6 || +10 Critical Rate to Dreisstrager (+20 Critical total) || AOS Research L3 || 5,500
|-
|-
| 7 || Dreisstrager's weapons gain the Barrier Buster effect  || AOS Research L5 || 8000
| 7 || Dreisstrager's weapons gain the Barrier Buster effect  || AOS Research L5 || 8,000
|-
|-
| 8 || +1 Range to Dreisstrager's non MAP, non-Range-1 weapons (+2 Range total) || AOS Research L7 || 12000
| 8 || +1 Range to Dreisstrager's non MAP, non-Range-1 weapons (+2 Range total) || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "Battle Armor U" Power Part || Fire Control System L8 || 20000
| MAX || Grants "Battle Armor U" Power Part || Fire Control System L8 || 20,000
|}
|}
 
<br>
Scouting System
===Scouting System===
{|
''(Note: The AOS Update menu erroneously refers to the "AOS Adapter" power part as "AOS Thruster")''
{| class="oddeven"
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || +10 Mobility for Dreisstrager || None || 3000
| 1 || +10 Mobility for Dreisstrager || None || 3,000
|-
|-
| 2 || Grants "AOS Thruster" Power Part || None || 3500
| 2 || Grants "AOS Adapter" Power Part || None || 3,500
|-
|-
| 3 || +10 Mobility to Dreisstrager (+20 Mobility total) || None || 4000
| 3 || +10 Mobility to Dreisstrager (+20 Mobility total) || None || 4,000
|-
|-
| 4 || -10% damage taken by allied units within Dreisstrager's Command area || None || 4500
| 4 || -10% damage taken by allied units within Dreisstrager's Command area || None || 4,500
|-
|-
| 5 || +10 Mobility to Dreisstrager (+30 Mobility total) || None || 5000
| 5 || +10 Mobility to Dreisstrager (+30 Mobility total) || None || 5,000
|-
|-
| 6 || -10% damage taken by allied units within Dreisstrager's Command area (-20% total) || AOS Research L3 || 5500
| 6 || -10% damage taken by allied units within Dreisstrager's Command area (-20% total) || AOS Research L3 || 5,500
|-
|-
| 7 || "Missile Canisters" gains the Counter attribute || AOS Research L5 || 8000
| 7 || "Missile Canisters" gains the Counter attribute || AOS Research L5 || 8,000
|-
|-
| 8 || At 130+ Morale, Analyze all targets in Mitsuba's Command range every turn || AOS Research L7 || 12000
| 8 || At 130+ Morale, Analyze all targets in Mitsuba's Command range every turn || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "Battle Armor B" Power Part || Scouting System L8 || 20000
| MAX || Grants "Battle Armor B" Power Part || Scouting System L8 || 20,000
|}
|}
<br>


==Hangar==
==Hangar==
Unit Facilities  
===Unit Facilities===
{|
{| class="oddeven"
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || -5% to unit upgrade costs || None || 3000
| 1 || -5% to unit upgrade costs || None || 3,000
|-
|-
| 2 || -10% to unit upgrade costs || None || 3500
| 2 || -10% to unit upgrade costs || None || 3,500
|-
|-
| 3 || -15% to unit upgrade costs || None || 4000
| 3 || -15% to unit upgrade costs || None || 4,000
|-
|-
| 4 || +1 to maximum unit upgrade level || None || 4500
| 4 || +1 to maximum unit upgrade level || None || 4,500
|-
|-
| 5 || -20% to unit upgrade costs || None || 5000
| 5 || -20% to unit upgrade costs || None || 5,000
|-
|-
| 6 || +2 to maximum unit upgrade level (+3 upgrades total) || AOS Research L3 || 5500
| 6 || +2 to maximum unit upgrade level (+3 upgrades total) || AOS Research L3 || 5,500
|-
|-
| 7 || -30% to unit upgrade costs || AOS Research L5 || 8000
| 7 || -30% to unit upgrade costs || AOS Research L5 || 8,000
|-
|-
| 8 || +2 to maximum unit upgrade level (+5 upgrades total) || AOS Research L7 || 12000
| 8 || +2 to maximum unit upgrade level (+5 upgrades total) || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "EG Armor" Power Part || Unit Facilities L8 || 20000
| MAX || Grants "EG Armor" Power Part || Unit Facilities L8 || 20,000
|}
|}
 
<br>
Weapon Facilities
===Weapon Facilities===
{|
{| class="oddeven"
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || -5% to unit weapon upgrade cost || None || 3000
| 1 || -5% to unit weapon upgrade cost || None || 3,000
|-
|-
| 2 || -10% to unit weapon upgrade cost || None || 3500
| 2 || -10% to unit weapon upgrade cost || None || 3,500
|-
|-
| 3 || -15% to unit weapon upgrade cost || None || 4000
| 3 || -15% to unit weapon upgrade cost || None || 4,000
|-
|-
| 4 || +1 to maximum weapon upgrade level || None || 4500
| 4 || +1 to maximum weapon upgrade level || None || 4,500
|-
|-
| 5 || -20% to unit weapon upgrade cost || None || 5000
| 5 || -20% to unit weapon upgrade cost || None || 5,000
|-
|-
| 6 || +2 to maximum weapon upgrade level (+3 upgrades total) || AOS Research L3 || 5500
| 6 || +2 to maximum weapon upgrade level (+3 upgrades total) || AOS Research L3 || 5,500
|-
|-
| 7 || -30% to unit weapon upgrade cost || AOS Research L5 || 8000
| 7 || -30% to unit weapon upgrade cost || AOS Research L5 || 8,000
|-
|-
| 8 || +2 to maximum weapon upgrade level (+5 upgrades total) || AOS Research L7 || 12000
| 8 || +2 to maximum weapon upgrade level (+5 upgrades total) || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "Timeflow Engine" Power Part || Weapon Facilites L8 || 20000
| MAX || Grants "Timeflow Engine" Power Part || Weapon Facilites L8 || 20,000
|}
|}
 
<br>
Supply Facilities
===Supply Facilities===
{|
{| class="oddeven"
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || HP and EN restored to units on board Dreisstrager at the start of player phase increases from 50% to 75% || None || 3000
| 1 || HP and EN restored to units on board Dreisstrager at the start of player phase increases from 50% to 75% || None || 3,000
|-
|-
| 2 || Dreisstrager gains the Repair ability || None || 3500
| 2 || Dreisstrager gains the Repair ability || None || 3,500
|-
|-
| 3 || At start of player phase, restores 10% HP and EN to units adjacent to Dreisstrager || None || 4000
| 3 || At start of player phase, restores 10% HP and EN to units adjacent to Dreisstrager || None || 4,000
|-
|-
| 4 || Dreisstrager gains the Resupply ability || None || 4500
| 4 || Dreisstrager gains the Resupply ability || None || 4,500
|-
|-
| 5 || HP and EN is restored to units on board Dreisstrager at the start of the player phase to max. Also, the boarded units will not lose Morale  || None || 5000
| 5 || HP and EN is restored to units on board Dreisstrager at the start of the player phase to max. Also, the boarded units will not lose Morale  || None || 5,000
|-
|-
| 6 || The HP and EN restoration effect for adjacent units improves to 20% || AOS Research L3 || 5500
| 6 || The HP and EN restoration effect for adjacent units improves to 20% || AOS Research L3 || 5,500
|-
|-
| 7 || Dreisstrager's Repair and Replenish range is increased by 1 || AOS Research L5 || 8000
| 7 || Dreisstrager's Repair and Replenish range is increased by 1 || AOS Research L5 || 8,000
|-
|-
| 8 || +1 Power Parts slot for all units || AOS Research L7 || 12000
| 8 || +1 Power Parts slot for all units || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "Res Arcana" Power Part || Supply Facilities L8 || 20000
| MAX || Grants "Res Arcana" Power Part || Supply Facilities L8 || 20,000
|}
|}
 
<br>
==Engine Room==
==Engine Room==
Output Boost
===Output Boost===
{|
{| class="oddeven"
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || +50 max EN to Dreisstrager || None || 3000
| 1 || +50 max EN to Dreisstrager || None || 3,000
|-
|-
| 2 || Gain "AOS Armaments" Power Part || None || 3500
| 2 || Gain "AOS Armaments" Power Part || None || 3,500
|-
|-
| 3 || Dreisstrager gains EN Regen (S) || None || 4000
| 3 || Dreisstrager gains EN Regen (S) || None || 4,000
|-
|-
| 4 || +50 max EN to Dreisstrager (+100 EN total) || None || 4500
| 4 || +50 max EN to Dreisstrager (+100 EN total) || None || 4,500
|-
|-
| 5 || Dreisstrager's EN Regen (S) becomes EN Regen (M) || None || 5000
| 5 || Dreisstrager's EN Regen (S) becomes EN Regen (M) || None || 5,000
|-
|-
| 6 || +50 max EN to Dreisstrager (+150 EN total) || AOS Research L3 || 5500
| 6 || +50 max EN to Dreisstrager (+150 EN total) || AOS Research L3 || 5,500
|-
|-
| 7 || Dreisstrager's EN Regen (M) becomes EN Regen (L) || AOS Research L5 || 8000
| 7 || Dreisstrager's EN Regen (M) becomes EN Regen (L) || AOS Research L5 || 8,000
|-
|-
| 8 || Dreisstrager gains an extra Power Parts slot || AOS Research L7 || 12000
| 8 || Dreisstrager gains an extra Power Parts slot || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "Impact Stake" Power Part || Output Boost Level 8 || 20000
| MAX || Grants "Impact Stake" Power Part || Output Boost L8 || 20,000
|}
|}
 
<br>
Thrust Boost
===Thrust Boost===
{|
{| class="oddeven"
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || +1 Movement to Dreisstrager || None || 3000
| 1 || +1 Movement to Dreisstrager || None || 3,000
|-
|-
| 2 || Gain "AOS Resistance" Power Part || None || 3500
| 2 || Gain "AOS Resistance" Power Part || None || 3,500
|-
|-
| 3 || +4 Range to Dreisstrager's Emergency Retrieval EX Order (Increases from +8 to +12) || None || 4000
| 3 || +4 Range to Dreisstrager's Emergency Retrieval EX Order (Increases from +8 to +12) || None || 4,000
|-
|-
| 4 || +1 Range to Dreisstrager's Stats Up EX Order (Increases from 4 to 5) || None || 4500
| 4 || +1 Range to Dreisstrager's Stats Up EX Order (Increases from 4 to 5) || None || 4,500
|-
|-
| 5 || +4 Range to Dreisstrager's Boost Morale EX Order (Increases from 4 to 8) || None || 5000
| 5 || +4 Range to Dreisstrager's Boost Morale EX Order (Increases from 4 to 8) || None || 5,000
|-
|-
| 6 || +4 Range to Dreisstrager's Boost ExC EX Order (Increases from 4 to 8) || AOS Research L3 || 5500
| 6 || +4 Range to Dreisstrager's Boost ExC EX Order (Increases from 4 to 8) || AOS Research L3 || 5,500
|-
|-
| 7 || +4 Range to Dreisstrager's Restore Action EX Order (Increases from 6 to 10) || AOS Research L5 || 8000
| 7 || +4 Range to Dreisstrager's Restore Action EX Order (Increases from 6 to 10) || AOS Research L5 || 8,000
|-
|-
| 8 || +1 Movement to Dreisstrager (+2 Movement total) || AOS Research L7 || 12000
| 8 || +1 Movement to Dreisstrager (+2 Movement total) || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "Ignition Blaze" Power Part || Thrust Boost Level 8 || 20000
| MAX || Grants "Ignition Blaze" Power Part || Thrust Boost L8 || 20,000
|}
|}
 
<br>
Integrity Boost
===Integrity Boost===
{|
{| class="oddeven"
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || +100 Armor to Dreisstrager || None || 3000
| 1 || +100 Armor to Dreisstrager || None || 3,000
|-
|-
| 2 || Gain "AOS Protection" Power Part || None || 3500
| 2 || Gain "AOS Protection" Power Part || None || 3,500
|-
|-
| 3 || Dreisstrager gains EN Regen (S) || None || 4000
| 3 || Dreisstrager gains HP Regen (S) || None || 4,000
|-
|-
| 4 || +100 Armor to Dreisstrager (+200 total) || None || 4500
| 4 || +100 Armor to Dreisstrager (+200 total) || None || 4,500
|-
|-
| 5 || Dreisstrager's EN Regen (S) becomes EN Regen (M)  || None || 5000
| 5 || Dreisstrager's HP Regen (S) becomes HP Regen (M)  || None || 5,000
|-
|-
| 6 || +100 Armor to Dreisstrager (+300 total) || AOS Research L3 || 5500
| 6 || +100 Armor to Dreisstrager (+300 total) || AOS Research L3 || 5,500
|-
|-
| 7 || Dreisstrager's EN Regen (M) becomes EN Regen (L) ||AOS Research L5 || 8000
| 7 || Dreisstrager's HP Regen (M) becomes HP Regen (L) ||AOS Research L5 || 8,000
|-
|-
| 8 || Dreisstrager gains the Barrier Field ability || AOS Research L7 || 12000
| 8 || Dreisstrager gains the Barrier Field ability || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "Kristall Heart" Power Part || Integrity Boost Level 8 || 20000
| MAX || Grants "Kristall Heart" Power Part || Integrity Boost L8 || 20,000
|}
|}
 
<br>
 
==Training Room==
==Training Room==
CQB Training  
===CQB Training===
{|
{| class="oddeven"
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || +10 ACC to all allies' CQB weapons || None || 3000
| 1 || +10 ACC to all allies' CQB weapons || None || 3,000
|-
|-
| 2 || +10 CRT to all allies' CQB weapons || None || 3500
| 2 || +10 CRT to all allies' CQB weapons || None || 3,500
|-
|-
| 3 || +1 Movement to all units that reach 3 ExC. This effect will last the entire stage, even if ExC is lost || None || 4000
| 3 || +1 Movement to all units that reach 3 ExC. This effect will last the entire stage, even if ExC is lost || None || 4,000
|-
|-
| 4 || +100 Attack Power to all allies' CQB weapons || None || 4500
| 4 || +100 Attack Power to all allies' CQB weapons || None || 4,500
|-
|-
| 5 || Gain a CQB Up Skill Program at the end of each stage || None || 5000
| 5 || Gain a CQB Up Skill Program at the end of each stage || None || 5,000
|-
|-
| 6 || +10 CRT to all allies' CQB weapons (+20 CRT total) || AOS Research L3 || 5500
| 6 || +10 CRT to all allies' CQB weapons (+20 CRT total) || AOS Research L3 || 5,500
|-
|-
| 7 || The Movement boost for all units that reach 3 ExC improves to +2 || AOS Research L5 || 8000
| 7 || The Movement boost for all units that reach 3 ExC improves to +2 || AOS Research L5 || 8,000
|-
|-
| 8 || +100 Attack Power to all allies' CQB weapons (+200 Power total) || AOS Research L7 || 12000
| 8 || +100 Attack Power to all allies' CQB weapons (+200 Power total) || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "Extra Arms X" Power Part || CQB Training Level 8 || 20000
| MAX || Grants "Extra Arms X" Power Part || CQB Training L8 || 20,000
|}
|}
 
<br>
RNG Training
===RNG Training===
{|
{| class="oddeven"
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || +10 ACC to all allies' RNG weapons || None || 3000
| 1 || +10 ACC to all allies' RNG weapons || None || 3,000
|-
|-
| 2 || +10 CRT to all allies' RNG weapons || None || 3500
| 2 || +10 CRT to all allies' RNG weapons || None || 3,500
|-
|-
| 3 || +1 Range to non-MAP, non Range-1 weapons to all units that reach 5 ExC. This effect will last the entire stage, even if ExC is lost || None || 4000
| 3 || +1 Range to non-MAP, non Range-1 weapons to all units that reach 5 ExC. This effect will last the entire stage, even if ExC is lost || None || 4,000
|-
|-
| 4 || +100 Attack Power to all allies' RNG weapons || None || 4500
| 4 || +100 Attack Power to all allies' RNG weapons || None || 4,500
|-
|-
| 5 || Gain a RNG Up Skill Program at the end of each stage || None || 5000
| 5 || Gain a RNG Up Skill Program at the end of each stage || None || 5,000
|-
|-
| 6 || ?+10 CRT to all allies' RNG weapons (+20 CRT total) || AOS Research L3 || 5500
| 6 || +10 CRT to all allies' RNG weapons (+20 CRT total) || AOS Research L3 || 5,500
|-
|-
| 7 || The Range boost for all units that reach 5 ExC improves to +2 || AOS Research L5 || 8000
| 7 || The Range boost for all units that reach 5 ExC improves to +2 || AOS Research L5 || 8,000
|-
|-
| 8 || +100 Attack Power to all allies' RNG weapons (+200 Power total) || AOS Research L7 || 12000
| 8 || +100 Attack Power to all allies' RNG weapons (+200 Power total) || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "Extra Arms Ω" Power Part || RNG Training Level 8 || 20000
| MAX || Grants "Extra Arms Ω" Power Part || RNG Training L8 || 20,000
|}
|}
<br>


Tactics Training
===Tactics Training===
{|
{| class="oddeven"
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || Boost Dash EX Action's effect increases to +3 Movement || None || 3000
| 1 || Boost Dash EX Action's effect increases to +3 Movement || None || 3,000
|-
|-
| 2 || Direct Attack EX Action now lasts until the next player phase || None || 3500
| 2 || Direct Attack EX Action now lasts until the next player phase || None || 3,500
|-
|-
| 3 || Boost Dash EX Action costs 1 less ExC || None || 4000
| 3 || Boost Dash EX Action costs 1 less ExC || None || 4,000
|-
|-
| 4 || Direct Attack EX Action costs 1 less ExC || None || 4500
| 4 || Direct Attack EX Action costs 1 less ExC || None || 4,500
|-
|-
| 5 || Trick Attack EX Action costs 1 less ExC  || None || 5000
| 5 || Trick Attack EX Action costs 1 less ExC  || None || 5,000
|-
|-
| 6 || Smash Hit EX Action costs 1 less ExC || AOS Research L3 || 5500
| 6 || Smash Hit EX Action costs 1 less ExC || AOS Research L3 || 5,500
|-
|-
| 7 || Multi Action EX Action costs 1 less ExC || AOS Research L5 || 8000
| 7 || Multi Action EX Action costs 1 less ExC || AOS Research L5 || 8,000
|-
|-
| 8 || ExC +3 to any pilot with 3 ExC. Usable once per map || AOS Research L7 || 12000
| 8 || ExC +3 to any pilot with 3 ExC. Usable once per map || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "Wind of La Gias" Power Part || Tactics Training Level 8 || 20000
| MAX || Grants "Wind of La Gias" Power Part || Tactics Training L8 || 20,000
|}
|}
 
<br>
 
==Quarters==
==Quarters==
Mess Hall  
===Mess Hall===
{|
{| class="oddeven"
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || +10 max SP to all pilots || None || 3000
| 1 || +10 max SP to all pilots || None || 3,000
|-
|-
| 2 || All allies deploy with +3 Morale || None || 3500
| 2 || All allies deploy with +3 Morale || None || 3,500
|-
|-
| 3 || +10 max SP to all pilots (+20 total) || None || 4000
| 3 || +10 max SP to all pilots (+20 total) || None || 4,000
|-
|-
| 4 || All allies deploy with +3 Morale (+6 Total) || None || 4500
| 4 || All allies deploy with +3 Morale (+6 Total) || None || 4,500
|-
|-
| 5 || +10 max SP to all pilots (+30 total) || None || 5000
| 5 || +10 max SP to all pilots (+30 total) || None || 5,000
|-
|-
| 6 || +1 Movement on the deployment turn || AOS Research L3 || 5500
| 6 || +1 Movement on the deployment turn || AOS Research L3 || 5,500
|-
|-
| 7 || +10 max SP to all pilots (+40 total) || AOS Research L5 || 8000
| 7 || +10 max SP to all pilots (+40 total) || AOS Research L5 || 8,000
|-
|-
| 8 || +1 Movement on the deployment turn (+2 Movement total) || AOS Research L7 || 12000
| 8 || +1 Movement on the deployment turn (+2 Movement total) || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "Archaeonis Wing" Power Part || Mess Hall Level 8 || 20000
| MAX || Grants "Archaeonis Wing" Power Part || Mess Hall L8 || 20,000
|}
|}
 
<br>
Lounge
===Lounge===
{|
{| class="oddeven"
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || Starting SSP at deployment increases from 50% of max to 60% || None || 3000
| 1 || Starting SSP at deployment increases from 50% of max to 60% || None || 3,000
|-
|-
| 2 || Starting SSP at deployment increases from 60% of max to 70% || None || 3500
| 2 || Starting SSP at deployment increases from 60% of max to 70% || None || 3,500
|-
|-
| 3 || +20 max SSP || None || 4000
| 3 || +20 max SSP || None || 4,000
|-
|-
| 4 || Starting SSP at deployment increases from 70% of max to 80% || None || 4500
| 4 || Starting SSP at deployment increases from 70% of max to 80% || None || 4,500
|-
|-
| 5 || +30 max SSP (+50 total) || None || 5000
| 5 || +30 max SSP (+50 total) || None || 5,000
|-
|-
| 6 || Starting SSP at deployment increases from 80% of max to 90% || AOS Research L3 || 5500
| 6 || Starting SSP at deployment increases from 80% of max to 90% || AOS Research L3 || 5,500
|-
|-
| 7 || +1 ExC on deployment || AOS Research L5 || 8000
| 7 || +1 ExC on deployment || AOS Research L5 || 8,000
|-
|-
| 8 || Starting SSP at deployment increases from 90% of max to 100% || AOS Research L7 || 12000
| 8 || Starting SSP at deployment increases from 90% of max to 100% || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "Database Link" Power Part || Lounge Level 8 || 20000
| MAX || Grants "Database Link" Power Part || Lounge L8 || 20,000
|}
|}
 
<br>
 
===Sick Bay===
Sick Bay
{| class="oddeven"
{|
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || All allies +2 Morale on start of player phase || None || 3000
| 1 || All allies +2 Morale on start of player phase || None || 3,000
|-
|-
| 2 || SP gained by units at start of player phase increases from 5 to 8 SP || None || 3500
| 2 || SP gained by units at start of player phase increases from 5 to 8 SP || None || 3,500
|-
|-
| 3 || SSP gained at start of player phase increases from 5 to 8 SSP || None || 4000
| 3 || SSP gained at start of player phase increases from 5 to 8 SSP || None || 4,000
|-
|-
| 4 || +10 max Morale to all pilots || None || 4500
| 4 || +10 max Morale to all pilots || None || 4,500
|-
|-
| 5 || SP gained by units at start of player phase increases from 8 to 10 SP  || None || 5000
| 5 || SP gained by units at start of player phase increases from 8 to 10 SP  || None || 5,000
|-
|-
| 6 || SSP gained at start of player phase increases from 8 to 10 SSP || AOS Research L3 || 5500
| 6 || SSP gained at start of player phase increases from 8 to 10 SSP || AOS Research L3 || 5,500
|-
|-
| 7 || All allies +3 Morale on start of player phase (+5 Morale total) || AOS Research L5 || 8000
| 7 || All allies +3 Morale on start of player phase (+5 Morale total) || AOS Research L5 || 8,000
|-
|-
| 8 || +10 max Morale to all pilots (+20 max Morale total) || AOS Research L7 || 12000
| 8 || +10 max Morale to all pilots (+20 max Morale total) || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "Orgone Cloud" Power Part || Sick Bay Level 8 || 20000
| MAX || Grants "Orgone Cloud" Power Part || Sick Bay L8 || 20,000
|}
|}
 
<br>
 
==Lab==
==Lab==
AOS Research  
===AOS Research===
{|
{| class="oddeven"
|-
!Level !! Effect !! Requirement !! Cost
|-
| 1 || +100 MxP at the end of every stage || None || 3,000
|-
| 2 || Gain "MxP Converter" Power Part || None || 3,500
|-
| 3 || Unlock 6th level AOS Updates || None || 4,000
|-
| 4 || +100 MxP at the end of every stage (+200 total) || None || 4,500
|-
| 5 || Unlocks 7th level AOS Updates || None || 5,000
|-
| 6 || +100 MxP at the end of every stage (+300 total) || AOS Research L3 || 5,500
|-
| 7 || Unlocks 8th level AOS Updates || AOS Research L5 || 8,000
|-
| 8 || +100 MxP at the end of every stage (+400 total) || AOS Research L7 || 12,000
|-
| MAX || Grants "Medal of α" Power Part || AOS Research L8 || 20,000
|}
<br>
===Investment Facilities===
{| class="oddeven"
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || +100 MxP at the end of every stage || None || 3000
| 1 || +10% credits from destroying enemies || None || 3,000
|-
|-
| 2 || Gain "MxP Converter" Power Part || None || 3500
| 2 || +10,000 credits at the end of each stage || None || 3,500
|-
|-
| 3 || Unlock 6th level AOS Updates || None || 4000
| 3 || Gain "Credit Manual" Power Part || None || 4,000
|-
|-
| 4 || +100 MxP at the end of every stage (+200 total) || None || 4500
| 4 || +20% credits from destroying enemies || None || 4,500
|-
|-
| 5 || Unlocks 7th level AOS Updates || None || 5000
| 5 || +10,000 credits at the end of each stage (+20,000 total) || None || 5,000
|-
|-
| 6 || +100 MxP at the end of every stage (+300 total) || AOS Research L3 || 5500
| 6 || Gain "Fairy's Blessing" Power Part || AOS Research L3 || 5,500
|-
|-
| 7 || Unlocks 8th level AOS Updates || AOS Research L5 || 8000
| 7 || +30% credits from destroying enemies || AOS Research L5 || 8,000
|-
|-
| 8 || +100 MxP at the end of every stage (+400 total) || AOS Research L7 || 12000
| 8 || At 150 Morale, Mitsuba casts Fortune on all allies || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "Medal of @" Power Part || AOS Research Level 8 || 20000
| MAX || Grants "Crest of Z" Power Part || Investment Facilities L8 || 20,000
|}
|}
 
<br>
Investment Facilities
===Personnel Research===
{|
{| class="oddeven"
|-
|-
!Level !! Effect !! Requirement !! Cost
!Level !! Effect !! Requirement !! Cost
|-
|-
| 1 || +10% credits from destroying enemies || None || 3000
| 1 || Pilots gain +10% EXP from combat  || None || 3,000
|-
|-
| 2 || +10,000 credits at the end of each stage || None || 3500
| 2 || Pilots gain +10% PP from destroying enemies || None || 3,500
|-
|-
| 3 || Gain "Credit Manual" Power Part || None || 4000
| 3 || Gain "EXP Manual" Power Part || None || 4,000
|-
|-
| 4 || +20% credits from destroying enemies || None || 4500
| 4 || Pilots gain +20% EXP from combat || None || 4,500
|-
|-
| 5 || +10,000 credits at the end of each stage (+20,000 total) || None || 5000
| 5 || Pilots gain +20% PP from destroying enemies  || None || 5,000
|-
|-
| 6 || Gain "Fairy Breath" Power Part || AOS Research L3 || 5500
| 6 || Gain "Sprite's Cheer" Power Part || AOS Research L3 || 5,500
|-
|-
| 7 || +30% credits from destroying enemies || AOS Research L5 || 8000
| 7 || Pilots gain +30% PP from destroying enemies || AOS Research L5 || 8,000
|-
|-
| 8 || At 150 Morale, Mitsuba casts Fortune on all allies || AOS Research L7 || 12000
| 8 || At 150 Morale, Mitsuba casts Gain on all allies || AOS Research L7 || 12,000
|-
|-
| MAX || Grants "Crest of Z" Power Part || Investment Facilities Level 8 || 20000
| MAX || Grants "VXT Crystal" Power Part || Personnel Research L8 || 20,000
|}
|}
<br>
=AOS Power Parts=
This is a compilation of all Power Part effects that can be acquired through the AOS system.
* Note: You can also receive Parts via onboard missions related to AOS progress. This includes the Credit Gain Meter (for reaching AOS Research lv3), which give 500 credits for each space the equipped unit moves; and the PP Manual (for reaching lv8 in all three sub-categories of any one main category), which doubles the PP you earn from defeating enemies. You similarly receive a Zealous Trigger for maxing ''all'' AOS categories, which grants the equipped unit an extra turn.


Personnel Research
{| class="oddeven"
{|
|-
!Power Part !! AOS Class !! Level !! Effect
|-
| AOS Analyzer || Fire Control System || 2 || Increases Sight based on the AOS Update's Fire Control System's level. Sight increase is capped at 50. ''(Increases by 10 + lv*5)''
|-
| AOS Adapter || Scouting System || 2 || Increases Mobility based on the AOS Update's Scouting System level. Mobility increase is capped at 50. ''(Increases by 10 + lv*5)''
|-
|-
!Level !! Effect !! Requirement !! Cost
| AOS Armaments || Output Boost || 2 || Increases Weapon Attack based on the AOS Update's Output Boost level. Weapon Attack increase is capped at 600. ''(Increases by 200 + lv*50)''
|-
| AOS Resistor || Thrust Boost || 2 || Increases Armor based on the AOS Update's Thrust Boost level. Armor increase is capped at 500. ''(Increases by 100 + lv*50)''
|-
| AOS Protector || Integrity Boost || 2 || Increases HP based on the AOS Update's Integrity Boost level. HP increase is capped at 3,000. ''(Increases by 600 + lv*300)''
|-
| MxP Converter || AOS Research || 2 || Grants MxP at the end of the map equal to spaces moved x 20
|-
| Credit Manual || Investment Facilities || 2 || Doubles PP from destroying enemies. Does not stack with other PP gain boosting parts.
|-
| EXP Manual || Personnel Research || 2 || Doubles experience from destroying enemies. Stacks with the Gain Spirit, but not with other Power Parts.
|-
| Fairy's Blessing || Investment Facilities || 6 || Activates the Bless Spirit on all allies once per map.
|-
| Sprite's Cheer || Personnel Research || 6 || Activates the Cheer Spirit on all allies once per map.
|-
| Battle Armor X || Comms System || MAX || +500HP, +100 Armor, +10 Mobility. The part gains further effects when combined with other parts.
|-
| Battle Armor U || Fire Control System || MAX || +1,000 max HP, +200 Armor. When equipped with Battle Armor X, activates the Persist Spirit on starting own phase with 150+ Morale.
|-
| Battle Armor B || Scouting System || MAX || +1,000 max HP, +20 Mobility. When equipped with Battle Armor X, activates the Flash Spirit on starting own phase with 150+ Morale.
|-
| EG Armor || Unit Facilities || MAX || +300 Armor. Restores 30% HP at the start of own phase.
|-
| Timeflow Engine || Weapon Facilities || MAX || +200 EN. Restores 50% of max EN at start of own phase.
|-
| Res Arcana || Supply Facilities || MAX || Increases Armor based on current Morale. Armor increase caps at 700. (+100 Armor per 10 Morale above 100)
|-
| Impact Stake || Output  Boost || MAX || +200 CQB Weapon Attack, +2 Move, +20 Critical Rate
|-
| Ignition Blaze || Thrust Boost || MAX || +200 RNG Weapon Attack, +20 Critical Rate. +2 Range to non-MAP, RNG Weapons.
|-
| Kristall Heart || Integrity Boost || MAX || Increases attack based on current Morale. Attack increase is capped at 500. (+100 attack per 10 morale above 100)
|-
|-
| 1 || Pilots gain +10% EXP from combat  || None || 3000
| Extra Arms X || CQB Training || MAX || +300 to CQB Weapon Attack, +1 Move. The power of the unit's strongest weapon becomes 8,000, unless it already has a stronger attack. No effect on combination attacks. If equipped with Extra Arms Ω, CQB weapons gain an extra +200 Attack Power.
|-
|-
| 2 || Pilots gain +10% PP from destroying enemies || None || 3500
| Extra Arms Ω || RNG Training || MAX || +300 to RNG Weapon Attack, +1 to Range of non-MAP, non-Range-1 weapons. The power of the unit's strongest weapon becomes 8,000, unless it already has a stronger attack. No effect on combination attacks. If equipped with Extra Arms X, RNG weapons gain an extra +200 Attack Power.
|-
|-
| 3 || Gain "EXP Manual" Power Part || None || 4000
| Wind of La Gias || Tactics Training || MAX || +20 Mobility. Activates the Accel Spirit on all units. Usable once per map.
|-
|-
| 4 || Pilots gain +20% EXP from combat || None || 4500
| Archaeonis Wing || Mess Hall || MAX || +3 Move. Equipped unit always hits when accuracy is over 70%.
|-
|-
| 5 || Pilots gain +20% PP from destroying enemies  || None || 5000
| Database Link || Lounge || MAX || +20 Mobility and Sight. Equipped unit always evades when Accuracy is under 30%.
|-
|-
| 6 || Gain "Sprite Ale" Power Part || AOS Research L3 || 5500
| Orgone Cloud || Sick Bay || MAX || Grants a Barrier that reduces all damage by 2,500.
|-
|-
| 7 || Pilots gain +30% PP from destroying enemies || AOS Research L5 || 8000
| Medal of α || AOS Research || MAX || +1000 HP, +100 EN, +300 Weapon Attack.
|-
|-
| 8 || At 150 Morale, Mitsuba casts Gain on all allies || AOS Research L7 || 12000
| Crest of Z || Investment Facilities || MAX || +1,000 HP, +100 EN, +300 Armor.
|-
|-
| MAX || Grants "VXT Crystal" Power Part || Personnel Research Level 8 || 20000
| VXT Crystal || Personnel Research || MAX || +1,000 HP, +100 EN, +30 Mobility and Sight. Activates Soul Spirit. Usable once per map.
|}
|}

Latest revision as of 18:37, 15 January 2023

AOS System

The AOS System allows for the player to invest MxP points earned in play to upgrade various facilities onboard of the Dreisstrager. These upgrades enhance the capabilities of the Dreisstrager as well as grant bonus effects to sortied units as well. Each facility has three options that can be upgraded to level 8. Once a facility has been fully upgraded a special Power Part will be available for purchase in each section.

  • Current status of new game plus effect has not been proven yet*

Bridge

Comms System

Level Effect Requirement Cost
1 Mitsuba's Command Skill gains +2% to ACC and EVA None 3,000
2 +1 Range to Mitsuba's Command Skill None 3,500
3 +1 Supporter deployment slot None 4,000
4 Additional +3% bonus granted to Mitsuba's Command Skill (+5% total) None 4,500
5 When Dreisstrager performs a support attack against a target in Air or Space terrain, it will deal full damage None 5,000
6 +1 Supporter deployment slot (+2 Slots total) AOS Research L3 5,500
7 +1 Range to Mitsuba's Command Skill (+2 total) AOS Research L5 8,000
8 Mitsuba's Command Skill has the same effect at all ranges AOS Research L7 12,000
MAX Grants "Battle Armor X" Power Part Comms System L8 20,000


Fire Control System

Level Effect Requirement Cost
1 +10 to Sight for Dreisstrager None 3,000
2 Grants "AOS Analyzer" Power Part None 3,500
3 +10 Critical Rate to Dreisstrager None 4,000
4 +1 Range to Dreisstrager's non MAP, non-Range-1 weapons None 4,500
5 +10 to Sight for Dreisstrager (+20 Sight total) None 5,000
6 +10 Critical Rate to Dreisstrager (+20 Critical total) AOS Research L3 5,500
7 Dreisstrager's weapons gain the Barrier Buster effect AOS Research L5 8,000
8 +1 Range to Dreisstrager's non MAP, non-Range-1 weapons (+2 Range total) AOS Research L7 12,000
MAX Grants "Battle Armor U" Power Part Fire Control System L8 20,000


Scouting System

(Note: The AOS Update menu erroneously refers to the "AOS Adapter" power part as "AOS Thruster")

Level Effect Requirement Cost
1 +10 Mobility for Dreisstrager None 3,000
2 Grants "AOS Adapter" Power Part None 3,500
3 +10 Mobility to Dreisstrager (+20 Mobility total) None 4,000
4 -10% damage taken by allied units within Dreisstrager's Command area None 4,500
5 +10 Mobility to Dreisstrager (+30 Mobility total) None 5,000
6 -10% damage taken by allied units within Dreisstrager's Command area (-20% total) AOS Research L3 5,500
7 "Missile Canisters" gains the Counter attribute AOS Research L5 8,000
8 At 130+ Morale, Analyze all targets in Mitsuba's Command range every turn AOS Research L7 12,000
MAX Grants "Battle Armor B" Power Part Scouting System L8 20,000


Hangar

Unit Facilities

Level Effect Requirement Cost
1 -5% to unit upgrade costs None 3,000
2 -10% to unit upgrade costs None 3,500
3 -15% to unit upgrade costs None 4,000
4 +1 to maximum unit upgrade level None 4,500
5 -20% to unit upgrade costs None 5,000
6 +2 to maximum unit upgrade level (+3 upgrades total) AOS Research L3 5,500
7 -30% to unit upgrade costs AOS Research L5 8,000
8 +2 to maximum unit upgrade level (+5 upgrades total) AOS Research L7 12,000
MAX Grants "EG Armor" Power Part Unit Facilities L8 20,000


Weapon Facilities

Level Effect Requirement Cost
1 -5% to unit weapon upgrade cost None 3,000
2 -10% to unit weapon upgrade cost None 3,500
3 -15% to unit weapon upgrade cost None 4,000
4 +1 to maximum weapon upgrade level None 4,500
5 -20% to unit weapon upgrade cost None 5,000
6 +2 to maximum weapon upgrade level (+3 upgrades total) AOS Research L3 5,500
7 -30% to unit weapon upgrade cost AOS Research L5 8,000
8 +2 to maximum weapon upgrade level (+5 upgrades total) AOS Research L7 12,000
MAX Grants "Timeflow Engine" Power Part Weapon Facilites L8 20,000


Supply Facilities

Level Effect Requirement Cost
1 HP and EN restored to units on board Dreisstrager at the start of player phase increases from 50% to 75% None 3,000
2 Dreisstrager gains the Repair ability None 3,500
3 At start of player phase, restores 10% HP and EN to units adjacent to Dreisstrager None 4,000
4 Dreisstrager gains the Resupply ability None 4,500
5 HP and EN is restored to units on board Dreisstrager at the start of the player phase to max. Also, the boarded units will not lose Morale None 5,000
6 The HP and EN restoration effect for adjacent units improves to 20% AOS Research L3 5,500
7 Dreisstrager's Repair and Replenish range is increased by 1 AOS Research L5 8,000
8 +1 Power Parts slot for all units AOS Research L7 12,000
MAX Grants "Res Arcana" Power Part Supply Facilities L8 20,000


Engine Room

Output Boost

Level Effect Requirement Cost
1 +50 max EN to Dreisstrager None 3,000
2 Gain "AOS Armaments" Power Part None 3,500
3 Dreisstrager gains EN Regen (S) None 4,000
4 +50 max EN to Dreisstrager (+100 EN total) None 4,500
5 Dreisstrager's EN Regen (S) becomes EN Regen (M) None 5,000
6 +50 max EN to Dreisstrager (+150 EN total) AOS Research L3 5,500
7 Dreisstrager's EN Regen (M) becomes EN Regen (L) AOS Research L5 8,000
8 Dreisstrager gains an extra Power Parts slot AOS Research L7 12,000
MAX Grants "Impact Stake" Power Part Output Boost L8 20,000


Thrust Boost

Level Effect Requirement Cost
1 +1 Movement to Dreisstrager None 3,000
2 Gain "AOS Resistance" Power Part None 3,500
3 +4 Range to Dreisstrager's Emergency Retrieval EX Order (Increases from +8 to +12) None 4,000
4 +1 Range to Dreisstrager's Stats Up EX Order (Increases from 4 to 5) None 4,500
5 +4 Range to Dreisstrager's Boost Morale EX Order (Increases from 4 to 8) None 5,000
6 +4 Range to Dreisstrager's Boost ExC EX Order (Increases from 4 to 8) AOS Research L3 5,500
7 +4 Range to Dreisstrager's Restore Action EX Order (Increases from 6 to 10) AOS Research L5 8,000
8 +1 Movement to Dreisstrager (+2 Movement total) AOS Research L7 12,000
MAX Grants "Ignition Blaze" Power Part Thrust Boost L8 20,000


Integrity Boost

Level Effect Requirement Cost
1 +100 Armor to Dreisstrager None 3,000
2 Gain "AOS Protection" Power Part None 3,500
3 Dreisstrager gains HP Regen (S) None 4,000
4 +100 Armor to Dreisstrager (+200 total) None 4,500
5 Dreisstrager's HP Regen (S) becomes HP Regen (M) None 5,000
6 +100 Armor to Dreisstrager (+300 total) AOS Research L3 5,500
7 Dreisstrager's HP Regen (M) becomes HP Regen (L) AOS Research L5 8,000
8 Dreisstrager gains the Barrier Field ability AOS Research L7 12,000
MAX Grants "Kristall Heart" Power Part Integrity Boost L8 20,000


Training Room

CQB Training

Level Effect Requirement Cost
1 +10 ACC to all allies' CQB weapons None 3,000
2 +10 CRT to all allies' CQB weapons None 3,500
3 +1 Movement to all units that reach 3 ExC. This effect will last the entire stage, even if ExC is lost None 4,000
4 +100 Attack Power to all allies' CQB weapons None 4,500
5 Gain a CQB Up Skill Program at the end of each stage None 5,000
6 +10 CRT to all allies' CQB weapons (+20 CRT total) AOS Research L3 5,500
7 The Movement boost for all units that reach 3 ExC improves to +2 AOS Research L5 8,000
8 +100 Attack Power to all allies' CQB weapons (+200 Power total) AOS Research L7 12,000
MAX Grants "Extra Arms X" Power Part CQB Training L8 20,000


RNG Training

Level Effect Requirement Cost
1 +10 ACC to all allies' RNG weapons None 3,000
2 +10 CRT to all allies' RNG weapons None 3,500
3 +1 Range to non-MAP, non Range-1 weapons to all units that reach 5 ExC. This effect will last the entire stage, even if ExC is lost None 4,000
4 +100 Attack Power to all allies' RNG weapons None 4,500
5 Gain a RNG Up Skill Program at the end of each stage None 5,000
6 +10 CRT to all allies' RNG weapons (+20 CRT total) AOS Research L3 5,500
7 The Range boost for all units that reach 5 ExC improves to +2 AOS Research L5 8,000
8 +100 Attack Power to all allies' RNG weapons (+200 Power total) AOS Research L7 12,000
MAX Grants "Extra Arms Ω" Power Part RNG Training L8 20,000


Tactics Training

Level Effect Requirement Cost
1 Boost Dash EX Action's effect increases to +3 Movement None 3,000
2 Direct Attack EX Action now lasts until the next player phase None 3,500
3 Boost Dash EX Action costs 1 less ExC None 4,000
4 Direct Attack EX Action costs 1 less ExC None 4,500
5 Trick Attack EX Action costs 1 less ExC None 5,000
6 Smash Hit EX Action costs 1 less ExC AOS Research L3 5,500
7 Multi Action EX Action costs 1 less ExC AOS Research L5 8,000
8 ExC +3 to any pilot with 3 ExC. Usable once per map AOS Research L7 12,000
MAX Grants "Wind of La Gias" Power Part Tactics Training L8 20,000


Quarters

Mess Hall

Level Effect Requirement Cost
1 +10 max SP to all pilots None 3,000
2 All allies deploy with +3 Morale None 3,500
3 +10 max SP to all pilots (+20 total) None 4,000
4 All allies deploy with +3 Morale (+6 Total) None 4,500
5 +10 max SP to all pilots (+30 total) None 5,000
6 +1 Movement on the deployment turn AOS Research L3 5,500
7 +10 max SP to all pilots (+40 total) AOS Research L5 8,000
8 +1 Movement on the deployment turn (+2 Movement total) AOS Research L7 12,000
MAX Grants "Archaeonis Wing" Power Part Mess Hall L8 20,000


Lounge

Level Effect Requirement Cost
1 Starting SSP at deployment increases from 50% of max to 60% None 3,000
2 Starting SSP at deployment increases from 60% of max to 70% None 3,500
3 +20 max SSP None 4,000
4 Starting SSP at deployment increases from 70% of max to 80% None 4,500
5 +30 max SSP (+50 total) None 5,000
6 Starting SSP at deployment increases from 80% of max to 90% AOS Research L3 5,500
7 +1 ExC on deployment AOS Research L5 8,000
8 Starting SSP at deployment increases from 90% of max to 100% AOS Research L7 12,000
MAX Grants "Database Link" Power Part Lounge L8 20,000


Sick Bay

Level Effect Requirement Cost
1 All allies +2 Morale on start of player phase None 3,000
2 SP gained by units at start of player phase increases from 5 to 8 SP None 3,500
3 SSP gained at start of player phase increases from 5 to 8 SSP None 4,000
4 +10 max Morale to all pilots None 4,500
5 SP gained by units at start of player phase increases from 8 to 10 SP None 5,000
6 SSP gained at start of player phase increases from 8 to 10 SSP AOS Research L3 5,500
7 All allies +3 Morale on start of player phase (+5 Morale total) AOS Research L5 8,000
8 +10 max Morale to all pilots (+20 max Morale total) AOS Research L7 12,000
MAX Grants "Orgone Cloud" Power Part Sick Bay L8 20,000


Lab

AOS Research

Level Effect Requirement Cost
1 +100 MxP at the end of every stage None 3,000
2 Gain "MxP Converter" Power Part None 3,500
3 Unlock 6th level AOS Updates None 4,000
4 +100 MxP at the end of every stage (+200 total) None 4,500
5 Unlocks 7th level AOS Updates None 5,000
6 +100 MxP at the end of every stage (+300 total) AOS Research L3 5,500
7 Unlocks 8th level AOS Updates AOS Research L5 8,000
8 +100 MxP at the end of every stage (+400 total) AOS Research L7 12,000
MAX Grants "Medal of α" Power Part AOS Research L8 20,000


Investment Facilities

Level Effect Requirement Cost
1 +10% credits from destroying enemies None 3,000
2 +10,000 credits at the end of each stage None 3,500
3 Gain "Credit Manual" Power Part None 4,000
4 +20% credits from destroying enemies None 4,500
5 +10,000 credits at the end of each stage (+20,000 total) None 5,000
6 Gain "Fairy's Blessing" Power Part AOS Research L3 5,500
7 +30% credits from destroying enemies AOS Research L5 8,000
8 At 150 Morale, Mitsuba casts Fortune on all allies AOS Research L7 12,000
MAX Grants "Crest of Z" Power Part Investment Facilities L8 20,000


Personnel Research

Level Effect Requirement Cost
1 Pilots gain +10% EXP from combat None 3,000
2 Pilots gain +10% PP from destroying enemies None 3,500
3 Gain "EXP Manual" Power Part None 4,000
4 Pilots gain +20% EXP from combat None 4,500
5 Pilots gain +20% PP from destroying enemies None 5,000
6 Gain "Sprite's Cheer" Power Part AOS Research L3 5,500
7 Pilots gain +30% PP from destroying enemies AOS Research L5 8,000
8 At 150 Morale, Mitsuba casts Gain on all allies AOS Research L7 12,000
MAX Grants "VXT Crystal" Power Part Personnel Research L8 20,000


AOS Power Parts

This is a compilation of all Power Part effects that can be acquired through the AOS system.

  • Note: You can also receive Parts via onboard missions related to AOS progress. This includes the Credit Gain Meter (for reaching AOS Research lv3), which give 500 credits for each space the equipped unit moves; and the PP Manual (for reaching lv8 in all three sub-categories of any one main category), which doubles the PP you earn from defeating enemies. You similarly receive a Zealous Trigger for maxing all AOS categories, which grants the equipped unit an extra turn.


Power Part AOS Class Level Effect
AOS Analyzer Fire Control System 2 Increases Sight based on the AOS Update's Fire Control System's level. Sight increase is capped at 50. (Increases by 10 + lv*5)
AOS Adapter Scouting System 2 Increases Mobility based on the AOS Update's Scouting System level. Mobility increase is capped at 50. (Increases by 10 + lv*5)
AOS Armaments Output Boost 2 Increases Weapon Attack based on the AOS Update's Output Boost level. Weapon Attack increase is capped at 600. (Increases by 200 + lv*50)
AOS Resistor Thrust Boost 2 Increases Armor based on the AOS Update's Thrust Boost level. Armor increase is capped at 500. (Increases by 100 + lv*50)
AOS Protector Integrity Boost 2 Increases HP based on the AOS Update's Integrity Boost level. HP increase is capped at 3,000. (Increases by 600 + lv*300)
MxP Converter AOS Research 2 Grants MxP at the end of the map equal to spaces moved x 20
Credit Manual Investment Facilities 2 Doubles PP from destroying enemies. Does not stack with other PP gain boosting parts.
EXP Manual Personnel Research 2 Doubles experience from destroying enemies. Stacks with the Gain Spirit, but not with other Power Parts.
Fairy's Blessing Investment Facilities 6 Activates the Bless Spirit on all allies once per map.
Sprite's Cheer Personnel Research 6 Activates the Cheer Spirit on all allies once per map.
Battle Armor X Comms System MAX +500HP, +100 Armor, +10 Mobility. The part gains further effects when combined with other parts.
Battle Armor U Fire Control System MAX +1,000 max HP, +200 Armor. When equipped with Battle Armor X, activates the Persist Spirit on starting own phase with 150+ Morale.
Battle Armor B Scouting System MAX +1,000 max HP, +20 Mobility. When equipped with Battle Armor X, activates the Flash Spirit on starting own phase with 150+ Morale.
EG Armor Unit Facilities MAX +300 Armor. Restores 30% HP at the start of own phase.
Timeflow Engine Weapon Facilities MAX +200 EN. Restores 50% of max EN at start of own phase.
Res Arcana Supply Facilities MAX Increases Armor based on current Morale. Armor increase caps at 700. (+100 Armor per 10 Morale above 100)
Impact Stake Output Boost MAX +200 CQB Weapon Attack, +2 Move, +20 Critical Rate
Ignition Blaze Thrust Boost MAX +200 RNG Weapon Attack, +20 Critical Rate. +2 Range to non-MAP, RNG Weapons.
Kristall Heart Integrity Boost MAX Increases attack based on current Morale. Attack increase is capped at 500. (+100 attack per 10 morale above 100)
Extra Arms X CQB Training MAX +300 to CQB Weapon Attack, +1 Move. The power of the unit's strongest weapon becomes 8,000, unless it already has a stronger attack. No effect on combination attacks. If equipped with Extra Arms Ω, CQB weapons gain an extra +200 Attack Power.
Extra Arms Ω RNG Training MAX +300 to RNG Weapon Attack, +1 to Range of non-MAP, non-Range-1 weapons. The power of the unit's strongest weapon becomes 8,000, unless it already has a stronger attack. No effect on combination attacks. If equipped with Extra Arms X, RNG weapons gain an extra +200 Attack Power.
Wind of La Gias Tactics Training MAX +20 Mobility. Activates the Accel Spirit on all units. Usable once per map.
Archaeonis Wing Mess Hall MAX +3 Move. Equipped unit always hits when accuracy is over 70%.
Database Link Lounge MAX +20 Mobility and Sight. Equipped unit always evades when Accuracy is under 30%.
Orgone Cloud Sick Bay MAX Grants a Barrier that reduces all damage by 2,500.
Medal of α AOS Research MAX +1000 HP, +100 EN, +300 Weapon Attack.
Crest of Z Investment Facilities MAX +1,000 HP, +100 EN, +300 Armor.
VXT Crystal Personnel Research MAX +1,000 HP, +100 EN, +30 Mobility and Sight. Activates Soul Spirit. Usable once per map.