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Super Robot Wars/Z/Spirit Commands: Difference between revisions

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'''SP Commands'''
=Search Layout=
 
The English names, by default, are the names given to the spells in the US localization of Super Robot Wars Original Generation/2, and in parentheses are the names that they have been commonly referred to as in the past.
 
{|
{|
| 感応/Attune || 加速/Accel || 幸運/Luck || 祝福/Bless || 信頼/Trust
|-
|-
! English !! Japanese !! Target !! Description
| 集中/Focus || 迅速/Dash || 努力/Gain || 応援/Cheer || 友情/Faith
|-
|-
| Attune (Inspire) || 感応 || 1 Ally || For 1 turn, hit rate becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert.
| 必中/Bullseye || 熱血/Valor || 激励/Rouse || 偵察/Scan || 絆/Bonds
|-
|-
| Focus (Concentrate)  || 集中 || Self || For 1 turn, hit & evade rates increase by 30%.
| 直感/Sense || 魂/Soul || てかげん/Mercy || 分析/Analyze  || 根性/Vigor
|-
|-
| Strike (Lock-On) || 必中 || Self || For 1 turn, hit rate becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert.
| ひらめき/Flash || 狙撃/Snipe || 愛/Love || 脱力/Daunt || ド根性/Guts
|-
|-
| Sense (Instinct) || 直感 || Self || Gain effects of Strike (Lock-On) and Flash.
| 不屈/Persist || 直撃/Pierce || 勇気/Courage || 補給/Renew || 気合/Spirit
|-
|-
| Alert (Flash) || ひらめき || Self || 100% chance to evade the next attack.
| 鉄壁/Wall || 覚醒/Zeal || 希望/Wish || かく乱/Disrupt || 気迫/Drive
|-
|}
| (Invincible) || 不屈 || Self || The next attack that hits this unit will deal 10 damage.
 
|-
=精神/Spirit List=
| Guard (Iron Wall) || 鉄壁 || Self || For 1 turn, decrease damage received from enemy to 1/4.
{|
|-
! English || 日本語 || Abv. || Duration || Targets || Description
| Vigor (Guts) || 根性 || Self || Recovers 30% of MAX HP.
|-
| Guts (Great Guts) || ド根性 || Self || Fully recovers HP.
|-
| Luck || 幸運 || Self Platoon || Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.
|-
| Gain (Effort) || 努力 || Self Platoon || Gain double experience after the next attack.
|-
| Mercy || てかげん || Self Platoon || If the next attack from this unit would destroy the target, the target's HP is reduced to 10 instead. Only works when the enemy's Skill stat is lower than the attacker's.
|-
| Snipe || 狙撃 || Self || +2 to weapons range except for MAP and weapons with 1 range.
|-
| Fury (Direct Attack)|| 直撃 || Self Platoon || The next attack ignores enemy barriers and defensive skills, size modifiers, and "ALL attack" damage modifiers.
|-
| Accel (Accelerate) || 加速 || Self Platoon || +2 to movement, effect remains until unit moves.
|-
| (Boost) || 迅速 || Self Platoon || +4 to movement, effect remains until unit moves.
|-
| Valor (Hot Blood) || 熱血 || Self || Next attack deals double damage.
|-
|-
| (Soul) || || Self || Next attack deals 2.5x damage.
| Focus || {{Caption|集中|しゅうちゅう}} || 集 || Start of turn || Self || For 1 turn, hit & evade rates increase by 30%.
|-class="even"
| Disrupt || {{Caption|かく乱|かくらん}} || 乱 || Start of turn || All Enemies || Halves all enemy final hit% for one turn.
|-
|-
| Zeal (Awaken) || 覚醒 || Self Platoon || Unit can act again after moving/attacking. Does not stack.
| Strike || {{Caption|必中|ひっちゅう}} || 必 || Start of turn || Self || For 1 turn, final hit becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert.
|-class="even"
| Attune || {{Caption|感応|かんの}} || 必 || Start of turn || Single Ally || For 1 turn, final hit becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert.
|-
|-
| Love || || Self || Use Accelerate, Valor, Flash, Strike, Yell, Luck and Effort at once.
| Pierce || {{Caption|直撃|ちょくげき}} || 撃 || Attack || Self Squad || The next attack ignores enemy barriers and defensive skills, size modifiers, and "ALL attack" damage modifiers.
|-class="even"
| Snipe || {{Caption|狙撃|そげき}} || 狙 || Attack || Self || Increases range by 2 for one battle for all weapons (except MAPW and Range 1 weapons). PLA attacks do not expend the effect.
|-
|-
| (Bravery) || 勇気 || Self || Use Accelerate, Valor, Invincible, Strike, Yell, and Fury at once.
| Mercy || てかげん || て || Attack || Self || Leaves enemy with 10 HP. Only affects enemies with lower SKL than yourself.
|-class="even"
| Flash || {{Caption|閃き|ひらめき}} || 閃 || Defend || Self || 100% chance to evade the next attack.
|-
|-
| Spirit (Yell) || 気合 || Self || +10 to Will.
| Sense || {{Caption|直感|ちょっかん}} || * || Instant || Self || Grants the effects of Strike/必中 and Flash/閃き.
|-class="even"
| Persist || {{Caption|不屈|ふくつ}} || 不 || Damage || Self || The next attack that hits this unit will deal 10 damage.
|-
|-
| Drive (Vigor) || 気迫 || Self || +30 to Will.
| Wall || {{Caption|鉄壁|てっぺき}} || 鉄 || Start of turn || Self || Decrease damage taken by 75% for one turn.
|-class="even"
| Vigor || {{Caption|根性|こんじょう}} || - || Instant || Self || Recovers HP equal to 30% of max HP.
|-
|-
| Rouse (Encourage) || 激励 || Self Platoon || +5 to Will.
| Guts || {{Caption|ド根性|だいこんじょう}} || - || Instant || Self || Fully recovers HP.
|-class="even"
| Trust || {{Caption|信頼|しんらい}} || - || Instant || Single Ally || Recovers 2500 HP.
|-
|-
| Scan (Inspect) || 偵察 || Any Enemy Platoon || View enemies stats.
| Faith || {{Caption|友情|ゆうじょう}} || - || Instant || Single Squad || Recovers all HP.
|-class="even"
| Bonds || {{Caption|絆|きずな}} || - || Instant || All Allies || All allies recover 50% of their max HP.
|-
|-
| (Analyze) || 分析 || Any Enemy Platoon || Platoon Attack/Defense lowered by 10% for the turn.
| Accel || {{Caption|加速|かそく}} || 加 || Move || Self Squad || Increases squad's movement by 2 until you move.
|-class="even"
| Dash || {{Caption|迅速|じんそく}} || 迅 || Move || Self Squad || Increases squad's movement by 4 until you move.
|-
|-
| Daunt (Exhaust) || 脱力 || Any Enemy Platoon || -10 to Will.
| Scan || {{Caption|偵察|ていさつ}} || - || Start of turn || Enemy Squad || Allows you to inspect an enemy squad, and reveals their stats without fighting them.
|-class="even"
| Analyze || {{Caption|分析|ぶんせき}} || 分 || Start of turn || Enemy Squad || Increases damage dealt to that squad by 1.1x and reduces damage taken from that squad by 10% for one turn.
|-
|-
| (Confuse) || 脱力 || All Enemies || All enemy pilot's Hit rates halved.
| Luck || {{Caption|幸運|こううん}} || 幸 || Attack || Self Squad || Increases Funds gained by 100%. If the attack does not kill, the skill is expended anyway.
|-class="even"
| Bless || {{Caption|祝福|しゅくふく}} || 幸 || Attack || Single Squad || Increases Funds gained by 100%. If the attack does not kill, the skill is expended anyway.
|-
|-
| Trust || 信頼 || 1 Ally || Recovers 2500 HP.
| Gain || {{Caption|努力|どりょく}} || 努 || Attack || Self Squad || Increases EXP and PP gained by 100% for one battle.
|-class="even"
| Cheer || {{Caption|応援|おうえん}} || 努 || Attack || Single Squad || Increases EXP and PP gained by 100% for one battle.
|-
|-
| Faith (Friendship) || 友情 || Any Platoon || Fully recovers HP.
| Daunt || {{Caption|脱力|だつりょく}} || - || Instant || Single Squad || Decreases an enemy squad's Morale by 10.
|-class="even"
| Spirit || {{Caption|気合|きあい}} || - || Instant || Self || Increases Morale by 10.
|-
|-
| (Bonds) || || All Allies || Recovers 50% HP.
| Drive || {{Caption|気迫|きはく}} || - || Instant || Self || Increases Morale by 30.
|-class="even"
| Rouse || {{Caption|激励|げきれい}} || - || Instant || Self Squad || Increases Morale by 5 for all the entire squad.
|-
|-
| Bless || 祝福 || Any Platoon || Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.
| Wish || {{Caption|希望|きぼう}} || * || Instant || Single Squad || Increases Morale by 10, recovers all HP, and applies Gain/努力 and Fortune/幸運.
|-class="even"
| Renew || {{Caption|補給|ほきゅう}} || - || Instant || Single Ally || Refreshes one ally's EN and ammo.
|-
|-
| Cheer || 応援 || Any Platoon || Gain double experience after the next attack.
| Valor || {{Caption|熱血|ねっけつ}} || 血 || Attack || Self || Next attack deals 2x damage. Will not be applied or consumed on support attacks. If Soul is also active, Soul is applied first.
|-class="even"
| Soul || {{Caption|魂|たましい}} || 魂 || Attack || Self || Next attack deals 2.5x damage. Will not be applied or consumed on support attacks. If Valor is also active, Soul is applied first.
|-
|-
| Renew (Resupply) || 補給 || 1 Ally || Recovers all Ammo/EN.
| Love || {{Caption||あい}} || * || Instant || Self || Commands Accel/加速, Strike/必中, Flash/閃き, Valor/熱血, Spirit/気合, Gain/努力 and Luck/幸運  will take effect.
|-class="even"
| Courage || {{Caption|勇気|ゆうき}} || * || Instant || Self || Commands Accel/加速, Strike/必中, Persist/不屈, Valor/熱血, Spirit/気合, and Pierce/直撃 will take effect.
|-
|-
| (Hope) || 希望  || Any Platoon || Platoon pilots gain +10 Will each, along with Bless, Cheer and Faith (Friendship) effects.
| Zeal || {{Caption|覚醒|かくせい}} || 覚 || Action || Self Squad || Squad can act again after ending their turn. You cannot layer this effect.
|}
|}

Latest revision as of 11:53, 3 September 2024

Search Layout

感応/Attune 加速/Accel 幸運/Luck 祝福/Bless 信頼/Trust
集中/Focus 迅速/Dash 努力/Gain 応援/Cheer 友情/Faith
必中/Bullseye 熱血/Valor 激励/Rouse 偵察/Scan 絆/Bonds
直感/Sense 魂/Soul てかげん/Mercy 分析/Analyze 根性/Vigor
ひらめき/Flash 狙撃/Snipe 愛/Love 脱力/Daunt ド根性/Guts
不屈/Persist 直撃/Pierce 勇気/Courage 補給/Renew 気合/Spirit
鉄壁/Wall 覚醒/Zeal 希望/Wish かく乱/Disrupt 気迫/Drive

精神/Spirit List

English 日本語 Abv. Duration Targets Description
Focus 集中 Start of turn Self For 1 turn, hit & evade rates increase by 30%.
Disrupt かく乱 Start of turn All Enemies Halves all enemy final hit% for one turn.
Strike 必中 Start of turn Self For 1 turn, final hit becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert.
Attune 感応 Start of turn Single Ally For 1 turn, final hit becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert.
Pierce 直撃 Attack Self Squad The next attack ignores enemy barriers and defensive skills, size modifiers, and "ALL attack" damage modifiers.
Snipe 狙撃 Attack Self Increases range by 2 for one battle for all weapons (except MAPW and Range 1 weapons). PLA attacks do not expend the effect.
Mercy てかげん Attack Self Leaves enemy with 10 HP. Only affects enemies with lower SKL than yourself.
Flash 閃き Defend Self 100% chance to evade the next attack.
Sense 直感 * Instant Self Grants the effects of Strike/必中 and Flash/閃き.
Persist 不屈 Damage Self The next attack that hits this unit will deal 10 damage.
Wall 鉄壁 Start of turn Self Decrease damage taken by 75% for one turn.
Vigor 根性 - Instant Self Recovers HP equal to 30% of max HP.
Guts ド根性 - Instant Self Fully recovers HP.
Trust 信頼 - Instant Single Ally Recovers 2500 HP.
Faith 友情 - Instant Single Squad Recovers all HP.
Bonds - Instant All Allies All allies recover 50% of their max HP.
Accel 加速 Move Self Squad Increases squad's movement by 2 until you move.
Dash 迅速 Move Self Squad Increases squad's movement by 4 until you move.
Scan 偵察 - Start of turn Enemy Squad Allows you to inspect an enemy squad, and reveals their stats without fighting them.
Analyze 分析 Start of turn Enemy Squad Increases damage dealt to that squad by 1.1x and reduces damage taken from that squad by 10% for one turn.
Luck 幸運 Attack Self Squad Increases Funds gained by 100%. If the attack does not kill, the skill is expended anyway.
Bless 祝福 Attack Single Squad Increases Funds gained by 100%. If the attack does not kill, the skill is expended anyway.
Gain 努力 Attack Self Squad Increases EXP and PP gained by 100% for one battle.
Cheer 応援 Attack Single Squad Increases EXP and PP gained by 100% for one battle.
Daunt 脱力 - Instant Single Squad Decreases an enemy squad's Morale by 10.
Spirit 気合 - Instant Self Increases Morale by 10.
Drive 気迫 - Instant Self Increases Morale by 30.
Rouse 激励 - Instant Self Squad Increases Morale by 5 for all the entire squad.
Wish 希望 * Instant Single Squad Increases Morale by 10, recovers all HP, and applies Gain/努力 and Fortune/幸運.
Renew 補給 - Instant Single Ally Refreshes one ally's EN and ammo.
Valor 熱血 Attack Self Next attack deals 2x damage. Will not be applied or consumed on support attacks. If Soul is also active, Soul is applied first.
Soul Attack Self Next attack deals 2.5x damage. Will not be applied or consumed on support attacks. If Valor is also active, Soul is applied first.
Love * Instant Self Commands Accel/加速, Strike/必中, Flash/閃き, Valor/熱血, Spirit/気合, Gain/努力 and Luck/幸運 will take effect.
Courage 勇気 * Instant Self Commands Accel/加速, Strike/必中, Persist/不屈, Valor/熱血, Spirit/気合, and Pierce/直撃 will take effect.
Zeal 覚醒 Action Self Squad Squad can act again after ending their turn. You cannot layer this effect.