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Super Robot Wars/Z/Spirit Commands: Difference between revisions
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< Super Robot Wars | Z
Netmonmatt (talk | contribs) Added search layout |
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| ひらめき/Flash || 狙撃/Snipe || 愛/Love || 脱力/Daunt || ド根性/Guts | | ひらめき/Flash || 狙撃/Snipe || 愛/Love || 脱力/Daunt || ド根性/Guts | ||
|- | |- | ||
| 不屈/Persist || 直撃/Pierce || 勇気/Courage || 補給/ | | 不屈/Persist || 直撃/Pierce || 勇気/Courage || 補給/Renew || 気合/Spirit | ||
|- | |- | ||
| 鉄壁/Wall || 覚醒/Zeal || 希望/Wish || | | 鉄壁/Wall || 覚醒/Zeal || 希望/Wish || かく乱/Disrupt || 気迫/Drive | ||
|} | |} | ||
=精神/Spirit List= | =精神/Spirit List= | ||
| Line 27: | Line 26: | ||
| Strike || {{Caption|必中|ひっちゅう}} || 必 || Start of turn || Self || For 1 turn, final hit becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert. | | Strike || {{Caption|必中|ひっちゅう}} || 必 || Start of turn || Self || For 1 turn, final hit becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert. | ||
|-class="even" | |-class="even" | ||
| Attune || {{Caption|感応|かんの}} || | | Attune || {{Caption|感応|かんの}} || 必 || Start of turn || Single Ally || For 1 turn, final hit becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert. | ||
|- | |- | ||
| Pierce || {{Caption|直撃|ちょくげき}} || | | Pierce || {{Caption|直撃|ちょくげき}} || 撃 || Attack || Self Squad || The next attack ignores enemy barriers and defensive skills, size modifiers, and "ALL attack" damage modifiers. | ||
|-class="even" | |-class="even" | ||
| Snipe || {{Caption|狙撃|そげき}} || 狙 || Attack || Self || Increases range by 2 for one battle for all weapons (except MAPW and Range 1 weapons). PLA attacks do not expend the effect. | | Snipe || {{Caption|狙撃|そげき}} || 狙 || Attack || Self || Increases range by 2 for one battle for all weapons (except MAPW and Range 1 weapons). PLA attacks do not expend the effect. | ||
|- | |- | ||
| Mercy || てかげん || | | Mercy || てかげん || て || Attack || Self || Leaves enemy with 10 HP. Only affects enemies with lower SKL than yourself. | ||
|-class="even" | |-class="even" | ||
| Flash || {{Caption|閃き|ひらめき}} || 閃 || Defend || Self || 100% chance to evade the next attack. | | Flash || {{Caption|閃き|ひらめき}} || 閃 || Defend || Self || 100% chance to evade the next attack. | ||
| Line 55: | Line 54: | ||
| Accel || {{Caption|加速|かそく}} || 加 || Move || Self Squad || Increases squad's movement by 2 until you move. | | Accel || {{Caption|加速|かそく}} || 加 || Move || Self Squad || Increases squad's movement by 2 until you move. | ||
|-class="even" | |-class="even" | ||
| Dash || {{Caption|迅速|じんそく}} || | | Dash || {{Caption|迅速|じんそく}} || 迅 || Move || Self Squad || Increases squad's movement by 4 until you move. | ||
|- | |- | ||
| Scan || {{Caption|偵察|ていさつ}} || - || Start of turn || Enemy Squad || Allows you to inspect an enemy squad, and reveals their stats without fighting them. | | Scan || {{Caption|偵察|ていさつ}} || - || Start of turn || Enemy Squad || Allows you to inspect an enemy squad, and reveals their stats without fighting them. | ||
| Line 61: | Line 60: | ||
| Analyze || {{Caption|分析|ぶんせき}} || 分 || Start of turn || Enemy Squad || Increases damage dealt to that squad by 1.1x and reduces damage taken from that squad by 10% for one turn. | | Analyze || {{Caption|分析|ぶんせき}} || 分 || Start of turn || Enemy Squad || Increases damage dealt to that squad by 1.1x and reduces damage taken from that squad by 10% for one turn. | ||
|- | |- | ||
| Luck || {{Caption|幸運|こううん}} || 幸 || | | Luck || {{Caption|幸運|こううん}} || 幸 || Attack || Self Squad || Increases Funds gained by 100%. If the attack does not kill, the skill is expended anyway. | ||
|-class="even" | |-class="even" | ||
| Bless || {{Caption|祝福|しゅくふく}} || | | Bless || {{Caption|祝福|しゅくふく}} || 幸 || Attack || Single Squad || Increases Funds gained by 100%. If the attack does not kill, the skill is expended anyway. | ||
|- | |- | ||
| Gain || {{Caption|努力|どりょく}} || 努 || Attack || Self Squad || Increases EXP and PP gained by 100% for one battle. | | Gain || {{Caption|努力|どりょく}} || 努 || Attack || Self Squad || Increases EXP and PP gained by 100% for one battle. | ||
|-class="even" | |-class="even" | ||
| Cheer || {{Caption|応援|おうえん}} || 努 || | | Cheer || {{Caption|応援|おうえん}} || 努 || Attack || Single Squad || Increases EXP and PP gained by 100% for one battle. | ||
|- | |- | ||
| Daunt || {{Caption|脱力|だつりょく}} || - || Instant || Single Squad || Decreases an enemy squad's Morale by 10. | | Daunt || {{Caption|脱力|だつりょく}} || - || Instant || Single Squad || Decreases an enemy squad's Morale by 10. | ||
| Line 79: | Line 78: | ||
| Wish || {{Caption|希望|きぼう}} || * || Instant || Single Squad || Increases Morale by 10, recovers all HP, and applies Gain/努力 and Fortune/幸運. | | Wish || {{Caption|希望|きぼう}} || * || Instant || Single Squad || Increases Morale by 10, recovers all HP, and applies Gain/努力 and Fortune/幸運. | ||
|-class="even" | |-class="even" | ||
| | | Renew || {{Caption|補給|ほきゅう}} || - || Instant || Single Ally || Refreshes one ally's EN and ammo. | ||
|- | |- | ||
| Valor || {{Caption|熱血|ねっけつ}} || 血 || Attack || Self || Next attack deals 2x damage. Will not be applied or consumed on support attacks. If Soul is also active, Soul is applied first. | | Valor || {{Caption|熱血|ねっけつ}} || 血 || Attack || Self || Next attack deals 2x damage. Will not be applied or consumed on support attacks. If Soul is also active, Soul is applied first. | ||
Latest revision as of 11:53, 3 September 2024
Search Layout
| 感応/Attune | 加速/Accel | 幸運/Luck | 祝福/Bless | 信頼/Trust |
| 集中/Focus | 迅速/Dash | 努力/Gain | 応援/Cheer | 友情/Faith |
| 必中/Bullseye | 熱血/Valor | 激励/Rouse | 偵察/Scan | 絆/Bonds |
| 直感/Sense | 魂/Soul | てかげん/Mercy | 分析/Analyze | 根性/Vigor |
| ひらめき/Flash | 狙撃/Snipe | 愛/Love | 脱力/Daunt | ド根性/Guts |
| 不屈/Persist | 直撃/Pierce | 勇気/Courage | 補給/Renew | 気合/Spirit |
| 鉄壁/Wall | 覚醒/Zeal | 希望/Wish | かく乱/Disrupt | 気迫/Drive |
精神/Spirit List
| English | 日本語 | Abv. | Duration | Targets | Description |
|---|---|---|---|---|---|
| Focus | 集中 | 集 | Start of turn | Self | For 1 turn, hit & evade rates increase by 30%. |
| Disrupt | かく乱 | 乱 | Start of turn | All Enemies | Halves all enemy final hit% for one turn. |
| Strike | 必中 | 必 | Start of turn | Self | For 1 turn, final hit becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert. |
| Attune | 感応 | 必 | Start of turn | Single Ally | For 1 turn, final hit becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert. |
| Pierce | 直撃 | 撃 | Attack | Self Squad | The next attack ignores enemy barriers and defensive skills, size modifiers, and "ALL attack" damage modifiers. |
| Snipe | 狙撃 | 狙 | Attack | Self | Increases range by 2 for one battle for all weapons (except MAPW and Range 1 weapons). PLA attacks do not expend the effect. |
| Mercy | てかげん | て | Attack | Self | Leaves enemy with 10 HP. Only affects enemies with lower SKL than yourself. |
| Flash | 閃き | 閃 | Defend | Self | 100% chance to evade the next attack. |
| Sense | 直感 | * | Instant | Self | Grants the effects of Strike/必中 and Flash/閃き. |
| Persist | 不屈 | 不 | Damage | Self | The next attack that hits this unit will deal 10 damage. |
| Wall | 鉄壁 | 鉄 | Start of turn | Self | Decrease damage taken by 75% for one turn. |
| Vigor | 根性 | - | Instant | Self | Recovers HP equal to 30% of max HP. |
| Guts | ド根性 | - | Instant | Self | Fully recovers HP. |
| Trust | 信頼 | - | Instant | Single Ally | Recovers 2500 HP. |
| Faith | 友情 | - | Instant | Single Squad | Recovers all HP. |
| Bonds | 絆 | - | Instant | All Allies | All allies recover 50% of their max HP. |
| Accel | 加速 | 加 | Move | Self Squad | Increases squad's movement by 2 until you move. |
| Dash | 迅速 | 迅 | Move | Self Squad | Increases squad's movement by 4 until you move. |
| Scan | 偵察 | - | Start of turn | Enemy Squad | Allows you to inspect an enemy squad, and reveals their stats without fighting them. |
| Analyze | 分析 | 分 | Start of turn | Enemy Squad | Increases damage dealt to that squad by 1.1x and reduces damage taken from that squad by 10% for one turn. |
| Luck | 幸運 | 幸 | Attack | Self Squad | Increases Funds gained by 100%. If the attack does not kill, the skill is expended anyway. |
| Bless | 祝福 | 幸 | Attack | Single Squad | Increases Funds gained by 100%. If the attack does not kill, the skill is expended anyway. |
| Gain | 努力 | 努 | Attack | Self Squad | Increases EXP and PP gained by 100% for one battle. |
| Cheer | 応援 | 努 | Attack | Single Squad | Increases EXP and PP gained by 100% for one battle. |
| Daunt | 脱力 | - | Instant | Single Squad | Decreases an enemy squad's Morale by 10. |
| Spirit | 気合 | - | Instant | Self | Increases Morale by 10. |
| Drive | 気迫 | - | Instant | Self | Increases Morale by 30. |
| Rouse | 激励 | - | Instant | Self Squad | Increases Morale by 5 for all the entire squad. |
| Wish | 希望 | * | Instant | Single Squad | Increases Morale by 10, recovers all HP, and applies Gain/努力 and Fortune/幸運. |
| Renew | 補給 | - | Instant | Single Ally | Refreshes one ally's EN and ammo. |
| Valor | 熱血 | 血 | Attack | Self | Next attack deals 2x damage. Will not be applied or consumed on support attacks. If Soul is also active, Soul is applied first. |
| Soul | 魂 | 魂 | Attack | Self | Next attack deals 2.5x damage. Will not be applied or consumed on support attacks. If Valor is also active, Soul is applied first. |
| Love | 愛 | * | Instant | Self | Commands Accel/加速, Strike/必中, Flash/閃き, Valor/熱血, Spirit/気合, Gain/努力 and Luck/幸運 will take effect. |
| Courage | 勇気 | * | Instant | Self | Commands Accel/加速, Strike/必中, Persist/不屈, Valor/熱血, Spirit/気合, and Pierce/直撃 will take effect. |
| Zeal | 覚醒 | 覚 | Action | Self Squad | Squad can act again after ending their turn. You cannot layer this effect. |