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Super Robot Wars/D/Parts: Difference between revisions

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===Seishin List===
=Unit Modificiations=
 
{|
{|
! English !! Japanese !! Description
|-
|-
! English !! Japanese !! Description
| Booster || ブースター || Movement Range +1.
|-
|-
| Scan (Inspect) || 偵察 || View enemies stats.
| Mega Booster || メガブースター || Movement Range +2.
|-
|-
| Self-Destruct || 自爆 || Destroys unit, but causes damage equivalent to destroyed unit's HP to all adjacent units.
| Apogee Motor || アポジモーター || Movement Range +1. Mobility +5.
|-
|-
| Accel (Accelerate) || 加速 || +3 to movement, effect remains until unit moves.
| Magnet Coating || マグネットコーティング || Mobility +5.
|-
|-
| Alert (Flash) || ひらめき || 100% chance to evade the next attack.
| Bio Sensor || バイオセンサー || Mobility +10.
|-
|-
| Invincible || 不屈 || The next attack that hits this unit will deal 10 damage.
| Psycho Frame || サイコフレーム || Mobility +15.
|-        
| Haro || ハロ || Mobility +20, Weapons Range +2, Accuracy +25.
|-
|-
| Focus (Concentrate)  || || For 1 turn, hit & evade rates increase by 30%.
| Chobham Armor || チョバムアーマー || HP +500. Armor +100.
|-
|-
| Snipe || 狙撃 || +2 to weapons range except for MAP and weapons with 1 range.
| Hybrid Armor || ハイブリッドアーマー || HP +800. Armor +150.
|-
|-
| Gain (Effort) || 努力 || Gain double experience after the next attack.
| Super Alloy Z || 超合金Z || HP +1000. Armor +200.
|-
|-
| Vigor (Guts) || 根性 || Recovers 30% of MAX HP.
| Super Alloy New Z || 超合金ニューZ || HP +1500. Armor +250.
|-
|-
| Strike (Lock-On) || 必中 || For 1 turn, hit rate becomes 100% and enemies cannot dodge with evasion skills. Does not override Alert.
| Big Generator || 大型ジェネレーター || Maximum EN +50.
|-
|-
| Fury (Direct Attack)|| 直撃 || The next attack ignores enemy barriers, defensive skills and size modifiers.
| Mega Generator || メガジェネレーター || Maximum EN +100.
|-
|-
| Assail || 突撃 || Enables all weapons except Map after moving for 1 turn
| Solar Panel || ソーラーパネル || At the start of your turn, 10% EN recovers.
|-
|-
| Cheer || 応援 || Gain double experience after the next attack.
| Hovercraft || ホバークラフト || Adds "Hover" attribute to unit.
|-
|-
| Guard (Iron Wall) || 鉄壁 || For 1 turn, decrease damage received from enemy to 1/4.
| Minovsky Craft || ミノフスキークラフト || Allows unit to fly and grants S rank in Air.
|-
|-
| Trust || 信頼 || Recovers 2500 HP.
| Minovsky Drive || ミノフスキードライブ || Allows unit to fly and grants S rank in Air. Range +2.
|-
|-
| Devotion || 献身 || A chosen ally pilot on the map recives 10 SP.
| Thruster Module || スラスターモジュール || Grants unit S rank in Space.
|-
|-
| Luck || 幸運 || Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.
| S-Adapter || S-アダプター || Changes all terrain ranks of unit to S.
|-
|-
| Guts (Great Guts) || ド根性 || Fully recovers HP.
| Beam Coating || ビームコーティング || Gives unit a Beam Coat.
|-
|-
| Daunt (Exhaust) || 脱力 || -10 to target's Will.
| I-Field Barrier || Iフィールドバリア || Gives unit an I-Field.
|}
 
=Weapons Modifications=
 
{|
! English !! Japanese !! Description
|-
| Highpowered Radar || 高性能レーダー || Ranged weapons: +1 range.
|-
| 3D Radar || 三次元レーダー || Ranged weapons: +2 range.
|-
| Linear Seat || リニアシート || Weapons range +1. Weapons accuracy +10.
|-
| Dual Sensor || ヂュアルセンサー || All weapons gain 10 accuracy.
|-
| Multisensor || マルチセンサー || All weapons gain 20 accuracy.
|-
| Highpower Alignment Vessel || 高性能照準器 || All weapons gain 30 accuracy.
|-
| Learning Type CP || 学習型CP || Weapons gain 10% CT (Critical) chance.
|-
| Learning Type CP+ || 学習型CP+ || Weapons gain 20% CT (Critical) chance.
|-
| Learning Type CP++ || 学習型CP++ || Weapons gain 30% CT (Critical) chance.
|-
| Large Magazine || 大型マガジン || Ammunition x1.5 for equipped unit's weapons.
|-
| Extralarge Magazine || 超大型マガジン || Ammunition x2 for equipped unit's weapons.
|-
| EN Chip || ENチップ || EN costs for unit's weapons reduced by 10%.
|-
| EN Megachip || ENメガチップ || EN costs for unit's weapons reduced by 20%.
|-
| EN Gigachip || ENギガチップ || EN costs for unit's weapons reduced by 30%.
|}
 
=Expendables=
 
{|
! English !! Japanese !! Description
|-
| Propellant Tank || プロペラントタンク || Restores unit's EN fully.
|-
| Repair Kit || リペアキット || Restores unit's HP fully.
|-
| Cartridge || カートリッジ || Restores unit's Ammunition fully.
|-
| Emergency Rations || 非常食 || Restores 50 SP to unit's pilot(s).
|-
| Super Repair Kit || スーパーリペアキット || Restores unit's HP, EN, and Ammunition fully.
|}
 
=Modular Weaponry=
 
{|
! English !! Japanese !! Description
|-
| Energy Taker || エネジテイカー || Drains 30 EN from target.
|-
| Energy Drain || エネジドレイン || Drains 10 EN from target and gives it to you.
|- 
| Mind Taker || マインドテイカー || Drains 5 Morale from target.
|-
|-
| Spirit (Yell) || 気合 || +10 to Will.
| Mind Drain || マインドドレイン || Drains 5 Morale from target and gives it to you.
|-
|-
| Valor (Hot Blood) || 熱血 || Next attack deals double damage.
| Spirit Drain || スピリットドレイン || Drains 10 SP from target and gives it to you.
|-
|-
| Bless || 祝福 || Gain double credits after the next attack. If the attack does not kill, the skill is expended anyway.
| Spider Net || スパイダーネット || Reduces target's Movement Range for 1 turn.
|-
|-
| Faith (Friendship) || 友情 || Fully recovers HP.
| Armor Breaker || アーマーブレイカー || For 1 Turn, target's armor is reduced by 30%.
|-
|-
| Disturbance (Confuse) || かく乱 || All enemy pilot's Hit rates halved for 1 full turn.
| ECM Jammer || ジャマー || For 1 Turn, target unit's Accuracy is cut by 50%.
|-
|-
| Zeal (Awaken) || 覚醒 || Unit can act again after moving/attacking. Does not stack.
| Sensor Breaker || センサーブレイカー || For 1 Turn, target unit's Mobility is cut by 50%.
|-
|-
| (Soul) || || Next attack deals 2.5x damage. Takes precedence over Valor (Hot Blood).
| Weapon Breaker || ウエポンブレイカー || For 1 Turn, target unit's Attack Power is cut by 50%.
|-
|-
| Renew (Resupply) || 補給 || Recovers all Ammo/EN.
| HP VirusHP || ウイルス || For 3 Turns, target unit loses 100 HP for each square it moves.
|-
|-
| Rouse (Encourage) || 激励 || +10 to Will to adjacent allies.
| EN Virus || ENウイルス || For 3 Turns, target unit loses 10 EN for each square it moves.
|-
|-
| Enable || 再動 || Allows targeted unit to act again.
| Mind Virus || マインドウイルス || For 3 Turns, target unit loses 1 Morale for each square it moves.
|-
|-
| Love || || Use Accelerate, Valor, Flash, Strike, Spirit, Luck and Effort at once.
| Short Circuit || ショートサーキット || For 3 Turns, target unit cannot move.
|}
|}

Latest revision as of 15:52, 26 November 2024

Unit Modificiations

English Japanese Description
Booster ブースター Movement Range +1.
Mega Booster メガブースター Movement Range +2.
Apogee Motor アポジモーター Movement Range +1. Mobility +5.
Magnet Coating マグネットコーティング Mobility +5.
Bio Sensor バイオセンサー Mobility +10.
Psycho Frame サイコフレーム Mobility +15.
Haro ハロ Mobility +20, Weapons Range +2, Accuracy +25.
Chobham Armor チョバムアーマー HP +500. Armor +100.
Hybrid Armor ハイブリッドアーマー HP +800. Armor +150.
Super Alloy Z 超合金Z HP +1000. Armor +200.
Super Alloy New Z 超合金ニューZ HP +1500. Armor +250.
Big Generator 大型ジェネレーター Maximum EN +50.
Mega Generator メガジェネレーター Maximum EN +100.
Solar Panel ソーラーパネル At the start of your turn, 10% EN recovers.
Hovercraft ホバークラフト Adds "Hover" attribute to unit.
Minovsky Craft ミノフスキークラフト Allows unit to fly and grants S rank in Air.
Minovsky Drive ミノフスキードライブ Allows unit to fly and grants S rank in Air. Range +2.
Thruster Module スラスターモジュール Grants unit S rank in Space.
S-Adapter S-アダプター Changes all terrain ranks of unit to S.
Beam Coating ビームコーティング Gives unit a Beam Coat.
I-Field Barrier Iフィールドバリア Gives unit an I-Field.

Weapons Modifications

English Japanese Description
Highpowered Radar 高性能レーダー Ranged weapons: +1 range.
3D Radar 三次元レーダー Ranged weapons: +2 range.
Linear Seat リニアシート Weapons range +1. Weapons accuracy +10.
Dual Sensor ヂュアルセンサー All weapons gain 10 accuracy.
Multisensor マルチセンサー All weapons gain 20 accuracy.
Highpower Alignment Vessel 高性能照準器 All weapons gain 30 accuracy.
Learning Type CP 学習型CP Weapons gain 10% CT (Critical) chance.
Learning Type CP+ 学習型CP+ Weapons gain 20% CT (Critical) chance.
Learning Type CP++ 学習型CP++ Weapons gain 30% CT (Critical) chance.
Large Magazine 大型マガジン Ammunition x1.5 for equipped unit's weapons.
Extralarge Magazine 超大型マガジン Ammunition x2 for equipped unit's weapons.
EN Chip ENチップ EN costs for unit's weapons reduced by 10%.
EN Megachip ENメガチップ EN costs for unit's weapons reduced by 20%.
EN Gigachip ENギガチップ EN costs for unit's weapons reduced by 30%.

Expendables

English Japanese Description
Propellant Tank プロペラントタンク Restores unit's EN fully.
Repair Kit リペアキット Restores unit's HP fully.
Cartridge カートリッジ Restores unit's Ammunition fully.
Emergency Rations 非常食 Restores 50 SP to unit's pilot(s).
Super Repair Kit スーパーリペアキット Restores unit's HP, EN, and Ammunition fully.

Modular Weaponry

English Japanese Description
Energy Taker エネジテイカー Drains 30 EN from target.
Energy Drain エネジドレイン Drains 10 EN from target and gives it to you.
Mind Taker マインドテイカー Drains 5 Morale from target.
Mind Drain マインドドレイン Drains 5 Morale from target and gives it to you.
Spirit Drain スピリットドレイン Drains 10 SP from target and gives it to you.
Spider Net スパイダーネット Reduces target's Movement Range for 1 turn.
Armor Breaker アーマーブレイカー For 1 Turn, target's armor is reduced by 30%.
ECM Jammer ジャマー For 1 Turn, target unit's Accuracy is cut by 50%.
Sensor Breaker センサーブレイカー For 1 Turn, target unit's Mobility is cut by 50%.
Weapon Breaker ウエポンブレイカー For 1 Turn, target unit's Attack Power is cut by 50%.
HP VirusHP ウイルス For 3 Turns, target unit loses 100 HP for each square it moves.
EN Virus ENウイルス For 3 Turns, target unit loses 10 EN for each square it moves.
Mind Virus マインドウイルス For 3 Turns, target unit loses 1 Morale for each square it moves.
Short Circuit ショートサーキット For 3 Turns, target unit cannot move.