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Super Robot Wars/Y/Spirit Commands: Difference between revisions
From Akurasu
< Super Robot Wars | Y
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| Line 71: | Line 71: | ||
| Self | | Self | ||
| Attack | | Attack | ||
| Deal double damage with your next attack. | | Deal double damage with your next attack. If used along with Soul, Valor will be used up first. | ||
|- | |- | ||
| <span class="damage">Soul</span> | | <span class="damage">Soul</span> | ||
| Line 78: | Line 78: | ||
| Self | | Self | ||
| Attack | | Attack | ||
| Deal +120% damage with your next attack. | | Deal +120% damage with your next attack. If used along with Valor, Valor will be used up first. | ||
|- | |- | ||
| <span class="defense">Flash</span> | | <span class="defense">Flash</span> | ||
| Line 106: | Line 106: | ||
| Self | | Self | ||
| Start of Turn | | Start of Turn | ||
| +30% final hit/dodge rates | | +30% final hit/dodge rates for one turn. | ||
|- | |- | ||
| <span class="accuracy">Bullseye</span> | | <span class="accuracy">Bullseye</span> | ||
| Line 120: | Line 120: | ||
| Single Ally | | Single Ally | ||
| Start of Turn | | Start of Turn | ||
| Target ally's hit rate becomes 100% | | Target ally's hit rate becomes 100% for one turn. | ||
|- | |- | ||
| <span class="accuracy">Intuition</span> | | <span class="accuracy">Intuition</span> | ||
| Line 134: | Line 134: | ||
| Self | | Self | ||
| Move | | Move | ||
| +3 Move once. | | +3 Move once. The effect lasts until the unit moves. | ||
|- | |- | ||
| <span class="range">Zeal</span> | | <span class="range">Zeal</span> | ||
| Line 141: | Line 141: | ||
| Self | | Self | ||
| Instant | | Instant | ||
| Gain an extra action. | | Gain an extra action. Does not stack multiple times. | ||
|- | |- | ||
| <span class="restore">Vigor</span> | | <span class="restore">Vigor</span> | ||
| Line 176: | Line 176: | ||
| Single Ally | | Single Ally | ||
| Instant | | Instant | ||
| Fully restores target ally's Ammo and EN. | | Fully restores target ally's Ammo and EN. Their Morale will not be reduced. | ||
|- | |- | ||
| <span class="morale">Spirit</span> | | <span class="morale">Spirit</span> | ||
| Line 197: | Line 197: | ||
| Around Self | | Around Self | ||
| Instant | | Instant | ||
| Main pilots of adjacent allied units | | Main pilots of adjacent allied units gain 10 Morale. | ||
|- | |- | ||
| <span class="misc">Mercy</span> | | <span class="misc">Mercy</span> | ||
| Line 204: | Line 204: | ||
| Self | | Self | ||
| Attack | | Attack | ||
| For the next combat, leave an enemy | | For the next combat, leave an enemy at 10 HP instead of destroying it. | ||
|- | |- | ||
| <span class="range">Snipe</span> | | <span class="range">Snipe</span> | ||
| Line 211: | Line 211: | ||
| Self | | Self | ||
| Attack | | Attack | ||
| +2 Range to non-MAP, non-Range 1 weapons. | | +2 Range to non-MAP, non-Range 1 weapons. This effect lasts for one round of combat. | ||
|- | |- | ||
| <span class="range">Charge</span> | | <span class="range">Charge</span> | ||
| Line 218: | Line 218: | ||
| Self | | Self | ||
| Attack | | Attack | ||
| All non-MAP weapons | | All non-MAP weapons are usable once after moving. | ||
|- | |- | ||
| <span class="demerit">Daunt</span> | | <span class="demerit">Daunt</span> | ||
| Line 232: | Line 232: | ||
| All Enemies | | All Enemies | ||
| Start of Turn | | Start of Turn | ||
| Halves the hit rate of all enemies | | Halves the hit rate of all enemies for one turn. | ||
|- | |- | ||
| <span class="damage">Love</span> | | <span class="damage">Love</span> | ||
| Line 239: | Line 239: | ||
| Self | | Self | ||
| Instant | | Instant | ||
| Activates the Accel, Bullseye, Flash, Valor, | | Activates the Accel, Bullseye, Flash, Valor, Spirit, Gain, and Fortune Spirits. | ||
|- | |- | ||
| <span class="damage">Bravery</span> | | <span class="damage">Bravery</span> | ||
| Line 246: | Line 246: | ||
| Self | | Self | ||
| Instant | | Instant | ||
| Activates the Accel, Bullseye, Persist, | | Activates the Accel, Bullseye, Persist, Valor, Spirit, and Charge Spirits. | ||
|- | |- | ||
| <span class="experience">Fortune</span> | | <span class="experience">Fortune</span> | ||
| Line 253: | Line 253: | ||
| Self | | Self | ||
| Destroy | | Destroy | ||
| Gain double Credits from | | Gain double Credits from the next enemy destroyed. | ||
|- | |- | ||
| <span class="experience">Bless</span> | | <span class="experience">Bless</span> | ||
| Line 267: | Line 267: | ||
| Self | | Self | ||
| Destroy | | Destroy | ||
| Gain double experience from | | Gain double experience from the next enemy destroyed. | ||
|- | |- | ||
| <span class="experience">Cheer</span> | | <span class="experience">Cheer</span> | ||
| Line 281: | Line 281: | ||
| Single Enemy | | Single Enemy | ||
| Start of Turn | | Start of Turn | ||
| Target enemy takes +10% damage | | Target enemy takes +10% damage and deals -10% damage for one turn. | ||
|- | |- | ||
| <span class="restore">Bonds</span> | | <span class="restore">Bonds</span> | ||
| Line 295: | Line 295: | ||
| Single Ally | | Single Ally | ||
| Instant | | Instant | ||
| Restores 30 SP to the main pilot | | Restores 30 SP to the main pilot of target allied unit. | ||
|- | |- | ||
| <span class="accuracy">Foresee</span> | | <span class="accuracy">Foresee</span> | ||
| Line 302: | Line 302: | ||
| Single Ally | | Single Ally | ||
| Defense | | Defense | ||
| Target ally will dodge all attacks | | Target ally will dodge all attacks in the next round of combat. | ||
|- | |- | ||
| <span class="restore">Wish</span> | | <span class="restore">Wish</span> | ||
| Line 309: | Line 309: | ||
| Single Ally | | Single Ally | ||
| Instant | | Instant | ||
| Heals 50% HP and statuses and activates | | Heals 50% HP and statuses and activates Gain and Fortune on an ally. | ||
|- | |- | ||
| <span class="damage">Smash</span> | | <span class="damage">Smash</span> | ||
| Line 316: | Line 316: | ||
| Self | | Self | ||
| Attack | | Attack | ||
| Your next attack will be a critical hit. | | Your next attack will be a critical hit. This stacks with Valor and Soul. | ||
|- | |- | ||
| <span class="damage">Pierce</span> | | <span class="damage">Pierce</span> | ||
| Line 323: | Line 323: | ||
| Self | | Self | ||
| Attack | | Attack | ||
| Nullifies barriers, special armor/evasion, and | | Nullifies barriers, special armor/evasion, and Support Defense once, and ignores size penalties. | ||
|- | |- | ||
| <span class="">Press</span> | | <span class="">Press</span> | ||
| Line 330: | Line 330: | ||
| Self | | Self | ||
| Attack | | Attack | ||
| Gain an action if you destroy a target in the next round of combat. | | Gain an action if you destroy a target in the next round of combat. Effect is lost if a target isn't destroyed. | ||
|- | |- | ||
| <span class="misc">Trick</span> | | <span class="misc">Trick</span> | ||
| Line 337: | Line 337: | ||
| Self | | Self | ||
| Attack | | Attack | ||
| Fight once without using EN or Ammo. | | Fight once without using EN or Ammo. Morale/Skill/etc. still apply. | ||
|- | |- | ||
| <span class="demerit">Crush</span> | | <span class="demerit">Crush</span> | ||
| Line 344: | Line 344: | ||
| Self | | Self | ||
| Attack | | Attack | ||
| Your next attack gains Armor Down | | Your next attack gains Armor Down and Mobility Down. | ||
|- | |- | ||
| <span class="demerit">Intimidate</span> | | <span class="demerit">Intimidate</span> | ||
Latest revision as of 09:06, 8 September 2025
Search Layout
| 熱血/Valor | 魂/Soul | 閃き/Flash | 不屈/Persist | 鉄壁/Wall |
| 集中/Focus | 必中/Bullseye | 感応/Attune | 直感/Intuition | 加速/Accel |
| 覚醒/Zeal | 根性/Vigor | 共感/Unity | 信頼/Trust | 友情/Faith |
| 補給/Resupply | 気合/Spirit | 気迫/Drive | 激励/Rouse | てかげん/Mercy |
| 狙撃/Snipe | 突撃/Charge | 脱力/Daunt | かく乱/Disrupt | 愛/Love |
| 勇気/Bravery | 幸運/Fortune | 祝福/Bless | 努力/Gain | 応援/Cheer |
| 分析/Analyze | 絆/Bonds | 期待/Prospect | 先見/Foresee | 希望/Wish |
| 闘志/Smash | 直撃/Pierce | 連撃/Press | 巧手/Trick | 重撃/Crush |
| 威圧/Intimidate |
精神/Spirit List
| English | 日本語 | Abbrivation | Targets | Duration | Description |
|---|---|---|---|---|---|
| Valor | 熱血 | 熱/Va | Self | Attack | Deal double damage with your next attack. If used along with Soul, Valor will be used up first. |
| Soul | 魂 | 魂/Sl | Self | Attack | Deal +120% damage with your next attack. If used along with Valor, Valor will be used up first. |
| Flash | 閃き | 閃/Fl | Self | Defense | Dodge all attacks in the next round of combat. |
| Persist | 不屈 | 不/Pe | Self | Defense | Take 1/8th damage for one round of combat. |
| Wall | 鉄壁 | 鉄/Wa | Self | Start of Turn | Take 1/4th damage for one turn. |
| Focus | 集中 | 集/Fc | Self | Start of Turn | +30% final hit/dodge rates for one turn. |
| Bullseye | 必中 | 必/BE | Self | Start of Turn | Hit rate becomes 100% for one turn. |
| Attune | 感応 | 必/BE | Single Ally | Start of Turn | Target ally's hit rate becomes 100% for one turn. |
| Intuition | 直感 | Self | Instant | Activates the Bullseye and Flash Spirits. | |
| Accel | 加速 | 加/Ac | Self | Move | +3 Move once. The effect lasts until the unit moves. |
| Zeal | 覚醒 | 覚/Ze | Self | Instant | Gain an extra action. Does not stack multiple times. |
| Vigor | 根性 | Self | Instant | Restores 50% HP to the user's unit. | |
| Unity | 共感 | Self | Instant | Grants 3 Assist Charges. | |
| Trust | 信頼 | Single Ally | Instant | Restores 3,000 HP to target ally. | |
| Faith | 友情 | Single Ally | Instant | Restores 6,000 HP to target ally. | |
| Resupply | 補給 | Single Ally | Instant | Fully restores target ally's Ammo and EN. Their Morale will not be reduced. | |
| Spirit | 気合 | Self | Instant | Gain 10 Morale. | |
| Drive | 気迫 | Self | Instant | Gain 30 Morale. | |
| Rouse | 激励 | Around Self | Instant | Main pilots of adjacent allied units gain 10 Morale. | |
| Mercy | てかげん | 手/Me | Self | Attack | For the next combat, leave an enemy at 10 HP instead of destroying it. |
| Snipe | 狙撃 | 狙/Sn | Self | Attack | +2 Range to non-MAP, non-Range 1 weapons. This effect lasts for one round of combat. |
| Charge | 突撃 | 突/Ch | Self | Attack | All non-MAP weapons are usable once after moving. |
| Daunt | 脱力 | Single Enemy | Instant | Target enemy loses 10 Morale. | |
| Disrupt | かく乱 | 乱/Di | All Enemies | Start of Turn | Halves the hit rate of all enemies for one turn. |
| Love | 愛 | Self | Instant | Activates the Accel, Bullseye, Flash, Valor, Spirit, Gain, and Fortune Spirits. | |
| Bravery | 勇気 | Self | Instant | Activates the Accel, Bullseye, Persist, Valor, Spirit, and Charge Spirits. | |
| Fortune | 幸運 | 幸/Fo | Self | Destroy | Gain double Credits from the next enemy destroyed. |
| Bless | 祝福 | 幸/Fo | Single Ally | Destroy | Activates the Fortune Spirit on target ally. |
| Gain | 努力 | 努/Ga | Self | Destroy | Gain double experience from the next enemy destroyed. |
| Cheer | 応援 | 努/Ga | Single Ally | Destroy | Activates the Gain Spirit on target ally. |
| Analyze | 分析 | 分/An | Single Enemy | Start of Turn | Target enemy takes +10% damage and deals -10% damage for one turn. |
| Bonds | 絆 | All Allies | Instant | Restores 5,000 HP to all allies. | |
| Prospect | 期待 | Single Ally | Instant | Restores 30 SP to the main pilot of target allied unit. | |
| Foresee | 先見 | 閃/Fl | Single Ally | Defense | Target ally will dodge all attacks in the next round of combat. |
| Wish | 希望 | Single Ally | Instant | Heals 50% HP and statuses and activates Gain and Fortune on an ally. | |
| Smash | 闘志 | 闘/Sm | Self | Attack | Your next attack will be a critical hit. This stacks with Valor and Soul. |
| Pierce | 直撃 | 直/Pi | Self | Attack | Nullifies barriers, special armor/evasion, and Support Defense once, and ignores size penalties. |
| Press | 連撃 | 連/Pr | Self | Attack | Gain an action if you destroy a target in the next round of combat. Effect is lost if a target isn't destroyed. |
| Trick | 巧手 | 巧/Tr | Self | Attack | Fight once without using EN or Ammo. Morale/Skill/etc. still apply. |
| Crush | 重撃 | 重/Cr | Self | Attack | Your next attack gains Armor Down and Mobility Down. |
| Intimidate | 威圧 | 威/In | Single Enemy | Start of Turn | Reduces the target's stats by 20 for one turn. |