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Gensou Shoujo Wars Complete Box/Personal Skills: Difference between revisions

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===Reimu Hakurei===
===Reimu Hakurei===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
|Youkai Buster || 妖怪バスター || 1 / 35 / 65 || Deals +10 / +15 / +20% increased damage to Youkai enemies.
|rowspan="3"| Youkai Buster || Lv.1 ||rowspan="3"| 妖怪バスター || 1 || Grants +10% damage against Youkai enemies.
|-
|-
|Duplex Barrier || 二重結界 || 1 || Adds Duplex Barrier as an ability. Reduces damage taken from all attacks by -500. ''Only available for 2.5 Cost Reimu.''
| Lv.2 || 35 || Grants +15% damage against Youkai enemies.
|-
|-
|Super Duplex Barrier || 二重結界強化 || 1 || Increases Duplex Barrier's strength by +500. ''Only available for 3.0 Cost Reimu.''
| Lv.3 || 65 || Grants +20% damage against Youkai enemies.
|-
|-
|Intuition || || 18 || Increases critical rate by +20%, but decreases accuracy rate by -10%.
|colspan="2"| Super Duplex Barrier || 二重結界強化 || ''Stage 40'' || Increases the strength of Duplex Barrier by +500.
|-
|-
|Mysterious Flying Priestess || 空を飛ぶ不思議な巫女 || 27 || Changes unit's Air rating to S.
|colspan="2"| Intuition || || 18 || Grants +20% critical rate, but also gives -10% accuracy rate.
|-
|-
|Spellcard Duel || 命名決闘法 || 65 || When Fantasy Nature is activated, unit casts Zeal.
|colspan="2"| Mysterious Flying Shrine Maiden || 空を飛ぶ不思議な巫女 || 27 || Sets unit's Air terrain rating to S.
|-
|colspan="2"| Spellcard Duel || 命名決闘法 || 65 || When using Natural Fantasy, automatically casts Zeal.
|}
|}


===Marisa Kirisame===
===Marisa Kirisame===
{|
{|
! Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|rowspan="3"| Danmaku Power || Lv.1 ||rowspan="3"| 弾幕はパワー || 1 || Increases the MP cost of the next attack by +30% to grant +15% damage. (3 uses)
|-
| Lv.2 || 17 || Increases the MP cost of the next attack by +65% to grant +25% damage. (2 uses)
|-
| Lv.3 || 42 || Increases the MP cost of the next attack by +100% to grant +40% damage. (1 uses)
|-
|colspan="2"| Hard Worker || 努力家 || 1 || Grants +20% EXP gained. Effect stacks with Gain.
|-
|rowspan="2"| Magic Thruster || Lv.1 ||rowspan="2"| マジックスラスター || 8 || For 10 MP, grants +20% to accuracy and evasion rates for 1 turn. (3 uses.)
|-
|-
| Danmaku Power || 弾幕はパワー || 1 / 17 / 42 || Increases the next attack's MP cost by +30%/+65%/+100% and its damage by +15% / 25% / 40%. Usable 3 / 2 / 1 times per stage.
| Lv.2 || 34 || For 20 MP, grants +30% to accuracy and evasion rates for 1 turn. (3 uses.)
|-
|-
| Hard Worker || 努力家 || 1 || Increases experience gained by +20%. Effect stacks with Gain.
|rowspan="3"| Reinforced Barrier || Lv.1 ||rowspan="3"| 障壁強化 || 20 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.
|-
|-
| Magic Thruster || マジックスラスター || 8 / 34 || For 10 / 20 MP, increases accuracy and evasion rates by +20% / +30% for one turn. Usable 3 times per stage.
| Lv.2 || 30 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.
|-
|-
| Enhanced Barrier || 障壁強化 || 20 / 30 / 40 || Changes Magic Barrier into Magic Barrier+, and increases its strength by +300 / +550 / +800.
| Lv.3 || 40 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.
|-
|-
| Speed Star || スピードスター || 25 || Increases Move by +1, and increases evasion rate when Unfocused by +15%.
|colspan="2"| Speed Star || スピードスター || 25 || Grants +1 Move and +15% evasion rate when unfocused.
|-
|-
| Danmaku Power MAX || 弾幕はパワーマキシマム || 65 || The next attack uses all remaining MP and increases damage proportional to MP expended. Usable once per stage.
|colspan="2"| Danmaku Power Maximum || 弾幕はパワーマキシマム || 65 || The next attack will use all remaining MP to increase damage dealt. Effect increases based on how much MP is used.
|}
|}


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===Rumia===
===Rumia===
{|
{|
! Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Darkness || 暗闇 || 1 || Increases Night Bird's accuracy rate debuff to -30%.
|colspan="2"| Darkness || 暗闇 || 1 || Improves Night Bird's debuff to -30% accuracy rate.
|-
|-
| Night || 夜闇 || 1 / 24 / 40 || Units in a 1 / 2 / 3 range radius of Rumia are considered in Night terrain. Also applies to her pair partner.
|rowspan="3"| Nightfall || Lv.1 ||rowspan="3"| 夜闇 || 1 || Ally units in a 1 space radius around unit are considered to be in Night terrain. Effect also applies to unit's pair partner.
|-
|-
| Enhanced Shade || 闇強化 || 9/ 20 / 38 || Increases Shade's strength by +500/+1000/+1500.
| Lv.2 || 24 || Ally units in a 2 space radius around unit are considered to be in Night terrain. Effect also applies to unit's pair partner.
|-
|-
| Darker than Night || 夜よりも暗き闇 || 45 || Replaces Shade with Shade+. Reduces damage taken from all attacks by -1500. (Costs 10 MP.)
| Lv.3 || 40 || Ally units in a 3 space radius around unit are considered to be in Night terrain. Effect also applies to unit's pair partner.
|-
|-
| EX Power || EXパワー || 65 || Replaces Daunt with Zeal. (Increases SP cost to 75.)
|rowspan="3"| Shade Boost || Lv.1 ||rowspan="3"| 闇強化 || 9 || Grants +500 to the strength of Shade.
|-
|-
| Super Nineballs || バカルテット強化 || ''Chapter 57'' || Increases strength of Nineball attacks by +200. At 140 Power, this boost will start stacking with other units using this skill.
| Lv.2 || 20 || Grants +1000 to the strength of Shade.
|-
| Lv.3 || 38 || Grants +1500 to the strength of Shade.
|-
|colspan="2"| Darker Than Night || 夜よりも暗き闇 || 45 || Changes Shade to Shade+. Reduces damage taken from all attacks by 1500. (Costs 10 MP)
|-
|colspan="2"| EX Power || EXパワー || 65 || Exchanges the Daunt spirit for Zeal. (Its cost changes to 75 SP.)
|-
|colspan="2"| Super Nineballs || バカルテット強化 || ''Stage 57'' || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.
|}
|}


===Daiyousei===
===Daiyousei===
{|
{|
! Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|rowspan="7"| Purity || Lv.1 ||rowspan="7"| 健気 || 1 || Heal's MP cost is reduced to 5, and heals +10% more than usual.
|-
| Lv.2 || 17 || Heal's MP cost is reduced to 5, and heals +15% more than usual.
|-
| Lv.3 || 29 || Heal's MP cost is reduced to 5, and heals +20% more than usual.
|-
| Lv.4 || 37 || Heal's MP cost is reduced to 5, and heals +30% more than usual.
|-
| Lv.5 || 47 || Heal's MP cost is reduced to 5, and heals +35% more than usual. Furthermore it now affects both units in a pair.
|-
| Lv.6 || 58 || Heal's MP cost is reduced to 5, and heals +40% more than usual. Furthermore it now affects both units in a pair.
|-
| Lv.7 || 65 || Heal's MP cost is reduced to 5, and heals +50% more than usual. Furthermore it now affects both units in a pair and gains +1 Range.
|-
|rowspan="3"| Best Friends || Lv.1 ||rowspan="3"| 名参謀 || 1 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
| Lv.2 || 19 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
| Lv.3 || 33 || When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Purity || 健気 || 1/17/29/37/47/58/65 || Reduces MP cost of Heal to 5, and increases its strength by +10%/+15%/+20%/+30%/+35%/+40%/+50%. At skill level 5, Heal will affect both units in a pair. At skill level 7, increases Heal's range by +1.
|colspan="2"| Healer || 癒し系 || 11 || Trust will affect both units in a pair.
|-
|-
| Healer || 癒し系 || 11 || Trust affects both units in a pair.
|rowspan="4"| Go For It! || Lv.1 ||rowspan="4"| がんばりや || 19 || Grants +5 to all stats.
|-
|-
| Best Friends || 名参謀 || 1 / 19 / 33 || Increases mutual friendship level with Cirno by +1 / +2 / +3.
| Lv.2 || 29 || Grants +15 to all stats.
|-
|-
| Go for it!! || がんばりや || 19 / 29 / 56 / 99 || Increase all character stats by +5 / +15 / +25 / +40.
| Lv.3 || 56 || Grants +25 to all stats.
|-
|-
| Tears on the Battlefield || 戦場の涙 || 65 || For every 5 enemy units defeated by allies, recover 10 SP.
| Lv.4 || 99 || Grants +40 to all stats.
|-
|colspan="2"| Tears on the Battlefield || 戦場の涙 || 65 || Unit recovers 10 SP for every 5 enemies defeated by allies.
|}
|}


===Cirno===
===Cirno===
{|
{|
! Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|colspan="2"| Freeze || フリーズ || 1 || Improves Ice Beam's debuff to -25% evasion rate.
|-
|rowspan="3"| Twin Fairies || Lv.1 ||rowspan="3"| 双魔精 || 1 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
| Lv.2 || 26 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
| Lv.3 || 42 || When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Freeze || フリーズ || 1 || Increases Freezer Beam's evasion rate debuff to -25%.
|rowspan="3"| Ice Power || Lv.1 ||rowspan="3"| こおりパワー || ''Stage 26'' || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.
|-
|-
| Twin Fairies || 双魔精 || 1 / 26 / 42 || Increases mutual friendship level with Daiyousei by +1 / +2 / +3.
| Lv.2 || 29 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.
|-
|-
| Ice Power || こおりパワー || ''Chapter 26''/ 29 / 45 || Changes Ice Barrier's effect. Barrier strength increases with level.
| Lv.3 || 45 || Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.
|-
|-
| Freezer Burn || 熱い氷精 || 31 || At 130 Power, multiplies final damage dealt by x1.1.
|colspan="2"| Freezer Burn || 熱い氷精 || 33 || At 130+ Power, grants +10% to final damage dealt.
|-
|-
| Strongest Danmaku || さいきょうのだんまく || 60 || Changes the damage modifier on Courage to x1.8.
|colspan="2"| Strongest Danmaku || さいきょうのだんまく || 60 || Changes the damage multiplier of Courage to be x1.8.
|-
|-
| Super Nineballs || バカルテット強化 || ''Chapter 57'' || Increases the strength of Nineball attacks by +200. At 140, this boost starts stacking with other units equipped with this skill.
|colspan="2"| Super Nineballs || バカルテット強化 || ''Stage 57'' || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.
|}
|}


===Hong Meiling===
===Hong Meiling===
{|
{|
! Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Last Stand || 背水の陣 || 1 || Increases the Defense stat as the unit's HP becomes lower.
|colspan="2"| Last Stand || 背水の陣 || 1 || Unit's DEF increases as their HP decreases.
|-
|-
| Concentrated Qigong || 硬気功 || 17 / 49 || Gains Shield Defense. Activation chance is equivalent to Blocking L1 / L2.
|rowspan="4"| Gatekeeper || Lv.1 ||rowspan="4"| 門番 || 1 || Reduces damage taken when support defending by 15%.
|-
|-
| Snooze || 集気法 || 34 || Grants the effect of HP Regen (S).
| Lv.2 || 20 || Reduces damage taken when support defending by 20%.
|-
|-
| Quaking Kicks || 震脚 || 26 || Changes the unit's Land rating to S.  
| Lv.3 || 34 || Reduces damage taken when support defending by 25%.
|-
|-
| Scarlet Devil's Dragon || 紅魔の龍 || 38 / 65 || Allows the use of Support Defense during the player phase. 3 / 4 uses per stage.
| Lv.4 || 45 || Reduces damage taken when support defending by 30%.
|-
|-
| Gatekeeper || 門番 || 1 / 20 / 34 / 45 || Reduces damage taken by 15% / 20% / 25% / 30% during Support Defense.
|rowspan="2"| Hard Qigong || Lv.1 ||rowspan="2"| 硬気功 || 17 || Unit may automatically Defend against attacks. This skill's activation rate is equal to that of BlockingL1.
|-
| Lv.2 || 49 || Unit may automatically Defend against attacks. This skill's activation rate is equal to that of BlockingL2.
|-
|colspan="2"| Quake Kick || 震脚 || 26 || Sets unit's Land terrain rating to S.
|-
|colspan="2"| Snooze || 集気法 || 34 || Unit gains HP Regen (S).
|-
|rowspan="2"| Scarlet Dragon || Lv.1 ||rowspan="2"| 紅魔の龍 || 38 || Allows unit to support defend during Player Phase. (Usable 3 times.)
|-
| Lv.2 || 65 || Allows unit to support defend during Player Phase. (Usable 4 times.)
|}
|}


===Koakuma===
===Koakuma===
{|
{|
! Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Koa Booster || こぁブースター || 1 || Resupply command can be used post-movement.
|colspan="2"| Koa Booster || こぁブースター || 1 || Allows Supply to be used after moving.
|-
|-
| Devil's Contract || 悪魔の契約 || 20 || For a selected ally, reduces Power by 10 and restores 10% MP per turn. 2 uses per stage.
|colspan="2"| Koa Fighter || こぁファイター || 1 || Allows Bubble Bullets to be used after moving, and grants +200 ATK to all weapons.
|-
|-
| Energy Supply || エナジー補給 || 30 || Power +5 after using the Resupply command.  
|colspan="2"| Devil's Contract || 悪魔の契約 || 20 || Consumes 10 Power from target ally to grant them MP Regen 10% (Turn). (Usable 2 times.)
|-
|-
| Koa Fighter || こぁファイター || 15 || Weapon power +200; the "Large Bullets" weapon can be used post-movement.
|colspan="2"| Energy Supply || エナジー補給 || 30 || When Supply is used, grants user +10 Power.
|-
|-
| Let Me Take Care of It ♪ || お世話します♪ || 58 || Refill costs 50 SP.  
|colspan="2"| I Can Help With That♪ || お世話します♪ || 58 || Reduces the SP cost of Renew to 50 SP.
|}
|}


===Patchouli Knowledge===
===Patchouli Knowledge===
{|
{|
! Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Enchant (Agni) || エンチャント(火符) || 18 || The "Agni Shine" weapon can be used post-movement.  
|colspan="2"| Enchant (Agni) || エンチャント(火符) || 1 || Changes Agni Shine to be usable after moving.
|-
|-
| Unmoving Library || 動かない大図書館 || 20 || Weapon range +1, weapon MP cost -20%, and Magic Barrier's strength +300 if the unit did not move on the previous turn.  
|rowspan="4"| Reinforced Barrier (Patchy) || Lv.1 ||rowspan="4"| 障壁強化(パチェ) || 1 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +450 to barrier strength.
|-
|-
| Enhanced Barrier (Patchy) || 障壁強化(パチェ) || 16 / 25 / 35 / 47 || Increases Magic Barrier's strength by 450 / 600 / 750 / 900, but costs 10 more MP.
| Lv.2 || 25 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +600 to barrier strength.
|-
|-
| Magic Power Recycling System || 魔力循環機構 || 43 || Recovers 20 MP if Magic Barrier nullifies an attack.
| Lv.3 || 35 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +750 to barrier strength.
|-
|-
| Philosopher's Stone || 賢者の石 || ''Chapter 66'' || Increases weapon power by 400 ~ 1000 depending on the weapon. 1 use per stage.
| Lv.4 || 47 || Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +900 to barrier strength.
|-
|colspan="2"| The Great Immobile Library || 動かない大図書館 || 20 || If unit ends turn without moving, next turn unit's MP costs will be reduced, unit's RNG weapons will gain +1 range, and Magic Barrier (Patchy) will gain +300 barrier strength.
|-
|colspan="2"| Mana Recycling System || 魔力循環機構 || 43 || When Magic Barrier (Patchy) nullifies an attack, unit recovers 20 MP.
|-
|colspan="2"| Philosopher's Stone || 賢者の石 || ''Stage 66'' || Grants +400 to +1000 ATK to all weapons, depending on the weapon. This effect applies to each weapon once. (Usable 1 times.)
|}
|}


===Sakuya Izayoi===
===Sakuya Izayoi===
{|
{|
! Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Luna Dial || ルナダイアル || 1 / 22 / 36 / 50 || Increases Private Square's activation rate by 10% / 15% / 20% / 25%.  
|rowspan="4"| Luna Dial || Lv.1 ||rowspan="4"| ルナダイアル || 1 || Grants +10% activation rate for Private Square.
|-
|-
| Knife Recovery || ナイフ回収 || 20 || Weapons cost MP instead of ammo.
| Lv.2 || 22 || Grants +15% activation rate for Private Square.
|-
|-
| Chief Maid || メイド長 || 15 / ? / ? || At 130 Power, unit gains +30%/40%/50% chance of activating Counter, depending on skill level. Stacks with Pattern Type.
| Lv.3 || 36 || Grants +20% activation rate for Private Square.
|-
|-
| Time Paradox || タイムパラドックス || 37 || At 130 Power, allows user to Support Attack themself
| Lv.4 || 50 || Grants +25% activation rate for Private Square.
|-
|-
| Perfect and Elegant Maid || 完全で瀟洒なメイド || 65 || Unit can use Chain multiple times on a single turn.
|rowspan="3"| Head Maid || Lv.1 ||rowspan="3"| メイド長 || 1 || At 130+ Power, grants +30% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.
|-
| Lv.2 || 30 || At 130+ Power, grants +40% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.
|-
| Lv.3 || 55 || At 130+ Power, grants +50% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.
|-
|colspan="2"| Knife Collect || ナイフ回収 || 20 || Exchanges Sakuya's weapons' Ammo counts for MP costs.
|-
|colspan="2"| Time Paradox || タイムパラドックス || 37 || At 130+ Power, enables unit to support attack herself.
|-
|colspan="2"| Perfect and Elegant Maid || 完全で瀟洒なメイド || 65 || Allows Chain to be used more than once per turn.
|}
|}


===Remilia Scarlet===
===Remilia Scarlet===
{|
{|
! Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Scarlet Charisma || 紅のカリスマ || 1 || Power +20 at sortie for all members of the Scarlet Devil Mansion.
|colspan="2"| Lord of the Night || 夜の王 || 1 || Grants +10% to the HP and MP regen of Vampire.
|-
|-
| Queen of the Night || 夜の王 || 1 || The "Vampire" ability now restores 20% HP and MP per turn (up from 10%).
|colspan="2"| Devil Wings || デビルウィング || 1 || Increases Move by 2.
|-
|-
| Devil Wing || デビルウィング || 1 || Unfocused movement +2.
|colspan="2"| Scarlet Charisma || 紅のカリスマ || 15 || Residents of the Scarlet Devil Mansion other than this unit deploy with +20 Power.
|-
|-
| Devil Guard || デビルガード || 1 || Adds the "Devil Guard" ability; reduces all damage by 1000 (costs 10 MP).
|colspan="2"| Devil Guard || デビルガード || 30 || Adds Devil Guard to unit. Reduces damage taken from all attacks by 1000. (Costs 10 MP.)
|-
|-
| Chains of Fate || 運命の鎖 || 40 || Sense applies to both units in the pair.
|colspan="2"| Chains of Fate || 運命の鎖 || 40 || When cast, Sense affects both units in the pair.
|-
|-
| Eternal Scarlet Moon || 永遠に紅い幼き月 || 65 || Accuracy, evasion, attack power and defense power raised according to the number of sortied members of the Scarlet Devil Mansion. (Effect continues even if they are shot down)  
|colspan="2"| Eternally Young Scarlet Moon || 永遠に紅い幼き月 || 65 || Unit gains boosts to attack, defense, accuracy, and evasion for each SDM resident deployed. (Effects persist even if those units are defeated.)
|}
|}


===Flandre Scarlet===
===Flandre Scarlet===
{|
{|
! Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Calamity's Staff || 災いの枝 || 1 || At 170 Power, damage dealt +30%.  
|colspan="2"| Branch of Calamity || 災いの枝 || 1 || At 170+ Power, grants +30% damage dealt.
|-
|-
| Magical Girl || 魔法少女 || 20 / 35 / 60 || Grants the effect of Magician L2 / L4 / L6.
|rowspan="3"| Together With Remi || Lv.1 ||rowspan="3"| お姉さまといっしょ || 1 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Together with Big Sis || お姉さまといっしょ || 1 || Increases friendship bonus received from Remilia by 3.
| Lv.2 || 25 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Devil's Contract || 悪魔の契約 || 52 || Consumes 40 SP from any ally to cast Valor. 2 uses per stage.  
| Lv.3 || 41 || When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|rowspan="3"| Magical Girl || Lv.1 ||rowspan="3"| 魔法少女 || 12 || Unit gains the effects of Magician L2. ATK and accuracy rates increase based on skill level.
|-
| Lv.2 || 35 || Unit gains the effects of Magician L4. ATK and accuracy rates increase based on skill level.
|-
| Lv.3 || 60 || Unit gains the effects of Magician L6. ATK and accuracy rates increase based on skill level.
|-
|colspan="2"| Devil's Contract || 悪魔の契約 || 52 || Grants target ally the effects of Valor in exchange for 40 of their SP. (Usable 2 times.)
|}
|}


Line 186: Line 270:
===Letty Whiterock===
===Letty Whiterock===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|rowspan="3"| Cold Wave || Lv.1 ||rowspan="3"| 寒波 || 1 || Enemies in a 6-space radius have -10% evasion rates.
|-
| Lv.2 || 32 || Enemies in a 6-space radius have -20% evasion rates.
|-
|-
| Cold Wave || 寒波 || ? / ? / ? || -10% / -15% / -30% evasion rates to enemies within a 6-square radius.  
| Lv.3 || 56 || Enemies in a 6-space radius have -30% evasion rates.
|-
|-
| Cold Snap || 大寒波 || ? / ? || -20% / -30% evasion rates to all enemies for one turn. 2 / 3  uses per stage.  
|rowspan="2"| Big Chill || Lv.1 ||rowspan="2"| 大寒波 || 7 || Inflicts all enemies on the map with -20% evasion. (Usable 1 times.)
|-
|-
| Dance of Snow || 雪の舞踏 || 1 || Mobility +45, all weapons gain +1 range.
| Lv.2 || 32 || Inflicts all enemies on the map with -30% evasion. (Usable 3 times.)
|-
|-
| Crystallize || クリスタライズ || 41 || User cannot be counterattacked for one turn. If Counter activates during enemy phase, enemy's attack is negated. 3 uses per stage.
|colspan="2"| Dance of Snow || 雪の舞踏 || 21 || Increases Mobility by 45, and all weapons gain +1 Range.
|-
|colspan="2"| Crystallize || クリスタライズ || 41 || Unit cannot be counterattacked by enemies for 1 turn. If unit activates Counter during this effect, the enemy's attack is stopped. (Usable 3 times.) Not effective against enemies with Special Resistance.
|}
|}


===Chen===
===Chen===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Sprint || 駆け足 || 1 / ? || Movement +2 / +3 when in ground terrain  
|rowspan="2"| Sprint || Lv.1 ||rowspan="2"| 駆け足 || 1 || Increases Movement by 2 when on Land terrain.
|-
|-
| Wildcat || 野生化 || 1 || At 120 Power, attack power +10%
| Lv.2 || 50 || Increases Movement by 3 when on Land terrain.
|-
|-
| Enhanced Shikigami (Chen) || 式神強化(橙) || 1 || +10% to the accuracy boost and MP regen granted by the Shikigami (Chen) ability.
|colspan="2"| Feral Cat || 野生化 || 1 || At 120+ Power, grants +10% damage dealt.
|-
|-
| Enhanced Bakeneko || 化け猫強化 || 45 || Double Image activation rate becomes 50%, and increases attack power of Bakeneko "Chen" by +300. User loses ability Shikigami (Chen).  
|colspan="2"| Shikigami Boost (Chen) || 式神強化(橙) || 22 || Shikigami (Chen) gains +10% accuracy and MP recovery.
|-
|-
| Kimontonko || 鬼門遁甲 || 56 || At 130 Power, casts Zeal  
|colspan="2"| Bakeneko Boost || 化け猫強化 || 45 || Removes Shikigami (Chen), but increases Afterimage (Chen)'s activation rate to 50%. In addition, Bakeneko (Chen) gains +300 ATK.
|-
|colspan="2"| Kimontonkou || 鬼門遁甲 || 56 || At 130+ Power, unit automatically casts Zeal once.
|}
|}


===Alice Margatroid===
===Alice Margatroid===
Numbers taken from FMW4.
{|
{|
! Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Danmaku Brains || 弾幕はブレイン || 20 / 46 || Damage dealt +10% / +15% for critical hits.
|colspan="2"| Shanghai Doll || 上海人形 || 1 || Allows use of Create Doll (Shanghai). For 40 MP, unit can create a Shanghai Doll.
|-
|-
| Puppeteer || 人形遣い || 10 / 29 / 41 || Accuracy and evasion rates +8% for the unit and the doll if a doll is at most 1 / 2 / 3 squares away from the unit. Stacks with multiple dolls.
|rowspan="3"| Marionette || Lv.1 ||rowspan="3"| 人形遣い || 1 || Grants +8% to accuracy and evasion rates for every doll within a 1 space radius of unit. Dolls also benefit from this skill.
|-
|-
| Marionettist || 人形師 || 30 || Doubles the number of Doll units that can be spawned.
| Lv.2 || 29 || Grants +8% to accuracy and evasion rates for every doll within a 2 space radius of unit. Dolls also benefit from this skill.
|-
|-
| Shanghai Doll || 上海人形 || 1 || Spawns a Shanghai Doll. 2 uses per stage, costs 40 MP. (Dolls cannot use bombs)
| Lv.3 || 41 || Grants +8% to accuracy and evasion rates for every doll within a 3 space radius of unit. Dolls also benefit from this skill.
|-
|-
| Enhanced Magic Barrier || 障壁強化 || 18 / 28 / 38 || Replaces Magic Barrier with Magic Barrier+; barrier strength +300 / +550 / +800.
|rowspan="3"| Reinforced Barrier || Lv.1 ||rowspan="3"| 障壁強化 || 18 || Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.
|-
| Lv.2 || 28 || Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.
|-
| Lv.3 || 38 || Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.
|-
|rowspan="3"| Danmaku Brains || Lv.1 ||rowspan="3"| 弾幕はブレイン || 20 || Grants +10% critical hit damage.
|-
| Lv.2 || 46 || Grants +15% critical hit damage.
|-
| Lv.3 || 70 || Grants +20% critical hit damage.
|-
|colspan="2"| Puppeteer || 人形師 || 30 || Doubles the amount of times Create Doll can be used.
|}
|}


===Lily White / Lily Black===
===Lily White / Lily Black===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Breath of Life || 生命の息吹 || 1 / 37 || Grants 10% / 15% HP regen each turn to units in the 8 squares surrounding the user.  
|rowspan="2"| Breath of Life || Lv.1 ||rowspan="2"| 生命の息吹 || 1 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 10% HP. Effect also applies to unit's pair partner.
|-
|-
| Herald of Spring || 春風の調べ || 1 || Herald of Spring: Allows post-movement use of "It's Spring~" attack.
| Lv.2 || 37 || At the start of each turn, units in the 8 spaces adjacent to Lily recover 15% HP. Effect also applies to unit's pair partner.
|-
|-
| Angel's Blessing || 天使の祝福 || 1 || Cost of spirit command Bless is reduced to 40 SP.  
|colspan="2"| Spring Breeze || 春風の調べ || 10 || It's Spring! can be used after moving.
|-
|-
| Angel's Gospel || 天使の福音 || 65 || Casts Bless on all allies. 1 use per stage.  
|colspan="2"| Angel's Blessing || 天使の祝福 || 17 || Reduces the SP cost of Bless to 40 SP.
|-
|-
| Temperament of the Fallen Angel || 堕天使気分 || ''Chapter 62 (if unlocked on Marisa route)'' || All attacks become 1 to 6 range, ineffective when Lily White.
|colspan="2"| Fallen Angel Mood || 堕天使気分 || ''Stage 62'' || Sets range of all weapons to 1-6. Does not stack with range-increasing items. Also, skill does not activate when used by Lily White.
|-
|colspan="2"| Angel's Gospel || 天使の福音 || 65 || Use to cast Bless on all allies. (Usable 1 times.)
|}
|}


===Lunasa Prismriver===
===Lunasa Prismriver===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|colspan="2"| Depressing Sounds || 鬱の音 || 1 || When unit hits an enemy with an attack, enemy loses 2 Power.
|-
|rowspan="3"| Phantom Ensemble || Lv.1 ||rowspan="3"| 幽霊楽団 || 1 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Sound of Melancholy  || 鬱の音 || 1 || Reduces the Power of enemies Lunasa attacks by 2. Works even as support.  
| Lv.2 || 28 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Virtuoso || 超絶技巧 || 1 || Skill stat +20.  
| Lv.3 || 45 || When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Concertmaster || 楽団のリーダー || 1 / ? / ? || When Synchronize activates, +10 /+15 / +20 to all stats.  
|rowspan="3"| Ensemble Leader || Lv.1 ||rowspan="3"| 楽団のリーダー || 1 || When Synchronize is active, unit gains +10 in all character stats.
|-
|-
| Phantom Ensemble || 幽霊楽団L3 || 1 / 28 / 45 || Increases friendship bonus with Merlin and Lyrica by +1 / +2 / +3.  
| Lv.2 || 25 || When Synchronize is active, unit gains +15 in all character stats.
|-
|-
| Poltergeist Funeral Concert || 騒霊合葬 || 65 || Reduces SP costs of herself by 5 when combined.  
| Lv.3 || 50 || When Synchronize is active, unit gains +20 in all character stats.
|-
|colspan="2"| Virtuoso || 超絶技巧 || 20 || Grants +20 SKL.
|-
|colspan="2"| Funeral Concert || 騒霊合葬 || 65 || When combined, unit's SP costs are reduced by 5.
|}
|}


===Merlin Prismriver===
===Merlin Prismriver===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Happy Shower || ハッピーシャワー  || 34 || Grants 2 Power each turn to units in the 8 squares surrounding the user.
|colspan="2"| So Exciting! || ハイテンション || 1 || Grants +1 to Power gains during battle.
|-
|-
| High Tension || ハイテンション || 1 || Increases Power gained from any combat-related source by 1.  
|rowspan="3"| Phantom Ensemble || Lv.1 ||rowspan="3"| 幽霊楽団 || 1 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Soul Go Happy || ソウルゴーハッピー || 1 || Increases Merlin's starting Power by 20.  
| Lv.2 || 28 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Phantom Ensemble || 幽霊楽団 || 1 / 28 / 45 || Increases friendship bonus with Lunasa and Lyrica by +1 / +2 / +3.  
| Lv.3 || 45 || When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Berserk Magic  || 魔力暴走 || 40 || Skill and Evasion stats -20, Ranged, Defense stats +20.  
|colspan="2"| Happy Go Soul || ソウルゴーハッピー || 14 || Unit deploys with +20 Power.
|-
|-
| Poltergeist Funeral Concert || 騒霊合葬 || 65 || Reduces SP costs of herself by 5 when combined.  
|colspan="2"| Happiness Shower || ハッピーシャワー || 34 || At the start of each turn, allies in the 8 spaces directly adjacent to this unit gain +2 Power.
|-
|colspan="2"| Rambunctious Magic || 魔力暴走 || 40 || Inflicts -20 EVD and ACC, but grants +20 RNG and DEF.
|-
|colspan="2"| Funeral Concert || 騒霊合葬 || 65 || When combined, unit's SP costs are reduced by 5.
|}
|}


===Lyrica Prismriver===
===Lyrica Prismriver===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| I Got It! || やっちゃいな! || 1 || Enables Lyrica to perform Support Attacks for adjacent allies regardless of her amount of Support Attacks left.  
|colspan="2"| Let's go, Girls! || やっちゃいな! || 1 || Regardless of whether they've learned the skill, any adjacent ally can perform a support attack for this unit. This will not consume one of their uses of the skill.
|-
|-
| Phantom Ensemble || 幽霊楽団 || 1 / 28 / 45 || Increases friendship bonus with Lunasa and Lyrica by +1 / +2 / +3.  
|rowspan="3"| Phantom Ensemble || Lv.1 ||rowspan="3"| 幽霊楽団 || 1 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Pearly Fingertips || 真珠の指先 || 40 || Evasion and Accuracy stats +20.  
| Lv.2 || 28 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Dependable || 頼り上手  || 70 || Hope effects both members of a pair, SP recovery reduced to 30.
| Lv.3 || 45 || When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Poltergeist Funeral Concert || 騒霊合葬 || 65 || Reduces SP costs of herself by 5 when combined.  
|colspan="2"| Pearly Fingertips || 真珠の指先 || 40 || Grants +20 EVD and ACC.
|-
|colspan="2"| Funeral Concert || 騒霊合葬 || 65 || When combined, unit's SP costs are reduced by 5.
|-
|colspan="2"| Reliable Talent || 頼り上手 || 70 || When cast, Hope will affect both units in a pair. (Its SP recovery changes to 30 SP each.)
|}
|}


===Youmu Konpaku===
===Youmu Konpaku===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Sword Arm  || 剣戟 || 1 || At 130 Power, Parry chance +50%.  
|colspan="2"| Konpaku's Measure || 魂魄の間合い || 1 || When adjacent to an enemy unit, grants +30% to accuracy and evasion rates.
|-
|-
| Ghostly Wheel of Pain || 幽明の苦輪 || 1 || Unit gains the ability Double Image (25% dodge).
|colspan="2"| Sword Arm || 剣戟 || 7 || At 130+ Power, unit is guaranteed to activate Parry during applicable battles.
|-
|-
| Lotus Stance Cut || 結跏趺斬 || 1 || Damage +10%.  
|colspan="2"| Lotus Stance Slash || 結跏趺斬 || 20 || In Focused mode, grants +10% damage dealt.
|-
|-
| Soul Union  || 魂魄の間合い || 1 || Hit and Dodge +30% against adjacent enemies.  
|colspan="2"| Ghostly Wheel of Pain || 幽明の苦輪 || 28 || Adds Afterimage (Youmu) to unit. At 130+ Power, unit has a 25% chance to automatically dodge an attack.
|-
|-
| Soul Essence || 魂魄の極意 || 65 || Spirit command "Soul" grants 2.25x damage
|colspan="2"| Konpaku's Essence || 魂魄の極意 || 65 || Increases the damage multiplier of Soul to 2.25x.
|}
|}


===Yuyuko Saigyoji===
===Yuyuko Saigyoji===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Ghostly Butterfly Dance+ || 幽蝶の舞+ || 1 || Instead of damage reduction, Shield Defense causes Yuyuko to evade.
|colspan="2"| Ghostly Butterfly Dance+ || 幽蝶の舞+ || 1 || Unit dodges attacks when activating Shield Defense.
|-
|-
| Deathly Butterfly || 死蝶 || 1 / ? || Next attack instantly kills the target. No effect against named characters. 2 / 3 use per stage.  
|rowspan="2"| Death Butterfly || Lv.1 ||rowspan="2"| 死蝶 || 1 || Defeats a grunt enemy in one attack. (Usable 2 times.) Not effective against enemies with Special Resistance.
|-
|-
| Sense of Elegance || センスオブエレガンス || 1 || Doubles the effect of consumable items.  
| Lv.2 || 65 || Defeats a grunt enemy in one attack. (Usable 3 times.) Not effective against enemies with Special Resistance.
|-
|-
| Return to Yomi  || 黄泉返り || 39 || Yuyuko gains 50% of any shot down ally's SP
|colspan="2"| Sense of Elegance || センスオブエレガンス || 22 || Doubles the recovery effects of consumable items.
|-
|-
| Ghost Spot || ゴーストスポット || 50 || Recover 10 SP for every enemy this unit shoots down. Unit must be in front in order for the effect to be used.  
|colspan="2"| Return to Yomi || 黄泉還り || 39 || When an ally is defeated, 50% of their remaining SP is transferred to unit.
|-
|colspan="2"| Ghost Spot || ゴーストスポット || 50 || When an enemy unit is defeated, unit's pair recovers 10 SP. (Yuyuko must be the lead unit for this skill to take effect.)
|}
|}


===Ran Yakumo===
===Ran Yakumo===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|rowspan="2"| Golden Fox || Lv.1 ||rowspan="2"| 白面金毛 || 1 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 1.5x.
|-
|-
| White-Face Gold-Fur  || 白面金毛 || 1 / 70 || Increases the effect of Predict, Belief, Guard, and Diligence by 1.5 / 2
| Lv.2 || 70 || Multiplies the effects of Predict, Belief, Guard, and Diligence by 2x.
|-
|-
| Enhanced Shikigami (Ran) || 式神強化(藍) || 1 || Increase effect from Shikigami (Ran) by 10%  
|colspan="2"| Shikigami Boost (Ran) || 式神強化(藍) || 1 || Shikigami (Ran) gains +10% accuracy and MP recovery.
|-
|-
| Mark of Manji || 卍の印 || 1 || The "Ultimate Buddhist" weapon can be used post-movement
|colspan="2"| Mark of Manji || 卍の印 || 35 || Allows Ultimate Buddhist to be used after moving.
|-
|-
| Protection of Zenki and Goki || 前鬼・後鬼の守護 || 40 || Spawns a 「前鬼」,「後鬼」 pair, 1 use per stage, costs 50 MP.  
|colspan="2"| Protection of Zenki and Goki || 前鬼・後鬼の守護 || 40 || For 50 MP, allows unit to spawn Zenki and Goki as a paired unit. (Usable 1 times.)
|-
|-
| Master of Nine-Tails || 策士の九尾 || 60 || +30% damage on team and support attacks. Overlaps with Assist Boost.  
|colspan="2"| Strongest Shiki || 最強の式 || 60 || Grants +30% damage dealt when performing support and assist attacks. Effect stacks with skills like Enhanced Assist.
|}
|}


===Yukari Yakumo===
===Yukari Yakumo===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Spiriting Away || 神隠し || 1 || Teleports target friendly unit next to Yukari, 2 uses per stage.  
|colspan="2"| Spiriting Away || 神隠し || 1 || Teleports target ally to a space adjacent to user. Cannot be used on docked units. (Usable 2 times.)
|-
|-
| Portable Gap || 紫の手渡し || 1 || Allows Yukari to use any equipped consumable on any unit, 2 uses per stage.  
|colspan="2"| Yukari's Delivery Service || 紫の手渡し || 1 || Selects an item equipped by a deployed ally to use on another target ally. (Usable 2 times.)
|-
|-
| Rescue Gap || 搭載のスキマ || 1 || Teleports target friendly unit into the Palanquin Ship, 2 uses per stage.  
|colspan="2"| Rescue Gap || 搭載のスキマ || 1 || Teleports target ally to the Palanquin Ship. (Usable 2 times) Also allows units to Dock with the ship by moving onto Yukari's space.
|-
|-
| Boundary of Dream and Reality || 夢と現の境界 || 50 || Reduces cost of using Spirit Commands with "Dream" by 25%.  
|colspan="2"| Boundary of Dreams and Reality || 夢と現の境界 || 50 || Reduces the SP cost of Dream by 25%.
|-
|-
| Boundary of Dream and Bonds|| 夢と絆の境界 || ''Chapter 75'' || All players' FPM attacks deal 1.2x damage. 3 use per stage.  
|colspan="2"| Boundary of Dreams and Bonds || 夢と絆の境界 || ''Stage 75'' || Multiplies damage dealt by all allied pairs in Full Power Mode by 1.2x. (Usable 3 times.)
|}
|}


Line 355: Line 479:
===Wriggle Nightbug===
===Wriggle Nightbug===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Insect Guard+ || 装甲虫+ || 28 || Increases "Insect Guard's" uses +3.  
|colspan="2"| Insect News Service || 虫の知らせサービス || 1 || Grants target ally Auto Defend. (Usable 2 times.)
|-
|-
| Enhanced Wriggle Kick || リグルキック強化 || 1 || "Certain Death! Wriggle Kick's" weapon power +300, range +1.
|colspan="2"| Wriggle Kick Boost || リグルキック強化 || 1 || Ultimate Wriggle Kick gains +300 ATK and +1 range.
|-
|-
| Insect News Service || 虫の知らせサービス || 1 || Applies a "Guard" buff to an allied unit. An allied unit will defend even when attacking. 2 uses per stage.  
|colspan="2"| Insect Shield+ || 装甲虫+ || 28 || Grants +3 Insect Shield activations.
|-
|-
| Raid || 急襲 || 1 || Cost of Assault reduced to 50 SP.  
|colspan="2"| Surprise Attack || 急襲 || 45 || Reduces the SP cost of Assault to 50 SP.
|-
|-
| Firefly Soul || ファイアフライソウル || 60 || Replaces Confuse with Soul (uses 60 SP).
|colspan="2"| Firefly Soul || ファイアフライソウル || 60 || Exchanges the Confuse Spirit for Soul. (Its SP cost changes to 60.)
|-
|-
| Super Nineballs || バカルテット強化 || ''Chapter 57'' || Increases strength of Nineball attacks by +200. At 140 Power, this boost will start stacking with other units using this skill.
|colspan="2"| Super Nineballs || バカルテット強化 || ''Stage 57'' || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.
|}
|}


===Mystia Lorelei===
===Mystia Lorelei===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Bird Strike || バードストライク || 1 || "Ill-Starred Dive" weapon power +300, range +1.  
|colspan="2"| Bird Strike || バードストライク || 1 || Ill-Starred Dive gains +300 ATK and +1 range.
|-
|-
| Open Human Cage || 明け放しのH・ケージ || 1 || "Song of the Night Sparrow" range +1. Also applies to the MAP version.  
|colspan="2"| Open, Human Cage || 明け放しのヒューマンケージ || 1 || Song of the Night Sparrow gains +1 range. This effect applies to the MAP version as well.
|-
|-
| Bye Bye, Chicken Heart || BB・チキンハート || 1 || "Mysterious Song" range +1. Also applies to the MAP version.  
|colspan="2"| Bye Bye, Chicken Heart || バイバイ・チキンハート || 1 || Mysterious Song gains +1 range. This effect applies to the MAP version as well.
|-
|-
| Furious Anti-Griddle || 憤怒のアンチグリルド || 1 || "Howl of the Horned Owl" range +1. Also applies to the MAP version.  
|colspan="2"| Anti-Griddle of Anger || 憤怒のアンチグリルド || 1 || Howl of the Horned Owl gains +1 range. This effect applies to the MAP version as well.
|-
|-
| Lovely Flavor of Civilization || 文明開化と恋の味 || ''Chapter 47'' || "Midnight Chorus Master" range +1. Also applies to the MAP version.  
|colspan="2"| Flavor of Westernization || 文明開化と恋の味 || ''Stage 47'' || Midnight Chorus-Master gains +1 range. This effect applies to the MAP version as well.
|-
|-
| Super Nineballs || バカルテット強化 || ''Chapter 57'' || Increases strength of Nineball attacks by +200. At 140 Power, this boost will start stacking with other units using this skill.
|colspan="2"| Super Nineballs || バカルテット強化 || ''Stage 57'' || Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.
|}
|}


===Keine Kamishirasawa===
===Keine Kamishirasawa===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|rowspan="2"| Teacher || Lv.1 ||rowspan="2"| 先生 || 1 || Units in the 8 spaces adjacent to Keine gain +15% extra EXP from battles. This effect stacks with Gain and also applies to partner units.
|-
| Lv.2 || 27 || Units in the 8 spaces adjacent to Keine gain +20% extra EXP from battles. This effect stacks with Gain and also applies to partner units.
|-
|rowspan="2"| Charge || Lv.1 ||rowspan="2"| 突進力 || 1 || Grants +1 Move when focused.
|-
|-
| Teacher || 先生 || 1 / 27 || Increases experience gained by allies in an 8 square radius +15% / +20%. Can stack with Hardwork and Cheer.  
| Lv.2 || 45 || Grants +2 Move when focused.
|-
|-
| Charge || 突進力 || (<?)14 / ? || Focused Move +1 / +2.  
|rowspan="3"| Meddler || Lv.1 ||rowspan="3"| 世話焼き || ''After Mokou joins'' || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Meddler || 世話焼き || ''After Mokou joins'', 23, 40 || Increased friendship bonus received by Mokou 1 / 2 / 3.  
| Lv.2 || 23 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Lunar Boost || 月力増幅 || ''Chapter 49'' || Lowers the Power requirement of "Half-Beast" to 110.  
| Lv.3 || 40 || When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Hot-Blooded Instructor || 熱血教師 || ? || Cost of Valor reduced to 30 SP.  
|colspan="2"| Lunar Boost || 月力増幅 || ''Stage 49'' || Reduces the Power required to use Were-Hakutaku to 110.
|-
|-
| Steel Brain || 鋼鉄のブレイン || 60 || "Headbutt" and "Super Headbutt" weapon power +400, range +2  
|colspan="2"| Valorous Instructor || 熱血教師 || 45 || Reduces the SP cost of Valor to 30.
|-
|colspan="2"| Brain of Steel || 鋼鉄のブレイン || 60 || Headbutt and Ultra Headbutt gain +400 ATK and +2 range.
|}
|}


===Tewi Inaba===
===Tewi Inaba===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Lucky Rabbit || 幸運の素兎 || 1 || Cost of Luck reduced to 20 SP.  
|rowspan="2"| Extreme Luck || Lv.1 ||rowspan="2"| 豪運 || 1 || Allies in the 8 spaces directly adjacent to unit gain +15% Points from battles. This effect stacks with Luck and also applies to unit's pair partner.
|-
|-
| Overflowing Luck || 豪運 || 1, 65 || Increases points gained by allies in an 8 square radius +15% / +30%. Effect overlaps other skills, but not Luck.  
| Lv.2 || 65 || Allies in the 8 spaces directly adjacent to unit gain +30% Points from battles. This effect stacks with Luck and also applies to unit's pair partner.
|-
|-
| Trickster || トリックスター || 1 || Inverts negative danmaku modifiers for one battle. 2 uses.  
|colspan="2"| Rabbit of Good Fortune || 幸運の素兎 || 1 || Reduces the SP cost of Luck to 20 SP.
|-
|-
| Getting Usa || やっちゃうウサ || 1 || Once per turn, Tewi can receive a Support Defense from an allied unit, even if they do not have any levels of Support Defense. 4 uses per stage.  
|colspan="2"| Hop to it, Girls! || やっちゃうウサ || 30 || Regardless of whether they've learned the skill, any adjacent ally can be used to support defend this unit. This will not consume one of their uses of the skill. (Usable 4 times.)
|-
|-
| Lucky Hit || ラッキーヒット || 56 || When Luck is in effect, damage dealt +30%.  
|colspan="2"| Lucky Strike || ラッキーヒット || 56 || When unit is under the effects of Luck, grants +30% damage dealt.
|}
|}


===Reisen Udongein Inaba===
===Reisen Udongein Inaba===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Red Eyes of Madness || 赤い狂気の瞳 || 1 || "Red Eyes of Madness" weapon power +150, range +1, ammo +6.  
|colspan="2"| Red Eyes of Madness || 赤い狂気の瞳 || 1 || Red Eyes of Madness gains +150 ATK, +1 range, and +6 ammo.
|-
|-
| Suicide Rabbit M Team || 特攻ウサギMチーム || 1 || Replaces Snipe with Assail (25 SP).  
|colspan="2"| Kamikaze Rabbit Unit M || 特攻ウサギMチーム || 1 || Exchanges the Snipe Spirit for Assail.
|-
|-
| All Spectrum || オールスペクトル || 48 || Minimum range of all weapons becomes 1.  
|colspan="2"| Hallucinogenic Tuning || 幻視調律 || 30 || Grants +20% activation rate for Afterimage (Reisen).
|-
|-
| Hallucinogenic Tuning || 幻視調律 || 1 || Double Image (Reisen) occurance rate +20% (up to 45%).  
|colspan="2"| All Spectral || オールスペクトル || 48 || Sets the minimum Range of unit's weapons to 1.
|-
|-
| Peerless Patriot's Elixir || 国士無双の薬 || 65 || Gets +10 in all stats with each use.  Can be used 4 times per stage, though using it the fourth time will force Reisen to cast Detonate on herself.  
|colspan="2"| Sniper || スナイパー || 56 || When unit is under the effects of Snipe, grants +20% damage dealt.
|-
|-
| Sniper || スナイパー || 55 || Snipe grants 20% additional damage under its effect.
|colspan="2"| Peerless Patriot's Elixir || 国士無双の薬 || 65 || When used, each dose increases unit's character stats by 10. But if you drink it a 4th time... (Usable 4 times.)
|}
|}


===Eirin Yagokoro===
===Eirin Yagokoro===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Lunar Medicine || 月の薬学 || 1 || Abilities Heal fully restores HP, Resupply fully restores MP and ammo.  
|colspan="2"| Lunar Medicine || 月の薬学 || 1 || Using Heal will full restore target ally's HP, and using Supply will fully restore target ally's MP and ammo.
|-
|-
| Eternal Cage || 永遠の檻 || 40 || Adds an invincibility state to a targeted allied team for one turn. The team will not take any damage, but cannot act and will not gain any power from fighting. One use per stage.
|colspan="2"| Heaven Spider's Butterfly Net || 天網蜘網捕蝶の法 || 1 || Unit deals increased damage the farther away she is from her target.
|-
|-
| Lunar Incense || 仙香玉兎 || 56 || Maxes out a team's Power for a turn but then sets it back to 100 at the end of the turn. One use per stage.
|colspan="2"| Cage of Eternity || 永遠の檻 || 40 || Grants Invincibility (1 Turn) to target ally pair. They won't take any damage from attacks, but they won't be able to act or move. Their Power also won't change due to battle. (Usable 1 times.)
|-
|-
| Heaven Spider's Butterfly-Capturing Web || 天網蜘網捕蝶の法 || 1 || The further away Eirin is from her target, the more damage she does. Increased by 0.03x for every tile between Eirin and her target. Caps out at 34 tiles away for a 100% boost.
|colspan="2"| Moon Rabbit Incense || 仙香玉兎 || 56 || Grants maximum Power to target ally pair for 1 turn. However, their Power will be reset to 100 on the following turn. (Usable 1 times.)
|-
|-
| Yagokoro Resuscitation Technique || 八意流蘇生術 || 65 || Cost of Revive reduced to 80 SP.  
|colspan="2"| Yagokoro Revival Technique || 八意流蘇生術 || 65 || Reduces the SP cost of Revive to 80 SP.
|}
|}


===Kaguya Houraisan===
===Kaguya Houraisan===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Robe of the Fire-Rat || 火鼠の皮衣 || 1 || Salamander Shield strength +300.  
|colspan="2"| Jewels from a Dragon's Neck || 龍の顎の玉 || 1 || Unit's weapons gain +200 ATK.
|-
|-
| Jewel of the Dragon's Neck || 龍の顎の玉 || 1 || All weapon damage +200.  
|colspan="2"| Buddha's Stone Bowl || 仏の御石の鉢 || 1 || Casts Persist on all allies. (Usable 1 times.)
|-
|-
| Begging Bowl of the Buddha || 仏の御石の鉢 || 1 || Casts Grit on your entire team (front-row units only). One use per stage.  
|colspan="2"| Robe of Fire Rat || 火鼠の皮衣 || 1 || Salamander Shield gains +300 barrier strength.
|-
|-
| Cowry Shell of the Swallow's Nest || 燕の子安貝 || 1 || Restores 3000 HP to your entire team. One use per stage.
|colspan="2"| Swallow's Cowrie Shell || 燕の子安貝 || 1 || Restores 3000 HP to all allies. (Usable 1 times.)
|-
|-
| Branch of Hourai || 蓬莱の玉の枝 || 1 || Restores 70 MP to your entire team. One use per stage.
|colspan="2"| Jeweled Branch of Hourai || 蓬莱の玉の枝 || 1 || Restores 70 MP to all allies. (Usable 1 times.)
|-
|-
| Return of the Eternal Night || 永夜返し || 65 || Cost of Enable reduced to 80 SP.
|colspan="2"| End of Imperishable Night || 永夜返し || 70 || Reduces the SP cost of Enable to 80 SP.
|-
| Indomitable Will || 砕けぬ意思 || Enemy (Nightmare) || Nullifies all damage. 2 / 4 / 6 / 8 uses per turn.  
|}
|}


===Mokou Fujiwara===
===Mokou Fujiwara===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Revitalize || 起死回生 || 1 || Resurrection count is set to 0. When HP, MP, and SP are all below 20%, fully restores HP, MP, and SP.  
|rowspan="3"| R-Plus || Lv.1 ||rowspan="3"| R・プラス || 1 || Sets unit's Resurrection count to 2.
|-
|-
| To the Death || 捨て奸 || 25 || Loses "HP Regen (Medium)" and increases damage dealt by +10%.  
| Lv.2 || 31 || Sets unit's Resurrection count to 3.
|-
|-
| R-Plus || R・プラス || 1 / 31 / 55 || Resurrection count is set to 2 / 3 / 4.  
| Lv.3 || 55 || Sets unit's Resurrection count to 4.
|-
|-
| R-Phoenix || R・フェニックス || 41 || Resurrection count is set to 2. Recover 20% HP each time it activates.
|colspan="2"| Revitalize || 起死回生 || 1 || If unit's HP, MP, and SP are all below 20%, immediately restore them all to maximum. Sets unit's Resurrection count to 0.
|-
|-
| R-Volcano || R・ヴォルケイノ || 51 || Resurrection count is set to 1. Casts Valor, Grit, Strike, and Spirit upon activation.  
|colspan="2"| To The Death || 捨て奸 || 24 || Unit loses HP Regen (M), but gains +10% damage dealt.
|-
|-
| R-Imperishable || R・インペリシャブル || 60 || Resurrection count is set to 2. Restores MP and SP by 25% each time Resurrection occurs.  
|colspan="2"| R-Phoenix || R・フェニックス || 41 || When unit activates Resurrection, she revives with 20% more HP. Also sets unit's Resurrection count to 2.
|-
|colspan="2"| R-Volcano || R・ヴォルケイノ || 51 || When unit activates Resurrection, unit automatically casts Valor, Persist, Bullseye, and Drive.
|-
|colspan="2"| R-Imperishable || R・インペリシャブル || 60 || When unit activates Resurrection, she also recovers 25% MP and SP. Also sets unit's Resurrection count to 2.
|}
|}


Line 491: Line 625:
===Medicine Melancholy===
===Medicine Melancholy===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Neurotoxin || 神経の毒 || 1 || Next attack ignores the target's armor. 2 uses per stage.
|colspan="2"| Neurotoxin || 神経の毒 || 1 || Unit's next attack will ignore 100% of the enemy's Armor. (Usable 2 times.)
|-
|-
| Melancholy Poison || 憂鬱の毒 || 1 || Next attack depletes the target's MP and ammunition. Does not work on units with the "Special Resistance" ability. 2 uses per stage.  
|colspan="2"| Melancholic Poison || 憂鬱の毒 || 1 || Adds MP,Ammo Damage to unit's next attack. The attacked enemy's MP and ammo counts will be reduced to 0. (Usable 2 times.) Doesn't affect enemies with Special Resistance.
|-
|-
| Lily of the Valley || きみかげの花 || 1 || Triumph costs 20 SP.  
|colspan="2"| Kimikage Flowers || きみかげの花 || 35 || Reduces the SP cost of Triumph to 20 SP.
|-
|-
| Suzuran's Prayer || すずらんの祈り || 65 || Cast Prayer on all allies. 1 use per stage
|colspan="2"| Suzuran Prayer || すずらんの祈り || 65 || Casts Prayer on all allies. (Usable 1 times.)
|}
|}


===Aya Shameimaru===
===Aya Shameimaru===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Wind God Girl || 風神少女 || 1 / ? || At 120 Power, increases Unfocused Move +1 / +2 and Evasion rate +15%  
|rowspan="2"| Wind God Girl || Lv.1 ||rowspan="2"| 風神少女 || 1 || At 120+ Power, unit gains +1 Mobility and +15% evasion rate.
|-
|-
| Tailwind || 追い風 || 1 || Casts Accel on a targeted ally. (2 uses.)
| Lv.2 || 50 || At 120+ Power, unit gains +2 Mobility and +15% evasion rate.
|-
|-
| Supreme Speed || 超高速移動 || 30 || Increases Move +5 for one turn. Stacks with Accel spirit. (1 use.)  
|colspan="2"| Gale || 追い風 || 1 || Grants target ally the effects of Accel. (Usable 2 times.)
|-
|-
| Danmaku Breakthrough || 弾幕突破 || 35 || Reduces generic danmaku penalties -50%
|colspan="2"| Supreme Speed || 超高速移動 || 30 || Grants unit +5 Move for their next movement. Effect stacks with Accel. (Usable 1 times.)
|-
|-
| Peerless Wind God || 無双風神 || 65 || Power of "Illusionary Dominance" weapon +400, and weapon's Sky rating becomes SS.  
|colspan="2"| Danmaku Breakthrough || 弾幕突破 || 35 || When used, unit will ignore movement penalties from danmaku on her next move. (Usable 2 times.) However, this skill will not ignore special danmaku effects.
|-
|colspan="2"| Peerless Wind God || 無双風神 || 65 || Illusionary Dominance gains +400 ATK and an Air terrain rating of SS. Skill does not apply when using Aya (Reporter).
|}
|}


===Komachi Onozuka===
===Komachi Onozuka===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Way of Avici || 無間の道 || 1 || For the next attack, all weapons with a maximum range of 3 or above have infinite range but cannot be used post-movement. 2 uses per stage.  
|colspan="2"| Path to Avici || 無間の道 || 1 || For one attack, weapons with a max range of 3 or more will have their max range become ∞. However, this effect can't be used when attacking after moving. (Usable 2 times.)
|-
|-
| Slacker || 拓落失路 || 15 || Gains HP Regen (M) but sorties with 20 less Power.  
|colspan="2"| Slacker || 拓落失路 || 1 || Unit gains HP Regen (M), but reduces her starting Power by 20.
|-
|-
| Ferriage Toll || 渡し賃徴収 || 20 || Unit obtains 10% more Points. Does not stack with Luck.  
|colspan="2"| Ferriage Toll || 渡し賃徴収 || 20 || Grants +10% Points earned.
|-
|-
| Spirit-Detaching Scythe || 離魂の鎌 || 30 || The "Taste of Death" weapon becomes post-movement.  
|colspan="2"| Soul-Detaching Scythe || 離魂の鎌 || 30 || Changes Taste of Death to be usable after moving.
|-
|-
| Kyan! || きゃん! || ''Chapter 62'' || Sorties with 30 extra Power and increases Power by 2 on every turn if Eiki is on the map.  
|colspan="2"| Gyah! || きゃん! || ''Stage 62'' || If Eiki is present on the map, unit deploys with +30 Power, and gains +2 Power at the start of each turn.
|}
|}


===Eiki Shiki, Yamaxanadu===
===Eiki Shiki===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|colspan="2"| Judge of Paradise || 楽園の審判 || 1 || Grants all allies Accuracy Rounding. For 1 turn, accuracy rates above 50% will round up to 100%, and accuracy rates below 50% will round down to 0%. This affects both enemies and allies. (Usable 2 times.)
|-
|colspan="2"| Get It Together! || 喝! || 1 || All allies other than this unit deploy with +10 Power.
|-
|-
| Judge of Paradise || 楽園の審判 || 1 || For the unit and the opponent in a battle, changes accuracy rate to 100% if it was 50% or above, and 0% otherwise.  
|colspan="2"| Yama's Wrath || 閻魔の逆鱗 || 28 || Reduces the SP cost of Rage to 60 SP.
|-
|-
| Trial of Black or White || 黒白の断罪 || 1 || For the unit's team, rounds up damage dealt to the nearest thousand, and accuracy rates to the nearest ten.  
|rowspan="3"| Judgment of Black and White || Lv.1 ||rowspan="3"| 黒白の断罪 || 10 || At 120+ Power, the ATK of unit's most powerful weapon is set to 3000. This effect applies to unit's pair partner as well, and it won't apply if unit's weapon has more than 3000 ATK.
|-
|-
| Pay Attention! || 喝! || 1 || All player units sortie with 7 extra Power.  
| Lv.2 || 35 || At 120+ Power, the ATK of unit's most powerful weapon is set to 4000. This effect applies to unit's pair partner as well, and it won't apply if unit's weapon has more than 4000 ATK.
|-
|-
| Enma's Wrath || 閻魔の逆鱗 || 1 || Rage costs 60 SP.  
| Lv.3 || 60 || At 120+ Power, the ATK of unit's most powerful weapon is set to 5000. This effect applies to unit's pair partner as well, and it won't apply if unit's weapon has more than 5000 ATK.
|}
|}


Line 549: Line 689:
===Shizuha Aki===
===Shizuha Aki===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|colspan="2"| Loneliness || 寂び || 1 || Unit's next attack will inflict Power Mods Suppressed (Battle) for 1 turn. (Usable 3 times.)
|-
|rowspan="3"| Twin Autumn || Lv.1 ||rowspan="3"| 二つの秋 || 1 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Loneliness || 寂び || 1 || The next attack will inflict an effect on the enemy where their power will not increase/decrease for one turn, 3 uses per stage.  
| Lv.2 || 25 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Good Sister || いいお姉ちゃん || 1 || Support attack and team attack damage +25%. Stacks with Assist Boost.  
| Lv.3 || 35 || When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Golden Autumn || 黄金の秋 || 1 || Power goes up by 5 every time the unit support attacks.  
|colspan="2"| Golden Autumn || 黄金の秋 || 17 || When unit performs a support attack, gains an extra +10 Power.
|-
|-
| Twin Autumn || 二つの秋 || 1 / 25 / 35 || Increase friendship level with Minoriko by 1 / 2 / 3.  
|colspan="2"| Good Sister || いいお姉ちゃん || 20 || Grants +25% damage dealt when using support and assist attacks. This effect stacks with Enhanced Assist.
|-
|-
| Sister Combo || 姉妹合体 || 60 || If Minoriko is deployed and is in the same team as Shizuha, Shizuha's spirits will work on both units in a team. Effect is activated upon sortieing.  
|colspan="2"| Sister Combo || 姉妹合体 || 60 || When in a pair with Minoriko, Shizuha's Spirit commands will affect both her and her sister. Effect activates once they deploy.
|}
|}


===Minoriko Aki===
===Minoriko Aki===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Harvest || 収穫 || 1 || If the unit is deployed, an item will be received at the end of the chapter. Item depends on the season in the chapter.  
|colspan="2"| Harvest || 収穫 || 1 || Unit obtains an item upon clearing a stage. (The item obtained depends on the season.)
|-
|-
| Ripen || 稔り || 1 || Gains an additional 3000 points and 10 PP when leveling up.  
|rowspan="3"| Twin Autumn || Lv.1 ||rowspan="3"| 二つの秋 || 1 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Golden Taste || 黄金の味 || 1 || If Shizuha is deployed, the effect of Potatoes will increase.  
| Lv.2 || 25 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Twin Autumn || 二つの秋 || 1 / 25 / 35 || Increase friendship level with Shizuha by 1 / 2 / 3 
| Lv.3 || 35 || When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Sister Combo || 姉妹合体 || 60 || If Shizuha is deployed and is in the same team as Minoriko, Minoriko's spirits will work on both units in a team. Effect is activated upon sortieing.  
|colspan="2"| Golden Taste || 黄金の味 || 17 || When Minoriko is deployed, the effects of items like Potatoes are improved.
|-
|colspan="2"| Ripen || 稔り || 20 || Unit gains +3000 Points and +10 PP when leveling up. (Includes level ups gotten using Supply.)
|-
|colspan="2"| Sister Combo || 姉妹合体 || 60 || When in a pair with Shizuha, Minoriko's Spirit commands will affect both her and her sister. Effect activates once they deploy.
|}
|}


===Hina Kagiyama===
===Hina Kagiyama===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Bad Fortune || バッドフォーチュン || 1 || If the next attack hits, the enemy won't be able to trigger any skills with an activation rate for a turn. 3 uses.  
|rowspan="2"| Centrifugal Force || Lv.1 ||rowspan="2"| 回転加速 || 1 || Increases Mobility, ATK, and critical rate based on distance traveled that turn.
|-
|-
| Centrifugal Force || 回転加速 || 1 / 50 || Increases Weapon Power and Critical rate depending on how far the unit moved that turn.  
| Lv.2 || 50 || Increases Mobility, ATK, and critical rate based on distance traveled that turn.
|-
|-
| Misfortune Flow || 厄流し || 1 || If the next attack hits, the enemy will receive a critical hit the next time they are hit. 2 uses.  
|colspan="2"| Misfortune Flow || 厄流し || 1 || Unit's next attack will inflict Auto Critical on the enemy. (Usable 2 times.)
|-
|-
| Substitute Doll || 身代わり雛 || 42 || Can support defend regardless of terrain differences. Can choose any unit on the map to support defend. 2 uses.  
|colspan="2"| Bad Fortune || バッドフォーチュン || 22 || Unit's next attack will inflict Activations Suppressed (1 Turn) on the enemy. This affects all activation-based skills except Counter. (Usable 3 times.)
|-
|-
| Nagashi-bina of the Hidden God || 秘神流し雛 || 60 || Sacrifice does 2.5x damage.  
|colspan="2"| Sacrificial Hina || 身代わり雛 || 42 || Hina may perform support defenses regardless of her position on the map or whether she has learned Support Defend. She must be the lead unit to use this skill. (Usable 2 times.)
|-
|colspan="2"| Hidden Nagashi-bina || 秘神流し雛 || 60 || Increases the damage multiplier of Sacrifice to 2.5x.
|}
|}


===Nitori Kawashiro===
===Nitori Kawashiro===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|colspan="2"| Exteeending Aaarm+ || のびーるアーム+ || 1 || Exteeending Aaarm gains +1 range.
|-
|-
| Extending Arm+ || のびーるアーム+ || 1 || Increase range of "Extending Arm" (Unit can use consumable items on adjacent allies) to 2 spaces.  
|rowspan="2"| Supporter || Lv.1 ||rowspan="2"| サポートアタック || 1 || Grants +30% to accuracy rates of Support and Assist Attacks.
|-
|-
| Candid Friend || 盟友の絆 || 19 || The Faith spirit works on both units in a team. (Costs 45 SP)
| Lv.2 || 30 || Grants +50% to accuracy rates of Support and Assist Attacks.
|-
|-
| Supporter || サポートアタック || 1 / 30 || Increases Hit rates +30% / 50% in a Support Attack or Team Attack.  
|colspan="2"| A Sworn Friend's Bond || 盟友の絆 || ''Stage 22'' || Reduces the SP cost of Faith to 30 SP.
|-
|-
| O-Camoflauge || O・カモフラージュ || 20 || Grants use of the ability "Optical Camoflauge", which has a 25% chance of dodging enemy attacks. (O-Camoflauge activation rate +25%)
|colspan="2"| Optical Camouflage || O・カモフラージュ || 20 || Grants +25% activation rate for Optical Camouflage. This skill is only effective when used by Nitori (FA).
|-
|-
| Water Carpet || ウォーターカーペット || 40 || In 1 turn, units adjacent to Nitori (including her team) are considered to be in water. Accuracy and damage will be affected. The actual terrain will not. (2 uses)  
|colspan="2"| Water Carpet || ウォーターカーペット || 40 || For one turn, unit and everything within a 1 space radius of unit is considered to be in Water terrain. This only pertains to accuracy and damage, and does not forcibly change any unit's terrain. (Usable 2 times.)
|-
|-
| Mechanic of Gensokyo || 幻想郷のメカニック || 65 || The effectiveness of the unit's consumable items and equipment are increased by 50%. More specifically, the HP, MP, mobility, armor, and move of the equipment are increased.  
|colspan="2"| Gensokyo's Mechanic || 幻想郷のメカニック || 65 || Multiplies the effects of consumable and stat-increasing items by x1.5. (The latter effect applies to HP, MP, Mobility, Armor, and Movement.)
|}
|}


===Momiji Inubashiri===
===Momiji Inubashiri===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|rowspan="4"| Wolf Sword || Lv.1 ||rowspan="4"| 堅狼 || 1 || At 120+ Power, grants +15% to activation rate of Shield Defense.
|-
|-
| Wolf Blade || 堅狼 || 1 / 35 / 50 / 70 || When power is over 120, Shield Defense activation rate ? / ? / +35% / +50%.  
| Lv.2 || 35 || At 120+ Power, grants +25% to activation rate of Shield Defense.
|-
|-
| Clairvoyance || 千里眼 || 1 || At 105 Power, the weapon ranges of both units in the pair are increased by 1, except for weapons with 1 range
| Lv.3 || 50 || At 120+ Power, grants +35% to activation rate of Shield Defense.
|-
|-
| Telegnosis || テレグノシス || 1 || At 120 Power, cases Snipe on self at the start of each turn.
| Lv.4 || 70 || At 120+ Power, grants +50% to activation rate of Shield Defense.
|-
|-
| Front Guard || 進撃の盾 || 1 || Increases Shield Defense activation rate to 100% but cuts final damage in half.  
|colspan="2"| Advancing Guard || 進撃の盾 || 1 || Unit's damage dealt as the lead is halved, but grants 100% activation rate for Shield Defense.
|-
|-
| Patrol Tengu || 哨戒天狗 || ? || Can Support Attack the number of times the Support Defense skill is activated (???) + 1. Also effective when Momiji does not have the Support Attack skill
|colspan="2"| Thousand-Li Vision || 千里眼 || 20 || At 105+ Power, grants +1 range to unit and pair partner's weapons (does not apply to MAP weapons and range 1 weapons).
|-
|-
| Wolf Fangs || 狼の牙 || 65 || "Rabies Bite" attack damage +400, range +2
|colspan="2"| Telegnosis || テレグノシス || 29 || At 120+ Power, unit automatically casts Snipe at the beginning of each turn.
|-
|colspan="2"| Patrol Tengu || 哨戒天狗 || 42 || Grants +1 uses of both Support Attack and Support Defense. This effect applies even if the relevant support skill is not learned.
|-
|colspan="2"| Wolf Fangs || 狼の牙 || 65 || Rabies Bite gains +400 ATK and +2 range.
|}
|}


===Sanae Kochiya===
===Sanae Kochiya===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Living God || 現人神 || 1 / 28 / 48 || Increase Faith gains by 1/1.5/2.  
|rowspan="3"| Living God || Lv.1 ||rowspan="3"| 現人神 || 1 || Grants +1 to Faith gauge gains earned via battle.
|-
|-
| Miracle Girl || 奇跡の少女 || 1 || Reduces SP cost of Miracle to 80 SP.  
| Lv.2 || 28 || Grants +1.5 to Faith gauge gains earned via battle.
|-
|-
| MAX GOD || マックスゴッド || 41 || Reaching max Faith now bestows bonuses larger than default.  
| Lv.3 || 48 || Grants +2 to Faith gauge gains earned via battle.
|-
|-
| Land, Sky, Human || 天地よ人よ || 15 / 30 / 45 || Sanae's friendship(??) with Kanako and Suwako is increased depending on the level. Kanako's and Suwako's actions are tied to the Faith Gauge.
|colspan="2"| Miracle Girl || 奇跡の少女 || 1 || Reduces the SP cost of Miracle to 80 SP.
|-
|-
| Final MAX GOD || ファイナルマックスゴッド || 60 || Maximum Faith becomes 200%, and reaching max Faith bestows bonuses larger than MAX GOD.  
|rowspan="3"| Land, Sky, Human || Lv.1 ||rowspan="3"| 天地よ人よ || 15 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako's actions contribute to Sanae's Faith gauge.
|-  
|-
| Living God of Miracles || 奇跡の現人神 || 70 || Sanae begins the chapter with Maximum Faith.  
| Lv.2 || 30 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako's actions contribute to Sanae's Faith gauge.
|-
| Lv.3 || 45 || When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako's actions contribute to Sanae's Faith gauge.
|-
|colspan="2"| MAX GOD || マックスゴッド || 41 || When the Faith gauge reaches max value, additional modifiers occur, and the gauge no longer decreases.
|-
|colspan="2"| FINAL MAX GOD || ファイナルマックスゴッド || 60 || The Faith gauge's maximum increases to 200%. When it reaches MAX, unit receives modifications equal to or greater than those of MAX GOD.
|-
|colspan="2"| Miraculous Living God || 奇跡の現人神 || 70 || Unit deploys with her Faith gauge at max.
|}
|}


===Kanako Yasaka===
===Kanako Yasaka===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Sky God || 乾神 || 1 ||Sets Sky terrain rating to S and increases Move +1.  
|colspan="2"| Sky God || 乾神 || 1 || Grants +1 Move and sets unit's Air terrain rating to S.
|-
|-
| War God || 軍神 || 1 || Increases all Weapon Power +150 and their Range +1.  
|colspan="2"| Divine Virtue of Wind God || 風神様の神徳 || 1 || Allies in a 3-space radius around unit gain +15% accuracy and evasion rates. This effect also applies to unit's pair partner.
|-
|-
| Moriya God || 守矢の神 || 1 || Receives Weapon Power, Armor, Hit, and Range boosts from Sanae's Faith Gauge.  
|colspan="2"| War God || 軍神 || 20 || Unit's weapons gain +150 ATK and +1 range.
|-
|-
| Virtue of Wind God || 風神様の神徳 || 1 || Units in a 3 square radius around unit have their Hit and Evasion rates increased +15%.  
|colspan="2"| Moriya God || 守矢の神 || 35 || Unit gains ATK, Armor, accuracy rate, and range boosts as Sanae's Faith gauge increases.
|-
|-
| Counterattack Against the Wind || 逆風の進撃 || 70 || Casts Accel on all units and, if her power is 120 or higher upon using it, Assail as well on the front-line units. One use per stage.  
|colspan="2"| Advancing Headwinds || 逆風の進撃 || 70 || Casts Accel on all ally units. If used when unit has 120+ Power, also casts Assail on all lead units. (Usable 1 times.)
|}
|}


===Suwako Moriya===
===Suwako Moriya===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Earth God || 坤神 || 1 || Doubles terrain bonuses.  
|colspan="2"| Earth God || 坤神 || 1 || Doubles the boosts gained from landscape tiles. Also doubles the boosts gained when in a terrain where the user has an S rating or higher.
|-
|-
| Curse God || 祟り神 || 1 || All weapons other than Lord Mishaguji inflict a -10% Accuracy/Evasion debuff on attacked enemy.  
|colspan="2"| Curse God || 祟り神 || 1 || Adds Acc,Evd Down 10% to all of unit's weapons except Mishaguji.
|-
|-
| Moriya God || モレヤの神 || 1 || Receives Weapon Power, Armor, Hit, and Range boosts from Sanae's Faith Gauge.  
|colspan="2"| Moreya God || モレヤの神 || 20 || Unit gains ATK, Mobility, accuracy rate, and Move boosts as Sanae's Faith gauge increases.
|-
|-
| Virtue of Froggy || ケロちゃんの神徳 || 1 || Focus spirit applies to both units in team. Cost is increased to 25 SP.  
|colspan="2"| Ancient Jade || 古代翡翠 || 35 || Allows Focus to affect both units in the pair.
|-
|-
| Native Faith's Pinnacle || 土着の頂点 || 70 || Casts Adapt on all units and, if her power is 120 or higher upon using it, Triumph as well on the front-line units. One use per stage.  
|colspan="2"| Apex of Indigenous Gods || 土着の頂点 || 70 || Casts Adapt on all ally units. If used when unit has 120+ Power, also casts Triumph on all ally units. (Usable 1 times.)
|}
|}


Line 677: Line 843:
===Kisume===
===Kisume===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Enhanced Bucket || 強化桶 || 1 / ? || Armor +150 / +300, weapon power +100 / +200.  
|rowspan="2"| Reinforced Bucket || Lv.1 ||rowspan="2"| 強化桶 || 1 || Unit gains +150 Armor, and all weapons gain +100 ATK.
|-
|-
| Vigilance || 警戒心 || 1 || Chance of activating Shield Defense +15%.  
| Lv.2 || 29 || Unit gains +300 Armor, and all weapons gain +200 ATK.
|-
|-
| Full Metal Bucket || フルメタルバケット || 1 || Guard applies to both units in the pair.  
|colspan="2"| Vigilance || 警戒心 || 1 || Grants +15% to activation rate of Shield Defense.
|-
|-
| Firm as a Monolith || 磐石の固め || 60 || Support Defense level +3.  
|colspan="2"| Full Metal Bucket || フルメタルバケット || 35 || When cast, Guard affects both units in the pair.
|-
|colspan="2"| Vow of Stone || 磐石の固め || 60 || Grants +3 Support Defend uses. This skill applies even if unit does not have Support Defense.
|}
|}


===Yamame Kurodani===
===Yamame Kurodani===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Spider Net || スパイダーネット || 1 || For one turn, all attacks inflict "cannot move" status. 3 uses per stage.  
|colspan="2"| Spider Net || スパイダーネット || 1 || For 1 turn, unit's attacks inflict No Move (1 Turn) on enemies. (Usable 3 times.)
|-
|-
| Miasma Field || ミアズマフィールド || 1 / ? || On enemy phases, inflicts 500 / 1000 damage to enemy units on the surrounding 8 squares (does not shoot down).  
|rowspan="2"| Miasma Field || Lv.1 ||rowspan="2"| ミアズマフィールド || 1 || At the start of each Enemy Phase, enemies in the 8 spaces directly adjacent to unit take 500 damage. This effect can't be used to defeat enemies and does not affect enemies with Special Resistance.
|-
|-
| Hell String || ヘルストリング || 1 || Range of "Spider's Thread" command +3.  
| Lv.2 || 20 || At the start of each Enemy Phase, enemies in the 8 spaces directly adjacent to unit take 1000 damage. This effect can't be used to defeat enemies and does not affect enemies with Special Resistance.
|-
|-
| Mood of Creeping Terror || 忍び寄る恐怖の気 || 65 || "Kandata's Rope" attack +400, range +1.  
|rowspan="3"| Hell String || Lv.1 ||rowspan="3"| ヘルストリング || 1 || Spider String gains +1 range.
|-
| Lv.2 || 31 || Spider String gains +2 range.
|-
| Lv.3 || 50 || Spider String gains +3 range.
|-
|colspan="2"| Mood of Creeping Terror || 忍び寄る恐怖の気 || 65 || Kandata's Rope gains +400 ATK and +1 range.
|}
|}


===Parsee Mizuhashi===
===Parsee Mizuhashi===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Jealousy of the Kind || 仁者への嫉妬 || 1 || Increases damage dealt as enemy's number of skills increases.  
|colspan="2"| Jealousy of the Kind || 仁者への嫉妬 || 1 || Increases damage dealt depending on how many skills the enemy has learned.
|-
|-
| Venge Returning || 積念返し || 1 || Damage +15% while counterattacking.  
|colspan="2"| Revenge || 積念返し || 1 || Grants +15% damage dealt when counterattacking.
|-
|-
| Jealousy Princess || 執心の嫉妬姫 || 37 || Casts Accel and Spirit on the unit's pair. 2 uses per stage.  
|colspan="2"| Obsessive Hashihime || 執心の嫉妬姫 || 37 || Casts Accel and Yell on unit's pair. (Usable 2 times.)
|-
|-
| Green-Eyed Jealousy || 緑眼のジェラシー || 56 || Pressure costs 30 SP.  
|colspan="2"| Green-Eyed Jealousy || 緑眼のジェラシー || 56 || Reduces the SP cost of Pressure to 30 SP.
|}
|}


===Yuugi Hoshiguma===
===Yuugi Hoshiguma===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Bring on a Brawl || 喧嘩上等 || 1 || At 130 Power, casts Fury at the beginning of each turn.  
|colspan="2"| Strong as a Thousand || 一鬼当千 || 1 || Unit's CQB weapons gain +200 ATK and +10% critical rate.
|-
|-
| In-Fight || インファイト || 1 || Melee weapon power +200, Critical rate +10%.  
|colspan="2"| Infighter || インファイト || 1 || When fighting enemies within 3 spaces of unit, grants +10% damage dealt and -10% damage taken.
|-
|-
| Strong as a Thousand || 一騎当千 || 1 || When battling with enemies at most 3 squares away, damage dealt +10%, damage received -10%.  
|colspan="2"| Oni Armor || 鬼神装甲 || 29 || Unit gains +1200 Max HP and +200 Armor.
|-
|-
| Oni Armor || 鬼神装甲 || 29 || Max HP +1200, Armor +200.  
|colspan="2"| Bring on a Brawl || 喧嘩上等 || 48 || At 130+ Power, unit automatically casts Fury at the beginning of each turn.
|-
|-
| Unexplainable Phenomenon || 怪力乱神 || 60 || Power of the "Knock Out In Three Steps" weapon +600.  
|colspan="2"| Unexplainable Phenomena || 怪力乱神 || 60 || Knockout in Three Steps gains +600 ATK and +1 range.
|}
|}


===Satori Komeiji===
===Satori Komeiji===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Terrifying Hypnotism || 恐怖催眠術 || 1 || The "Recollection" weapon deals 20% more damage.  
|colspan="2"| Know Without Seeing Lv.3 || 心読めずとも || ''Stage 64'' || When adjacent to or paired with Satori, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, Komeiji Heartbreaker gains +300 ATK.
|-
|-
| Revived Trauma || 心読めずとも || 1 || The "Recollection" weapon deals 50% more damage. 2 uses per stage.  
|colspan="2"| Terrifying Hypnotism || 恐怖催眠術 || 1 || Recollection gains +20% damage dealt.
|-
|-
| Unreadable Companion || 心読めずとも || ''Chapter 64'' || Increases the "Komeiji Heart Breaker" weapon's power by 300 (Satori only), and friendship bonus with Koishi by 1 / 2 / 3.  
|colspan="2"| Revived Trauma || 蘇るトラウマ || 1 || For unit's next attack, Recollection gains +50% damage dealt. (Usable 2 times.)
|-
|-
| Telepathic Wave || 精神感応波 || 1 || Attune affects both units in a team.
|colspan="2"| Attunement Waves || 精神感応波 || 35 || When cast, Attune will affect both units in a pair.
|}
|}


===Rin Kaenbyou===
===Rin Kaenbyou===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|rowspan="3"| Underworld Pets || Lv.1 ||rowspan="3"| 地底の属獣 || 1 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
| Lv.2 || 25 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Helpful || 世話上手 || 1 || Devote applies to both units in a pair.  
| Lv.3 || 45 || When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Underground Pets || 地底の属獣 || 1 / ? / ? || Increases friendship bonus with Utsuho by 1 / 2 / 3.  
|colspan="2"| Wild Cat || 猫まっしぐら || 1 || While unit is a cat, gains +15 Mobility, and Cat's Walk gains +1 range.
|-
|-
| Reckless Cat Charge || 猫まっしぐら || 1 || When in the Cat form, increases Mobility by 10, and range of the "Cat's Walk" weapon by 1.  
|colspan="2"| Schmoozer || 世話上手 || 35 || When cast, Devote affects both units in a pair.
|-
|-
| Rekindling of Dead Ashes || 死灰復燃 || 1 || Replaces Devote with Revive (costs 90 SP); additionally increases the resurrected player's Power to the maximum.  
|colspan="2"| Rekindling of Dead Ashes || 死灰復燃 || 41 || Exchanges the Devote Spirit for Revive. (Its cost changes to 90 SP.) In addition, revived units will spawn with maximum Power.
|-
|-
| Hell's Traffic Accident || 地獄の輪禍 || 65 || At 130 Power, casts Chain on every turn if in Cat form.  
|colspan="2"| Hell's Traffic Accident || 地獄の輪禍 || 65 || While unit is a cat and has 130+ Power, automatically casts Chain at the beginning of each turn.
|}
|}


===Utsuho Reiuji===
===Utsuho Reiuji===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|rowspan="3"| Underworld Pets || Lv.1 ||rowspan="3"| 地底の属獣 || 1 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Yatagarasu Guide || ヤタガラス・ガイド || 1 || At 130 Power, accuracy rate +40%.  
| Lv.2 || 25 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Sun Reactor || 太陽の炉 || 1 || With the limiter unlocked, increases damage dealt by +20% and grants the effect of HP Regen (M).  
| Lv.3 || 45 || When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Underground Pets || 地底の属獣 || 1 / ? / ? || Increases friendship bonus with Utsuho by 1 / 2 / 3.  
|colspan="2"| Solar Reactor || 太陽の炉 || 1 || When unit's limiter is released, grants +20% damage dealt and HP Regen (M).
|-
|-
| High Giga Cannon || ハイギガキャノン || 60 || Adjusts Giga Flare's effect shape.  
|colspan="2"| Yatagarasu's Guidance || ヤタガラス・ガイド || 20 || At 130+ Power, grants +40% accuracy rate.
|-
|-
| Large Radiator || 大型ラジエーター || 50 || Lowers the Heat costs of Utsuho's attacks.  
|colspan="2"| Radiator Pack || 大型ラジエーター || 50 || Lessens the amount of heat unit's weapons generate.
|-
|colspan="2"| High Giga Cannon || ハイギガキャノン || 60 || Expands the range and shape of Giga Flare.
|}
|}


===Koishi Komeiji===
===Koishi Komeiji===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Hyperreactive Sense || 超反応センス || 1 || Returns to the front of the team at the end of each player phase. Chance of activating Counter +50%.  
|colspan="2"| See Without Knowing Lv.3 || 瞳見えずとも || ''Stage 64'' || When adjacent to or paired with Satori, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, Komeiji Heartbreaker gains +1 range.
|-
|-
| Sense of Zero || センスオブゼロ || 1 || Casts any random spirit command whose target is self on every turn.  
|colspan="2"| Sense of Zero || センスオブゼロ || 1 || At the beginning of each turn, unit casts a random Spirit command on herself.
|-
|-
| Invisible Friend || 瞳見えずとも || ''Chapter 64'' || Increases the "Komeiji Heart Breaker" weapon's range by 1 (Koishi only), and friendship bonus with Satori by 1 / 2 / 3.  
|rowspan="3"| Unconscious || Lv.1 ||rowspan="3"| 無意識 || 21 || Unit automatically casts Cloak at the start of the first 2 turns after deploying.
|-
|-
| Unconsciousness || 無意識 || 1 / ? / ? || Casts Cloak for 1 / 2 / 3 turns.  
| Lv.2 || 36 || Unit automatically casts Cloak at the start of the first 3 turns after deploying.
|-
|-
| Hyperreactive Sense || 超反応センス || Enemy || At 120 Power, ignores Alert. Chance of activating Counter +30% / +60% / +80% / +100%.  
| Lv.3 || 46 || Unit automatically casts Cloak at the start of the first 4 turns after deploying.
|-
|-
| Closed Eyes of Love || 閉じた恋の瞳 || Enemy || Ignores Alert and nullifies damage from laser weapons.  
|colspan="2"| Hyper Reflexes || 超反応センス || 35 || If unit is in the rear, she switches to the lead at the end of her turn. In addition, gains +50% activation rate for Counter.
|}
|}


Line 793: Line 975:
===Nazrin===
===Nazrin===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Rat Bite || 齧りネズミ || 1 || The "Nazrin Pendulum" weapon causes the target to receive 10% more damage for one turn.  
|colspan="2"| Rat Bite || 齧りネズミ || 1 || Nazrin Pendulum inflicts Damage Taken +10% on enemies.
|-
|-
| Clever Commander || 賢将 || 23 || Focus costs 10 SP.  
|colspan="2"| Pendulum Guard || ペンデュラムガード || 1 || Adds Pendulum Guard to unit. Ability reduces damage taken from all attacks by 2000. (Up to 4 times.)
|-
|-
| Cornered Rat || 窮鼠噛狸 || 28 || Always performs critical hits against enemies of size L or above.  
|colspan="2"| Clever Commander || 賢将 || 23 || Reduces the SP cost of Focus to 10 SP.
|-
|-
| Pendulum Guard || ペンデュラムガード || 1 || Reduces all damage by 2000. 4 uses per stage
|colspan="2"| American Dream || アメリカンドリーム || 30 || Gold Rush gains +300 ATK and +1 range.
|-
|-
| American Dream || アメリカンドリーム || 30 || Increases the "Gold Rush" weapon's power by 300 and range by 1.
|colspan="2"| The Little Dowser General || ダウザーの小さな大将 || 65 || Use to cast Scan on all enemies. (Usable 1 times.)
|-
| Little Dowser General || ダウザーの小さな大将 || 65 || Casts Scan on all enemies. 1 use per stage.
|}
|}


===Kogasa Tatara===
===Kogasa Tatara===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Sadism!? || さでずむ!? || 1 || The "Booo! (MAP)" weapon casts Provoke on hit enemies. 2 uses per stage.  
|colspan="2"| Sadism?! || さでずむ!? || 1 || Adds Provoke to the effects of Boo! (Usable 2 times.) Doesn't affect enemies with Special Resistance.
|-
|-
| Bullying!? || いぢめる!? || 1 || The "Booo! (MAP)" weapon casts Mercy on hit enemies. 3 uses per stage.  
|colspan="2"| Bullying?! || いぢめる!? || 1 || Adds Mercy to the effects of Boo! (Usable 3 times.)
|-
|-
| Tatara Step || たたら踏み || 1 || For both units in the team, damage dealt +10%, damage received -10%.  
|colspan="2"| Footstool || たたら踏み || 35 || Unit's pair gains +10% damage dealt and -10% damage taken.
|-
|-
| Synergic Umbrella || 相合傘 || 1 || Grants the effects of active spirit commands of either unit in the team to both units. 1 use per stage.  
|colspan="2"| Under My Umbrella || 相合傘 || 50 || Shares the effects of Spirit commands with both the lead and rear unit. (Usable 1 times.)
|}
|}


===Ichirin Kumoi / Unzan===
===Ichirin Kumoi===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Nyuudou Block || 入道ブロック || 1 || Adds the "Nyuudou Block" ability; reduces all damage by 700 (costs 10 MP).
|colspan="2"| Nyudo Block || 入道ブロック || 1 || Adds Nyudo Block to unit. Ability reduces all damage taken by 700. (Costs 10 MP.)
|-
|-
| Nyuudou Rush || 入道のラッシュ || 1 || Increases the "Consecutive Hooks Throughout Heaven and Earth" weapon's power by 200 and range by 1.  
|colspan="2"| Nyudo Rush || 入道のラッシュ || 1 || A Solid Thrashing Around the World gains +200 ATK and +1 range.
|-
|-
| Old Man Hustle || ハッスル親父 || 1 / ? / ? || Unzan's max SP +20 / +35 / +50.  
|rowspan="3"| Spirited Old Man || Lv.1 ||rowspan="3"| ハッスル親父 || 19 || Increases Unzan's max SP by 20.
|-
|-
| Girl Hustle || ハツラツ娘 || 1 || Changes Focus to Yell+ (costs 30 SP).  
| Lv.2 || 31 || Increases Unzan's max SP by 35.
|-
|-
| Youkai Trio || 妖怪三人組 || ''Chapter 61'' || Increases friendship bonus with Murasa and Nue by 1 / 2 / 3.  
| Lv.3 || 43 || Increases Unzan's max SP by 50.
|-
|-
| Great Cumulus of Rage || 怒りの大雲塊 || Enemy (Nightmare) || At 120 Power, casts Rage once per 4 / 3 / 2 / 1 turns.  
|colspan="2"| Vivacious Girl || ハツラツ娘 || 35 || Exchanges the Focus spirit for Yell+. (Its cost changes to 30 SP.)
|-
|colspan="2"| Youkai Trio Lv.3 || 妖怪三人組 || ''Stage 61'' || When adjacent to or paired with Murasa or Nue, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|}
|}


===Minamitsu Murasa===
===Minamitsu Murasa===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|colspan="2"| Venus on Board || 船上のヴィーナス || 1 || When piloting the Palanquin Ship, doubles HP and MP recovery for docked units.
|-
|rowspan="3"| Venus of the Bilge || Lv.1 ||rowspan="3"| 水底のヴィーナス || 1 || Unit deals +20% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +20% evasion rate.
|-
|-
| Venus on the Boat || 船上のヴィーナス || 1 || As captain, doubles HP and MP restoration for aboarded units.  
| Lv.2 || 30 || Unit deals +30% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +30% evasion rate.
|-
|-
| Full Speed Ahead || 全速前進 || 20 || Normal and focused movement +1.  
| Lv.3 || 55 || Unit deals +40% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +40% evasion rate.
|-
|-
| Naval Tactics || 艦隊戦用意 || 10 || Ranged stat +20.  
|colspan="2"| Reserve Anchors || 予備アンカー || 1 || Sinking Anchor gains +150 ATK, +1 range, and +3 ammo.
|-
|-
| Reserve Anchor || 予備アンカー || 1 || Increases the "Sinking Anchor" weapon's power by +150, range by +1, and ammo capacity by +3
|colspan="2"| Naval Tactics || 艦隊戦用意 || 20 || Grants +20 RNG.
|-
|-
| Underwater Venus || 水底のヴィーナス || 1 / 30 /55 || Damage dealt +20% / +30% /40% on underwater enemies; evasion rate +20% / +30% /40% when unit is underwater.  
|colspan="2"| Full Speed Ahead || 全速前進 || 40 || Increases Unfocused and Focused Move by 1.
|-
|-
| Youkai Trio || 妖怪三人組 || ''Chapter 61'' || Increases friendship bonus with Ichirin and Nue by 1 / 2 / 3.  
|colspan="2"| Youkai Trio Lv.3 || 妖怪三人組 || ''Stage 61'' || When adjacent to or paired with Ichirin or Nue, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|}
|}


===Shou Toramaru===
===Shou Toramaru===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Dazzling Gold || 黄金の震眩 || 1 || Unit obtains 15% more Points. Does not stack with Luck.  
|colspan="2"| Dazzling Gold || 黄金の震眩 || 1 || Grants +15% Points earned.
|-
|-
| Bishamonten's Protection || 毘沙門天の加護 || 17 || At 120 Power, damage dealt +10%.  
|colspan="2"| Spear Combo Boost || 槍(連続)強化 || 1 || Spear Combo gains +250 ATK and +1 range.
|-
|-
| Enhanced Spear (Continuous) || 槍(連続)強化 || 1 || Increases the "Spear (Continuous)" weapon's power by 250 and range by 1.  
|colspan="2"| Bishamonten's Blessing || 毘沙門天の加護 || 17 || At 120+ Power, grants +10% damage dealt.
|-
|-
| Justice || 正義 || ''Chapter 68'' || For one turn, MP costs are halved. 2 uses per stage.  
|colspan="2"| Justice || 正義 || ''Stage 68'' || For 1 turn, halves the MP costs of unit's weapons. (Usable 2 times.)
|-
|-
| Golden Brave || ゴールデンブレイバー || ''Chapter 68'' || Reduces the cost of Courage to 65 SP (from 80).  
|colspan="2"| Golden Brave || ゴールデンブレイバー || ''Stage 68'' || Reduces the SP cost of Courage to 65 SP.
|}
|}


===Byakuren Hijiri===
===Byakuren Hijiri===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Emotional Skyscraper || 感情の摩天楼 || 1 || Max Power +30.  
|colspan="2"| Emotional Skyscraper || 感情の摩天楼 || 1 || Increases unit's max Power by 30.
|-
|-
| Teachings of Buddha || 御仏の教え || 1 || Other units with the Buddhist Power skill sortie with 20 extra Power.  
|colspan="2"| Teachings of the Buddha || 御仏の教え || 1 || All Buddhists except this unit deploy with +20 Power.
|-
|-
| Garuda's Wings || ガルーダの翼 || 1 || Increases Byakuren (Superhuman Form)'s Movement by +1 and attack ranges by +2.
|colspan="2"| Wings of Garuda || ガルーダの翼 || 1 || Byakuren (Superhuman) gains +1 Move and +2 range.
|}
|}


===Nue Houjuu===
===Nue Houjuu===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Ancient Youksi of Heian || 平安の大妖怪 || 1 || Confuses costs 50 SP.  
|rowspan="2"| Unidentified Flying Girl || Lv.1 ||rowspan="2"| 未確認飛行少女 || 1 || Grants +15% to accuracy and evasion rates for the first 5 turns after deploying.
|-
|-
| Dark Clouds || ダーククラウド || 1 / ? || At 120 Power, changes the unit's terrain to Night and restores 10% / 20% MP on every turn.  
| Lv.2 || 50 || Grants +30% to accuracy and evasion rates for the first 5 turns after deploying.
|-
|-
| Unidentified Flying Girl || 未確認飛行少女 || 1 / ? || Accuracy and evasion rates +15% / +30% until 5 turns pass or the unit gets hit, whichever comes first.  
|rowspan="2"| Dark Cloud || Lv.1 ||rowspan="2"| ダーククラウド || 20 || At 120+ Power, unit's terrain changes to Night, and unit regenerates 10% MP at the start of each turn.
|-
|-
| Youkai Trio || 妖怪三人組 || 1 / 1 / 1 || Increases friendship bonus with Ichirin and Murasa by 1 / 2 / 3.
| Lv.2 || 40 || At 120+ Power, unit's terrain changes to Night, and unit regenerates 20% MP at the start of each turn.
|-
|-
| Nue's Night Howl || ぬえの夜鳴き声 || Enemy (Nightmare) || At 120 Power, casts Confuse once per 4 / 3 / 2 / 1 turns.  
|colspan="2"| Great Youkai of Heian || 平安の大妖怪 || 45 || Reduces the SP cost of Confuse to 50 SP.
|-
|colspan="2"| Youkai Trio Lv.3 || 妖怪三人組 || 1 || When adjacent to or paired with Ichirin or Murasa, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|}
|}


Line 900: Line 1,088:
===Rinnosuke Morichika===
===Rinnosuke Morichika===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Deputy Captain || 艦長代理 || 1 || Doubles HP and MP restoration for aboarded units.  
|colspan="2"| Acting Captain || 艦長代理 || 1 || Docked units receive double the normal HP and MP recovery.
|-
|-
| Careful Steering || 安全運転 || 1 / 1 || Accuracy rate +15% / +20%, damage received -5% / -10%.  
|rowspan="2"| Careful Steering || Lv.1 ||rowspan="2"| 安全運転 || 1 || Grants +15% accuracy rate, but also inflicts -5% damage dealt.
|-
|-
| Booming Business || 千客万来 || 1 / 1 / 1 || Unit can use items on teams / all allies within a 1- / 2- / 3-square radius.  
| Lv.2 || 40 || Grants +20% accuracy rate, but also inflicts -10% damage dealt.
|-
|-
| Inventory Usage: || 在庫利用 || 1 || Unit can use items not equipped by any party member, up to one item per kind. 2 uses per stage.  
|rowspan="3"| Business is Booming || Lv.1 ||rowspan="3"| 千客万来 || 12 || Unit can use items on allies within 1 spaces. In addition, the items affect both units in a pair as well as combined units.
|-
| Lv.2 || 35 || Unit can use items on allies within 2 spaces. In addition, the items affect both units in a pair as well as combined units.
|-
| Lv.3 || 50 || Unit can use items on allies within 3 spaces. In addition, the items affect both units in a pair as well as combined units.
|-
|rowspan="3"| Retrieving Anchor || Lv.1 ||rowspan="3"| 回収アンカー || 1 || The Retrieve command gains +5 range.
|-
| Lv.2 || 30 || The Retrieve command gains +6 range.
|-
| Lv.3 || 60 || The Retrieve command gains +7 range.
|}
|}


===Suika Ibuki===
===Suika Ibuki===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Missing Power || ミッシングパワー || 30 || Sets Suika's size to LL for 1 turn, 3 uses per stage. In addition, increases Armor, Attack, and range while in effect.  
|colspan="2"| Power of Density || 密の力 || 1 || All weapons gain +30% accuracy and critical rate.
|-
|-
| Sake Bug || 酒虫 || 20 || Increases the number of times command "Ibuki Gourd" can be used +1.  
|colspan="2"| Power of Sparseness || 疎の力 || 1 || All weapons gain +150 ATK and +1 Range.
|-
|-
| Power of Density || 密の力 || 1 || Increases all weapons' hit and critical rate +30%.  
|colspan="2"| Sake Bug || 酒虫 || 20 || Ibuki Gourd can be used one additional time.
|-
|-
| Power of Sparsity || 疎の力 || 1 || Increases weapon range +1 and weapon power +150.
|colspan="2"| Missing Power || ミッシングパワー || 30 || Unit's size increases to LL for 1 turn. (Usable 3 times.) While active, unit gains increased ATK, Range, and Armor.
|-
|-
| Missing Purple Power || ミッシングパープルパワー ||60 || Sets Suika's size to 3L for 1 turn, 2 uses per stage. In addition, increases Armor, Attack, and range while in effect.
|colspan="2"| Missing Purple Power || ミッシングパープルパワー || 60 || Unit's size increases to 3L for 1 turn. (Usable 2 times.) While active, unit gains increased ATK, Range, and Armor.
|}
|}


===Iku Nagae===
===Iku Nagae===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Danger Sense || 危険察知 || 1 / ? || Unit can perform Support Attacks / Defenses to units at most 2 / 3 squares away.  
|rowspan="2"| Danger Sense || Lv.1 ||rowspan="2"| 危険察知 || 1 || Allows unit to use support skills for allies up to 2 spaces away.
|-
|-
| Personal Generator || 自家発電 || 1 || Changes the "Light Dragon's Sigh" weapon's MP cost to 30 and increases its range by 1.  
| Lv.2 || 31 || Allows unit to use support skills for allies up to 3 spaces away.
|-
|-
| Veils Like Water || 羽衣は水の如く || 1 || For one turn, unit always evades attacks and receives grazing damage, except when defending. 2 uses per stage.  
|colspan="2"| Veils Like Water || 羽衣は水の如く || 1 || When used, unit will automatically dodge all attacks for one turn, but will receive graze damage from them regardless of whether she is Focused or not. This will not occur if unit chooses to Defend. (Usable 2 times.)
|-
|-
| Dragon God's Strike || 龍神の一撃 || 65 || "Dragonfish Drill" attack +400, range +1  
|colspan="2"| Personal Generator || 自家発電 || 20 || Light Dragon's Sigh gains +1 range and its MP cost is reduced to 30 MP.
|-
|colspan="2"| Dragon God's Strike || 龍神の一撃 || 65 || Dragonfish Drill gains +400 ATK and +1 range.
|}
|}


===Tenshi Hinanawi===
===Tenshi Hinanawi===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Iron-Wall Maiden || 鉄壁少女 || 1 || Guard costs 15 SP.  
|colspan="2"| Iron Maiden || 鉄壁少女 || 1 || Reduces the SP cost of Guard to 15 SP.
|-
|-
| Sword of Ebullience || 気炎万丈の剣 || 1 || Always performs critical hits if the weapon's rating for the opponent's terrain is S or above.  
|colspan="2"| Sword of Ebullience || 気炎万丈の剣 || 20 || If unit attacks an enemy located on terrain where her weapon's rating is S or higher, the attack is guaranteed to be a critical hit.
|-
|-
| Heavenly Daughter, Earthly God, Human Heart || 天の娘、地の神、人の心 || ''Chapter 71'' || Increases the "Sky of Scarlet Perception of All Humankind and Youkai" weapon's power by 400 and range by 1.  
|colspan="2"| Hermit's Peach of Recklessness || 猪突猛進の仙桃 || 40 || Casts Assail on unit. (Usable 2 times.)
|-
|-
| Foolhardy Hermit || 猪突猛進の仙桃 || 40 || Casts Assail on self. 2 uses per stage.
|colspan="2"| Heavenly Body, Human Heart || 天の娘、地の神、人の心 || ''Stage 71'' || Scarlet Weather Rhapsody of All Fantasy gains +400 ATK and +1 range.
|}
|}


===Hatate Himekaidou===
===Hatate Himekaidou===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Hermit Purple || 隠者の紫 || 1 || A selected enemy will take 10% more damage for a turn. (2 uses.)  
|colspan="2"| Hermit Purple || 隠者の紫 || 1 || Use to give target enemy Damage Taken +10% (1 Turn). (Usable 2 times.)
|-
|-
| Thought Explosion || 念流爆破 || 1 || A targeted enemy takes 3000 damage. Cannot be used to shoot down enemies and ineffective on bosses. (2 uses.)  
|colspan="2"| Consciousness Explosion || 念流爆破 || 1 || Inflicts 3000 damage on target enemy. This effect can't be used to defeat enemies, and does not affect enemies with Special Resistance. (Usable 2 times.)
|-
|-
| Hatate's Thoughtography Guide || はたての念写ガイド || 40 || At 120 Power, Evasion is increased by 10% and Focused movement is increased by +1  
|colspan="2"| Hatate's Thoughtography Guide || はたての念写ガイド || 40 || At 120+ Power, unit's pair gains +10% evasion rate and +1 Focused Move.
|-
|-
| Slow Shutter || スローシャッター || 50 || When in Focused Mode, increase Damage by 7% and Evasion by 13%  
|colspan="2"| Slow Shutter || スローシャッター || 50 || While Focused, unit gains +7% damage dealt and +13% evasion rate.
|-
|-
| Modern-Day Thoughtography Reporter|| 今どきの念写記者 || 65 || Reduces MP costs by 40%. Stacks with MP Save.  
|colspan="2"| Modern-Day Thoughtography || 今どきの念写記者 || 65 || Reduces MP costs by 40%. This effect stacks with MP Save.
|}
|}


===Sunny Milk===
===Sunny Milk===
{|
{|
! Skill !! Japanese !! Description !! Levels
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Reflection || リフレクション || 1 || For 1 turn, allies adjacent to unit are unable to be targeted by enemy units. Enemies can still counterattack. (3 uses).  
|colspan="2"| Sun Fairy || 日の妖精 || 1 || On Day maps, increases HP regen by 30%.
|-
|-
| Sunny Barrier || サニーバリアー強化 || 1 / 24 / 37 || Sunny barrier's strength is enhanced +500/1000/1500.  
|colspan="2"| Reflection || リフレクション || 1 || For one turn, any adjacent ally units as well as unit's pair cannot be targeted by enemies. However, they can still be counterattacked. (Usable 3 times.)
|-
|-
| Sun Fairy || 日の妖精 || 1 || HP regen is boosted by 30% on Day stages.  
|rowspan="4"| Three Fairies of Light || Lv.1 ||rowspan="4"| 光の三妖精 || 1 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Luna +1 / +2 / +3 / +4.  
| Lv.2 || 21 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Shining Sunlight || 輝ける日の光 || 65 || Replaces Valor with Courage (costs 70 SP).
| Lv.3 || 38 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
| Lv.4 || 50 || When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|rowspan="3"| Sunny Barrier Boost || Lv.1 ||rowspan="3"| サニーバリアー強化 || 14 || Grants +500 to the strength of Sunny Barrier.
|-
| Lv.2 || 24 || Grants +1000 to the strength of Sunny Barrier.
|-
| Lv.3 || 37 || Grants +1500 to the strength of Sunny Barrier.
|-
|colspan="2"| Shining Sunlight || 輝ける日の光 || 65 || Exchanges the Valor Spirit for Courage. (Its cost changes to 70 SP.)
|}
|}


===Luna Child===
===Luna Child===
{|
{|
! Skill !! Japanese !! Description !! Levels
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Silence || サイレンス || 1 / 23 / 41 || Allies in an 8 square radius around unit have their Hit rates boosted +15%/20%/25%. Effect increases with skill level.  
|colspan="2"| Moon Fairy || 月の妖精 || 1 || On Night maps, increases HP regen by 30%.
|-
|-
| Moon Fairy || 月の妖精 || 1 || HP Regen is boosted +30% on Night stages.  
|rowspan="3"| Silence || Lv.1 ||rowspan="3"| サイレンス || 1 || Units in the 8 spaces adjacent to Luna gain +15% accuracy rate. This effect also applies to her pair partner.
|-
|-
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Star and Sunny 
| Lv.2 || 23 || Units in the 8 spaces adjacent to Luna gain +20% accuracy rate. This effect also applies to her pair partner.
|-
|-
| Silent Moonlight || 静かなる月の光 || 65 || Replaces Yell with Drive (costs 45 SP)  
| Lv.3 || 41 || Units in the 8 spaces adjacent to Luna gain +25% accuracy rate. This effect also applies to her pair partner.
|-
|rowspan="4"| Three Fairies of Light || Lv.1 ||rowspan="4"| 光の三妖精 || 1 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
| Lv.2 || 21 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
| Lv.3 || 38 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
| Lv.4 || 50 || When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|colspan="2"| Silent Moonlight || 静かなる月の光 || 65 || Exchanges the Yell Spirit for Drive. (Its cost changes to 45 SP.)
|}
|}


===Star Sapphire===
===Star Sapphire===
{|
{|
! Skill !! Japanese !! Description !! Levels
!colspan="2"| Skill !! JP !! Level !! Description
|-
|colspan="2"| Star Fairy || 星の妖精 || 1 || Grants +20% HP regen regardless of whether it's Day or Night.
|-
|rowspan="3"| Radar || Lv.1 ||rowspan="3"| レーダー || 1 || Units in the 8 spaces adjacent to Star gain +8% evasion rate. This effect also applies to her pair partner.
|-
|-
| Radar || レーダー || 1 / 24 / 39 || Allies in an 8 square radius around the unit have their Evasion rates boosted +8%/12%/16%. Effect increases with level.
| Lv.2 || 24 || Units in the 8 spaces adjacent to Star gain +12% evasion rate. This effect also applies to her pair partner.
|-
|-
| Star Fairy || 星の妖精 || 1 || HP Regen is boosted by 20%.  
| Lv.3 || 40 || Units in the 8 spaces adjacent to Star gain +16% evasion rate. This effect also applies to her pair partner.
|-
|-
| Three Fairies of Light || 光の三妖精 || 1 / 21 / 38 / 50 || Increases Friendship levels with Luna and Sunny +1 / +2 / +3 / +4.
|rowspan="4"| Three Fairies of Light || Lv.1 ||rowspan="4"| 光の三妖精 || 1 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|-
| Pouring Starlight || 降り注ぐ星の光 || 65 || Replaces Scan with assault (costs 50 SP)  
| Lv.2 || 21 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
| Lv.3 || 38 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
| Lv.4 || 50 || When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
|-
|colspan="2"| Pouring Starlight || 降り注ぐ星の光 || 65 || Exchanges Scan with Assault. (Its cost changes to 50 SP.)
|}
|}


===Hieda no Akyuu===
===Hieda no Akyu===
{|
{|
! Skill !! Japanese !! Description !! Levels
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| The Ninth Generation Savant || 九代目のサヴァン || 1 || When unit casts Alert, applies the spirit command to both units of the team.
|colspan="2"| 9th Generation Savant || 九代目のサヴァン || 1 || When cast, Alert will affect both units in the pair.
|-
|-
| Youkai Doctor || 妖怪博士 || 1 / ? || In combat against Youkai, increases damage dealt and accuracy/evasion rates by 30% / 50%.
|rowspan="2"| Youkai Professor || Lv.1 ||rowspan="2"| 妖怪博士 || 15 || Grants +30% damage dealt against Youkai. Additionally, when in battle against Youkai, grants +30% accuracy and evasion rates.
|-
|-
| Gumonji || 求聞持 || 1 || Doubles the effect of Scan.
| Lv.2 || 30 || Grants +50% damage dealt against Youkai. Additionally, when in battle against Youkai, grants +50% accuracy and evasion rates.
|-
|-
| The Pen is Mightier than The Sword || 筆は剣よりも強し || 1 || Grants weapon power +1000 and range +5 to Brush attack.
|colspan="2"| Gumonji || 求聞持 || 1 || Doubles the effects of Scan.
|-
|colspan="2"| Mightier than the Sword || 筆は剣よりも強し || 1 || Brush gains +1000 ATK and +5 range.
|}
|}


===Watatsuki no Yorihime===
===Watatsuki no Yorihime===
{|
{|
! Skill !! Japanese !! Description !! Levels
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Ookuninushi || オオクニヌシ || ? || For 3 turns, restores 25% HP and MP. 1 use per stage.  
|colspan="2"| Takemikazuchi || タケミカヅチ || 1 || Grants Break Accuracy Limit for unit's next attack. Accuracy rates exceeding 100% will be converted into damage.
|-
|-
| Ame-no-Uzume || アメノウズメ || ? || For 3 turns, doubles the effect of the "Shrine Maiden" skill, and increases weapon range by 2. 1 use per stage.  
|colspan="2"| Ame-no-Uzume || アメノウズメ || 25 || Grants Super Shrine Maiden to unit for 3 turns. The effects of Shrine Maiden are doubled, and unit's weapons gain +2 range. (Usable 1 times.)
|-
|-
| Takemikazuchi || タケミカヅチ || 1 || The next attack allows the accuracy rate to exceed 100%, and increases damage depending on extra accuracy. 1 use per stage.  
|colspan="2"| Okuninushi || オオクニヌシ || 37 || Grants HP,,MP Regen 25% to unit for 3 turns. Regen occurs at the beginning of her turns. (Usable 1 times.)
|-
|-
| Amaterasu-oomikami || 天照大神 || ? || Adds the "Amaterasu-oomikami (MAP)" weapon.
|colspan="2"| Amaterasu Omikami || 天照大御神 || 50 || Adds the MAP weapon variant of Amaterasu Omikami to unit.
|-
| Attack Again || 再攻撃 || Enemy ("Dream Again" extra stages) || At 130 Power, allows user to Support Attack themself.
|}
|}


===Watatsuki no Toyohime===
===Watatsuki no Toyohime===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Wave Leader Fan || 波導扇 || 1 || Changes the "Wave Leader Fan (MAP)" weapon's range to an infinite rectangle.  
|colspan="2"| Connect Mountains to Sea || 海と山を繋ぐ力 || 1 || Select two points within 7 spaces of unit and move units to them. You are able to target both allies and enemies with this skill, but enemies with Special Resistance will not be affected.
|-
|-
| Power that Connects Seas and Mountains || 海と山を繋ぐ力 || 1 || Within 7 squares, moves any unit (player or enemy) to any spot. Does not work on units with the "Special Resistance" ability. 1 use per stage.  
|colspan="2"| Waveguider Fan || 波導扇 || 1 || The MAP weapon variant of Waveguider Fan gains ∞ Range. However, its overall shape shortens.
|-
|-
| Lunar Peach || 月仙桃 || ? || Restores 50 SP to both units in the pair. 1 use per stage.  
|rowspan="3"| Lunar Peaches || Lv.1 ||rowspan="3"| 月仙桃 || 15 || Unit's pair recovers 50 SP. (Usable 1 times.)
|-
| Lv.2 || 35 || Unit's pair recovers 75 SP. (Usable 1 times.)
|-
| Lv.3 || 55 || Unit's pair recovers 100 SP. (Usable 1 times.)
|}
|}


===Rei'sen/Raysen/Reisen II===
===Reysen===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| All-out Barrage || 全弾発射 || 1 || Next attack consumes all remaining ammunition and increases damage depending on weapon and ammunition count. 2 uses per stage.  
|colspan="2"| All-Out Shootout || 全弾発射 || 1 || The next attack will use all of its remaining Ammo to increase damage dealt. The strength of the increase is depends on the selected weapon and its remaining ammo. (Usable 2 times.)
|-
|-
| Armor-Piercing Rounds || 徹甲弾 || ? || All weapons penetrate barriers.  
|colspan="2"| Reload || 弾薬補給 || 1 || Use to recover all MP and ammo. (Usable 2 times.)
|-
|-
| Rifle Rounds || ライフル弾 || ? || All weapons range +2.  
|rowspan="2"| Rifle Ammo || Lv.1 ||rowspan="2"| ライフル弾 || 10 || All of unit's weapons gain +1 range.
|-
|-
| Ammo Refill || 弾薬補給 || 1 || Fully restores MP and ammunition. 2 uses per stage.  
| Lv.2 || 50 || All of unit's weapons gain +2 range.
|-
|colspan="2"| AP Ammo || 徹甲弾 || 25 || All of unit's weapons gain Barrier Piercing.
|}
|}


===Hisoutensoku===
===Hisoutensoku===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Mazin Power || マシンパワー || 1 || At 130 Power, damage dealt +15%.  
|colspan="2"| Mashin Power || マシンパワー || 1 || At 130+ Power, grants +15% damage dealt.
|-
|-
| Superalloy Great || 超合金グレート || 1 || Max HP +2000, Armor +250.  
|colspan="2"| Superalloy Great || 超合金グレート || 1 || Unit gains +2000 Max HP and +250 Armor.
|-
|-
| Nuclear Fusion Energy || 核融合エネルギー || 1 || Max MP +100. Grants the effect of MP Regen (S).  
|colspan="2"| Fusion Energy || 核融合エネルギー || 1 || Unit gains +100 Max MP as well as MP Regen (S).
|-
|-
| Mach Scrander || マッハスクランダー || 1 || Changes the unit's Sky rating to S, and increases unfocused movement by 1.  
|colspan="2"| Mach Scrander || マッハスクランダー || 1 || Grants +1 Move and sets unit's Air terrain rating to S.
|}
|}


Line 1,077: Line 1,313:
===Mima===
===Mima===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Magic Charge || マジックチャージ || 1 || Grants the effect of MP Regen (S). Unit restores 10% MP at the start of each turn.  
|colspan="2"| Magic Charge || マジックチャージ || 1 || Unit gains MP Regen (S).
|-
|-
| Chaotic Venom || カオティックヴェノム || 1 || MP cost of Absolute Magic Barrier set to 0.  
|colspan="2"| Chaotic Venom || カオティックヴェノム || 1 || Reduces the MP cost of Absolute Magic Barrier to 0.
|-
|-
| Limit Release || 禁呪解放 || 60 || Doubles the effectiveness of Magician.  
|colspan="2"| Unsealed Magic || 禁呪開放 || 60 || Doubles the effects of Magician.
|}
|}


===Elly===
===Elly===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Partition || パーディション || 1 || When adjacent to the target, all attacks are guaranteed to be critical hits
|colspan="2"| Perdition || パーディション || 1 || Unit is guaranteed to critical hit if adjacent to opponent.
|-
|-
| Tile Danmaku || 床弾幕 || 1 || Next attack inflicts "cannot move" status for one turn. 3 uses per stage.  
|rowspan="3"| Gatekeeper || Lv.1 ||rowspan="3"| 門番 || 1 || Reduces damage taken when support defending by 15%.
|-
|-
| Gatekeeper || 門番 || 1 / 21 / 42 || -10% / -20% / -25% damage taken when support defending.  
| Lv.2 || 21 || Reduces damage taken when support defending by 20%.
|-
|-
| Unbreakable Heart || 挫けぬ心 || 38 || Cost of Vigor reduced to 15 SP.  
| Lv.3 || 42 || Reduces damage taken when support defending by 25%.
|-
|-
| Unbreakable Elly || 不屈のエリーちゃん || 50 || At 130 Power, casts Grit at the beginning of each turn.  
|colspan="2"| Tile Danmaku || 床弾幕 || 10 || For one turn, adds No Move (1 Turn) to all of unit's weapons. (Usable 3 times.)
|-
|colspan="2"| Unwavering Heart || 挫けぬ心 || 38 || Reduces the SP cost of Vigor to 15 SP.
|-
|colspan="2"| Elly the Unbreakable || 不屈のエリーちゃん || 50 || At 130+ Power, unit automatically casts Persist at the beginning of each turn.
|}
|}


===Kurumi===
===Kurumi===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|rowspan="4"| Bloodsuck || Lv.1 ||rowspan="4"| 吸血 || 1 || Unit recovers 15% of damage dealt as HP.
|-
| Lv.2 || 15 || Unit recovers 20% of damage dealt as HP.
|-
|-
| Vampire || 吸血 || 1 / 16 / 28 / 41 || Recovers health equal to 10% / 20% / 25% / 30% of damage dealt.  
| Lv.3 || 28 || Unit recovers 25% of damage dealt as HP.
|-
|-
| Break the Sabbath || ブレイクザサバス || 20 || Next attack inflicts "cannot evade or defend" status for one turn. 3 uses per stage.  
| Lv.4 || 41 || Unit recovers 30% of damage dealt as HP.
|-
|-
| Night Owl || 夜の眷属 || 1 || Accuracy and evasion +20% while in night terrain.  
|colspan="2"| Night Owl || 夜の眷属 || 1 || When in Night terrain, grants +20% accuracy and evasion rates.
|-
|-
| Safe Spot || 安地安定 || 31 || 100% accuracy if enemy cannot counterattack, or if making an assist or support attack.  
|colspan="2"| Break the Sabbath || ブレイクザサバス || 20 || Unit's next attack will inflict No Defend,,Evade (1 Turn). (Usable 3 times.)
|-
|-
| Devil's Contract || あくまの契約 || 1 || Consumes 50MP of the recipient and gives them Strike and Alert.  
|colspan="2"| Safe Spot || 安地安定 || 31 || When unit is not in danger of being counterattacked, sets accuracy rate to 100%. This skill is always active when performing Support and Assist Attacks.
|-
|-
| Salvation by Faith || 他力本願 || 65 || Reduces the cost of Kurumi's "Hope" by 15 (to 65).  
|colspan="2"| Devil's Contract || あくまの契約 || 50 || Consume 50 MP from an ally to grant them the effects of Alert and Bullseye. (Usable 2 times.)
|-
|colspan="2"| Riding on Coattails || 他力本願 || 65 || Reduces the SP cost of Hope to 65 SP.
|}
|}


===Yuuka Kazami===
===Yuuka Kazami===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Bloom ||狂い咲き || ''Chapter 76'' || At 150 Power, damage dealt +20%  
|colspan="2"| Unseasonal Bloom || 狂咲 || 1 || At 150+ Power, increases damage dealt by 20%.
|-
|-
| A Flower in Return || 返し花 || 1 || Counterattack damage +15%  
|colspan="2"| A Flower in Return || 返花 || 1 || Increases damage when counterattacking by 15%.
|-
|-
| Aloof Flower || 孤高の花 || 1 || Doubles the effect of Diligence  
|colspan="2"| Solitary || 孤高 || 24 || Doubles the effects of Diligence.
|-
|-
| Dominance || 威圧 || 37 || Casts Pressure on all enemies. 1 use per stage
|colspan="2"| Shiver || 戦慄 || 37 || Casts Pressure on all enemies. (Usable 1 times.) Not effective on enemies with Special Resistance.
|-
|-
| Blossoming Flower || 開花 || ''Chapter 76'' || Restores 50% SP upon activating Flowering Declaration
|colspan="2"| Blossom || 開花 || 50 || When unit activates Blossom Declaration, recovers 50% SP.
|-
| The Only Unwithering Flower || 唯一つ枯れない花 || Enemy? || At 130 Power, always performs Shield Defense the first 0 / 1 / 2 / 4 times she gets hit on every turn
|}
|}


===Yumeko===
===Yumeko===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Tandem Assault || タンデムアサルト || 60 || For the unit's team, damage dealt +10%, damage received -10%.  
|colspan="2"| Re-Attack || 再攻撃 || 1 || At 130+ Power, enables unit to support attack herself.
|-
|-
| Regeneration || リジェネレイション || 1 || Casts Vigor up to 2 times per turn when the unit shoots down an enemy.  
|colspan="2"| Regeneration || リジェネレイション || 1 || After defeating an enemy, unit casts Vigor on herself. Effect can activate 2 times per turn.
|-
|-
| Demon Slayer || デモンスレイヤー || 60 || For the unit's team, critical damage +1000.  
|colspan="2"| Demon Slayer || デモンスレイヤー || 36 || Grants +1000 to final damage dealt by critical hits. This effect also applies to unit's pair partner.
|-
|-
| Kamikaze Maid || カミカゼメイド || 60 || Casts Accel, Triumph, Spirit, Assail, and Snipe for the unit's team on sortie.  
|colspan="2"| Tandem Assault || タンデムアサルト || 36 || Unit's pair gains +10% damage dealt and -10% damage taken.
|-
|-
| Attack Again || 再攻撃 || 1 || At 130 Power, allows user to Support Attack themself.  
|colspan="2"| Kamikaze Maid || カミカゼメイド || 50 || When unit deploys, gains the effects of Accel, Triumph, Yell, Assail, and Snipe.
|}
|}


===Shinki===
===Shinki===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Peace of Mind || 安らぎの心 || 60 || Effect of SP Regen +15.  
|colspan="2"| Prayer Curtain || 祈りのカーテン || 1 || Allies within 5 spaces of unit receive Wide-Range Barrier. Ability reduces all damage taken by 500.
|-
|-
| Prayer Curtain || 祈りのカーテン || 1 || Reduces all damage by 500 for all allies within a 5-square radius.  
|colspan="2"| Peace of Mind || 安らぎの心 || 21 || SP Regen's effect increases by 15.
|-
|-
| God's Embrace || 神の抱擁 || 60 || After battling with generic enemies (except bombs / MAPs), causes the opponent to retreat if it has less than 20% HP, while still obtaining EXP / PP / Points.  
|colspan="2"| Together with Mom || おかあさんと一緒 || 35 || At the beginning of each turn, unit's pair partner recovers 25% HP and MP.
|-
|-
| Together with Mom || おかあさんと一緒 || 60 || Shinki's team partner regenerates 25% of their max HP and MP at the beginning of their turn.  
|colspan="2"| God's Embrace || 神の抱擁 || 45 || After battling with unit, enemies with 20% HP or less are forced to retreat from the map. Unit will gain experience, however this effect cannot apply when using Bombs or MAP weapons. Enemies with Special Resistance are not affected.
|-
| Aura of the Makai God || 魔界神の威光 || Enemy || At 120 Power, casts Strike and Mercy on every turn.
|}
|}


== Original Characters ==
== Original Characters ==


===Meeko===
===Mehko===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|colspan="2"| Hard Worker || 努力家 || 1 (Mehko Route) || Grants +20% EXP gained. Effect stacks with Gain.
|-
|rowspan="6"| Shepherd || Lv.1 ||rowspan="6"| 羊飼い || 1 (NG+) || At the beginning of the stage, increases the Sheep counter by 1.
|-
| Lv.2 || 10 (NG+) || At the beginning of the stage, increases the Sheep counter by 2.
|-
| Lv.3 || 25 (NG+) || At the beginning of the stage, increases the Sheep counter by 3.
|-
| Lv.4 || 35 (NG+) || At the beginning of the stage, increases the Sheep counter by 4.
|-
| Lv.5 || 50 (NG+) || At the beginning of the stage, increases the Sheep counter by 5.
|-
| Lv.6 || 65 (NG+) || At the beginning of the stage, increases the Sheep counter by 10.
|-
|rowspan="3"| Bouncy Mehko || Lv.1 ||rowspan="3"| はりきりメーコ || 1 (NG+) || Grants +0.5 Sheep gained from defeating enemies.
|-
|-
| Manifest Dream L1 || 夢顕L1 || Enemy || At 130 Power, gains an extra action, reduces damage received by 20%, and casts Alert on every turn.  
| Lv.2 || 30 (NG+) || Grants +1 Sheep gained from defeating enemies.
|-
|-
| Manifest Dream L2 || 夢顕L2 || Enemy || At 130 Power, gains an extra action, reduces damage received by 20%, and casts Strike and Alert on every turn.  
| Lv.3 || 60 (NG+) || Grants +1.5 Sheep gained from defeating enemies.
|-
|-
| Manifest Dream L6 || 夢顕L6 || Enemy || At 130 Power, gains 2 extra actions, reduces damage received by 20%, and casts Fury, Strike, and Alert on every turn.
|rowspan="3"| Fluffy Wool || Lv.1 ||rowspan="3"| もこもこウール || 1 (NG+) || Wool Guard gains +300 barrier strength.
|-
|-
| Hard Worker || 努力家 || 1 (Meeko Route) || Increases experience gained by +20%. Effect stacks with Gain.
| Lv.2 || 15 (NG+) || Wool Guard gains +450 barrier strength.
|-
|-
| Shepherd ||  羊飼い  || 1/10/25/35 (NG+) || +1/2/3/4 to the Sheep Count at the start of the stage.
| Lv.3 || 30 (NG+) || Wool Guard gains +600 barrier strength.
|-
|-
| (Meeko Hustle?) || はりきりメーコ  || 1/30 (NG+) || Increased sheep count when destroying enemy units by +0.5/1.
|colspan="2"| Super Static Shock || 電撃宇宙一 || 20 (NG+) || Thunder Ram gains +400 ATK and +1 range.
|-
|-
| (?? Wool) || もこもこ ウール  || 1/15/30 (NG+) || Increases "Wool Guard"'s strength by +300/450/600.
|rowspan="3"| After the End || Lv.1 ||rowspan="3"| 果てより一歩 || 1 (NG+) || When adjacent to or paired with Makura, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Makura, Makura recovers 5 SP each turn.
|-
|-
| Electrifying Universe (????) || 電撃宇宙一 || 20 (NG+) || "Thunder Ram"'s power +400 and the range +1.
| Lv.2 || 25 (NG+) || When adjacent to or paired with Makura, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Makura, Makura recovers 5 SP each turn.
|-
|-
| (One Step from the end ???) || 果てより一歩 || ?/?/35? (NG+) || When next to or paired with Makura, increases accuracy, dodge, etc. Effect increases with Level. Also, when paired with Makura, Makura recovers an additional 5SP per turn. **unsure if first sentence is just a reworded "Increase friendship with Meeko", similar to other personal skills**
| Lv.3 || 35 (NG+) || When adjacent to or paired with Makura, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Makura, Makura recovers 5 SP each turn.
 
|-
|colspan="2"| Dreaming Youkai Sheep || 夢見る妖怪羊 || ''Stage 74b'' || Reduces the SP cost of Dream by 25%.
|}
|}


===Makura Muwatari===
===Makura Muwatari===
{|
{|
!Skill !! JP !! Level !! Description
!colspan="2"| Skill !! JP !! Level !! Description
|-
|-
| Stray Dream || 彷徨う夢 || Enemy || At 130 Power, casts Dream 1 / 2 / 3 / 4 times.
|rowspan="3"| Stray Dreamer || Lv.1 ||rowspan="3"| ストレイドリーマー || 1 (NG+) || Grants +1 uses of Dream Crossing.
|-
|-
| I'll Grasp that Dream || この手に夢を || Enemy || Increases Power limit to 250 / 350 / 400 / 500.
| Lv.2 || 30 (NG+) || Grants +2 uses of Dream Crossing.
|-
|-
| Stray Dreamer || ストレイドリーマー  || 1/30/50 (NG+) || +1/2/3 for the number of times the unique command "Dreamwalk" can been used.
| Lv.3 || 50 (NG+) || Grants +3 uses of Dream Crossing.
|-
|-
| (One Step from the end ???) || 果てより一歩  || 1/25/35 (NG+) || When next to or paired with Meeko, increases accuracy, dodge, etc. Effect increases with Level. Also, when paired with Meko, the amount of increase in the sheep count of Meko is +0.5.   **unsure if first sentence is just a reworded "Increase friendship with Meeko", similar to other personal skills**
|colspan="2"| Rest || 眠る || 10 (NG+) || Fully restores unit's HP, MP, and SP, but renders her unable to act for 2 turns. Upon waking up, unit gains the effects of Zeal. (Usable 1 times.)
|-
|-
| Guardian || ガーディアン|| 1/15/45 (NG+) || +25%/30%/40% damage dealt when Support Attacking.
|rowspan="2"| Dream Eater || Lv.1 ||rowspan="2"| 夢喰い || 20 (NG+) || Adds SP Get to unit's pair's next attack. Upon defeating an enemy, unit recovers 10 SP. (Usable 1 times.)
|-
|-
| Sleep || 眠る || 10 (NG+) || Full recovery of HP, MP, and SP, but incapacitated for 2 turns. After the time has passed, casts Zeal on unit. (1 use per stage)
| Lv.2 || 40 (NG+) || Adds SP Get to unit's pair's next attack. Upon defeating an enemy, unit recovers 10 SP. (Usable 2 times.)
|-
|-
| Dream Eater(?) || 夢喰い || 20/40 (NG+) || Adds the effect of "SP Get" to the next attack of the pair. Shooting down an enemy restores 10 SP of the pair. (1/2 use per stage)
|rowspan="3"| After the End || Lv.1 ||rowspan="3"| 果てより一歩 || 1 (NG+) || When adjacent to or paired with Mehko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Mehko, grants +0.5 to Mehko's Sheep gains.
|-
|-
| || || ? ||  
| Lv.2 || 25 (NG+) || When adjacent to or paired with Mehko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Mehko, grants +0.5 to Mehko's Sheep gains.
|-
| Lv.3 || 35 (NG+) || When adjacent to or paired with Mehko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Mehko, grants +0.5 to Mehko's Sheep gains.
|-
|rowspan="3"| Guardian || Lv.1 ||rowspan="3"| ガーディアン || 1 (NG+) || Grants +25% damage dealt when support attacking.
|-
| Lv.2 || 15 (NG+) || Grants +30% damage dealt when support attacking.
|-
| Lv.3 || 45 (NG+) || Grants +40% damage dealt when support attacking.
|-
|colspan="2"| Dream Again || ドリーム・アゲイン || 60 (NG+) || Use to restore all allies' use of Full Power Mode. (Usable 1 times.)
|}
|}


[[Category: GSW]]
[[Category: GSW]]

Latest revision as of 04:58, 29 September 2025

Personal Skills are essentially Ace Bonuses from Super Robot Wars, but acquired through level up instead. Only one PS can be equipped at a time, and many of them level up with enhanced effects.

(Categories and Ordering are based on the proposed list in the Database tab.)

Protagonists

Reimu Hakurei

Skill JP Level Description
Youkai Buster Lv.1 妖怪バスター 1 Grants +10% damage against Youkai enemies.
Lv.2 35 Grants +15% damage against Youkai enemies.
Lv.3 65 Grants +20% damage against Youkai enemies.
Super Duplex Barrier 二重結界強化 Stage 40 Increases the strength of Duplex Barrier by +500.
Intuition 18 Grants +20% critical rate, but also gives -10% accuracy rate.
Mysterious Flying Shrine Maiden 空を飛ぶ不思議な巫女 27 Sets unit's Air terrain rating to S.
Spellcard Duel 命名決闘法 65 When using Natural Fantasy, automatically casts Zeal.

Marisa Kirisame

Skill JP Level Description
Danmaku Power Lv.1 弾幕はパワー 1 Increases the MP cost of the next attack by +30% to grant +15% damage. (3 uses)
Lv.2 17 Increases the MP cost of the next attack by +65% to grant +25% damage. (2 uses)
Lv.3 42 Increases the MP cost of the next attack by +100% to grant +40% damage. (1 uses)
Hard Worker 努力家 1 Grants +20% EXP gained. Effect stacks with Gain.
Magic Thruster Lv.1 マジックスラスター 8 For 10 MP, grants +20% to accuracy and evasion rates for 1 turn. (3 uses.)
Lv.2 34 For 20 MP, grants +30% to accuracy and evasion rates for 1 turn. (3 uses.)
Reinforced Barrier Lv.1 障壁強化 20 Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.
Lv.2 30 Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.
Lv.3 40 Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.
Speed Star スピードスター 25 Grants +1 Move and +15% evasion rate when unfocused.
Danmaku Power Maximum 弾幕はパワーマキシマム 65 The next attack will use all remaining MP to increase damage dealt. Effect increases based on how much MP is used.

Embodiment of Scarlet Devil

Rumia

Skill JP Level Description
Darkness 暗闇 1 Improves Night Bird's debuff to -30% accuracy rate.
Nightfall Lv.1 夜闇 1 Ally units in a 1 space radius around unit are considered to be in Night terrain. Effect also applies to unit's pair partner.
Lv.2 24 Ally units in a 2 space radius around unit are considered to be in Night terrain. Effect also applies to unit's pair partner.
Lv.3 40 Ally units in a 3 space radius around unit are considered to be in Night terrain. Effect also applies to unit's pair partner.
Shade Boost Lv.1 闇強化 9 Grants +500 to the strength of Shade.
Lv.2 20 Grants +1000 to the strength of Shade.
Lv.3 38 Grants +1500 to the strength of Shade.
Darker Than Night 夜よりも暗き闇 45 Changes Shade to Shade+. Reduces damage taken from all attacks by 1500. (Costs 10 MP)
EX Power EXパワー 65 Exchanges the Daunt spirit for Zeal. (Its cost changes to 75 SP.)
Super Nineballs バカルテット強化 Stage 57 Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.

Daiyousei

Skill JP Level Description
Purity Lv.1 健気 1 Heal's MP cost is reduced to 5, and heals +10% more than usual.
Lv.2 17 Heal's MP cost is reduced to 5, and heals +15% more than usual.
Lv.3 29 Heal's MP cost is reduced to 5, and heals +20% more than usual.
Lv.4 37 Heal's MP cost is reduced to 5, and heals +30% more than usual.
Lv.5 47 Heal's MP cost is reduced to 5, and heals +35% more than usual. Furthermore it now affects both units in a pair.
Lv.6 58 Heal's MP cost is reduced to 5, and heals +40% more than usual. Furthermore it now affects both units in a pair.
Lv.7 65 Heal's MP cost is reduced to 5, and heals +50% more than usual. Furthermore it now affects both units in a pair and gains +1 Range.
Best Friends Lv.1 名参謀 1 When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.2 19 When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.3 33 When adjacent to or paired with Cirno, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Healer 癒し系 11 Trust will affect both units in a pair.
Go For It! Lv.1 がんばりや 19 Grants +5 to all stats.
Lv.2 29 Grants +15 to all stats.
Lv.3 56 Grants +25 to all stats.
Lv.4 99 Grants +40 to all stats.
Tears on the Battlefield 戦場の涙 65 Unit recovers 10 SP for every 5 enemies defeated by allies.

Cirno

Skill JP Level Description
Freeze フリーズ 1 Improves Ice Beam's debuff to -25% evasion rate.
Twin Fairies Lv.1 双魔精 1 When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.2 26 When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.3 42 When adjacent to or paired with Daiyousei, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Ice Power Lv.1 こおりパワー Stage 26 Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.
Lv.2 29 Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.
Lv.3 45 Replaces Ice Barrier with Ice Barrier+, which has different properties. Barrier strength increases with skill level.
Freezer Burn 熱い氷精 33 At 130+ Power, grants +10% to final damage dealt.
Strongest Danmaku さいきょうのだんまく 60 Changes the damage multiplier of Courage to be x1.8.
Super Nineballs バカルテット強化 Stage 57 Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.

Hong Meiling

Skill JP Level Description
Last Stand 背水の陣 1 Unit's DEF increases as their HP decreases.
Gatekeeper Lv.1 門番 1 Reduces damage taken when support defending by 15%.
Lv.2 20 Reduces damage taken when support defending by 20%.
Lv.3 34 Reduces damage taken when support defending by 25%.
Lv.4 45 Reduces damage taken when support defending by 30%.
Hard Qigong Lv.1 硬気功 17 Unit may automatically Defend against attacks. This skill's activation rate is equal to that of BlockingL1.
Lv.2 49 Unit may automatically Defend against attacks. This skill's activation rate is equal to that of BlockingL2.
Quake Kick 震脚 26 Sets unit's Land terrain rating to S.
Snooze 集気法 34 Unit gains HP Regen (S).
Scarlet Dragon Lv.1 紅魔の龍 38 Allows unit to support defend during Player Phase. (Usable 3 times.)
Lv.2 65 Allows unit to support defend during Player Phase. (Usable 4 times.)

Koakuma

Skill JP Level Description
Koa Booster こぁブースター 1 Allows Supply to be used after moving.
Koa Fighter こぁファイター 1 Allows Bubble Bullets to be used after moving, and grants +200 ATK to all weapons.
Devil's Contract 悪魔の契約 20 Consumes 10 Power from target ally to grant them MP Regen 10% (Turn). (Usable 2 times.)
Energy Supply エナジー補給 30 When Supply is used, grants user +10 Power.
I Can Help With That♪ お世話します♪ 58 Reduces the SP cost of Renew to 50 SP.

Patchouli Knowledge

Skill JP Level Description
Enchant (Agni) エンチャント(火符) 1 Changes Agni Shine to be usable after moving.
Reinforced Barrier (Patchy) Lv.1 障壁強化(パチェ) 1 Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +450 to barrier strength.
Lv.2 25 Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +600 to barrier strength.
Lv.3 35 Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +750 to barrier strength.
Lv.4 47 Increases the MP cost of Magic Barrier (Patchy) by 10, and grants +900 to barrier strength.
The Great Immobile Library 動かない大図書館 20 If unit ends turn without moving, next turn unit's MP costs will be reduced, unit's RNG weapons will gain +1 range, and Magic Barrier (Patchy) will gain +300 barrier strength.
Mana Recycling System 魔力循環機構 43 When Magic Barrier (Patchy) nullifies an attack, unit recovers 20 MP.
Philosopher's Stone 賢者の石 Stage 66 Grants +400 to +1000 ATK to all weapons, depending on the weapon. This effect applies to each weapon once. (Usable 1 times.)

Sakuya Izayoi

Skill JP Level Description
Luna Dial Lv.1 ルナダイアル 1 Grants +10% activation rate for Private Square.
Lv.2 22 Grants +15% activation rate for Private Square.
Lv.3 36 Grants +20% activation rate for Private Square.
Lv.4 50 Grants +25% activation rate for Private Square.
Head Maid Lv.1 メイド長 1 At 130+ Power, grants +30% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.
Lv.2 30 At 130+ Power, grants +40% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.
Lv.3 55 At 130+ Power, grants +50% activation rate for Counter. This skill takes effect even if Pattern Type is not learned.
Knife Collect ナイフ回収 20 Exchanges Sakuya's weapons' Ammo counts for MP costs.
Time Paradox タイムパラドックス 37 At 130+ Power, enables unit to support attack herself.
Perfect and Elegant Maid 完全で瀟洒なメイド 65 Allows Chain to be used more than once per turn.

Remilia Scarlet

Skill JP Level Description
Lord of the Night 夜の王 1 Grants +10% to the HP and MP regen of Vampire.
Devil Wings デビルウィング 1 Increases Move by 2.
Scarlet Charisma 紅のカリスマ 15 Residents of the Scarlet Devil Mansion other than this unit deploy with +20 Power.
Devil Guard デビルガード 30 Adds Devil Guard to unit. Reduces damage taken from all attacks by 1000. (Costs 10 MP.)
Chains of Fate 運命の鎖 40 When cast, Sense affects both units in the pair.
Eternally Young Scarlet Moon 永遠に紅い幼き月 65 Unit gains boosts to attack, defense, accuracy, and evasion for each SDM resident deployed. (Effects persist even if those units are defeated.)

Flandre Scarlet

Skill JP Level Description
Branch of Calamity 災いの枝 1 At 170+ Power, grants +30% damage dealt.
Together With Remi Lv.1 お姉さまといっしょ 1 When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.2 25 When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.3 41 When adjacent to or paired with Remilia, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Magical Girl Lv.1 魔法少女 12 Unit gains the effects of Magician L2. ATK and accuracy rates increase based on skill level.
Lv.2 35 Unit gains the effects of Magician L4. ATK and accuracy rates increase based on skill level.
Lv.3 60 Unit gains the effects of Magician L6. ATK and accuracy rates increase based on skill level.
Devil's Contract 悪魔の契約 52 Grants target ally the effects of Valor in exchange for 40 of their SP. (Usable 2 times.)

Perfect Cherry Blossom

Letty Whiterock

Skill JP Level Description
Cold Wave Lv.1 寒波 1 Enemies in a 6-space radius have -10% evasion rates.
Lv.2 32 Enemies in a 6-space radius have -20% evasion rates.
Lv.3 56 Enemies in a 6-space radius have -30% evasion rates.
Big Chill Lv.1 大寒波 7 Inflicts all enemies on the map with -20% evasion. (Usable 1 times.)
Lv.2 32 Inflicts all enemies on the map with -30% evasion. (Usable 3 times.)
Dance of Snow 雪の舞踏 21 Increases Mobility by 45, and all weapons gain +1 Range.
Crystallize クリスタライズ 41 Unit cannot be counterattacked by enemies for 1 turn. If unit activates Counter during this effect, the enemy's attack is stopped. (Usable 3 times.) Not effective against enemies with Special Resistance.

Chen

Skill JP Level Description
Sprint Lv.1 駆け足 1 Increases Movement by 2 when on Land terrain.
Lv.2 50 Increases Movement by 3 when on Land terrain.
Feral Cat 野生化 1 At 120+ Power, grants +10% damage dealt.
Shikigami Boost (Chen) 式神強化(橙) 22 Shikigami (Chen) gains +10% accuracy and MP recovery.
Bakeneko Boost 化け猫強化 45 Removes Shikigami (Chen), but increases Afterimage (Chen)'s activation rate to 50%. In addition, Bakeneko (Chen) gains +300 ATK.
Kimontonkou 鬼門遁甲 56 At 130+ Power, unit automatically casts Zeal once.

Alice Margatroid

Skill JP Level Description
Shanghai Doll 上海人形 1 Allows use of Create Doll (Shanghai). For 40 MP, unit can create a Shanghai Doll.
Marionette Lv.1 人形遣い 1 Grants +8% to accuracy and evasion rates for every doll within a 1 space radius of unit. Dolls also benefit from this skill.
Lv.2 29 Grants +8% to accuracy and evasion rates for every doll within a 2 space radius of unit. Dolls also benefit from this skill.
Lv.3 41 Grants +8% to accuracy and evasion rates for every doll within a 3 space radius of unit. Dolls also benefit from this skill.
Reinforced Barrier Lv.1 障壁強化 18 Enhances Magic Barrier to Magic Barrier+, and grants +300 barrier strength.
Lv.2 28 Enhances Magic Barrier to Magic Barrier+, and grants +550 barrier strength.
Lv.3 38 Enhances Magic Barrier to Magic Barrier+, and grants +800 barrier strength.
Danmaku Brains Lv.1 弾幕はブレイン 20 Grants +10% critical hit damage.
Lv.2 46 Grants +15% critical hit damage.
Lv.3 70 Grants +20% critical hit damage.
Puppeteer 人形師 30 Doubles the amount of times Create Doll can be used.

Lily White / Lily Black

Skill JP Level Description
Breath of Life Lv.1 生命の息吹 1 At the start of each turn, units in the 8 spaces adjacent to Lily recover 10% HP. Effect also applies to unit's pair partner.
Lv.2 37 At the start of each turn, units in the 8 spaces adjacent to Lily recover 15% HP. Effect also applies to unit's pair partner.
Spring Breeze 春風の調べ 10 It's Spring! can be used after moving.
Angel's Blessing 天使の祝福 17 Reduces the SP cost of Bless to 40 SP.
Fallen Angel Mood 堕天使気分 Stage 62 Sets range of all weapons to 1-6. Does not stack with range-increasing items. Also, skill does not activate when used by Lily White.
Angel's Gospel 天使の福音 65 Use to cast Bless on all allies. (Usable 1 times.)

Lunasa Prismriver

Skill JP Level Description
Depressing Sounds 鬱の音 1 When unit hits an enemy with an attack, enemy loses 2 Power.
Phantom Ensemble Lv.1 幽霊楽団 1 When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.2 28 When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.3 45 When adjacent to or paired with Merlin or Lyrica, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Ensemble Leader Lv.1 楽団のリーダー 1 When Synchronize is active, unit gains +10 in all character stats.
Lv.2 25 When Synchronize is active, unit gains +15 in all character stats.
Lv.3 50 When Synchronize is active, unit gains +20 in all character stats.
Virtuoso 超絶技巧 20 Grants +20 SKL.
Funeral Concert 騒霊合葬 65 When combined, unit's SP costs are reduced by 5.

Merlin Prismriver

Skill JP Level Description
So Exciting! ハイテンション 1 Grants +1 to Power gains during battle.
Phantom Ensemble Lv.1 幽霊楽団 1 When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.2 28 When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.3 45 When adjacent to or paired with Lyrica or Lunasa, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Happy Go Soul ソウルゴーハッピー 14 Unit deploys with +20 Power.
Happiness Shower ハッピーシャワー 34 At the start of each turn, allies in the 8 spaces directly adjacent to this unit gain +2 Power.
Rambunctious Magic 魔力暴走 40 Inflicts -20 EVD and ACC, but grants +20 RNG and DEF.
Funeral Concert 騒霊合葬 65 When combined, unit's SP costs are reduced by 5.

Lyrica Prismriver

Skill JP Level Description
Let's go, Girls! やっちゃいな! 1 Regardless of whether they've learned the skill, any adjacent ally can perform a support attack for this unit. This will not consume one of their uses of the skill.
Phantom Ensemble Lv.1 幽霊楽団 1 When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.2 28 When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.3 45 When adjacent to or paired with Lunasa or Merlin, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Pearly Fingertips 真珠の指先 40 Grants +20 EVD and ACC.
Funeral Concert 騒霊合葬 65 When combined, unit's SP costs are reduced by 5.
Reliable Talent 頼り上手 70 When cast, Hope will affect both units in a pair. (Its SP recovery changes to 30 SP each.)

Youmu Konpaku

Skill JP Level Description
Konpaku's Measure 魂魄の間合い 1 When adjacent to an enemy unit, grants +30% to accuracy and evasion rates.
Sword Arm 剣戟 7 At 130+ Power, unit is guaranteed to activate Parry during applicable battles.
Lotus Stance Slash 結跏趺斬 20 In Focused mode, grants +10% damage dealt.
Ghostly Wheel of Pain 幽明の苦輪 28 Adds Afterimage (Youmu) to unit. At 130+ Power, unit has a 25% chance to automatically dodge an attack.
Konpaku's Essence 魂魄の極意 65 Increases the damage multiplier of Soul to 2.25x.

Yuyuko Saigyoji

Skill JP Level Description
Ghostly Butterfly Dance+ 幽蝶の舞+ 1 Unit dodges attacks when activating Shield Defense.
Death Butterfly Lv.1 死蝶 1 Defeats a grunt enemy in one attack. (Usable 2 times.) Not effective against enemies with Special Resistance.
Lv.2 65 Defeats a grunt enemy in one attack. (Usable 3 times.) Not effective against enemies with Special Resistance.
Sense of Elegance センスオブエレガンス 22 Doubles the recovery effects of consumable items.
Return to Yomi 黄泉還り 39 When an ally is defeated, 50% of their remaining SP is transferred to unit.
Ghost Spot ゴーストスポット 50 When an enemy unit is defeated, unit's pair recovers 10 SP. (Yuyuko must be the lead unit for this skill to take effect.)

Ran Yakumo

Skill JP Level Description
Golden Fox Lv.1 白面金毛 1 Multiplies the effects of Predict, Belief, Guard, and Diligence by 1.5x.
Lv.2 70 Multiplies the effects of Predict, Belief, Guard, and Diligence by 2x.
Shikigami Boost (Ran) 式神強化(藍) 1 Shikigami (Ran) gains +10% accuracy and MP recovery.
Mark of Manji 卍の印 35 Allows Ultimate Buddhist to be used after moving.
Protection of Zenki and Goki 前鬼・後鬼の守護 40 For 50 MP, allows unit to spawn Zenki and Goki as a paired unit. (Usable 1 times.)
Strongest Shiki 最強の式 60 Grants +30% damage dealt when performing support and assist attacks. Effect stacks with skills like Enhanced Assist.

Yukari Yakumo

Skill JP Level Description
Spiriting Away 神隠し 1 Teleports target ally to a space adjacent to user. Cannot be used on docked units. (Usable 2 times.)
Yukari's Delivery Service 紫の手渡し 1 Selects an item equipped by a deployed ally to use on another target ally. (Usable 2 times.)
Rescue Gap 搭載のスキマ 1 Teleports target ally to the Palanquin Ship. (Usable 2 times) Also allows units to Dock with the ship by moving onto Yukari's space.
Boundary of Dreams and Reality 夢と現の境界 50 Reduces the SP cost of Dream by 25%.
Boundary of Dreams and Bonds 夢と絆の境界 Stage 75 Multiplies damage dealt by all allied pairs in Full Power Mode by 1.2x. (Usable 3 times.)

Imperishable Night

Wriggle Nightbug

Skill JP Level Description
Insect News Service 虫の知らせサービス 1 Grants target ally Auto Defend. (Usable 2 times.)
Wriggle Kick Boost リグルキック強化 1 Ultimate Wriggle Kick gains +300 ATK and +1 range.
Insect Shield+ 装甲虫+ 28 Grants +3 Insect Shield activations.
Surprise Attack 急襲 45 Reduces the SP cost of Assault to 50 SP.
Firefly Soul ファイアフライソウル 60 Exchanges the Confuse Spirit for Soul. (Its SP cost changes to 60.)
Super Nineballs バカルテット強化 Stage 57 Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.

Mystia Lorelei

Skill JP Level Description
Bird Strike バードストライク 1 Ill-Starred Dive gains +300 ATK and +1 range.
Open, Human Cage 明け放しのヒューマンケージ 1 Song of the Night Sparrow gains +1 range. This effect applies to the MAP version as well.
Bye Bye, Chicken Heart バイバイ・チキンハート 1 Mysterious Song gains +1 range. This effect applies to the MAP version as well.
Anti-Griddle of Anger 憤怒のアンチグリルド 1 Howl of the Horned Owl gains +1 range. This effect applies to the MAP version as well.
Flavor of Westernization 文明開化と恋の味 Stage 47 Midnight Chorus-Master gains +1 range. This effect applies to the MAP version as well.
Super Nineballs バカルテット強化 Stage 57 Nineball Special gains +200 ATK. At 140+ Power, this skill can stack with other copies of this skill equipped on other units.

Keine Kamishirasawa

Skill JP Level Description
Teacher Lv.1 先生 1 Units in the 8 spaces adjacent to Keine gain +15% extra EXP from battles. This effect stacks with Gain and also applies to partner units.
Lv.2 27 Units in the 8 spaces adjacent to Keine gain +20% extra EXP from battles. This effect stacks with Gain and also applies to partner units.
Charge Lv.1 突進力 1 Grants +1 Move when focused.
Lv.2 45 Grants +2 Move when focused.
Meddler Lv.1 世話焼き After Mokou joins When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.2 23 When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.3 40 When adjacent to or paired with Mokou, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lunar Boost 月力増幅 Stage 49 Reduces the Power required to use Were-Hakutaku to 110.
Valorous Instructor 熱血教師 45 Reduces the SP cost of Valor to 30.
Brain of Steel 鋼鉄のブレイン 60 Headbutt and Ultra Headbutt gain +400 ATK and +2 range.

Tewi Inaba

Skill JP Level Description
Extreme Luck Lv.1 豪運 1 Allies in the 8 spaces directly adjacent to unit gain +15% Points from battles. This effect stacks with Luck and also applies to unit's pair partner.
Lv.2 65 Allies in the 8 spaces directly adjacent to unit gain +30% Points from battles. This effect stacks with Luck and also applies to unit's pair partner.
Rabbit of Good Fortune 幸運の素兎 1 Reduces the SP cost of Luck to 20 SP.
Hop to it, Girls! やっちゃうウサ 30 Regardless of whether they've learned the skill, any adjacent ally can be used to support defend this unit. This will not consume one of their uses of the skill. (Usable 4 times.)
Lucky Strike ラッキーヒット 56 When unit is under the effects of Luck, grants +30% damage dealt.

Reisen Udongein Inaba

Skill JP Level Description
Red Eyes of Madness 赤い狂気の瞳 1 Red Eyes of Madness gains +150 ATK, +1 range, and +6 ammo.
Kamikaze Rabbit Unit M 特攻ウサギMチーム 1 Exchanges the Snipe Spirit for Assail.
Hallucinogenic Tuning 幻視調律 30 Grants +20% activation rate for Afterimage (Reisen).
All Spectral オールスペクトル 48 Sets the minimum Range of unit's weapons to 1.
Sniper スナイパー 56 When unit is under the effects of Snipe, grants +20% damage dealt.
Peerless Patriot's Elixir 国士無双の薬 65 When used, each dose increases unit's character stats by 10. But if you drink it a 4th time... (Usable 4 times.)

Eirin Yagokoro

Skill JP Level Description
Lunar Medicine 月の薬学 1 Using Heal will full restore target ally's HP, and using Supply will fully restore target ally's MP and ammo.
Heaven Spider's Butterfly Net 天網蜘網捕蝶の法 1 Unit deals increased damage the farther away she is from her target.
Cage of Eternity 永遠の檻 40 Grants Invincibility (1 Turn) to target ally pair. They won't take any damage from attacks, but they won't be able to act or move. Their Power also won't change due to battle. (Usable 1 times.)
Moon Rabbit Incense 仙香玉兎 56 Grants maximum Power to target ally pair for 1 turn. However, their Power will be reset to 100 on the following turn. (Usable 1 times.)
Yagokoro Revival Technique 八意流蘇生術 65 Reduces the SP cost of Revive to 80 SP.

Kaguya Houraisan

Skill JP Level Description
Jewels from a Dragon's Neck 龍の顎の玉 1 Unit's weapons gain +200 ATK.
Buddha's Stone Bowl 仏の御石の鉢 1 Casts Persist on all allies. (Usable 1 times.)
Robe of Fire Rat 火鼠の皮衣 1 Salamander Shield gains +300 barrier strength.
Swallow's Cowrie Shell 燕の子安貝 1 Restores 3000 HP to all allies. (Usable 1 times.)
Jeweled Branch of Hourai 蓬莱の玉の枝 1 Restores 70 MP to all allies. (Usable 1 times.)
End of Imperishable Night 永夜返し 70 Reduces the SP cost of Enable to 80 SP.

Mokou Fujiwara

Skill JP Level Description
R-Plus Lv.1 R・プラス 1 Sets unit's Resurrection count to 2.
Lv.2 31 Sets unit's Resurrection count to 3.
Lv.3 55 Sets unit's Resurrection count to 4.
Revitalize 起死回生 1 If unit's HP, MP, and SP are all below 20%, immediately restore them all to maximum. Sets unit's Resurrection count to 0.
To The Death 捨て奸 24 Unit loses HP Regen (M), but gains +10% damage dealt.
R-Phoenix R・フェニックス 41 When unit activates Resurrection, she revives with 20% more HP. Also sets unit's Resurrection count to 2.
R-Volcano R・ヴォルケイノ 51 When unit activates Resurrection, unit automatically casts Valor, Persist, Bullseye, and Drive.
R-Imperishable R・インペリシャブル 60 When unit activates Resurrection, she also recovers 25% MP and SP. Also sets unit's Resurrection count to 2.

Phantasmagoria of Flower View

Medicine Melancholy

Skill JP Level Description
Neurotoxin 神経の毒 1 Unit's next attack will ignore 100% of the enemy's Armor. (Usable 2 times.)
Melancholic Poison 憂鬱の毒 1 Adds MP,Ammo Damage to unit's next attack. The attacked enemy's MP and ammo counts will be reduced to 0. (Usable 2 times.) Doesn't affect enemies with Special Resistance.
Kimikage Flowers きみかげの花 35 Reduces the SP cost of Triumph to 20 SP.
Suzuran Prayer すずらんの祈り 65 Casts Prayer on all allies. (Usable 1 times.)

Aya Shameimaru

Skill JP Level Description
Wind God Girl Lv.1 風神少女 1 At 120+ Power, unit gains +1 Mobility and +15% evasion rate.
Lv.2 50 At 120+ Power, unit gains +2 Mobility and +15% evasion rate.
Gale 追い風 1 Grants target ally the effects of Accel. (Usable 2 times.)
Supreme Speed 超高速移動 30 Grants unit +5 Move for their next movement. Effect stacks with Accel. (Usable 1 times.)
Danmaku Breakthrough 弾幕突破 35 When used, unit will ignore movement penalties from danmaku on her next move. (Usable 2 times.) However, this skill will not ignore special danmaku effects.
Peerless Wind God 無双風神 65 Illusionary Dominance gains +400 ATK and an Air terrain rating of SS. Skill does not apply when using Aya (Reporter).

Komachi Onozuka

Skill JP Level Description
Path to Avici 無間の道 1 For one attack, weapons with a max range of 3 or more will have their max range become ∞. However, this effect can't be used when attacking after moving. (Usable 2 times.)
Slacker 拓落失路 1 Unit gains HP Regen (M), but reduces her starting Power by 20.
Ferriage Toll 渡し賃徴収 20 Grants +10% Points earned.
Soul-Detaching Scythe 離魂の鎌 30 Changes Taste of Death to be usable after moving.
Gyah! きゃん! Stage 62 If Eiki is present on the map, unit deploys with +30 Power, and gains +2 Power at the start of each turn.

Eiki Shiki

Skill JP Level Description
Judge of Paradise 楽園の審判 1 Grants all allies Accuracy Rounding. For 1 turn, accuracy rates above 50% will round up to 100%, and accuracy rates below 50% will round down to 0%. This affects both enemies and allies. (Usable 2 times.)
Get It Together! 喝! 1 All allies other than this unit deploy with +10 Power.
Yama's Wrath 閻魔の逆鱗 28 Reduces the SP cost of Rage to 60 SP.
Judgment of Black and White Lv.1 黒白の断罪 10 At 120+ Power, the ATK of unit's most powerful weapon is set to 3000. This effect applies to unit's pair partner as well, and it won't apply if unit's weapon has more than 3000 ATK.
Lv.2 35 At 120+ Power, the ATK of unit's most powerful weapon is set to 4000. This effect applies to unit's pair partner as well, and it won't apply if unit's weapon has more than 4000 ATK.
Lv.3 60 At 120+ Power, the ATK of unit's most powerful weapon is set to 5000. This effect applies to unit's pair partner as well, and it won't apply if unit's weapon has more than 5000 ATK.

Mountain of Faith

Shizuha Aki

Skill JP Level Description
Loneliness 寂び 1 Unit's next attack will inflict Power Mods Suppressed (Battle) for 1 turn. (Usable 3 times.)
Twin Autumn Lv.1 二つの秋 1 When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.2 25 When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.3 35 When adjacent to or paired with Minoriko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Golden Autumn 黄金の秋 17 When unit performs a support attack, gains an extra +10 Power.
Good Sister いいお姉ちゃん 20 Grants +25% damage dealt when using support and assist attacks. This effect stacks with Enhanced Assist.
Sister Combo 姉妹合体 60 When in a pair with Minoriko, Shizuha's Spirit commands will affect both her and her sister. Effect activates once they deploy.

Minoriko Aki

Skill JP Level Description
Harvest 収穫 1 Unit obtains an item upon clearing a stage. (The item obtained depends on the season.)
Twin Autumn Lv.1 二つの秋 1 When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.2 25 When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.3 35 When adjacent to or paired with Shizuha, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Golden Taste 黄金の味 17 When Minoriko is deployed, the effects of items like Potatoes are improved.
Ripen 稔り 20 Unit gains +3000 Points and +10 PP when leveling up. (Includes level ups gotten using Supply.)
Sister Combo 姉妹合体 60 When in a pair with Shizuha, Minoriko's Spirit commands will affect both her and her sister. Effect activates once they deploy.

Hina Kagiyama

Skill JP Level Description
Centrifugal Force Lv.1 回転加速 1 Increases Mobility, ATK, and critical rate based on distance traveled that turn.
Lv.2 50 Increases Mobility, ATK, and critical rate based on distance traveled that turn.
Misfortune Flow 厄流し 1 Unit's next attack will inflict Auto Critical on the enemy. (Usable 2 times.)
Bad Fortune バッドフォーチュン 22 Unit's next attack will inflict Activations Suppressed (1 Turn) on the enemy. This affects all activation-based skills except Counter. (Usable 3 times.)
Sacrificial Hina 身代わり雛 42 Hina may perform support defenses regardless of her position on the map or whether she has learned Support Defend. She must be the lead unit to use this skill. (Usable 2 times.)
Hidden Nagashi-bina 秘神流し雛 60 Increases the damage multiplier of Sacrifice to 2.5x.

Nitori Kawashiro

Skill JP Level Description
Exteeending Aaarm+ のびーるアーム+ 1 Exteeending Aaarm gains +1 range.
Supporter Lv.1 サポートアタック 1 Grants +30% to accuracy rates of Support and Assist Attacks.
Lv.2 30 Grants +50% to accuracy rates of Support and Assist Attacks.
A Sworn Friend's Bond 盟友の絆 Stage 22 Reduces the SP cost of Faith to 30 SP.
Optical Camouflage O・カモフラージュ 20 Grants +25% activation rate for Optical Camouflage. This skill is only effective when used by Nitori (FA).
Water Carpet ウォーターカーペット 40 For one turn, unit and everything within a 1 space radius of unit is considered to be in Water terrain. This only pertains to accuracy and damage, and does not forcibly change any unit's terrain. (Usable 2 times.)
Gensokyo's Mechanic 幻想郷のメカニック 65 Multiplies the effects of consumable and stat-increasing items by x1.5. (The latter effect applies to HP, MP, Mobility, Armor, and Movement.)

Momiji Inubashiri

Skill JP Level Description
Wolf Sword Lv.1 堅狼 1 At 120+ Power, grants +15% to activation rate of Shield Defense.
Lv.2 35 At 120+ Power, grants +25% to activation rate of Shield Defense.
Lv.3 50 At 120+ Power, grants +35% to activation rate of Shield Defense.
Lv.4 70 At 120+ Power, grants +50% to activation rate of Shield Defense.
Advancing Guard 進撃の盾 1 Unit's damage dealt as the lead is halved, but grants 100% activation rate for Shield Defense.
Thousand-Li Vision 千里眼 20 At 105+ Power, grants +1 range to unit and pair partner's weapons (does not apply to MAP weapons and range 1 weapons).
Telegnosis テレグノシス 29 At 120+ Power, unit automatically casts Snipe at the beginning of each turn.
Patrol Tengu 哨戒天狗 42 Grants +1 uses of both Support Attack and Support Defense. This effect applies even if the relevant support skill is not learned.
Wolf Fangs 狼の牙 65 Rabies Bite gains +400 ATK and +2 range.

Sanae Kochiya

Skill JP Level Description
Living God Lv.1 現人神 1 Grants +1 to Faith gauge gains earned via battle.
Lv.2 28 Grants +1.5 to Faith gauge gains earned via battle.
Lv.3 48 Grants +2 to Faith gauge gains earned via battle.
Miracle Girl 奇跡の少女 1 Reduces the SP cost of Miracle to 80 SP.
Land, Sky, Human Lv.1 天地よ人よ 15 When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako's actions contribute to Sanae's Faith gauge.
Lv.2 30 When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako's actions contribute to Sanae's Faith gauge.
Lv.3 45 When adjacent to or paired with Kanako or Suwako, the units gain bonuses to accuracy and evasion rates, etc. Effect increases with level. Furthermore, Kanako and Suwako's actions contribute to Sanae's Faith gauge.
MAX GOD マックスゴッド 41 When the Faith gauge reaches max value, additional modifiers occur, and the gauge no longer decreases.
FINAL MAX GOD ファイナルマックスゴッド 60 The Faith gauge's maximum increases to 200%. When it reaches MAX, unit receives modifications equal to or greater than those of MAX GOD.
Miraculous Living God 奇跡の現人神 70 Unit deploys with her Faith gauge at max.

Kanako Yasaka

Skill JP Level Description
Sky God 乾神 1 Grants +1 Move and sets unit's Air terrain rating to S.
Divine Virtue of Wind God 風神様の神徳 1 Allies in a 3-space radius around unit gain +15% accuracy and evasion rates. This effect also applies to unit's pair partner.
War God 軍神 20 Unit's weapons gain +150 ATK and +1 range.
Moriya God 守矢の神 35 Unit gains ATK, Armor, accuracy rate, and range boosts as Sanae's Faith gauge increases.
Advancing Headwinds 逆風の進撃 70 Casts Accel on all ally units. If used when unit has 120+ Power, also casts Assail on all lead units. (Usable 1 times.)

Suwako Moriya

Skill JP Level Description
Earth God 坤神 1 Doubles the boosts gained from landscape tiles. Also doubles the boosts gained when in a terrain where the user has an S rating or higher.
Curse God 祟り神 1 Adds Acc,Evd Down 10% to all of unit's weapons except Mishaguji.
Moreya God モレヤの神 20 Unit gains ATK, Mobility, accuracy rate, and Move boosts as Sanae's Faith gauge increases.
Ancient Jade 古代翡翠 35 Allows Focus to affect both units in the pair.
Apex of Indigenous Gods 土着の頂点 70 Casts Adapt on all ally units. If used when unit has 120+ Power, also casts Triumph on all ally units. (Usable 1 times.)

Subterranean Animism

Kisume

Skill JP Level Description
Reinforced Bucket Lv.1 強化桶 1 Unit gains +150 Armor, and all weapons gain +100 ATK.
Lv.2 29 Unit gains +300 Armor, and all weapons gain +200 ATK.
Vigilance 警戒心 1 Grants +15% to activation rate of Shield Defense.
Full Metal Bucket フルメタルバケット 35 When cast, Guard affects both units in the pair.
Vow of Stone 磐石の固め 60 Grants +3 Support Defend uses. This skill applies even if unit does not have Support Defense.

Yamame Kurodani

Skill JP Level Description
Spider Net スパイダーネット 1 For 1 turn, unit's attacks inflict No Move (1 Turn) on enemies. (Usable 3 times.)
Miasma Field Lv.1 ミアズマフィールド 1 At the start of each Enemy Phase, enemies in the 8 spaces directly adjacent to unit take 500 damage. This effect can't be used to defeat enemies and does not affect enemies with Special Resistance.
Lv.2 20 At the start of each Enemy Phase, enemies in the 8 spaces directly adjacent to unit take 1000 damage. This effect can't be used to defeat enemies and does not affect enemies with Special Resistance.
Hell String Lv.1 ヘルストリング 1 Spider String gains +1 range.
Lv.2 31 Spider String gains +2 range.
Lv.3 50 Spider String gains +3 range.
Mood of Creeping Terror 忍び寄る恐怖の気 65 Kandata's Rope gains +400 ATK and +1 range.

Parsee Mizuhashi

Skill JP Level Description
Jealousy of the Kind 仁者への嫉妬 1 Increases damage dealt depending on how many skills the enemy has learned.
Revenge 積念返し 1 Grants +15% damage dealt when counterattacking.
Obsessive Hashihime 執心の嫉妬姫 37 Casts Accel and Yell on unit's pair. (Usable 2 times.)
Green-Eyed Jealousy 緑眼のジェラシー 56 Reduces the SP cost of Pressure to 30 SP.

Yuugi Hoshiguma

Skill JP Level Description
Strong as a Thousand 一鬼当千 1 Unit's CQB weapons gain +200 ATK and +10% critical rate.
Infighter インファイト 1 When fighting enemies within 3 spaces of unit, grants +10% damage dealt and -10% damage taken.
Oni Armor 鬼神装甲 29 Unit gains +1200 Max HP and +200 Armor.
Bring on a Brawl 喧嘩上等 48 At 130+ Power, unit automatically casts Fury at the beginning of each turn.
Unexplainable Phenomena 怪力乱神 60 Knockout in Three Steps gains +600 ATK and +1 range.

Satori Komeiji

Skill JP Level Description
Know Without Seeing Lv.3 心読めずとも Stage 64 When adjacent to or paired with Satori, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, Komeiji Heartbreaker gains +300 ATK.
Terrifying Hypnotism 恐怖催眠術 1 Recollection gains +20% damage dealt.
Revived Trauma 蘇るトラウマ 1 For unit's next attack, Recollection gains +50% damage dealt. (Usable 2 times.)
Attunement Waves 精神感応波 35 When cast, Attune will affect both units in a pair.

Rin Kaenbyou

Skill JP Level Description
Underworld Pets Lv.1 地底の属獣 1 When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.2 25 When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.3 45 When adjacent to or paired with Utsuho, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Wild Cat 猫まっしぐら 1 While unit is a cat, gains +15 Mobility, and Cat's Walk gains +1 range.
Schmoozer 世話上手 35 When cast, Devote affects both units in a pair.
Rekindling of Dead Ashes 死灰復燃 41 Exchanges the Devote Spirit for Revive. (Its cost changes to 90 SP.) In addition, revived units will spawn with maximum Power.
Hell's Traffic Accident 地獄の輪禍 65 While unit is a cat and has 130+ Power, automatically casts Chain at the beginning of each turn.

Utsuho Reiuji

Skill JP Level Description
Underworld Pets Lv.1 地底の属獣 1 When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.2 25 When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.3 45 When adjacent to or paired with Orin, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Solar Reactor 太陽の炉 1 When unit's limiter is released, grants +20% damage dealt and HP Regen (M).
Yatagarasu's Guidance ヤタガラス・ガイド 20 At 130+ Power, grants +40% accuracy rate.
Radiator Pack 大型ラジエーター 50 Lessens the amount of heat unit's weapons generate.
High Giga Cannon ハイギガキャノン 60 Expands the range and shape of Giga Flare.

Koishi Komeiji

Skill JP Level Description
See Without Knowing Lv.3 瞳見えずとも Stage 64 When adjacent to or paired with Satori, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, Komeiji Heartbreaker gains +1 range.
Sense of Zero センスオブゼロ 1 At the beginning of each turn, unit casts a random Spirit command on herself.
Unconscious Lv.1 無意識 21 Unit automatically casts Cloak at the start of the first 2 turns after deploying.
Lv.2 36 Unit automatically casts Cloak at the start of the first 3 turns after deploying.
Lv.3 46 Unit automatically casts Cloak at the start of the first 4 turns after deploying.
Hyper Reflexes 超反応センス 35 If unit is in the rear, she switches to the lead at the end of her turn. In addition, gains +50% activation rate for Counter.

Unidentified Fantastic Object

Nazrin

Skill JP Level Description
Rat Bite 齧りネズミ 1 Nazrin Pendulum inflicts Damage Taken +10% on enemies.
Pendulum Guard ペンデュラムガード 1 Adds Pendulum Guard to unit. Ability reduces damage taken from all attacks by 2000. (Up to 4 times.)
Clever Commander 賢将 23 Reduces the SP cost of Focus to 10 SP.
American Dream アメリカンドリーム 30 Gold Rush gains +300 ATK and +1 range.
The Little Dowser General ダウザーの小さな大将 65 Use to cast Scan on all enemies. (Usable 1 times.)

Kogasa Tatara

Skill JP Level Description
Sadism?! さでずむ!? 1 Adds Provoke to the effects of Boo! (Usable 2 times.) Doesn't affect enemies with Special Resistance.
Bullying?! いぢめる!? 1 Adds Mercy to the effects of Boo! (Usable 3 times.)
Footstool たたら踏み 35 Unit's pair gains +10% damage dealt and -10% damage taken.
Under My Umbrella 相合傘 50 Shares the effects of Spirit commands with both the lead and rear unit. (Usable 1 times.)

Ichirin Kumoi

Skill JP Level Description
Nyudo Block 入道ブロック 1 Adds Nyudo Block to unit. Ability reduces all damage taken by 700. (Costs 10 MP.)
Nyudo Rush 入道のラッシュ 1 A Solid Thrashing Around the World gains +200 ATK and +1 range.
Spirited Old Man Lv.1 ハッスル親父 19 Increases Unzan's max SP by 20.
Lv.2 31 Increases Unzan's max SP by 35.
Lv.3 43 Increases Unzan's max SP by 50.
Vivacious Girl ハツラツ娘 35 Exchanges the Focus spirit for Yell+. (Its cost changes to 30 SP.)
Youkai Trio Lv.3 妖怪三人組 Stage 61 When adjacent to or paired with Murasa or Nue, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.

Minamitsu Murasa

Skill JP Level Description
Venus on Board 船上のヴィーナス 1 When piloting the Palanquin Ship, doubles HP and MP recovery for docked units.
Venus of the Bilge Lv.1 水底のヴィーナス 1 Unit deals +20% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +20% evasion rate.
Lv.2 30 Unit deals +30% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +30% evasion rate.
Lv.3 55 Unit deals +40% damage against underwater enemies. Additionally, when unit is in Water terrain, gains +40% evasion rate.
Reserve Anchors 予備アンカー 1 Sinking Anchor gains +150 ATK, +1 range, and +3 ammo.
Naval Tactics 艦隊戦用意 20 Grants +20 RNG.
Full Speed Ahead 全速前進 40 Increases Unfocused and Focused Move by 1.
Youkai Trio Lv.3 妖怪三人組 Stage 61 When adjacent to or paired with Ichirin or Nue, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.

Shou Toramaru

Skill JP Level Description
Dazzling Gold 黄金の震眩 1 Grants +15% Points earned.
Spear Combo Boost 槍(連続)強化 1 Spear Combo gains +250 ATK and +1 range.
Bishamonten's Blessing 毘沙門天の加護 17 At 120+ Power, grants +10% damage dealt.
Justice 正義 Stage 68 For 1 turn, halves the MP costs of unit's weapons. (Usable 2 times.)
Golden Brave ゴールデンブレイバー Stage 68 Reduces the SP cost of Courage to 65 SP.

Byakuren Hijiri

Skill JP Level Description
Emotional Skyscraper 感情の摩天楼 1 Increases unit's max Power by 30.
Teachings of the Buddha 御仏の教え 1 All Buddhists except this unit deploy with +20 Power.
Wings of Garuda ガルーダの翼 1 Byakuren (Superhuman) gains +1 Move and +2 range.

Nue Houjuu

Skill JP Level Description
Unidentified Flying Girl Lv.1 未確認飛行少女 1 Grants +15% to accuracy and evasion rates for the first 5 turns after deploying.
Lv.2 50 Grants +30% to accuracy and evasion rates for the first 5 turns after deploying.
Dark Cloud Lv.1 ダーククラウド 20 At 120+ Power, unit's terrain changes to Night, and unit regenerates 10% MP at the start of each turn.
Lv.2 40 At 120+ Power, unit's terrain changes to Night, and unit regenerates 20% MP at the start of each turn.
Great Youkai of Heian 平安の大妖怪 45 Reduces the SP cost of Confuse to 50 SP.
Youkai Trio Lv.3 妖怪三人組 1 When adjacent to or paired with Ichirin or Murasa, units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.

Misc. Games and Print Works

Rinnosuke Morichika

Skill JP Level Description
Acting Captain 艦長代理 1 Docked units receive double the normal HP and MP recovery.
Careful Steering Lv.1 安全運転 1 Grants +15% accuracy rate, but also inflicts -5% damage dealt.
Lv.2 40 Grants +20% accuracy rate, but also inflicts -10% damage dealt.
Business is Booming Lv.1 千客万来 12 Unit can use items on allies within 1 spaces. In addition, the items affect both units in a pair as well as combined units.
Lv.2 35 Unit can use items on allies within 2 spaces. In addition, the items affect both units in a pair as well as combined units.
Lv.3 50 Unit can use items on allies within 3 spaces. In addition, the items affect both units in a pair as well as combined units.
Retrieving Anchor Lv.1 回収アンカー 1 The Retrieve command gains +5 range.
Lv.2 30 The Retrieve command gains +6 range.
Lv.3 60 The Retrieve command gains +7 range.

Suika Ibuki

Skill JP Level Description
Power of Density 密の力 1 All weapons gain +30% accuracy and critical rate.
Power of Sparseness 疎の力 1 All weapons gain +150 ATK and +1 Range.
Sake Bug 酒虫 20 Ibuki Gourd can be used one additional time.
Missing Power ミッシングパワー 30 Unit's size increases to LL for 1 turn. (Usable 3 times.) While active, unit gains increased ATK, Range, and Armor.
Missing Purple Power ミッシングパープルパワー 60 Unit's size increases to 3L for 1 turn. (Usable 2 times.) While active, unit gains increased ATK, Range, and Armor.

Iku Nagae

Skill JP Level Description
Danger Sense Lv.1 危険察知 1 Allows unit to use support skills for allies up to 2 spaces away.
Lv.2 31 Allows unit to use support skills for allies up to 3 spaces away.
Veils Like Water 羽衣は水の如く 1 When used, unit will automatically dodge all attacks for one turn, but will receive graze damage from them regardless of whether she is Focused or not. This will not occur if unit chooses to Defend. (Usable 2 times.)
Personal Generator 自家発電 20 Light Dragon's Sigh gains +1 range and its MP cost is reduced to 30 MP.
Dragon God's Strike 龍神の一撃 65 Dragonfish Drill gains +400 ATK and +1 range.

Tenshi Hinanawi

Skill JP Level Description
Iron Maiden 鉄壁少女 1 Reduces the SP cost of Guard to 15 SP.
Sword of Ebullience 気炎万丈の剣 20 If unit attacks an enemy located on terrain where her weapon's rating is S or higher, the attack is guaranteed to be a critical hit.
Hermit's Peach of Recklessness 猪突猛進の仙桃 40 Casts Assail on unit. (Usable 2 times.)
Heavenly Body, Human Heart 天の娘、地の神、人の心 Stage 71 Scarlet Weather Rhapsody of All Fantasy gains +400 ATK and +1 range.

Hatate Himekaidou

Skill JP Level Description
Hermit Purple 隠者の紫 1 Use to give target enemy Damage Taken +10% (1 Turn). (Usable 2 times.)
Consciousness Explosion 念流爆破 1 Inflicts 3000 damage on target enemy. This effect can't be used to defeat enemies, and does not affect enemies with Special Resistance. (Usable 2 times.)
Hatate's Thoughtography Guide はたての念写ガイド 40 At 120+ Power, unit's pair gains +10% evasion rate and +1 Focused Move.
Slow Shutter スローシャッター 50 While Focused, unit gains +7% damage dealt and +13% evasion rate.
Modern-Day Thoughtography 今どきの念写記者 65 Reduces MP costs by 40%. This effect stacks with MP Save.

Sunny Milk

Skill JP Level Description
Sun Fairy 日の妖精 1 On Day maps, increases HP regen by 30%.
Reflection リフレクション 1 For one turn, any adjacent ally units as well as unit's pair cannot be targeted by enemies. However, they can still be counterattacked. (Usable 3 times.)
Three Fairies of Light Lv.1 光の三妖精 1 When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.2 21 When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.3 38 When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.4 50 When adjacent to or paired with Luna or Star, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Sunny Barrier Boost Lv.1 サニーバリアー強化 14 Grants +500 to the strength of Sunny Barrier.
Lv.2 24 Grants +1000 to the strength of Sunny Barrier.
Lv.3 37 Grants +1500 to the strength of Sunny Barrier.
Shining Sunlight 輝ける日の光 65 Exchanges the Valor Spirit for Courage. (Its cost changes to 70 SP.)

Luna Child

Skill JP Level Description
Moon Fairy 月の妖精 1 On Night maps, increases HP regen by 30%.
Silence Lv.1 サイレンス 1 Units in the 8 spaces adjacent to Luna gain +15% accuracy rate. This effect also applies to her pair partner.
Lv.2 23 Units in the 8 spaces adjacent to Luna gain +20% accuracy rate. This effect also applies to her pair partner.
Lv.3 41 Units in the 8 spaces adjacent to Luna gain +25% accuracy rate. This effect also applies to her pair partner.
Three Fairies of Light Lv.1 光の三妖精 1 When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.2 21 When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.3 38 When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.4 50 When adjacent to or paired with Star or Sunny, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Silent Moonlight 静かなる月の光 65 Exchanges the Yell Spirit for Drive. (Its cost changes to 45 SP.)

Star Sapphire

Skill JP Level Description
Star Fairy 星の妖精 1 Grants +20% HP regen regardless of whether it's Day or Night.
Radar Lv.1 レーダー 1 Units in the 8 spaces adjacent to Star gain +8% evasion rate. This effect also applies to her pair partner.
Lv.2 24 Units in the 8 spaces adjacent to Star gain +12% evasion rate. This effect also applies to her pair partner.
Lv.3 40 Units in the 8 spaces adjacent to Star gain +16% evasion rate. This effect also applies to her pair partner.
Three Fairies of Light Lv.1 光の三妖精 1 When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.2 21 When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.3 38 When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Lv.4 50 When adjacent to or paired with Sunny or Luna, each unit gains bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level.
Pouring Starlight 降り注ぐ星の光 65 Exchanges Scan with Assault. (Its cost changes to 50 SP.)

Hieda no Akyu

Skill JP Level Description
9th Generation Savant 九代目のサヴァン 1 When cast, Alert will affect both units in the pair.
Youkai Professor Lv.1 妖怪博士 15 Grants +30% damage dealt against Youkai. Additionally, when in battle against Youkai, grants +30% accuracy and evasion rates.
Lv.2 30 Grants +50% damage dealt against Youkai. Additionally, when in battle against Youkai, grants +50% accuracy and evasion rates.
Gumonji 求聞持 1 Doubles the effects of Scan.
Mightier than the Sword 筆は剣よりも強し 1 Brush gains +1000 ATK and +5 range.

Watatsuki no Yorihime

Skill JP Level Description
Takemikazuchi タケミカヅチ 1 Grants Break Accuracy Limit for unit's next attack. Accuracy rates exceeding 100% will be converted into damage.
Ame-no-Uzume アメノウズメ 25 Grants Super Shrine Maiden to unit for 3 turns. The effects of Shrine Maiden are doubled, and unit's weapons gain +2 range. (Usable 1 times.)
Okuninushi オオクニヌシ 37 Grants HP,,MP Regen 25% to unit for 3 turns. Regen occurs at the beginning of her turns. (Usable 1 times.)
Amaterasu Omikami 天照大御神 50 Adds the MAP weapon variant of Amaterasu Omikami to unit.

Watatsuki no Toyohime

Skill JP Level Description
Connect Mountains to Sea 海と山を繋ぐ力 1 Select two points within 7 spaces of unit and move units to them. You are able to target both allies and enemies with this skill, but enemies with Special Resistance will not be affected.
Waveguider Fan 波導扇 1 The MAP weapon variant of Waveguider Fan gains ∞ Range. However, its overall shape shortens.
Lunar Peaches Lv.1 月仙桃 15 Unit's pair recovers 50 SP. (Usable 1 times.)
Lv.2 35 Unit's pair recovers 75 SP. (Usable 1 times.)
Lv.3 55 Unit's pair recovers 100 SP. (Usable 1 times.)

Reysen

Skill JP Level Description
All-Out Shootout 全弾発射 1 The next attack will use all of its remaining Ammo to increase damage dealt. The strength of the increase is depends on the selected weapon and its remaining ammo. (Usable 2 times.)
Reload 弾薬補給 1 Use to recover all MP and ammo. (Usable 2 times.)
Rifle Ammo Lv.1 ライフル弾 10 All of unit's weapons gain +1 range.
Lv.2 50 All of unit's weapons gain +2 range.
AP Ammo 徹甲弾 25 All of unit's weapons gain Barrier Piercing.

Hisoutensoku

Skill JP Level Description
Mashin Power マシンパワー 1 At 130+ Power, grants +15% damage dealt.
Superalloy Great 超合金グレート 1 Unit gains +2000 Max HP and +250 Armor.
Fusion Energy 核融合エネルギー 1 Unit gains +100 Max MP as well as MP Regen (S).
Mach Scrander マッハスクランダー 1 Grants +1 Move and sets unit's Air terrain rating to S.

Classic Games

Mima

Skill JP Level Description
Magic Charge マジックチャージ 1 Unit gains MP Regen (S).
Chaotic Venom カオティックヴェノム 1 Reduces the MP cost of Absolute Magic Barrier to 0.
Unsealed Magic 禁呪開放 60 Doubles the effects of Magician.

Elly

Skill JP Level Description
Perdition パーディション 1 Unit is guaranteed to critical hit if adjacent to opponent.
Gatekeeper Lv.1 門番 1 Reduces damage taken when support defending by 15%.
Lv.2 21 Reduces damage taken when support defending by 20%.
Lv.3 42 Reduces damage taken when support defending by 25%.
Tile Danmaku 床弾幕 10 For one turn, adds No Move (1 Turn) to all of unit's weapons. (Usable 3 times.)
Unwavering Heart 挫けぬ心 38 Reduces the SP cost of Vigor to 15 SP.
Elly the Unbreakable 不屈のエリーちゃん 50 At 130+ Power, unit automatically casts Persist at the beginning of each turn.

Kurumi

Skill JP Level Description
Bloodsuck Lv.1 吸血 1 Unit recovers 15% of damage dealt as HP.
Lv.2 15 Unit recovers 20% of damage dealt as HP.
Lv.3 28 Unit recovers 25% of damage dealt as HP.
Lv.4 41 Unit recovers 30% of damage dealt as HP.
Night Owl 夜の眷属 1 When in Night terrain, grants +20% accuracy and evasion rates.
Break the Sabbath ブレイクザサバス 20 Unit's next attack will inflict No Defend,,Evade (1 Turn). (Usable 3 times.)
Safe Spot 安地安定 31 When unit is not in danger of being counterattacked, sets accuracy rate to 100%. This skill is always active when performing Support and Assist Attacks.
Devil's Contract あくまの契約 50 Consume 50 MP from an ally to grant them the effects of Alert and Bullseye. (Usable 2 times.)
Riding on Coattails 他力本願 65 Reduces the SP cost of Hope to 65 SP.

Yuuka Kazami

Skill JP Level Description
Unseasonal Bloom 狂咲 1 At 150+ Power, increases damage dealt by 20%.
A Flower in Return 返花 1 Increases damage when counterattacking by 15%.
Solitary 孤高 24 Doubles the effects of Diligence.
Shiver 戦慄 37 Casts Pressure on all enemies. (Usable 1 times.) Not effective on enemies with Special Resistance.
Blossom 開花 50 When unit activates Blossom Declaration, recovers 50% SP.

Yumeko

Skill JP Level Description
Re-Attack 再攻撃 1 At 130+ Power, enables unit to support attack herself.
Regeneration リジェネレイション 1 After defeating an enemy, unit casts Vigor on herself. Effect can activate 2 times per turn.
Demon Slayer デモンスレイヤー 36 Grants +1000 to final damage dealt by critical hits. This effect also applies to unit's pair partner.
Tandem Assault タンデムアサルト 36 Unit's pair gains +10% damage dealt and -10% damage taken.
Kamikaze Maid カミカゼメイド 50 When unit deploys, gains the effects of Accel, Triumph, Yell, Assail, and Snipe.

Shinki

Skill JP Level Description
Prayer Curtain 祈りのカーテン 1 Allies within 5 spaces of unit receive Wide-Range Barrier. Ability reduces all damage taken by 500.
Peace of Mind 安らぎの心 21 SP Regen's effect increases by 15.
Together with Mom おかあさんと一緒 35 At the beginning of each turn, unit's pair partner recovers 25% HP and MP.
God's Embrace 神の抱擁 45 After battling with unit, enemies with 20% HP or less are forced to retreat from the map. Unit will gain experience, however this effect cannot apply when using Bombs or MAP weapons. Enemies with Special Resistance are not affected.

Original Characters

Mehko

Skill JP Level Description
Hard Worker 努力家 1 (Mehko Route) Grants +20% EXP gained. Effect stacks with Gain.
Shepherd Lv.1 羊飼い 1 (NG+) At the beginning of the stage, increases the Sheep counter by 1.
Lv.2 10 (NG+) At the beginning of the stage, increases the Sheep counter by 2.
Lv.3 25 (NG+) At the beginning of the stage, increases the Sheep counter by 3.
Lv.4 35 (NG+) At the beginning of the stage, increases the Sheep counter by 4.
Lv.5 50 (NG+) At the beginning of the stage, increases the Sheep counter by 5.
Lv.6 65 (NG+) At the beginning of the stage, increases the Sheep counter by 10.
Bouncy Mehko Lv.1 はりきりメーコ 1 (NG+) Grants +0.5 Sheep gained from defeating enemies.
Lv.2 30 (NG+) Grants +1 Sheep gained from defeating enemies.
Lv.3 60 (NG+) Grants +1.5 Sheep gained from defeating enemies.
Fluffy Wool Lv.1 もこもこウール 1 (NG+) Wool Guard gains +300 barrier strength.
Lv.2 15 (NG+) Wool Guard gains +450 barrier strength.
Lv.3 30 (NG+) Wool Guard gains +600 barrier strength.
Super Static Shock 電撃宇宙一 20 (NG+) Thunder Ram gains +400 ATK and +1 range.
After the End Lv.1 果てより一歩 1 (NG+) When adjacent to or paired with Makura, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Makura, Makura recovers 5 SP each turn.
Lv.2 25 (NG+) When adjacent to or paired with Makura, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Makura, Makura recovers 5 SP each turn.
Lv.3 35 (NG+) When adjacent to or paired with Makura, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Makura, Makura recovers 5 SP each turn.
Dreaming Youkai Sheep 夢見る妖怪羊 Stage 74b Reduces the SP cost of Dream by 25%.

Makura Muwatari

Skill JP Level Description
Stray Dreamer Lv.1 ストレイドリーマー 1 (NG+) Grants +1 uses of Dream Crossing.
Lv.2 30 (NG+) Grants +2 uses of Dream Crossing.
Lv.3 50 (NG+) Grants +3 uses of Dream Crossing.
Rest 眠る 10 (NG+) Fully restores unit's HP, MP, and SP, but renders her unable to act for 2 turns. Upon waking up, unit gains the effects of Zeal. (Usable 1 times.)
Dream Eater Lv.1 夢喰い 20 (NG+) Adds SP Get to unit's pair's next attack. Upon defeating an enemy, unit recovers 10 SP. (Usable 1 times.)
Lv.2 40 (NG+) Adds SP Get to unit's pair's next attack. Upon defeating an enemy, unit recovers 10 SP. (Usable 2 times.)
After the End Lv.1 果てより一歩 1 (NG+) When adjacent to or paired with Mehko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Mehko, grants +0.5 to Mehko's Sheep gains.
Lv.2 25 (NG+) When adjacent to or paired with Mehko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Mehko, grants +0.5 to Mehko's Sheep gains.
Lv.3 35 (NG+) When adjacent to or paired with Mehko, both units gain bonuses to accuracy rates, evasion rates, etc. Effect increases with skill level. Also, if unit is paired with Mehko, grants +0.5 to Mehko's Sheep gains.
Guardian Lv.1 ガーディアン 1 (NG+) Grants +25% damage dealt when support attacking.
Lv.2 15 (NG+) Grants +30% damage dealt when support attacking.
Lv.3 45 (NG+) Grants +40% damage dealt when support attacking.
Dream Again ドリーム・アゲイン 60 (NG+) Use to restore all allies' use of Full Power Mode. (Usable 1 times.)