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Super Robot Wars/GC/Seishin: Difference between revisions

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{|
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! {{caption|名前*|Name}} !!   !! Translation !! SP !! Effect
! {{caption|名前*|Name}} !!   !! Translation !! Fan Translation !! Average SP !! Effect
|-
|-
{{SeishinData:自爆}} || ? || Kills current unit but causes damage equivelent to current units HP to all adjacent units    
{{SeishinData:自爆}} || Detonate || 1 || Self-destructs, dealing damage to any adjacent units equal to HP    
|-class="even"
|-class="even"
{{SeishinData:偵察}} || 1 || One enemy units status can now be seen.    
{{SeishinData:偵察}} || Scan || 1 || Reveals the information for one enemy unit    
|-
|-
{{SeishinData:加速}} || ? || Increase "移動力/mobility" by 3 for next movement.  
{{SeishinData:加速}} || Accel || 5 || Movement +3. Effect remains until the unit moves.  
|-class="even"
|-class="even"
{{SeishinData:ひらめき}} || 10 || 100% chance to dodge any single attack  
{{SeishinData:ひらめき}} || Flash || 10 || 100% chance to evade the next attack. Nullifies the effect of Strike.
|-
|-
{{SeishinData:狙撃}} || 15 || Increase the range of weapons by 2 for one turn, except for range 1 weapons and map weapons.
{{SeishinData:狙撃}} || Snipe || 15 || Increase the range of weapons by 2 for one turn, except for range 1 weapons and MAP weapons.
|-class="even"
|-class="even"
{{SeishinData:集中}} || 10 || For 1 turn, Hit rate and Evasion are increased by 30%.  
{{SeishinData:集中}} || Focus || 10 || Grants +30% Hit and Evasion Rates for one turn.  
|-
|-
{{SeishinData:努力}} || ? || For next battle, gain double experience.    
{{SeishinData:努力}} || Effort || ? || Gain 2x experience from the next battle.    
|-class="even"
|-class="even"
{{SeishinData:根性}} || ? || Recover 30% of current units maximum HP.  
{{SeishinData:根性}} || Guts || ? || Restores 30% of the Max HP for the Body part of the pilot's unit.  
|-
|-
{{SeishinData:必中}} || 20 || 100% chance to hit all targets for 1 turn, but "ひらめき/flash" takes priority.  
{{SeishinData:必中}} || Strike || 20 || Grants 100% Hit Rate for one turn. Ineffective against the effect of Flash.  
|-class="even"
|-class="even"
{{SeishinData:直撃}} || ? || Disables opponents support defense.  
{{SeishinData:直撃}} || Direct Hit || ? || Bypass the effects of any defensive abilities for the next attack.  
|-
|-
{{SeishinData:不屈}} || 15 || For one attack, damage from opponents is reduced to 10.  
{{SeishinData:不屈}} || Fortitude || 15 || Reduces the damage received from the next attack to 10.  
|-class="even"
|-class="even"
{{SeishinData:突撃}} || 25 || For 1 turn, except for map attacks, it is possible to use any attack after movement.  
{{SeishinData:突撃}} || Assault || 25 || All weapons may be used after moving for one turn. (Excluding MAP weapons).  
|-
|-
{{SeishinData:応援}} || 20 || An ally unit recieves the effect of "努力/Great Effort".  
{{SeishinData:応援}} || Cheer || 20 || Casts "Effort/努力" on an allied unit.  
|-class="even"
|-class="even"
{{SeishinData:信頼}} || ? || An ally unit recovers 2000 HP.    
{{SeishinData:信頼}} || Trust || ? || Restores 2000 HP to the Body part of an allied unit.    
|-
|-
{{SeishinData:鉄壁}} || 25 || For 1 turn, damage from opponents is reduced to 1/4th.    
{{SeishinData:鉄壁}} || Iron Wall || 25 || Reduce all damage received by 75% for one turn.    
|-class="even"
|-class="even"
{{SeishinData:献身}} || ? || A chosen ally pilot on the map recives 10 morale.  
{{SeishinData:献身}} || Devotion || ? || Restores 10 SP to an allied unit.  
|-
|-
{{SeishinData:ド根性}} || 35 || Current units HP is recovered to maximum.    
{{SeishinData:ド根性}} || Guts+ || 35 || Fully restores the HP for the Body part of the pilot's unit.    
|-class="even"
|-class="even"
{{SeishinData:熱血}} || ? || For one attack, deal double damage.    
{{SeishinData:熱血}} || Hot Blood || ? || Deal 2x damage for the next attack.    
|-
|-
{{SeishinData:幸運}} || 35 || For next battle, gain double money.    
{{SeishinData:幸運}} || Luck || 35 || Gain 2x Funds from the next battle    
|-class="even"
|-class="even"
{{SeishinData:祝福}} || ? || An ally unit recieves the effect of "幸運/Lucky".    
{{SeishinData:祝福}} || Bless || 45 || Casts "Luck/幸運" on an allied unit.    
|-
|-
{{SeishinData:かく乱}} || ? || For 1 turn, All enemies hit rate is halved. However priority is given to "必中/Sure hit" if used.  
{{SeishinData:かく乱}} || Disrupt || ? || Enemy Hit Rate halved for 1 turn. Ineffective against the effect of Strike.  
|-class="even"
|-class="even"
{{SeishinData:気合}} || ? || Current unit gains 10 morale.    
{{SeishinData:気合}} || Yell || 40 || Increases Will by 10 for the pilot's unit.    
|-
|-
{{SeishinData:覚醒}} || ? || Current unit gains 1 more action.    
{{SeishinData:覚醒}} || Awakening || ? || Grants this unit an additional action. This effect cannot be stacked.    
|-class="even"
|-class="even"
{{SeishinData:脱力}} || ? || Specified enemy unit loses 10 morale.    
{{SeishinData:脱力}} || Exhaust || ? || Lower the Will of an enemy unit by 10.    
|-
|-
{{SeishinData:魂}} || ? || For one attack, increase damage by 2.5.    
{{SeishinData:魂}} || Soul || ? || Deal 2.5x damage for the next attack.    
|-class="even"
|-class="even"
{{SeishinData:補給}} || ? || Specified units energy is recovered to maximum.    
{{SeishinData:補給}} || Renew || ? || Fully restores and allied unit's ammo and EN.    
|-
|-
{{SeishinData:激励}} || ? || Specified units morale is increased by 10.    
{{SeishinData:激励}} || Encourage || ? || Raise the Will of an allied unit by 10.    
|-class="even"
|-class="even"
{{SeishinData:友情}} || ? || Specified units HP is recovered to maximum.  
{{SeishinData:友情}} || Friendship || ? || Fully restore HP to an allied unit's Body part.  
|-
|-
{{SeishinData:再動}} || ? || Sepcified unit that has already moved, may move again.  
{{SeishinData:再動}} || Enable || ? || Grants an allied unit that has acted an additional action.  
|-class="even"
|-class="even"
{{SeishinData:愛}} || ? || -
{{SeishinData:愛}} || Love || ? || Fully heals pilot's unit. Casts Accel/Flash/Strike/Effort/Hot Blood/Luck/Yell.   
|}
|}

Latest revision as of 19:00, 8 May 2023

精神/Seishin List

名前*   Translation Fan Translation Average SP Effect
自爆(じばく) - Self-Destruct Detonate 1 Self-destructs, dealing damage to any adjacent units equal to HP
偵察(ていさつ) - Scan Scan 1 Reveals the information for one enemy unit
加速(かそく) Accel Accel 5 Movement +3. Effect remains until the unit moves.
ひらめき Alert Flash 10 100% chance to evade the next attack. Nullifies the effect of Strike.
狙撃(そげき) Snipe Snipe 15 Increase the range of weapons by 2 for one turn, except for range 1 weapons and MAP weapons.
集中(しゅうちゅう) Focus Focus 10 Grants +30% Hit and Evasion Rates for one turn.
努力(どりょく) Gain Effort ? Gain 2x experience from the next battle.
根性(こんじょう) - Vigor Guts ? Restores 30% of the Max HP for the Body part of the pilot's unit.
必中(ひっちゅう) Strike Strike 20 Grants 100% Hit Rate for one turn. Ineffective against the effect of Flash.
直撃(ちょくげき) Fury Direct Hit ? Bypass the effects of any defensive abilities for the next attack.
不屈(ふくつ) Fortitude Fortitude 15 Reduces the damage received from the next attack to 10.
突撃(とつげき) Assail Assault 25 All weapons may be used after moving for one turn. (Excluding MAP weapons).
応援(おうえん) Cheer Cheer 20 Casts "Effort/努力" on an allied unit.
信頼(しんらい) - Trust Trust ? Restores 2000 HP to the Body part of an allied unit.
鉄壁(てっぺき) Guard Iron Wall 25 Reduce all damage received by 75% for one turn.
献身(けんしん) - Devotion Devotion ? Restores 10 SP to an allied unit.
ド根性(どこんじょう) - Guts Guts+ 35 Fully restores the HP for the Body part of the pilot's unit.
熱血(ねっけつ) Valor/Hot Blood Hot Blood ? Deal 2x damage for the next attack.
幸運(こううん) Luck Luck 35 Gain 2x Funds from the next battle
祝福(しゅくふく) Bless Bless 45 Casts "Luck/幸運" on an allied unit.
かく乱(かくらん) Confuse Disrupt ? Enemy Hit Rate halved for 1 turn. Ineffective against the effect of Strike.
気合(きあい) - Spirit/Yell Yell 40 Increases Will by 10 for the pilot's unit.
覚醒(かくせい) Zeal Awakening ? Grants this unit an additional action. This effect cannot be stacked.
脱力(だつりょく) - Daunt Exhaust ? Lower the Will of an enemy unit by 10.
(たましい) Soul Soul ? Deal 2.5x damage for the next attack.
補給(ほきゅう) - Renew Renew ? Fully restores and allied unit's ammo and EN.
激励(げきれい) - Rouse Encourage ? Raise the Will of an allied unit by 10.
友情(ゆうじょう) - Faith Friendship ? Fully restore HP to an allied unit's Body part.
再動(さいどう) - Enable Enable ? Grants an allied unit that has acted an additional action.
(あい) ! Love Love ? Fully heals pilot's unit. Casts Accel/Flash/Strike/Effort/Hot Blood/Luck/Yell.