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Super Robot Wars/OG2nd/Clear: Difference between revisions
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When you start a new game from the Clear Data, you are allowed to select from Normal Mode and EX Hard Mode until you unlock Special Mode. | When you start a new game from the Clear Data, you are allowed to select from Normal Mode and EX Hard Mode until you unlock Special Mode. | ||
You are also granted 50% of the TOTAL amount of money you earned from the previous run, as well as 50% of your total pilot points and kill counts (Kill count | You are also granted 50% of the TOTAL amount of money you earned from the previous run, as well as 50% of your total pilot points (distributed evenly across the entire cast and added to their base value) and kill counts (Kill count confirmed). | ||
This percentage increases to 75% for your third run and 100% for your 4th run and on. | This percentage increases to 75% for your third run and 100% for your 4th run and on. | ||
You are also able to unlock 15 Upgrade Bars for your mechs | You are also able to unlock 15 Upgrade Bars for your mechs on your third playthrough, but only if you play on Special. | ||
== EX Hard Mode == | == EX Hard Mode == | ||
Latest revision as of 19:50, 27 August 2014
Game Clear
As with most SRWs, once you beat the game you are allowed to create Clear Data after the credits.
When you start a new game from the Clear Data, you are allowed to select from Normal Mode and EX Hard Mode until you unlock Special Mode.
You are also granted 50% of the TOTAL amount of money you earned from the previous run, as well as 50% of your total pilot points (distributed evenly across the entire cast and added to their base value) and kill counts (Kill count confirmed).
This percentage increases to 75% for your third run and 100% for your 4th run and on.
You are also able to unlock 15 Upgrade Bars for your mechs on your third playthrough, but only if you play on Special.
EX Hard Mode
Completing the game once allows selecting the difficulty "EX Hard Mode".
In EX Hard, the difficulty is always on Hard. In addition, both unit and pilot upgrades are disabled. Enemies receive +3 upgrades to weapons, and +30 kills, granting enemies Ace Bonuses earlier on.
Special Mode
Beating the game twice will allow you access to Special Mode, which grants you one of each optional part, one of each equipable weapon and the ability to fully upgrade units to 15 blocks.