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Super Robot Wars/OG/Pilot Skills: Difference between revisions

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Added PP Cost. (I Can't belive I forgot these)
prophesy
 
(5 intermediate revisions by 3 users not shown)
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=Pilot Skills=
=Pilot Skills=
* Skills with an asterisk can be increased in level (up to Lv9), increasing their effect and PP cost.
* If a pilot comes with a skill that can level up, it will do so automatically as the pilot levels up.
* Skills with no PP cost are fixed to specific pilots only.
{|
{|
|-
|-
! Skill !! Japanese !! PP Cost !! Description  
! Skill !! Japanese !! PP Cost !! Description  
|-
|-
| Prevail || 底力 || 20 (+5) || When HP is low, Hit/Evade/Crit/Armor stats will be raised  
| Prevail* || 底力 || 20 (+5) || As HP decreases, Hit/Evade/Crit/Armor stats will be raised.
|-
|-
| Support || 援護 || 50 (+10) || Allows the pilot to privide offensive of defensive support to an adjacent ally  
| Support* || 援護 || 50 (+10) || Allows the pilot to provide offensive or defensive support to an adjacent ally.<br>Number of supports possible per turn increase with this skill's level.
|-
|-
| Counter || カウンター || 20 (+5) || Allows the pilot to attack first when targeted by the enemy  
| Counter* || カウンター || 20 (+5) || Allows the pilot a chance to attack first when targeted by the enemy. <!-- need to research what the trigger rate for Counter is based on in this game -->
|-
|-
| In-fight || インファイト || 20 (+5) || Inceases the range and damage dealt by melee weapons  
| In-fight* || インファイト || 20 (+5) || Increases the base attack power of melee weapons on the pilot's unit with each skill level.<br>At Lv4 and Lv7, adds +1 to the unit's movement range.
|-
|-
| Gunfight || ガンファイト || 20 (+5) || Inceases the range and damage dealt by firing weapons  
| Gunfight* || ガンファイト || 20 (+5) || Increases the base attack power of ranged weapons on the pilot's unit with each skill level.<<br>At Lv4 and Lv7, adds +1 to the attack range of all the unit's weapons.
|-
|-
| SP Up || SPアップ || 30 (+5) || Increases a pilots maximum Spirit Points  
| SP Up* || SPアップ || 30 (+5) || Increases a pilot's maximum Spirit Points.
|-
|-
| Command || 指揮官 || 30&nbsp;(+10) || Increases nearby ally's Hit/Evade stats
| Command* || 指揮官 || 30 (+10) || Increases the Hit/Evade rates of any nearby allies. Area of effect increases in size with skill level.
|-
|-
| SP regenerate || SP回復 || 100 || Restores 10 Spirit Points every turn  
| SP Regen || SP回復 || 100 || Restores 10 Spirit Points every turn.
|-
|-
| Mental || 集中力 || 80 || Reduces the SP cost for Spirit Commands  
| Mental || 集中力 || 80 || Reduces the SP cost for Spirit Commands.
|-
|-
| Hit&Away || ヒット&アウェイ || 70 || Enables movement after attacking  
| Hit&Away || ヒット&アウェイ || 70 || Allows the pilot to move after attacking (if they did not move beforehand).
|-
|-
| Attacker || アタッカー || 80 || Increases offensive power when the pilot's Will is more then 130  
| Attacker || アタッカー || 80 || Increases final damage by 20% when the pilot is at 130+ Will.
|-
|-
| Expert || ベテラン || 60 || Reduces the weapon EN usage to 70%  
| Expert || ベテラン || 60 || Reduces EN consumption from weapons to 70%.
|-
|-
| Revenge || リベンジ || 40 || Increases damage dealt by counterattacks by 20%  
| Revenge || リベンジ || 40 || Increases final damage from counterattacks by 20%.
|-
|-
| Lucky || ラッキー || - || Good things might happen in battle
| Lucky* || ラッキー || - || Has a chance to automatically deal a critical hit and evade the enemy's attack.
|-
|-
| Telekinesis || 念動力 || - || Hit/Evade up
| Telekinesis* || 念動力 || - || Raises Hit/Evade rates in battle and activates a unit's TK-based weapons and abilities.<br>Skill's level increases effect and unlocks stronger TK-based weapons.
|-
|-
| Genius || 天才 || - || Hit/Evade/Crit up
| Genius || 天才 || - || Raises Hit/Evade/Critical rates in battle. <!-- by how much? -->
|-
|-
| Fortune || 強運 || - || Gain 1.2 x money when you kill an enemy  
| Fortune || 強運 || - || Gain 1.2x money when the pilot destroys an enemy.
|-
|-
| Prophesy || 予知 || - || Evade up at 130+ Will; counter only  
| Prophecy || 予知 || - || Evade +30% at 130+ Will; only when counterattacking.
|}
|}

Latest revision as of 08:53, 18 June 2024

Pilot Skills

  • Skills with an asterisk can be increased in level (up to Lv9), increasing their effect and PP cost.
  • If a pilot comes with a skill that can level up, it will do so automatically as the pilot levels up.
  • Skills with no PP cost are fixed to specific pilots only.


Skill Japanese PP Cost Description
Prevail* 底力 20 (+5) As HP decreases, Hit/Evade/Crit/Armor stats will be raised.
Support* 援護 50 (+10) Allows the pilot to provide offensive or defensive support to an adjacent ally.
Number of supports possible per turn increase with this skill's level.
Counter* カウンター 20 (+5) Allows the pilot a chance to attack first when targeted by the enemy.
In-fight* インファイト 20 (+5) Increases the base attack power of melee weapons on the pilot's unit with each skill level.
At Lv4 and Lv7, adds +1 to the unit's movement range.
Gunfight* ガンファイト 20 (+5) Increases the base attack power of ranged weapons on the pilot's unit with each skill level.<
At Lv4 and Lv7, adds +1 to the attack range of all the unit's weapons.
SP Up* SPアップ 30 (+5) Increases a pilot's maximum Spirit Points.
Command* 指揮官 30 (+10) Increases the Hit/Evade rates of any nearby allies. Area of effect increases in size with skill level.
SP Regen SP回復 100 Restores 10 Spirit Points every turn.
Mental 集中力 80 Reduces the SP cost for Spirit Commands.
Hit&Away ヒット&アウェイ 70 Allows the pilot to move after attacking (if they did not move beforehand).
Attacker アタッカー 80 Increases final damage by 20% when the pilot is at 130+ Will.
Expert ベテラン 60 Reduces EN consumption from weapons to 70%.
Revenge リベンジ 40 Increases final damage from counterattacks by 20%.
Lucky* ラッキー - Has a chance to automatically deal a critical hit and evade the enemy's attack.
Telekinesis* 念動力 - Raises Hit/Evade rates in battle and activates a unit's TK-based weapons and abilities.
Skill's level increases effect and unlocks stronger TK-based weapons.
Genius 天才 - Raises Hit/Evade/Critical rates in battle.
Fortune 強運 - Gain 1.2x money when the pilot destroys an enemy.
Prophecy 予知 - Evade +30% at 130+ Will; only when counterattacking.