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Super Robot Wars/Z3/Mech Abilities: Difference between revisions

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Filling in more blanks and adding clarifications. LOL to psychoframe Gyunei.
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== Mech Abilities ==
== Mech Abilities ==
Those in <span style="color: red;"><!--@@@@@-->Red</span> are new to game abilities or changed from previous game (Z2)
Text in <span style="color: red;">Red</span> are new abilities or ones that have changed from previous games (Z2.2 and prior).


{|
{|
|-
|-
! Ability !! Japanese name of the ability !! Description !! Unique To
! Ability Name !! Ability Name (Japanese) !! Description !! Unique To
|-
|-
|I-Field || Iフィールド ||Activates at 110 Will. Beam attacks do 1500 less damage. Activates at 110 Will Consumes 10 EN per use. || Nu Gundam<br>Unicorn Gundam
|I-Field || Iフィールド ||Activates at 110 Will. Reduces damage from beam-type attacks by 1500. Consumes 10 EN per use. || Nu Gundam<br>Unicorn Gundam
|-
|-
|Psychofield || サイコフィールド || || Zeta Gundam (Biosensor)
|Psycho-Field || サイコフィールド || Negates damage below 2000. Requires Biosensor ability to be active. Consumes 5 EN per use. || Zeta Gundam
|-
|-
|Active Cloak || アクティブクローク ||Nullifies damage below 2000. Costs 5 EN per use.  ||Gundam Deathscythe Hell
|Active Cloak || アクティブクローク || Negates damage below 2000. Consumes 5 EN per use.  || Gundam Deathscythe Hell
|-
|-
|VPS Armor || VPS装甲 ||Non-beam attacks do 2000 less damage. Consumes 10 EN per use.  ||Strike Freedom Gundam<br>Destiny Gundam
|VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 15 EN per use.  || Strike Freedom Gundam<br>Destiny Gundam
|-
|-
|<span style="color: red;"><!--@@@@@-->GN Holster Bit</span> || GNホルスタービット ||Activates at 110 Will. Reduces damage by 1500. Consumes 20 EN per use. ||Gundam Zabanya
| <span style="color: red;">GN Holster Bits</span> || GNホルスタービット || Activates at 110 Will. Reduces all damage by 1500. Consumes 20 EN per use. || Gundam Zabanya
|-
|-
|GN Field || GNフィールド ||Nullifies damage below 2500. Consumes 10 EN on use. ||Raphael Gundam<br>Ptolemaios 2 Kai
| <span style="color: red;">GN Sword Bits</span> || GNソードビット || Activates at 110 Will. Reduces all damage by 1500. Consumes 20 EN per use. || Gundam 00 Qan[t]
|-
|-
|<span style="color: red;"><!--@@@@@-->Inertial Canceller</span> || イナーシャルキャンセラー || Cancels Damage below 2000. Consumes 10 EN on use. ||Gunbuster
| GN Field || GNフィールド || Negates damage below 2500. Consumes 10 EN on use. || Raphael Gundam<br>Ptolemaios 2 Kai
|-
|-
|Pinpoint Barrier || ピンポイントバリア || <span style="color: red;"><!--@@@@@-->Activates at 110 Will.</span> Received damage is reduced by 1000. Costs 5 EN per use. ||VF-22S SVogel IIB<br>VF-25F Messiah B TP<br>VF-25G Messiah B TP<br>RVF-25 Messiah B<br> RVF-25 Messiah B SP<br>VF-25S Messiah B TP<br>Macross Quarter
| <span style="color: red;">Inertial Canceller</span> || イナーシャルキャンセラー || Negates damage below 2000. Consumes 10 EN per use. || Gunbuster
|-
|-
|<span style="color: red;"><!--@@@@@-->A.T. Field</span> || A.T.フィールド ||Cancels damage below 3000. Effect increases as Synchro Rate increases. Activates at 100 Will. Costs 20 EN per use. Doesn't work with Angel melee attacks.  ||Evangelion Unit 00<br> Evangelion Unit 01<br>Evangelion Unit 02
| Pinpoint Barrier || ピンポイントバリア || <span style="color: red;">Activates at 110 Will.</span> Reduces all damage by 1000. Consumes 5 EN per use.  || VF-22S S-Vogel IIB<br>VF-25F Messiah B TP<br>YF-29 Durandal B SP<br>VF-25G Messiah B TP<br>RVF-25 Messiah B<br> RVF-25 Messiah B SP<br>VF-25S Messiah B TP<br>Macross Quarter
|-
|-
|Absolute Defense System || 絶対守護領域 || Nullifies damage below 4000. Activates at 110 Will. Costs 30 EN per use. ||Shinkirou
| <span style="color: red;">A.T. Field</span> || A.T. フィールド || Negates damage below 3000. Damage threshold increases as Synchro Rate increases. Activates at 100 Will. Consumes 20 EN per use. Does not work against Angel melee attacks. || Evangelion Unit 00<br> Evangelion Unit 01<br>Evangelion Unit 02
|-
|-
|Radiation Barrier || 輻射障壁 || Reduces damage by 1500. Activates at 110 Will, <span style="color: red;"><!--@@@@@-->consumes 5 EN per use.</span> ||Guren SEITEN
| Absolute Defense System || 絶対守護領域 || Activates at 110 Will. Negates damage below 4000. Consumes 30 EN per use. || Shinkirou
|-
|-
|Blaze Luminous || ブレイズ・ルミナス || <span style="color: red;"><!--@@@@@-->Reduces damage by 1500.</span> Activates at 105 Will, <span style="color: red;"><!--@@@@@-->consumes 5 EN per use.</span> ||Lancelot Albion<br>Lancerlot Frontier
| Radiation Barrier || 輻射障壁 || Activates at 110 Will. Reduces all damage by 1500. <span style="color: red;">Consumes 5 EN per use.</span> || Guren SEITEN
|-
|-
|<span style="color: red;"><!--@@@@@-->D-Fort</span> || D・フォルト || Nullifies damage below 1200. Consumes 10 EN on use. ||Genion
| Blaze Luminous || ブレイズ・ルミナス || Activates at 105 Will. <span style="color: red;">Reduces all damage by 1500. Consumes 5 EN per use.</span> || Lancelot Albion<br>Lancelot Frontier
|-
|-
|Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement).<br><span style="color: red;"><!--@@@@@-->Gives 10% HP recovery for team at the player phase.</span> ||Tetsujin-28-go<br>Methuss<br>Taurus(Noin)<br>Ptolemaios 2 Kai<br>Loto<br>RVF-25 Messiah<br>Venus A<br>Evangelion Unit 00<br>Lancelot Frontier
| <span style="color: red;">D-Fault</span> || D・フォルト || Negates damage below 1200. Consumes 10 EN on use. || Genion
|-
|-
|Supply Equipement || 補給装置 ||Can fully restore EN to self and adjacent units. (Not available after movement).<br><span style="color: red;"><!--@@@@@-->Gives 10% EN recovery for team at the player phase.</span> ||Shuttle<br>Gundam Sandrock Kai(Custom Bonus)<br>Taurus(Hilde)<br>VB-6 Koenig Monster S<br>Boss Borot<br>Dai Guard
| Repair Equipment || 修理装置 || Gives the unit the "repair" command to heal HP to their own team or adjacent units. Available before and after movement.<br><span style="color: red;"> Gives 10% HP recovery for team at the start of the player phase.</span> || Tetsujin #28<br>Methuss<br>Taurus(Noin)<br>Ptolemaios 2 Kai<br>Loto<br>RVF-25 Messiah<br>Venus A<br>Evangelion Unit 00<br>Lancelot Frontier
|-
|-
|Sword Equipped || 剣装備 || Chance to negate certain incoming melee and missile attacks. ||
|Supply Equipment || 補給装置 || Gives the unit the "supply" command and can fully restore EN to itself, a team mate, or an adjacent unit at the cost of reducing the resupplied unit's will by 10. Not available after movement.<br><span style="color: red;"> Gives 10% EN recovery for team at the start of the player phase.</span>  || Shuttle<br>Gundam Sandrock Kai (Custom Bonus)<br>Taurus (Hilde)<br>VB-6 Koenig Monster S<br>Boss Borot<br>Dai Guard<br>Methuss (Custom Bonus)
|-
|-
|Shield Equipped || 盾装備 ||Guard reduces incoming damage by 60%. The unit may spontaneously guard with its shield at any other time. ||
| Sword Equipped || 剣装備 || Gives the unit a chance to negate certain incoming melee and missile attacks. ||
|-
|-
|Transform || 変形 || Transform into alternate form. ||
| Shield Equipped || 盾装備 || Allows for a unit to reduce incoming damage by 60% when defending. The unit also gains a chance to spontaneously guard even when not actively defending against enemy attacks. ||
|-
|-
|Separation || 単分離 || ||Re-GZ (BWS)
| Transform || 変形 || Allows for a unit to transform into alternate form. ||
|-
|-
|Afterimage || 分身 ||At 130 Will, 50% chance to spontaneously avoid enemy attack. ||Destiny Gundam
| Separate || 単分離 || When the "Separate" command is selected or the unit is shot down, the unit undergoes a transformation. The transformation cannot be reversed once it has been used. || Re-GZ (BWS)
|-
|-
|Hyper Jammer || ハイパージャマー ||At 130 Will, 30% chance to spontaneously avoid enemy attack. ||Gundam Deathscythe Hell
| Afterimage || 分身 || At 130 Will, the unit has a 50% chance to spontaneously avoid enemy attacks. || Destiny Gundam<br>Gundam 00 Qan[t]
|-
|-
|Shin Getter Vision || 真・ゲッタービジョン ||At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) ||Shin Getter 2
| Hyper Jammer || ハイパージャマー || At 130 Will, the unit has a 30% chance to spontaneously avoid enemy attacks. || Gundam Deathscythe Hell
|-
|-
|Jamming Function || ジャミング機能 || <span style="color: red;"><!--@@@@@-->+10% final evasion and accuracy rate for units in own team.</span>  ||Cosmo Crusher<br>RVF-25 Messiah<br> M9 Gernsback (Mao)
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, the unit has a 50% chance to spontaneously avoid enemy attacks. || Shin Getter 2
|-
|-
|Biosensor || バイオセンサー ||Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit. ||Zeta Gundam
| Jamming Function || ジャミング機能 || <span style="color: red;">+10% final evasion and accuracy rate for units in own team.</span> || Cosmo Crusher<br>RVF-25 Messiah<br>M9 Gernsbeck (Mao)
|-
|-
|Psychoframe || サイコ・フレーム || Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit.||Nu Gundam
| Biosensor || バイオセンサー || Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats and allows activation of Psycho-Field ability. || Zeta Gundam
|-
|-
|<span style="color: red;"><!--@@@@@-->NT-D System</span> || NT-Dシステム ||At 130 Will, the command to enter Destroy Mode becomes available. Destroy Mode lasts 5 turns. ||Unicorn Gundam
| Psycho Frame || サイコ・フレーム || Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats.|| Nu Gundam
|-
|-
|Zero System || ゼロシステム ||Activates at 130 Will. Increases pilot parameters as Will increases. ||Wing Gundam Zero
|<span style="color: red;"> NT-D System</span> || NT-Dシステム || At 130 Will, the command to activate Destroy Mode becomes available. Destroy Mode lasts 5 turns. || Unicorn Gundam
|-
|-
|Trans-Am || トランザム ||After using the "Activate Trans-Am" command, the unit will enter Trans-Am mode for 2 turns. Trans-Am cannot be used more than once in the same stage.<br> Increases unit movement range and allows all attacks to be used after moving. ||Ptolemaios 2 Kai
| Zero System || ゼロシステム || Activates at 130 Will. Increases pilot stats as Will increases. || Wing Gundam Zero
|-
|-
|<span style="color: red;"><!--@@@@@-->Umbilical Cable</span>|| アンビリカルケーブル || Unit regains 50 EN every turn. <span style="color: red;"><!--@@@@@-->This ability does not bind the unit to a location or battleship as in previous games.</span>||Evangelion Unit 00<br> Evangelion Unit 01<br> Evangelion Unit 02
| Trans-Am || トランザム || After using the "Activate Trans-Am" command, the unit will enter Trans-Am mode for 2 turns. Trans-Am cannot be used more than once on the same map.<br> Increases unit movement range and allows all attacks to be used after moving. || Ptolemaios 2 Kai
|-
|-
|<span style="color: red;"><!--@@@@@-->Berserk</span>|| 暴走 ||  ||Evangelion Unit 01
| <span style="color: red;">Umbilical Cable</span>|| アンビリカルケーブル || Unit regains 50 EN every turn. <span style="color: red;"><!--@@@@@-->This ability does not bind the unit to a location or battleship as in previous games.</span>|| Evangelion Unit 00<br> Evangelion Unit 01<br> Evangelion Unit 02
|-
|-
|Spiral Power Activation || 螺旋力発動 ||Activates at 130 Will. Grants HP Regen (S) and increases final damage dealt depending on the pilot's Spiral Power level. ||Gurren Lagann
| <span style="color: red;">Berserk</span>|| 暴走 || When shot down, the unit transforms into Berserk Eva-01, attacking the closest enemies or allies. || Evangelion Unit 01
|-
|-
|<span style="color: red;"><!--@@@@@-->ECS</span> || ECS ||Begin the stage with Flash, Fighting Spirit, and Assault spirit command effects ||M9 Gernsback<br> ARX-7 Arbalest
| Spiral Power Activation || 螺旋力発動 || Activates at 130 Will. Grants HP Regen (S) and increases final damage output depending on the pilot's Spiral Power level. || Gurren Lagann
|-
|-
|<span style="color: red;"><!--@@@@@-->Lambda Driver</span>|| ラムダ・ドライバ || ||ARX-7 Arbalest
| <span style="color: red;">ECS</span> || ECS ||Begin the stage with Alert, Fury, and Assault spirit command effects || M9 Gernsbeck<br> M9D Falke<br> ARX-7 Arbalest
|-
|-
|Element System || エレメントシステム ||At 130 Will, the main pilot has the highest combined attributes of all three current Aquarion pilots. ||Aquarion EVOL
| <span style="color: red;">Lambda Driver</span>|| ラムダ・ドライバ || Activates at 130 Will; increases accuracy, mobility, armor, and final damage output as Will increases. || ARX-7 Arbalest
|-
|-
|ESP Amplification || 超能力増幅 ||+100 Weapon Attack Power for every ESP level  ||Godmars
| Element System || エレメントシステム || At 130 Will, the main pilot's stats are altered to match the highest values within each stat across all three current Aquarion pilots. || Aquarion EVOL
|-
|-
|V-Con System || Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. ||Tetsujin #28
| <span style="color: red;">ESP Amplification </span>|| 超能力増幅 || <span style="color: red;">+100 Weapon Attack Power for every ESP level.</span> || Godmars
|-
|-
|Spiritual Defense || 対精神攻撃 ||P-type (pilot-affecting) status effects are nullified. ||
| V-Con System || Vコンシステム || Unit is unaffected by pilot-affecting status effects, placement penalties and the continuous targeting penalty. || Tetsujin #28
|-
|-
|<span style="color: red;"><!--@@@@@-->GAI Mode Activation</span>|| GAIモード発動 ||At 140 Will, transformation into GAI Mode is avaible. Lasts 1 turn. Turn restriction is removed after scenario 58. ||Genion
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Lord Zeus
|-
|-
|All Canceler || オールキャンセラー || Negates all special effects of weapons. You can't negate this ability with Direct Hit/Fury. ||
| <span style="color: red;">GAI Mode Activation</span> || GAIモード発動 || At 140 Will, transformation into GAI Mode is available. Lasts 1 turn. Turn restriction is removed after scenario 58. || Genion
|-
|-
|HP Regen(Small~Large) || HP回復(小~大) || Unit regains 10%~30% of its max HP every turn ||
| All-Canceler || オールキャンセラー || Negates all special effects of weapons. This ability cannot be negated with the spirit commands "Direct Hit" and "Fury". ||
|-
|-
|EN Regen(Small~Ultra) || EN回復(小~超) || Unit regains 10%~100% of its max EN every turn ||
| HP Regen(Small~Large) || HP回復(小~大) || Unit regains 10%~30% of its max HP every turn. ||
|-
| EN Regen(Small~Ultra) || EN回復(小~超) || Unit regains 10%~100% of its max EN every turn. ||
|-
|-
|}
|}


Enemies Only
'''Enemy-only Abilities'''
{|
{|
|-
|-
! Ability !! Japanese name of the ability !! Description !! Unique To
! Ability Name !! Ability Name (Japanese) !! Description !! Unique To
|-
|Chain of Command Center || 指揮系統中枢 ||  ||Enemy Battleships
|-
|-
|Lambda Driver (Strong) || ラムダ・ドライバ(強) || Reduces Damage by <span style="color: red;"><!--@@@@@-->2000</span>. Activates at 100 Will, effect raises each time after gaining 10 more Will. Costs 10 EN per use.  || Enemy AS
| Chain of Command Center || 指揮系統中枢 || Raises the accuracy of allied units by a percentage equal to the number of allied units on the map ÷ 5. Effect stacks with other allied instances of this ability. || Enemy Battleships
|-
|-
|A.T Field (Strong) || A.T.フィールド(強) || Cancels Damage <span style="color: red;"><!--@@@@@-->below 3500.</span> Activates at 100 Will. Special Effect <span style="color: red;"><!--@@@@@-->Barrier Penetration is negated</span>. Costs 10 EN per use. Does not work with Evangelion Melee Attacks || Angels<br>Berserk Eva 01
| Lambda Driver (Strong) || ラムダ・ドライバ(強) || Reduces all damage by <span style="color: red;">2000</span>. Activates at 100 Will, damage threshold increases for every 10 Will gained thereafter. Consumes 10 EN per use. || Plan-1056 Codarl, Plan-1056 Codarl i, Behemoth, Plan-1059 Codarl c
|-
|-
|Power of cause and effect || 因果の力 || || Space Satan
| A.T Field (Strong) || A.T.フィールド(強) || Cancels Damage <span style="color: red;">below 3500.</span> Activates at 100 Will. <span style="color: red;">Immune to the "Barrier Pierce" weapon effect</span>. Consumes 10 EN per use. Does not work against Evangelion Melee Attacks. || Angels<br>Berserk Eva 01
|-
|-
|Sphere Act (Quarelling Twins) || スフィア・アクト(いがみあう双子)|| Activates at 140 Will. -3 Will on all enemy units deployed every turn. || Geminia
| Sphere Act (Quarrelling Twins) || スフィア・アクト(いがみあう双子)|| Activates at 140 Will. -3 Will on all enemy units deployed every turn. || Geminia
|-
|-
|Sphere Act (????) || スフィア・アクト(????) || Activates at 140 Will. Negates enemy SP recovery within 10 range from unit. || ????
| Sphere Act (????) || スフィア・アクト(????) || Activates at 140 Will. Negates enemy SP recovery within 10 range from unit. || ????
|-
|-
|}
|}

Latest revision as of 03:35, 27 February 2024

Mech Abilities

Text in Red are new abilities or ones that have changed from previous games (Z2.2 and prior).

Ability Name Ability Name (Japanese) Description Unique To
I-Field Iフィールド Activates at 110 Will. Reduces damage from beam-type attacks by 1500. Consumes 10 EN per use. Nu Gundam
Unicorn Gundam
Psycho-Field サイコフィールド Negates damage below 2000. Requires Biosensor ability to be active. Consumes 5 EN per use. Zeta Gundam
Active Cloak アクティブクローク Negates damage below 2000. Consumes 5 EN per use. Gundam Deathscythe Hell
VPS Armor VPS装甲 Non-beam attacks do 2000 less damage. Consumes 15 EN per use. Strike Freedom Gundam
Destiny Gundam
GN Holster Bits GNホルスタービット Activates at 110 Will. Reduces all damage by 1500. Consumes 20 EN per use. Gundam Zabanya
GN Sword Bits GNソードビット Activates at 110 Will. Reduces all damage by 1500. Consumes 20 EN per use. Gundam 00 Qan[t]
GN Field GNフィールド Negates damage below 2500. Consumes 10 EN on use. Raphael Gundam
Ptolemaios 2 Kai
Inertial Canceller イナーシャルキャンセラー Negates damage below 2000. Consumes 10 EN per use. Gunbuster
Pinpoint Barrier ピンポイントバリア Activates at 110 Will. Reduces all damage by 1000. Consumes 5 EN per use. VF-22S S-Vogel IIB
VF-25F Messiah B TP
YF-29 Durandal B SP
VF-25G Messiah B TP
RVF-25 Messiah B
RVF-25 Messiah B SP
VF-25S Messiah B TP
Macross Quarter
A.T. Field A.T. フィールド Negates damage below 3000. Damage threshold increases as Synchro Rate increases. Activates at 100 Will. Consumes 20 EN per use. Does not work against Angel melee attacks. Evangelion Unit 00
Evangelion Unit 01
Evangelion Unit 02
Absolute Defense System 絶対守護領域 Activates at 110 Will. Negates damage below 4000. Consumes 30 EN per use. Shinkirou
Radiation Barrier 輻射障壁 Activates at 110 Will. Reduces all damage by 1500. Consumes 5 EN per use. Guren SEITEN
Blaze Luminous ブレイズ・ルミナス Activates at 105 Will. Reduces all damage by 1500. Consumes 5 EN per use. Lancelot Albion
Lancelot Frontier
D-Fault D・フォルト Negates damage below 1200. Consumes 10 EN on use. Genion
Repair Equipment 修理装置 Gives the unit the "repair" command to heal HP to their own team or adjacent units. Available before and after movement.
Gives 10% HP recovery for team at the start of the player phase.
Tetsujin #28
Methuss
Taurus(Noin)
Ptolemaios 2 Kai
Loto
RVF-25 Messiah
Venus A
Evangelion Unit 00
Lancelot Frontier
Supply Equipment 補給装置 Gives the unit the "supply" command and can fully restore EN to itself, a team mate, or an adjacent unit at the cost of reducing the resupplied unit's will by 10. Not available after movement.
Gives 10% EN recovery for team at the start of the player phase.
Shuttle
Gundam Sandrock Kai (Custom Bonus)
Taurus (Hilde)
VB-6 Koenig Monster S
Boss Borot
Dai Guard
Methuss (Custom Bonus)
Sword Equipped 剣装備 Gives the unit a chance to negate certain incoming melee and missile attacks.
Shield Equipped 盾装備 Allows for a unit to reduce incoming damage by 60% when defending. The unit also gains a chance to spontaneously guard even when not actively defending against enemy attacks.
Transform 変形 Allows for a unit to transform into alternate form.
Separate 単分離 When the "Separate" command is selected or the unit is shot down, the unit undergoes a transformation. The transformation cannot be reversed once it has been used. Re-GZ (BWS)
Afterimage 分身 At 130 Will, the unit has a 50% chance to spontaneously avoid enemy attacks. Destiny Gundam
Gundam 00 Qan[t]
Hyper Jammer ハイパージャマー At 130 Will, the unit has a 30% chance to spontaneously avoid enemy attacks. Gundam Deathscythe Hell
Shin Getter Vision 真・ゲッタービジョン At 130 Will, the unit has a 50% chance to spontaneously avoid enemy attacks. Shin Getter 2
Jamming Function ジャミング機能 +10% final evasion and accuracy rate for units in own team. Cosmo Crusher
RVF-25 Messiah
M9 Gernsbeck (Mao)
Biosensor バイオセンサー Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats and allows activation of Psycho-Field ability. Zeta Gundam
Psycho Frame サイコ・フレーム Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats. Nu Gundam
NT-D System NT-Dシステム At 130 Will, the command to activate Destroy Mode becomes available. Destroy Mode lasts 5 turns. Unicorn Gundam
Zero System ゼロシステム Activates at 130 Will. Increases pilot stats as Will increases. Wing Gundam Zero
Trans-Am トランザム After using the "Activate Trans-Am" command, the unit will enter Trans-Am mode for 2 turns. Trans-Am cannot be used more than once on the same map.
Increases unit movement range and allows all attacks to be used after moving.
Ptolemaios 2 Kai
Umbilical Cable アンビリカルケーブル Unit regains 50 EN every turn. This ability does not bind the unit to a location or battleship as in previous games. Evangelion Unit 00
Evangelion Unit 01
Evangelion Unit 02
Berserk 暴走 When shot down, the unit transforms into Berserk Eva-01, attacking the closest enemies or allies. Evangelion Unit 01
Spiral Power Activation 螺旋力発動 Activates at 130 Will. Grants HP Regen (S) and increases final damage output depending on the pilot's Spiral Power level. Gurren Lagann
ECS ECS Begin the stage with Alert, Fury, and Assault spirit command effects M9 Gernsbeck
M9D Falke
ARX-7 Arbalest
Lambda Driver ラムダ・ドライバ Activates at 130 Will; increases accuracy, mobility, armor, and final damage output as Will increases. ARX-7 Arbalest
Element System エレメントシステム At 130 Will, the main pilot's stats are altered to match the highest values within each stat across all three current Aquarion pilots. Aquarion EVOL
ESP Amplification 超能力増幅 +100 Weapon Attack Power for every ESP level. Godmars
V-Con System Vコンシステム Unit is unaffected by pilot-affecting status effects, placement penalties and the continuous targeting penalty. Tetsujin #28
Spiritual Defense 対精神攻撃 P-type (pilot-affecting) status effects are nullified. Lord Zeus
GAI Mode Activation GAIモード発動 At 140 Will, transformation into GAI Mode is available. Lasts 1 turn. Turn restriction is removed after scenario 58. Genion
All-Canceler オールキャンセラー Negates all special effects of weapons. This ability cannot be negated with the spirit commands "Direct Hit" and "Fury".
HP Regen(Small~Large) HP回復(小~大) Unit regains 10%~30% of its max HP every turn.
EN Regen(Small~Ultra) EN回復(小~超) Unit regains 10%~100% of its max EN every turn.

Enemy-only Abilities

Ability Name Ability Name (Japanese) Description Unique To
Chain of Command Center 指揮系統中枢 Raises the accuracy of allied units by a percentage equal to the number of allied units on the map ÷ 5. Effect stacks with other allied instances of this ability. Enemy Battleships
Lambda Driver (Strong) ラムダ・ドライバ(強) Reduces all damage by 2000. Activates at 100 Will, damage threshold increases for every 10 Will gained thereafter. Consumes 10 EN per use. Plan-1056 Codarl, Plan-1056 Codarl i, Behemoth, Plan-1059 Codarl c
A.T Field (Strong) A.T.フィールド(強) Cancels Damage below 3500. Activates at 100 Will. Immune to the "Barrier Pierce" weapon effect. Consumes 10 EN per use. Does not work against Evangelion Melee Attacks. Angels
Berserk Eva 01
Sphere Act (Quarrelling Twins) スフィア・アクト(いがみあう双子) Activates at 140 Will. -3 Will on all enemy units deployed every turn. Geminia
Sphere Act (????) スフィア・アクト(????) Activates at 140 Will. Negates enemy SP recovery within 10 range from unit. ????