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Super Robot Wars/Z3/Mech Abilities: Difference between revisions
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== Mech Abilities == | == Mech Abilities == | ||
Text in <span style="color: red;">Red</span> are new abilities or ones that have changed from previous games (Z2.2 and prior). | |||
{| | {| | ||
|- | |- | ||
! Ability !! Japanese | ! Ability Name !! Ability Name (Japanese) !! Description !! Unique To | ||
|- | |- | ||
|I-Field || Iフィールド ||Activates at 110 Will. | |I-Field || Iフィールド ||Activates at 110 Will. Reduces damage from beam-type attacks by 1500. Consumes 10 EN per use. || Nu Gundam<br>Unicorn Gundam | ||
|- | |- | ||
|Psycho- | |Psycho-Field || サイコフィールド || Negates damage below 2000. Requires Biosensor ability to be active. Consumes 5 EN per use. || Zeta Gundam | ||
|- | |- | ||
|Active Cloak || アクティブクローク || | |Active Cloak || アクティブクローク || Negates damage below 2000. Consumes 5 EN per use. || Gundam Deathscythe Hell | ||
|- | |- | ||
|VPS Armor || VPS装甲 ||Non-beam attacks do 2000 less damage. Consumes | |VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 15 EN per use. || Strike Freedom Gundam<br>Destiny Gundam | ||
|- | |- | ||
|<span style="color: red;" | | <span style="color: red;">GN Holster Bits</span> || GNホルスタービット || Activates at 110 Will. Reduces all damage by 1500. Consumes 20 EN per use. || Gundam Zabanya | ||
|- | |- | ||
|GN | | <span style="color: red;">GN Sword Bits</span> || GNソードビット || Activates at 110 Will. Reduces all damage by 1500. Consumes 20 EN per use. || Gundam 00 Qan[t] | ||
|- | |- | ||
| | | GN Field || GNフィールド || Negates damage below 2500. Consumes 10 EN on use. || Raphael Gundam<br>Ptolemaios 2 Kai | ||
|- | |- | ||
| <span style="color: red;">Inertial Canceller</span> || イナーシャルキャンセラー || Negates damage below 2000. Consumes 10 EN per use. || Gunbuster | |||
|- | |- | ||
|<span style="color: red;"> | | Pinpoint Barrier || ピンポイントバリア || <span style="color: red;">Activates at 110 Will.</span> Reduces all damage by 1000. Consumes 5 EN per use. || VF-22S S-Vogel IIB<br>VF-25F Messiah B TP<br>YF-29 Durandal B SP<br>VF-25G Messiah B TP<br>RVF-25 Messiah B<br> RVF-25 Messiah B SP<br>VF-25S Messiah B TP<br>Macross Quarter | ||
|- | |- | ||
| | | <span style="color: red;">A.T. Field</span> || A.T. フィールド || Negates damage below 3000. Damage threshold increases as Synchro Rate increases. Activates at 100 Will. Consumes 20 EN per use. Does not work against Angel melee attacks. || Evangelion Unit 00<br> Evangelion Unit 01<br>Evangelion Unit 02 | ||
|- | |- | ||
| | | Absolute Defense System || 絶対守護領域 || Activates at 110 Will. Negates damage below 4000. Consumes 30 EN per use. || Shinkirou | ||
|- | |- | ||
| | | Radiation Barrier || 輻射障壁 || Activates at 110 Will. Reduces all damage by 1500. <span style="color: red;">Consumes 5 EN per use.</span> || Guren SEITEN | ||
|- | |- | ||
|<span style="color: red;"> | | Blaze Luminous || ブレイズ・ルミナス || Activates at 105 Will. <span style="color: red;">Reduces all damage by 1500. Consumes 5 EN per use.</span> || Lancelot Albion<br>Lancelot Frontier | ||
|- | |- | ||
| | | <span style="color: red;">D-Fault</span> || D・フォルト || Negates damage below 1200. Consumes 10 EN on use. || Genion | ||
|- | |- | ||
| | | Repair Equipment || 修理装置 || Gives the unit the "repair" command to heal HP to their own team or adjacent units. Available before and after movement.<br><span style="color: red;"> Gives 10% HP recovery for team at the start of the player phase.</span> || Tetsujin #28<br>Methuss<br>Taurus(Noin)<br>Ptolemaios 2 Kai<br>Loto<br>RVF-25 Messiah<br>Venus A<br>Evangelion Unit 00<br>Lancelot Frontier | ||
|- | |- | ||
| | |Supply Equipment || 補給装置 || Gives the unit the "supply" command and can fully restore EN to itself, a team mate, or an adjacent unit at the cost of reducing the resupplied unit's will by 10. Not available after movement.<br><span style="color: red;"> Gives 10% EN recovery for team at the start of the player phase.</span> || Shuttle<br>Gundam Sandrock Kai (Custom Bonus)<br>Taurus (Hilde)<br>VB-6 Koenig Monster S<br>Boss Borot<br>Dai Guard<br>Methuss (Custom Bonus) | ||
|- | |- | ||
| | | Sword Equipped || 剣装備 || Gives the unit a chance to negate certain incoming melee and missile attacks. || | ||
|- | |- | ||
| | | Shield Equipped || 盾装備 || Allows for a unit to reduce incoming damage by 60% when defending. The unit also gains a chance to spontaneously guard even when not actively defending against enemy attacks. || | ||
|- | |- | ||
| | | Transform || 変形 || Allows for a unit to transform into alternate form. || | ||
|- | |- | ||
| | | Separate || 単分離 || When the "Separate" command is selected or the unit is shot down, the unit undergoes a transformation. The transformation cannot be reversed once it has been used. || Re-GZ (BWS) | ||
|- | |- | ||
| | | Afterimage || 分身 || At 130 Will, the unit has a 50% chance to spontaneously avoid enemy attacks. || Destiny Gundam<br>Gundam 00 Qan[t] | ||
|- | |- | ||
| | | Hyper Jammer || ハイパージャマー || At 130 Will, the unit has a 30% chance to spontaneously avoid enemy attacks. || Gundam Deathscythe Hell | ||
|- | |- | ||
| | | Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, the unit has a 50% chance to spontaneously avoid enemy attacks. || Shin Getter 2 | ||
|- | |- | ||
| | | Jamming Function || ジャミング機能 || <span style="color: red;">+10% final evasion and accuracy rate for units in own team.</span> || Cosmo Crusher<br>RVF-25 Messiah<br>M9 Gernsbeck (Mao) | ||
|- | |- | ||
| | | Biosensor || バイオセンサー || Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats and allows activation of Psycho-Field ability. || Zeta Gundam | ||
|- | |- | ||
| | | Psycho Frame || サイコ・フレーム || Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats.|| Nu Gundam | ||
|- | |- | ||
| | |<span style="color: red;"> NT-D System</span> || NT-Dシステム || At 130 Will, the command to activate Destroy Mode becomes available. Destroy Mode lasts 5 turns. || Unicorn Gundam | ||
|- | |- | ||
| | | Zero System || ゼロシステム || Activates at 130 Will. Increases pilot stats as Will increases. || Wing Gundam Zero | ||
|- | |- | ||
| | | Trans-Am || トランザム || After using the "Activate Trans-Am" command, the unit will enter Trans-Am mode for 2 turns. Trans-Am cannot be used more than once on the same map.<br> Increases unit movement range and allows all attacks to be used after moving. || Ptolemaios 2 Kai | ||
|- | |- | ||
|<span style="color: red;"><!--@@@@@--> | | <span style="color: red;">Umbilical Cable</span>|| アンビリカルケーブル || Unit regains 50 EN every turn. <span style="color: red;"><!--@@@@@-->This ability does not bind the unit to a location or battleship as in previous games.</span>|| Evangelion Unit 00<br> Evangelion Unit 01<br> Evangelion Unit 02 | ||
|- | |- | ||
| | | <span style="color: red;">Berserk</span>|| 暴走 || When shot down, the unit transforms into Berserk Eva-01, attacking the closest enemies or allies. || Evangelion Unit 01 | ||
|- | |- | ||
| | | Spiral Power Activation || 螺旋力発動 || Activates at 130 Will. Grants HP Regen (S) and increases final damage output depending on the pilot's Spiral Power level. || Gurren Lagann | ||
|- | |- | ||
|<span style="color: red;"> | | <span style="color: red;">ECS</span> || ECS ||Begin the stage with Alert, Fury, and Assault spirit command effects || M9 Gernsbeck<br> M9D Falke<br> ARX-7 Arbalest | ||
|- | |- | ||
| | | <span style="color: red;">Lambda Driver</span>|| ラムダ・ドライバ || Activates at 130 Will; increases accuracy, mobility, armor, and final damage output as Will increases. || ARX-7 Arbalest | ||
|- | |- | ||
| | | Element System || エレメントシステム || At 130 Will, the main pilot's stats are altered to match the highest values within each stat across all three current Aquarion pilots. || Aquarion EVOL | ||
|- | |- | ||
| | | <span style="color: red;">ESP Amplification </span>|| 超能力増幅 || <span style="color: red;">+100 Weapon Attack Power for every ESP level.</span> || Godmars | ||
|- | |- | ||
| | | V-Con System || Vコンシステム || Unit is unaffected by pilot-affecting status effects, placement penalties and the continuous targeting penalty. || Tetsujin #28 | ||
|- | |- | ||
| | | Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Lord Zeus | ||
|- | |- | ||
| | | <span style="color: red;">GAI Mode Activation</span> || GAIモード発動 || At 140 Will, transformation into GAI Mode is available. Lasts 1 turn. Turn restriction is removed after scenario 58. || Genion | ||
|- | |- | ||
| | | All-Canceler || オールキャンセラー || Negates all special effects of weapons. This ability cannot be negated with the spirit commands "Direct Hit" and "Fury". || | ||
|- | |- | ||
|EN Regen(Small~Ultra) || EN回復(小~超) || Unit regains 10%~100% of its max EN every turn || | | HP Regen(Small~Large) || HP回復(小~大) || Unit regains 10%~30% of its max HP every turn. || | ||
|- | |||
| EN Regen(Small~Ultra) || EN回復(小~超) || Unit regains 10%~100% of its max EN every turn. || | |||
|- | |- | ||
|} | |} | ||
'''Enemy-only Abilities''' | |||
{| | {| | ||
|- | |- | ||
! Ability !! Japanese | ! Ability Name !! Ability Name (Japanese) !! Description !! Unique To | ||
|- | |- | ||
| | | Chain of Command Center || 指揮系統中枢 || Raises the accuracy of allied units by a percentage equal to the number of allied units on the map ÷ 5. Effect stacks with other allied instances of this ability. || Enemy Battleships | ||
|- | |- | ||
| | | Lambda Driver (Strong) || ラムダ・ドライバ(強) || Reduces all damage by <span style="color: red;">2000</span>. Activates at 100 Will, damage threshold increases for every 10 Will gained thereafter. Consumes 10 EN per use. || Plan-1056 Codarl, Plan-1056 Codarl i, Behemoth, Plan-1059 Codarl c | ||
|- | |- | ||
| | | A.T Field (Strong) || A.T.フィールド(強) || Cancels Damage <span style="color: red;">below 3500.</span> Activates at 100 Will. <span style="color: red;">Immune to the "Barrier Pierce" weapon effect</span>. Consumes 10 EN per use. Does not work against Evangelion Melee Attacks. || Angels<br>Berserk Eva 01 | ||
|- | |- | ||
|Sphere Act ( | | Sphere Act (Quarrelling Twins) || スフィア・アクト(いがみあう双子)|| Activates at 140 Will. -3 Will on all enemy units deployed every turn. || Geminia | ||
|- | |- | ||
|Sphere Act (????) || スフィア・アクト(????) || Activates at 140 Will. Negates enemy SP recovery within 10 range from unit. || ???? | | Sphere Act (????) || スフィア・アクト(????) || Activates at 140 Will. Negates enemy SP recovery within 10 range from unit. || ???? | ||
|- | |- | ||
|} | |} | ||
Latest revision as of 03:35, 27 February 2024
Mech Abilities
Text in Red are new abilities or ones that have changed from previous games (Z2.2 and prior).
| Ability Name | Ability Name (Japanese) | Description | Unique To |
|---|---|---|---|
| I-Field | Iフィールド | Activates at 110 Will. Reduces damage from beam-type attacks by 1500. Consumes 10 EN per use. | Nu Gundam Unicorn Gundam |
| Psycho-Field | サイコフィールド | Negates damage below 2000. Requires Biosensor ability to be active. Consumes 5 EN per use. | Zeta Gundam |
| Active Cloak | アクティブクローク | Negates damage below 2000. Consumes 5 EN per use. | Gundam Deathscythe Hell |
| VPS Armor | VPS装甲 | Non-beam attacks do 2000 less damage. Consumes 15 EN per use. | Strike Freedom Gundam Destiny Gundam |
| GN Holster Bits | GNホルスタービット | Activates at 110 Will. Reduces all damage by 1500. Consumes 20 EN per use. | Gundam Zabanya |
| GN Sword Bits | GNソードビット | Activates at 110 Will. Reduces all damage by 1500. Consumes 20 EN per use. | Gundam 00 Qan[t] |
| GN Field | GNフィールド | Negates damage below 2500. Consumes 10 EN on use. | Raphael Gundam Ptolemaios 2 Kai |
| Inertial Canceller | イナーシャルキャンセラー | Negates damage below 2000. Consumes 10 EN per use. | Gunbuster |
| Pinpoint Barrier | ピンポイントバリア | Activates at 110 Will. Reduces all damage by 1000. Consumes 5 EN per use. | VF-22S S-Vogel IIB VF-25F Messiah B TP YF-29 Durandal B SP VF-25G Messiah B TP RVF-25 Messiah B RVF-25 Messiah B SP VF-25S Messiah B TP Macross Quarter |
| A.T. Field | A.T. フィールド | Negates damage below 3000. Damage threshold increases as Synchro Rate increases. Activates at 100 Will. Consumes 20 EN per use. Does not work against Angel melee attacks. | Evangelion Unit 00 Evangelion Unit 01 Evangelion Unit 02 |
| Absolute Defense System | 絶対守護領域 | Activates at 110 Will. Negates damage below 4000. Consumes 30 EN per use. | Shinkirou |
| Radiation Barrier | 輻射障壁 | Activates at 110 Will. Reduces all damage by 1500. Consumes 5 EN per use. | Guren SEITEN |
| Blaze Luminous | ブレイズ・ルミナス | Activates at 105 Will. Reduces all damage by 1500. Consumes 5 EN per use. | Lancelot Albion Lancelot Frontier |
| D-Fault | D・フォルト | Negates damage below 1200. Consumes 10 EN on use. | Genion |
| Repair Equipment | 修理装置 | Gives the unit the "repair" command to heal HP to their own team or adjacent units. Available before and after movement. Gives 10% HP recovery for team at the start of the player phase. |
Tetsujin #28 Methuss Taurus(Noin) Ptolemaios 2 Kai Loto RVF-25 Messiah Venus A Evangelion Unit 00 Lancelot Frontier |
| Supply Equipment | 補給装置 | Gives the unit the "supply" command and can fully restore EN to itself, a team mate, or an adjacent unit at the cost of reducing the resupplied unit's will by 10. Not available after movement. Gives 10% EN recovery for team at the start of the player phase. |
Shuttle Gundam Sandrock Kai (Custom Bonus) Taurus (Hilde) VB-6 Koenig Monster S Boss Borot Dai Guard Methuss (Custom Bonus) |
| Sword Equipped | 剣装備 | Gives the unit a chance to negate certain incoming melee and missile attacks. | |
| Shield Equipped | 盾装備 | Allows for a unit to reduce incoming damage by 60% when defending. The unit also gains a chance to spontaneously guard even when not actively defending against enemy attacks. | |
| Transform | 変形 | Allows for a unit to transform into alternate form. | |
| Separate | 単分離 | When the "Separate" command is selected or the unit is shot down, the unit undergoes a transformation. The transformation cannot be reversed once it has been used. | Re-GZ (BWS) |
| Afterimage | 分身 | At 130 Will, the unit has a 50% chance to spontaneously avoid enemy attacks. | Destiny Gundam Gundam 00 Qan[t] |
| Hyper Jammer | ハイパージャマー | At 130 Will, the unit has a 30% chance to spontaneously avoid enemy attacks. | Gundam Deathscythe Hell |
| Shin Getter Vision | 真・ゲッタービジョン | At 130 Will, the unit has a 50% chance to spontaneously avoid enemy attacks. | Shin Getter 2 |
| Jamming Function | ジャミング機能 | +10% final evasion and accuracy rate for units in own team. | Cosmo Crusher RVF-25 Messiah M9 Gernsbeck (Mao) |
| Biosensor | バイオセンサー | Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats and allows activation of Psycho-Field ability. | Zeta Gundam |
| Psycho Frame | サイコ・フレーム | Activates at 130 Will with a level 5 Newtype/Enhanced Human pilot. Improves unit stats. | Nu Gundam |
| NT-D System | NT-Dシステム | At 130 Will, the command to activate Destroy Mode becomes available. Destroy Mode lasts 5 turns. | Unicorn Gundam |
| Zero System | ゼロシステム | Activates at 130 Will. Increases pilot stats as Will increases. | Wing Gundam Zero |
| Trans-Am | トランザム | After using the "Activate Trans-Am" command, the unit will enter Trans-Am mode for 2 turns. Trans-Am cannot be used more than once on the same map. Increases unit movement range and allows all attacks to be used after moving. |
Ptolemaios 2 Kai |
| Umbilical Cable | アンビリカルケーブル | Unit regains 50 EN every turn. This ability does not bind the unit to a location or battleship as in previous games. | Evangelion Unit 00 Evangelion Unit 01 Evangelion Unit 02 |
| Berserk | 暴走 | When shot down, the unit transforms into Berserk Eva-01, attacking the closest enemies or allies. | Evangelion Unit 01 |
| Spiral Power Activation | 螺旋力発動 | Activates at 130 Will. Grants HP Regen (S) and increases final damage output depending on the pilot's Spiral Power level. | Gurren Lagann |
| ECS | ECS | Begin the stage with Alert, Fury, and Assault spirit command effects | M9 Gernsbeck M9D Falke ARX-7 Arbalest |
| Lambda Driver | ラムダ・ドライバ | Activates at 130 Will; increases accuracy, mobility, armor, and final damage output as Will increases. | ARX-7 Arbalest |
| Element System | エレメントシステム | At 130 Will, the main pilot's stats are altered to match the highest values within each stat across all three current Aquarion pilots. | Aquarion EVOL |
| ESP Amplification | 超能力増幅 | +100 Weapon Attack Power for every ESP level. | Godmars |
| V-Con System | Vコンシステム | Unit is unaffected by pilot-affecting status effects, placement penalties and the continuous targeting penalty. | Tetsujin #28 |
| Spiritual Defense | 対精神攻撃 | P-type (pilot-affecting) status effects are nullified. | Lord Zeus |
| GAI Mode Activation | GAIモード発動 | At 140 Will, transformation into GAI Mode is available. Lasts 1 turn. Turn restriction is removed after scenario 58. | Genion |
| All-Canceler | オールキャンセラー | Negates all special effects of weapons. This ability cannot be negated with the spirit commands "Direct Hit" and "Fury". | |
| HP Regen(Small~Large) | HP回復(小~大) | Unit regains 10%~30% of its max HP every turn. | |
| EN Regen(Small~Ultra) | EN回復(小~超) | Unit regains 10%~100% of its max EN every turn. |
Enemy-only Abilities
| Ability Name | Ability Name (Japanese) | Description | Unique To |
|---|---|---|---|
| Chain of Command Center | 指揮系統中枢 | Raises the accuracy of allied units by a percentage equal to the number of allied units on the map ÷ 5. Effect stacks with other allied instances of this ability. | Enemy Battleships |
| Lambda Driver (Strong) | ラムダ・ドライバ(強) | Reduces all damage by 2000. Activates at 100 Will, damage threshold increases for every 10 Will gained thereafter. Consumes 10 EN per use. | Plan-1056 Codarl, Plan-1056 Codarl i, Behemoth, Plan-1059 Codarl c |
| A.T Field (Strong) | A.T.フィールド(強) | Cancels Damage below 3500. Activates at 100 Will. Immune to the "Barrier Pierce" weapon effect. Consumes 10 EN per use. Does not work against Evangelion Melee Attacks. | Angels Berserk Eva 01 |
| Sphere Act (Quarrelling Twins) | スフィア・アクト(いがみあう双子) | Activates at 140 Will. -3 Will on all enemy units deployed every turn. | Geminia |
| Sphere Act (????) | スフィア・アクト(????) | Activates at 140 Will. Negates enemy SP recovery within 10 range from unit. | ???? |