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Gensou Shoujo Wars Complete Box/Abilities: Difference between revisions

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! Name !! Japanese !! Description !! Unique To
! Name !! Japanese !! Description !! Unique To
|-
|-
| HP Regen (S) || HP回復(小) || Restores 10% of the maximum HP at the beginning of every turn. || Cirno, Fairies of Light, Kurumi, Luna, Star, Sunny, Yuuka (Blossoming)
| HP Regen (S) || HP回復(小) || At the beginning of their turn, unit recovers 10% HP. || Cirno, Fairies of Light, Kurumi, Luna, Star, Sunny, Yuuka (Blossoming)
|-
|-
| HP Regen (M) || HP回復(中) || Restores 20% of the maximum HP at the beginning of every turn. || Eirin, Kaguya, Mokou, Shinki
| HP Regen (M) || HP回復(中) || At the beginning of their turn, unit recovers 20% HP. || Eirin, Kaguya, Mokou, Shinki
|-
|-
| MP Regen (S) || MP回復(小) || Restores 10% of the maximum MP at the beginning of every turn. || Byakuren (Superhuman), Utsuho, Yuuka (Blossoming)
| MP Regen (S) || MP回復(小) || At the beginning of their turn, unit recovers 10% MP. || Byakuren (Superhuman), Utsuho, Yuuka (Blossoming)
|-
|-
| MP Regen (M) || MP回復(中) || Restores 20% of the maximum MP at the beginning of every turn. || Shinki
| MP Regen (M) || MP回復(中) || At the beginning of their turn, unit recovers 20% MP. || Shinki
|-
|-
| Healer || 治療能力 || Unit can replenish the HP of adjacent allies. Costs 10 MP. || Daiyousei, Eirin, Lily White, Nitori
| Healer || 治療能力 || Unit can use the Heal command to restore HP to an ally within 1 range. (Costs 10 MP.) || Daiyousei, Eirin, Lily White, Nitori
|-
|-
| Renewer || 補給能力 || Unit can restore the MP and ammunition of adjacent allies by 50%. Costs 10 MP. || Akyuu, Eirin, Koakuma, Minoriko
| Supplier || 補給能力 || Unit can use the Supply command to restore MP and Ammo to an ally within 1 range. (Costs 10 MP.) || Akyuu, Eirin, Koakuma, Minoriko
|-
|-
| Flagship || 旗艦 || Allies can move into the unit with the Board command. Unit can move adjacent units into itself using the Load command. || Palanquin Ship
| Battleship || 旗艦 || Allied units may Dock with this unit by moving onto its space. This unit may also Recover allied units on adjacent spaces. || Palanquin Ship
|-
|-
| Private Square || プライベートスクウェア || At 120 Power, unit has 25% chance of evading enemy's attacks. || Sakuya
| Private Square || プライベートスクウェア || At 120 Power, unit gains a 25% chance to dodge attacks. || Sakuya
|-
|-
| Optical Camouflage || O・カモフラージュ || Unit has 25% chance of evading enemy's attacks. Costs 10 MP. || Nitori (FA)
| Optical Camouflage || O・カモフラージュ || Unit has a 25% chance to dodge enemy attacks. (Costs 10 MP.) || Nitori (FA)
|-
|-
| Double Image || 分身 || At 130 Power, unit has 50% chance of evading enemy's attacks. || Yuuka
| Afterimage || 分身 || At 130 Power, unit gains a 50% chance to dodge attacks. || Yuuka
|-
|-
| Double Image (Ran) || 分身(藍) || At 130 Power, unit has 25% chance of evading enemy's attacks. || Ran
| Afterimage (Ran) || 分身(藍) || At 130 Power, unit gains a 25% chance to dodge attacks. || Ran
|-
|-
| Double Image (Chen) || 分身(橙) || At 120 Power, unit has 33% chance of evading enemy's attacks. || Chen
| Afterimage (Chen) || 分身(橙) || At 120 Power, unit gains a 33% chance to dodge attacks. || Chen
|-
|-
| Double Image (Reisen) || 分身(鈴仙) || At 130 Power, unit has 25% chance of evading enemy's attacks. || Reisen
| Afterimage (Reisen) || 分身(鈴仙) || At 130 Power, unit gains a 25% chance to dodge attacks. || Reisen
|-
|-
| Open Fairy || オープン・フェアリー || At 130 Power, unit has 25% chance of evading enemy's attacks. || Fairies of Light
| Open Fairy || オープン・フェアリー || At 130 Power, unit gains a 25% chance to dodge attacks. || Fairies of Light
|-
|-
| Dance of Ghostly Butterflies || 幽蝶の舞 || Increases final evasion rate depending on skill stat difference with the enemy. || Yuyuko
| Ghostly Butterfly Dance || 幽蝶の舞 || Unit gains increased final evasion rate if their SKL is higher than their attacker's. The higher the SKL, the higher the effect. || Yuyuko
|-
|-
| Transparent Shrine Maiden || 透明の巫女 || At 150 Power, unit has 25% chance of evading enemy's attacks, and nullifies graze damage. || Reimu (Upgraded)
| Lucid Shrine Maiden || 透明の巫女 || At 150 Power, unit gains a 25% chance to dodge attacks. In addition, all damage taken from grazing is reduced to 0. || Reimu (Upgraded)
|-
|-
| Shade || 闇 || Reduces damage from laser weapons by 1200. Costs 5 MP. || Rumia
| Shade || 闇 || Reduces damage taken from L attacks by 1200. (Costs 5 MP.) || Rumia
|-
|-
| Shade+ || 闇+ || Reduces all damage by 1500. Costs 10 MP. || Rumia
| Shade+ || 闇+ || Reduces damage taken from all attacks by 1500. (Costs 10 MP.) || Rumia
|-
|-
| Magic Barrier || 魔法障壁 || Nullifies damage from laser weapons up to 1500. Costs 10 MP. || Alice, Marisa
| Magic Barrier || 魔法障壁 || Nullifies damage taken from L attacks up to 1500. (Costs 10 MP.) || Alice, Marisa
|-
|-
| Magic Barrier+ || 魔法障壁+ || Reduces damage from laser weapons by 1000. Costs 10 MP. || Marisa, Alice
| Magic Barrier+ || 魔法障壁+ || Reduces damage taken from L attacks by 1000. (Costs 10 MP.) || Marisa, Alice
|-
|-
| Magic Barrier (Patchy) || 魔法障壁(パチェ)|| Nullifies all damage up to 1600. Costs 10 MP. || Patchouli
| Magic Barrier (Patchy) || 魔法障壁(パチェ) || Nullifies damage taken from all attacks up to 1600. (Costs 10 MP.) || Patchouli
|-
|-
| Absolute Magic Barrier || 絶対魔法壁 || Nullifies all damage up to 1950. Costs 10 MP. || Mima
| Absolute Magic Wall || 絶対魔法壁 || Nullifies damage taken from all attacks up to 1950. (Costs 10 MP.) || Mima
|-
|-
| Magic Barrier (Byakuren) || 魔法障壁(白蓮) || Nullifies all damage up to 1500. Costs 10 MP. || Byakuren (Normal)
| Magic Barrier (Byakuren) || 魔法障壁(白蓮) || Nullifies damage taken from all attacks up to 1500. (Costs 10 MP.) || Byakuren (Normal)
|-
|-
| Magic Armor (Byakuren) || 魔法装甲(白蓮) || Reduces damage from laser weapons by 550. Costs 10 MP. || Byakuren (Superhuman)
| Magic Armor (Byakuren) || 魔法装甲(白蓮) || Reduces damage taken from all attacks by 550. (Costs 10 MP.) || Byakuren (Superhuman)
|-
|-
| Sunny Barrier || サニーバリアー || Nullifies damage from laser weapons up to 1800. Costs 5 MP. || Fairies of Light, Sunny
| Sunny Barrier || サニーバリアー || Nullifies damage taken from L attacks up to 1800. (Costs 5 MP.) || Fairies of Light, Sunny
|-
|-
| Rain Barrier || 雨力結界 || Reduces damage from laser weapons by 1500. Costs 5 MP. || Suwako
| Rain Barrier || 雨力結界 || Reduces damage taken from L attacks by 1500. (Costs 5 MP.) || Suwako
|-
|-
| Duplex Barrier || 二重結界 || Reduces all damage by 500. Costs 10 MP. || Reimu
| Duplex Barrier || 二重結界 || Reduces damage taken from all attacks by 500. (Costs 10 MP.) || Reimu
|-
|-
| Spiritual Barrier || 霊力障壁 || At 20% Faith or above, reduces all damage by 550. Costs 15 MP. Strengthens with higher Faith gauge. || Sanae
| Quadruple Barrier || 四重結界 || Reduces damage taken from all attacks by 1000. (Costs 10 MP.) || Reimu
|-
|-
| Distortion Barrier (Yukari) || 歪曲結界(紫) || Reduces all damage by 900. Costs 5 MP. || Yukari
| Spirit Barrier || 霊力障壁 || Reduces damage taken from all attacks by 550. (Requires 20% Faith and costs 15 MP. Damage reduction increases as Faith gauge increases.) || Sanae
|-
|-
| Distortion Barrier || 歪曲結界 || Reduces all damage by 500. Costs 10 MP. || (Portable Gap equipment)
| Distortion Barrier (Yukari) || 歪曲結界(紫) || Reduces damage taken from all attacks by 900. (Costs 5 MP.) || Yukari
|-
|-
| Salamander Shield || サラマンダーシールド || Reduces all damage by 1200. Costs 10 MP. || Kaguya
| Distortion Barrier || 歪曲結界 || Reduces damage taken from all attacks by 500. (Costs 10 MP.) || (Portable Gap equipment)
|-
|-
| Devil Guard || デビルガード || Reduces all damage by 1000. Costs 10 MP. || Remilia
| Salamander Shield || サラマンダーシールド || Reduces damage taken from all attacks by 1200. (Costs 10 MP.) || Kaguya
|-
|-
| Nyuudou Block || 入道ブロック || Reduces all damage by 700. Costs 10 MP. || Ichirin
| Devil Guard || デビルガード || Reduces damage taken from all attacks by 1000. (Costs 10 MP.) || Remilia
|-
|-
| Buddhist Power Shield || 法力シールド || Nullifies all damage up to 1700. Costs 10 MP. || Palanquin Ship
| Nyudo Block || 入道ブロック || Reduces damage taken from all attacks by 700. (Costs 10 MP.) || Ichirin
|-
|-
| Nuclear Heat Shield || 核熱シールド || Reduces all damage by 750. Costs 10 MP. || Utsuho
| Buddhist Shield || 法力シールド || Nullifies damage taken from all attacks up to 1700. (Costs 10 MP.) || Palanquin Ship
|-
|-
| Spring Field || スプリング・フィールド || Reduces all damage by 750. Costs 10 MP. || Lily Black
| Fusion Shield || 核熱シールド || Reduces damage taken from all attacks by 750. (Costs 10 MP.) || Utsuho
<!--
|-
|-
| Wool Guard (Meeko) || ウールガード(メーコ) || Reduces all damage by 800. Costs 5 MP. || Meeko
| Spring Field || スプリング・フィールド || Reduces damage taken from all attacks by 750. (Costs 10 MP.) || Lily Black
-->
|-
|-
| Divine Wall || ディバインウォール || Reduces all damage by 1000. Costs 10 MP. Also reduces damage dealt to the front unit by 500 if unit is in the rear. || Shinki
| Divine Wall || ディバインウォール || Reduces damage taken from all attacks by 1000. (Costs 10 MP. Also applies to the front unit if this unit is in the back, but the reduction effect is halved.) || Shinki
|-
|-
| Metric Interference Barrier || メトリック干渉結界 || Nullifies all damage up to 2000. Costs 15 MP. || Toyohime
| Metric Interference || メトリック干渉結界 || Nullifies damage taken from all attacks up to 2000. (Costs 15 MP.) || Toyohime
|-
|-
| Ice Barrier || アイスバリア || Nullifies damage from non-laser weapons up to 1800. Costs 10 MP. || Cirno
| Ice Barrier || アイスバリア || Nullifies damage taken from non-L attacks up to 1800. (Costs 10 MP.) || Cirno
|-
|-
| Ice Barrier+ || アイスバリア+ || Reduces damage from non-laser weapons by 1800. Costs 10 MP. || Cirno
| Ice Barrier+ || アイスバリア+ || Reduces damage taken from non-L attacks by 1800. (Costs 10 MP.) || Cirno
|-
|-
| Wind Barrier || 風力結界 || Reduces damage from solid weapons by 1000. Costs 5 MP. || Kanako
| Wind Barrier || 風力結界 || Reduces damage taken from S attacks by 1000. (Costs 5 MP.) || Kanako
|-
|-
| Shikigami (Chen) || 式神(橙) || Activates when Ran is at most 6 squares away from the unit. Accuracy rate +20%, restores 10% MP per turn. || Chen
| Shikigami (Chen) || 式神(橙) || If unit is within 6 spaces of Ran or in the same pair as her, it gains +20% accuracy rate and recovers 10% MP at the start of its turn, || Chen
|-
|-
| Shikigami (Ran) || 式神(藍) || Activates when Yukari is at most 8 squares away from the unit. Accuracy rate +20%, restores 10% MP per turn. || Ran
| Shikigami (Ran) || 式神(藍) || If unit is within 8 spaces of Yukari or in the same pair as her, it gains +20% accuracy rate and recovers 10% MP at the start of its turn, || Ran
|-
|-
| Ancient Moon || エンシェントムーン || At 130 Power, weapon power +100, Armor +200. || Mima
| Ancient Moon || エンシェントムーン || At 130 Power, unit gains +100 Attack power and +200 Armor. || Mima
|-
|-
| Orreries Sun || オーレリーズサン || At 130 Power, weapon power +100, Mobility +10. || Marisa
| Orreries Sun || オーレリーズサン || At 130 Power, unit gains +100 Attack power and +10 Mobility. || Marisa
|-
|-
| Doll Creation (H) || 人形生成(蓬莱)|| Spawns a Hourai Doll. Costs 25 MP. (Dolls cannot use bombs) || Alice
| Create Doll (Hourai) || 人形生成(蓬莱) || Using the Create Hourai command, unit may spawn a Hourai Doll at the cost of 25 MP. (Dolls cannot use Bombs.) || Alice
|-
|-
| Doll Creation (S) || 人形生成(上海)|| Spawns a Shanghai Doll. Costs 40 MP. (Dolls cannot use bombs) || Alice
| Create Doll (Shanghai) || 人形生成(上海) || Using the Create Shanghai command, unit may spawn a Shanghai Doll at the cost of 40 MP. (Dolls cannot use Bombs.) || Alice
|-
|-
| Resurrection || リザレクション || Unit respawns with a fixed amount of HP and status / Power boosts after it is shot down. 2 uses per stage. || Mokou
| Resurrection || リザレクション || Unit gains Resurrection. When defeated, unit revives itself with a fixed amount of HP, and gains increased stats and Power. || Mokou
|-
|-
| Armored Bug || 装甲虫 || Reduces all damage taken by 2000. 3 uses per stage. || Wriggle
| Insect Shield || 装甲虫 || Unit gains Insect Shield. Reduces damage taken from all attacks by 2000. || Wriggle
|-
|-
| Ibuki Gourd || 伊吹瓢 || Restores MP to maximum. 1 use per stage. || Suika
| Ibuki Gourd || 伊吹瓢 || Unit gains Ibuki Gourd. Use to recover all MP. || Suika
|-
|-
| Hakutaku Transform || 白沢化 || At 130 Power, unit can transform into the Hakutaku form until the end of the stage. || Keine
| Were-Hakutaku || 白沢化 || At 130 Power, unit can use the Were-Hakutaku command to transform into Keine (Hakutaku). (This transformation cannot be reverted and lasts until stage clear.) || Keine
|-
|-
| Transform || 変化 || Unit can transform between human form and cat form. || Orin
| Transform || 変化 || Unit may use Transform to switch between humanoid and cat form. || Orin
|-
|-
| Unknown Form || 正体不明 || Unit can transform between Normal, Type G, and Type B forms. || Nue
| Unidentified || 正体不明 || Unit may use Change to switch between Normal, G, and B-type forms. || Nue
|-
|-
| Fantasy Nature || 夢想天生 || At 150 Power, unit can activate Fantasy Nature; for 3 turns, unit can use the "Fantasy Nature" weapon and gain the "Transparent Shrine Maiden" ability. 1 use per stage. || Reimu (Upgraded)
| Natural Fantasy || 夢想天生 || At 150 Power, unit may use Natural Fantasy as a command. For 3 turns, unit gains Lucid Shrine Maiden as an ability, and can use Natural Fantasy as a weapon. || Reimu (Upgraded)
|-
|-
| Limiter Unlock || リミッター限定解除 || At 130 Power, unit can gain status boosts and unlock all weapons; the associated Heat gauge increases under certain circumstances, and forces the unit to cool down if it exceeds 200. || Utsuho
| Limiter Release || リミッター限定解除 || At 130 Power, unit may use Limiter Release as a command. Their abilities will be enhanced and will gain new weapons, but various actions will increase their Heat gauge. Upon exceeding 200 Heat, unit will be forced into cooldown. || Utsuho
|-
|-
| Flowering Declaration || 開花宣言 || At 130 Power, unit may transform into the Blossoming form until the end of the stage. || Yuuka (Normal)
| Blooming Declaration || 開花宣言 || At 130 Power, unit can use Blooming Declaration as a command. Their weapons and general performance will be enhanced. (This transformation cannot be reverted and lasts until stage clear.) || Yuuka (Normal)
|-
|-
| Spider's Thread || 蜘蛛の糸 || Unit can move an ally at most 5 spaces away to an adjacent space. Can be used post-movement; unit finishes action after using the command. 1 use per turn. || Yamame
| Spider String || 蜘蛛の糸 || Unit can use Spider String to pull an ally up to 5 spaces away to be adjacent to unit. This can be used after moving, but doing so will end the unit's turn. Can only be used 1 time per turn. || Yamame
|-
|-
| Extending Arm || のびーるアーム || Unit can use items on allies at most 1 space away, including sub-units. Can be used post-movement; unit finishes action after using the command. || Nitori
| Exteeending Aaarm || のびーるアーム || Unit can use its equipped items on allied units (including rear units) within 1 spaces. This can be done after moving, but doing so will end the unit's turn. || Nitori
|-
|-
| Corpse Carrier || 運び屋 || Unit can use items on allies at most 1 space away, including sub-units. Can be used post-movement; unit finishes action after using the command. || Orin
| Courier || 運び屋 || Unit can use its equipped items on allied units (including rear units) within 1 spaces. This can be done after moving, but doing so will end the unit's turn. || Orin
|-
|-
| Wind Priestess || 風祝 || Increases the Faith gauge by certain actions. At the Faith gauge raises, increases damage and accuracy rate, and unlocks weapons, but weapons cost more MP. || Sanae
| Wind Priestess || 風祝 || Performing certain actions will increase the Faith gauge. As the gauge increases, various attributes will be boosted and certain weapons will become usable, but MP consumption will also increase. || Sanae
|-
|-
| Songstress || 歌姫 || Increases the effect of song weapons as Power raises. || Mystia
| Songstress || 歌姫 || The effects of unit's songs will increase as their Power increases. || Mystia
|-
|-
| Cognizance Stealth || 認識のステルス || Ignores other units when moving. || Koishi
| Cognizance Stealth || 認識のステルス || Unit can move through any other unit. || Koishi
|-
|-
| Native God || 土着神 || Reduces damage taken by 50% if unit's terrain rating is S or above. Ignores terrain effects when moving. || Suwako
| Native God || 土着神 || Reduces damage taken from attacks by 50% when unit is on a terrain they have a rank of S or higher. In addition, unit ignores movement penalties from terrain. || Suwako
|-
|-
| Fantasy Reporter || 幻想ブン屋 || Unit can switch between focused and unfocused mode after moving and attacking. || Aya
| Fantasy Reporter || 幻想ブン屋 || Unit can switch between Focused and Unfocused mode after moving. If unit attacks, they can only switch after attacking. || Aya
|-
|-
| Join || 合体 || Units can combine into a single unit if they are adjacent and do not form teams with other units. || Luna, Star, Sunny, Lunasa, Lyrica, Merlin
| Join || 合体 || When the units are all near each other and not paired with any units other than themselves, they can Join with each other. || Luna, Star, Sunny, Lunasa, Lyrica, Merlin
|-
|-
| Split || 分離 || Unit can separate into the units that combined before. || Fairies of Light, Prismriver Sisters
| Split || 分離 || Unit can Split back into the units that joined before. || Fairies of Light, Prismriver Sisters
|-
|-
| Synchronize || シンクロナイズ || At 120 Power, all pilot base stats become set to the highest one among all sub-pilots, including stat boosts. || Prismriver Sisters
| Synchronize || シンクロナイズ || At 120 Power, Lunasa's stats are each set to the highest value of the three sisters. Any boosts from skills or other enhancements are taken into account. || Prismriver Sisters
|-
|-
| Gap || スキマ || Ignores other units, danmaku, and terrain effects when moving. (Unit still receives danmaku statuses.) || Yukari
| Gap || スキマ || Unit's movement is unaffected by enemy units, danmaku, and terrain. (However, it will still be affected by danmaku with special effects.) || Yukari
|-
|-
| Vampire || 吸血鬼 || Restores 10% HP and MP per turn on night stages, but reduces terrain ratings by 2 grades on day stages. || Flandre, Remilia
| Vampire || 吸血鬼 || On Night stages, unit recovers 10% HP and MP at the start of their turn. However, on Day stages, unit suffers drastic terrain penalties. || Flandre, Remilia
|-
|-
| Third Eye || サードアイ || Unit can use the "Recollection" weapon to attack enemies using weapons they have received hits with; the base weapon power and MP cost depend on the source weapon, other aspects depend on the unit's abilities. || Satori
| Third Eye || サードアイ || Unit can use Recollection to attack enemies with weapons those enemies have recently been attacked with. The weapon's base power and MP cost is the same as the original weapon's. || Satori
|-
|-
| Superhuman Transform || 超人化 || At 130 Power, unit may transform into the Superhuman form. Strengthens unit and weapons, but reverts to normal form and reduces Power by 20 after using the strongest weapon. || Byakuren (Normal)
| Superhuman || 超人化 || At 130 Power, unit may use Superhuman as a command. Using it will enhance their weapons and general performance. After using their strongest weapon, the transformation will disengage and unit's Power will be reduced by 20. || Byakuren (Normal)
|-
|-
| Burrow || 潜行 || Unit can move underground. While underground, unit cannot attack or switch to the rear, but ignores danmaku effects while moving and cannot be attacked by enemies (including MAP weapons). || Suwako
| Burrow || 潜行 || When on Ground terrain, unit can Burrow underground. While burrowed, unit cannot Attack or Switch places, but they cannot be targeted by enemy attacks. Unit can move, and avoid danmaku effects and MAP weapons. || Suwako
<!--
|-
|-
| || 数え羊 || Increases unit's sheep count when unit shoots down an enemy. Unit can use different commands by spending sheep counts. || Meeko
| Wool Guard (Mehko) || ウールガード(メーコ) || Reduces damage taken from all attacks by 800. (Costs 5 MP.) || Mehko
|-
|-
| Dream Crossing || 夢渡り || Unit can move to any space adjacent to an ally. 2 uses per stage. || Makura
| Counting Sheep || 数え羊 || Defeating enemy units increases the Sheep Counter. By consuming the Sheep Counter, unit may use various unique commands. || Mehko (NG+)
|-
|-
| || 夢顕開放 || At 120 Power, unit can transform into the regular form until the end of the stage. || Makura (Sleeping)
| Dream Crossing || 夢渡り || Unit may use Dream Crossing as a command. When used, unit can move next to any allied unit. (Usable 2 times.) || Makura (NG+)
-->
|-
| Reveal Dream || 夢顕開放 || At 120 Power, unit may use Reveal Dream as a command. Unit's general performance and weapons will be enhanced. (This transformation cannot be reverted until the stage is cleared.) || Makura (Sleeping) (NG+)
|-
| Dream Bubble || 夢の泡 || Reduces damage taken from all attacks by 600. (Costs 5 MP.) || Makura (NG+)
|}
|}


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! Name !! Japanese !! Description
! Name !! Japanese !! Description
|-
|-
| HP Regen (L) || HP回復(大) || Restores 30% of the maximum HP at the beginning of every turn.
| HP Regen (L) || HP回復(大) || At the beginning of their turn, unit recovers 30% HP.
|-
| HP Regen (XL) || HP回復(特大) || At the beginning of their turn, unit recovers 50% HP.
|-
|-
| HP Regen (LL) || HP回復(特大) || Restores 50% of the maximum HP at the beginning of every turn.
| MP Regen (L) || MP回復(大) || At the beginning of their turn, unit recovers 30% MP.
|-
|-
| MP Regen (L) || MP回復(大) || Restores 30% of the maximum MP at the beginning of every turn.
| Private Square || プライベートスクウェア || When using Defend or Evade, this unit is guaranteed to dodge enemy attacks.
|-
|-
| Private Square || プライベートスクウェア || Completely evades enemy's attacks if the unit chooses Defend or Evade.
| Afterimage (Yuuka) || 分身(幽香) || At 130 Power, unit gains a 50% chance to dodge attacks.
|-
|-
| Double Image (Yuuka) || 分身(幽香) || パワー130以上のとき、50%の確率で攻撃を回避する。
| Afterimage (Ran) || 分身(藍) || At 120 Power, unit gains a 25% chance to dodge attacks.
|-
|-
| Double Image (Ran) || 分身(藍) || At 120 Power, unit has 25% chance of evading enemy's attacks.
| Afterimage (Youmu) || 分身(妖夢) || At 130 Power, unit gains a 25% chance to dodge attacks.
|-
|-
| Double Image (Youmu) || 分身(妖夢) || At 130 Power, unit has 25% chance of evading enemy's attacks.
| Rain Barrier || 雨力結界 || Reduces damage taken from L attacks by 1000. (Costs 5 MP.)
|-
|-
| Rain Barrier || 雨力結界 || Reduces damage from laser weapons by 1000. Costs 5 MP.
| Laser Vigil || レーザー警戒 || Nullifies damage taken from L attacks up to 3000. (Costs 5 MP.)
|-
|-
| Laser Alert || レーザー警戒 || Nullifies laser damage up to 3000. Costs 5 MP.
| Robe of Fire Rat || 火鼠の皮衣 || Reduces damage taken from all attacks by 1000. (Costs 5 MP.)
|-
|-
| Robe of the Fire Rat || 火鼠の皮衣 || Reduces all damage by 1000. Costs 5 MP.
| Wool Guard (Mehko) || ウールガード(メーコ) || Reduces damage taken from all attacks by 1100. (Costs 5 MP.)
|-
|-
| Wool Guard (Meeko) || ウールガード(メーコ) || Reduces all damage by 1100. Costs 5 MP.
| Wool Guard || ウールガード || Reduces damage taken from all attacks by 600. (Costs 5 MP.)
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| Wool Guard || ウールガード || Reduces all damage by 600. Costs 5 MP.
| Makai Shell || 魔甲殻 || Nullifies damage taken from all attacks up to 4000. (Costs 5 MP.)
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| Makai Shell || 魔甲殻 || Nullifies all damage up to 4000. Costs 5 MP.
| Divine Wall || ディバインウォール || Reduces damage taken from all attacks by 800. (Costs 5 MP.)
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| Divine Wall || ディバインウォール || Reduces all damage by 800. Costs 5 MP.
| Wind Barrier || 風力結界 || Reduces damage taken from S attacks by 700. (Costs 5 MP.)
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| Wind Barrier || 風力結界 || Reduces damage from solid weapons by 700. Costs 5 MP.
| Eternal Cage || エターナルケージ || Completely neutralizes all attacks. (Costs 0 MP, ignores Fury.)
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| Eternal Cage || エターナルケージ || Nullifies all damage. (Costs 0 MP, overrides Fury)
| Eternity Wall || エタニティウォール || Limits maximum damage taken from all attacks to 5000. (Costs 0 MP, ignores Fury.)
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| Eternity Wall || エタニティウォール || Receives at most 5000 damage from all attacks. (Costs 0 MP, overrides Fury)
| Chains of Fate || 運命操鎖 || Completely dodges all attacks. (Overrides Bullseye.)
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| || 運命操鎖 || Evades all attacks. (Overrides Strike)
| Shikigami || 式神 || If unit is within 6 spaces of Ran at the beginning of its turn, it recovers 20% HP and MP.
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| Shikigami || 式神 || Activates when Ran is at most 6 squares away from the unit. Restores 20% HP and MP per turn.
| Shikigami || 式神 || If unit is within 10 spaces of Yukari at the beginning of its turn, it recovers 30% HP and MP.
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| Shikigami || 式神 || Activates when Yukari is at most 10 squares away from the unit. Restores 30% HP and MP per turn.
| Gap || スキマ || Unit can move to any space on the map.
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| Gap || スキマ || Unit can move to any square.
| Special Resistance || 特殊耐性 || Unit's Power cannot be reduced below 100. In addition, unit ignores effects from certain spirits and personal skills.
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| Special Resistance || 特殊耐性 || Power cannot be reduced below 100. Nullifies certain spirit commands and personal skills.
| Special Resistance+ || 特殊耐性+ || Unit's Power cannot be reduced below 120. In addition, unit ignores effects from certain spirits and personal skills.
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| Special Resistance+ || 特殊耐性+ || Power cannot be reduced below 120. Nullifies certain spirit commands and personal skills.
| Vampire || 吸血鬼 || On Night stages, unit recovers 10% / 20% HP and MP at the start of their turn.
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| Vampire || 吸血鬼 || Restores 10% / 20% HP and MP per turn on night stages.
| Count Sheep || カウントシープ || The amount of Power gained from defeating this unit is modified by -2. In addition, the opponent's army will not gain any Power when this unit is defeated.
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| Count Sheep || カウントシープ || When shot down, Power obtained by the enemy -2; does not increase the Power of other enemy units.
| Cleansed Crystal Mirror || 浄玻璃の鏡 || Reduces the opposing unit's Power by 30 after battle.
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| Cleansed Crystal Mirror || 浄玻璃の鏡 || Reduces the opponent's Power by 30 after battle.
| Thick Wool || シックウール || Nullifies damage taken from non-critical attacks up to 3500. (Costs 5 MP.)
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| Thick Wool || シックウール || Nullifies damage from non-critical hits up to 3500. Costs 5 MP.
| Shikigami || 式神 || If unit is within 10 spaces of Nightmare (Yukari), unit recovers 30% HP and MP at the start of its turn.
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| Shikigami || 式神 || Activates when Yukari (Nightmare) is at most 10 squares away from the unit. Restores 30% HP and MP per turn.
| Resurrection || リザレクション || Unit gains Resurrection. When defeated, unit revives itself with a fixed amount of HP. (Activates 1 times.)
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| Resurrection || リザレクション || Unit respawns with a fixed amount of HP after it is shot down. 1 use per stage.
| Dream Crossing || 夢渡り || Unit can move to any space on the map.
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| Dream Crossing || 夢渡り || Unit can move to any square.
| Comfort of a Dream || 夢の心地 || If any Dreamlights are present on the map, nullifies all damage taken from attacks. (Ignores Fury.)
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| Dreamy State of Mind || 夢の心地 || Nullifies all damage if any Dream Light unit exists on the map. (Overrides Fury)
| Dream Bubble || 夢の泡 || Reduces damage taken from all attacks by 1400. (Costs 5 MP.)
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|}


[[Category:GSW]]
[[Category:GSW]]

Latest revision as of 22:54, 28 September 2025

Abilities

Name Japanese Description Unique To
HP Regen (S) HP回復(小) At the beginning of their turn, unit recovers 10% HP. Cirno, Fairies of Light, Kurumi, Luna, Star, Sunny, Yuuka (Blossoming)
HP Regen (M) HP回復(中) At the beginning of their turn, unit recovers 20% HP. Eirin, Kaguya, Mokou, Shinki
MP Regen (S) MP回復(小) At the beginning of their turn, unit recovers 10% MP. Byakuren (Superhuman), Utsuho, Yuuka (Blossoming)
MP Regen (M) MP回復(中) At the beginning of their turn, unit recovers 20% MP. Shinki
Healer 治療能力 Unit can use the Heal command to restore HP to an ally within 1 range. (Costs 10 MP.) Daiyousei, Eirin, Lily White, Nitori
Supplier 補給能力 Unit can use the Supply command to restore MP and Ammo to an ally within 1 range. (Costs 10 MP.) Akyuu, Eirin, Koakuma, Minoriko
Battleship 旗艦 Allied units may Dock with this unit by moving onto its space. This unit may also Recover allied units on adjacent spaces. Palanquin Ship
Private Square プライベートスクウェア At 120 Power, unit gains a 25% chance to dodge attacks. Sakuya
Optical Camouflage O・カモフラージュ Unit has a 25% chance to dodge enemy attacks. (Costs 10 MP.) Nitori (FA)
Afterimage 分身 At 130 Power, unit gains a 50% chance to dodge attacks. Yuuka
Afterimage (Ran) 分身(藍) At 130 Power, unit gains a 25% chance to dodge attacks. Ran
Afterimage (Chen) 分身(橙) At 120 Power, unit gains a 33% chance to dodge attacks. Chen
Afterimage (Reisen) 分身(鈴仙) At 130 Power, unit gains a 25% chance to dodge attacks. Reisen
Open Fairy オープン・フェアリー At 130 Power, unit gains a 25% chance to dodge attacks. Fairies of Light
Ghostly Butterfly Dance 幽蝶の舞 Unit gains increased final evasion rate if their SKL is higher than their attacker's. The higher the SKL, the higher the effect. Yuyuko
Lucid Shrine Maiden 透明の巫女 At 150 Power, unit gains a 25% chance to dodge attacks. In addition, all damage taken from grazing is reduced to 0. Reimu (Upgraded)
Shade Reduces damage taken from L attacks by 1200. (Costs 5 MP.) Rumia
Shade+ 闇+ Reduces damage taken from all attacks by 1500. (Costs 10 MP.) Rumia
Magic Barrier 魔法障壁 Nullifies damage taken from L attacks up to 1500. (Costs 10 MP.) Alice, Marisa
Magic Barrier+ 魔法障壁+ Reduces damage taken from L attacks by 1000. (Costs 10 MP.) Marisa, Alice
Magic Barrier (Patchy) 魔法障壁(パチェ) Nullifies damage taken from all attacks up to 1600. (Costs 10 MP.) Patchouli
Absolute Magic Wall 絶対魔法壁 Nullifies damage taken from all attacks up to 1950. (Costs 10 MP.) Mima
Magic Barrier (Byakuren) 魔法障壁(白蓮) Nullifies damage taken from all attacks up to 1500. (Costs 10 MP.) Byakuren (Normal)
Magic Armor (Byakuren) 魔法装甲(白蓮) Reduces damage taken from all attacks by 550. (Costs 10 MP.) Byakuren (Superhuman)
Sunny Barrier サニーバリアー Nullifies damage taken from L attacks up to 1800. (Costs 5 MP.) Fairies of Light, Sunny
Rain Barrier 雨力結界 Reduces damage taken from L attacks by 1500. (Costs 5 MP.) Suwako
Duplex Barrier 二重結界 Reduces damage taken from all attacks by 500. (Costs 10 MP.) Reimu
Quadruple Barrier 四重結界 Reduces damage taken from all attacks by 1000. (Costs 10 MP.) Reimu
Spirit Barrier 霊力障壁 Reduces damage taken from all attacks by 550. (Requires 20% Faith and costs 15 MP. Damage reduction increases as Faith gauge increases.) Sanae
Distortion Barrier (Yukari) 歪曲結界(紫) Reduces damage taken from all attacks by 900. (Costs 5 MP.) Yukari
Distortion Barrier 歪曲結界 Reduces damage taken from all attacks by 500. (Costs 10 MP.) (Portable Gap equipment)
Salamander Shield サラマンダーシールド Reduces damage taken from all attacks by 1200. (Costs 10 MP.) Kaguya
Devil Guard デビルガード Reduces damage taken from all attacks by 1000. (Costs 10 MP.) Remilia
Nyudo Block 入道ブロック Reduces damage taken from all attacks by 700. (Costs 10 MP.) Ichirin
Buddhist Shield 法力シールド Nullifies damage taken from all attacks up to 1700. (Costs 10 MP.) Palanquin Ship
Fusion Shield 核熱シールド Reduces damage taken from all attacks by 750. (Costs 10 MP.) Utsuho
Spring Field スプリング・フィールド Reduces damage taken from all attacks by 750. (Costs 10 MP.) Lily Black
Divine Wall ディバインウォール Reduces damage taken from all attacks by 1000. (Costs 10 MP. Also applies to the front unit if this unit is in the back, but the reduction effect is halved.) Shinki
Metric Interference メトリック干渉結界 Nullifies damage taken from all attacks up to 2000. (Costs 15 MP.) Toyohime
Ice Barrier アイスバリア Nullifies damage taken from non-L attacks up to 1800. (Costs 10 MP.) Cirno
Ice Barrier+ アイスバリア+ Reduces damage taken from non-L attacks by 1800. (Costs 10 MP.) Cirno
Wind Barrier 風力結界 Reduces damage taken from S attacks by 1000. (Costs 5 MP.) Kanako
Shikigami (Chen) 式神(橙) If unit is within 6 spaces of Ran or in the same pair as her, it gains +20% accuracy rate and recovers 10% MP at the start of its turn, Chen
Shikigami (Ran) 式神(藍) If unit is within 8 spaces of Yukari or in the same pair as her, it gains +20% accuracy rate and recovers 10% MP at the start of its turn, Ran
Ancient Moon エンシェントムーン At 130 Power, unit gains +100 Attack power and +200 Armor. Mima
Orreries Sun オーレリーズサン At 130 Power, unit gains +100 Attack power and +10 Mobility. Marisa
Create Doll (Hourai) 人形生成(蓬莱) Using the Create Hourai command, unit may spawn a Hourai Doll at the cost of 25 MP. (Dolls cannot use Bombs.) Alice
Create Doll (Shanghai) 人形生成(上海) Using the Create Shanghai command, unit may spawn a Shanghai Doll at the cost of 40 MP. (Dolls cannot use Bombs.) Alice
Resurrection リザレクション Unit gains Resurrection. When defeated, unit revives itself with a fixed amount of HP, and gains increased stats and Power. Mokou
Insect Shield 装甲虫 Unit gains Insect Shield. Reduces damage taken from all attacks by 2000. Wriggle
Ibuki Gourd 伊吹瓢 Unit gains Ibuki Gourd. Use to recover all MP. Suika
Were-Hakutaku 白沢化 At 130 Power, unit can use the Were-Hakutaku command to transform into Keine (Hakutaku). (This transformation cannot be reverted and lasts until stage clear.) Keine
Transform 変化 Unit may use Transform to switch between humanoid and cat form. Orin
Unidentified 正体不明 Unit may use Change to switch between Normal, G, and B-type forms. Nue
Natural Fantasy 夢想天生 At 150 Power, unit may use Natural Fantasy as a command. For 3 turns, unit gains Lucid Shrine Maiden as an ability, and can use Natural Fantasy as a weapon. Reimu (Upgraded)
Limiter Release リミッター限定解除 At 130 Power, unit may use Limiter Release as a command. Their abilities will be enhanced and will gain new weapons, but various actions will increase their Heat gauge. Upon exceeding 200 Heat, unit will be forced into cooldown. Utsuho
Blooming Declaration 開花宣言 At 130 Power, unit can use Blooming Declaration as a command. Their weapons and general performance will be enhanced. (This transformation cannot be reverted and lasts until stage clear.) Yuuka (Normal)
Spider String 蜘蛛の糸 Unit can use Spider String to pull an ally up to 5 spaces away to be adjacent to unit. This can be used after moving, but doing so will end the unit's turn. Can only be used 1 time per turn. Yamame
Exteeending Aaarm のびーるアーム Unit can use its equipped items on allied units (including rear units) within 1 spaces. This can be done after moving, but doing so will end the unit's turn. Nitori
Courier 運び屋 Unit can use its equipped items on allied units (including rear units) within 1 spaces. This can be done after moving, but doing so will end the unit's turn. Orin
Wind Priestess 風祝 Performing certain actions will increase the Faith gauge. As the gauge increases, various attributes will be boosted and certain weapons will become usable, but MP consumption will also increase. Sanae
Songstress 歌姫 The effects of unit's songs will increase as their Power increases. Mystia
Cognizance Stealth 認識のステルス Unit can move through any other unit. Koishi
Native God 土着神 Reduces damage taken from attacks by 50% when unit is on a terrain they have a rank of S or higher. In addition, unit ignores movement penalties from terrain. Suwako
Fantasy Reporter 幻想ブン屋 Unit can switch between Focused and Unfocused mode after moving. If unit attacks, they can only switch after attacking. Aya
Join 合体 When the units are all near each other and not paired with any units other than themselves, they can Join with each other. Luna, Star, Sunny, Lunasa, Lyrica, Merlin
Split 分離 Unit can Split back into the units that joined before. Fairies of Light, Prismriver Sisters
Synchronize シンクロナイズ At 120 Power, Lunasa's stats are each set to the highest value of the three sisters. Any boosts from skills or other enhancements are taken into account. Prismriver Sisters
Gap スキマ Unit's movement is unaffected by enemy units, danmaku, and terrain. (However, it will still be affected by danmaku with special effects.) Yukari
Vampire 吸血鬼 On Night stages, unit recovers 10% HP and MP at the start of their turn. However, on Day stages, unit suffers drastic terrain penalties. Flandre, Remilia
Third Eye サードアイ Unit can use Recollection to attack enemies with weapons those enemies have recently been attacked with. The weapon's base power and MP cost is the same as the original weapon's. Satori
Superhuman 超人化 At 130 Power, unit may use Superhuman as a command. Using it will enhance their weapons and general performance. After using their strongest weapon, the transformation will disengage and unit's Power will be reduced by 20. Byakuren (Normal)
Burrow 潜行 When on Ground terrain, unit can Burrow underground. While burrowed, unit cannot Attack or Switch places, but they cannot be targeted by enemy attacks. Unit can move, and avoid danmaku effects and MAP weapons. Suwako
Wool Guard (Mehko) ウールガード(メーコ) Reduces damage taken from all attacks by 800. (Costs 5 MP.) Mehko
Counting Sheep 数え羊 Defeating enemy units increases the Sheep Counter. By consuming the Sheep Counter, unit may use various unique commands. Mehko (NG+)
Dream Crossing 夢渡り Unit may use Dream Crossing as a command. When used, unit can move next to any allied unit. (Usable 2 times.) Makura (NG+)
Reveal Dream 夢顕開放 At 120 Power, unit may use Reveal Dream as a command. Unit's general performance and weapons will be enhanced. (This transformation cannot be reverted until the stage is cleared.) Makura (Sleeping) (NG+)
Dream Bubble 夢の泡 Reduces damage taken from all attacks by 600. (Costs 5 MP.) Makura (NG+)

Enemy-only Abilities

Name Japanese Description
HP Regen (L) HP回復(大) At the beginning of their turn, unit recovers 30% HP.
HP Regen (XL) HP回復(特大) At the beginning of their turn, unit recovers 50% HP.
MP Regen (L) MP回復(大) At the beginning of their turn, unit recovers 30% MP.
Private Square プライベートスクウェア When using Defend or Evade, this unit is guaranteed to dodge enemy attacks.
Afterimage (Yuuka) 分身(幽香) At 130 Power, unit gains a 50% chance to dodge attacks.
Afterimage (Ran) 分身(藍) At 120 Power, unit gains a 25% chance to dodge attacks.
Afterimage (Youmu) 分身(妖夢) At 130 Power, unit gains a 25% chance to dodge attacks.
Rain Barrier 雨力結界 Reduces damage taken from L attacks by 1000. (Costs 5 MP.)
Laser Vigil レーザー警戒 Nullifies damage taken from L attacks up to 3000. (Costs 5 MP.)
Robe of Fire Rat 火鼠の皮衣 Reduces damage taken from all attacks by 1000. (Costs 5 MP.)
Wool Guard (Mehko) ウールガード(メーコ) Reduces damage taken from all attacks by 1100. (Costs 5 MP.)
Wool Guard ウールガード Reduces damage taken from all attacks by 600. (Costs 5 MP.)
Makai Shell 魔甲殻 Nullifies damage taken from all attacks up to 4000. (Costs 5 MP.)
Divine Wall ディバインウォール Reduces damage taken from all attacks by 800. (Costs 5 MP.)
Wind Barrier 風力結界 Reduces damage taken from S attacks by 700. (Costs 5 MP.)
Eternal Cage エターナルケージ Completely neutralizes all attacks. (Costs 0 MP, ignores Fury.)
Eternity Wall エタニティウォール Limits maximum damage taken from all attacks to 5000. (Costs 0 MP, ignores Fury.)
Chains of Fate 運命操鎖 Completely dodges all attacks. (Overrides Bullseye.)
Shikigami 式神 If unit is within 6 spaces of Ran at the beginning of its turn, it recovers 20% HP and MP.
Shikigami 式神 If unit is within 10 spaces of Yukari at the beginning of its turn, it recovers 30% HP and MP.
Gap スキマ Unit can move to any space on the map.
Special Resistance 特殊耐性 Unit's Power cannot be reduced below 100. In addition, unit ignores effects from certain spirits and personal skills.
Special Resistance+ 特殊耐性+ Unit's Power cannot be reduced below 120. In addition, unit ignores effects from certain spirits and personal skills.
Vampire 吸血鬼 On Night stages, unit recovers 10% / 20% HP and MP at the start of their turn.
Count Sheep カウントシープ The amount of Power gained from defeating this unit is modified by -2. In addition, the opponent's army will not gain any Power when this unit is defeated.
Cleansed Crystal Mirror 浄玻璃の鏡 Reduces the opposing unit's Power by 30 after battle.
Thick Wool シックウール Nullifies damage taken from non-critical attacks up to 3500. (Costs 5 MP.)
Shikigami 式神 If unit is within 10 spaces of Nightmare (Yukari), unit recovers 30% HP and MP at the start of its turn.
Resurrection リザレクション Unit gains Resurrection. When defeated, unit revives itself with a fixed amount of HP. (Activates 1 times.)
Dream Crossing 夢渡り Unit can move to any space on the map.
Comfort of a Dream 夢の心地 If any Dreamlights are present on the map, nullifies all damage taken from attacks. (Ignores Fury.)
Dream Bubble 夢の泡 Reduces damage taken from all attacks by 1400. (Costs 5 MP.)