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Real Robot Battle Line/Spirit Commands: Difference between revisions

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=精神/Spirit List=
=精神/Spirit List=
{|
{|
! English || 日本語 || Targets || Description
! English || 日本語 || Cost || Targets || Description
|-
| Love || {{Caption|愛|あい}} || Self || Commands Accel/加速, Bullseye/必中, Flash/閃き, Valor/熱血, Spirit/気合, Gain/努力 and Fortune/幸運  will take effect.
|-class="even"
| Cheer || {{Caption|応援|おうえん}} || Single Ally || Increases EXP gained by 100% for the next battle.
|-
| Zeal || {{Caption|覚醒|かくせい}} || Self || Grants the unit one extra action. You cannot stack this effect.
|-class="even"
| Disrupt || {{Caption|かく乱|かくらん}} || All Enemies || Halves all enemy Accuracy % for one turn.
|-
|-
| Accel || {{Caption|加速|かそく}} || Self || Increases movement by 3 for yourself for one time. Effect will stay until you move.
| Lock-On || 必中 || 20 || Self || Hit rate 100% on next attack. Does not negate Flash (閃き)
|-class="even"
|-class="even"
| Attune || {{Caption|感応|かんの}} || Single Ally || Unit's Accuracy % becomes 100% for one turn.
| Inspiration || 閃き || 15 || Self || Evade 100% enemy attacks, once
|-
|-
| Spirit || {{Caption|気合|きあい}} || Self || Increases Morale by 10.
| Guts || 根性 || 20 || Self || Restores 30% of maximum HP
|-class="even"
|-class="even"
| Bonds || {{Caption||きずな}} || All Allies || Recovers 5000 HP for all ally units.
| Great Guts || ど根性 || 40 || Self || Restores maximum HP
|-
|-
| Prospect || {{Caption|期待|きたい}} || Single Ally || Recovers 30 SP for an ally unit's main pilot.
| Trust || 信頼 || 30 || Single Ally || Restores 30% of an ally's maximum HP
|-class="even"
|-class="even"
| Drive || {{Caption|気迫|きはく}} || Self || Increases Morale by 30.
| Friendship || 友情 || 80 || All allies || Restores 50% of all allies maximum HP
|-
|-
| Wish || {{Caption|希望|きぼう}} || Single Ally || Recovers 50% HP for an ally unit. Recovers any negative status and applies Gain/努力 and Fortune/幸運.
| Love || || 100 || All allies || Restores all allies maximum HP
|-class="even"
|-class="even"
| Rouse || {{Caption|激励|げきれい}} || Ally Vicinity || Increases Morale by 10 for all adjacent allies.
| Revive || 復活 || 120 || Single Ally || Revive a defeated ally on an adjacent square
|-
|-
| Resolve || {{Caption|決意|けつい}} || Self || Gives pilot +5 ExC
| Resupply || 補給 || 50 || Single Ally || Recovers all ammo and EN
|-class="even"
|-class="even"
| Fortune || {{Caption|幸運|こううん}} || Self || Next time this unit defeats an enemy, increases money gained by 100%
| Spirit || 気合 || 40 || Self || Increases Morale by 10.
|-
|-
| Vigor || {{Caption|根性|こんじょう}} || Self || Recovers 50% of total HP.
| Encourage || 激励 || 55 || Single Ally || Increases an ally's Morale by 10
|-class="even"
|-class="even"
| Focus || {{Caption|集中|しゅうちゅう}} || Self || For 1 turn, hit & evade rates increase by 30%.
| Hot Blood || 熱血 || 40 || Self || Guarantees next attack is a critical hit
|-
|-
| Bless || {{Caption|祝福|しゅくふく}} || Single Ally || Next time this unit defeats an enemy, increases money gained by 100%
| Abandon || 捨て身 || 50 || Self || For 1 turn, damage dealt is 3x, but damage taken is 2x
|-class="even"
|-class="even"
| Trust || {{Caption|信頼|しんらい}} || Single Ally || Recovers 3000 HP for an ally unit.
| Iron Wall || 鉄壁 || 30 || Self || For 1 turn, damage taken is halved
|-
|-
| Foresee || {{Caption|先見|せんけん}} || Single Ally || Allows one ally unit to completely evade attacks for one battle.
| Adjustment || 手加減 || 10 || Self || If the next attack would defeat an enemy, leave it with 10 HP instead.
|-class="even"
|-class="even"
| Snipe || {{Caption|狙撃|そげき}} || Self || Increases RNG by 2 for one battle for all weapons excluding RNG 1 and MAP weapons.
| Good Luck || 幸運 || 40 || Self || Double the money received from the next attack
|-
|-
| Daunt || {{Caption|脱力|だつりょく}} || Single Enemy || Decreases an enemy unit's Morale by 10.
| Effort || 努力 || 30 || Self || Double the experience received from the next attack
|-class="even"
|-class="even"
| Soul || {{Caption||たましい}} || Self || Increases damage dealt by 120% for one time. If Valor is used at the same time, Soul will be applied.
| Accel || 加速 || 10 || Self || Movement increases by 2. Effect lasts until unit moves
|-
|-
| Intuition || {{Caption|直感|ちょっかん}} || Self || Grants the effects of Bullseye/必中 and Flash/閃き.
| Godspeed || 神速 || 20 || Self || Movement increases by 3. Effect lasts until unit moves
|-class="even"
|-class="even"
| Mercy || てかげん || Self || Leaves enemy with 10 HP. Only affects enemies with lower SKL than yourself.
| Awakening || 覚醒 || 70 || Self || Allows the unit 1 additional turn
|-
|-
| Wall || {{Caption|鉄壁|てっぺき}} || Self || Decrease damage taken by 75% for one turn.
| Act Again || 再動 || 100 || Single Ally || Allows a unit that has already taken it's turn to take an additional turn
|-class="even"
|-class="even"
| Charge || {{Caption|突撃|とつげき}} || Self || You can use any weapon excluding map weapons after moving for one time.
| Concentration || 集中 || 20 || Self || For the next turn, Hit Rate and Evasion increase by 30%
|-
|-
| Gain || {{Caption|努力|どりょく}} || Self || Increases EXP gained by 100% for the next battle.
| Disturbance || 撹乱 || 60 || All enemies || For the next turn, all enemies hit rate decreases by 50%
|-class="even"
|-class="even"
| Valor || {{Caption|熱血|ねっけつ}} || Self || Increases damage dealt by 100% for one time. If Soul is used at the same time, Soul will be applied.
| Temptation || 誘惑 || 30 || All enemies || For the next turn, all enemies opposite of the user's sex have attack power and accuracy decreased by 30%
|-
| Bullseye || {{Caption|必中|ひっちゅう}} || Self || Unit's Accuracy % becomes 100% for one turn.
|-class="even"
| Flash || {{Caption|閃き|ひらめき}} || Self || 100% chance to evade the next attack.
|-
| Persist || {{Caption|不屈|ふくつ}} || Self || Decrease damage taken by 87.5% for one battle.
|-class="even"
|-class="even"
| Analyze || {{Caption|分析|ぶんせき}} || Single Enemy || Increases damage dealt to one enemy by 10% and decreases damage taken from that enemy by 10% for one turn.
| Hidden || 隠れ身 || 50 || Self || Cannot be targeted or counter attacked by enemies for 1 turn
|-
|-
| Resupply || {{Caption|補給|ほきゅう}} || Single Ally || Recovers all EN and ammo for an ally unit.
| Weakness || 脱力 || 50 || Single Enemy || Decreases enemy power by 10%
|-class="even"
|-class="even"
| Bravery || {{Caption|勇気|ゆうき}} || Self || Commands Accel/加速, Bullseye/必中, Persist/不屈, Valor/熱血, Spirit/気合, and Charge/突撃 will take effect.
| Self Destruct || 自爆 || 1 || Self || All adjacent units take the user's remaining HP as damage, and reduces the user's HP to 0
|-
|-
| Faith || {{Caption|友情|ゆうじょう}} || Single Ally || Recovers 6000 HP for an ally unit.
|}
|}

Latest revision as of 09:52, 20 June 2021

精神/Spirit List

English 日本語 Cost Targets Description
Lock-On 必中 20 Self Hit rate 100% on next attack. Does not negate Flash (閃き)
Inspiration 閃き 15 Self Evade 100% enemy attacks, once
Guts 根性 20 Self Restores 30% of maximum HP
Great Guts ど根性 40 Self Restores maximum HP
Trust 信頼 30 Single Ally Restores 30% of an ally's maximum HP
Friendship 友情 80 All allies Restores 50% of all allies maximum HP
Love 100 All allies Restores all allies maximum HP
Revive 復活 120 Single Ally Revive a defeated ally on an adjacent square
Resupply 補給 50 Single Ally Recovers all ammo and EN
Spirit 気合 40 Self Increases Morale by 10.
Encourage 激励 55 Single Ally Increases an ally's Morale by 10
Hot Blood 熱血 40 Self Guarantees next attack is a critical hit
Abandon 捨て身 50 Self For 1 turn, damage dealt is 3x, but damage taken is 2x
Iron Wall 鉄壁 30 Self For 1 turn, damage taken is halved
Adjustment 手加減 10 Self If the next attack would defeat an enemy, leave it with 10 HP instead.
Good Luck 幸運 40 Self Double the money received from the next attack
Effort 努力 30 Self Double the experience received from the next attack
Accel 加速 10 Self Movement increases by 2. Effect lasts until unit moves
Godspeed 神速 20 Self Movement increases by 3. Effect lasts until unit moves
Awakening 覚醒 70 Self Allows the unit 1 additional turn
Act Again 再動 100 Single Ally Allows a unit that has already taken it's turn to take an additional turn
Concentration 集中 20 Self For the next turn, Hit Rate and Evasion increase by 30%
Disturbance 撹乱 60 All enemies For the next turn, all enemies hit rate decreases by 50%
Temptation 誘惑 30 All enemies For the next turn, all enemies opposite of the user's sex have attack power and accuracy decreased by 30%
Hidden 隠れ身 50 Self Cannot be targeted or counter attacked by enemies for 1 turn
Weakness 脱力 50 Single Enemy Decreases enemy power by 10%
Self Destruct 自爆 1 Self All adjacent units take the user's remaining HP as damage, and reduces the user's HP to 0