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Super Robot Wars/Alpha 3/Pilot Skills: Difference between revisions

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=Pilot Skills Page 1=
#REDIRECT [[Super Robot Wars/Alpha 3/Pilot Abilities & Skills]]
 
 
=Pilot Skills Page 2=
{|
|-
! Skill !! Japanese !! PP Cost !! Description
|-
| Newtype || ニュータイプ || - || Increased hit and dodge rates, also gives bonuses to the range of psycommu-based weaponry. Improves with each level up to level 9.
|-
| Cyber-Newtype || 強化人間 || - || Increased hit and dodge rates, improves with each level up to level 9.
|-
| Psychic Power || 念動力 || - || Increased hit and dodge rates, improves the effectiveness of Telekinetic Fields. Improves with each level up to level 9.
|-
| ESP || 超能力 || - || Increased hit, dodge, and critical hit rates. Improves with each level up to level 9.
|-
| Brave || 勇者 || - || Increased hit, dodge, critical, and armor ratings. Improves with each level up to level 9.
|-
| SEED || SEED || - || At 140+ morale, gives +10% to damage dealt, and +10% to hit and dodge rates.
|-
| Command || 指揮官 || - || Increases nearby ally's Hit/Evade stats. Improves range and effectiveness with each level up to level 9.
|-
| SP Regenerate || SP回復 || - || Restores 10 Spirit Points every turn.
|-
| Aggressiveness || 野生化 || - || At 130+ morale, gives +25% to damage dealt.
|-
| Genius || 天才 || - || +20% to hit, dodge, and critical hit rates.
|-
| Good Luck || 強運 || - || +20% to money gained from destroying enemy units.
|-
| Mental Resistance || 精神耐性 || - || Pilot is immune to all status effects.
|-
 
 
=Pilot Skills Page 3=
{|
|-
! Skill !! Japanese !! PP Cost !! Description
|-
| Newtype || ニュータイプ || - || Increased hit and dodge rates, also gives bonuses to the range of psycommu-based weaponry. Improves with each level up to level 9.
|-
| Cyber-Newtype || 強化人間 || - || Increased hit and dodge rates, improves with each level up to level 9.
|-
| Psychic Power || 念動力 || - || Increased hit and dodge rates, improves the effectiveness of Telekinetic Fields. Improves with each level up to level 9.
|-
| ESP || 超能力 || - || Increased hit, dodge, and critical hit rates. Improves with each level up to level 9.
|-
| Brave || 勇者 || - || Increased hit, dodge, critical, and armor ratings. Improves with each level up to level 9.
|-
| SEED || SEED || - || At 140+ morale, gives +10% to damage dealt, and +10% to hit and dodge rates.
|-
| Command || 指揮官 || - || Increases nearby ally's Hit/Evade stats. Improves range and effectiveness with each level up to level 9.
|-
| SP Regenerate || SP回復 || - || Restores 10 Spirit Points every turn.
|-
| Aggressiveness || 野生化 || - || At 130+ morale, gives +25% to damage dealt.
|-
| Genius || 天才 || - || +20% to hit, dodge, and critical hit rates.
|-
| Good Luck || 強運 || - || +20% to money gained from destroying enemy units.
|-
| Mental Resistance || 精神耐性 || - || Pilot is immune to all status effects.
|-
 
=Pilot Skills Page 4=
{|
|-
! Skill !! Japanese !! PP Cost !! Description
|-
| Newtype || ニュータイプ || - || Increased hit and dodge rates, also gives bonuses to the range of psycommu-based weaponry. Improves with each level up to level 9.
|-
| Cyber-Newtype || 強化人間 || - || Increased hit and dodge rates, improves with each level up to level 9.
|-
| Psychic Power || 念動力 || - || Increased hit and dodge rates, improves the effectiveness of Telekinetic Fields. Improves with each level up to level 9.
|-
| ESP || 超能力 || - || Increased hit, dodge, and critical hit rates. Improves with each level up to level 9.
|-
| Brave || 勇者 || - || Increased hit, dodge, critical, and armor ratings. Improves with each level up to level 9.
|-
| SEED || SEED || - || At 140+ morale, gives +10% to damage dealt, and +10% to hit and dodge rates.
|-
| Command || 指揮官 || - || Increases nearby ally's Hit/Evade stats. Improves range and effectiveness with each level up to level 9.
|-
| SP Regenerate || SP回復 || - || Restores 10 Spirit Points every turn.
|-
| Aggressiveness || 野生化 || - || At 130+ morale, gives +25% to damage dealt.
|-
| Genius || 天才 || - || +20% to hit, dodge, and critical hit rates.
|-
| Good Luck || 強運 || - || +20% to money gained from destroying enemy units.
|-
| Mental Resistance || 精神耐性 || - || Pilot is immune to all status effects.
|-
 
=Pilot Skills Page 5=
{|
|-
! Skill !! Japanese !! PP Cost !! Description
|-
| Newtype || ニュータイプ || - || Increased hit and dodge rates, also gives bonuses to the range of psycommu-based weaponry. Improves with each level up to level 9.
|-
| Cyber-Newtype || 強化人間 || - || Increased hit and dodge rates, improves with each level up to level 9.
|-
| Psychic Power || 念動力 || - || Increased hit and dodge rates, improves the effectiveness of Telekinetic Fields. Improves with each level up to level 9.
|-
| ESP || 超能力 || - || Increased hit, dodge, and critical hit rates. Improves with each level up to level 9.
|-
| Brave || 勇者 || - || Increased hit, dodge, critical, and armor ratings. Improves with each level up to level 9.
|-
| SEED || SEED || - || At 140+ morale, gives +10% to damage dealt, and +10% to hit and dodge rates.
|-
| Command || 指揮官 || - || Increases nearby ally's Hit/Evade stats. Improves range and effectiveness with each level up to level 9.
|-
| SP Regenerate || SP回復 || - || Restores 10 Spirit Points every turn.
|-
| Aggressiveness || 野生化 || - || At 130+ morale, gives +25% to damage dealt.
|-
| Genius || 天才 || - || +20% to hit, dodge, and critical hit rates.
|-
| Good Luck || 強運 || - || +20% to money gained from destroying enemy units.
|-
| Mental Resistance || 精神耐性 || - || Pilot is immune to all status effects.
|-

Latest revision as of 19:54, 27 March 2022