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Another Century's Episode 3: The Final/Mech Database: Difference between revisions

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Line 5: Line 5:
{|
{|
|-
|-
! Type !! Command Input
! Type !! Command Inputf
|-
|-
| Melee || ○
| Melee || ○
Line 23: Line 23:
| Weapon 7 || L1 + R2
| Weapon 7 || L1 + R2
|-
|-
| Purge || L3 + R3
| Purge/Weapon Attach/Detach || L3 + R3
|}
|}
'''Cut Through Attack'''<br>
A new move introduced in ACE3. By pressing X in the middle of any combo, the unit will attempt to cut through the target while boosting away. Only applicable for units with at least more than two hit melee combos (i.e Combo 2-2).


==Aura Battler Dunbine==
==Aura Battler Dunbine==
Line 37: Line 40:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Aura Sword || ||
|-
|-
| Weapon 1 || Aura Shot || 160 ||  
| Weapon 1 || Aura Shot || 160 ||  
Line 57: Line 58:
|-
|-
| Weapon 5 || Aura Slash || 1 ||  
| Weapon 5 || Aura Slash || 1 ||  
|-
| Melee || Aura Sword || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 73: Line 76:
|-
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 85: Line 90:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Aura Beam Sword || ||
|-
|-
| Weapon 1 || Aura Sword Rifle || 48 ||  
| Weapon 1 || Aura Sword Rifle || 48 ||  
Line 107: Line 110:
|-
|-
| Weapon 7 || Wing Caliber Transform || ||  
| Weapon 7 || Wing Caliber Transform || ||  
|-
| Melee || Aura Beam Sword || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 123: Line 128:
|-
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 135: Line 142:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Aura Beam Sword || ||
|-
|-
| Weapon 1 || Aura Sword Rifle || 48 ||  
| Weapon 1 || Aura Sword Rifle || 48 ||  
Line 157: Line 162:
|-
|-
| Weapon 7 || Wing Caliber Transform || ||  
| Weapon 7 || Wing Caliber Transform || ||  
|-
| Melee || Aura Beam Sword || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 173: Line 180:
|-
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 184: Line 193:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Aura Sword || ||
|-
|-
| Weapon 1 || Aura Vulcan || 140 ||  
| Weapon 1 || Aura Vulcan || 140 ||  
Line 204: Line 211:
|-
|-
| Weapon 6 || Aura Power || 1 ||  
| Weapon 6 || Aura Power || 1 ||  
|-
| Melee || Aura Sword || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 220: Line 229:
|-
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


===Leprechaun (レプラカーン)===
===Leprechaun (レプラカーン)===
Line 232: Line 242:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Aura Sword ||
|-
|-
| Weapon 1 || Aura Shot || 85 ||  
| Weapon 1 || Aura Shot || 85 ||  
Line 254: Line 262:
|-
|-
| Weapon 7 || Flamethrower || 6 ||  
| Weapon 7 || Flamethrower || 6 ||  
|-
| Melee || Aura Sword || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 270: Line 280:
|-
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 282: Line 294:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Weapon 1 || Gunpod || 220 || Can intercept missiles
| Weapon 1 || Gunpod || 220 || Can intercept missiles
Line 298: Line 308:
|-
|-
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 306: Line 318:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 318: Line 332:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Weapon 1 || Gunpod || 220 || Can intercept missiles
| Weapon 1 || Gunpod || 220 || Can intercept missiles
Line 334: Line 346:
|-
|-
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Combo 1 || Combo 2-1 ||  || ○ ○
| Combo 1 || Combo 2-1 ||  || ○ ○
Line 340: Line 354:
|-
|-
| Combo 3 || Combo 3-2 ||  || ○ ○ □
| Combo 3 || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 351: Line 367:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Weapon 1 || Gunpod || 220 || Can intercept missiles
| Weapon 1 || Gunpod || 220 || Can intercept missiles
Line 365: Line 379:
|-
|-
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Combo 1 || Combo 2-1 ||  || ○ ○
| Combo 1 || Combo 2-1 ||  || ○ ○
Line 371: Line 387:
|-
|-
| Combo 3 || Combo 3-2 ||  || ○ ○ □
| Combo 3 || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 383: Line 401:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Weapon 1 || Gunpod || 220 || Can intercept missiles
| Weapon 1 || Gunpod || 220 || Can intercept missiles
Line 399: Line 415:
|-
|-
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 407: Line 425:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 419: Line 439:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Weapon 1 || Gunpod || 220 || Can intercept missiles
| Weapon 1 || Gunpod || 220 || Can intercept missiles
Line 435: Line 453:
|-
|-
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 443: Line 463:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 454: Line 476:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Weapon 1 || Gunpod || 220 || Can intercept missiles
| Weapon 1 || Gunpod || 220 || Can intercept missiles
Line 470: Line 490:
|-
|-
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 478: Line 500:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 490: Line 514:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Weapon 1 || Gunpod || 220 || Can intercept missiles
| Weapon 1 || Gunpod || 220 || Can intercept missiles
Line 506: Line 528:
|-
|-
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 514: Line 538:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 525: Line 551:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Weapon 1 || Gunpod || 220 || Can intercept missiles
| Weapon 1 || Gunpod || 220 || Can intercept missiles
Line 541: Line 565:
|-
|-
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 549: Line 575:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 560: Line 588:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Weapon 1 || Gunpod || 320 || Can intercept missiles
| Weapon 1 || Gunpod || 320 || Can intercept missiles
Line 576: Line 602:
|-
|-
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 584: Line 612:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 596: Line 626:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Weapon 1 || Gunpod || 220 || Can intercept missiles
| Weapon 1 || Gunpod || 220 || Can intercept missiles
Line 612: Line 640:
|-
|-
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
|-
| Melee (Battroid) || Punch || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 620: Line 650:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 632: Line 664:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
|-
| Melee || Punch || ||
|-
|-
| Weapon 1 || Gunpod || 220 || Can intercept missiles
| Weapon 1 || Gunpod || 220 || Can intercept missiles
Line 648: Line 678:
|-
|-
| Purge || Purge ||  || Transforms into VF-1J
| Purge || Purge ||  || Transforms into VF-1J
|-
| Melee || Punch || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 656: Line 688:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 667: Line 701:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
|-
| Melee || Punch || ||
|-
|-
| Weapon 1 || Gunpod || 220 || Can intercept missiles
| Weapon 1 || Gunpod || 220 || Can intercept missiles
Line 677: Line 709:
|-
|-
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
|-
| Melee || Punch || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 685: Line 719:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 696: Line 732:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
|-
| Melee || Punch || ||
|-
|-
| Weapon 1 || Laser Pulse Gun || 340 ||  
| Weapon 1 || Laser Pulse Gun || 340 ||  
Line 704: Line 738:
|-
|-
| Weapon 3 || Missile Launcher || 52 || Multi Lock
| Weapon 3 || Missile Launcher || 52 || Multi Lock
|-
| Melee || Punch || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 712: Line 748:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 722: Line 760:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
|-
| Melee || Punch || ||
|-
|-
| Weapon 1 || Laser Pulse Gun || 340 ||  
| Weapon 1 || Laser Pulse Gun || 340 ||  
Line 730: Line 766:
|-
|-
| Weapon 3 || Missile Launcher || 52 || Multi Lock
| Weapon 3 || Missile Launcher || 52 || Multi Lock
|-
| Melee || Punch || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 738: Line 776:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 751: Line 791:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Laser Sword || ||
|-
|-
| Weapon 1 || 55.6mm Hand Rail Gun || 180 ||  
| Weapon 1 || 55.6mm Hand Rail Gun || 180 ||  
Line 767: Line 805:
|-
|-
| Weapon 7 || Shoulder Bomb || 2 || Cannot be reloaded during mission
| Weapon 7 || Shoulder Bomb || 2 || Cannot be reloaded during mission
|-
| Melee || Laser Sword || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 779: Line 819:
|-
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 791: Line 833:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Punch || ||
|-
|-
| Weapon 1 || 88mm Hand Rail Gun || 180 ||  
| Weapon 1 || 88mm Hand Rail Gun || 180 ||  
Line 807: Line 847:
|-
|-
| Weapon 7 || Full Open Shot || 1 ||  
| Weapon 7 || Full Open Shot || 1 ||  
|-
| Melee || Punch || ||
|}
|}


Line 819: Line 861:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Assault Knife || ||
|-
|-
| Weapon 1 || 50mm Hand Rail Gun || 180 ||  
| Weapon 1 || 50mm Hand Rail Gun || 180 ||  
Line 833: Line 873:
|-
|-
| Weapon 6 || Photon Bazooka || 1 ||  
| Weapon 6 || Photon Bazooka || 1 ||  
|-
| Melee || Assault Knife || ||
|}
|}


Line 846: Line 888:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Blue Dragon Sword || ||
|-
|-
| Weapon 1 || Machine Gun || 150 ||  
| Weapon 1 || Machine Gun || 150 ||  
Line 861: Line 900:
|-
|-
| Weapon 6 || Bio Feedback System || 1 || Reduces vernier gauge consumption, temporarily disables the unit after the effect wears off
| Weapon 6 || Bio Feedback System || 1 || Reduces vernier gauge consumption, temporarily disables the unit after the effect wears off
|-
| Melee || Blue Dragon Sword || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 869: Line 910:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 882: Line 925:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Laser Sword || ||
|-
|-
| Weapon 1 || 75mm Hand Rail Gun || 250 ||  
| Weapon 1 || 75mm Hand Rail Gun || 250 ||  
Line 892: Line 933:
|-
|-
| Weapon 4 || Dual Missiles || 6 || Cannot be reloaded during a mission
| Weapon 4 || Dual Missiles || 6 || Cannot be reloaded during a mission
|-
| Melee || Laser Sword || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 908: Line 951:
|-
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 920: Line 965:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Laser Sword || ||
|-
|-
| Weapon 1 || Reinforced 75mm Hand Rail Gun || 250 ||  
| Weapon 1 || Reinforced 75mm Hand Rail Gun || 250 ||  
Line 936: Line 979:
|-
|-
| Weapon 7 || Hacking || 1 || Knocks enemy units down within radius
| Weapon 7 || Hacking || 1 || Knocks enemy units down within radius
|-
| Melee || Laser Sword || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 952: Line 997:
|-
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 965: Line 1,012:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Hybrid Saw || ||
|-
|-
| Weapon 1 || Hand Rail Gun || 180 ||  
| Weapon 1 || Hand Rail Gun || 180 ||  
Line 977: Line 1,022:
|-
|-
| Weapon 5 || Bazooka  || 10 ||
| Weapon 5 || Bazooka  || 10 ||
|-
| Melee || Hybrid Saw || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 993: Line 1,040:
|-
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,007: Line 1,056:
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
|-
| Melee || Beam Saber || ||
| Weapon 1 || Beam Rifle || 45 ||  
|-
| Weapon 1 (BWS) || Beam Cannon || 16 ||
|-
| Weapon 1 || Beam Rifle || 45 ||  
|-
|-
| Weapon 2 || Vulcan || 120 || Can intercept missiles
| Weapon 2 || Vulcan || 120 || Can intercept missiles
Line 1,022: Line 1,067:
|-
|-
| Weapon 6 || Dummy Balloon || 3 ||  
| Weapon 6 || Dummy Balloon || 3 ||  
|-
| Melee || Beam Saber || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,038: Line 1,085:
|-
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,049: Line 1,098:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Tackle || ||
|-
|-
| Weapon 1 || Mega Beam Cannon || 8 ||  
| Weapon 1 || Mega Beam Cannon || 8 ||  
Line 1,059: Line 1,106:
|-
|-
| Purge || Purge ||  || Transforms to Re-GZ
| Purge || Purge ||  || Transforms to Re-GZ
|-
| Melee || Tackle || ||
|}
|}


Line 1,070: Line 1,119:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Beam Saber || ||
|-
|-
| Weapon 1 || Beam Rifle || 60 ||  
| Weapon 1 || Beam Rifle || 60 ||  
Line 1,090: Line 1,137:
|-
|-
| Weapon 8 || I-Field || 1 || Requires at least 4 Fin Funnels to use
| Weapon 8 || I-Field || 1 || Requires at least 4 Fin Funnels to use
|-
| Melee || Beam Saber || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,102: Line 1,151:
|-
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,113: Line 1,164:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Beam Saber || ||
|-
|-
| Weapon 1 || Hyper Mega Rifle || 12 || 2 Levels charge
| Weapon 1 || Hyper Mega Rifle || 12 || 2 Levels charge
Line 1,131: Line 1,180:
|-
|-
| Weapon 8 || I-Field || 1 || Requires at least 4 Fin Funnels to use
| Weapon 8 || I-Field || 1 || Requires at least 4 Fin Funnels to use
|-
| Melee || Beam Saber || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,143: Line 1,194:
|-
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,155: Line 1,208:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Beam Saber || ||
|-
|-
| Weapon 1 || Beam Shot Rifle || 75 ||  
| Weapon 1 || Beam Shot Rifle || 75 ||  
Line 1,171: Line 1,222:
|-
|-
| Weapon 7 || Funnel || 6 || Cannot be reloaded during a mission
| Weapon 7 || Funnel || 6 || Cannot be reloaded during a mission
|-
| Melee || Beam Saber || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,183: Line 1,236:
|-
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,195: Line 1,250:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Beam Saber ||
|-
|-
| Weapon 1 || Beam Assault Rifle || 90 ||  
| Weapon 1 || Beam Assault Rifle || 90 ||  
Line 1,211: Line 1,264:
|-
|-
| Weapon 7 || Funnel || 6 || Cannot be reloaded during a mission
| Weapon 7 || Funnel || 6 || Cannot be reloaded during a mission
|-
| Melee || Beam Saber || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,219: Line 1,274:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,231: Line 1,288:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Beam Saber ||
|-
|-
| Weapon 1 || Mega Gatling Gun || 240 ||  
| Weapon 1 || Mega Gatling Gun || 240 ||  
Line 1,247: Line 1,302:
|-
|-
| Weapon 7 || Funnel || 6 || Cannot be reloaded during a mission
| Weapon 7 || Funnel || 6 || Cannot be reloaded during a mission
|-
| Melee || Beam Saber || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,255: Line 1,312:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,270: Line 1,329:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
|-
| Melee || Punch || ||
|-
|-
| Weapon 1 || Machine Cannon || 120 ||  
| Weapon 1 || Machine Cannon || 120 ||  
Line 1,288: Line 1,345:
|-
|-
| Weapon 7 || Sekiha Tenkyo God Finger || 1 || Requires 2 loops Meikyō Shishui Mode
| Weapon 7 || Sekiha Tenkyo God Finger || 1 || Requires 2 loops Meikyō Shishui Mode
|-
| Melee || Punch || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,304: Line 1,363:
|-
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,316: Line 1,377:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
! Type !! Name !! Ammo !! Additional Info/Melee Command Input   
|-
| Melee || Punch || ||
|-
|-
| Weapon 1 || Darkness Shot || 40 ||  
| Weapon 1 || Darkness Shot || 40 ||  
Line 1,338: Line 1,397:
|-
|-
| Weapon 7 || Sekiha Tenkyoken || 1 || Requires Meikyō Shishui Mode
| Weapon 7 || Sekiha Tenkyoken || 1 || Requires Meikyō Shishui Mode
|-
| Melee || Punch || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,354: Line 1,415:
|-
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,367: Line 1,430:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee (Battroid) || Pinpoint Barrier Punch || ||
|-
|-
| Weapon 1 || Gatling Gunpod || 220 || Can intercept missiles
| Weapon 1 || Gatling Gunpod || 220 || Can intercept missiles
Line 1,383: Line 1,444:
|-
|-
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
|-
| Melee (Battroid) || Pinpoint Barrier Punch || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,391: Line 1,454:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,403: Line 1,468:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee (Battroid) || Pinpoint Barrier Punch || ||
|-
|-
| Weapon 1 (Fighter) || Gatling Gunpod || 180 || Can intercept missiles
| Weapon 1 (Fighter) || Gatling Gunpod || 180 || Can intercept missiles
Line 1,423: Line 1,486:
|-
|-
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
| Weapon 7 || Transform to Gerwalk/Battroid ||  ||  
|-
| Melee (Battroid) || Pinpoint Barrier Punch || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,431: Line 1,496:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,443: Line 1,510:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Beam Saber || ||
|-
|-
| Weapon 1 || Twin Buster Rifle || 3 ||  
| Weapon 1 || Twin Buster Rifle || 3 ||  
Line 1,451: Line 1,516:
|-
|-
| Weapon 3 || Rolling Buster Rifle || 1 ||  
| Weapon 3 || Rolling Buster Rifle || 1 ||  
|-
| Melee || Beam Saber || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,463: Line 1,530:
|-
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,476: Line 1,545:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Large Beam Sword || ||
|-
|-
| Weapon 1 || Shield Buster Rifle || 90 ||  
| Weapon 1 || Shield Buster Rifle || 90 ||  
Line 1,488: Line 1,555:
|-
|-
| Weapon 5 || Hand Grenade || 5 ||  
| Weapon 5 || Hand Grenade || 5 ||  
|-
| Melee || Large Beam Sword || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,496: Line 1,565:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,506: Line 1,577:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Large Beam Sword || ||
|-
|-
| Weapon 1 || Beam Machine Gun || 90 ||  
| Weapon 1 || Beam Machine Gun || 90 ||  
Line 1,518: Line 1,587:
|-
|-
| Weapon 5 || Hyper Bazooka || 12 ||  
| Weapon 5 || Hyper Bazooka || 12 ||  
|-
| Melee || Large Beam Sword || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,526: Line 1,597:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,537: Line 1,610:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Hyper Beam Sword || ||
|-
|-
| Weapon 1 || DX Custom Buster Rifle || 100 ||  
| Weapon 1 || DX Custom Buster Rifle || 100 ||  
Line 1,550: Line 1,621:
| Weapon 5 || Breast Launcher || 120 ||  
| Weapon 5 || Breast Launcher || 120 ||  
|-
|-
| Weapon 7 || Detachable G-Falcon || || Requires Gundam DX(G-Falcon) unlocked
| Melee || Hyper Beam Sword || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,559: Line 1,630:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|-
| Weapon Attach/Detach || Detachable G-Falcon ||  || Requires Gundam DX(G-Falcon) unlocked
|}
|}


Line 1,573: Line 1,648:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Hyper Beam Sword || ||
|-
|-
| Weapon 1 (MS Form) || DX Custom Buster Rifle || 100 ||  
| Weapon 1 (MS Form) || DX Custom Buster Rifle || 100 ||  
|-
|-
| Weapon 1 (MA Form) || Diffusion Beam Cannon || 50 || Shares ammo with Weapon 4
| Weapon 1 (MA Form) || Diffusion Beam Cannon || 50 || Shares ammo with Weapon 4 (MS Form)
|-
|-
| Weapon 2 (MS Form) || Head Vulcan || 120 || Can intercept missiles
| Weapon 2 (MS Form) || Head Vulcan || 120 || Can intercept missiles
Line 1,590: Line 1,663:
| Weapon 6 || MA Transformation || ||  
| Weapon 6 || MA Transformation || ||  
|-
|-
| Weapon 7 || Detachable G-Falcon ||  || Requires Gundam DX(G-Falcon) unlocked
| Melee || Hyper Beam Sword || ||
|-
| Weapon Attach/Detach || Detachable G-Falcon ||  ||  
|}
|}


==Another Century's Episode Originals==
===Gundam Airmaster (ガンダムエアマスター)===
 
===Ixbrau (イクスブラウ)===
'''Information'''
'''Information'''
*Pilot: Barrel Orland/Faye Rochenante
*Pilot: Witz Sou
*Ability 1: MA Transformation


'''Command List'''
'''Command List'''
Line 1,604: Line 1,678:
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
|-
| Melee || Laser Edge ||
| Weapon 1 || Buster Rifle || 280 ||  
|-
|-
| Weapon 1 || Ion Bullet Rifle || 80 ||  
| Weapon 2 (MS Form) || Head Vulcan || 120 || Can intercept missiles
|-
|-
| Weapon 2 || Missile Pod || 80 || Multi Lock
| Weapon 2 (MA Form) || Nose Vulcan || 60 || Can intercept missiles
|-
|-
| Weapon 3 || Steel Wire || 1 || Can be followed up with sub combos
| Weapon 3 || Shoulder Missile || 2 || Cannot be reloaded during a mission
|-
|-
| Sub Combo || Ion Bullet Rifle ||   || Press □ after Weapon 3 hits
| Weapon 4 || Buster Rifle Random Shooting || 40 || Multi lock
|-
|-
| Sub Combo || Laser Edge ||   || Press ○ after Weapon 3 hits
| Melee || Hyper Beam Sword || ||
|-
| Sub Combo || Swing ||  || Press ○ at close range after Weapon 3 hits (when there are other enemies nearby)
|-
| Weapon 4 || Steel Defender ||  || Shield
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,627: Line 1,697:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


===Ixbrau form-B (イクスブラウ form-B)===
===Gundam Leopard (ガンダムレオパルド)===
'''Information'''
'''Information'''
*Pilot: Barrel Orland/Faye Rochenante
*Pilot: Roybea Loy


'''Command List'''
'''Command List'''
Line 1,638: Line 1,710:
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
|-
| Melee || Laser Edge ||
| Weapon 1 || Inner Gatling Gun || 350 ||  
|-
|-
| Weapon 1 || Machine Gun || 500 ||  
| Weapon 2 || Head Vulcan & Head Cannon || 480 || Can intercept missiles
|-
|-
| Weapon 2 || Missile Pod || 40 || Multi Lock
| Weapon 3 || Breast Gatling Gun || 250 ||  
|-
|-
| Weapon 3 || Two Handed Breaker || 6 ||  
| Weapon 4 || Grenade Launcher || 25 || Multi Shot
|-
|-
| Weapon 4 || Two Handed Charge || ||  
| Weapon 5 || Missile Launcher || 80 || Multi Lock
|-
|-
| Weapon 5 || Two Handed Storm ||  ||  
| Weapon 6 || Hornet Missile || 2 ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Weapon 7 || Salvo || 1 ||
|-
|-
| Combo || Combo 2-2 ||  || ○ □
| Melee || Beam Knife || ||
|-
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
| Combo || Combo 2-1 ||  || ○ ○
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 2-2 ||  || ○ □
|-
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
| Combo || Combo (Cut Through) ||  || X during a combo
|-
|}
| Combo || Combo 4-2 ||  || ○ ○ ○ □
 
|-
===Gundam Virsago (ガンダムヴァサーゴ)===
| Combo || Combo 5-1 ||  || ○ ○ ○ ○ ○
'''Information'''
*Unit Cost: 15900
*Pilot: Shagia Frost
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Claw Beam || 60 ||
|-
| Weapon 2 || Head Vulcan || 120 || Can intercept missiles
|-
| Weapon 3 || Strike Claw || 1 || Can be followed up with sub combos
|-
| Sub Combo || Beam Saber Slash ||  || Press ○ after Weapon 3 hits
|-
| Sub Combo || Claw Beam Shot ||  || Press □ after Weapon 3 hits
|-
| Weapon 4 || Mega Sonic Cannon (Focused) || 4 ||
|-
| Weapon 5 || Mega Sonic Cannon (Diffusion) || 6 || Multi Shot
|-
| Weapon 6 || Strike Shooter || 18 ||
|-
| Melee || Beam Saber || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Gundam Virsago CB (ガンダムヴァサーゴCB)===
'''Information'''
*Unit Cost: 19400
*Pilot: Shagia Frost
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Claw Beam || 60 ||
|-
| Weapon 2 || Head Vulcan || 120 || Can intercept missiles
|-
| Weapon 3 || Strike Claw || 1 || Can be followed up with sub combos
|-
| Sub Combo || Beam Saber Slash ||  || Press ○ after Weapon 3 hits
|-
| Sub Combo || Claw Beam Shot ||  || Press □ after Weapon 3 hits
|-
| Weapon 4 || Triple Mega Sonic Cannon (Focused) || 10 ||
|-
| Weapon 5 || Triple Mega Sonic Cannon (Diffusion) || 16 || Multi Shot
|-
| Melee || Beam Saber || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Gundam Ashtaron (ガンダムアシュタロン)===
'''Information'''
*Unit Cost: 14700
*Pilot: Olba Frost
*Ability 1: MA Transformation
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Scissors Beam Cannon || 60 || Usable on both MS and MA Forms
|-
| Weapon 2 (MS Form) || Machine Cannon || 120 || Can intercept missiles
|-
| Weapon 2 (MA Form) || Nose Beam Cannon || 120 || Can intercept missiles
|-
| Weapon 3 (MS Form) || Atomic Scissors || 1 || Can be followed up with sub combos
|-
| Sub Combo || Beam Saber Slash ||  || Press ○ after Weapon 3 hits
|-
| Sub Combo || Scissors Beam Shot ||  || Press □ after Weapon 3 hits
|-
| Weapon 4 (MS Form) || Lancer || 12 ||
|-
| Weapon 5 || MA Transformation ||  ||
|-
| Melee (MS Form) || Beam Saber || ||
|-
| Melee (MA Form) || Atomic Scissors || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Gundam Ashtaron HC (ガンダムアシュタロンHC)===
'''Information'''
*Unit Cost: 18200
*Pilot: Olba Frost
*Ability 1: MA Transformation
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Scissors Beam Cannon || 60 || Usable on both MS and MA Forms
|-
| Weapon 2 || Machine Cannon || 120 || Can intercept missiles
|-
| Weapon 3 (MS Form) || Gigantic Scissors || 1 || Can be followed up with sub combos
|-
| Sub Combo || Beam Saber Slash ||  || Press ○ after Weapon 3 hits
|-
| Sub Combo || Scissors Beam Shot ||  || Press □ after Weapon 3 hits
|-
| Weapon 5 || MA Transformation ||  ||
|-
| Melee (MS Form) || Beam Saber || ||
|-
| Melee (MA Form) || Gigantic Scissors || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
==Brain Powerd==
 
===Hime Brain (ヒメ・ブレン)===
 
'''Information'''
*Unit Cost: 5200
*Pilot: Hime Utsumiya
*Ability 1: Mood
*Ability 2: Vital Jump
*Ability 3: Organic Energy
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Brain Bar (Shooting) || 75 ||
|-
| Weapon 2 || Brain Blade || 1 || Can be followed up with sub combos
|-
| Sub Combo || Brain Bar (Shooting)|| 6 || Press Weapon 2 during Brain Blade animation
|-
| Weapon 3 || Chakra Flash || 1 ||
|-
| Weapon 4 || Chakra Shield || 1 ||
|-
| Melee || Brain Bar (Melee) || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Yuu Brain (ユウ・ブレン)===
 
'''Information'''
*Unit Cost: 5800
*Pilot: Yuu Isami
*Ability 1: Mood
*Ability 2: Vital Jump
*Ability 3: Organic Energy
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Brain Bar (Shooting) || 60 ||
|-
| Weapon 2 || Shooter || 6 || 2 Levels charge
|-
| Weapon 3 || Chakra Flash || 1 ||
|-
| Weapon 4 || Chakra Shield || 1 ||
|-
| Weapon 5 || Missile Launcher || 36 || Multi Lock
|-
| Melee || Brain Bar (Melee) || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Nelly Brain (ネリー・ブレン)===
 
'''Information'''
*Unit Cost: 16800
*Pilot: Yuu Isami
*Ability 1: Mood
*Ability 2: Vital Jump
*Ability 3: Organic Energy
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Ability 1 || Vital Jump || ||
|-
| Ability 2 || Mood || ||
|-
| Melee || Brain Bar (Melee) || ||
|-
| Weapon 1 || Brain Bar (Shooting) || 60 ||
|-
| Weapon 2 || Shooter || 6 || 2 Levels charge
|-
| Weapon 3 || Chakra Flash || 1 ||
|-
| Weapon 4 || Chakra Shield || 1 ||
|-
| Weapon 5 || Brain Bar (Full Power) || 5 ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Jonathan Baronz (ジョナサン・バロンズゥ)===
 
'''Information'''
*Unit Cost: 24500
*Pilot: Jonathan Glenn
*Ability 1: Mood
*Ability 2: Vital Jump
*Ability 3: Organic Energy
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Chakra Light || 30 ||
|-
| Weapon 2 || Fin (Morphing) || 12 || Multi Lock
|-
| Weapon 3 || Chakra Light All Fire || 1 || Multi Shot
|-
| Weapon 4 || Chakra Shield || 1 ||
|-
| Weapon 5 || Fin All Launch || 1 ||
|-
| Melee || Fin || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Quincy Baronz (クインシィ・バロンズゥ)===
 
'''Information'''
*Unit Cost: 29600
*Pilot: Quincy Issa
*Ability 1: Mood
*Ability 2: Vital Jump
*Ability 3: Organic Energy
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Chakra Light || 30 ||
|-
| Weapon 2 || Fin (Morphing) || 12 || Multi Lock
|-
| Weapon 3 || Chakra Light All Fire || 1 || Multi Shot
|-
| Weapon 4 || Chakra Shield || 1 ||
|-
| Weapon 5 || Fin All Launch || 1 ||
|-
| Weapon 6 || Slit Waver || 6 || Freezes target upon contact
|-
| Melee || Fin || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
==Martian Successor Nadesico: The Prince of Darkness==
 
===Black Sarena (ブラックサレナ)===
'''Information'''
*Pilot: Akito Tenkawa
*Ability 1: Boson Jump
*Ability 2: Additional Armor
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Hand Cannon || 280 ||
|-
| Weapon 2 || Chest Vulcan || 160 ||
|-
| Weapon 3 || Distortion Attack || 1 ||
|-
| Weapon 4 || Distortion Field|| 1 ||
|-
| Weapon 5 || Boson Jump || 1 ||
|-
| Weapon 6 || Tail Binder || 1 ||
|-
| Purge || Purge ||  || Transforms to Aestivalis (Akito Custom)
|-
| Melee || Tackle || ||
|}
 
===High Mobility Black Sarena (高機動型ブラックサレナ)===
'''Information'''
*Pilot: Akito Tenkawa
*Ability 1: Boson Jump
*Ability 2: Additional Armor
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 4 || Distortion Field|| 1 ||
|-
| Weapon 5 || Boson Jump || 1 ||
|-
| Purge || Purge ||  || Transforms to Black Sarena
|-
| Melee || Body Slam|| ||
|}
 
===Aestivalis (Akito Custom) (エステバリス(アキト専用))===
'''Information'''
*Pilot: Akito Tenkawa
*Ability 1: Boson Jump
*Ability 2: Additional Armor
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Hand Cannon || 110 ||
|-
| Weapon 2 || Hand Cannon || 40 || Multi Lock
|-
| Weapon 3 || Distortion Attack || 1 ||
|-
| Weapon 4 || Distortion Field|| 1 ||
|-
| Weapon 5 || Boson Jump || 1 ||
|-
| Melee || Punch || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Aestivalis Custom (Ryoko) (エステバリス・カスタム(リョーコ))===
'''Information'''
*Pilot: Ryoko Subaru
*Ability 1: Roller Dash
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Rapid Rifle || 150 ||
|-
| Weapon 2 || Large Rail Cannon || 16 ||
|-
| Weapon 3 || Distortion Attack || 1 ||
|-
| Weapon 4 || Distortion Field|| 1 ||
|-
| Melee || Punch || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo 5-1 ||  || ○ ○ ○ ○ ○
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Aestivalis Custom (Hikaru) (エステバリス・カスタム(ヒカル))===
'''Information'''
*Pilot: Hikaru Amano
*Ability 1: Roller Dash
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Rapid Rifle || 150 ||
|-
| Weapon 2 || Large Rail Cannon || 16 ||
|-
| Weapon 3 || Distortion Attack || 1 ||
|-
| Weapon 4 || Distortion Field|| 1 ||
|-
| Melee || Punch || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo 5-1 ||  || ○ ○ ○ ○ ○
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Aestivalis Custom (Izumi) (エステバリス・カスタム(イズミ))===
'''Information'''
*Pilot: Izumi Maki
*Ability 1: Roller Dash
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Rapid Rifle || 150 ||
|-
| Weapon 2 || Large Rail Cannon || 16 ||
|-
| Weapon 3 || Distortion Attack || 1 ||
|-
| Weapon 4 || Distortion Field|| 1 ||
|-
| Melee || Punch || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo 5-1 ||  || ○ ○ ○ ○ ○
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Alstroemeria(アルストロメリア)===
'''Information'''
*Pilot: Genichiro Tsukiomi
*Ability 1: Roller Dash
*Ability 2: Boson Jump
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Boson Jump Claw || 1 ||
|-
| Weapon 2 || Spinning Claw || 1 ||
|-
| Weapon 3 || Double Claw || 1 ||
|-
| Weapon 4 || Distortion Field|| 1 ||
|-
| Weapon 5 || Boson Jump || 1 ||
|-
| Melee || Claw || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo 5-1 ||  || ○ ○ ○ ○ ○
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Yatenko (夜天光)===
'''Information'''
*Unit Cost: 26700
*Pilot: Hokushin
*Ability 1: Boson Jump
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Cane Throw || 1 ||
|-
| Weapon 2 || Missile Launcher || 30 || Multi Lock
|-
| Weapon 3 || Iai (Distortion Attack) || 1 ||
|-
| Weapon 4 || Cane Ring || 1 ||
|-
| Weapon 5 || Boson Jump || 1 ||
|-
| Melee || Punch || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo 5-1 ||  || ○ ○ ○ ○ ○
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
==Shin Getter Armageddon==
 
===Shin Getter-1 (真ゲッター1)===
====Shin Getter-1 (Go) (真ゲッター1(號))/Shin Getter-1 (Ryoma) (真ゲッター1(竜馬))====
'''Information'''
*Unit Cost: 10400 (Shin Getter-1 (Ryoma))
*Pilot: Go/Ryoma Nagare
*Ability 1: Getter Change
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Getter Tomahawk Boomerang || 1 || Multi Lock
|-
| Weapon 2 || Getter Beam || 20 ||
|-
| Weapon 3 || Getter Beam (Strong) || 5 ||
|-
| Weapon 4 || Tomahawk Lancer || 10 || Multi Shot
|-
| Weapon 5 || Stoner Sunshine || 1 ||
|-
| Weapon 6 || Transform (Shin Getter-2) ||  ||
|-
| Weapon 7 || Transform (Shin Getter-3) ||  ||
|-
| Melee || Getter Tomahawk || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
====Shin Getter-2 (Kei) (真ゲッター2(渓))/Shin Getter-2 (Hayato) (真ゲッター1(隼人))====
'''Information'''
*Pilot: Kei/Hayato Jin
*Ability 1: Getter Change
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Drill Missile || 15 || 
|-
| Weapon 2 || Drill Hurricane || 1 ||
|-
| Weapon 3 || Plasma Drill Hurricane || 5 ||
|-
| Weapon 4 || Dig Underground || 1 || Only usable when the unit is standing on the ground
|-
| Weapon 5 || Mirage Drill || 1 ||
|-
| Weapon 6 || Transform (Shin Getter-3) ||  ||
|-
| Weapon 7 || Transform (Shin Getter-1) ||  ||
|-
| Melee || Getter Drill || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
====Shin Getter-3 (Gai) (真ゲッター3(剴))/Shin Getter-3 (Benkei) (真ゲッター3(弁慶))====
'''Information'''
*Pilot: Gai/Benkei Kurama
*Ability 1: Getter Change
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Getter Missile || 96 || Multi Lock
|-
| Weapon 2 || Arm Extend || 1 || Can be followed up with sub combos
|-
| Sub Combo || Getter Missile ||  || Press □ after Weapon 2 hits
|-
| Sub Combo || Melee ||  || Press ○ after Weapon 2 hits
|-
| Sub Combo || Swing ||  || Press ○ at close range after Weapon 2 hits (when there are other enemies nearby)
|-
| Weapon 3 || Daisetsuzan Oroshi || 1 ||
|-
| Weapon 4 || Missile Storm || 1 || Multi Shot
|-
| Weapon 6 || Transform (Shin Getter-1) ||  ||
|-
| Weapon 7 || Transform (Shin Getter-2) ||  ||
|-
| Melee || Melee || ||
|}
 
===Black Getter (ブラックゲッター)===
'''Information'''
*Pilot: Ryoma Nagare
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Getter Tomahawk Boomerang || 1 || Multi Lock
|-
| Weapon 2 || Getter Beam || 1 ||
|-
| Weapon 3 || Getter Beam (Diffusion) || 14 || Multi Shot
|-
| Melee || Knuckle || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo 5-1 ||  || ○ ○ ○ ○ ○
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
==Turn A Gundam==
===∀ Gundam (∀ガンダム)===
*Unit Cost: 17800
*Pilot: Loran Cehack
*Ability 1: Nanoskin
*Ability 2: Moonlight Butterfly
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Beam Rifle || 120 ||
|-
| Weapon 2 || Beam Drive Unit || 2 ||
|-
| Weapon 3 || Gundam Hammer || 1 || 3 Levels Charge
|-
| Weapon 4 || Shield ||  || Shield
|-
| Weapon 5 || Missile || 4 ||
|-
| Weapon 6 || Spatial Movement || 1 ||
|-
| Weapon 7 || Moonlight Butterfly || 1 ||
|-
| Melee || Beam Saber || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Turn X (ターンX)===
*Unit Cost: 38400
*Pilot: Gym Ghingham
*Ability 1: Nanoskin
*Ability 2: Moonlight Butterfly
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Triple Beam Projection System (Diffusion) || 60 || Multi Shot
|-
| Weapon 2 || Triple Beam Projection System (Focused) || 9 ||
|-
| Weapon 3 || Fracture Manipulator || 1 ||
|-
| Weapon 4 || Bazooka || 10 ||
|-
| Weapon 5 || Bloody Siege (All Range) || 1 ||
|-
| Weapon 6 || Bloody Siege (Scan) || 1 ||
|-
| Weapon 7 || Moonlight Butterfly || 1 ||
|-
| Melee || Beam Saber || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
==Overman King Gainer==
 
===King Gainer (キングゲイナー)===
*Pilot: Gainer Sanga
*Ability 1: Overskill/Acceleration
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Chain Gun || 80 ||
|-
| Weapon 2 || Photon Mat Ring || 8 || 3 Levels charge
|-
| Weapon 3 || Shotgun Hand Grenade || 6 ||
|-
| Weapon 4 || Photon Mat || 1 ||
|-
| Weapon 5 || Overskill/Acceleration || 1 ||
|-
| Weapon 6 || Overfreeze (Bullet) || 4 || Freezes target upon contact
|-
| Weapon 7 || Overfreeze || 1 || Freezes target upon contact
|-
| Melee || Chain Gun (Slash) || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo 5-1 ||  || ○ ○ ○ ○ ○
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Emperanza (エンペランザ)===
*Pilot: Gain Bijou
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || 76mm Rapid Fire Gun || 60 ||
|-
| Weapon 2 || Southern Cross Sign || 1 ||
|-
| Weapon 3 || Black Hole Racket || 5 || 3 Levels charge
|-
| Melee || Punch || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Gachiko (ガチコ)===
*Unit Cost: 2100
*Pilot: Gain Bijou
*Note: Only usable on Earth missions
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Rapid Fire Gun || 140 ||
|-
| Weapon 2 || Snipe || 1 ||
|-
| Melee || Punch || ||
|}
 
===Dominator (ドミネーター)===
*Pilot: Cynthia Lane
*Ability 1: Overskill/Transformation
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Ray || 60 ||
|-
| Weapon 2 (Overman Form) || Ray (Large) || 48 || Multi Lock
|-
| Weapon 2 (Dogick Form) || Tackle || 1 ||
|-
| Weapon 3 || Spinning || 1 ||
|-
| Weapon 4 || Shield ||  || Shield
|-
| Weapon 5 || Catch || 1 || Can be followed up with sub combos
|-
| Sub Combo || Ray ||  || Press □ after Weapon 5 hits
|-
| Sub Combo || Big Punch ||  || Press ○ after Weapon 5 hits
|-
| Sub Combo || Throw Around ||  || Press ○ at close range after Weapon 5 hits (when there are other enemies nearby)
|-
| Weapon 6 || All Out Attack || 1 || Multi Shot
|-
| Weapon 7 || Overskill/Transformation ||  ||
|-
| Melee || Slash || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo 5-1 ||  || ○ ○ ○ ○ ○
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Power Golem (パワーゴレーム)===
*Unit Cost: 23500
*Pilot: Asuham Boone
*Ability 1: Overskill/Strength
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Strength Throw || 6 ||
|-
| Weapon 2 || Disk Herboone || 24 || Multi Lock
|-
| Weapon 3 || Spinning || 1 ||
|-
| Weapon 4 || Throw || 1 ||
|-
| Weapon 5 || Great Strength Throw || 4 || Multi Shot
|-
| Weapon 6 || Overskill/Strength || 1 ||
|-
| Melee || Punch || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
==Mobile Suit Gundam SEED==
 
===Freedom Gundam (フリーダムガンダム)===
'''Information'''
*Unit Cost: 16900
*Pilot: Kira Yamato
*Ability 1: SEED
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Lupus Beam Rifle || 160 ||
|-
| Weapon 2 || Picus || 180 || Can intercept missiles
|-
| Weapon 3 || Xiphias Railgun || 12 ||
|-
| Weapon 4 || Laminated Anti-Beam Shield ||  || Shield
|-
| Weapon 5 || Balaena Focused Plasma Cannon || 120 ||
|-
| Weapon 6 || Himat Full Burst || 1 ||
|-
| Melee || Lacerta Beam Saber || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|-
| Attach/Detach Weapon || Detachable Meteor ||  || Requires Freedom Gundam (Meteor) unlocked
|}
 
===Freedom Gundam (Meteor) (フリーダムガンダム(ミーティア))===
'''Information'''
*Unit Cost: 46500
*Pilot: Kira Yamato
*Ability 1: SEED
*Ability 2: Glider
*Ability 3: Detachable Meteor
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || 120cm High Energy Beam Cannon || 16 || Multi Shot
|-
| Weapon 2 || Erinaceus Anti-ship Missile || 30 || Multi Lock
|-
| Weapon 3 || Xiphias Railgun || 12 ||
|-
| Weapon 4 || 93.7mm High Energy Beam Cannon || 180 ||
|-
| Weapon 5 || Balaena Focused Plasma Cannon || 120 ||
|-
| Weapon 6 || Full Armaments Salvo || 1 ||
|-
| Melee || Beam Sword || ||
|-
| Attach/Detach Weapon || Detachable Meteor ||  || Requires Freedom Gundam (Meteor) unlocked
|}
 
===Justice Gundam (ジャスティスガンダム)===
'''Information'''
*Unit Cost: 18700
*Pilot: Athrun Zala
*Ability 1: SEED
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Lupus Beam Rifle || 160 ||
|-
| Weapon 2 || Sagittus || 180 || Can intercept missiles
|-
| Weapon 3 || Fortis Beam Cannon || 120 ||
|-
| Weapon 4 || Laminated Anti-Beam Shield ||  || Shield
|-
| Weapon 5 || Bassel || 1 ||
|-
| Weapon 6 || Fatum-00 (Shooting) || 1 ||
|-
| Weapon 7 || Fatum-00 || 1 ||
|-
| Melee || Lacerta Beam Saber || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo 5-1 ||  || ○ ○ ○ ○ ○
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|-
| Attach/Detach Weapon || Detachable Meteor ||  || Requires Justice Gundam (Meteor) unlocked
|}
 
===Justice Gundam (Meteor) (ジャスティスガンダム(ミーティア))===
'''Information'''
*Unit Cost: 47400
*Pilot: Athrun Zala
*Ability 1: SEED
*Ability 2: Glider
*Ability 3: Detachable Meteor
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || 120cm High Energy Beam Cannon || 16 || Multi Shot
|-
| Weapon 2 || Erinaceus Anti-ship Missile || 30 || Multi Lock
|-
| Weapon 3 || Fortis Beam Cannon || 120 ||
|-
| Weapon 4 || 93.7mm High Energy Beam Cannon || 180 ||
|-
| Weapon 6 || Full Armaments Salvo || 1 ||
|-
| Melee || Beam Sword || ||
|-
| Attach/Detach Weapon || Detachable Meteor ||  || Requires Freedom Gundam (Meteor) unlocked
|}
 
==Eureka Seven==
 
===Nirvash typeZERO (ニルヴァーシュ typeZERO)===
 
'''Information'''
*Pilot: Renton Thurston/Eureka
*Ability 1: LFO
*Ability 2: Seven Swell
*Ability 3: Vehicle Transformation
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Boomerang Throw || 1 || Multi Lock
|-
| Weapon 2 || Decoy || 8 ||
|-
| Weapon 3 || Cut Back Drop Turn || 1 ||
|-
| Weapon 4 || Expel Air Cut ||  ||
|-
| Weapon 5 || Seven Swell ||  || Only usable on 1000 AP or lower
|-
| Weapon 6 || Rifle || 16 || Complete the campaign once on any difficulty to unlock
|-
| Weapon 7 || Vehicle Mode Transformation ||  ||
|-
| Melee || Boomerang Slash || ||
|}
 
===Nirvash spec2 (ニルヴァーシュ spec2)===
 
'''Information'''
*Pilot: Renton Thurston/Eureka
*Ability 1: LFO
*Ability 2: Seven Swell
*Ability 3: 3-Stage Transformation
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 (LFO and Flight Mode) || Boomerang Throw || 1 || Multi Lock
|-
| Weapon 2 || Decoy || 8 ||
|-
| Weapon 3 || Cut Back Drop Turn || 1 ||
|-
| Weapon 4 || Seven Spectral ||  || Only usable on 1000 AP or lower
|-
| Weapon 5 || Seven Swell ||  || Only usable on 1000 AP or lower
|-
| Weapon 6 || Flight Mode Transformation ||  ||
|-
| Weapon 7 || Vehicle Mode Transformation ||  ||
|-
| Melee (LFO and Flight Mode) || Boomerang Slash || ||
|}
 
===Nirvash spec3 (ニルヴァーシュ spec3)===
 
'''Information'''
*Unit Cost: 74500
*Pilot: Renton Thurston/Eureka
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Spectral Crisis || 60 ||
|-
| Weapon 2 || Spectrascopy Mode || 7 ||
|-
| Weapon 3 || Side Throw || 1 ||
|-
| Weapon 4 || Envelope Spectrum || 1 || Freezes enemies within range
|-
| Melee || Punch || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Terminus typeR909 (ターミナス typeR909)===
 
'''Information'''
*Pilot: Holland Novak
*Ability 1: LFO
*Ability 2: CFS
*Ability 3: Vehicle Transformation
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 (LFO Form) || Machine Gun || 320 ||
|-
| Weapon 1 (Vehicle Form) || Long Range Laser Cannon || 18 ||
|-
| Weapon 2 || Decoy || 8 ||
|-
| Weapon 3 || Cut Back Drop Turn || 1 ||
|-
| Weapon 4 || Long Range Laser Cannon || 18 ||
|-
| Weapon 5 || Boomerang || 1 || Multi Lock
|-
| Weapon 6 || CFS || 1 || Performance temporarily drops after effect wears off
|-
| Weapon 7 || Vehicle Transformation ||  ||
|-
| Melee || Boomerang Slash || ||
|}
 
===Terminus typeB303 (ターミナス typeB303)===
 
'''Information'''
*Pilot: Holland Novak
*Ability 1: LFO
*Ability 2: CFS
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Movable Long Range Laser || 75 ||
|-
| Weapon 2 || Decoy || 8 ||
|-
| Weapon 3 || Body Slam || 1 ||
|-
| Weapon 4 || Homing Laser || 40 || Multi Lock
|-
| Weapon 6 || CFS || 1 || Performance temporarily drops after effect wears off
|-
| Melee || Spinning Slash || ||
|}
 
===Nirvash typetheEND (ニルヴァーシュ typetheEND)===
 
'''Information'''
*Pilot: Anemone
*Ability 1: LFO
*Ability 2: Purification
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Homing Laser || 60 || Multi Lock
|-
| Weapon 2 || Decoy || 8 ||
|-
| Weapon 3 || Wired Claw || 1 || Can be followed up with sub combos
|-
| Sub Combo || Wired Claw Basque 'd Crisis ||  || Press □ after Weapon 3 hits
|-
| Sub Combo || Wired Claw Stock Knife ||  || Press ○ after Weapon 3 hits
|-
| Sub Combo || Wired Claw Swing ||  || Press ○ at after Weapon 3 hits (when there are other enemies nearby)
|-
| Weapon 4 || Basque 'd Crisis || 4 ||
|-
| Melee || Stock Knife || ||
|}
 
===Spearhead SH101 (Charles) (スピアヘッド SH101(チャールズ))===
 
'''Information'''
*Unit Cost: 19500
*Pilot: Charles Beams
*Ability 1: LFO
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Movable Laser || 36 || Multi Lock
|-
| Weapon 2 || Decoy || 8 ||
|-
| Weapon 3 || Spear || 1 ||
|-
| Weapon 4 || Circus Maneuver || 1 ||
|-
| Melee || Dagger || ||
|}
 
===Spearhead SH101 (Ray) (スピアヘッド SH101(レイ))===
 
'''Information'''
*Unit Cost: 19500
*Pilot: Ray Beams
*Ability 1: LFO
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Movable Laser || 36 || Multi Lock
|-
| Weapon 2 || Decoy || 8 ||
|-
| Weapon 3 || Spear || 1 ||
|-
| Weapon 4 || Circus Maneuver || 1 ||
|-
| Melee || Dagger || ||
|}
 
==Wings of Rean==
 
===Nanajin (ナナジン)/Red Nanajin (アッカナナジン)===
'''Information'''
*Unit Cost: 18500 (Red Nanajin)
*Pilot: Asap Suzuki
*Ability 1: Wings of Rean
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Aura Zanba || 7 || 3 Levels charge
|-
| Weapon 2 || Kick || 1 || Can be chained up to 4 times
|-
| Weapon 3 || Aura Ship Cannon || 10 ||
|-
| Weapon 4 || Gada || 4 ||
|-
| Weapon 5 || Aura Slash || 1 ||
|-
| Weapon 6 || Wings of Rean || 1 || Only usable on 1000 AP or lower
|-
| Weapon 7 || Wings of Rean (Lightwave) || 1 || Only usable on 1000 AP or lower
|-
| Melee || Mumyou || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo 5-1 ||  || ○ ○ ○ ○ ○
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Oukaou (オウカオー)===
'''Information'''
*Unit Cost: 41800
*Pilot: Shinjirou Sakomizu
*Ability 1: Wings of Rean
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Aura Zanba || 11 || 3 Levels charge
|-
| Weapon 2 || Shotgun || 18 || Can be chained up to 4 times
|-
| Weapon 3 || Sword Throw || 1 ||
|-
| Weapon 4 || Boomerang || 1 || Multi Lock
|-
| Weapon 5 || Sanka (Dual Swords) || 1 ||
|-
| Weapon 6 || Wings of Rean || 1 || Only usable on 1000 AP or lower
|-
| Weapon 7 || Wings of Rean (Lightwave) || 1 || Only usable on 1000 AP or lower
|-
| Melee || Sanka || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo 5-1 ||  || ○ ○ ○ ○ ○
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
==Mobile Suit Gundam==
 
===Gundam (ガンダム)===
'''Information'''
*Unit Cost: 3900
*Pilot: Amuro Ray
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Beam Rifle || 20 ||
|-
| Weapon 2 || Vulcan || 140 || Can Intercept Missiles
|-
| Weapon 3 || Hyper Hammer || 1 ||
|-
| Weapon 4 || Shield ||  || Shield
|-
| Weapon 5 || Hyper Bazooka || 4 ||
|-
| Weapon 6 || Beam Javelin || 1 ||
|-
| Melee || Beam Saber || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Full Armor Gundam (フルアーマーガンダム)===
'''Information'''
*Unit Cost: 22500
*Pilot: Amuro Ray
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Twin Beam Gun || 30 ||
|-
| Weapon 2 || Vulcan || 140 || Can Intercept Missiles
|-
| Weapon 3 || Cannon || 12 ||
|-
| Weapon 4 || Shield ||  || Shield
|-
| Weapon 5 || Missile Bay || 60 || Multi Lock
|-
| Melee || Punch || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Perfect Gundam (パーフェクトガンダム)===
'''Information'''
*Unit Cost: 11500
*Pilot: Shiro Kyoda
*Ability 1: Plamo Spirit
*Ability 2: Additional Armor
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Twin Beam Gun || 30 ||
|-
| Weapon 2 || Vulcan || 140 || Can Intercept Missiles
|-
| Weapon 3 || Rocket Launcher || 8 ||
|-
| Weapon 4 || Shield ||  || Shield
|-
| Weapon 5 || Hand Grenade || 4 ||
|-
| Purge || Purge ||  || Transforms to Gundam (Kyoshiro)
|-
| Melee || Beam Saber || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Gundam (Kyoshiro) (ガンダム(狂四郎))===
'''Information'''
*Pilot: Shiro Kyoda
*Ability 1: Plamo Spirit
*Ability 2: Additional Armor
*Note: Not selectable from hangar, only can be accessed through Perfect Gundam armor purge
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Twin Beam Gun || 30 ||
|-
| Weapon 2 || Vulcan || 140 || Can Intercept Missiles
|-
| Weapon 3 || Doton no Jutsu || 1 ||
|-
| Weapon 4 || Shield ||  || Shield
|-
| Weapon 5 || Soul of Gundam || 1 ||
|-
| Melee || Beam Saber || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
==Another Century's Episode Originals==
 
===Ixbrau (イクスブラウ)===
'''Information'''
*Pilot: Barrel Orland/Faye Rochenante
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Ion Bullet Rifle || 80 ||
|-
| Weapon 2 || Missile Pod || 80 || Multi Lock
|-
| Weapon 3 || Steel Wire || 1 || Can be followed up with sub combos
|-
| Sub Combo || Ion Bullet Rifle ||  || Press □ after Weapon 3 hits
|-
| Sub Combo || Laser Edge ||  || Press ○ after Weapon 3 hits
|-
| Sub Combo || Swing ||  || Press ○ at close range after Weapon 3 hits (when there are other enemies nearby)
|-
| Weapon 4 || Steel Defender ||  || Shield
|-
| Melee || Laser Edge || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Ixbrau form-B (イクスブラウ form-B)===
'''Information'''
*Pilot: Barrel Orland/Faye Rochenante
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || Machine Gun || 500 ||
|-
| Weapon 2 || Missile Pod || 40 || Multi Lock
|-
| Weapon 3 || Two Handed Breaker || 6 ||
|-
| Weapon 4 || Two Handed Charge ||  ||
|-
| Weapon 5 || Two Handed Storm ||  ||
|-
| Melee || Laser Edge || ||
|-
| Combo || Combo 2-1 ||  || ○ ○
|-
| Combo || Combo 2-2 ||  || ○ □
|-
| Combo || Combo 3-1 ||  || ○ ○ ○
|-
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo 4-1 ||  || ○ ○ ○ ○
|-
| Combo || Combo 4-2 ||  || ○ ○ ○ □
|-
| Combo || Combo 5-1 ||  || ○ ○ ○ ○ ○
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
 
===Ixbrau form-G (イクスブラウ form-G)===
'''Information'''
*Pilot: Barrel Orland/Faye Rochenante
*Ability 1: Glider
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Weapon 1 || SR-99 Blau Model || 40 ||
|-
| Weapon 2 || Missile Pod || 40 || Multi Lock
|-
| Weapon 3 || SR-99 High Power Model || 3 ||
|-
| Weapon 4 || Plasma Coating Mode ||  ||
|-
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
| Melee || Laser Edge || ||
|}
 
===Ixbrau form-G (イクスブラウ form-G)===
'''Information'''
*Pilot: Barrel Orland/Faye Rochenante
*Ability 1: Glider
 
'''Command List'''
{|
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input
|-
| Melee || Laser Edge ||
|-
| Weapon 1 || SR-99 Blau Model || 40 ||
|-
| Weapon 2 || Missile Pod || 40 || Multi Lock
|-
| Weapon 3 || SR-99 High Power Model || 3 ||
|-
| Weapon 4 || Plasma Coating Mode ||  ||  
|}
|}


Line 1,696: Line 3,509:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Grenade Strike ||
|-
|-
| Weapon 1 || Ion Bullet Rifle || 80 ||  
| Weapon 1 || Ion Bullet Rifle || 80 ||  
Line 1,712: Line 3,523:
|-
|-
| Weapon 7 || Hybrid Open || 1 ||
| Weapon 7 || Hybrid Open || 1 ||
|-
| Melee || Grenade Strike || ||
|}
|}


Line 1,723: Line 3,536:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Laser Edge ||
|-
|-
| Weapon 1 || Ion Bullet Rifle || 80 ||  
| Weapon 1 || Ion Bullet Rifle || 80 ||  
Line 1,735: Line 3,546:
|-
|-
| Weapon 5 || Saber Dance Laser || 6 || Requires all Dispersion Sabers onboard
| Weapon 5 || Saber Dance Laser || 6 || Requires all Dispersion Sabers onboard
|-
| Melee || Laser Edge || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,743: Line 3,556:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,755: Line 3,570:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Cannon Blow ||
|-
|-
| Weapon 1 || Grave Cannon || 20 ||  
| Weapon 1 || Grave Cannon || 20 ||  
Line 1,773: Line 3,586:
|-
|-
| Purge || Purge ||  || Transforms into Grave Ark Phantom
| Purge || Purge ||  || Transforms into Grave Ark Phantom
|-
| Melee || Cannon Blow || ||
|}
|}


Line 1,784: Line 3,599:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Cannon Blow ||
|-
|-
| Weapon 1 || Grave Rifle || 440 ||  
| Weapon 1 || Grave Rifle || 440 ||  
Line 1,801: Line 3,614:
| Weapon 7 || Phantom || 8 ||  
| Weapon 7 || Phantom || 8 ||  
|-
|-
| Purge || Purge || ||  
| Melee || Buster Blade || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,818: Line 3,631:
|-
|-
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
| Combo || Combo 5-2 ||  || ○ ○ ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,830: Line 3,645:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Chaos Blade ||
|-
|-
| Weapon 1 || Bloodshed Rifle || 75 ||  
| Weapon 1 || Bloodshed Rifle || 75 ||  
Line 1,846: Line 3,659:
|-
|-
| Weapon 7 || High Maneuver Transformation ||  ||  
| Weapon 7 || High Maneuver Transformation ||  ||  
|-
| Melee || Chaos Blade || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,854: Line 3,669:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}


Line 1,865: Line 3,682:
|-
|-
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
! Type !! Name !! Ammo !! Additional Info/Melee Command Input  
|-
| Melee || Ark Blade || Usable on High Maneuver Form
|-
|-
| Weapon 1 || Ark Rifle || 140 || Usable on High Maneuver Form
| Weapon 1 || Ark Rifle || 140 || Usable on High Maneuver Form
Line 1,879: Line 3,694:
|-
|-
| Weapon 7 || High Maneuver Transformation ||  ||  
| Weapon 7 || High Maneuver Transformation ||  ||  
|-
| Melee || Ark Blade || ||
|-
|-
| Combo || Combo 2-1 ||  || ○ ○
| Combo || Combo 2-1 ||  || ○ ○
Line 1,887: Line 3,704:
|-
|-
| Combo || Combo 3-2 ||  || ○ ○ □
| Combo || Combo 3-2 ||  || ○ ○ □
|-
| Combo || Combo (Cut Through) ||  || X during a combo
|}
|}
[[Category:Another Century's Episode 3: The Final]]
[[Category:Another Century's Episode 3: The Final]]

Latest revision as of 07:05, 16 December 2022

Default Controls

The command list chart assumes player uses default control configuration with Shift Type weapon selection

Default Shift Type Control List

Type Command Inputf
Melee
Weapon 1
Weapon 2 L1 + □
Weapon 3 L1 + ○
Weapon 4 L1 + ▲
Weapon 5 L1 + X
Weapon 6 L1 + R1
Weapon 7 L1 + R2
Purge/Weapon Attach/Detach L3 + R3

Cut Through Attack
A new move introduced in ACE3. By pressing X in the middle of any combo, the unit will attempt to cut through the target while boosting away. Only applicable for units with at least more than two hit melee combos (i.e Combo 2-2).

Aura Battler Dunbine

Dunbine (ビルバイン)

Information

  • Unit Cost: 6500
  • Pilot: Marvel Frozen

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Aura Shot 160
Weapon 2 Kick 1 Can be followed up with sub combos
Sub Combo Aura Shot Press Weapon 2 button during kick animation
Weapon 3 Wire Claw 1 Can be followed up with sub combos
Sub Combo Aura Shot Press □ after Weapon 3 hits
Sub Combo Kick Press ○ after Weapon 3 hits
Sub Combo Swing Press ○ at after Weapon 3 hits (when there are other enemies nearby)
Weapon 4 Aura Barrier 1
Weapon 5 Aura Slash 1
Melee Aura Sword
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Billbine (ビルバイン)

Information

  • Unit Cost: 8400
  • Pilot: Show Zama
  • Ability 1: Wing Caliber Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Aura Sword Rifle 48
Weapon 2 Aura Cannon 12 Multi Lock, usable on Wing Caliber form
Weapon 3 Wire Claw 1 Can be followed up with sub combos
Sub Combo Aura Cannon Press □ after Weapon 3 hits
Sub Combo Aura Beam Sword Press ○ after Weapon 3 hits
Sub Combo Swing Press ○ at close range after Weapon 3 hits (when there are other enemies nearby)
Weapon 4 Aura Barrier 1
Weapon 5 Aura Slash 1
Weapon 6 Aura Flash 1 Only usable on 3000 or lower AP
Weapon 7 Wing Caliber Transform
Melee Aura Beam Sword
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Billbine Camouflage Color (ビルバイン 迷彩カラー)

Information

  • Unit Cost: 8400
  • Pilot: Show Zama
  • Ability 1: Wing Caliber Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Aura Sword Rifle 48
Weapon 2 Aura Cannon 12 Multi Lock, usable on Wing Caliber form
Weapon 3 Wire Claw 1 Can be followed up with sub combos
Sub Combo Aura Cannon Press □ after Weapon 3 hits
Sub Combo Aura Beam Sword Press ○ after Weapon 3 hits
Sub Combo Swing Press ○ at close range after Weapon 3 hits (when there are other enemies nearby)
Weapon 4 Aura Barrier 1
Weapon 5 Aura Slash 1
Weapon 6 Aura Flash 1 Only usable on 3000 or lower AP
Weapon 7 Wing Caliber Transform
Melee Aura Beam Sword
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Zwarth (ズワァース)

Information

  • Unit Cost: 28400
  • Pilot: Black Knight

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Aura Vulcan 140
Weapon 2 Flare Bomb 28 Multi Lock
Weapon 3 Wire Claw 1 Can be followed up with sub combos
Sub Combo Flare Bomb Press □ after Weapon 3 hits
Sub Combo Aura Sword Press ○ after Weapon 3 hits
Sub Combo Swing Press ○ after Weapon 3 hits (when there are other enemies nearby)
Weapon 4 Aura Barrier 1
Weapon 5 Aura Cannon 10 Multi Lock
Weapon 6 Aura Power 1
Melee Aura Sword
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Leprechaun (レプラカーン)

Information

  • Unit Cost: 25900
  • Pilot: Jeryll Cocobee

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Aura Shot 85
Weapon 2 Aura Cannon 8 2 Levels charge
Weapon 3 Wire Claw 1 Can be followed up with sub combos
Sub Combo Aura Shot Press □ after Weapon 3 hits
Sub Combo Punch Press ○ after Weapon 3 hits
Sub Combo Swing Press ○ at close range after Weapon 3 hits (when there are other enemies nearby)
Weapon 4 Aura Barrier 1
Weapon 5 Grenade 4
Weapon 6 Aura Vulcan 130
Weapon 7 Flamethrower 6
Melee Aura Sword
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Super Dimension Fortress Macross: Do You Remember Love?

VF-1A (Hikaru) (VF-1A(輝))

Information

  • Pilot: Ichijo Hikaru
  • Ability 1: 3-Stage Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Gunpod 220 Can intercept missiles
Weapon 2 Head Laser Gun 110
Weapon 3 Micro Missile 20 Multi Lock
Weapon 4 Normal Missile 6 Cannot be reloaded during a mission
Weapon 5 (Battroid) All Fire 1
Weapon 6 Transform to Gerwalk/Fighter
Weapon 7 Transform to Gerwalk/Battroid
Melee (Battroid) Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

VF-1A(S) (Hikaru) (VF-1A(S)(輝))

Information

  • Unit Cost: 3500
  • Pilot: Ichijo Hikaru
  • Ability 1: 3-Stage Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Gunpod 220 Can intercept missiles
Weapon 2 Head Laser Gun 110
Weapon 3 Micro & Homing Missile 36 Multi Lock
Weapon 4 Reaction Warhead 4 Cannot be reloaded during a mission
Weapon 5 (Battroid) All Fire 1
Weapon 6 Transform to Gerwalk/Fighter
Weapon 7 Transform to Gerwalk/Battroid
Melee (Battroid) Punch
Combo 1 Combo 2-1 ○ ○
Combo 2 Combo 3-1 ○ ○ ○
Combo 3 Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

VF-1A (Max) (VF-1A(マックス))

Information

  • Pilot: Maximilian Jenius
  • Ability 1: 3-Stage Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Gunpod 220 Can intercept missiles
Weapon 2 Head Laser Gun 110
Weapon 3 Micro Missile 40 Multi Lock
Weapon 5 (Battroid) All Fire 1
Weapon 6 Transform to Gerwalk/Fighter
Weapon 7 Transform to Gerwalk/Battroid
Melee (Battroid) Punch
Combo 1 Combo 2-1 ○ ○
Combo 2 Combo 3-1 ○ ○ ○
Combo 3 Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

VF-1A(S) (Max) (VF-1A(S)(マックス))

Information

  • Unit Cost: 3500
  • Pilot: Maximilian Jenius
  • Ability 1: 3-Stage Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Gunpod 220 Can intercept missiles
Weapon 2 Head Laser Gun 110
Weapon 3 Micro & Homing Missile 36 Multi Lock
Weapon 4 Normal Missile 6 Cannot be reloaded during a mission
Weapon 5 (Battroid) All Fire 1
Weapon 6 Transform to Gerwalk/Fighter
Weapon 7 Transform to Gerwalk/Battroid
Melee (Battroid) Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

VF-1S (Hikaru) (VF-1S(輝))

Information

  • Unit Cost: 6700
  • Pilot: Ichijo Hikaru
  • Ability 1: 3-Stage Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Gunpod 220 Can intercept missiles
Weapon 2 Head Laser Gun 110
Weapon 3 Micro Missile 20 Multi Lock
Weapon 4 Normal Missile 6 Cannot be reloaded during a mission
Weapon 5 (Battroid) All Fire 1
Weapon 6 Transform to Gerwalk/Fighter
Weapon 7 Transform to Gerwalk/Battroid
Melee (Battroid) Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

VF-1S(S) (Hikaru) (VF-1S(S)(輝))

  • Unit Cost: 3800
  • Pilot: Ichijo Hikaru
  • Ability 1: 3-Stage Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Gunpod 220 Can intercept missiles
Weapon 2 Head Laser Gun 110
Weapon 3 Micro & Homing Missile 48 Multi Lock
Weapon 4 2-Barrel Beam Cannon 6
Weapon 5 (Battroid) All Fire 1
Weapon 6 Transform to Gerwalk/Fighter
Weapon 7 Transform to Gerwalk/Battroid
Melee (Battroid) Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

VF-1S (Max) (VF-1S(マックス))

Information

  • Unit Cost: 6700
  • Pilot: Maximilian Jenius
  • Ability 1: 3-Stage Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Gunpod 220 Can intercept missiles
Weapon 2 Head Laser Gun 110
Weapon 3 Micro Missile 20 Multi Lock
Weapon 4 Normal Missile 6 Cannot be reloaded during a mission
Weapon 5 (Battroid) All Fire 1
Weapon 6 Transform to Gerwalk/Fighter
Weapon 7 Transform to Gerwalk/Battroid
Melee (Battroid) Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

VF-1S(S) (Max) (VF-1S(S)(マックス))

  • Unit Cost: 3800
  • Pilot: Maximilian Jenius
  • Ability 1: 3-Stage Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Gunpod 220 Can intercept missiles
Weapon 2 Head Laser Gun 110
Weapon 3 Micro & Homing Missile 48 Multi Lock
Weapon 4 2-Barrel Beam Cannon 6
Weapon 5 (Battroid) All Fire 1
Weapon 6 Transform to Gerwalk/Fighter
Weapon 7 Transform to Gerwalk/Battroid
Melee (Battroid) Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

VF-1S (Fokker) (VF-1S(フォッカー))

Information

  • Pilot: Roy Fokker
  • Ability 1: 3-Stage Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Gunpod 320 Can intercept missiles
Weapon 2 Head Laser Gun 110
Weapon 3 Micro Missile 20 Multi Lock
Weapon 4 Normal Missile 6 Cannot be reloaded during a mission
Weapon 5 (Battroid) All Fire 1
Weapon 6 Transform to Gerwalk/Fighter
Weapon 7 Transform to Gerwalk/Battroid
Melee (Battroid) Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

VF-1S(S) (Fokker) (VF-1S(S)(フォッカー))

Information

  • Unit Cost: 3800
  • Pilot: Roy Fokker
  • Ability 1: 3-Stage Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Gunpod 220 Can intercept missiles
Weapon 2 Head Laser Gun 110
Weapon 3 Micro & Homing Missile 28 Multi Lock
Weapon 4 2-Barrel Beam Cannon 6
Weapon 5 Reaction Warhead 4 Cannot be reloaded during a mission
Weapon 6 Transform to Gerwalk/Fighter
Weapon 7 Transform to Gerwalk/Battroid
Melee (Battroid) Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Armored Valkyrie (アーマードバルキリー)

Information

  • Unit Cost: 33100
  • Pilot: Ichijo Hikaru
  • Ability 1: Additional Armor

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Gunpod 220 Can intercept missiles
Weapon 2 Head Laser Gun 110
Weapon 3 High-Speed Armor Piercing Bullet 18 Multi Shot
Weapon 4 Ultra High Maneuver Micro Missile 28 Multi Lock
Weapon 5 Large Hand Grenade 25
Weapon 6 All Fire 1
Purge Purge Transforms into VF-1J
Melee Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

VF-1J (VF-1J)

Information

  • Pilot: Ichijo Hikaru
  • Ability 1: 3-Stage Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Gunpod 220 Can intercept missiles
Weapon 2 Head Laser Gun 110
Weapon 6 Transform to Gerwalk/Fighter
Weapon 7 Transform to Gerwalk/Battroid
Melee Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Queadluun Rau (Max) (クァドラン・ロー (マックス))

Information

  • Unit Cost: 16900
  • Pilot: Maximilian Jenius

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Laser Pulse Gun 340
Weapon 2 Impact Cannon 10
Weapon 3 Missile Launcher 52 Multi Lock
Melee Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Queadluun Rau (Millia) (クァドラン・ロー (ミリア))

Information

  • Pilot: Millia Farina Jenius

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Laser Pulse Gun 340
Weapon 2 Impact Cannon 10
Weapon 3 Missile Launcher 52 Multi Lock
Melee Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Metal Armor Dragonar

Dragonar-1 Custom (ドラグナー1型カスタム)

Information

  • Pilot: Kaine Wakaba
  • Ability 1: Glider

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 55.6mm Hand Rail Gun 180
Weapon 2 6-Tube Missile Pods 24 Multi Lock
Weapon 3 Spinning Laser Sword 1
Weapon 4 Shield Shield
Weapon 5 2-Barrel 25mm Autocannon 120 Can intercept missiles
Weapon 6 Photon Bazooka 1
Weapon 7 Shoulder Bomb 2 Cannot be reloaded during mission
Melee Laser Sword
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Dragonar-2 Custom (ドラグナー2型カスタム)

Information

  • Pilot: Tapp Oceano
  • Ability 1: Glider

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 88mm Hand Rail Gun 180
Weapon 2 10-Tube Missile Pods 40 Multi Lock
Weapon 3 640mm Rail Cannons 60
Weapon 4 2-Barrel Gatling Guns 36 Multi Lock
Weapon 5 2-Barrel Autocannon 140 Can intercept missiles
Weapon 6 Photon Bazooka 1
Weapon 7 Full Open Shot 1
Melee Punch

Dragonar-3 (Late Model) (ドラグナー3型(後期型))

Information

  • Pilot: Light Newman
  • Ability 1: Glider

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 50mm Hand Rail Gun 180
Weapon 2 3-Barrel Hand Rail Cannon 75 Multi Lock
Weapon 3 Missile ECM 1
Weapon 4 Jammer 1
Weapon 5 Anti-Radar Missile 2 Cannot be reloaded during a mission
Weapon 6 Photon Bazooka 1
Melee Assault Knife

Gilgazamune (ギルガザムネ)

Information

  • Unit Cost: 29800
  • Pilot: Gun Jem
  • Ability 1: Bio Feedback System

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Machine Gun 150
Weapon 2 100-Tube Missile Pod 10 Multi Lock
Weapon 3 Chest 12-Barrel Autocannon 240
Weapon 4 2-Tube Missile Pod 24
Weapon 5 Large Cruise Missile 1 Cannot be reloaded during a mission
Weapon 6 Bio Feedback System 1 Reduces vernier gauge consumption, temporarily disables the unit after the effect wears off
Melee Blue Dragon Sword
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Falguen MAFFU (ファルゲン・マッフ)

Information

  • Unit Cost: 12800
  • Pilot: Meio Plato
  • Ability 1: Glider

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 75mm Hand Rail Gun 250
Weapon 2 3-Barrel Multi Discharger 48 Multi Lock
Weapon 3 Spin Slash 1
Weapon 4 Dual Missiles 6 Cannot be reloaded during a mission
Melee Laser Sword
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Falguen Custom (ファルゲンカスタム)

Information

  • Pilot: Meio Plato
  • Ability 1: Glider

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Reinforced 75mm Hand Rail Gun 250
Weapon 2 8-Barrel Multi Discharger 48 Multi Lock
Weapon 3 Spin Slash 1
Weapon 4 Triple Missiles 6 Cannot be reloaded during a mission
Weapon 5 Twin Rail Cannon 100
Weapon 6 Missile ECM 1
Weapon 7 Hacking 1 Knocks enemy units down within radius
Melee Laser Sword
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Stark Deins (スターク・ダイン)

Information

  • Unit Cost: 16500
  • Pilot: Lee Su Min
  • Ability 1: Glider

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Hand Rail Gun 180
Weapon 2 Anti-MA Hand Grenade 4 Cannot be reloaded during a mission
Weapon 3 2-Barrel Autocannon 120 Can intercept missiles
Weapon 4 Hand Launcher 20
Weapon 5 Bazooka 10
Melee Hybrid Saw
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Mobile Suit Gundam: Char's Counterattack

Re-GZ (リ・ガズィ)

Information

  • Pilot: Amuro Ray
  • Ability 1: BWS

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Beam Rifle 45
Weapon 2 Vulcan 120 Can intercept missiles
Weapon 3 Wrist Grenade Launcher 10 Multi Shot
Weapon 4 Shield Shield
Weapon 5 Waist Grenade Launcher 16 Multi Shot
Weapon 6 Dummy Balloon 3
Melee Beam Saber
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Re-GZ BWS (リ・ガズィ (BWS))

Information

  • Pilot: Amuro Ray
  • Ability 1: BWS

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Mega Beam Cannon 8
Weapon 2 Beam Cannon 9
Weapon 3 Missile Launcher 6 Multi Shot
Purge Purge Transforms to Re-GZ
Melee Tackle

ν Gundam (νガンダム)

Information

  • Pilot: Amuro Ray
  • Ability 1: Psycommu

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Beam Rifle 60
Weapon 2 Vulcan 25 Can intercept missiles
Weapon 3 Missile 12 Multi Shot
Weapon 4 Shield Shield
Weapon 5 Hyper Bazooka 8
Weapon 5 Hyper Bazooka Backflip 8 While dashing and facing towards target
Weapon 6 Dummy Balloon 3
Weapon 7 Fin Funnel 6 Cannot be reloaded during a mission
Weapon 8 I-Field 1 Requires at least 4 Fin Funnels to use
Melee Beam Saber
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

ν Gundam HWS (νガンダム (HWS))

Information

  • Pilot: Amuro Ray
  • Ability 1: Psycommu

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Hyper Mega Rifle 12 2 Levels charge
Weapon 2 Beam Cannon 8 Multi Shot
Weapon 3 Multi Discharger 64 Multi Lock
Weapon 4 Shield Shield
Weapon 5 Hyper Bazooka 8
Weapon 6 Dummy Balloon 3
Weapon 7 Fin Funnel 6 Cannot be reloaded during a mission
Weapon 8 I-Field 1 Requires at least 4 Fin Funnels to use
Melee Beam Saber
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Sazabi (サザビー)

Information

  • Unit Cost: 46800
  • Pilot: Char Aznable
  • Ability 1: Psycommu

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Beam Shot Rifle 75
Weapon 2 Diffuse Beam Shot Rifle 25
Weapon 3 Missile 24 Multi Shot
Weapon 4 Shield Shield
Weapon 5 Diffuse Mega Particle Cannon 1 Multi Shot
Weapon 6 Dummy Balloon 3
Weapon 7 Funnel 6 Cannot be reloaded during a mission
Melee Beam Saber
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Jagd Doga (Gyunei) (ヤクト・ドーガ(ギュネイ))

Information

  • Unit Cost: 20600
  • Pilot: Gyunei Guss
  • Ability 1: Psycommu

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Beam Assault Rifle 90
Weapon 2 4-Barrel Mega Particle Cannon 8
Weapon 3 Small Missile 30 Multi Shot
Weapon 4 Shield Shield
Weapon 5 Grenade Launcher 6
Weapon 6 Dummy Balloon 3
Weapon 7 Funnel 6 Cannot be reloaded during a mission
Melee Beam Saber
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Jagd Doga (Quess) (ヤクト・ドーガ(クェス))

Information

  • Unit Cost: 20600
  • Pilot: Quess Paraya
  • Ability 1: Psycommu

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Mega Gatling Gun 240
Weapon 2 4-Barrel Mega Particle Cannon 8
Weapon 3 Small Missile 30 Multi Shot
Weapon 4 Shield Shield
Weapon 5 Grenade Launcher 6
Weapon 6 Dummy Balloon 3
Weapon 7 Funnel 6 Cannot be reloaded during a mission
Melee Beam Saber
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Mobile Fighter G Gundam

God Gundam (ゴッドガンダム)

Information

  • Unit Cost: 14500
  • Pilot: Domon Kasshu
  • Ability 1: Meikyō Shishui
  • Ability 2: God Shadow

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Machine Cannon 120
Weapon 2 Vulcan 160 Can intercept missiles
Weapon 3 God Slash Typhoon 1
Weapon 4 Choukyuu Haou Den'eidan 1
Weapon 5 God Field Dash 1 Requires Hyper Mode
Weapon 6 Erupting God Finger 1 Requires Hyper Mode
Weapon 7 Sekiha Tenkyoken 1 Requires 1 loop Meikyō Shishui Mode
Weapon 7 Sekiha Tenkyo God Finger 1 Requires 2 loops Meikyō Shishui Mode
Melee Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Master Gundam (マスターガンダム)

Information

  • Unit Cost: 39900
  • Pilot: Touhou Fuhai
  • Ability 1: Meikyō Shishui

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Darkness Shot 40
Weapon 2 Master Cloth 1
Weapon 3 Jyuuniou Houhai Daishahei 1
Weapon 4 Choukyuu Haou Den'eidan 1
Weapon 5 Distant Crusher 1 Can be followed up with sub combos
Sub Combo Crush Press □ after Weapon 5 hits
Sub Combo Knee Press ○ after Weapon 5 hits
Sub Combo Swing Press ○ at close range after Weapon 5 hits (when there are other enemies nearby)
Weapon 6 Darkness Finger 1 Requires Hyper Mode
Weapon 7 Sekiha Tenkyoken 1 Requires Meikyō Shishui Mode
Melee Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Macross Plus

YF-19 (YF-19)/YF-19 (Fast Pack) (YF-19(ファストパック))

Information

  • Pilot: Isamu Dyson
  • Ability 1: 3-Stage Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Gatling Gunpod 220 Can intercept missiles
Weapon 2 Chaff 12 Nullifies enemy missiles
Weapon 3 Micro Missile 40 Multi Lock
Weapon 4 Homing Missile 6 Cannot be reloaded during a mission
Weapon 5 (Battroid) Pinpoint Barrier Shield
Weapon 6 Transform to Gerwalk/Fighter
Weapon 7 Transform to Gerwalk/Battroid
Melee (Battroid) Pinpoint Barrier Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

YF-21 (YF-21)/YF-21 (Fast Pack) (YF-21 (ファストパック))

Information

  • Pilot: Guld Goa Bowman
  • Ability 1: 3-Stage Transformation
  • Ability 2: BDI System

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 (Fighter) Gatling Gunpod 180 Can intercept missiles
Weapon 1 (Gerwalk/Battroid) Energy Cannon 180
Weapon 2 (Fighter) Built in Beam Gun 320 Can intercept missiles
Weapon 2 (Gerwalk/Battroid) Gatling Gunpod 180 Can intercept missiles, shares ammo with Weapon 1 (Fighter)
Weapon 3 Micro Missile 40 Multi Lock
Weapon 4 BDI System 1 Slows down surrounding time while speeds up own movement
Weapon 5 (Battroid) Pinpoint Barrier Shield
Weapon 6 Transform to Gerwalk/Fighter
Weapon 7 Transform to Gerwalk/Battroid
Melee (Battroid) Pinpoint Barrier Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

New Mobile Report Gundam Wing: Endless Waltz

Wing Gundam Zero (ウィングガンダムゼロ)

Information

  • Pilot: Heero Yuy

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Twin Buster Rifle 3
Weapon 2 Machine Cannon 140
Weapon 3 Rolling Buster Rifle 1
Melee Beam Saber
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

After War Gundam X

Gundam X (ガンダムX)

Information

  • Pilot: Garrod Ran
  • Ability 1: Satellite System

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Shield Buster Rifle 90
Weapon 2 Breast Vulcan 120 Can intercept missiles
Weapon 3 Satellite Cannon 1 Charge until the cockpit glows
Weapon 4 Shield Shield
Weapon 5 Hand Grenade 5
Melee Large Beam Sword
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Gundam X Divider (ガンダムXディバイダー)

Information

  • Pilot: Garrod Ran

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Beam Machine Gun 90
Weapon 2 Breast Vulcan 120 Can intercept missiles
Weapon 3 Divider 4 3 Levels charge
Weapon 4 Shield (Divider) Shield
Weapon 5 Hyper Bazooka 12
Melee Large Beam Sword
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Gundam DX (ガンダムDX)

Information

  • Pilot: Garrod Ran
  • Ability 1: Satellite System

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 DX Custom Buster Rifle 100
Weapon 2 Head Vulcan 90 Can intercept missiles
Weapon 3 Twin Satellite Cannon 1 Charge until the cockpit glows
Weapon 4 Defense Plate Shield
Weapon 5 Breast Launcher 120
Melee Hyper Beam Sword
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo
Weapon Attach/Detach Detachable G-Falcon Requires Gundam DX(G-Falcon) unlocked

Gundam DX (G-Falcon) (ガンダムDX(Gファルコン))

Information

  • Unit Cost: 14600
  • Pilot: Garrod Ran
  • Ability 1: Glider
  • Ability 2: Detachable G-Falcon
  • Ability 3: MA Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 (MS Form) DX Custom Buster Rifle 100
Weapon 1 (MA Form) Diffusion Beam Cannon 50 Shares ammo with Weapon 4 (MS Form)
Weapon 2 (MS Form) Head Vulcan 120 Can intercept missiles
Weapon 3 Infrared Homing Missile 30 Multi lock, usable on both MS and MA forms
Weapon 4 (MS Form) Diffusion Beam Cannon 50
Weapon 5 Vulcan Cannon 80 Can intercept missiles, usable on both MS and MA forms
Weapon 6 MA Transformation
Melee Hyper Beam Sword
Weapon Attach/Detach Detachable G-Falcon

Gundam Airmaster (ガンダムエアマスター)

Information

  • Pilot: Witz Sou
  • Ability 1: MA Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Buster Rifle 280
Weapon 2 (MS Form) Head Vulcan 120 Can intercept missiles
Weapon 2 (MA Form) Nose Vulcan 60 Can intercept missiles
Weapon 3 Shoulder Missile 2 Cannot be reloaded during a mission
Weapon 4 Buster Rifle Random Shooting 40 Multi lock
Melee Hyper Beam Sword
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Gundam Leopard (ガンダムレオパルド)

Information

  • Pilot: Roybea Loy

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Inner Gatling Gun 350
Weapon 2 Head Vulcan & Head Cannon 480 Can intercept missiles
Weapon 3 Breast Gatling Gun 250
Weapon 4 Grenade Launcher 25 Multi Shot
Weapon 5 Missile Launcher 80 Multi Lock
Weapon 6 Hornet Missile 2
Weapon 7 Salvo 1
Melee Beam Knife
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo (Cut Through) X during a combo

Gundam Virsago (ガンダムヴァサーゴ)

Information

  • Unit Cost: 15900
  • Pilot: Shagia Frost

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Claw Beam 60
Weapon 2 Head Vulcan 120 Can intercept missiles
Weapon 3 Strike Claw 1 Can be followed up with sub combos
Sub Combo Beam Saber Slash Press ○ after Weapon 3 hits
Sub Combo Claw Beam Shot Press □ after Weapon 3 hits
Weapon 4 Mega Sonic Cannon (Focused) 4
Weapon 5 Mega Sonic Cannon (Diffusion) 6 Multi Shot
Weapon 6 Strike Shooter 18
Melee Beam Saber
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Gundam Virsago CB (ガンダムヴァサーゴCB)

Information

  • Unit Cost: 19400
  • Pilot: Shagia Frost

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Claw Beam 60
Weapon 2 Head Vulcan 120 Can intercept missiles
Weapon 3 Strike Claw 1 Can be followed up with sub combos
Sub Combo Beam Saber Slash Press ○ after Weapon 3 hits
Sub Combo Claw Beam Shot Press □ after Weapon 3 hits
Weapon 4 Triple Mega Sonic Cannon (Focused) 10
Weapon 5 Triple Mega Sonic Cannon (Diffusion) 16 Multi Shot
Melee Beam Saber
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Gundam Ashtaron (ガンダムアシュタロン)

Information

  • Unit Cost: 14700
  • Pilot: Olba Frost
  • Ability 1: MA Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Scissors Beam Cannon 60 Usable on both MS and MA Forms
Weapon 2 (MS Form) Machine Cannon 120 Can intercept missiles
Weapon 2 (MA Form) Nose Beam Cannon 120 Can intercept missiles
Weapon 3 (MS Form) Atomic Scissors 1 Can be followed up with sub combos
Sub Combo Beam Saber Slash Press ○ after Weapon 3 hits
Sub Combo Scissors Beam Shot Press □ after Weapon 3 hits
Weapon 4 (MS Form) Lancer 12
Weapon 5 MA Transformation
Melee (MS Form) Beam Saber
Melee (MA Form) Atomic Scissors
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Gundam Ashtaron HC (ガンダムアシュタロンHC)

Information

  • Unit Cost: 18200
  • Pilot: Olba Frost
  • Ability 1: MA Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Scissors Beam Cannon 60 Usable on both MS and MA Forms
Weapon 2 Machine Cannon 120 Can intercept missiles
Weapon 3 (MS Form) Gigantic Scissors 1 Can be followed up with sub combos
Sub Combo Beam Saber Slash Press ○ after Weapon 3 hits
Sub Combo Scissors Beam Shot Press □ after Weapon 3 hits
Weapon 5 MA Transformation
Melee (MS Form) Beam Saber
Melee (MA Form) Gigantic Scissors
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Brain Powerd

Hime Brain (ヒメ・ブレン)

Information

  • Unit Cost: 5200
  • Pilot: Hime Utsumiya
  • Ability 1: Mood
  • Ability 2: Vital Jump
  • Ability 3: Organic Energy

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Brain Bar (Shooting) 75
Weapon 2 Brain Blade 1 Can be followed up with sub combos
Sub Combo Brain Bar (Shooting) 6 Press Weapon 2 during Brain Blade animation
Weapon 3 Chakra Flash 1
Weapon 4 Chakra Shield 1
Melee Brain Bar (Melee)
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Yuu Brain (ユウ・ブレン)

Information

  • Unit Cost: 5800
  • Pilot: Yuu Isami
  • Ability 1: Mood
  • Ability 2: Vital Jump
  • Ability 3: Organic Energy

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Brain Bar (Shooting) 60
Weapon 2 Shooter 6 2 Levels charge
Weapon 3 Chakra Flash 1
Weapon 4 Chakra Shield 1
Weapon 5 Missile Launcher 36 Multi Lock
Melee Brain Bar (Melee)
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Nelly Brain (ネリー・ブレン)

Information

  • Unit Cost: 16800
  • Pilot: Yuu Isami
  • Ability 1: Mood
  • Ability 2: Vital Jump
  • Ability 3: Organic Energy

Command List

Type Name Ammo Additional Info/Melee Command Input
Ability 1 Vital Jump
Ability 2 Mood
Melee Brain Bar (Melee)
Weapon 1 Brain Bar (Shooting) 60
Weapon 2 Shooter 6 2 Levels charge
Weapon 3 Chakra Flash 1
Weapon 4 Chakra Shield 1
Weapon 5 Brain Bar (Full Power) 5
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Jonathan Baronz (ジョナサン・バロンズゥ)

Information

  • Unit Cost: 24500
  • Pilot: Jonathan Glenn
  • Ability 1: Mood
  • Ability 2: Vital Jump
  • Ability 3: Organic Energy

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Chakra Light 30
Weapon 2 Fin (Morphing) 12 Multi Lock
Weapon 3 Chakra Light All Fire 1 Multi Shot
Weapon 4 Chakra Shield 1
Weapon 5 Fin All Launch 1
Melee Fin
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Quincy Baronz (クインシィ・バロンズゥ)

Information

  • Unit Cost: 29600
  • Pilot: Quincy Issa
  • Ability 1: Mood
  • Ability 2: Vital Jump
  • Ability 3: Organic Energy

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Chakra Light 30
Weapon 2 Fin (Morphing) 12 Multi Lock
Weapon 3 Chakra Light All Fire 1 Multi Shot
Weapon 4 Chakra Shield 1
Weapon 5 Fin All Launch 1
Weapon 6 Slit Waver 6 Freezes target upon contact
Melee Fin
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Martian Successor Nadesico: The Prince of Darkness

Black Sarena (ブラックサレナ)

Information

  • Pilot: Akito Tenkawa
  • Ability 1: Boson Jump
  • Ability 2: Additional Armor

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Hand Cannon 280
Weapon 2 Chest Vulcan 160
Weapon 3 Distortion Attack 1
Weapon 4 Distortion Field 1
Weapon 5 Boson Jump 1
Weapon 6 Tail Binder 1
Purge Purge Transforms to Aestivalis (Akito Custom)
Melee Tackle

High Mobility Black Sarena (高機動型ブラックサレナ)

Information

  • Pilot: Akito Tenkawa
  • Ability 1: Boson Jump
  • Ability 2: Additional Armor

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 4 Distortion Field 1
Weapon 5 Boson Jump 1
Purge Purge Transforms to Black Sarena
Melee Body Slam

Aestivalis (Akito Custom) (エステバリス(アキト専用))

Information

  • Pilot: Akito Tenkawa
  • Ability 1: Boson Jump
  • Ability 2: Additional Armor

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Hand Cannon 110
Weapon 2 Hand Cannon 40 Multi Lock
Weapon 3 Distortion Attack 1
Weapon 4 Distortion Field 1
Weapon 5 Boson Jump 1
Melee Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Aestivalis Custom (Ryoko) (エステバリス・カスタム(リョーコ))

Information

  • Pilot: Ryoko Subaru
  • Ability 1: Roller Dash

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Rapid Rifle 150
Weapon 2 Large Rail Cannon 16
Weapon 3 Distortion Attack 1
Weapon 4 Distortion Field 1
Melee Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Aestivalis Custom (Hikaru) (エステバリス・カスタム(ヒカル))

Information

  • Pilot: Hikaru Amano
  • Ability 1: Roller Dash

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Rapid Rifle 150
Weapon 2 Large Rail Cannon 16
Weapon 3 Distortion Attack 1
Weapon 4 Distortion Field 1
Melee Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Aestivalis Custom (Izumi) (エステバリス・カスタム(イズミ))

Information

  • Pilot: Izumi Maki
  • Ability 1: Roller Dash

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Rapid Rifle 150
Weapon 2 Large Rail Cannon 16
Weapon 3 Distortion Attack 1
Weapon 4 Distortion Field 1
Melee Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Alstroemeria(アルストロメリア)

Information

  • Pilot: Genichiro Tsukiomi
  • Ability 1: Roller Dash
  • Ability 2: Boson Jump

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Boson Jump Claw 1
Weapon 2 Spinning Claw 1
Weapon 3 Double Claw 1
Weapon 4 Distortion Field 1
Weapon 5 Boson Jump 1
Melee Claw
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Yatenko (夜天光)

Information

  • Unit Cost: 26700
  • Pilot: Hokushin
  • Ability 1: Boson Jump

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Cane Throw 1
Weapon 2 Missile Launcher 30 Multi Lock
Weapon 3 Iai (Distortion Attack) 1
Weapon 4 Cane Ring 1
Weapon 5 Boson Jump 1
Melee Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Shin Getter Armageddon

Shin Getter-1 (真ゲッター1)

Shin Getter-1 (Go) (真ゲッター1(號))/Shin Getter-1 (Ryoma) (真ゲッター1(竜馬))

Information

  • Unit Cost: 10400 (Shin Getter-1 (Ryoma))
  • Pilot: Go/Ryoma Nagare
  • Ability 1: Getter Change

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Getter Tomahawk Boomerang 1 Multi Lock
Weapon 2 Getter Beam 20
Weapon 3 Getter Beam (Strong) 5
Weapon 4 Tomahawk Lancer 10 Multi Shot
Weapon 5 Stoner Sunshine 1
Weapon 6 Transform (Shin Getter-2)
Weapon 7 Transform (Shin Getter-3)
Melee Getter Tomahawk
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Shin Getter-2 (Kei) (真ゲッター2(渓))/Shin Getter-2 (Hayato) (真ゲッター1(隼人))

Information

  • Pilot: Kei/Hayato Jin
  • Ability 1: Getter Change

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Drill Missile 15
Weapon 2 Drill Hurricane 1
Weapon 3 Plasma Drill Hurricane 5
Weapon 4 Dig Underground 1 Only usable when the unit is standing on the ground
Weapon 5 Mirage Drill 1
Weapon 6 Transform (Shin Getter-3)
Weapon 7 Transform (Shin Getter-1)
Melee Getter Drill
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Shin Getter-3 (Gai) (真ゲッター3(剴))/Shin Getter-3 (Benkei) (真ゲッター3(弁慶))

Information

  • Pilot: Gai/Benkei Kurama
  • Ability 1: Getter Change

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Getter Missile 96 Multi Lock
Weapon 2 Arm Extend 1 Can be followed up with sub combos
Sub Combo Getter Missile Press □ after Weapon 2 hits
Sub Combo Melee Press ○ after Weapon 2 hits
Sub Combo Swing Press ○ at close range after Weapon 2 hits (when there are other enemies nearby)
Weapon 3 Daisetsuzan Oroshi 1
Weapon 4 Missile Storm 1 Multi Shot
Weapon 6 Transform (Shin Getter-1)
Weapon 7 Transform (Shin Getter-2)
Melee Melee

Black Getter (ブラックゲッター)

Information

  • Pilot: Ryoma Nagare

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Getter Tomahawk Boomerang 1 Multi Lock
Weapon 2 Getter Beam 1
Weapon 3 Getter Beam (Diffusion) 14 Multi Shot
Melee Knuckle
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Turn A Gundam

∀ Gundam (∀ガンダム)

  • Unit Cost: 17800
  • Pilot: Loran Cehack
  • Ability 1: Nanoskin
  • Ability 2: Moonlight Butterfly

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Beam Rifle 120
Weapon 2 Beam Drive Unit 2
Weapon 3 Gundam Hammer 1 3 Levels Charge
Weapon 4 Shield Shield
Weapon 5 Missile 4
Weapon 6 Spatial Movement 1
Weapon 7 Moonlight Butterfly 1
Melee Beam Saber
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Turn X (ターンX)

  • Unit Cost: 38400
  • Pilot: Gym Ghingham
  • Ability 1: Nanoskin
  • Ability 2: Moonlight Butterfly

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Triple Beam Projection System (Diffusion) 60 Multi Shot
Weapon 2 Triple Beam Projection System (Focused) 9
Weapon 3 Fracture Manipulator 1
Weapon 4 Bazooka 10
Weapon 5 Bloody Siege (All Range) 1
Weapon 6 Bloody Siege (Scan) 1
Weapon 7 Moonlight Butterfly 1
Melee Beam Saber
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Overman King Gainer

King Gainer (キングゲイナー)

  • Pilot: Gainer Sanga
  • Ability 1: Overskill/Acceleration

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Chain Gun 80
Weapon 2 Photon Mat Ring 8 3 Levels charge
Weapon 3 Shotgun Hand Grenade 6
Weapon 4 Photon Mat 1
Weapon 5 Overskill/Acceleration 1
Weapon 6 Overfreeze (Bullet) 4 Freezes target upon contact
Weapon 7 Overfreeze 1 Freezes target upon contact
Melee Chain Gun (Slash)
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Emperanza (エンペランザ)

  • Pilot: Gain Bijou

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 76mm Rapid Fire Gun 60
Weapon 2 Southern Cross Sign 1
Weapon 3 Black Hole Racket 5 3 Levels charge
Melee Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo (Cut Through) X during a combo

Gachiko (ガチコ)

  • Unit Cost: 2100
  • Pilot: Gain Bijou
  • Note: Only usable on Earth missions

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Rapid Fire Gun 140
Weapon 2 Snipe 1
Melee Punch

Dominator (ドミネーター)

  • Pilot: Cynthia Lane
  • Ability 1: Overskill/Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Ray 60
Weapon 2 (Overman Form) Ray (Large) 48 Multi Lock
Weapon 2 (Dogick Form) Tackle 1
Weapon 3 Spinning 1
Weapon 4 Shield Shield
Weapon 5 Catch 1 Can be followed up with sub combos
Sub Combo Ray Press □ after Weapon 5 hits
Sub Combo Big Punch Press ○ after Weapon 5 hits
Sub Combo Throw Around Press ○ at close range after Weapon 5 hits (when there are other enemies nearby)
Weapon 6 All Out Attack 1 Multi Shot
Weapon 7 Overskill/Transformation
Melee Slash
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Power Golem (パワーゴレーム)

  • Unit Cost: 23500
  • Pilot: Asuham Boone
  • Ability 1: Overskill/Strength

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Strength Throw 6
Weapon 2 Disk Herboone 24 Multi Lock
Weapon 3 Spinning 1
Weapon 4 Throw 1
Weapon 5 Great Strength Throw 4 Multi Shot
Weapon 6 Overskill/Strength 1
Melee Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo (Cut Through) X during a combo

Mobile Suit Gundam SEED

Freedom Gundam (フリーダムガンダム)

Information

  • Unit Cost: 16900
  • Pilot: Kira Yamato
  • Ability 1: SEED

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Lupus Beam Rifle 160
Weapon 2 Picus 180 Can intercept missiles
Weapon 3 Xiphias Railgun 12
Weapon 4 Laminated Anti-Beam Shield Shield
Weapon 5 Balaena Focused Plasma Cannon 120
Weapon 6 Himat Full Burst 1
Melee Lacerta Beam Saber
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo
Attach/Detach Weapon Detachable Meteor Requires Freedom Gundam (Meteor) unlocked

Freedom Gundam (Meteor) (フリーダムガンダム(ミーティア))

Information

  • Unit Cost: 46500
  • Pilot: Kira Yamato
  • Ability 1: SEED
  • Ability 2: Glider
  • Ability 3: Detachable Meteor

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 120cm High Energy Beam Cannon 16 Multi Shot
Weapon 2 Erinaceus Anti-ship Missile 30 Multi Lock
Weapon 3 Xiphias Railgun 12
Weapon 4 93.7mm High Energy Beam Cannon 180
Weapon 5 Balaena Focused Plasma Cannon 120
Weapon 6 Full Armaments Salvo 1
Melee Beam Sword
Attach/Detach Weapon Detachable Meteor Requires Freedom Gundam (Meteor) unlocked

Justice Gundam (ジャスティスガンダム)

Information

  • Unit Cost: 18700
  • Pilot: Athrun Zala
  • Ability 1: SEED

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Lupus Beam Rifle 160
Weapon 2 Sagittus 180 Can intercept missiles
Weapon 3 Fortis Beam Cannon 120
Weapon 4 Laminated Anti-Beam Shield Shield
Weapon 5 Bassel 1
Weapon 6 Fatum-00 (Shooting) 1
Weapon 7 Fatum-00 1
Melee Lacerta Beam Saber
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo
Attach/Detach Weapon Detachable Meteor Requires Justice Gundam (Meteor) unlocked

Justice Gundam (Meteor) (ジャスティスガンダム(ミーティア))

Information

  • Unit Cost: 47400
  • Pilot: Athrun Zala
  • Ability 1: SEED
  • Ability 2: Glider
  • Ability 3: Detachable Meteor

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 120cm High Energy Beam Cannon 16 Multi Shot
Weapon 2 Erinaceus Anti-ship Missile 30 Multi Lock
Weapon 3 Fortis Beam Cannon 120
Weapon 4 93.7mm High Energy Beam Cannon 180
Weapon 6 Full Armaments Salvo 1
Melee Beam Sword
Attach/Detach Weapon Detachable Meteor Requires Freedom Gundam (Meteor) unlocked

Eureka Seven

Nirvash typeZERO (ニルヴァーシュ typeZERO)

Information

  • Pilot: Renton Thurston/Eureka
  • Ability 1: LFO
  • Ability 2: Seven Swell
  • Ability 3: Vehicle Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Boomerang Throw 1 Multi Lock
Weapon 2 Decoy 8
Weapon 3 Cut Back Drop Turn 1
Weapon 4 Expel Air Cut
Weapon 5 Seven Swell Only usable on 1000 AP or lower
Weapon 6 Rifle 16 Complete the campaign once on any difficulty to unlock
Weapon 7 Vehicle Mode Transformation
Melee Boomerang Slash

Nirvash spec2 (ニルヴァーシュ spec2)

Information

  • Pilot: Renton Thurston/Eureka
  • Ability 1: LFO
  • Ability 2: Seven Swell
  • Ability 3: 3-Stage Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 (LFO and Flight Mode) Boomerang Throw 1 Multi Lock
Weapon 2 Decoy 8
Weapon 3 Cut Back Drop Turn 1
Weapon 4 Seven Spectral Only usable on 1000 AP or lower
Weapon 5 Seven Swell Only usable on 1000 AP or lower
Weapon 6 Flight Mode Transformation
Weapon 7 Vehicle Mode Transformation
Melee (LFO and Flight Mode) Boomerang Slash

Nirvash spec3 (ニルヴァーシュ spec3)

Information

  • Unit Cost: 74500
  • Pilot: Renton Thurston/Eureka

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Spectral Crisis 60
Weapon 2 Spectrascopy Mode 7
Weapon 3 Side Throw 1
Weapon 4 Envelope Spectrum 1 Freezes enemies within range
Melee Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Terminus typeR909 (ターミナス typeR909)

Information

  • Pilot: Holland Novak
  • Ability 1: LFO
  • Ability 2: CFS
  • Ability 3: Vehicle Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 (LFO Form) Machine Gun 320
Weapon 1 (Vehicle Form) Long Range Laser Cannon 18
Weapon 2 Decoy 8
Weapon 3 Cut Back Drop Turn 1
Weapon 4 Long Range Laser Cannon 18
Weapon 5 Boomerang 1 Multi Lock
Weapon 6 CFS 1 Performance temporarily drops after effect wears off
Weapon 7 Vehicle Transformation
Melee Boomerang Slash

Terminus typeB303 (ターミナス typeB303)

Information

  • Pilot: Holland Novak
  • Ability 1: LFO
  • Ability 2: CFS

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Movable Long Range Laser 75
Weapon 2 Decoy 8
Weapon 3 Body Slam 1
Weapon 4 Homing Laser 40 Multi Lock
Weapon 6 CFS 1 Performance temporarily drops after effect wears off
Melee Spinning Slash

Nirvash typetheEND (ニルヴァーシュ typetheEND)

Information

  • Pilot: Anemone
  • Ability 1: LFO
  • Ability 2: Purification

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Homing Laser 60 Multi Lock
Weapon 2 Decoy 8
Weapon 3 Wired Claw 1 Can be followed up with sub combos
Sub Combo Wired Claw Basque 'd Crisis Press □ after Weapon 3 hits
Sub Combo Wired Claw Stock Knife Press ○ after Weapon 3 hits
Sub Combo Wired Claw Swing Press ○ at after Weapon 3 hits (when there are other enemies nearby)
Weapon 4 Basque 'd Crisis 4
Melee Stock Knife

Spearhead SH101 (Charles) (スピアヘッド SH101(チャールズ))

Information

  • Unit Cost: 19500
  • Pilot: Charles Beams
  • Ability 1: LFO

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Movable Laser 36 Multi Lock
Weapon 2 Decoy 8
Weapon 3 Spear 1
Weapon 4 Circus Maneuver 1
Melee Dagger

Spearhead SH101 (Ray) (スピアヘッド SH101(レイ))

Information

  • Unit Cost: 19500
  • Pilot: Ray Beams
  • Ability 1: LFO

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Movable Laser 36 Multi Lock
Weapon 2 Decoy 8
Weapon 3 Spear 1
Weapon 4 Circus Maneuver 1
Melee Dagger

Wings of Rean

Nanajin (ナナジン)/Red Nanajin (アッカナナジン)

Information

  • Unit Cost: 18500 (Red Nanajin)
  • Pilot: Asap Suzuki
  • Ability 1: Wings of Rean

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Aura Zanba 7 3 Levels charge
Weapon 2 Kick 1 Can be chained up to 4 times
Weapon 3 Aura Ship Cannon 10
Weapon 4 Gada 4
Weapon 5 Aura Slash 1
Weapon 6 Wings of Rean 1 Only usable on 1000 AP or lower
Weapon 7 Wings of Rean (Lightwave) 1 Only usable on 1000 AP or lower
Melee Mumyou
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Oukaou (オウカオー)

Information

  • Unit Cost: 41800
  • Pilot: Shinjirou Sakomizu
  • Ability 1: Wings of Rean

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Aura Zanba 11 3 Levels charge
Weapon 2 Shotgun 18 Can be chained up to 4 times
Weapon 3 Sword Throw 1
Weapon 4 Boomerang 1 Multi Lock
Weapon 5 Sanka (Dual Swords) 1
Weapon 6 Wings of Rean 1 Only usable on 1000 AP or lower
Weapon 7 Wings of Rean (Lightwave) 1 Only usable on 1000 AP or lower
Melee Sanka
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Mobile Suit Gundam

Gundam (ガンダム)

Information

  • Unit Cost: 3900
  • Pilot: Amuro Ray

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Beam Rifle 20
Weapon 2 Vulcan 140 Can Intercept Missiles
Weapon 3 Hyper Hammer 1
Weapon 4 Shield Shield
Weapon 5 Hyper Bazooka 4
Weapon 6 Beam Javelin 1
Melee Beam Saber
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Full Armor Gundam (フルアーマーガンダム)

Information

  • Unit Cost: 22500
  • Pilot: Amuro Ray

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Twin Beam Gun 30
Weapon 2 Vulcan 140 Can Intercept Missiles
Weapon 3 Cannon 12
Weapon 4 Shield Shield
Weapon 5 Missile Bay 60 Multi Lock
Melee Punch
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo (Cut Through) X during a combo

Perfect Gundam (パーフェクトガンダム)

Information

  • Unit Cost: 11500
  • Pilot: Shiro Kyoda
  • Ability 1: Plamo Spirit
  • Ability 2: Additional Armor

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Twin Beam Gun 30
Weapon 2 Vulcan 140 Can Intercept Missiles
Weapon 3 Rocket Launcher 8
Weapon 4 Shield Shield
Weapon 5 Hand Grenade 4
Purge Purge Transforms to Gundam (Kyoshiro)
Melee Beam Saber
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Gundam (Kyoshiro) (ガンダム(狂四郎))

Information

  • Pilot: Shiro Kyoda
  • Ability 1: Plamo Spirit
  • Ability 2: Additional Armor
  • Note: Not selectable from hangar, only can be accessed through Perfect Gundam armor purge

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Twin Beam Gun 30
Weapon 2 Vulcan 140 Can Intercept Missiles
Weapon 3 Doton no Jutsu 1
Weapon 4 Shield Shield
Weapon 5 Soul of Gundam 1
Melee Beam Saber
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Another Century's Episode Originals

Ixbrau (イクスブラウ)

Information

  • Pilot: Barrel Orland/Faye Rochenante

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Ion Bullet Rifle 80
Weapon 2 Missile Pod 80 Multi Lock
Weapon 3 Steel Wire 1 Can be followed up with sub combos
Sub Combo Ion Bullet Rifle Press □ after Weapon 3 hits
Sub Combo Laser Edge Press ○ after Weapon 3 hits
Sub Combo Swing Press ○ at close range after Weapon 3 hits (when there are other enemies nearby)
Weapon 4 Steel Defender Shield
Melee Laser Edge
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Ixbrau form-B (イクスブラウ form-B)

Information

  • Pilot: Barrel Orland/Faye Rochenante

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Machine Gun 500
Weapon 2 Missile Pod 40 Multi Lock
Weapon 3 Two Handed Breaker 6
Weapon 4 Two Handed Charge
Weapon 5 Two Handed Storm
Melee Laser Edge
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Ixbrau form-G (イクスブラウ form-G)

Information

  • Pilot: Barrel Orland/Faye Rochenante
  • Ability 1: Glider

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 SR-99 Blau Model 40
Weapon 2 Missile Pod 40 Multi Lock
Weapon 3 SR-99 High Power Model 3
Weapon 4 Plasma Coating Mode
Melee Laser Edge

Ixbrau form-H (イクスブラウ form-H)

Information

  • Pilot: Barrel Orland/Faye Rochenante

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Ion Bullet Rifle 80
Weapon 2 Missile Pod 128 Multi Lock
Weapon 3 Rapid Fire Missile 15 Multi Lock
Weapon 4 Grenade Cannon 10
Weapon 5 Penetrate Cannon 8 3 Levels charge
Weapon 6 Split Gun 15
Weapon 7 Hybrid Open 1
Melee Grenade Strike

Ixbrau form-T (イクスブラウ form-T)

Information

  • Pilot: Barrel Orland/Faye Rochenante
  • Ability 1: Autonomous Weapons

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Ion Bullet Rifle 80
Weapon 2 Missile Pod 40 Multi Lock
Weapon 3 Dispersion Dagger 2 Cannot be reloaded during a mission
Weapon 4 Dispersion Saber 6 Cannot be reloaded during a mission
Weapon 5 Saber Dance Laser 6 Requires all Dispersion Sabers onboard
Melee Laser Edge
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Grave Ark (グレイブアーク)

Information

  • Unit Cost: 38200
  • Pilot: Berkt
  • Ability 1: Additional Armor

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Grave Cannon 20
Weapon 2 Scale Boomerang 8 Multi Lock
Weapon 3 Split Guided Missile 16 Multi Lock
Weapon 4 Energy Shave
Weapon 5 Scale Shield Shield, requires all Scale Boomerang onboard
Weapon 6 Skirt Red Missile 2
Weapon 7 Grave Cannon (Large) 3
Purge Purge Transforms into Grave Ark Phantom
Melee Cannon Blow

Grave Ark Phantom (グレイブアーク・ファントム)

Information

  • Pilot: Berkt
  • Ability 1: Additional Armor

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Grave Rifle 440
Weapon 2 Scale Boomerang 7 Multi Lock
Weapon 3 Split Guided Missile 16 Multi Lock
Weapon 4 Energy Shave
Weapon 5 Scale Shield Shield, requires all Scale Boomerang onboard
Weapon 6 Dash
Weapon 7 Phantom 8
Melee Buster Blade
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo 4-1 ○ ○ ○ ○
Combo Combo 4-2 ○ ○ ○ □
Combo Combo 5-1 ○ ○ ○ ○ ○
Combo Combo 5-2 ○ ○ ○ ○ □
Combo Combo (Cut Through) X during a combo

Blood Ark (ブラッドアーク)

Information

  • Unit Cost: 35900
  • Pilot: Berkt
  • Ability 1: High Maneuver Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Bloodshed Rifle 75
Weapon 2 Raise Gun 120 Can intercept missiles
Weapon 3 Missile Launcher 24 Multi Lock
Weapon 4 Energy Shave 1
Weapon 5 Demonic Darkness 6 3 Levels charge
Weapon 6 Demonic Darkness Maximum 1
Weapon 7 High Maneuver Transformation
Melee Chaos Blade
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo

Gun Ark (ガンアーク)

Information

  • Pilot: Marina Carson
  • Ability 1: High Maneuver Transformation

Command List

Type Name Ammo Additional Info/Melee Command Input
Weapon 1 Ark Rifle 140 Usable on High Maneuver Form
Weapon 2 Laser Gun 120 Can intercept missiles
Weapon 3 Missile Launcher 24 Multi Lock
Weapon 4 Ark Rifle (Charge) 8 3 Levels Charge
Weapon 5 Ark Rifle (Burst) 5
Weapon 7 High Maneuver Transformation
Melee Ark Blade
Combo Combo 2-1 ○ ○
Combo Combo 2-2 ○ □
Combo Combo 3-1 ○ ○ ○
Combo Combo 3-2 ○ ○ □
Combo Combo (Cut Through) X during a combo