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Super Robot Wars/Z/Flow Chart: Difference between revisions
Dragoncurry (talk | contribs) Confirmed that Renton does not unlock his squad leader effect or pilot skills on Stage 20 |
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Those in <span class="lost">Red</span> previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. <br> | Those in <span class="lost">Red</span> previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on. <br> | ||
Those in <span class="unlock">Green</span> are upgrades for units already in your party. | Those in <span class="unlock">Green</span> are upgrades for units already in your party. | ||
==Stages 01 - 09== | |||
*'''Note 1:''' The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team. | |||
*'''Note 2:''' If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes). | |||
*'''Note 3:''' "Have Ally Unit battle Enemy Unit" means having a squad with the ally unit set as leader battle the squad with the enemy unit inside. The ally unit does not need to deal damage to, or even target the enemy unit. For example, if the ally unit squad uses a Centre-Formation series of single target attacks on an enemy unit squad subordinate, the condition is still met. If the battle occurs during Enemy Phase, choosing Defend or Evade will still meet the condition. Using MAP attacks, support attacks and support defenses will '''not''' meet the condition. | |||
*'''Note 4:''' "Have Ally Unit persuade Enemy Unit" means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade ({{Ruby|説得|せっとく}}) special option on the enemy unit. | |||
*'''Note 5:''' Some secrets may require SR Points to be accumulated:<span class="mw-collapsible mw-collapsed"> | |||
**Chaos Caper (Ziene) & Shurouga (Asakim) | |||
**G-Bits attack for Gundam X and Gundam Double X | |||
**Gaia Gundam (Stella) | |||
**Gaplant (Four) | |||
**Saving Aki | |||
**(Tiffa) | |||
**ZEUTH Route | |||
{| width="70%" | {| width="70%" | ||
|- class="fc-route-h" | |- class="fc-route-h" | ||
| width=50%" |'''Setsuko Route''' | | width=50%" |'''Setsuko Route''' | ||
| width=50%" |''' | | width=50%" |'''Land Route''' | ||
|- | |- | ||
| Line 18: | Line 29: | ||
|- | |- | ||
|'''Victory Condition:''' (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.<br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.<br>'''Secret Requirements:''' | |'''Victory Condition:''' (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP.<br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP.<br>'''Secret Requirements:''' | ||
*<span class="secret"> | *<span class="secret">You must be playing as Setsuko to unlock the following secrets. | ||
**Flying Armor Crash attack for Gundam Mk-II [Early] | |||
* | **Gundam Mk-II [Black] | ||
** | **Dijeh | ||
**Great Booster attack for Great Mazinger [Early] | |||
**Gaplant (Four) | |||
**Gaia Gundam (Stella) | |||
**Bolinoak Sammahn (Sarah Zabiarov) & Palace Athene (Reccoa) | |||
'''Route-Exclusive Bazaar Units:''' | |||
*You must be playing as Setsuko to purchase the Asshimar from the Bazaar. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*Virgola Unit 1 (Denzel) | *Virgola Unit 1 (Denzel) | ||
| Line 33: | Line 44: | ||
*Virgola Unit 3 (Setsuko) | *Virgola Unit 3 (Setsuko) | ||
|'''Victory Condition:''' Defeat Promeus.<br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' Defeat all enemies within turn 4 player phase.<br>'''Secret Requirements:''' | |'''Victory Condition:''' Defeat Promeus (Geraba).<br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' Defeat all enemies within turn 4 player phase.<br>'''Secret Requirements:''' | ||
*<span class="secret"> | *<span class="secret">You must be playing as Land to unlock the following secrets. | ||
**Plasma Gimmick & O-Thunder attacks & Powerups for Big O [Early] | |||
* | **Xabungle [Unit 2] | ||
** | **(Yassaba) | ||
* | ***(The Rushrod is not exclusive to Land route.) | ||
** | **All Secret Enhancement Parts - Hero's Mark, Shadow Angel Feather, Spirit of Steel, Haro | ||
* | **Spearhead (Charles) & Spearhead (Ray)'s assistance in the final battle (Normal or better ending) | ||
**Shurouga (Asakim)'s assistance in the final battle (Normal or better ending) | |||
* | '''Route-Exclusive Bazaar Units:''' | ||
*You must be playing as Land to purchase the following units from the Bazaar. | |||
**Government | |||
**Mexbrute | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*Gunleon ( | *Gunleon (Land, Mel) | ||
*Gundam X Divider ( | **Mel's ????? will be revealed and become the "SP Recovery" skill upon reaching level 50. | ||
*Gundam X (Garrod) [base unit] | |||
**<span class="unlock">Divider [Exchangeable parts] | |||
**<span class="unlock">Gundam X Divider form [using Divider parts]</span> | |||
**(Gundam X's Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.) | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*Gatchiko (Gain) | *Gatchiko (Gain) | ||
| Line 55: | Line 72: | ||
|- | |- | ||
|'''Victory Condition:''' (1) Defeat all enemies; (2) [Escape from colony option] Defeat Sword Impulse Gundam or Zaku Warrior, or all allies reach the escape point / [Subdue the hijacked Gundams option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.<br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' Defeat all enemies within 2 turns.<br>'''Secret Requirements:''' | |'''Victory Condition:''' (1) Defeat all enemies; (2) ["Escape from colony" (コロニーから{{Ruby|脱出|だっしゅつ}}する) option] Defeat Sword Impulse Gundam or Zaku Warrior (Alex), or all allies reach the escape point / ["Subdue the hijacked Gundams" ({{Ruby|強奪|ごうだつ}}されたガンダムを{{Ruby|取り押さえる|とりおさえる}}) option] Defeat either Chaos Gundam, Abyss Gundam, or Gaia Gundam.<br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' Defeat all enemies within 2 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">ZEUTH Points +1 | *<span class="secret">ZEUTH Points +1 | ||
**Choose to Subdue the hijacked Gundams | **Choose to "Subdue the hijacked Gundams". | ||
'''Unit Acquisition (Subdue the hijacked Gundams option only):''' | '''Unit Acquisition ("Subdue the hijacked Gundams" option only):''' | ||
*<span class="temp">Sword Impulse Gundam (Shinn) | *<span class="temp">Sword Impulse Gundam (Shinn) | ||
*<span class="temp">Zaku Warrior (Alex) | *<span class="temp">Zaku Warrior (Alex) | ||
**<span class="temp">Note that the game considers Alex as a separate pilot from Athrun, so kills and PP as Alex do NOT transfer to Athrun when he permanently joins. Similarly, Athrun's kills and PP on previous playthrough do not transfer to Alex on a New Game Plus. | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
* | *Impulse Gundam (Shinn) [base unit] | ||
**<span class="unlock">Blast Silhouette [Exchangeable parts] | |||
**<span class="unlock">Blast Impulse Gundam form [using Blast Silhouette parts] | |||
*Blaze Zaku Phantom (Rey) | *Blaze Zaku Phantom (Rey) | ||
*Gunner Zaku Warrior (Lunamaria) | *Gunner Zaku Warrior (Lunamaria) | ||
*Minerva (Talia, Arthur, Meyrin) | *Minerva (Talia, Arthur, Meyrin) | ||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Any ally is defeated.<br>'''SR Point:''' Defeat Dogozzo (Adette) (retreats below 3000 HP).<br>'''Unit Acquisition:''' | |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' Defeat Dogozzo (Adette) (retreats below 3000 HP).<br>'''Secret Requirements:''' | ||
*<span class="secret">Rushrod (Yassaba) requirement: | |||
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route). | |||
'''Unit Acquisition:''' | |||
*King Gainer (Gainer) | *King Gainer (Gainer) | ||
*Panther (Sara) | *Panther (Sara) | ||
*Panther (Gauli) | *Panther (Gauli) | ||
*Panther ( | *Panther (Bello) | ||
|- | |- | ||
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|- | |- | ||
|'''Victory Condition:''' Defeat the Girty Lue or Exus.<br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.<br>'''Secret Requirements:''' | |'''Victory Condition:''' (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP.</span><br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated.<br>'''SR Point:''' Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Stella Points +1 | *<span class="secret">Gaia Gundam (Stella) Points +1 | ||
**Defeat Gaia Gundam | **Defeat Gaia Gundam (Stella). | ||
*<span class="secret">Gundam Mk-II ( | *<span class="secret">Gundam Mk-II [Black] (1/1): | ||
**Do not defeat Emma | **Do not defeat Gundam Mk-II (Emma). If met, Amuro will join with the black Gundam Mk-II later in the game. See Pacific Division route stage 18 and Gallia route stage 19 for further details. If not met, Amuro will join with a red Rick Dias [Unit 2]. | ||
*<span class="secret">Dijeh requirement: | |||
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an '''average''' level of 25 or more by the end of Scenario 25. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="unlock"> | *<span class="unlock">Impulse Gundam gains two more forms via exchangeable parts: | ||
**Force Silhouette [Exchangeable parts] | |||
**Force Impulse Gundam form [using Force Silhouette parts] | |||
**Sword Silhouette [Exchangeable parts] | |||
**Sword Impulse Gundam form [using Sword Silhouette parts] | |||
*<span class="unlock">Impulse Gundam can use Tactical Reload (requires Minerva to be on the map). | |||
*<span class="temp">Gundam Mk-II (Kamille) | *<span class="temp">Gundam Mk-II (Kamille) | ||
*<span class="temp">Rick Dias | *<span class="temp">Rick Dias [Red] (Quattro) | ||
*<span class="temp">Rick Dias (Apolly) | *<span class="temp">Rick Dias (Apolly) | ||
*<span class="temp">Rick Dias (Roberto) | *<span class="temp">Rick Dias (Roberto) | ||
*<span class="temp">Argama (Bright, Torres, Saegusa) | *<span class="temp">Argama (Bright, Torres, Saegusa) | ||
(The above units are temporarily ally NPCs for 1 turn)<br> | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="lost">All units except Setsuko | *<span class="lost">All units except for the Glory Star leave. <span class="mw-collapsible mw-collapsed"> Glory Star refers to: | ||
|'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Rushrod.<br>'''Defeat Condition:''' (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) Iron Gear is defeated.<br>'''SR Point:''' Defeat the Buffalo by turn 3 player phase.<br>'''Unit Acquisition:''' | **Virgola Unit 3 (Setsuko) | ||
**Virgola Unit 1 (Denzel) | |||
**Virgola Unit 2 (Toby)) | |||
|'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Rushrod.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod.</span><br>'''Defeat Condition:''' (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated.<br>'''SR Point:''' Defeat the Buffalo by turn 3 player phase.<br>'''Unit Acquisition:''' | |||
*Walker Gallia (Jiron, Chill) | *Walker Gallia (Jiron, Chill) | ||
*Xabungle (Rag) | *Xabungle (Rag) | ||
*Trad 11 (Blume) | *Trad 11 (Blume) | ||
*Trad 11 (Dike) | *Trad 11 (Dike) | ||
*Iron Gear (Elche, Cotset, Fatman) | *Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman) | ||
*<span class="unlock">King Gainer gains the "Overskill Attack" attack< | *<span class="unlock">King Gainer gains the "Overskill Attack" attack and the "Overskill" ability. | ||
'''Unit Acquisition (post-stage):''' | |||
*<span class="unlock">Custom squad formations are now available. | |||
|- | |- | ||
| Line 105: | Line 141: | ||
|- | |- | ||
|'''Victory Condition:''' (1) Defeat King of Vega; (2) Defeat all enemies.<br>'''Defeat Condition:''' Any ally unit is | |'''Victory Condition:''' (1) Defeat the King of Vega; (2) Defeat all enemies.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies.</span><br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' Reduce the King of Vega below 10000 HP within 3 turns.<br>'''Unit Acquisition:''' | ||
*Grendizer/Spazer (Duke) | *Grendizer/Spazer (Duke) | ||
*Double Spazer (Kouji) | *Double Spazer (Kouji) | ||
*Drill Spazer (Maria) | *Drill Spazer (Maria) | ||
*Marine Spazer (Hikaru) | *Marine Spazer (Hikaru) | ||
|'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Rushrod.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Iron Gear is defeated.<br>'''SR Point:''' Defeat all other enemies, then defeat Rushrod by turn 5 player phase. | |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Rushrod.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod.</span><br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) The Iron Gear is defeated.<br>'''SR Point:''' Defeat all other enemies, then defeat Rushrod by turn 5 player phase.<br>'''Unit Acquisition:''' | ||
*<span class="unlock">TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad. | |||
|- | |- | ||
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|- | |- | ||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' After enemy reinforcements arrive, defeat all enemies within 3 turns.<br>'''Unit Acquisition:''' | |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' After enemy reinforcements arrive, defeat all enemies within 3 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Aki Point requirement: | |||
**By the end of Scenario 6, Kappei's kill count must be at least 5. | |||
'''Unit Acquisition:''' | |||
*Zambo Ace/Zambird (Kappei) | *Zambo Ace/Zambird (Kappei) | ||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) | |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally battleship is defeated.<br>'''SR Point:''' Clear the map within 3 turns.<br>'''Unit Acquisition:''' | ||
*<span class="temp">Nirvash (Eureka) | *<span class="temp">Nirvash (Eureka) | ||
*<span class="temp">Terminus 909 (Holland) | *<span class="temp">Terminus 909 (Holland) | ||
*<span class="temp">Terminus 606 (Matthieu, Stoner) | *<span class="temp">Terminus 606 (Matthieu, Stoner) | ||
*<span class="temp">Terminus 808 (Hilda) | *<span class="temp">Terminus 808 (Hilda) | ||
*<span class="temp">Gekkougou (Talho, Happ, Kengou) | *<span class="temp">Gekkougou (Talho, Happ, Kengou) | ||
|- | |- | ||
| Line 131: | Line 171: | ||
|- | |- | ||
|'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Any ally unit is defeated, or | |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears.<br>'''SR Point:''' Defeat all enemies within 2 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Aki Points +1 | *<span class="secret">Aki Points +1 | ||
**Kappei's kill count must be at least 5 by the end of this stage. | **Kappei's kill count must be at least 5 by the end of this stage. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*Gran Kaiser (Touga) | *Gran Kaiser (Touga) | ||
*<span class="unlock">Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???)< | *<span class="unlock">Gran Kaiser can transform into God Gravion (Touga, Eiji, Runa, Mizuki, Eina, ???) | ||
*<span class="unlock">TRI attacks (Tri-Charge) become available for your squad units. They require the unit to be the leader of a TRI formation squad, and there are 3 units in the squad. | |||
|'''Victory Condition:''' Defeat | |'''Victory Condition:''' Defeat Wodom (Pou). <br>'''Defeat Condition:''' The Iron Gear or ∀ Gundam is defeated.<br>'''SR Point:''' Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase.<br>'''Unit Acquisition:''' | ||
*∀ Gundam (Loran) | *∀ Gundam (Loran) aka Turn A Gundam | ||
|- | |- | ||
| Line 149: | Line 190: | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*Kuuraiou (Toshiya) | *Kuuraiou (Toshiya) | ||
*<span class="unlock">Zambo Ace becomes Zambot 3 | *<span class="unlock">Zambo Ace/Zambird (Kappei) becomes Zambot 3 (Kappei, Uchuuta, Keiko). | ||
*<span class="unlock">Gran Kaiser gains the "Gran Knights Attack" attack | *<span class="unlock">God Gravion sub-pilot ??? is revealed as Leele. | ||
*<span class="unlock">Gran Kaiser gains the "Gran Knights Attack" attack. | |||
*<span class="unlock">God Gravion gains the "Gravity Crescent" attack | *<span class="unlock">God Gravion gains the "Gravity Crescent" attack. | ||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*King Beal (Heizaemon, Gengorou, Ichitarou) | *King Beal (Heizaemon, Gengorou, Ichitarou) | ||
*Gundam Mk-II (Kamille) | *Gundam Mk-II (Kamille) | ||
*Rick Dias | *Rick Dias [Red] (Quattro) | ||
*Rick Dias (Apolly) | *Rick Dias (Apolly) | ||
*Rick Dias (Roberto) | *Rick Dias (Roberto) | ||
| Line 167: | Line 208: | ||
*Minerva (Talia, Arthur, Meyrin) | *Minerva (Talia, Arthur, Meyrin) | ||
|'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat the Almaiya.<br>'''Defeat Condition:''' (1) ∀ Gundam is defeated; (2) ∀ Gundam | |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat the Almaiya.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya.</span><br>'''Defeat Condition:''' (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated.<br>'''SR Point:''' Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Tiffa & G-Bits | *<span class="secret">Tiffa & G-Bits Points +1 | ||
** | **Defeat Jenice Kai Enil Custom (Enil). | ||
*<span class="secret">Tiffa & G-Bits | *<span class="secret">Tiffa & G-Bits Points +1 | ||
** | **Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba). | ||
*<span class="secret">Spirit of Steel | *<span class="secret">Spirit of Steel (1/6) + (2/6) | ||
** | **Defeat either Gundam Virsago CB (Shagia) or Gundam Ashtaron HC (Olba). | ||
**Buy the Silver Accessory (シルバーアクセ) from the Bazaar. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*Kapool (Sochie) | *Kapool (Sochie) | ||
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|- | |- | ||
|'''Victory Condition:''' Defeat all GINN High Maneuver Type IIs.<br>'''Defeat Condition:''' Ally | |'''Victory Condition:''' Defeat all GINN High Maneuver Type IIs.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato).</span><br>'''Defeat Condition:''' Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line.<br>'''SR Point:''' Clear the map within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">ZEUTH Points +1 | *<span class="secret">ZEUTH Points +1 | ||
**Have Alex's | **Have Alex's Zaku Warrior defeat Sato's GINN High Maneuver Type II. | ||
*<span class="secret">Flying Armor Crash | *<span class="secret">Flying Armor Crash attack for Gundam Mk-II [Early] (1/1) | ||
** | **Defeat Galbaldy Beta (Lila). Kamille's Gundam Mk-II will use Flying Armor Crash to defeat Lila's Galbaldy Beta again in an event. If not met, the attack will be gained after the stage. | ||
*<span class="secret">Aki Points +5 | *<span class="secret">Aki Points +5 | ||
** | **Defeat the Bandock (Butcher). | ||
*<span class="secret">Dijeh requirement: | |||
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an '''average''' level of 25 or more by the end of Scenario 25. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="temp"> | *<span class="temp">Zaku Warrior (Alex) | ||
*<span class=" | *<span class="secret">Gundam Mk-II gains the "Flying Armor Crash" attack | ||
*<span class="lost">Minerva (Talia) cannot move | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="unlock">Gundam Mk-II gains the "Flying Armor Crash" attack</span> (if not unlocked during the stage) | *<span class="unlock">Gundam Mk-II gains the "Flying Armor Crash" attack</span> (if not unlocked during the stage) | ||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Iron Gear or | *<span class="lost">All units except for the Glory Star leave. <span class="mw-collapsible mw-collapsed"> Glory Star refers to: | ||
*<span class="secret">Hero's Mark | **Virgola Unit 3 (Setsuko) | ||
** | **Virgola Unit 1 (Denzel) | ||
**Virgola Unit 2 (Toby)) | |||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated.<br>'''SR Point:''' Defeat all enemies within 3 turns.<br>'''Secret Requirements:''' | |||
*<span class="secret">Hero's Mark (1/5) + (2/5) | |||
**Sortie Jiron as the main pilot in any unit. Have Jiron's unit and Apollo's Solar Aquarion defeat at least one enemy each. | |||
**Buy the Smoked Lizard (トカゲのくんせい) from the Bazaar. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="temp">Aquarion Luna (Reika, | *<span class="temp">Aquarion Luna (Reika, Sirius, Glenn)</span> (later, the pilots are re-organized, and the unit changes to Solar Aquarion) | ||
*Solar Aquarion/Aquarion Mars/Aquarion Luna (Apollo, Sirius, Sylvia) aka Aquarion | |||
*Borjarnon (Gavane) | *Borjarnon (Gavane) | ||
*Gold | *SUMO Gold Type (Harry) | ||
* | *<span class="lost">Iron Gear (Elchi) temporarily cannot move | ||
|- | |- | ||
| class="fc-route3" |'''{{Ruby|第9話|だい9わ}}:{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}<br>Scenario 9 - Dimension Crash''' | | class="fc-route3" |'''{{Ruby|第9話|だい9わ}}:{{Ruby|時空|じくう}}{{Ruby|破壊|はかい}}<br>Scenario 9 - Dimension Crash''' | ||
| Line 214: | Line 262: | ||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' Clear the map within 3 turns.<br>'''Unit Acquisition:''' | |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' Clear the map within 3 turns.<br>'''Unit Acquisition:''' | ||
*<span class="temp">Bronco II (Kei) | *<span class="temp">Bronco II (Kei) | ||
*<span class="temp">Bronco II ( | *<span class="temp">Bronco II (Olson) | ||
* | *Denzel moves to Virgola Unit 3, Setsuko moves to Virgola Unit 1 | ||
*<span class="lost">Virgola Unit 3 | *<span class="lost">'''Virgola Unit 3 (Denzel) is lost permanently.''' | ||
* | **All upgrades on Virgola Unit 3 are refunded | ||
**All PP obtained by Denzel is transferred to Setsuko | **All PP obtained by Denzel is transferred to Setsuko | ||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="lost">All units leave | *<span class="lost">All units leave | ||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Iron Gear or Aquarion is defeated.<br>'''SR Point:''' Clear the map within 4 turns.<br>'''Unit Acquisition:''' | |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' The Iron Gear or Aquarion is defeated.<br>'''SR Point:''' Clear the map within 4 turns.<br>'''Unit Acquisition:''' | ||
*<span class=" | *<span class="unlock">Solar Aquarion (Apollo) (all pilot sets) gains the "Mugen Punch" attack. | ||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="lost">All units leave | *<span class="lost">All units leave | ||
|} | |||
|- | ==Stages 10 - 15== | ||
{| width="70%" | |||
|- | |||
| colspan="2" class="fc-std-sc" |'''{{Ruby|第10話|だい10わ}}:ブレイク・ザ・ワールド<br>Scenario 10 - Break the World''' | | colspan="2" class="fc-std-sc" |'''{{Ruby|第10話|だい10わ}}:ブレイク・ザ・ワールド<br>Scenario 10 - Break the World''' | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' Defeat all enemies within 3 turns.<br>'''Unit Acquisition:''' | | colspan="2" |'''Victory Condition:''' Defeat all enemies.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies.</span><br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' Defeat all enemies within 3 turns.<br>'''Unit Acquisition:''' | ||
*<span class="temp">Bronco II (Kei) | *<span class="temp">Bronco II (Kei) | ||
*<span class="temp">M.Lover Maaie (Maaie) | *<span class="temp">M.Lover Maaie (Maaie) | ||
*<span class="temp">M.Lover Lieea (Lieea) | *<span class="temp">M.Lover Lieea (Lieea) | ||
*<span class="temp"> | *<span class="temp">Groma (Shaiya, Mimsy) | ||
(The above units are upgradable in the post-stage intermission) | (The above units are upgradable in the post-stage intermission) | ||
<hr> | <hr> | ||
*<span class="temp">Windam (Neo) | *<span class="temp">Windam (Neo) | ||
*<span class="temp">Chaos Gundam (Sting) | *<span class="temp">Chaos Gundam (Sting) | ||
*<span class="temp">Abyss Gundam (Auel) | *<span class="temp">Abyss Gundam (Auel) | ||
*<span class="temp">Gaia Gundam (Stella) | *<span class="temp">Gaia Gundam (Stella) | ||
(As with Alex/Athrun, the game considers Neo and Stella separate pilots from their recruited counterparts, so kills and PP they gain in this stage do NOT transfer to when they permanently join.) | |||
|- | |- | ||
| colspan="2" class="fc-std-sc" |'''{{Ruby|第11話|だい11わ}}:パラダイム・シフト<br>Scenario 11 - Paradigm Shift''' | | colspan="2" class="fc-std-sc" |'''{{Ruby|第11話|だい11わ}}:パラダイム・シフト<br>Scenario 11 - Paradigm Shift''' | ||
| Line 250: | Line 299: | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.<br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.<br>'''Unit Acquisition:''' | | colspan="2" |'''Victory Condition:''' (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy.<br>'''Defeat Condition:''' Any ally unit is defeated.<br>'''SR Point:''' After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns.<br>'''Unit Acquisition:''' | ||
*<span class="temp">Big O (Roger)</span> (upgradable in post-stage intermission) | *<span class="temp">Big O (Roger)</span> (upgradable in post-stage intermission) | ||
*Virgola Unit 1 (Setsuko) or Gunleon ( | *Protagonist's unit: Either Virgola Unit 1 (Setsuko) or Gunleon (Land) | ||
|- | |- | ||
| Line 256: | Line 305: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally | | colspan="2" |'''Victory Condition:''' Defeat all enemies.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass.</span><br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.<br>'''SR Point:''' After the Messala arrives, defeat it within 2 turns.<br>'''Secret Requirements:''' | ||
*<span class="temp">Nirvash | *<span class="secret">Dijeh requirement: | ||
*<span class="temp">Terminus 909 (Holland) | **Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an '''average''' level of 25 or more by the end of Scenario 25. | ||
*<span class="temp">Terminus 808 (Hilda) | '''Unit Acquisition:''' | ||
*<span class="temp">Terminus 606 (Matthieu, Stoner) | *<span class="temp">Nirvash (Eureka, Renton [joins mid-stage]) | ||
*<span class="temp">Gekkougou (Talho, Happ, Kengou) | *<span class="temp">Terminus 909 (Holland) | ||
*<span class="temp">Terminus 808 (Hilda) | |||
*<span class="temp">Terminus 606 (Matthieu, Stoner) | |||
*<span class="temp">Gekkougou (Talho, Happ, Kengou) | |||
(The above units are upgradable in the post-stage intermission) | (The above units are upgradable in the post-stage intermission) | ||
<hr> | <hr> | ||
*Gundam Mk-II (Kamille) | *Gundam Mk-II (Kamille) | ||
*Rick Dias | *Rick Dias [Red] (Emma) | ||
*Methuss (Reccoa) | *Methuss/Methuss (MA) (Reccoa) | ||
*Hyaku Shiki (Quattro) | *Hyaku Shiki (Quattro) | ||
*Rick Dias (Apolly) | *Rick Dias (Apolly) | ||
*Rick Dias (Roberto) | *Rick Dias (Roberto) | ||
*Argama (Bright, Torres, Saegusa) | *Argama (Bright, Torres, Saegusa) | ||
*Force | *Impulse Gundam (Shinn) [base unit] | ||
**<span class="unlock">Force Silhouette [Exchangeable parts] | |||
**<span class="unlock">Force Impulse Gundam form [using Force Silhouette parts] | |||
**<span class="unlock">Sword Silhouette [Exchangeable parts] | |||
**<span class="unlock">Sword Impulse Gundam form [using Sword Silhouette parts] | |||
**<span class="unlock">Blast Silhouette [Exchangeable parts] | |||
**<span class="unlock">Blast Impulse Gundam form [using Blast Silhouette parts] | |||
**<span class="unlock">Impulse Gundam can use Tactical Reload (requires Minerva to be on the map). | |||
*Blaze Zaku Phantom (Rey) | *Blaze Zaku Phantom (Rey) | ||
*Gunner Zaku Warrior (Lunamaria) | *Gunner Zaku Warrior (Lunamaria) | ||
*Minerva (Talia, Arthur, Meyrin) | *Minerva (Talia, Arthur, Meyrin) | ||
*<span class="unlock">Virgola Unit 1 gains the "Jack Carver" attack (Playing as Setsuko only) | *<span class="unlock">Virgola Unit 1 gains the "Jack Carver" attack</span> (Playing as Setsuko only) | ||
'''Unit Acquisition (post-stage):''' | |||
*Nemo (No Pilot) x2 | *Nemo (No Pilot) x2 | ||
|- | |- | ||
| Line 282: | Line 342: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' King Beal, or Kuuraiou/God Sigma is defeated.<br>'''SR Point:''' Clear the map within 4 turns.<br>'''Secret Requirements:''' | | colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' King Beal, or Kuuraiou/God Sigma is defeated.<br>'''SR Point:''' Clear the map within 4 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">TFO | *<span class="secret">TFO [Early] (1/3) + (2/3) | ||
** | **Have Kouji's Double Spazer get hit (receive at least 10 damage) at least once. | ||
**Buy the Fragment of Chougoukin New Z ({{Ruby|超合金|ちょうごうきん}}NZのかけら) from the Bazaar. | |||
*<span class="secret">Enhancement Parts Duplication Glitch | |||
**After the stage, equip the protagonist's unit with enhancement parts. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*Double Spazer (Kouji) | *Double Spazer (Kouji) | ||
*Drill Spazer (Maria) | *Drill Spazer (Maria) | ||
*Zambot 3 (Kappei, Uchuuta, Keiko) | *Zambot 3 (Kappei, Uchuuta, Keiko) | ||
*King Beal (Heizaemon, Gengorou, Ichitarou) | *King Beal (Heizaemon, Gengorou, Ichitarou) | ||
*Gran Kaiser/God Gravion (Touga, [God Gravion only] Eiji, Runa, Mizuki, Leele, Eina) | |||
*Kuuraiou (Toshiya) | *Kuuraiou (Toshiya) | ||
*<span class="unlock">Kuuraiou (Toshiya) becomes God Sigma (Toshiya, Julie, Kiraken). | |||
*<span class="unlock">Kuuraiou becomes God Sigma (Toshiya, Julie, Kiraken)< | *<span class="lost">Units from the last stage are unavailable for this stage except for the protagonist's unit. | ||
'''Unit Acquisition (post-stage):''' | |||
*<span class="lost">Units from the last stage are unavailable for the post-stage intermission except for the protagonist's unit. | |||
|- | |- | ||
| colspan="2" class="fc-std-sc" |'''{{Ruby|第14話|だい14わ}}:{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち<br>Scenario 14 - The Gathering Strangers''' | | colspan="2" class="fc-std-sc" |'''{{Ruby|第14話|だい14わ}}:{{Ruby|集う|つどう}}{{Ruby|異邦人|いほうじん}}たち<br>Scenario 14 - The Gathering Strangers''' | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail; (3) Defeat Wodom (Poe), Eagail, and either Gundam Virsago CB or Gundam Ashtaron HC.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally | | colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist's unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.</span><br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated.<br>'''SR Point:''' Clear the map by turn 6 player phase.<br>'''Secret Requirements:''' | ||
*<span class="secret">Tiffa & G-Bits | *<span class="secret">Enhancement Parts Duplication Glitch (1/1) | ||
**Have Garrod | **Defeat the protagonist's unit within 2 turns, and you will obtain one additional copy for each enhancement part equipped. This is much easier to do on Setsuko route than on Land route. | ||
*<span class="secret">Tiffa & G-Bits | *<span class="secret">Tiffa & G-Bits Points +1 (Setsuko Route starts here) | ||
**Do not | **Have Garrod persuade Enil. | ||
*<span class="secret">Tiffa & G-Bits Points +1 | |||
**Do not defeat Jenice Kai Enil Custom (Enil). | |||
*<span class="secret">Rushrod (Yassaba) requirement: (Setsuko Route starts here) | |||
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18 (Gallia route). | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*Freeden (Jamil, Sarah, Tonya, Shingo) | *Freeden (Jamil, Sarah, Tonya, Shingo) | ||
*Gundam Airmaster Burst (Witz) | *Gundam Airmaster Burst (Witz) | ||
*Gundam Leopard | *Gundam Leopard Destroy (Roybea) | ||
*<span class="temp">Bertigo (Caris) | *<span class="temp">Bertigo (Caris) | ||
*Gundam X Divider ( | *Gundam X (Garrod) [base unit] | ||
**<span class="unlock">Divider [Exchangeable parts] | |||
**<span class="unlock">Gundam X Divider form [using Divider parts]</span> | |||
**(Gundam X's Satellite Cannon parts are not available, meaning Gundam X can only be in Gundam X Divider form until later in the game.) | |||
*King Gainer (Gainer) | *King Gainer (Gainer) | ||
*Gatchiko (Gain) | *Gatchiko (Gain) | ||
*Panther (Gauli) | *Panther (Gauli) | ||
*Panther (Sara) | *Panther (Sara) | ||
*Panther ( | *Panther (Bello) | ||
*Walker Gallia (Jiron, Chill) | *Walker Gallia (Jiron, Chill) | ||
*Xabungle (Rag, Blume) | *Xabungle (Rag, Blume) | ||
*Trad 11 (Dike) | *Trad 11 (Dike) | ||
*Iron Gear (Elche, Cotset, Fatman) | *Iron Gear (LS)/Iron Gear (WM) (Elche, Cotset, Fatman) | ||
*∀ Gundam (Loran) | *∀ Gundam (Loran) aka Turn A Gundam | ||
*Kapool (Sochie) | *Kapool (Sochie) | ||
*Kapool (Miashei) | *Kapool (Miashei) | ||
*Borjarnon (Gavane) | *Borjarnon (Gavane) | ||
*Borjarnon (Joseph) | *Borjarnon (Joseph) | ||
*Trad 11 (No | *<span class="lost">Units from the last two stages are unavailable for this stage except for the protagonist's unit. | ||
*<span class="lost">The protagonist's unit is temporarily forced to join the enemy team. | |||
'''Unit Acquisition (post-stage):''' | |||
*Trad 11 (No pilot) | |||
*<span class="lost">Units from the last two stages are unavailable for the post-stage intermission except for the protagonist's unit. | |||
|- | |- | ||
| colspan="2" class="fc-std-sc" style="background:#9ACD32"| '''{{Ruby|第15話|だい15わ}}:{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ<br>Scenario 15 - To an Unseen Tomorrow''' | | colspan="2" class="fc-std-sc" style="background:#9ACD32"| '''{{Ruby|第15話|だい15わ}}:{{Ruby|見えない|みえない}}{{Ruby|明日|あした}}へ<br>Scenario 15 - To an Unseen Tomorrow''' | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat Ishkick Commander; (2) Defeat Windam (Neo); (3) Defeat Bandock or Elder Battleship; (4) [ | | colspan="2" |'''Victory Condition:''' (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers & Mythology Beasts.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers & Mythology Beasts.</span><br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally battleship or protagonist's unit is defeated; (3) Ally battleship, or protagonist's unit, or Aquarion is defeated; (4) Ally battleship, or protagonist's unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated.<br>'''SR Point:''' Clear the map within 9 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Stella Points +1 | *<span class="secret">ZEUTH Points | ||
**Shinn | **To obtain an additional ZEUTH Point, take the Pacific Route. | ||
*<span class="secret">Stella Points +1 | *<span class="secret">Gaia Gundam (Stella) Points +1 | ||
** | **Have Shinn's Impulse Gundam battle Stella's Gaia Gundam. | ||
*<span class="secret">Mega Bazooka Launcher | *<span class="secret">Gaia Gundam (Stella) Points +1 | ||
**Quattro | **Defeat the Extended trio: Chaos Gundam (Sting), Abyss Gundam (Aule), and Gaia Gundam (Stella). | ||
*<span class="secret">Aki Points +1 | *<span class="secret">Mega Bazooka Launcher attack for Hyaku Shiki [Early] (1/4) + (2/4) | ||
**Kappei | **Have Quattro's Hyaku Shiki defeat at least 3 enemies during this stage. | ||
**Take the Pacific route. | |||
*<span class="secret">Aki Points +1 (Land route starts here) | |||
**Have Kappei's Zambot 3 battle Butcher's Bandock. | |||
*<span class="secret">Aki Points +1 | *<span class="secret">Aki Points +1 | ||
** | **Defeat the Bandock (Butcher) (Retreats once the Elder Battleship (Teral) shot down, or three turns pass since it appears). | ||
*<span class="secret">TFO | *<span class="secret">Aki Points | ||
**Purchase the Inertia Control Engineering Manual from the Bazaar. The two items will form the TFO. | **To obtain an additional Aki Point, take the Gallia Route. | ||
*<span class="secret">Yassaba | *<span class="secret">TFO [Early] (3/3) | ||
**Take the | **Purchase the Inertia Control Engineering Manual ({{Ruby|慣性制御工学|かんせいせいぎょこうがく}}マニュアル) from the Bazaar. The two items will form the TFO. If the conditions are not met, the TFO will be obtained during stage 24. | ||
*<span class="secret">Haro | *<span class="secret">Rushrod (Yassaba) (1/4) | ||
**Take the | **Take the Gallia Route. | ||
*<span class="secret">Spirit of Steel | *<span class="secret">Haro (1/6) | ||
**Take the | **Take the Gallia Route. | ||
*<span class="secret">Spirit of Steel (3/6) | |||
**Take the Gallia Route. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*Orguss (Kei) | *Orguss/Orguss Flyer (Kei) | ||
**<span class="unlock">Inherits upgrades from Bronco II | |||
*M.Lover Maaie (Maaie) | *M.Lover Maaie (Maaie) | ||
*M.Lover Lieea (Lieea) | *M.Lover Lieea (Lieea) | ||
*<span class="unlock">Mome joins as a sub-pilot of the Groma. | |||
*<span class="unlock">Mome joins as a sub-pilot of the | *Groma (Shaiya, Mimsy, Mome) | ||
*<span class="unlock">Mel rejoins as a sub-pilot of the Gunleon (Playing as | *<span class="temp">Terminus 909 (Holland) | ||
*<span class="temp">Terminus 606 (Matthieu, Stoner) | |||
*<span class="temp">Nirvash (Eureka, Renton) | |||
*<span class="temp">Gekkougou (Talho, Happ, Kengou) | |||
*<span class="temp">Solar Aquarion (Apollo, Pierre, Sylvia) | |||
*<span class="unlock">Solar Aquarion (Apollo) (pilot sets B & D) gains the "Fire Fist" attack. | |||
*<span class="unlock">Aquarion Mars (Pierre) (pilot sets B & D) gains the "Flaming Kick" attack. | |||
*<span class="unlock">Mel rejoins as a sub-pilot of the Gunleon</span> (Playing as Land only) | |||
*Virgola Unit 2 (Toby) (Playing as Setsuko only) | *Virgola Unit 2 (Toby) (Playing as Setsuko only) | ||
*<span class="temp">Shurouga (Asakim)</span> (Playing as | *<span class="temp">Shurouga (Asakim)</span> (Playing as Land only) | ||
*<span class=" | *<span class="lost">Some support units are not available for this stage.<span class="mw-collapsible mw-collapsed"> | ||
**Zeta Gundam: Rick Dias (Apolly), Rick Dias (Roberto), Methuss (Reccoa), Nemo x2 | |||
* | **∀ Gundam: Borjarnon (Gavane), Borjarnon (Joseph) | ||
**Xabungle: Trad 11 [2nd] | |||
* | **King Overman Gainer: Panther (Gauli), Panther (Bello) | ||
* | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="secret">TFO (No pilot) | *<span class="secret">TFO (No pilot) | ||
'''Route-Exclusive Bazaar Units:''' | |||
*To purchase the Dugger and the Caprico (first opportunity) from the Bazaar, take the Gallia route. | |||
|} | |||
==Stages 16 - 20== | |||
{| width="70%" | |||
|- class="fc-route-h" | |- class="fc-route-h" | ||
|'''太平洋部隊を希望する<br>Volunteer for the Pacific Division'''<br>Gravion<br>Gundam X<br>God Sigma<br>Gundam SEED Destiny<br>Zeta Gundam | |'''太平洋部隊を希望する<br>Volunteer for the Pacific Division'''<br>Gravion<br>Gundam X<br>God Sigma<br>Gundam SEED Destiny<br>Zeta Gundam | ||
| Line 375: | Line 466: | ||
|- | |- | ||
|'''Victory Condition:''' (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.<br>'''Defeat Condition:''' (1) Ally | |'''Victory Condition:''' (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies.</span><br>'''Defeat Condition:''' (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated.<br>'''SR Point:''' After enemy reinforcements arrive, defeat all enemies within 4 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Mega Bazooka Launcher | *<span class="secret">Mega Bazooka Launcher attack for Hyaku Shiki [Early] (3/4) | ||
**Before the stage, purchase the High-Capacity Energy Pack ( | **'''Before the stage''', purchase the High-Capacity Energy Pack ({{Ruby|大容量|だいようりょう}}エネルギーパック) from the Bazaar. | ||
*<span class="secret">ZEUTH Points +1 | *<span class="secret">ZEUTH Points +1 (Land - Pacific route starts here) | ||
** | **Defeat Freedom Gundam (Kira) (ally NPC, so only MAP attacks work) | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="unlock">After the route split choice, custom squad formations become available. (Setsuko route) | |||
*Nirvash (Eureka, Renton) | *Nirvash (Eureka, Renton) | ||
*Terminus 909 (Holland) | *Terminus 909 (Holland) | ||
| Line 387: | Line 479: | ||
*Gekkougou (Talho, Happ, Kengou) | *Gekkougou (Talho, Happ, Kengou) | ||
*<span class="temp">Freedom Gundam (Kira)</span> (ally NPC) | *<span class="temp">Freedom Gundam (Kira)</span> (ally NPC) | ||
*<span class="lost">Freeden is unavailable for this stage | *<span class="lost">Freeden is unavailable for this stage. | ||
|'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat | *<span class="lost">The Eureka Seven units are temporarily forced to join the enemy team. | ||
*<span class="secret">Haro | |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert).</span><br>'''Defeat Condition:''' Ally battleship is defeated.<br>'''SR Point:''' Defeat all enemies within 3 turns.<br>'''Secret Requirements:''' | ||
**Purchase the First Issue of Ray-Out from the Bazaar< | *<span class="secret">Haro (2/6) | ||
**Purchase the First Issue of Ray-Out (ray=out{{Ruby|創刊号|そうかんごう}}) from the Bazaar | |||
'''Unit Acquisition:''' | |||
*<span class="unlock">After the route split choice, custom squad formations become available. (Setsuko route) | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*[Bazaar unit] Dugger | *[Bazaar unit] Dugger | ||
*[Bazaar unit] Caprico | *[Bazaar unit - Gallia route] Caprico | ||
|- | |- | ||
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|- | |- | ||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally | |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated.<br>'''SR Point:''' Clear the map by turn 6 player phase.<br>'''Unit Acquisition:''' | ||
*Baldios (Marin, Oliver, Raita) | *Baldios (Marin, Oliver, Raita) | ||
*<span class="temp">Grendizer (Duke) | *<span class="temp">Grendizer/Spazer (Duke) | ||
*<span class="temp">Marine Spazer (Hikaru) | *<span class="temp">Marine Spazer (Hikaru) | ||
*<span class="lost">Freeden cannot move | *<span class="lost">Freeden cannot move | ||
*<span class="lost">Zeta Gundam | *<span class="lost">Zeta Gundam and Gundam SEED Destiny units are unavailable for this stage | ||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="lost">Nirvash (Eureka, Renton) | *<span class="lost">Nirvash (Eureka, Renton) | ||
| Line 412: | Line 507: | ||
*<span class="lost">Terminus 606 (Matthieu, Stoner) | *<span class="lost">Terminus 606 (Matthieu, Stoner) | ||
*<span class="lost">Gekkougou (Talho, Happ, Kengou) | *<span class="lost">Gekkougou (Talho, Happ, Kengou) | ||
|'''Victory Condition:''' Defeat | |'''Victory Condition:''' Defeat Golem.<br>'''Defeat Condition:''' (1) Gatchiko is defeated; (2) Ally battleship is defeated.<br>'''SR Point:''' After Big O arrives, defeat Golem within 4 turns.<br>'''Relay Race Winner:''' | ||
*In this scenario, whichever team gets the most kills will be the winner of the relay race, and gain 50 additional PP. If the result is a tie, no team will receive any additional PP. | |||
**'''Sara Team:''' Sara, Gainer, Bello, Loran, Sochie, Miashei, Gavanne, Kouji, Maria, Kappei, Rag, Mimsy | |||
**'''Adette Team:''' Adette, Gain, Gauli, Kei, Maaie, Lieea, Jiron, Blume, Dike, Uchuuta, Keiko, Ichitarou | |||
**The protagonist can choose '''「サラチームに参加」''' to join Sara Team, or '''「アデットチームに参加」''' to join Adette Team. Joseph will then join the other team. | |||
**Kills by units with sub-pilots who belong to either team still count towards the team effort. For example, Zambot 3 has Kappei in Sara Team, while Uchuuta and Keiko are in Adette Team, so each enemy defeated by Zambot 3 will simultaneously add 1 point to Sara Team and 2 points to Adette Team. | |||
'''Secret Requirements:''' | |||
*<span class="secret">Rushrod (Yassaba) requirement: | |||
**Gainer, Gain, Sara, Gauli, Bello, and Adette must have a combined kill count of 100 or more by the end of Scenario 18. | |||
'''Unit Acquisition:''' | |||
*Big O (Roger) | *Big O (Roger) | ||
*Dorbeck (Adette) | *Dorbeck (Adette) | ||
| Line 421: | Line 525: | ||
|- | |- | ||
|'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat the | |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.</span><br>'''Defeat Condition:''' (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro's unit is defeated; (3) Ally battleship is defeated.<br>'''SR Point:''' Clear the map within 7 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Gundam Mk-II | *<span class="secret">Gundam Mk-II [Black] | ||
**If | **If the condition is met, Amuro will join with a black Gundam Mk-II. If not, Amuro will join with a red Rick Dias [2nd unit]. | ||
*<span class="secret">Dijeh requirement: | |||
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an '''average''' level of 25 or more by the end of Scenario 25. | |||
**Amuro and Katz must have an '''average''' kill count of 25 or more by the end of Scenario 25. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*Rick Dias or <span class="secret">Gundam Mk-II | *Rick Dias [Red, 2nd] or <span class="secret">Gundam Mk-II [Black]</span> (Amuro) | ||
*<span class="unlock">Shinn | *<span class="unlock">Shinn's ????? is unlocked, and is revealed to be the "SEED" ability | ||
*<span class="lost">Shinn's Impulse Gundam is forced to Tactical Reload into Sword Impulse Gundam form after an event. | |||
*<span class="lost">Freeden is unavailable for this stage | *<span class="lost">Freeden is unavailable for this stage | ||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
| Line 435: | Line 543: | ||
*Terminus 606 (Matthieu, Stoner) | *Terminus 606 (Matthieu, Stoner) | ||
*Gekkougou (Talho, Happ, Kengou) | *Gekkougou (Talho, Happ, Kengou) | ||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Zambo Ace is defeated; (2) Ally | |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line.<br>'''SR Point:''' Clear the map within 7 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Aki Points +1 | *<span class="secret">Aki Points +1 | ||
**Have Kappei | **Have Zambo Ace/Zambird (Kappei) defeat at least two enemies before reinforcements arrive. | ||
***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3's weapons and armor beforehand will make this a lot easier.) | ***(This is extremely luck-based with an unupgraded Zambo Ace - at least upgrading Zambot 3's weapons and armor beforehand will make this a lot easier.) | ||
*<span class="secret">Yassaba | *<span class="secret">Rushrod (Yassaba) (2/4) + (3/4) | ||
** | **By the end of the map, Gainer, Gain, Gauli, Sara, Bello, and Adette must have a combined kill count of at least 100. | ||
**Purchase the Scrap (OM) (スクラップ(OM)) from the Bazaar. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="temp">Aquarion Luna (Tsugumi, Jun, Apollo) | *<span class="temp">Aquarion Luna (Tsugumi, Jun, Apollo) | ||
*<span class="temp">Zambo Ace (Kappei)</span> (later becomes Zambot 3) | *<span class="unlock">Aquarion Luna (Tsugumi) (pilot set E) gains the "Gyaku Nensha Bakuha" attack. | ||
*<span class="unlock">Aquarion Mars (Jun) (pilot set E) gains the "Nensha Ichigan" attack. | |||
*<span class="temp">Zambo Ace/Zambird (Kappei)</span> (later becomes Zambot 3 (Kappei, Uchuuta, Keiko) again) | |||
|- | |- | ||
| Line 450: | Line 561: | ||
|- | |- | ||
|'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat all enemies, or Archangel reaches the marked line.<br>'''Defeat Condition:''' (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally | |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line.<br>'''Defeat Condition:''' (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated.<br>'''SR Point:''' Defeat all enemies within 3 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Mega Bazooka Launcher | *<span class="secret">Mega Bazooka Launcher attack for Hyaku Shiki [Early] (4/4) | ||
**Purchase the Mega Condenser from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. | **Purchase the Mega Condenser (メガコンデンサー) from the Bazaar. The two items will combine to form the Mega Bazooka Launcher for Hyaku Shiki. If the conditions are not met, the attack will be obtained after stage 33 (Setsuko - Gibraltar Base route). | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="temp">Freedom Gundam (Kira) | *<span class="temp">Freedom Gundam (Kira) | ||
*<span class="temp">Murasame (Waltfeld) | *<span class="temp">Murasame (Waltfeld) | ||
*<span class="temp">Archangel (Murrue, Neumann, | *<span class="temp">Archangel (Murrue, Neumann, Chandra) | ||
*<span class="lost">Only the protagonist's unit, Virgola Unit 2 (Toby) (playing as Setsuko only), Gundam X (except the Freeden) and Eureka Seven units are available for this stage. | |||
*<span class="lost">Battleships cannot be boarded, nor use the Recall ability for this stage. | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="unlock">Alex changes name to Athrun. | |||
*Saviour Gundam (Athrun) | *Saviour Gundam (Athrun) | ||
*<span class="secret">Mega Bazooka Launcher | *<span class="secret">Hyaku Shiki gains the "Mega Bazooka Launcher" attack. | ||
|'''Victory Condition:''' (1) Defeat Wodom (Poe) | |'''Victory Condition:''' (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe.</span><br>'''Defeat Condition:''' (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated.<br>'''SR Point:''' Achieve the first victory condition within 4 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Gundam Mk-II | *<span class="secret">Gundam Mk-II [Black] | ||
**If | **If the condition is met, Amuro will join with a black Gundam Mk-II after the stage. If not, Amuro will join with a red Rick Dias [2nd unit]. | ||
*<span class="secret">Spirit of Steel | *<span class="secret">Spirit of Steel (4/6) | ||
** | **Purchase the Makeup Kit ({{Ruby|化粧道具|けしょうどうぐ}}) from the Bazaar. | ||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="lost">Big O (Roger) | *<span class="secret">Gundam Mk-II [Black]</span> (instead of Rick Dias [Red, 2nd]) | ||
*<span class="lost">Big O (Roger) | |||
|- | |- | ||
| Line 474: | Line 588: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat | | colspan="2" |'''Victory Condition:''' (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai.</span><br>'''Defeat Condition:''' (1) Any ally is defeated; (2) Ally battleship is defeated.<br>'''SR Point:''' Defeat Mexbrute within 3 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Haro | *<span class="secret">Haro (3/6) | ||
** | **Purchase the Signed CD (サイン{{Ruby|入り|いり}}ディスク) from the Bazaar. | ||
*<span class="secret">Dijeh requirement: | |||
**Kamille, Quattro, Bright, Emma, Reccoa, Apolly, Roberto, Amuro, and Katz must have an '''average''' level of 25 or more by the end of Scenario 25. | |||
**Amuro and Katz must have an '''average''' kill count of 25 or more by the end of Scenario 25. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="temp">Nirvash (Renton and Eureka switch pilot spots for this stage) | |||
*<span class="lost">Due to becoming a subpilot, Eureka is unable to use her squad leader effect for this stage. | |||
'''Unit Acquisition (post-stage):''' | |||
*<span class="lost">Gatchiko (Gain) | *<span class="lost">Gatchiko (Gain) | ||
*[Bazaar unit - Pacific route] Caprico | |||
*[Bazaar unit] Caprico | |||
*[Bazaar unit] Promeus | *[Bazaar unit] Promeus | ||
|}<br> | |}<br> | ||
| Line 488: | Line 607: | ||
|- class="fc-route-h" | |- class="fc-route-h" | ||
| width="50%" |'''Setsuko Route''' | | width="50%" |'''Setsuko Route''' | ||
| width="50%" |''' | | width="50%" |'''Land Route''' | ||
|- | |- | ||
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|- | |- | ||
|'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally | |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies.</span><br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated.<br>'''SR Point:''' Defeat Shurouga within 5 turns.<br>'''Unit Acquisition:''' | ||
*<span class="temp">Chaos Leo (Lowen) | *<span class="temp">Chaos Leo (Lowen) | ||
*<span class="lost">Virgola Unit | *<span class="lost">Virgola Unit 1 (Setsuko) | ||
*<span class=" | *<span class="lost">'''Virgola Unit 2 (Toby) is lost permanently.''' | ||
**All PP obtained by Toby is transferred to Setsuko< | **All upgrades on Virgola Unit 2 are refunded. | ||
**All PP obtained by Toby is transferred to Setsuko. | |||
'''Unit Acquisition (post-stage):''' | |||
*Setsuko moves to the Virgola Kai. | |||
*Virgola Kai (Setsuko) | |||
**<span class="unlock">Inherits upgrades from Virgola Unit 1. | |||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Gunleon is defeated; (2) Ally | |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated.<br>'''SR Point:''' Defeat all enemies within 3 turns.<br>'''Unit Acquisition:''' | ||
*<span class="temp">Chaos Leo (Lowen) | *<span class="temp">Chaos Leo (Lowen) | ||
*<span class="temp">Shurouga (Asakim) | *<span class="temp">Shurouga (Asakim) | ||
| Line 509: | Line 633: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat the Dominator; (3) Defeat all | | colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies.</span><br>'''Defeat Condition:''' (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated.<br>'''SR Point:''' Defeat all other enemies, and then defeat Dominator within 5 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Yassaba | *<span class="secret">Rushrod (Yassaba) (4/4) | ||
** | **Purchase the Overcoat (オーバーコート) from the Bazaar. The two items will combine to form the Rushrod. | ||
**If you are playing as Land, Yassaba will join after stage 47. | |||
**If you are playing as Setsuko, Yassaba will not join you. | |||
'''Unit Acquisition (pre-deployment intermission):''' | '''Unit Acquisition (pre-deployment intermission):''' | ||
*<span class="unlock">Gundam X gains the Satellite Cannon parts | *<span class="unlock">Gundam X gains the Satellite Cannon exchangeable parts | ||
**Gundam X form [using Satellite Cannon parts] | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="unlock">King Gainer gains the "Overfreeze Bullet" attack | *<span class="unlock">King Gainer gains the "Overfreeze Bullet" attack, an improved "Overskill" ability, +200 HP, +20 EN, +5 Hit Rate, +200 base damage for all existing attacks. | ||
**Overskill : Activates when Oversense Level is at least 4 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level), +1 Movement, Shadow(30% chance of full evasion) | |||
*Gain moves to the Emperanza. | |||
*Emperanza (Gain) | *Emperanza (Gain) | ||
*Getter | **<span class="unlock">Inherits upgrades from Gatchiko. | ||
*Getter Dragon/Getter Liger/Getter Poseidon (Ryoma, Hayato, Benkei) aka Getter Robo G | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*[Bazaar unit] Dorbeck [green] | |||
*<span class="secret">Rushrod (No pilot) | *<span class="secret">Rushrod (No pilot) | ||
| Line 525: | Line 656: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Mecha Dokuganki and Big Duo.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally | | colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally battleship is defeated.<br>'''SR Point:''' Clear the map within 7 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Hero's Mark | *<span class="secret">Hero's Mark (3/5) | ||
** | **Purchase the Natto ({{Ruby|納豆|なっと}}) from the Bazaar. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*Aquarion Luna (Reika, Sirius | *Aquarion Luna/Solar Aquarion/Aquarion Mars (Reika, Apollo, Sirius) aka Aquarion | ||
*<span class="lost">Aquarion Luna temporarily cannot transform | |||
*Lady Command (Michiru) | *Lady Command (Michiru) | ||
*Big O (Roger) | *Big O (Roger) | ||
*<span class="unlock">Aquarion Luna gains the "Shouryuu Tenrai" attack | *<span class="unlock">Aquarion Luna (Reika) (pilot sets C & D) gains the "Shouryuu Tenrai" attack. | ||
*<span class="unlock"> | '''Unit Acquisition (post-stage):''' | ||
*<span class="unlock">Sylvia, Pierre, Jun, and Tsugumi join as possible pilots for Aquarion (sets A, B, C, D, and E) | |||
|- | |- | ||
| Line 539: | Line 672: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.<br>'''Defeat Condition:''' Ally | | colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki.</span><br>'''Defeat Condition:''' Ally battleship is defeated.<br>'''SR Point:''' Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Mecha Tekkouki (Tekkouki) | *<span class="secret">Mecha Tekkouki (Tekkouki) (1/2) | ||
**Have | **Sortie Ryoma/Hayato/Benkei's Getter Robo G. Have Ryoma's Getter Dragon battle Tekkouki's Mecha Tekkouki. | ||
*<span class="secret">Great Booster | *<span class="secret">Great Booster attack for Great Mazinger [Early] (1/2) | ||
**Have Boss Borot move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there. | **Have Boss Borot (Boss) move to the southwestern edge of the Photon Power Laboratory (where Great Mazinger crashed into the barrier). Boss will find a fragment of the Great Booster there. | ||
'''Unit Acquisition (pre-stage intermission):''' | |||
*Kouji moves to the TFO | |||
*TFO (Kouji) | |||
**Obtained if the secret wasn't met earlier after stage 15. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*Kouji moves to the Mazinger Z | |||
*Mazinger Z (Kouji) | *Mazinger Z (Kouji) | ||
*Great Mazinger (Tetsuya) | *Great Mazinger (Tetsuya) | ||
| Line 550: | Line 688: | ||
*Diana A (Sayaka) | *Diana A (Sayaka) | ||
*Venus A (Jun) | *Venus A (Jun) | ||
*TFO | *<span class="lost">TFO becomes unavailable for this stage after the battle begins. | ||
|- | |- | ||
| colspan="2" class="fc-std-sc" |'''{{Ruby|第25話|だい25わ}}:{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}<br>Scenario 25 - Darkness' Lair''' | | colspan="2" class="fc-std-sc" |'''{{Ruby|第25話|だい25わ}}:{{Ruby|闇|やみ}}の{{Ruby|住処|すみか}}<br>Scenario 25 - Darkness' Lair''' | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.<br>'''Defeat Condition:''' (1) Ally | | colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass.</span><br>'''Defeat Condition:''' (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated.<br>'''SR Point:''' Achieve the first victory condition within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Tekkouki | *<span class="secret">Mecha Tekkouki (Tekkouki) (2/2) | ||
** | **Sortie Ryoma/Hayato/Benkei's Getter Robo G and have it survive until you defeat all enemies. Getter Robo G (Ryoma, Hayato, Benkei) and Mecha Tekkouki (Tekkouki) will duel. Defeat Mecha Tekkouki (Tekkouki) within 3 turns. If the conditions are met, Tekkouki and his Mecha Tekkouki will join after the stage. | ||
*<span class="secret">Dijeh | *<span class="secret">Dijeh (1/2) + (2/2) | ||
**Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25 | **By the end of this map, Kamille, Quattro, Amuro, Bright, Emma, Reccoa, Apolly, Roberto, and Katz must have an average level of at least 25. | ||
**By the end of this map, Amuro and Katz must have an average kill count of at least 25. If you met the requirements, you will receive the Dijeh during the pre-deployment intermission next stage. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="temp">Mecha Tekkouki (Tekkouki)</span> ( | *<span class="temp">Mecha Tekkouki (Tekkouki)</span> (may become an enemy in the Getter Robo G - Mecha Tekkouki duel) | ||
*<span class="unlock">Solar Aquarion (pilot sets A & | *<span class="unlock">Solar Aquarion (Apollo) (pilot sets A & C) gains the "Mugen Cross" attack. | ||
*<span class="unlock">Aquarion Mars (pilot | *<span class="unlock">Aquarion Mars (Sirius) (pilot sets A & C) gains the "Zelotupia Gladius" attack. | ||
*<span class="lost">Only Aquarion pilot set A is available for this stage. | |||
*<span class="lost">Aquarion is forced to transform into Solar Aquarion after an event. Solar Aquarion is then temporarily unable to attack or transform. | |||
*<span class="lost">If the Getter Robo G vs Mecha Tekkouki duel takes place, all ZEUTH units other than Getter Robo G become unable to act for the rest of the stage. | |||
**(Due to a glitch, when selecting a spirit command, Getter Robo G pilots can have allies cast some spirit commands (e.g. Trust, Cheer, Bless etc.) via the "-OTHERS COMMAND" side menu.) | |||
*<span class="lost">After the pre-deployment intermission, Eureka can no longer be trained using PP.</span> (playing as Setsuko only) | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="lost">Big O (Roger) | *<span class="lost">Big O (Roger) | ||
*<span class="secret">Mecha Tekkouki (Tekkouki) | *<span class="secret">Mecha Tekkouki (Tekkouki)</span> (leaves due to route split immediately on Setsuko route) | ||
|}<br> | |}<br> | ||
==Stages 26 - 40== | ==Stages 26 - 40== | ||
{| width=" | {| width="100%" | ||
|- class="fc-route-h" | |- class="fc-route-h" | ||
| colspan="2" width="50%" |'''Setsuko Route'''<br>Gravion<br>Gundam SEED Destiny<br>Zeta Gundam<br>God Sigma<br>Zambot<br>Mazinger/Grendizer<br>Turn A Gundam | | colspan="2" width="50%" |'''Setsuko Route'''<br>Gravion<br>Gundam SEED Destiny<br>Zeta Gundam<br>God Sigma<br>Zambot<br>Mazinger/Great Mazinger/Grendizer<br>Turn A Gundam | ||
| colspan="2" width="50%" |''' | | colspan="2" width="50%" |'''Land Route'''<br>Eureka Seven<br>Baldios<br>Aquarion<br>Xabungle<br>Orguss<br>Getter Robo G<br>Gundam X<br>King Gainer | ||
|- | |- | ||
| Line 582: | Line 725: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Psycho Gundam.<br>'''Defeat Condition:''' (1) Ally | | colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Psycho Gundam.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam.</span><br>'''Defeat Condition:''' (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated.<br>'''SR Point:''' Defeat Psycho Gundam within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Stella | *<span class="secret">Gaia Gundam (Stella) Points +1 | ||
**Shinn | **Have Shinn's Impulse Gundam battle Stella's Gaia Gundam. | ||
*<span class="secret">Four Points +1 | *<span class="secret">Gaplant (Four) Points +1 | ||
**Kamille | **Have Kamille's Gundam Mk-II battle Four's Psycho Gundam. | ||
*<span class="secret">Four Points +1 | *<span class="secret">Gaplant (Four) Points +1 | ||
**Kamille | **Have Kamille's Gundam Mk-II defeat Four's Psycho Gundam. | ||
*<span class="secret">Dijeh | *<span class="secret">Dijeh | ||
**If conditions are met, you will | **If the conditions are met, you will obtain the Dijeh during the pre-deployment intermission. | ||
'''Unit Acquisition (pre-deployment intermission):''' | '''Unit Acquisition (pre-deployment intermission):''' | ||
*<span class="secret">Dijeh (No pilot) | *<span class="secret">Dijeh (No pilot) | ||
| colspan="2" |'''Victory Condition:''' (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.<br>'''Defeat Condition:''' Ally | | colspan="2" |'''Victory Condition:''' (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.</span><br>'''Defeat Condition:''' Ally battleship or Nirvash is defeated.<br>'''SR Point:''' Defeat all other enemies, then defeat Nirvash theEND within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Shadow Angel Feather | *<span class="secret">Shadow Angel Feather (1/5) + (2/5) | ||
** | **Sortie Kei's Orguss (optional but makes this secret requirement easier). Have Kei's Orguss and Shaiya's Groma defeat at least 8 enemies total during this stage. | ||
**Buy the Hong Kong Souvenir Video (ホンコン{{Ruby|土産|みやげ}}のビデオ) from the Bazaar. | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*[ | *[Bazaar unit] Government | ||
*[ | *[Bazaar unit - Land route] Galapagos | ||
|- | |- | ||
| Line 606: | Line 750: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Ally | | colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated.<br>'''SR Point:''' Defeat all enemies within 4 turns.<br>'''Unit Acquisition (pre-stage):''' | ||
*<span class="unlock">∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks, +200 base damage for all existing attacks, + | *<span class="unlock">∀ Gundam gains +200 HP, +20 EN, +5 Mobility, +1 movement, flight, unit rank A for Sky terrain, 1 rank increase in Sky terrain for all attacks except for "Beam Rifle" and "Beam Rifle (Rapid Fire)", +200 base damage for all existing attacks, +1 maximum range/+25 Hit/+10% CT for "Beam Saber" attack, and the "Beam Drive Unit" attack. | ||
<br>'''Unit Acquisition:''' | <br>'''Unit Acquisition:''' | ||
*<span class="temp">SUMO Gold Type (Harry) | *<span class="temp">SUMO Gold Type (Harry) | ||
*<span class="lost">Gran Kaiser can no longer form God Gravion. | *<span class="lost">Gran Kaiser can no longer form God Gravion. | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat the Rasveht; ( | | colspan="2" |'''Victory Condition:''' [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.</span><br>'''Defeat Condition:''' [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated.<br>'''SR Point:''' In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Tiffa & G-Bits | *<span class="secret">Tiffa & G-Bits Points +1 | ||
** | **In the second half of the stage, have either Garrod's Gundam Double X or Jamil's Gundam X defeat the Patulia. | ||
*<span class="secret"> | *<span class="secret">G-Bits attack for Gundam X and Gundam Double X [Land route Exclusive Method] (1/3) + (2/3) | ||
** | **You must have obtained at least 4 Tiffa & G-Bits Points by the end of this stage. | ||
'''Unit Acquisition:''' | **Purchase the Black Box F (ブラックボックスF) from the Bazaar. | ||
*Gundam | '''Unit Acquisition (second half):''' | ||
*Gundam X | *Garrod moves to the Gundam Double X. | ||
**Sarah takes over as Captain of the Freeden | *Gundam Double X (Garrod) | ||
**<span class="unlock">Inherits upgrades from Gundam X. | |||
*<span class="unlock">Jamil can now pilot Gundam X series mobile suits.</span> Jamil moves to the Gundam X. | |||
**Jamil's squad leader effect is changed to "Hit Rate +10% & Evade Rate +10%" | |||
*Sarah takes over as Captain of the Freeden. | |||
**<span class="unlock">Sarah gains Potential & Support Attack & Repair Skill & Commander pilot skills, and the "Adjacent allies' EN costs -10%" battleship captain effect. | |||
**<span class="unlock">Sarah inherits all PP gained by Jamil. | |||
*<span class="temp">Renton becomes the main pilot of the Nirvash for the second half of the stage. | |||
*<span class="temp">Renton gains the "Potential" and "Break Morale Limit" pilot skills, and the squad leader effect "All members of the platoon receive the effect of 'Morale+ (Evade)'". | |||
*<span class="lost">Eureka becomes unavailable for the second half of the stage. | |||
'''Unit Acquisition (post-stage):''' | |||
*<span class="unlock">Jamil can now learn the "Blocking" and "Backup Attack" pilot skills. | |||
*<span class="unlock">Sarah can now be trained using PP. | |||
*<span class="lost">Jamil can no longer captain the Freeden. | |||
|- | |- | ||
| Line 627: | Line 784: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.<br>'''Defeat Condition:''' (1) Ally | | colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel.</span><br>'''Defeat Condition:''' (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated.<br>'''SR Point:''' Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map.<br>'''Secret Requirements:''' | ||
*<span class="secret">Aki Points +1 | *<span class="secret">Aki Points +1 | ||
** | **Defeat all Mecha-Boost units (includes Krahgen (クラーゲン), Domira (ドミラ), and Kumoganira (クモガニラ)) before the Zeravire arrive. | ||
***(Have ZEUTH prioritize impeding the Krahgens' movements. Avoid defeating all Krahgens until all other Mecha-Boost units are defeated.) <span class="mw-collapsible mw-collapsed">(The Krahgens will attempt to retreat by reaching the east edge of the map. If all Krahgens are defeated or have retreated, or the Elder Battleship is defeated, all other Mecha-Boost units will also retreat.) | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="unlock">Gran Kaiser permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele) | *<span class="unlock">Gran Kaiser (Touga) permanently becomes God Gravion (Touga, Eiji, Runa, Mizuki, Eina, Leele). | ||
*<span class="unlock">God Gravion gains the "Choujuuken" attack | *<span class="unlock">God Gravion gains the "Choujuuken" attack. | ||
*<span class="lost">Gran Kaiser loses the "Gran Knights Attack" attack. | |||
| colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' [1st half] Any ally unit is defeated; [2nd half] (1) Ally | | colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated.<br>'''SR Point:''' Clear the second half of the stage within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Hero's Mark | *<span class="secret">Hero's Mark (4/5) | ||
** | **Purchase the Smoked Giant Lizard ({{Ruby|大|だい}}トカゲのくんせい) from the Bazaar. | ||
'''Unit Acquisition:''' | '''Unit Acquisition (second half):''' | ||
*<span class="unlock">Getter Dragon gains the "Shine Spark" attack | *<span class="unlock">Getter Dragon gains +10 EN, +100 Armor, and the "Shine Spark" attack. | ||
*<span class="unlock">Solar Aquarion (pilot set A) gains the "Koujigen Mugen Attack" attack | **Getter Liger gains +10 EN, +100 Armor. | ||
**Getter Poseidon gains +10 EN. | |||
*<span class="unlock">Solar Aquarion (pilot set A) gains the "Koujigen Mugen Attack" attack. | |||
*<span class="lost">Only Aquarion pilot set A is available for this stage. | |||
*<span class="lost">Getter Robo G is forced to transform into Getter Dragon at the start of the 2nd half of this stage. Getter Dragon is then temporarily unable to transform. | |||
|- | |- | ||
| Line 646: | Line 809: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).<br>'''Defeat Condition:''' Ally | | colspan="2" |'''Victory Condition:''' (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson).<br>'''Defeat Condition:''' Ally battleship, Gundam Mk-II or Virgola Kai is defeated.<br>'''SR Point:''' Achieve the first victory condition within 5 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Stella Points +1 | *<span class="secret">Gaia Gundam (Stella) Points +1 | ||
**Shinn | **Sortie Shinn's Impulse Gundam. Have Shinn's Impulse Gundam defeat Stella's Gaia Gundam. | ||
*<span class="secret">Four Points +1 | *<span class="secret">Gaplant (Four) Points +1 | ||
**Kamille | **Have Kamille's Gundam Mk-II defeat Four's Psycho Gundam. | ||
*<span class="secret">ZEUTH Points +1 | *<span class="secret">ZEUTH Points +1 | ||
**Defeat Freedom Gundam | **Defeat Freedom Gundam (Kira). | ||
*<span class="secret">ZEUTH Points +1 | *<span class="secret">ZEUTH Points +1 | ||
**Defeat Archangel | **Defeat the Archangel (Murrue). | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="lost">Minerva temporarily loses the "Tannhauser" and "Tannhauser (MAP)" attacks for this stage. | *<span class="lost">Minerva temporarily loses the "Tannhauser" and "Tannhauser (MAP)" attacks for this stage after an event. | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).<br>'''Defeat Condition:''' (1) Ally | | colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson).<br>'''Defeat Condition:''' (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated.<br>'''SR Point:''' Achieve the first victory condition within 3 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">ZEUTH Points +2 | *<span class="secret">ZEUTH Points +2 (Land - Gallia route starts here) | ||
** | **Do not defeat any ZAFT soldiers. | ||
*<span class="secret">ZEUTH Points +1 | *<span class="secret">ZEUTH Points +1 | ||
** | **Have at least 3 platoons of ZAFT soldiers survive when you defeat Yzak's GOUF Ignited (cannot get this secret if you already obtained the ZEUTH Points +2 secret above). | ||
*<span class="secret">Shadow Angel Feather | *<span class="secret">Shadow Angel Feather (3/5) | ||
** | **Purchase the Emaan Souvenir Pennant (エマーン{{Ruby|土産|みやげ}}のペナント) from the Bazaar. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="temp">Eliphas (Ziene) | *<span class="temp">Eliphas (Ziene) | ||
*<span class="unlock">Orguss gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks (except Full Volley), +300 base damage for Full Volley. | |||
**Orguss Flyer gains +200 HP, +5 Mobility, +5 Hit Rate, +50 Armor, +200 base damage for all attacks, unit rank B for Ground and Sea terrains. | |||
|- | |- | ||
| Line 672: | Line 837: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat the Garuda-class.<br>'''Defeat Condition:''' Ally | | colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat the Garuda-class.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class.</span><br>'''Defeat Condition:''' Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line.<br>'''SR Point:''' Defeat Psycho Gundam within 5 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Four Points +1 | *<span class="secret">Gaplant (Four) Points +1 | ||
**Kamille | **Sortie Kamille in any unit. Have Kamille's unit defeat Four's Psycho Gundam. | ||
*<span class="secret">Stella Points +1 | *<span class="secret">Gaia Gundam (Stella) Points +1 | ||
**Four | **Defeat Four's Psycho Gundam while Stella's Gaia Gundam is still on the map. | ||
*<span class="secret">Stella Points +1 | *<span class="secret">Gaia Gundam (Stella) Points +1 | ||
**Shinn | **Have Shinn's Impulse Gundam defeat Stella's Gaia Gundam. | ||
*<span class="secret">ZEUTH Points +1 | *<span class="secret">ZEUTH Points +1 | ||
** | **Defeat Freedom Gundam (Kira). | ||
*<span class="secret">ZEUTH Points +1 | *<span class="secret">ZEUTH Points +1 | ||
** | **Defeat the Archangel (Murrue). | ||
'''Unit Acquisition:''' | |||
*<span class="lost">The only battleship available for this stage is the King Beal (Heizaemon). | |||
*<span class="lost">Only the Force form of Impulse Gundam is available for this stage. | |||
**Force Impulse Gundam cannot use Tactical Reload for this stage. | |||
*<span class="lost">Savior Gundam (Athrun) becomes unavailable for the rest of this stage after an event. | |||
**(To avoid this, do not defeat Baba's Murasame, as it is not required to clear the stage. The Strike Freedom will shoot down the Saviour Gundam at the end of the stage anyway.) | |||
| colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Ally | | colspan="2" |'''Victory Condition:''' Defeat all enemies.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' Defeat all enemies, or 7th turn reached.</span><br>'''Defeat Condition:''' (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. <br>'''SR Point:''' Defeat all enemies within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">ZEUTH Points +1 | *<span class="secret">ZEUTH Points +1 | ||
**Do not | **Do not have the Archangel (Murrue), Freedom Gundam (Kira), Murasame (Waltfeld), or Esperanza (Enil) defeat any enemies. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="temp">Freedom Gundam (Kira) | *<span class="temp">Freedom Gundam (Kira) | ||
*<span class="temp">Murasame (Waltfeld) | *<span class="temp">Murasame (Waltfeld) | ||
*<span class="temp">Esperanza (Enil) | *<span class="temp">Esperanza (Enil) | ||
*<span class="temp">Archangel (Murrue, Neumann, | *<span class="temp">Archangel (Murrue, Neumann, Chandra) | ||
*<span class="lost">(Eureka) | *<span class="lost">Nirvash (Eureka) becomes unavailable for this stage after battle begins. | ||
*Renton becomes the main pilot of the Nirvash | *<span class="lost">(Eureka) | ||
* | **Eureka can no longer be trained using PP, but Eureka's skills and stats trained using PP are retained. Eureka loses her squad leader effect. | ||
'''Unit Acquisition (post-stage):''' | |||
*Renton becomes the main pilot of the Nirvash. | |||
*<span class="unlock">Renton gains the "Potential" and "Break Morale Limit" pilot skills, and the squad leader effect "All members of the platoon receive the effect of 'Morale+ (Evade)'". | |||
|- | |- | ||
| colspan="2" class="fc-route3" |'''{{Ruby|第31話|だい31わ}}:{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの<br>Scenario 31 - Born From Our | | colspan="2" class="fc-route3" |'''{{Ruby|第31話|だい31わ}}:{{Ruby|絆|きずな}}が{{Ruby|生む|うむ}}もの<br>Scenario 31 - Born From Our Bonds''' | ||
| colspan="2" class="fc-route4" |'''{{Ruby|第31話|だい31わ}}:{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}<br>Scenario 31 - Shattered Past''' | | colspan="2" class="fc-route4" |'''{{Ruby|第31話|だい31わ}}:{{Ruby|引き裂かれる|ひきさかれる}}{{Ruby|過去|かこ}}<br>Scenario 31 - Shattered Past''' | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat | | colspan="2" |'''Victory Condition:''' (1) Defeat Nikick; (2) Defeat Eliphas.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas.</span><br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated.<br>'''SR Point:''' Defeat all other enemies, then defeat Nikick within 3 turns.<br>'''Unit Acquisition:''' | ||
*Chaos Leo (Lowen) | *Chaos Leo (Lowen) | ||
| colspan="2" |'''Victory Condition:''' (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat | | colspan="2" |'''Victory Condition:''' (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas.<br>'''Defeat Condition:''' (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated.<br>'''SR Point:''' Defeat all other enemies, then achieve the first victory condition within 3 turns.<br>'''Unit Acquisition:''' | ||
*Chaos Leo (Lowen) | *Chaos Leo (Lowen) | ||
*<span class="temp">Shurouga (Asakim)</span> | *<span class="temp">Shurouga (Asakim)</span> (becomes an enemy and retreats after the first victory condition is fulfilled) | ||
*<span class="lost">Terminus 909 (Holland) and Gunleon (Land) become unavailable for the rest of the stage after the first victory condition is fulfilled. | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="lost">Nirvash (Renton) | *<span class="lost">Nirvash (Renton) | ||
| Line 714: | Line 889: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat | | colspan="2" |'''Victory Condition:''' (1) Defeat Gunleon; (2) Defeat all enemies.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies.</span><br>'''Defeat Condition:''' (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated.<br>'''SR Point:''' After enemy reinforcements arrive, defeat all enemies within 4 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Sarah & Reccoa | *<span class="secret">Bolinoak Sammahn (Sarah Zabiarov) & Palace Athene (Reccoa) (1/9) | ||
** | **Take the Gibraltar Base route. | ||
*<span class="secret">ZEUTH Points | |||
**To obtain a ZEUTH Point, take the Gibraltar Base route. | |||
*<span class="secret">Aki Points | |||
**To obtain 3 Aki Points, take the Border Patrol route. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class=" | *<span class="temp">Virgola Kai (Setsuko) becomes the Virgola Kai (VWFS) (Setsuko). | ||
*<span class="unlock>Setsuko | *<span class="unlock">Virgola Kai (VWFS) (Setsuko) becomes the Virgola Glory (Setsuko). | ||
*<span class="unlock>Setsuko's ????? is unlocked, and is revealed to be the "SP Recovery" ability. Setsuko gains +5 to all stats. | |||
'''Route-Exclusive Bazaar Units:''' | |||
*To purchase the Asshimar from the Bazaar earlier, take the Gibraltar Base route. | |||
| colspan="2" |'''Victory Condition:''' Defeat | | colspan="2" |'''Victory Condition:''' Defeat Shurouga.<br>'''Defeat Condition:''' Ally battleship is defeated.<br>'''SR Point:''' Defeat all other enemies, then defeat Shurouga within 4 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Xabungle Unit 2 | *<span class="secret">Xabungle [Unit 2] (1/4) | ||
** | **Take the Look After the Ship route. | ||
*<span class="secret">Charles & Ray | *<span class="secret">Spearhead (Charles) & Spearhead (Ray) (1/3) | ||
**Take the | **Take the Search for Renton route. | ||
*<span class="secret">Haro | *<span class="secret">Haro (4/6) | ||
**Take the | **Take the Search for Renton route. | ||
*<span class="secret">Plasma Gimmick & O-Thunder Early | *<span class="secret">Plasma Gimmick & O-Thunder attacks & Powerups for Big O [Early] (1/2) | ||
**Take the | **Take the Search for Renton route. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="unlock">Gunleon gains the "Pain Shouter" and "The Heat Crusher" attacks | *<span class="unlock">Gunleon gains the "Pain Shouter" and "The Heat Crusher" attacks, the Resupply ability, and +30 EN & +10 Mobility. | ||
'''Unit Acquisition (post-stage):''' | |||
*<span class="lost">Warning: If you decide to take the Search for Renton route, before moving onto the route-split, '''Chill needs be set as either the Walker Gallia's main pilot or its sub-pilot''', otherwise a disadvantageous bug will happen. | |||
**If Chill is not set as the main pilot nor the sub-pilot of the Walker Gallia, Jiron will be forced to be the main pilot of Walker Gallia, and the sub-pilot slot of Walker Gallia will be kept empty. This cannot be changed during the first two stages of the route split. | |||
**If Chill is set as the main pilot of the Walker Gallia, Jiron will be forced to be the sub-pilot of Walker Gallia. This cannot be changed during the first two stages of the route split. | |||
'''Route-Exclusive Bazaar Units:''' | |||
*To purchase the Mexbrute from the Bazaar earlier, take the Look After the Ship route. | |||
|- class="fc-route-h" | |- class="fc-route-h" | ||
| Line 746: | Line 934: | ||
|- | |- | ||
|'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat | |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Messala.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala.</span><br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally battleship is defeated.<br>'''SR Point:''' Defeat all enemies within 5 turns.<br>'''Unit Acquisition:''' | ||
*Zeta Gundam (Kamille) | *Kamille moves to the Zeta Gundam | ||
*Methuss ( | *Zeta Gundam/Waverider (Kamille) aka Ζ Gundam | ||
*<span class="temp">Radish (Henken)< | **<span class="unlock">Inherits upgrades from Gundam Mk-II | ||
*Methuss/Methuss (MA) [2nd] (Fa) | |||
*<span class="temp">Radish (Henken) | |||
*<span class="lost">The Gundam Mk-II becomes unavailable for the rest of the stage after Kamille moves to the Zeta Gundam. | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*Re-GZ ( | *Re-GZ (No pilot) | ||
*<span class="unlock">Gundam Mk-II gains the G-Defenser parts (Super Gundam) | *<span class="unlock">Gundam Mk-II gains the G-Defenser exchangeable parts</span> | ||
*<span class="unlock">Hyaku Shiki gains the "Mega Bazooka Launcher" attack | **<span class="unlock">Super Gundam form (using G-Defenser parts) | ||
** | **(Unfortunately, the G-Defenser parts cannot be equipped by the black Gundam Mk-II to allow you to have a black Super Gundam.) | ||
*[Bazaar unit] Asshimar | *<span class="unlock">Hyaku Shiki gains the "Mega Bazooka Launcher" attack. | ||
**Obtained if the secret wasn't met earlier after stage 19 (Pacific route). | |||
*[Bazaar unit - Gibraltar Base route] Asshimar | |||
|'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Bandock.<br>'''Defeat Condition:''' (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.<br>'''SR Point:''' Prevent the King Beal from taking damage.<br>'''Secret Requirements:''' | |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat the Bandock.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock.</span><br>'''Defeat Condition:''' (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass.<br>'''SR Point:''' Prevent the King Beal from taking damage.<br>'''Secret Requirements:''' | ||
*<span class="secret">Aki Points +3 | *<span class="secret">Aki Points +3 | ||
** | **Obtained upon stage clear. | ||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="unlock">Zambot 3 gains the "Ion Cannon" combination attack with King Beal | *<span class="unlock">Zambot 3 gains the "Ion Cannon" combination attack with King Beal, and +20 EN.</span> This attack cannot be used by the King Beal. | ||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) All allies are defeated; (2) Gundam | |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated.<br>'''SR Point:''' Clear the map within 4 turns.<br>'''Unit Acquisition:''' | ||
'''Unit Acquisition:''' | |||
*G-Falcon (Paula) | *G-Falcon (Paula) | ||
**<span class="unlock">Upgrades are inherited from and permanently shared with Gundam Double X. | |||
*Esperanza (Enil) | *Esperanza (Enil) | ||
*<span class="unlock">Gundam | *<span class="unlock">Gundam Double X can combine with the G-Falcon. | ||
*<span class="temp">Spearhead (Charles) | *<span class="temp">Spearhead [blue] (Charles) | ||
*<span class="temp">Spearhead (Ray) | *<span class="temp">Spearhead [red] (Ray) | ||
|'''Victory Condition:''' (1) Defeat Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.<br>'''Defeat Condition:''' (1) Ally | |'''Victory Condition:''' (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns.</span><br>'''Defeat Condition:''' (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space.<br>'''SR Point:''' Defeat the Mecha Yousaiki within 3 turns.<br>'''Unit Acquisition:''' | ||
*<span class="temp">Jolar (Flick)</span> (becomes an enemy in the last part of the stage) | *<span class="temp">Jolar (Flick)</span> (becomes an enemy in the last part of the stage) | ||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="unlock">Baldios gains the "Pulsaber Dringing" attack | *<span class="unlock">Baldios gains the "Pulsaber Dringing" attack, +500 HP, +20 EN, +5 Mobility, +5 Hit Rate, and +200 Armor. | ||
*Grendizer (Duke) | *Grendizer/Spazer (Duke) | ||
*Marine Spazer (Hikaru) | *Marine Spazer (Hikaru) | ||
*[ | *[Bazaar unit - Look After the Ships route] Mexbrute | ||
|- | |- | ||
| Line 788: | Line 979: | ||
|- | |- | ||
|'''Victory Condition:''' (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.<br>'''Defeat Condition:''' (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or Soleil is defeated, or the Soleil reaches the edge of the map.<br>'''SR Point:''' | |'''Victory Condition:''' (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil.</span><br>'''Defeat Condition:''' (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map.<br>'''SR Point:''' Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil.<br>'''Secret Requirements:''' | ||
*<span class="secret">Sarah & Reccoa | *<span class="secret">Bolinoak Sammahn (Sarah Zabiarov) & Palace Athene (Reccoa) (2/9) | ||
**Have Katz | **Sortie Katz in any unit. Have Katz's unit battle Sarah's Marasai. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="lost">Battleships cannot be deployed for this stage | *<span class="lost">Battleships cannot be deployed for this stage. | ||
*<span class="lost">Methuss (Reccoa) | **Impulse Gundam cannot use Tactical Reload for this stage. | ||
** | *<span class="lost">Methuss/Methuss (MA) (Reccoa) | ||
*<span class="temp">SUMO Gold Type (Harry) | **'''Reccoa's Methuss is lost permanently.''' | ||
**All upgrades on Reccoa's Methuss are refunded. | |||
*<span class="temp">SUMO Gold Type (Harry) | |||
|'''Victory Condition:''' (1) Defeat the Elder Battleship; (2) Defeat all enemies.<br>'''Defeat Condition:''' King Beal, God Sigma or Soleil is defeated.<br>'''SR Point:''' Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.<br>'''Unit Acquisition:''' | |'''Victory Condition:''' (1) Defeat the Elder Battleship; (2) Defeat all enemies.<br>'''Defeat Condition:''' The King Beal, God Sigma or the Soleil is defeated.<br>'''SR Point:''' Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map.<br>'''Unit Acquisition:''' | ||
*<span class="temp">Grendizer (Duke) | *<span class="temp">Grendizer/Spazer (Duke) | ||
*<span class="temp">Marine Spazer (Hikaru) | *<span class="temp">Marine Spazer (Hikaru) | ||
*<span class="unlock">God Sigma gains the "Sigma Breast Musouken" attack | *<span class="temp">Mazinger Z, Great Mazinger, and Grendizer gain the "Triple Mazinger Blade" combination attack. Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya. | ||
*<span class="unlock">God Sigma gains the "Sigma Breast Musouken" attack, +20 EN. | |||
|'''Victory Condition:''' (1) Defeat | |'''Victory Condition:''' (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated.<br>'''SR Point:''' Clear the map within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Plasma Gimmick & O-Thunder Early | *<span class="secret">Plasma Gimmick & O-Thunder attacks & Powerups for Big O [Early] (2/2) | ||
**Have Big O | **Have Roger's Big O battle Beck's Beck The Great RX3, and have both units survive the battle. An event will trigger where the Big O unlocks new weaponry. If not met, the attacks/powerups will be gained after the stage. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="temp">Nikick Olson (Olson) | *<span class="temp">Nikick Olson (Olson) | ||
*<span class="temp">Nikick Athena (Athena) | *<span class="temp">Nikick Athena (Athena) | ||
*<span class="temp">Spearhead (Charles) | *<span class="temp">Spearhead [blue] (Charles) | ||
*Big O (Roger) | *Big O (Roger) | ||
*<span class="secret">Big O gains the "Plasma Gimmick" and "O-Thunder" attacks | *<span class="secret">Big O gains the "Plasma Gimmick" and "O-Thunder" attacks, "B" rank in Sky terrain for the "Close Quarters Combat" and "Sudden Impact" attacks. | ||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*Regroup with the '''Look after the ship''' team | *Regroup with the '''Look after the ship''' team | ||
|'''Victory Condition:''' Defeat | *<span class="unlock">Big O gains the "Plasma Gimmick" and "O-Thunder" attacks, "B" rank in Sky terrain for the "Close Quarters Combat" and "Sudden Impact" attacks.</span> (if not unlocked during the stage) | ||
*<span class="lost"> | |'''Victory Condition:''' Defeat Dominator.<br>'''Defeat Condition:''' Ally battleship or King Gainer is defeated.<br>'''SR Point:''' Defeat all other enemies, and then defeat Dominator within 5 turns.<br>'''Unit Acquisition:''' | ||
*<span class="lost">The Groma (Shaiya) becomes unavailable for this stage after the battle begins. | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*Regroup with the '''Search for Renton''' team | *Regroup with the '''Search for Renton''' team | ||
| Line 828: | Line 1,023: | ||
|- | |- | ||
|'''Victory Condition:''' Reduce the Soleil | |'''Victory Condition:''' Reduce the Soleil to 10% HP within 7 turns.<br>'''Defeat Condition:''' Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached.<br>'''SR Point:''' Defeat all other enemies, then achieve the victory condition.<br>'''Secret Requirements:''' | ||
*<span class="secret">Sarah & Reccoa | *<span class="secret">Bolinoak Sammahn (Sarah Zabiarov) & Palace Athene (Reccoa) (3/9) | ||
**Have Kamille or Katz | **Sortie either Kamille or Katz in any unit. Have either Kamille's unit or Katz's unit defeat Sarah's Messala. | ||
*<span class="secret">ZEUTH Points +1 | *<span class="secret">ZEUTH Points +1 | ||
** | **Obtained upon stage clear. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="temp">SUMO Gold Type (Harry)</span> | *<span class="temp">SUMO Gold Type (Harry) | ||
*<span class="temp">Freedom Gundam (Kira)</span> (ally NPC) | |||
|'''Victory Condition:''' (1) Defeat | |'''Victory Condition:''' (1) Defeat Gran Trooper; (2) Defeat all enemies.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies.</span><br>'''Defeat Condition:''' (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated.<br>'''SR Point:''' Clear the map within 5 turns.<br>'''Unit Acquisition:''' | ||
*<span class="temp">Gran Trooper (Fei)</span> (ally NPC)<span class="temp"><span class="mw-collapsible mw-collapsed"> | |||
**<span class="temp">Generic Phantom Pain platoons that are still on the map after fulfilling 1st victory condition. </span> (ally NPCs) | |||
**Gells-Ghe & Dagger-L x2 (Federation Soldiers) | |||
**Gells-Ghe & Windam x2 (Federation Soldiers) (2 platoons) | |||
**Asshimar & Gaplant x2 (Titans) | |||
**Marasai & Hi-Zaku x2 (Titans) (3 platoons) | |||
*<span class="lost">(Mizuki & Leele) | *<span class="lost">(Mizuki & Leele) | ||
*<span class="lost">God Gravion loses the "Graviton Rifle" and "Gravity Crescent" attacks | *<span class="lost">God Gravion loses the "Graviton Rifle" and "Gravity Crescent" attacks, and -500 base damage for the "Choujuuken" attack. | ||
|'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Spearhead (Charles) & Spearhead (Ray).<br>'''Defeat Condition:''' Any ally unit is defeated; (2) Ally | |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Spearhead (Charles) & Spearhead (Ray).<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) & Spearhead (Ray).</span><br>'''Defeat Condition:''' Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated.<br>'''SR Point:''' Defeat all other enemies, then defeat Spearhead (Charles) & Spearhead (Ray) within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Charles & Ray | *<span class="secret">Spearhead (Charles) & Spearhead (Ray) (2/3) + (3/3) | ||
**Have | **Have Renton persuade both Charles and Ray in any order. | ||
*<span class="secret">Haro | **Have Renton's Nirvash defeat Charles's Spearhead as well as Ray's Spearhead in any order. If conditions are met, Charles's Spearhead and Ray's Spearhead will appear as reinforcements in the first half of the final stage (Normal or better ending). | ||
** | *<span class="secret">Haro (5/6) | ||
**Purchase the Rare Wheel (レアなウィール) from the Bazaar. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="unlock">Eureka rejoins as a sub-pilot of the Nirvash. | |||
*Nirvash (Renton, Eureka) | *Nirvash (Renton, Eureka) | ||
*<span class="unlock"> | *<span class="unlock">Renton gains +5 to Melee and Shooting stats, and the ability to learn the "Bravery" spirit command. | ||
* | **<span class="unlock">All PP gained by Eureka is transferred to Renton. | ||
*<span class="unlock">Eureka becomes able to learn the "Zeal" spirit command. | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*[Bazaar unit] Mexbrute | *<span class="unlock">Renton can now be trained using PP. | ||
*[Bazaar unit - Search for Renton route] Mexbrute | |||
|'''Victory Condition:''' Defeat the Overdevil.<br>'''Defeat Condition:''' King Gainer is defeated.<br>'''SR Point:''' Defeat all other enemies, then defeat Overdevil within 6 turns.<br>'''Secret Requirements:''' | |'''Victory Condition:''' Defeat the Overdevil.<br>'''Defeat Condition:''' Ally battleship or King Gainer is defeated.<br>'''SR Point:''' Defeat all other enemies, then defeat the Overdevil within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Xabungle Unit 2 | *<span class="secret">Xabungle [Unit 2] (2/4) + (3/4) | ||
** | **Defeat Brockary (Timp). | ||
**Purchase the Computer Core (コンピューターコア) from the Bazaar. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="unlock">Gainer's "Gamer" skill can now change into the "Game Champ" skill if Gainer obtains 100 kills. | *<span class="unlock">Big O gains the "Plasma Gimmick" and "O-Thunder" attacks, "B" rank in Sky terrain for the "Close Quarters Combat" and "Sudden Impact" attacks. | ||
*<span class="unlock">Gainer's "Gamer" skill can now change into the "Game Champ" skill if Gainer obtains 100 kills. | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
* | *Regroup with Renton and Eureka | ||
*Terminus 909 (Holland) | *Terminus 909 (Holland) | ||
*Terminus 606 (Hilda) | *Terminus 606 (Hilda) | ||
| Line 871: | Line 1,077: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.<br>'''Defeat Condition:''' Ally | | colspan="2" |'''Victory Condition:''' (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam.</span><br>'''Defeat Condition:''' Ally battleship is defeated.<br>'''SR Point:''' Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Stella Points +1 | *<span class="secret">Gaia Gundam (Stella) Points +1 | ||
**Shinn | **Sortie Shinn's Impulse Gundam. Have Shinn's Impulse Gundam defeat Stella's Destroy Gundam. | ||
*<span class="secret">Stella Points +3 | *<span class="secret">Gaia Gundam (Stella) Points +3 | ||
**Stella is | **Stella's Destroy Gundam is defeated while Four's Psycho Gundam is on the map. | ||
*<span class="secret">Stella Points +2 | ***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.) | ||
**Four is | *<span class="secret">Gaia Gundam (Stella) Points +2 | ||
*<span class="secret">Four Points +1 | **Four's Psycho Gundam is defeated while Stella's Destroy Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Four (if you don't have enough SR points). | ||
**Kamille | *<span class="secret">Gaia Gundam (Stella) (1/1) | ||
*<span class="secret">Four Points +3 | **By the end of this map, you must obtain at least 8 Gaia Gundam (Stella) Points (or at least 7 Points and 28+ SR points). Stella and her Gaia Gundam (not the Destroy Gundam) will join you later in the game. See ZEUTH route stage 51 and ZAFT route stage 56 for more information. | ||
**Four is | *<span class="secret">Gaplant (Four) Points +1 | ||
*<span class="secret">Four Points +2 | **Sortie Kamille in any unit. Have Kamille's unit defeat Four's Psycho Gundam. | ||
**Stella is | *<span class="secret">Gaplant (Four) Points +3 | ||
**Four's Psycho Gundam is defeated while Stella's Destroy Gundam is on the map. | |||
***(If you use a MAP attack to defeat both at the same time, this will only give you the Gaplant (Four) +3 and NOT the Gaia Gundam (Stella) +3.) | |||
*<span class="secret">Gaplant (Four) Points +2 | |||
**Stella's Destroy Gundam is defeated while Four's Psycho Gundam is on the map, but this fails to give you enough points to fulfill the conditions to save Stella (if you don't have enough SR points). | |||
*<span class="secret">Gaplant (Four) (1/1) | |||
**By the end of this map, you must obtain at least 5 Gaplant (Four) Points (or at least 4 Points and 28+ SR Points). Four and her Gaplant (not the Psycho Gundam) will join you during stage 38. | |||
*<span class="secret">ZEUTH Points +1 | *<span class="secret">ZEUTH Points +1 | ||
** | **Meet the conditions to obtain the Gaia Gundam and to recruit Stella. | ||
*<span class="secret">Great Booster | *<span class="secret">Great Booster attack for Great Mazinger [Early] (2/2) | ||
** | **Purchase the Photon Power Research Report ({{Ruby|光子力|こうしりょく}}{{Ruby|研究|けんきゅう}}レポート) from the Bazaar. The two items will combine to form the Great Booster for Great Mazinger. If the conditions are not met, the attack will be obtained during the stage 41 pre-deployment intermission. | ||
'''Unit Acquisition:''' | |||
*<span class="temp">Archangel (Murrue)</span> (ally NPC) | |||
*<span class="temp">Freedom Gundam (Kira)</span> (ally NPC)<span class="mw-collapsible mw-collapsed"> | |||
**<span class="temp">Kei (Orguss) & M.Lover Maaie (Maaie) & M.Lover Lieea (Lieea)</span> (ally NPCs) | |||
**<span class="temp">Gundam Double X (Garrod) & Gundam X (Jamil) & G-Falcon (Paula)</span> (ally NPCs) | |||
**<span class="temp">Getter Dragon (Ryoma)</span> (ally NPC) | |||
**<span class="temp">Baldios (Marin)</span> (ally NPC) | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="secret">Great Mazinger gains the "Great Booster" attack | *<span class="secret">Great Mazinger gains the "Great Booster" attack. | ||
*[Bazaar unit - Border patrol route] Asshimar | |||
| colspan="2" |'''Victory Condition:''' Defeat Destroy Gundam.<br>'''Defeat Condition:''' Ally | | colspan="2" |'''Victory Condition:''' Defeat Destroy Gundam.<br>'''Defeat Condition:''' Ally battleship or Freedom Gundam is defeated.<br>'''SR Point:''' Defeat all other enemies, then defeat Destroy Gundam within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">ZEUTH Points +1 | *<span class="secret">ZEUTH Points +1 | ||
**Shinn battles Stella | **Shinn's Force Impulse Gundam (as a NPC) battles Stella's Destroy Gundam. | ||
*<span class="secret">ZEUTH Points +2 | *<span class="secret">ZEUTH Points +2 | ||
**Shinn (as a NPC) | **Shinn's Force Impulse Gundam (as a NPC) defeats Stella's Destroy Gundam. | ||
*<span class="secret">ZEUTH Points -1 | *<span class="secret">ZEUTH Points <span class="lost">-1</span> | ||
**Kira | **Kira's Freedom Gundam defeats Stella's Destroy Gundam. | ||
*<span class="secret">Shadow Angel Feather | *<span class="secret">Shadow Angel Feather (4/5) | ||
** | **Purchase the Chiram-made Bike (チラム{{Ruby|製|せい}}のバイク) from the Bazaar. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*Freedom Gundam (Kira) | *Freedom Gundam (Kira) | ||
*Archangel (Murrue, Neumann, | *Archangel (Murrue, Neumann, Chandra) | ||
*<span class="temp">Minerva (Talia)</span> (ally NPC) | |||
*<span class="temp">Force Impulse Gundam (Shinn)</span> (ally NPC) | |||
*<span class="temp">Saviour Gundam (Athrun) & Blaze Zaku Phantom (Rey) & Gunner Zaku Warrior (Lunamaria)</span> (ally NPCs)<span class="mw-collapsible mw-collapsed"> | |||
**<span class="temp">Zeta Gundam (Kamille) & Hyaku Shiki (Quattro) & Re-GZ (Amuro)</span> (ally NPCs) | |||
**<span class="temp">Mazinger Z (Kouji)</span> (ally NPC) | |||
**<span class="temp">Great Mazinger (Tetsuya)</span> (ally NPC) | |||
**<span class="temp">Zambot 3 (Kappei)</span> (ally NPC) | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*[Bazaar unit] Jenice Kai | *[Bazaar unit - Land route] Jenice Kai Enil Custom | ||
|- | |- | ||
| Line 911: | Line 1,138: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Ally | | colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Ally battleship is defeated.<br>'''SR Point:''' Defeat all enemies by turn 4, player phase.<br>'''Secret Requirements:''' | ||
*<span class="secret">Sarah & Reccoa | *<span class="secret">Bolinoak Sammahn (Sarah Zabiarov) & Palace Athene (Reccoa) (4/9) | ||
**Have Kamille or Katz | **Sortie either Kamille or Katz in any unit. Have either Kamille's unit or Katz's unit battle Sarah's Messala. | ||
| colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Ally | | colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Ally battleship is defeated.<br>'''SR Point:''' Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP. | ||
|- | |- | ||
| Line 922: | Line 1,149: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat Freedom Gundam or Archangel; (2) Defeat all enemies.<br>'''Defeat Condition:''' Ally | | colspan="2" |'''Victory Condition:''' (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.<span class="mw-collapsible mw-collapsed">'''Victory Condition (including hidden):''' (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies.</span><br>'''Defeat Condition:''' Ally battleship is defeated.<br>'''SR Point:''' Achieve the first victory condition within 4 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">ZEUTH Points +2 | *<span class="secret">ZEUTH Points +2 | ||
**Shinn is | **Shinn's Force Impulse Gundam is defeated while Kira's Freedom Gundam is on the map. | ||
*<span class="secret">ZEUTH Points +1 | *<span class="secret">ZEUTH Points +1 | ||
** | **Defeat Kira's Freedom Gundam without ever having Shinn's Force Impulse Gundam battle it. | ||
*<span class="secret">Four | *<span class="secret">Gaplant (Four) | ||
** | **If the conditions are met, Four and her Gaplant will join you after the 1st victory condition is fulfilled. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="unlock">Force Impulse Gundam gains the "Excalibur" attack | *<span class="unlock">Force Impulse Gundam gains the "Excalibur" attack. | ||
*Daitarn 3 (Banjou) | *Daitarn 3/Daifighter/Daitank (Banjou) | ||
*<span class="secret">Gaplant (Four)< | *<span class="secret">Gaplant (Four) | ||
*<span class="lost">Only the Force form of Impulse Gundam is available for this stage. | |||
**Force Impulse Gundam cannot use Tactical Reload for this stage. | |||
| colspan="2" |'''Victory Condition:''' Defeat Force Impulse Gundam or Minerva.<br>'''Defeat Condition:''' Ally | | colspan="2" |'''Victory Condition:''' Defeat Force Impulse Gundam or the Minerva.<span class="mw-collapsible mw-collapsed">'''Victory Condition (including hidden):''' Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached.</span><br>'''Defeat Condition:''' Ally battleship is defeated.<br>'''SR Point:''' Achieve the victory condition within 4 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">ZEUTH Points +1 | *<span class="secret">ZEUTH Points +1 | ||
** | **Defeat Shinn's Force Impulse Gundam. | ||
*<span class="secret">ZEUTH Points -1 | *<span class="secret">ZEUTH Points <span class="lost">-1</span> | ||
**Kira is | **Kira's Freedom Gundam is defeated. | ||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="lost">Freedom Gundam (Kira) | *<span class="lost">Freedom Gundam (Kira) | ||
*<span class="lost">Archangel (Murrue, Neumann, | *<span class="lost">Archangel (Murrue, Neumann, Chandra) | ||
*Orguss II (Olson) | *Orguss II/Orguss II Flyer (Olson) | ||
|- | |- | ||
| Line 949: | Line 1,178: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' Defeat all Coralians.<br>'''Defeat Condition:''' Ally | | colspan="2" |'''Victory Condition:''' Defeat all Coralians.<span class="mw-collapsible mw-collapsed">'''Victory Condition (including hidden):''' Defeat 75 Coralians units in total, or 6th turn reached.</span><br>'''Defeat Condition:''' Ally battleship is defeated.<br>'''SR Point:''' Defeat at least 75 Coralians within 5 turns. | ||
| colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Ally | | colspan="2" |'''Victory Condition:''' Defeat all enemies.<span class="mw-collapsible mw-collapsed">'''Victory Condition (including hidden):''' (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass.</span><br>'''Defeat Condition:''' Ally battleship is defeated.<br>'''SR Point:''' After the Coralians arrive, defeat all enemies within 3 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Hero's Mark | *<span class="secret">Hero's Mark (5/5) | ||
** | **Go to the Bazaar to obtain the Hero's Mark enhancement part. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="unlock">Nirvash | *<span class="unlock">Nirvash (Renton, Eureka) becomes Nirvash spec2 (Renton, Eureka). | ||
*<span class="unlock">Orguss and Orguss II gain the "Orguss Combination" combination attack | *<span class="unlock">Orguss and Orguss II gain the "Orguss Combination" combination attack. | ||
|- | |- | ||
| Line 963: | Line 1,192: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' Reduce the Garuda-class' HP | | colspan="2" |'''Victory Condition:''' Reduce the Garuda-class below 2000 HP.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached.</span><br>'''Defeat Condition:''' Ally battleship or the Garuda-class is defeated.<br>'''SR Point:''' Achieve the victory condition within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Aki Points +1 | *<span class="secret">Aki Points +1 | ||
**Defeat the Bandock | **Defeat the Bandock (Butcher). | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or the Cherubim Sur le Kubera.<br>'''Defeat Condition:''' Ally | | colspan="2" |'''Victory Condition:''' (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become "Defeat all enemies, or 7th turn reached.")</span><br>'''Defeat Condition:''' Ally battleship is defeated.<br>'''SR Point:''' Defeat Cherubim Sur le Kubera within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Aki Points +2 | *<span class="secret">Aki Points +2 | ||
**Defeat the Bandock | **Defeat the Bandock (Butcher). | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="unlock">Talho | *<span class="unlock">Talho becomes able to learn the "Trust" and "Love" spirit commands. | ||
*<span class="unlock"> | *<span class="lost"> Talho loses the "Valor" spirit command. | ||
*<span class="unlock">Moondoggie joins as a sub-pilot of the Gekkougou. | |||
|}<br> | |}<br> | ||
| Line 982: | Line 1,212: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat the Emaan Ship; (2) Defeat the Ishkick Commander II (Roberto).<br>'''Defeat Condition:''' Ally | | colspan="2" |'''Victory Condition:''' (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto).</span><br>'''Defeat Condition:''' Ally battleship is defeated.<br>'''SR Point:''' Clear the map within 5 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
**Do not defeat any | **Do not defeat any Emaan units aside from the Emaan Ship. | ||
*<span class="secret">Ending Points -1 | *<span class="secret">Ending Points <span class="lost>-1</span> | ||
** | **Defeat all Emaan units aside from the Emaan Ship. | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
**Have Olson | **Sortie Olson's Orguss II. Have Olson persuade Athena. | ||
*<span class="secret">Athena Early | ***(Note that Kei needs to persuade Athena first to fulfill the early Athena recruitment secret.) | ||
**Have Kei | *<span class="secret">Nikick Athena (Athena) [Early] (1/2) + (2/2) | ||
*<span class="secret">Shadow Angel Feather | **Sortie both Kei's Orguss and Olson's Orguss II. Have Kei persuade Athena '''first'''. | ||
** | **Have Olson persuade Athena second. An event will occur where Athena turns on Chiram and joins ZEUTH. If not met, Athena will join after the stage. The two steps must be done in the correct order, or else the event will not occur. | ||
*<span class="secret">Shadow Angel Feather (5/5) | |||
**Go to the Bazaar to obtain the Shadow Angel Feather enhancement part. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="secret">Nikick Athena (Athena) | *<span class="secret">Nikick Athena (Athena) | ||
*<span class="unlock">Great Mazinger gains the "Great Booster" attack | *<span class="unlock">Great Mazinger gains the "Great Booster" attack. | ||
** | **Obtained if the secret wasn't met earlier after stage 36 (Setsuko route), or playing on Land route. | ||
*<span class="unlock">Mazinger Z, Great Mazinger, and Grendizer gain the "Triple Mazinger Blade" combination attack | *<span class="unlock">Mazinger Z, Great Mazinger, and Grendizer gain the "Triple Mazinger Blade" combination attack.</span> Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya. | ||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*Nikick Athena (Athena) | *Nikick Athena (Athena)</span> (if not recruited during the stage) | ||
*[Bazaar unit] Golem | *[Bazaar unit] Golem | ||
*[Bazaar unit - Setsuko route] Galapagos | |||
*[Bazaar unit - Setsuko route] Jenice Kai Enil Custom | |||
|- | |- | ||
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|- | |- | ||
| colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Ally | | colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated.<br>'''SR Point:''' Clear the map within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
**Aki | **Fulfill the secret "Saving Aki". | ||
*<span class="secret">Saving Aki (1/1) | |||
**At the start of this map, you must have obtained at least 7 Aki Points, or at least 4 Aki Points and 32 SR Points (Land route only). If conditions are met, Aki will survive the events of the stage. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="temp">Gran Trooper (Fei) | *<span class="temp">Gran Trooper (Fei) | ||
*<span class="unlock">Daitarn 3 and Zambot 3 gain the "Space Combination" combination attack | *<span class="unlock">Daitarn 3 and Zambot 3 gain the "Space Combination" combination attack. | ||
*<span class="lost">God Gravion (Touga, Runa, | *<span class="lost">God Gravion (Touga, Eiji, Runa, Eina) | ||
**(Eina) - Eina leaves as the sub-pilot of God Gravion. | |||
|- | |- | ||
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|- | |- | ||
| colspan="2" |'''Victory Condition:''' [1st half] Defeat Saviour Gundam (or | | colspan="2" |'''Victory Condition:''' [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai.</span><br>'''Defeat Condition:''' [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated.<br>'''SR Point:''' In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">ZEUTH Points +1 & Ending Points +1 | *<span class="secret">ZEUTH Points +1 & Ending Points +1 | ||
** | **In the first half of the stage, do not defeat Athrun's Saviour Gundam. The map will be cleared upon reaching 4th turn. | ||
*<span class="secret">ZEUTH Points -1 | *<span class="secret">ZEUTH Points <span class="lost>-1</span> | ||
** | **In the first half of the stage, have Shinn's Destiny Gundam defeat Athrun's Saviour Gundam. | ||
*<span class="secret">Ending Points -1 | *<span class="secret">Ending Points <span class="lost>-1</span> | ||
** | **In the first half of the stage, have Rey's Legend Gundam defeat Athrun's Saviour Gundam. | ||
*<span class="secret">Yzak | *<span class="secret">GOUF Ignited (Yzak) (1/3) | ||
** | **In the second half of the stage, have Kira's Strike Freedom Gundam defeat Yzak's GOUF Ignited. | ||
'''Unit Acquisition (first half):''' | '''Unit Acquisition (first half):''' | ||
*<span class="lost">The rest of | *<span class="lost">The rest of ZEUTH is unavailable for this stage half. | ||
*Shinn moves to the Destiny Gundam. | |||
*Destiny Gundam (Shinn) | *Destiny Gundam (Shinn) | ||
**<span class="unlock">Inherits upgrades from Impulse Gundam. | |||
*Rey moves to the Legend Gundam. | |||
*Legend Gundam (Rey) | *Legend Gundam (Rey) | ||
*<span class="lost">Saviour Gundam (Athrun) | **<span class="unlock">Inherits upgrades from Blaze Zaku Phantom. | ||
*<span class="lost">Saviour Gundam (Athrun) | |||
*<span class="lost">(Meyrin) | *<span class="lost">(Meyrin) | ||
'''Unit Acquisition (second half):''' | '''Unit Acquisition (second half):''' | ||
*<span class="lost">The rest of | *<span class="lost">The rest of ZEUTH is unavailable for this stage half. | ||
*<span class="temp">SUMO Gold Type (Harry) | *<span class="temp">SUMO Gold Type (Harry) | ||
*<span class="temp">Gaia Gundam (Waltfeld) | *<span class="temp">Gaia Gundam [Red] (Waltfeld) | ||
*<span class="temp">Eternal (Lacus) | *<span class="temp">Eternal (Lacus) | ||
*<span class="temp">Turn X (Gym) | *<span class="temp">Turn X (Gym) | ||
*<span class="temp">Strike Freedom Gundam (Kira)< | *Kira moves to the Strike Freedom Gundam. | ||
*<span class="temp">Strike Freedom Gundam (Kira) | |||
**<span class="unlock">Inherits upgrades from Freedom Gundam. | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="unlock">Lunamaria moves to the Impulse Gundam | *<span class="unlock">Lunamaria can now pilot the Impulse Gundam.</span> Lunamaria moves to the Impulse Gundam. | ||
*Nu Gundam (Amuro) | *Amuro moves to the Nu Gundam. | ||
*Nu Gundam (Amuro) aka ν Gundam | |||
*<span class="unlock">Amuro's squad leader effect gains "Crit Rate +10%" | |||
*<span class="lost">Shinn can no longer pilot the Impulse Gundam. | |||
*<span class="lost">Rey can no longer pilot other units. | |||
|- | |- | ||
| Line 1,049: | Line 1,295: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' 1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.<br>'''Defeat Condition:''' (1) Ally | | colspan="2" |'''Victory Condition:''' (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion.</span><br>'''Defeat Condition:''' (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.<span class="mw-collapsible mw-collapsed">'''Defeat Condition (includes hidden):''' (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.)</span><br>'''SR Point:''' Defeat all other enemies before defeating the Artificial Sun.<br>'''Secret Requirements:''' | ||
*<span class="secret">Rubina | *<span class="secret">(Rubina) (1/2) + (2/2) | ||
** | **After Rubina's Midifo (as an NPC) arrives: | ||
**1) Prevent Rubina's Midifo from being defeated. | |||
**2) While Rubina's Midifo is on the map, do any of: | |||
***a) Assist in having Rubina's Midifo (as an NPC) reach the marked area to the northeast; | |||
***b) Defeat Battle Airship (Aphrodia); | |||
***c) Defeat Battle Airship (Negros). | |||
**The Midifo will escape the battle and Rubina will join you after the stage. If the Midifo is defeated, it will escape anyway, but Rubina will not join you. | |||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
**Rubina | **Meet the conditions to recruit Rubina. | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
** | **Defeat the Artificial Sun. | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
** | **Sortie Apollo's Solar Aquarion and have it defeat Futaba's Cherubim Soldier. | ||
*<span class="secret">Baldirosier | *<span class="secret">Baldirosier attack for Baldios [1st method] (1/1) | ||
** | **Sortie Marin's Baldios and have it survive the stage. Defeat the Artificial Sun using any unit. Marin's Baldios will use Baldirosier to defeat the Artificial Sun again in an event. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="temp">Mizuki rejoins as a sub-pilot of the God Gravion. | |||
*<span class="temp">God Gravion (Touga, Eiji, Runa, Mizuki) | |||
**God Gravion regains the "Graviton Rifle" attack. | |||
*Gran Trooper (Fei) | *Gran Trooper (Fei) | ||
*<span class="unlock"> | *Touga, Eiji, Runa, and Mizuki move to the Sol Gravion. | ||
*<span class="unlock">Leele and Eina rejoin as sub-pilots of the Sol Gravion. | |||
*Sol Gravion (Touga, Eiji, Runa, Mizuki, Leele, Eina) | |||
**<span class="unlock">Inherits upgrades from God Gravion. | |||
*<span class="temp">Fixer-1 (David) | *<span class="temp">Fixer-1 (David) | ||
*<span class="temp">Midifo (Rubina)</span> (ally NPC) | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="secret">Baldios gains the "Baldirosier" attack | *<span class="secret">Baldios gains the "Baldirosier" attack. | ||
*<span class="secret">(Rubina) | *<span class="secret">(Rubina) | ||
| Line 1,072: | Line 1,331: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.<br>'''Defeat Condition:''' (1) Ally | | colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams.</span><br>'''Defeat Condition:''' (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated.<br>'''SR Point:''' Clear the map within 5 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
**Terminus 909 | **Have either Jiron's Walker Gallia (plus Elche's Xabungle) or Holland's Terminus 909 reach the marked area. | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
** | **Prevent any Titans unit from being defeated. | ||
*<span class="secret">Xabungle Unit 2 | *<span class="secret">Xabungle [Unit 2] (4/4) | ||
** | **Purchase the High-Power Gasoline Engine ({{Ruby|高性能|こうせいのう}}ガソリンエンジン) from the Bazaar. The two items will combine to form the second Xabungle. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class=" | *<span class="temp">Elche becomes a Walker Machine pilot, and moves to the Xabungle's main-pilot seat.<span class="mw-collapsible mw-collapsed"> | ||
**Elche's squad leader effect changes to "PLA weapon attack power +20%". | |||
*Doran (Birin, Maria) | *Doran (Birin, Maria) | ||
*<span class="unlock">Walker Gallia gains the "ICBM Throw" | *<span class="unlock">Walker Gallia gains the "ICBM Throw" attack. | ||
*<span class="temp">Byarlant (Jerid)</span> (neutral ally NPC) | |||
*<span class="temp">Byarlant (Mouar)</span> (neutral ally NPC)<span class="mw-collapsible mw-collapsed"><span class="temp"> | |||
**Generic Titans (neutral ally NPCs) | |||
**Byarlant x2 (Titans, subordinates of Jerid) | |||
**Byarlant x2 (Titans, subordinates of Mouar) | |||
**Gabthley x3 (Titans) (3 platoons) | |||
*<span class="lost">The Iron Gear and the Freeden (Sarah) are not available for this stage. | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="secret">Xabungle | *<span class="secret">Xabungle [2nd] (No Pilot) | ||
*[Bazaar unit] Messala | |||
*[Bazaar unit] Gabthley | *[Bazaar unit] Gabthley | ||
|- | |- | ||
| Line 1,092: | Line 1,359: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat | | colspan="2" |'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow).</span><br>'''Defeat Condition:''' (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated.<br>'''SR Point:''' Clear the map within 4 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
** | **Defeat 12 total enemy squads/ships within 4 turns. Squads/ships defeated by Athrun's Murasame squad do not count towards this secret. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class=" | *<span class="unlock">Athrun's ????? is unlocked, and is revealed to be the "SEED" ability. | ||
*<span class="temp">Athrun moves to a Murasame. | |||
*<span class="temp">Athrun (Murasame)</span> (neutral ally NPC)<span class="mw-collapsible mw-collapsed"><span class="temp"> | |||
**Generic Orb Soldiers (neutral ally NPCs) | |||
**Murasame x2 (Orb Soldiers, subordinates of Athrun) | |||
*<span class="temp">Strike Freedom Gundam (Kira) | |||
*<span class="temp">Archangel (Murrue, Neumann, Chandra) | |||
*SUMO Gold Type (Harry) | *SUMO Gold Type (Harry) | ||
*<span class="temp"> | *Athrun moves to the Infinite Justice Gundam. | ||
*<span class=" | *<span class="temp">Infinite Justice Gundam (Athrun) | ||
*<span class="temp">Akatsuki Oowashi (Neo) | **<span class="unlock">Inherits upgrades from Saviour Gundam. | ||
*<span class=" | *<span class="temp">Akatsuki Oowashi (Neo) | ||
*<span class="lost">The Iron Gear (Elche) and the Freeden (Sarah) are not available for this stage. | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*Bertigo (Caris) | *Bertigo (Caris) | ||
*(Despite Tiffa's departure, Gundam X / Gundam Double X continue to have access to the Satellite Cannon / Twin Satellite Cannon attacks.) | |||
|- class="fc-route-h" | |- class="fc-route-h" | ||
| width="50%" |'''Setsuko Route''' | | width="50%" |'''Setsuko Route''' | ||
| width="50%" |''' | | width="50%" |'''Land Route''' | ||
|- | |- | ||
| Line 1,115: | Line 1,389: | ||
|- | |- | ||
|'''Victory Condition:''' (1) Defeat the enemy | |'''Victory Condition:''' (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally battleship is defeated.<br>'''SR Point:''' After the CHIMERA arrive, clear the map within 4 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
**Defeat Denzel and Toby within 4 turns | **Defeat Virgola Unit 1 (Denzel) and Virgola Unit 2 (Toby) within 4 turns. | ||
*<span class="secret">ZEUTH | *<span class="secret">ZEUTH Route (1/1) | ||
** | **Option 1: By the end of this map, obtain at least 10 ZEUTH Points & 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route. | ||
**If you | **Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7-8 ZEUTH Points & 36+ SR Points. You will automatically take ZEUTH route. | ||
*<span class="secret">Haman | *<span class="secret">Qubeley (Haman) (1/1) | ||
** | **Take the ZEUTH route. Haman and her Qubeley will join you after stage 51. | ||
*<span class="secret">Rey & Talia | *<span class="secret">Legend Gundam (Rey) & Minerva (Talia) (1/5) | ||
** | **Take the ZEUTH route. | ||
*<span class="secret">GOUF Ignited (Yzak) (2a/3) | |||
**Taking the ZEUTH route will skip the step 2 requirement. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="lost">Chaos Leo (Lowen)< | *<span class="lost">Chaos Leo (Lowen) cannot act during this stage. | ||
*<span class="unlock">Virgola Glory gains the "EN Regen (Small)" ability | *<span class="lost">'''Chaos Leo (Lowen) is lost permanently.''' | ||
**All upgrades on the Chaos Leo are refunded. | |||
*<span class="unlock">Virgola Glory gains the "EN Regen (Small)" ability, +300 base damage for the "High Straight Turret" attack, and +500 base damage for the "Nautilus Carver" and the "The Glory Star" attacks. | |||
*<span class="lost">The Minerva (Talia) and the Argama (Bright) are not available for this stage. | |||
**<span class="lost">Impulse Gundam cannot use Tactical Reload for this stage. | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="unlock">Terminus 909 | *<span class="unlock">Setsuko gains +5 to Skill stat. | ||
*<span class="lost">Terminus 909 | |||
*Holland moves to the Terminus 303 | |||
*Terminus 303 (Holland) | |||
**<span class="unlock">Inherits upgrades from the Terminus 909. | |||
*Corin Kapool (Corin) | *Corin Kapool (Corin) | ||
*[Bazaar unit] Re-GZ | *[Bazaar unit] Re-GZ [2nd] | ||
*[Bazaar unit] Eagail | *[Bazaar unit] Eagail | ||
*'''If ZAFT route was chosen:''' | *'''If ZAFT route was chosen:''' | ||
| Line 1,140: | Line 1,423: | ||
**<span class="lost">Minerva (Talia, Arthur) | **<span class="lost">Minerva (Talia, Arthur) | ||
**<span class="lost">Freeden (Sara, Tonya, Shingo) | **<span class="lost">Freeden (Sara, Tonya, Shingo) | ||
**<span class="lost">Iron Gear (Cotset) | **<span class="lost">Iron Gear (Cotset) | ||
**Elche and Fatman become Walker Machine pilots | **Elche and Fatman become Walker Machine pilots. The following effects take place '''only''' while being pilots. | ||
|'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally | ***Elche's squad leader effect is changed to "PLA weapon attack power +20%". | ||
***<span class="unlock">Elche can now learn the "Backup Attack" and "Resupply Skill" pilot skills. | |||
***<span class="unlock">Fatman gains "Guts" and "Drive" spirit commands, the "Damage taken -30%" squad leader effect, and +8 SP. Fatman's pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP. | |||
**<span class="unlock">Fatman inherits all PP gained by Elche. | |||
|'''Victory Condition:''' (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper.<br>'''Defeat Condition:''' (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated.<br>'''SR Point:''' After the CHIMERA arrive, clear the map within 3 turns.<br>'''Secret Requirements:''' | |||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
** | **Have Land's Gunleon battle Asakim's Shurouga. | ||
*<span class="secret">Yassaba | *<span class="secret">(Yassaba) | ||
**If | **If conditions are met, Yassaba will join after the stage. | ||
*<span class="secret">Spirit of Steel | *<span class="secret">Spirit of Steel (5/6) | ||
** | **Purchase the Bouquet of Flowers ({{Ruby|花束|はなたば}}) from the Bazaar. | ||
*<span class="secret">ZEUTH | *<span class="secret">ZEUTH Route (1/1) | ||
** | **Option 1: By the end of this map, obtain at least 8 ZEUTH Points & 36+ SR Points, or be playing on New Game+. You will be allowed to choose between ZEUTH route and ZAFT route. | ||
**If you | **Option 2: If the above conditions are not met, you must instead obtain at least 9 ZEUTH Points, or 7 ZEUTH Points & 36+ SR Points. You will automatically take ZEUTH route. | ||
*<span class="secret">Haman | *<span class="secret">Qubeley (Haman) (1/1) | ||
** | **Take the ZEUTH route. Haman and her Qubeley will join you after stage 51. | ||
*<span class="secret">Rey & Talia | *<span class="secret">Legend Gundam (Rey) & Minerva (Talia) (1/5) | ||
** | **Take the ZEUTH route. | ||
*<span class="secret">GOUF Ignited (Yzak) (2a/3) | |||
**Taking the ZEUTH route will skip the step 2 requirement. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*(Despite the events in the stage, Mel can only unlock her ????? skill, which is revealed to be the "SP Recovery" skill upon reaching level 50.) | |||
*<span class="temp">Shurouga (Asakim)</span> (becomes an enemy in the latter half of the stage) | *<span class="temp">Shurouga (Asakim)</span> (becomes an enemy in the latter half of the stage) | ||
*<span class="temp">Dogozzo (Yassaba) | *<span class="temp">Dogozzo (Yassaba) | ||
*<span class="temp">Dogozzo (Kejinan) | *<span class="temp">Dogozzo (Kejinan) | ||
*<span class="temp">Dogozzo (Enge) | *<span class="temp">Dogozzo (Enge) | ||
*<span class="lost">Chaos Leo (Lowen) | *<span class="lost">'''Chaos Leo (Lowen) is lost permanently.''' | ||
*<span class=" | **All upgrades on the Chaos Leo are refunded. | ||
*<span class="lost">The Minerva (Talia) and the Argama (Bright) are not available for this stage. | |||
**<span class="lost">Impulse Gundam cannot use Tactical Reload for this stage. | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class=" | *<span class="lost">Terminus 909 | ||
*Holland moves to the Terminus 303 | |||
*Terminus 303 (Holland) | |||
**<span class="unlock">Inherits upgrades from the Terminus 909. | |||
*Corin Kapool (Corin) | *Corin Kapool (Corin) | ||
*<span class="secret">(Yassaba) | *<span class="secret">(Yassaba) | ||
*[Bazaar unit] Re-GZ | *[Bazaar unit] Re-GZ [2nd] | ||
*[Bazaar unit] Eagail | *[Bazaar unit] Eagail | ||
*'''If ZAFT route was chosen:''' | *'''If ZAFT route was chosen:''' | ||
| Line 1,175: | Line 1,470: | ||
**<span class="lost">Minerva (Talia, Arthur) | **<span class="lost">Minerva (Talia, Arthur) | ||
**<span class="lost">Freeden (Sara, Tonya, Shingo) | **<span class="lost">Freeden (Sara, Tonya, Shingo) | ||
**<span class="lost">Iron Gear (Cotset) | **<span class="lost">Iron Gear (Cotset) | ||
**Elche and Fatman become Walker Machine pilots | **Elche and Fatman become Walker Machine pilots. The following effects take place '''only''' while being pilots. | ||
***Elche's squad leader effect is changed to "PLA weapon attack power +20%". | |||
***<span class="unlock">Elche can now learn the "Backup Attack" and "Resupply Skill" pilot skills. | |||
***<span class="unlock">Fatman gains the ability to learn "Guts" and "Drive" spirit commands, the "Damage taken -30%" squad leader effect, and +8 SP. Fatman's pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP. | |||
**<span class="unlock">Fatman inherits all PP gained by Elche. | |||
|}<br> | |}<br> | ||
==Stages 48 - | ==Stages 48 - 58== | ||
{| width="70%" | {| width="70%" | ||
|- class="fc-route-h" | |- class="fc-route-h" | ||
| Line 1,190: | Line 1,489: | ||
|- | |- | ||
|'''Victory Condition:''' (1) Defeat Mecha Yousaiki; (2) Defeat Aquarion Alpha.<br>'''Defeat Condition:''' Ally | |'''Victory Condition:''' (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha.<br>'''Defeat Condition:''' Ally battleship or Aquarion is defeated.<br>'''SR Point:''' Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
** | **Defeat Big Duo Inferno (Alan). | ||
*<span class="secret">Aquarion | *<span class="secret">Assault Type Aquarion [Early] (1/2) + (2/2) | ||
**Defeat both Aquarion Omega and Aquarion Delta | **Defeat both Aquarion Omega and Aquarion Delta. | ||
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="lost"> | *<span class="lost">Only Aquarion pilot set C is available for this stage. | ||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="unlock">Eureka | *<span class="unlock">Eureka becomes able to learn the "Wish" spirit command. | ||
*<span class="secret">Aquarion Alpha/Aquarion Omega/Aquarion Delta | *<span class="lost">Aquarion Mars & (Sirius) | ||
**Aquarion pilot sets A and C become unavailable. | |||
*Aquarion Mars form is replaced by Aquarion Angel form. | |||
*<span class="secret">Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion | |||
|'''Victory Condition:''' (1) Defeat the Elder Battleship; (2) Defeat | |'''Victory Condition:''' (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak).<br>'''Defeat Condition:''' Ally battleship is defeated.<br>'''SR Point:''' Defeat all other enemies, then defeat the Elder Battleship within 4 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Yzak | *<span class="secret">Yzak (2b/3) | ||
**Have Athrun | **Have Athrun persuade Yzak. | ||
*<span class="secret">Ending Points -1 | *<span class="secret">Ending Points <span class="lost>-1</span> | ||
** | **After the ZAFT arrive, defeat all ZAFT platoons/ships aside from Yzak's platoon. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*Strike Freedom Gundam (Kira) | *Strike Freedom Gundam (Kira) aka S Freedom Gundam | ||
*Infinite Justice Gundam (Athrun) | *Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam | ||
*Akatsuki | *Akatsuki (Neo) [base unit] | ||
*Archangel (Murrue, Neumann, | **<span class="unlock">Oowashi [Exchangeable parts] | ||
**<span class="unlock">Akatsuki form [using Oowashi parts] | |||
*Archangel (Murrue, Neumann, Chandra) | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="unlock">Akatsuki gains the | *<span class="unlock">Akatsuki gains the Shiranui exchangeable parts | ||
**<span class="unlock">Akatsuki form [using Shiranui parts] | |||
|- | |- | ||
| Line 1,220: | Line 1,525: | ||
|- | |- | ||
|'''Victory Condition:''' (1) Defeat Big Duo Inferno; (2) Defeat Kagaku Yousaitou.<br>'''Defeat Condition:''' (1) Big O is defeated; (2) Ally | |'''Victory Condition:''' (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou.<br>'''Defeat Condition:''' (1) Big O is defeated; (2) Ally battleship is defeated.<br>'''SR Point:''' Defeat Big Duo Inferno within 4 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Big O Final Stage ( | *<span class="secret">Big O Final Stage attack and powerups for Big O [Early] (ZEUTH route) (1/1) | ||
** | **Have Roger's Big O survive until Alan's Big Duo Inferno is defeated. Roger's Big O will use Big O Final Stage to defeat Alan's Big Duo Inferno again in an event. If not met, the attack and powerups will be obtained during stage 58. | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
**Beck | **Have Beck's Beck The Great RX3 survive until Alan's Big Duo Inferno is defeated. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="temp">Beck The Great RX3 (Beck, T-Bone, Dav) | *<span class="temp">Beck The Great RX3 (Beck, T-Bone, Dav) | ||
*<span class="unlock">Dorothy joins as a sub-pilot for Big O | *<span class="unlock">Dorothy joins as a sub-pilot for Big O. | ||
*<span class=" | *<span class="secret">Big O gains the "Big O Final Stage" attack, +1 Movement, and +5 Hit Rate. | ||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="unlock">Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the "Final Dynamic Special" combination attack</span> | *<span class="unlock">Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon gain the "Final Dynamic Special" combination attack.</span> Mazinger Z must be piloted by Kouji, and Great Mazinger must be piloted by Tetsuya. | ||
**Unlike ZAFT route, they will still gain the attack after the stage even if you didn't deploy any of them during the stage, it's just that you will not be able to see the FDS event. | **(Unlike ZAFT route, they will still gain the attack after the stage even if you didn't deploy any of them during the stage, it's just that you will not be able to see the FDS event.) | ||
*<span class="lost">King Gainer (Gainer) | *<span class="lost">King Gainer (Gainer) | ||
|'''Victory Condition:''' [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.<br>'''Defeat Condition:''' [1st half] Any ally unit is defeated; [2nd half] (1) Ally | |'''Victory Condition:''' [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached.</span><br>'''Defeat Condition:''' [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated.<br>'''SR Point:''' In the second half of the stage, defeat all enemies within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Biosensor | *<span class="secret">Biosensor Abilities & Weapons & Powerups for Zeta Gundam [Early] [1st ZAFT route method] (1/1) | ||
** | **In the second half of the stage, sortie Kamille in the Zeta Gundam. Have Kamille's Zeta Gundam defeat Yazan's Hambrabi. Kamille's Zeta Gundam will use Hyper Beam Sabre to defeat Yazan's Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56. | ||
*<span class="secret"> | *<span class="secret">Bolinoak Sammahn (Sarah Zabiarov) & Palace Athene (Reccoa) (5/9) + (6/9) | ||
** | **In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit. | ||
**Have Quattro/Kamille/Fa/Emma's unit battle Reccoa's Palace Athene, and ensure both units survive the battle. | |||
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place. | |||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
**Quattro, Kamille, Fa | **In the second half of the stage, sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma's unit battle Reccoa's Palace Athene, and ensure both units survive the battle. | ||
*<span class="secret">Spirit of Steel | ***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.) | ||
** | *<span class="secret">Spirit of Steel (6/6) | ||
**Go to the Bazaar to obtain the Spirit of Steel enhancement part. | |||
'''Unit Acquisition (1st half):''' | '''Unit Acquisition (1st half):''' | ||
*<span class="lost">The rest of | *<span class="lost">The rest of ZEUTH is unavailable for this stage half. | ||
*<span class="temp">Radish (Henken)< | *<span class="temp">Radish (Henken) | ||
*<span class="unlock">Meyrin rejoins as a sub-pilot of the Eternal. | |||
*Eternal (Lacus, Waltfeld, Meyrin) | *Eternal (Lacus, Waltfeld, Meyrin) | ||
'''Unit Acquisition (2nd half):''' | '''Unit Acquisition (2nd half):''' | ||
*<span class="temp">Radish (Henken) | *<span class="temp">Radish (Henken) | ||
*<span class="unlock">Strike Freedom Gundam | *<span class="unlock">Strike Freedom Gundam gains the "METEOR Saber" and "METEOR Full Burst" combination attacks with Eternal.</span> These attacks cannot be used by the Eternal. | ||
*<span class="unlock">Infinite Justice Gundam | *<span class="unlock">Infinite Justice Gundam gains the "METEOR Saber" and "METEOR Full Burst" combination attacks with Eternal.</span> These attacks cannot be used by the Eternal. | ||
*<span class="secret">Zeta Gundam gains the "Beam Saber (Hyper)" and "Waverider Crash" attacks, and | *<span class="secret">Zeta Gundam gains the "Beam Saber (Hyper)" and "Waverider Crash" attacks, "Biosensor" and "Psychofield" abilities. | ||
*<span class="lost">Gundam Double X (Garrod) and G-Falcon (Paula) become unavailable for the rest of the stage after an event. | |||
|- | |- | ||
| Line 1,258: | Line 1,568: | ||
|- | |- | ||
|'''Victory Condition:''' (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.<br>'''Defeat Condition:''' (1) Ally | |'''Victory Condition:''' (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.</span><br>'''Defeat Condition:''' (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated.<br>'''SR Point:''' Defeat all other enemies before defeating the Overdevil.<br>'''Secret Requirements:''' | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
** | **Defeat Cherubim Iskulon (Moroha). | ||
*<span class="secret">Ending Points -1 | ***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.) | ||
**Glenn | *<span class="secret">Ending Points <span class="lost>-1</span> | ||
*<span class="secret">Ending Points -1 | **Defeat Aquarion Alpha (Glenn). | ||
**Sirius | *<span class="secret">Ending Points <span class="lost>-1</span> | ||
*<span class="secret">Haro | **Do not defeat Cherubim Mars (Sirius). | ||
** | *<span class="secret">Haro (6/6) | ||
**Go to the Bazaar to obtain the Haro enhancement part. | |||
'''Unit Acquisition (pre-deployment intermission):''' | '''Unit Acquisition (pre-deployment intermission):''' | ||
*<span class="lost">Panther (Gauli) | *<span class="lost">Panther (Gauli) | ||
| Line 1,273: | Line 1,584: | ||
*King Gainer (Gainer) | *King Gainer (Gainer) | ||
*Jinba (Sara) | *Jinba (Sara) | ||
*<span class="unlock">King Gainer gains the "Overheat" attack | **<span class="unlock">Inherits upgrades from Sara's Panther. | ||
*<span class="unlock">Emperanza gains the "Black Hole" attack | *<span class="unlock">King Gainer gains the "Overheat" attack, an improved "Overskill" ability, +200 HP, +20 EN, +200 base damage for all existing attacks. | ||
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion) | |||
*<span class="unlock">Emperanza gains the "Black Hole" attack. | |||
*<span class="temp">Dorbeck (Kejinan) | *<span class="temp">Dorbeck (Kejinan) | ||
*<span class="temp">Dorbeck (Enge) | *<span class="temp">Dorbeck (Enge) | ||
*<span class="temp">Dorbeck (Jaboli) | *<span class="temp">Dorbeck (Jaboli) | ||
*<span class="lost">Only Aquarion pilot set E is available for this stage initially.</span> After an event, the pilots are re-organized to pilot set D, and the unit changes to Aquarion Angel. | |||
*<span class="lost">Assault Type Aquarion is not available for this stage.</span> (If you obtained it) | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*Dominator (Cynthia) | *Dominator (Cynthia) | ||
| Line 1,283: | Line 1,598: | ||
*Panther | *Panther | ||
*[Bazaar unit] Brockary | *[Bazaar unit] Brockary | ||
*<span class="lost">Freeden (Sarah, Tonya, Shingo) | *<span class="lost">Freeden (Sarah, Tonya, Shingo) | ||
*<span class="lost">Iron Gear (Cotset) | *<span class="lost">Iron Gear (Cotset) | ||
*Elche and Fatman become Walker Machine pilots. The following effects take place '''only''' while being pilots. | |||
**Elche's squad leader effect is changed to "PLA weapon attack power +20%". | |||
**<span class="unlock">Elche can now learn the "Backup Attack" and "Resupply Skill" pilot skills. | |||
**<span class="unlock">Fatman gains the ability to learn "Guts" and "Drive" spirit commands, the "Damage taken -30%" squad leader effect, and +8 SP. Fatman's pilot statistics are revealed (Melee, Ranged, Skill, Defense, Evade, Hit Rate, Air, Ground, Sea, Space). Fatman can be trained using PP. | |||
*<span class="unlock">Fatman inherits all PP gained by Elche. | |||
|'''Victory Condition:''' [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha.<br>'''Defeat Condition:''' [1st half] Ally | |'''Victory Condition:''' [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.</span><br>'''Defeat Condition:''' [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated.<br>'''SR Point:''' In the 1st half of the stage, defeat all enemies within 3 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret"> | *<span class="secret">(Tiffa) | ||
** | **Option 1 [Land route Exclusive Method] (1/1) | ||
* | ***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod after the stage. | ||
** | **Option 2 [Backstop Method] (1/2) + (2/2) | ||
* | ***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko. | ||
** | ***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod after the stage. | ||
*<span class="secret"> | *<span class="secret">G-Bits attack for Gundam X and Gundam Double X | ||
** | **Option 1 [Land route Exclusive Method] (3/3) | ||
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X. | |||
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3) | |||
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko. | |||
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and '''all 50''' SR points. | |||
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X. | |||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
** | **In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time. | ||
*<span class="secret">Haro | *<span class="secret">Haro (6/6) | ||
** | **Go to the Bazaar to obtain the Haro enhancement part. | ||
'''Unit Acquisition [1st half]:''' | |||
*<span class="lost">Only Aquarion pilot set C is available for this stage half. | |||
'''Unit Acquisition [2nd half]:''' | '''Unit Acquisition [2nd half]:''' | ||
*<span class="unlock">∀ Gundam gains the "Moonlight Butterfly" and "Moonlight Butterfly (MAP)" attacks | *<span class="unlock">∀ Gundam gains the "Moonlight Butterfly" and "Moonlight Butterfly (MAP)" attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks. | ||
*<span class=" | *<span class="lost">Only Aquarion pilot set C is available for this stage half initially.</span> After an event, the pilots are re-organized to Sylvia/Apollo/Reika, and the unit changes to Aquarion Angel. | ||
*<span class="lost">(Sirius) | *<span class="lost">Aquarion Mars & (Sirius) | ||
**Aquarion pilot sets A and C become unavailable. | |||
*Aquarion Mars form is replaced by Aquarion Angel form. | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*Crowda (Lancerow) | *Crowda (Lancerow) | ||
*Freeden (Sarah, Tonya, Shingo) | *Freeden (Sarah, Tonya, Shingo) | ||
*Iron Gear (Elche, Cotset, Fatman) | *Iron Gear (Elche, Cotset, Fatman) | ||
**Elche and Fatman return to the Iron Gear | **Elche and Fatman return to the Iron Gear. | ||
*<span class="secret">Tiffa | *<span class="secret">(Tiffa) | ||
*<span class="secret">Gundam X and Gundam | **Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill. | ||
*<span class="secret">Gundam X and Gundam Double X gain the "G-Bits" attack. | |||
|- | |- | ||
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|- | |- | ||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Ally | |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated.<br>'''SR Point:''' Clear the map within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Biosensor | *<span class="secret">Biosensor Abilities & Weapons & Powerups for Zeta Gundam [Early] [1st ZEUTH route method] (1/1) | ||
** | **Sortie Kamille in the Zeta Gundam. Have Kamille's Zeta Gundam defeat Yazan's Hambrabi. Kamille's Zeta Gundam will use Hyper Beam Sabre to defeat Yazan's Hambrabi again in an event. If not met, the attacks/powerups will be obtained at latest after stage 56. | ||
*<span class="secret">Sarah & Reccoa | *<span class="secret">Bolinoak Sammahn (Sarah Zabiarov) & Palace Athene (Reccoa) (5/9) + (6/9) | ||
** | **Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. If not already picked, you also need to sortie at least one of the pilots Kamille or Fa in any unit. | ||
**Have Quattro/Kamille/Fa/Emma's unit battle Reccoa's Palace Athene, and ensure both units survive the battle. | |||
**Have either Kamille or Fa persuade Reccoa. The Persuade special option will only appear for Kamille and Fa after the required battle takes place. | |||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
**Quattro, Kamille, Fa | **Sortie at least one of the pilots Quattro, Kamille, Fa or Emma in any unit. Have Quattro/Kamille/Fa/Emma's unit battle Reccoa's Palace Athene, and ensure both units survive the battle. | ||
*<span class="secret">Stella | ***(All three secret requirements can be achieved by solely sortieing Kamille in the Zeta Gundam.) | ||
** | *<span class="secret">Gaia Gundam (Stella) | ||
*<span class="secret">Haman | **If the conditions are met, Stella and her Gaia Gundam will join you after the stage. | ||
** | *<span class="secret">Qubeley (Haman) | ||
**Haman and her Qubeley will join you after the stage. | |||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*Strike Freedom Gundam (Kira) | *Strike Freedom Gundam (Kira) aka S Freedom Gundam | ||
*Infinite Justice Gundam (Athrun) | *Infinite Justice Gundam (Athrun) aka ∞ Justice Gundam | ||
*Akatsuki Oowashi ( | *Akatsuki (Neo) [base unit] | ||
**<span class="unlock">Oowashi [Exchangeable parts] | |||
**<span class="unlock">Akatsuki form [using Oowashi parts] | |||
*Archangel (Murrue, Neumann, Chandra) | |||
*<span class="unlock">Meyrin rejoins as a sub-pilot of the Eternal. | |||
*Eternal (Lacus, Waltfeld, Meyrin) | *Eternal (Lacus, Waltfeld, Meyrin) | ||
*<span class="unlock">Strike Freedom Gundam gains the "METEOR Saber" and "METEOR Full Burst" combination attacks with Eternal.</span> These attacks cannot be used by the Eternal. | |||
*<span class="unlock">Strike Freedom Gundam | *<span class="unlock">Infinite Justice Gundam gains the "METEOR Saber" and "METEOR Full Burst" combination attacks with Eternal.</span> These attacks cannot be used by the Eternal. | ||
*<span class="unlock">Infinite Justice Gundam | *<span class="secret">Zeta Gundam gains the "Beam Saber (Hyper)" and "Waverider Crash" attacks, "Biosensor" and "Psychofield" abilities. | ||
*<span class="secret">Zeta Gundam gains the "Beam Saber (Hyper)" and "Waverider Crash" attacks, and | *<span class="lost">The only battleships available for this stage are the Argama (Bright) and the Minerva (Talia). | ||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="lost">Legend Gundam (Rey)</span> | *<span class="lost">Legend Gundam (Rey)</span> | ||
*<span class="lost">Minerva (Talia, Arthur) | **(Despite the Minerva leaving, the Blaze Zaku Phantom continues to remain in ZEUTH's ranks.) | ||
*<span class="unlock">Akatsuki gains the | *<span class="lost">Minerva (Talia, Arthur) | ||
*<span class="secret">Gaia Gundam (Stella) | *<span class="unlock">Akatsuki gains the Shiranui exchangeable parts | ||
*<span class="secret">Qubeley (Haman) | **<span class="unlock">Akatsuki form [using Shiranui parts] | ||
*<span class="secret">Gaia Gundam (Stella) | |||
*<span class="secret">Qubeley (Haman) | |||
|'''Victory Condition:''' (1) Defeat Aquarion Alpha; (2) Defeat | |'''Victory Condition:''' (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki.<br>'''Defeat Condition:''' Ally battleship or Aquarion is defeated.<br>'''SR Point:''' Clear the map within 5 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Aquarion | *<span class="secret">Assault Type Aquarion [Early] (1/2) + (2/2) | ||
**Defeat both Aquarion Omega and Aquarion Delta | **Defeat both Aquarion Omega and Aquarion Delta. | ||
**Purchase the Vector Machine (ベクターマシン) from the Bazaar. The Assault Type Aquarion (Aquarion Alpha/Aquarion Omega/Aquarion Delta) will be obtained immediately. If not met, the unit will be obtained after stage 53. | |||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
** | **Defeat Cherubim Iskulon (Moroha). | ||
*<span class="secret">Ending Points -1 | ***(You must defeat Cherubim Iskulon (Moroha) to achieve the second victory condition, or else you will be unable to get this secret.) | ||
**Glenn | *<span class="secret">Ending Points <span class="lost>-1</span> | ||
**Defeat Aquarion Alpha (Glenn). | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="lost">King Gainer (Gainer) | *<span class="lost">King Gainer (Gainer) | ||
*<span class="unlock">Eureka | *<span class="unlock">Eureka becomes able to learn the "Wish" spirit command. | ||
*<span class="secret">Aquarion Alpha/Aquarion Omega/Aquarion Delta | *<span class="secret">Aquarion Alpha/Aquarion Omega/Aquarion Delta (Only pilot set B: Reika/Jun/Tsugumi) aka Assault Type Aquarion | ||
*[Bazaar unit] Brockary | *[Bazaar unit] Brockary | ||
|- | |- | ||
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|- | |- | ||
|'''Victory Condition:''' [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.<br>'''Defeat Condition:''' [1st half] Ally | |'''Victory Condition:''' [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC.<br>'''Defeat Condition:''' [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated.<br>'''SR Point:''' In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue.<br>'''Secret Requirements:''' | ||
*<span class="secret"> | *<span class="secret">(Tiffa) | ||
** | **Option 1 [Land route Exclusive Method] (1/1) | ||
* | ***By the end of the first half of this stage, obtain at least 4 Tiffa Points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of the second half of the stage. | ||
** | **Option 2 [Backstop Method] (1/2) + (2/2) | ||
* | ***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko. | ||
** | ***By the end of the first half of this stage, obtain at least 2 Tiffa Points and 40+ SR points. Tiffa will join as a sub-pilot alongside Garrod at the beginning of second half of the stage. | ||
*<span class="secret"> | *<span class="secret">G-Bits attack for Gundam X and Gundam Double X | ||
** | **Option 1 [Land route Exclusive Method] (3/3) | ||
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X. | |||
**Option 2 [Backstop Method] (1/3) + (2/3) + (3/3) | |||
***You are playing as Land and did not meet the conditions for Option 1, or are playing as Setsuko. | |||
***By the end of the first half of this stage, obtain at least 2 G-Bits Points and '''50+''' SR points. This means you can miss at most two SR Points. | |||
***Go to the Bazaar to obtain the G-Bits attack for both the Gundam Double X and the Gundam X. | |||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
** | **In the second half of the stage, defeat both Frost brothers (Gundam Virsago CB (Shagia) and Gundam Ashtaron (Olba)) at the same time. | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
** | **In the second half of the stage, reduce the Turn X (Gym) below 50% HP. | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="secret">Tiffa joins as a sub-pilot | *<span class="lost">The only battleships available for this stage are the King Beal (Heizaemon), the Argama (Bright), the Archangel (Murrue), and the Eternal (Lacus). | ||
*<span class="unlock">∀ Gundam gains the "Moonlight Butterfly" and "Moonlight Butterfly (MAP)" attacks | '''Unit Acquisition (2nd half):''' | ||
*<span class="secret">(Tiffa) | |||
**Tiffa joins as a sub-pilot alongside Garrod. In addition, Garrod is now able to use weapons that require the Newtype (X) skill. | |||
*<span class="unlock">∀ Gundam gains the "Moonlight Butterfly" and "Moonlight Butterfly (MAP)" attacks, +400 HP, +40 EN, +5 Hit Rate, +200 base damage for all existing attacks. | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*Crowda (Lancerow) | *Crowda (Lancerow) | ||
*<span class="secret">Gundam X and Gundam | *<span class="secret">Gundam X and Gundam Double X gain the "G-Bits" attack. | ||
|'''Victory Condition:''' (1) Defeat the Overdevil within 7 turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 7 turns.<br>'''Defeat Condition:''' (1) Ally | |'''Victory Condition:''' (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.<span class="mw-collapsible mw-collapsed">'''Victory Condition (includes hidden):''' (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.</span><br>'''Defeat Condition:''' (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached.<br>'''SR Point:''' Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns.<br>'''Unit Acquisition (pre-deployment intermission):''' | ||
*<span class="lost">Panther (Gauli) | *<span class="lost">Panther (Gauli) | ||
*<span class="lost">Panther (Sara) | *<span class="lost">Panther (Sara) | ||
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*King Gainer (Gainer) | *King Gainer (Gainer) | ||
*Jinba (Sara) | *Jinba (Sara) | ||
*<span class="unlock">King Gainer gains the "Overheat" attack | **<span class="unlock">Inherits upgrades from Sara's Panther. | ||
*<span class="unlock">Emperanza gains the "Black Hole" attack | *<span class="unlock">King Gainer gains the "Overheat" attack, an improved "Overskill" ability, +200 HP, +20 EN, +200 base damage for all existing attacks. | ||
**Overskill : Activates when Oversense Level is at least 6 and 130+ Morale: +10+x Mobility, +10+x Hit Rate (x = Oversense Level × 2), +2 Movement, Shadow(50% chance of full evasion) | |||
*<span class="unlock">Emperanza gains the "Black Hole" attack. | |||
*<span class="temp">Dorbeck (Kejinan) | *<span class="temp">Dorbeck (Kejinan) | ||
*<span class="temp">Dorbeck (Enge) | *<span class="temp">Dorbeck (Enge) | ||
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*Panther | *Panther | ||
|- | |- | ||
| class="fc-route1" |'''{{Ruby|第53話|だい53わ}}:{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}<br>Scenario 53 - Lunar | | class="fc-route1" |'''{{Ruby|第53話|だい53わ}}:{{Ruby|月面|げつめん}}{{Ruby|決戦|けっせん}}<br>Scenario 53 - Lunar Showdown''' | ||
| class="fc-route2" |'''{{Ruby|第53話|だい53わ}}:{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}<br>Scenario 53 - Warped Judgement''' | | class="fc-route2" |'''{{Ruby|第53話|だい53わ}}:{{Ruby|歪んだ|ゆがんだ}}{{Ruby|裁き|さばき}}<br>Scenario 53 - Warped Judgement''' | ||
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**After the scenario, obtain the Spirit of Steel form the Bazaar</span> | **After the scenario, obtain the Spirit of Steel form the Bazaar</span> | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*God Sigma Gravion ( | *God Sigma Gravion (Sandman) | ||
*<span class="unlock">God Sigma gains the "Trinity Wing" attack</span> | *<span class="unlock">God Sigma gains the "Trinity Wing" attack</span> | ||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
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**Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they're alive when you destroy the King of Vega or Kagaku Yousaitou</span> | **Deploy Mazinger Z, Great Mazinger, Grendizer, and Getter Dragon. Kouji and Tetsuya must be in Mazinger Z and Great Mazinger respectively. Ensure they're alive when you destroy the King of Vega or Kagaku Yousaitou</span> | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*God Sigma Gravion ( | *God Sigma Gravion (Sandman) | ||
*<span class="unlock">God Sigma gains the "Trinity Wing" attack</span> | *<span class="unlock">God Sigma gains the "Trinity Wing" attack</span> | ||
*<span class="unlock">Big O gains Dorothy as a sub-pilot</span> | *<span class="unlock">Big O gains Dorothy as a sub-pilot</span> | ||
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*<span class="lost">Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated | *<span class="lost">Baldios temporarily leaves until the end of the stage after Spirit Gattler is defeated | ||
*<span class="lost">God Sigma temporarily leaves until the end of the stage after Gargos is defeated | *<span class="lost">God Sigma temporarily leaves until the end of the stage after Gargos is defeated | ||
*<span class="lost">God Sigma Gravion ( | *<span class="lost">God Sigma Gravion (Sandman) leaves after Zeravion is defeated | ||
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| colspan="2" |'''Victory Condition:''' [1st half] Defeat Gouma; [2nd half] Defeat Bandock.<br>'''Defeat Condition:''' [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.<br>'''SR Point:''' Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.<br>'''Secret Requirements:''' | | colspan="2" |'''Victory Condition:''' [1st half] Defeat Gouma; [2nd half] Defeat Bandock.<br>'''Defeat Condition:''' [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated.<br>'''SR Point:''' Defeat all Zeravire enemies, then defeat the Gouma within 5 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
**Destroy Gym</span> | **Destroy Gym (retreats once Gouma falls below 50% health)</span> | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
**Destroy Shagia</span> | **Destroy Shagia (retreats once Gouma falls below 50% health)</span> | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
**Destroy Olba</span> | **Destroy Olba (retreats once Gouma falls below 50% health)</span> | ||
'''Unit Acquisition [1st half]:''' | '''Unit Acquisition [1st half]:''' | ||
*God Sigma Gravion ( | *God Sigma Gravion (Sandman) | ||
*Eternal (Lacus, Waltfeld, Meyrin) | *Eternal (Lacus, Waltfeld, Meyrin) | ||
*Soleil (Diana, Milan) | *Soleil (Diana, Milan) | ||
*<span class="lost">Zambot 3 | *<span class="lost">Zambot 3 | ||
'''Unit Acquisition [post-1st half]:''' | '''Unit Acquisition [post-1st half]:''' | ||
*<span class="unlock">Sol Gravion and God Sigma Gravion | *<span class="unlock">Sol Gravion and God Sigma Gravion gain the "Choujuu En'ou Zan" combination attack</span> | ||
'''Unit Acquisition [2nd half]:''' | |||
*Zambot 3 | |||
'''Unit Acquisition [post-2nd half]:''' | '''Unit Acquisition [post-2nd half]:''' | ||
*SUMO Silver Type (Poe) | *SUMO Silver Type (Poe) | ||
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|- | |- | ||
|'''Victory Condition:''' | |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Ally battleships are defeated.<br>'''SR Point:''' Clear the map within 7 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Rey & Talia | *<span class="secret">Rey & Talia | ||
** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey</span> | ** Have both Kira and Shinn fight Rey. Then have Shinn convince Rey, and then have Shinn destroy Rey</span> | ||
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'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="unlock">Neo becomes Mu</span> | *<span class="unlock">Neo becomes Mu</span> | ||
*<span class="secret">Zeta Gundam gains the " | *<span class="secret">Zeta Gundam gains the "Beam Saber (Hyper)" and "Waverider Crash" attacks, and the "Biosensor" ability | ||
**If not met earlier</span> | **If not met earlier</span> | ||
*<span class="lost">Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated</span> | |||
*<span class="lost">All upgrades on Legend Gundam are refunded | |||
**If secret is not met</span> | |||
*<span class="lost">All upgrades on Minerva are refunded | |||
**If secret is not met</span> | |||
'''Unit Acquisition (post-stage):''' | |||
*<span class="secret">Legend Gundam (Rey)</span> | *<span class="secret">Legend Gundam (Rey)</span> | ||
*<span class="secret">Minerva (Talia, Arthur)</span> | *<span class="secret">Minerva (Talia, Arthur)</span> | ||
*<span class="secret">GOUF Ignited (Yzak)</span> | *<span class="secret">GOUF Ignited (Yzak)</span> | ||
*<span class="secret">Bolinoak Sammahn (Sarah)</span> | *<span class="secret">Bolinoak Sammahn (Sarah)</span> | ||
*<span class="secret"> | *<span class="secret">Palace Athene (Reccoa)</span> | ||
|'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Ally battleships are defeated.<br>'''SR Point:''' Clear the map within 8 turns.<br>'''Secret Requirements:''' | |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Ally battleships are defeated.<br>'''SR Point:''' Clear the map within 8 turns.<br>'''Secret Requirements:''' | ||
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*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
**Have Lacus convince Lunamaria while Shinn is still on the map</span> | **Have Lacus convince Lunamaria while Shinn is still on the map</span> | ||
*<span class="secret">Ending Points -1 | *<span class="secret">Ending Points <span class="lost>-1</span> | ||
**Lunamaria is destroyed</span> | **Lunamaria is destroyed</span> | ||
*<span class="secret">Yzak #3 | *<span class="secret">Yzak #3 | ||
| Line 1,518: | Line 1,876: | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="unlock">Neo becomes Mu</span> | *<span class="unlock">Neo becomes Mu</span> | ||
*<span class="secret">Zeta Gundam gains the " | *<span class="secret">Zeta Gundam gains the "Beam Saber (Hyper)" and "Waverider Crash" attacks, and the "Biosensor" ability | ||
**If not met earlier</span> | **If not met earlier</span> | ||
*<span class="lost">Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated | *<span class="lost">Strike Freedom Gundam temporarily leaves until the end of the stage after the Minerva is defeated | ||
*<span class="lost">All upgrades on Legend Gundam are refunded | |||
*<span class="lost">All upgrades on Minerva are refunded | |||
'''Unit Acquisition (post-stage):''' | '''Unit Acquisition (post-stage):''' | ||
*Destiny Gundam (Shinn) | *Destiny Gundam (Shinn) | ||
| Line 1,534: | Line 1,894: | ||
|- | |- | ||
|'''Victory Condition:''' | |'''Victory Condition:''' (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns.<br>'''Defeat Condition:''' (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass.<br>'''SR Point:''' Achieve the second victory condition within 6 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Ending Points +1 | *<span class="secret">Ending Points +1 | ||
**Destroy both Otoha and Touma</span> | **Destroy both Otoha and Touma</span> | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
* | *Sirius and Rena join as pilots of Aquarion and Assault-type Aquarion respectively | ||
*<span class="unlock">Aquarion Angel -> Aquarion Mars</span> | *<span class="unlock">Aquarion Angel -> Aquarion Mars</span> | ||
*<span class=" | *<span class="unlock">Solar Aquarion gains the "Taiyouken" attack</span> | ||
'''Unit Acquisition (post-stage):''' | |||
*<span class="lost">(Eureka) | |||
*Freeden (Sara, Tonya, Shingo) | *Freeden (Sara, Tonya, Shingo) | ||
*Iron Gear (Elche, Cotset, Fatman) | *Iron Gear (Elche, Cotset, Fatman) | ||
| Line 1,557: | Line 1,918: | ||
*Iron Gear (Elche, Cotset, Fatman) | *Iron Gear (Elche, Cotset, Fatman) | ||
**Elche and Fatman return to the Iron Gear | **Elche and Fatman return to the Iron Gear | ||
|- | |- | ||
| colspan=" | | colspan="2" class="fc-std-sc" |'''{{Ruby|第58話|だい58わ}}:メモリーズ<br>Scenario 58 - Memories''' | ||
|- | |- | ||
| colspan=" | | colspan="2" |'''Victory Condition:''' (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns.<br>'''Defeat Condition:''' (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive.<br>'''SR Point:''' Defeat all enemies before having Big O reach the marked point.<br>'''Secret Requirements:''' | ||
*<span class="secret">Ending Points -15 | *<span class="secret">Ending Points <span class="lost>-15</span> | ||
**Choose "Abandon your memories and live in Paradigm City"</span> | **Choose "Abandon your memories and live in Paradigm City" (メモリーを捨て、シティで生きていく)</span> | ||
*<span class="secret">Ziene & Asakim #1 | *<span class="secret">Chaos Caper (Ziene) & Shurouga (Asakim) #1 | ||
**Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points</span> | **Have at least 15 Ending Points, or 7 Ending Points and 46+ SR points</span> | ||
'''Unit Acquisition:''' | '''Unit Acquisition:''' | ||
*<span class="unlock">Big O gains the "Big O Final Stage" attack | *<span class="unlock">Big O gains the "Big O Final Stage" attack | ||
**If secret was not met earlier</span> | **If secret was not met earlier</span> | ||
|}<br> | |||
==Stages 59 - END== | |||
{| width="70%" | |||
|- class="fc-route-h" | |- class="fc-route-h" | ||
| colspan="2" width="50%" |'''Setsuko Route''' | | colspan="2" width="50%" |'''Setsuko Route''' | ||
| colspan="3" width="50%" |''' | | colspan="3" width="50%" |'''Land Route''' | ||
|- | |- | ||
| Line 1,585: | Line 1,943: | ||
|- | |- | ||
| colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Ally battleships are defeated.<br>'''SR Point:''' Clear the stage within 7 turns.<br>'''Secret Requirements:''' | | colspan="2" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Ally battleships are defeated.<br>'''SR Point:''' Clear the stage within 7 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Ziene #2 | *<span class="secret">Chaos Caper (Ziene) #2 | ||
**Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit</span> | **Have any character fight Ziene, then have Setsuko fight Ziene. Then have Setsuko convince Ziene. Then destroy her with any unit</span> | ||
'''Unit Acquisition:''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="secret">Chaos | *<span class="secret">Chaos Caper (Ziene)</span> | ||
'''List of endings''' | '''List of endings''' | ||
*'''Bad Ending (Black History)''' | *'''Bad Ending (Black History)''' | ||
The Black History repeats itself, and the world once again enters a never-ending cycle of war. | The Black History repeats itself, and the world once again enters a never-ending cycle of war. | ||
:* '''#0''' - This requires you to have 7 or fewer Ending Points. | :* '''#0''' - This requires you to have 7 or fewer Ending Points. | ||
:* '''#1''' - When prompted on scenario 59, say you | :* '''#1''' - When prompted on scenario 59, say you can't decide on your own (自分では決められない). | ||
:* '''#2''' - If conditions are met, you will get the Black History Ending. | :* '''#2''' - If conditions are met, you will get the Black History Ending. | ||
*'''Normal Ending (Unstable World)''' | *'''Normal Ending (Unstable World)''' | ||
The world still remains unstable, but its destruction is averted. | The world still remains unstable, but its destruction is averted. | ||
:* '''#0''' - This requires you to have 7 or fewer Ending Points. | :* '''#0''' - This requires you to have 7 or fewer Ending Points. | ||
:* '''#1''' - When prompted on scenario 59, say you | :* '''#1''' - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む). | ||
:* '''#2''' - If conditions are met, you will get the Unstable World Ending. | :* '''#2''' - If conditions are met, you will get the Unstable World Ending. | ||
*'''Good Ending (Somewhat Stable World)''' | *'''Good Ending (Somewhat Stable World)''' | ||
| Line 1,607: | Line 1,965: | ||
The world is now fully stabilized. This is considered as the canon history that would lead to Z2. | The world is now fully stabilized. This is considered as the canon history that would lead to Z2. | ||
:* '''#0''' - This requires you to have 18 or more Ending Points. | :* '''#0''' - This requires you to have 18 or more Ending Points. | ||
:* '''#1''' - When prompted on scenario 59, say you | :* '''#1''' - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む). | ||
:* '''#2''' - If conditions are met, you will get the Completely Stable World Ending. | :* '''#2''' - If conditions are met, you will get the Completely Stable World Ending. | ||
*'''Best Ending 2 (Restored World)''' | *'''Best Ending 2 (Restored World)''' | ||
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds. | The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds. | ||
:* '''#0''' - This requires you to have 18 or more Ending Points. | :* '''#0''' - This requires you to have 18 or more Ending Points. | ||
:* '''#1''' - When prompted on scenario 59, say you | :* '''#1''' - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む). | ||
:* '''#2''' - If conditions are met, you will get the Restored World Ending.</span> | :* '''#2''' - If conditions are met, you will get the Restored World Ending.</span> | ||
| colspan="3" |'''Victory Condition:''' | | colspan="3" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Ally battleships are defeated.<br>'''SR Point:''' Clear the stage within 7 turns.<br>'''Secret Requirements:''' | ||
*<span class="secret">Ziene & Asakim #2 | *<span class="secret">Chaos Caper (Ziene) & Shurouga (Asakim) #2 | ||
**Have any character fight Ziene, then have | **Have any character fight Ziene, then have Land fight Ziene. Then have Land convince Ziene. Then destroy her with any unit</span> | ||
'''Unit Acquisition:''' | '''Unit Acquisition (post-stage):''' | ||
*<span class="secret">Chaos | *<span class="secret">Chaos Caper (Ziene)</span> | ||
'''List of endings''' | '''List of endings''' | ||
*'''Bad Ending (Black History)''' | *'''Bad Ending (Black History)''' | ||
The Black History repeats itself, and the world once again enters a never-ending cycle of war. | The Black History repeats itself, and the world once again enters a never-ending cycle of war. | ||
:* '''#0''' - This requires you to have 7 or fewer Ending Points. | :* '''#0''' - This requires you to have 7 or fewer Ending Points. | ||
:* '''#1''' - When prompted on scenario 59, say you | :* '''#1''' - When prompted on scenario 59, say you can't decide on your own (自分では決められない). | ||
:* '''#2''' - If conditions are met, you will get the Black History Ending. | :* '''#2''' - If conditions are met, you will get the Black History Ending. | ||
*'''Normal Ending (Unstable World)''' | *'''Normal Ending (Unstable World)''' | ||
The world still remains unstable, but its destruction is averted. | The world still remains unstable, but its destruction is averted. | ||
:* '''#0''' - This requires you to have 7 or fewer Ending Points. | :* '''#0''' - This requires you to have 7 or fewer Ending Points. | ||
:* '''#1''' - When prompted on scenario 59, say you | :* '''#1''' - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む). | ||
:* '''#2''' - If conditions are met, you will get the Unstable World Ending. | :* '''#2''' - If conditions are met, you will get the Unstable World Ending. | ||
*'''Good Ending (Somewhat Stable World)''' | *'''Good Ending (Somewhat Stable World)''' | ||
| Line 1,638: | Line 1,996: | ||
The world is now fully stabilized. This is considered as the canon history that would lead to Z2. | The world is now fully stabilized. This is considered as the canon history that would lead to Z2. | ||
:* '''#0''' - This requires you to have 18 or more Ending Points. | :* '''#0''' - This requires you to have 18 or more Ending Points. | ||
:* '''#1''' - When prompted on scenario 59, say you | :* '''#1''' - When prompted on scenario 59, say you wish for the world to stabilize (世界の安定を望む). | ||
:* '''#2''' - If conditions are met, you will get the Completely Stable World Ending. | :* '''#2''' - If conditions are met, you will get the Completely Stable World Ending. | ||
*'''Best Ending 2 (Restored World)''' | *'''Best Ending 2 (Restored World)''' | ||
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds. | The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds. | ||
:* '''#0''' - This requires you to have 18 or more Ending Points. | :* '''#0''' - This requires you to have 18 or more Ending Points. | ||
:* '''#1''' - When prompted on scenario 59, say you | :* '''#1''' - When prompted on scenario 59, say you wish for everything to be restored as before (全てが元通りになるのを望む). | ||
:* '''#2''' - If conditions are met, you will get the Restored World Ending.</span> | :* '''#2''' - If conditions are met, you will get the Restored World Ending.</span> | ||
| Line 1,649: | Line 2,007: | ||
| colsapn="3" width="33%" |'''Setsuko Good Ending''' | | colsapn="3" width="33%" |'''Setsuko Good Ending''' | ||
| colspan="2" width="34%" |'''Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])''' | | colspan="2" width="34%" |'''Bad Ending (Not enough [[Super_Robot_Wars/Z/Secrets#EndingPoints|Ending Points]])''' | ||
| width="33%" |''' | | width="33%" |'''Land Good Ending''' | ||
|- | |- | ||
| Line 1,657: | Line 2,015: | ||
|- | |- | ||
|'''Victory Condition:''' | |'''Victory Condition:''' [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures.<br>'''Defeat Condition:''' [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated.<br>'''Unit Acquisition [1st half]:''' | ||
*<span class="unlock>Nirvash spec2 -> Nirvash spec3< | *'''Deployed Battleships:''' | ||
*<span class="temp">Nirvash | **King Beal | ||
*<span class="temp">Federation Army Aerial Battleship (Jurgens, Dominic) | **Groma | ||
*<span class="temp">Golem ( | **Iron Gear | ||
*<span class="temp">Dorbeck (Kejinan) | **Freeden | ||
*<span class="temp">Dorbeck (Enge) | **Soleil | ||
*<span class="unlock>Nirvash spec2 -> Nirvash spec3 | |||
*<span class="unlock>Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats. | |||
*<span class="temp">Nirvash theEND (Anemone) | |||
*<span class="temp">Federation Army Aerial Battleship (Jurgens, Dominic) | |||
*<span class="temp">Golem (Astham) | |||
*<span class="temp">Dorbeck (Kejinan) | |||
*<span class="temp">Dorbeck (Enge) | |||
'''Unit Acquisition [2nd half]:''' | |||
*'''Deployed Battleships:''' | |||
**Argama | |||
**Archangel | |||
**Eternal | |||
**Minerva | |||
**Gekkougou | |||
*<span class="unlock">Eureka joins as a sub-pilot for Nirvash spec3</span> | *<span class="unlock">Eureka joins as a sub-pilot for Nirvash spec3</span> | ||
| colspan="2" |'''Victory Condition:''' Defeat Lemures.<br>'''Defeat Condition:''' Ally battleships are defeated. | | colspan="2" |'''Victory Condition:''' Defeat Lemures.<br>'''Defeat Condition:''' Ally battleships are defeated. | ||
|'''Victory Condition:''' | |'''Victory Condition:''' [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn.<br>'''Defeat Condition:''' [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated.<br>'''Secret Requirements:''' | ||
*<span class="secret">Asakim #3 | *<span class="secret">Shurouga (Asakim) #3 | ||
**If Ziene is recruited, have | **If Ziene is recruited, have Land destroy Asakim during the first part of the stage</span> | ||
'''Unit Acquisition:''' | '''Unit Acquisition [1st half]:''' | ||
*<span class="unlock>Nirvash spec2 -> Nirvash spec3< | *'''Deployed Battleships:''' | ||
*<span class="temp">Nirvash | **King Beal | ||
*<span class="temp">Federation Army Aerial Battleship (Jurgens, Dominic) | **Groma | ||
*<span class="temp">Golem ( | **Iron Gear | ||
*<span class="temp">Dorbeck (Kejinan) | **Freeden | ||
*<span class="temp">Dorbeck (Enge) | **Soleil | ||
*<span class=" | *<span class="unlock>Nirvash spec2 -> Nirvash spec3 | ||
*<span class="unlock>Renton gains +5 points for Ranged and Melee stats, +10 points for all other stats. | |||
*<span class="secret">Spearhead (Ray)</span> | *<span class="temp">Nirvash theEND (Anemone) | ||
*<span class="secret">Shurouga (Asakim) | *<span class="temp">Federation Army Aerial Battleship (Jurgens, Dominic) | ||
*<span class="temp">Golem (Astham) | |||
*<span class="temp">Dorbeck (Kejinan) | |||
*<span class="temp">Dorbeck (Enge) | |||
*<span class="secret">[Secret]</span> <span class="temp">Spearhead (Charles)</span> | |||
*<span class="secret">[Secret]</span> <span class="temp">Spearhead (Ray)</span> | |||
'''Unit Acquisition [2nd half]:''' | |||
*'''Deployed Battleships:''' | |||
**Argama | |||
**Archangel | |||
**Eternal | |||
**Minerva | |||
**Gekkougou | |||
*<span class="unlock">Eureka joins as a sub-pilot for Nirvash spec3 | |||
*<span class="secret">Shurouga (Asakim) | |||
|} | |} | ||
Latest revision as of 21:51, 12 September 2025
Those in Black join your team.
Those in Orange are available for that stage, then leave.
Those in Blue have special requirements. Check the Secrets page for more details.
Those in Red previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.
Those in Green are upgrades for units already in your party.
Stages 01 - 09
- Note 1: The acquisition of either protagonist is mutually exclusive for each route. If one protagonist was chosen, the other protagonist will not join the Player Team; said protagonist will still appear throughout the story, but they will be travelling separately from the Player Team.
- Note 2: If you are playing on a New Game+ mode, you will automatically be able to select between ZEUTH route and ZAFT route after stage 47 (both routes).
- Note 3: "Have Ally Unit battle Enemy Unit" means having a squad with the ally unit set as leader battle the squad with the enemy unit inside. The ally unit does not need to deal damage to, or even target the enemy unit. For example, if the ally unit squad uses a Centre-Formation series of single target attacks on an enemy unit squad subordinate, the condition is still met. If the battle occurs during Enemy Phase, choosing Defend or Evade will still meet the condition. Using MAP attacks, support attacks and support defenses will not meet the condition.
- Note 4: "Have Ally Unit persuade Enemy Unit" means having a squad with the ally unit set as leader move directly next to the enemy unit, and then use the Persuade (
説得 ) special option on the enemy unit. - Note 5: Some secrets may require SR Points to be accumulated:
- Chaos Caper (Ziene) & Shurouga (Asakim)
- G-Bits attack for Gundam X and Gundam Double X
- Gaia Gundam (Stella)
- Gaplant (Four)
- Saving Aki
- (Tiffa)
- ZEUTH Route
| Setsuko Route | Land Route |
Scenario 1 - The Right Stuff |
Scenario 1 - The Wandering Mechanics |
| Victory Condition: (1) Defeat all enemies; (2) Reduce Gundam Mk-II or Rick Dias (Quattro) below 4000 HP. Defeat Condition: Any ally unit is defeated. SR Point: Defeat either Gundam Mk-II or Rick Dias (Quattro). Both retreat below 4000 HP. Secret Requirements:
Route-Exclusive Bazaar Units:
Unit Acquisition:
|
Victory Condition: Defeat Promeus (Geraba). Defeat Condition: Any ally unit is defeated. SR Point: Defeat all enemies within turn 4 player phase. Secret Requirements:
Route-Exclusive Bazaar Units:
Unit Acquisition:
Unit Acquisition (post-stage):
|
Scenario 2 - Angry Eyes |
Scenario 2 - Day of Departure |
| Victory Condition: (1) Defeat all enemies; (2) ["Escape from colony" (コロニーから Defeat Condition: Any ally unit is defeated. SR Point: Defeat all enemies within 2 turns. Secret Requirements:
Unit Acquisition ("Subdue the hijacked Gundams" option only):
Unit Acquisition (post-stage):
|
Victory Condition: Defeat all enemies. Defeat Condition: Any ally unit is defeated. SR Point: Defeat Dogozzo (Adette) (retreats below 3000 HP). Secret Requirements:
Unit Acquisition:
|
Scenario 3 - Two Worlds |
Scenario 3 - Lawbreaking Helpers |
| Victory Condition: (1) Defeat the Girty Lue or Exus; (2) Reduce the Alexandria below 10000 HP.Victory Condition (includes hidden): (1) Defeat the Girty Lue or Exus or 5th turn is reached; (2) Reduce the Alexandria below 10000 HP. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleship, or any of the Virgola units is defeated. SR Point: Defeat the Girty Lue within 4 turns. Alternatively, defeat Chaos Gundam, Abyss Gundam, and Gaia Gundam, then defeat Exus within 4 turns. Secret Requirements:
Unit Acquisition:
(The above units are temporarily ally NPCs for 1 turn)
|
Victory Condition: (1) Defeat all enemies; (2) Defeat Rushrod.Victory Condition (includes hidden): (1) Defeat the Buffalo or 4th turn is reached; (2) Defeat Rushrod. Defeat Condition: (1) Gatchiko or Panther (Sara) is defeated; (2) King Gainer or Panther (Sara) is defeated; (3) The Iron Gear is defeated. SR Point: Defeat the Buffalo by turn 3 player phase. Unit Acquisition:
Unit Acquisition (post-stage):
|
Scenario 4 - Alien Invasion |
Scenario 4 - Respective Journeys, Respective Circumstances |
| Victory Condition: (1) Defeat the King of Vega; (2) Defeat all enemies.Victory Condition (includes hidden): (1) Reduce the King of Vega below 10000 HP or 4th turn is reached; (2) Defeat all enemies. Defeat Condition: Any ally unit is defeated. SR Point: Reduce the King of Vega below 10000 HP within 3 turns. Unit Acquisition:
|
Victory Condition: (1) Defeat all enemies; (2) Defeat Rushrod.Victory Condition (includes hidden): (1) Battle Galapagos (Horla) or defeat 5 or more enemy squads or 3rd turn is reached; (2) Defeat Rushrod. Defeat Condition: (1) Any ally unit is defeated; (2) The Iron Gear is defeated. SR Point: Defeat all other enemies, then defeat Rushrod by turn 5 player phase. Unit Acquisition:
|
Scenario 5 - Day of Awakening |
Scenario 5 - Moon Riders |
| Victory Condition: Defeat all enemies. Defeat Condition: Any ally unit is defeated. SR Point: After enemy reinforcements arrive, defeat all enemies within 3 turns. Secret Requirements:
Unit Acquisition:
|
Victory Condition: Defeat all enemies. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleship is defeated. SR Point: Clear the map within 3 turns. Unit Acquisition:
|
Scenario 6 - Descend, Super Gravity God |
Scenario 6 - The Night of the Festival |
| Victory Condition: (1) Defeat all enemies; (2) Defeat Dicreel within 3 turns after God Gravion appears. Defeat Condition: (1) Any ally unit is defeated; (2) Any ally unit is defeated, or 4 turns pass after God Gravion appears. SR Point: Defeat all enemies within 2 turns. Secret Requirements:
Unit Acquisition:
|
Victory Condition: Defeat Wodom (Pou). Defeat Condition: The Iron Gear or ∀ Gundam is defeated. SR Point: Defeat all other enemies, then defeat Wodom (Pou) by turn 3 player phase. Unit Acquisition:
|
Scenario 7 - Moonlight, Tainted by Rage |
Scenario 7 - Goddess of the Moon |
| Victory Condition: Defeat all enemies. Defeat Condition: Any ally unit is defeated. SR Point: Defeat 2 enemies within 2 turns. Unit Acquisition:
Unit Acquisition (post-stage):
|
Victory Condition: (1) Defeat all enemies; (2) Defeat the Almaiya.Victory Condition (includes hidden): (1) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 2 or more enemy squads, or 3rd turn is reached; (2) Battle Gundam Virsago CB or Gundam Ashtaron HC, or defeat 3 or more enemy squads in total, or the next turn is reached; (3) Defeat the Almaiya. Defeat Condition: (1) ∀ Gundam is defeated; (2) The Iron Gear or ∀ Gundam is defeated. SR Point: Defeat Gundam Virsago CB, Gundam Ashtaron HC, and SUMO Gold Type within 6 turns. Secret Requirements:
Unit Acquisition:
|
Scenario 8 - The End of the World |
Scenario 8 - Angel Memories |
| Victory Condition: Defeat all GINN High Maneuver Type IIs.Victory Condition (includes hidden): (1) Defeat all GINN High Maneuver Type IIs. (2) Defeat GINN High Maneuver Type II (Sato). Defeat Condition: Ally battleship, or Gundam Mk-II, or Impulse Gundam is defeated; any GINN High Manuver Type II reaches the marked line. SR Point: Clear the map within 6 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
|
Victory Condition: Defeat all enemies. Defeat Condition: (1) Any ally unit is defeated; (2) The Iron Gear or Aquarion is defeated. SR Point: Defeat all enemies within 3 turns. Secret Requirements:
Unit Acquisition:
|
Scenario 9 - Dimension Crash |
Scenario 9 - The Day the World Ends |
| Victory Condition: Defeat all enemies. Defeat Condition: Any ally unit is defeated. SR Point: Clear the map within 3 turns. Unit Acquisition:
Unit Acquisition (post-stage):
|
Victory Condition: Defeat all enemies. Defeat Condition: The Iron Gear or Aquarion is defeated. SR Point: Clear the map within 4 turns. Unit Acquisition:
Unit Acquisition (post-stage):
|
Stages 10 - 15
Scenario 10 - Break the World | |
| Victory Condition: Defeat all enemies.Victory Condition (includes hidden): (1) Defeat all enemies or 4th turn is reached; (2) Defeat all enemies. Defeat Condition: Any ally unit is defeated. SR Point: Defeat all enemies within 3 turns. Unit Acquisition:
(The above units are upgradable in the post-stage intermission)
(As with Alex/Athrun, the game considers Neo and Stella separate pilots from their recruited counterparts, so kills and PP they gain in this stage do NOT transfer to when they permanently join.) | |
Scenario 11 - Paradigm Shift | |
| Victory Condition: (1) Defeat Beck Victory Deluxe; (2) Defeat Mummy. Defeat Condition: Any ally unit is defeated. SR Point: After enemy reinforcements arrive, defeat all other enemies before defeating Mummy within 3 turns. Unit Acquisition:
| |
Scenario 12 - Blue Sky Fish | |
| Victory Condition: Defeat all enemies.Victory Condition (includes hidden): (1) Defeat the Federation Army Aerial Battleship, or 5th turn is reached; (2) After Titans arrive, defeat all enemies, or 3 turns pass. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated. SR Point: After the Messala arrives, defeat it within 2 turns. Secret Requirements:
Unit Acquisition:
(The above units are upgradable in the post-stage intermission)
Unit Acquisition (post-stage):
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Scenario 13 - Stand Tall, Warrior of Space! | |
| Victory Condition: Defeat all enemies. Defeat Condition: King Beal, or Kuuraiou/God Sigma is defeated. SR Point: Clear the map within 4 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 14 - The Gathering Strangers | |
| Victory Condition: (1) Defeat all enemies; (2) Defeat Wodom (Poe) and Eagail (Corin); (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC.Victory Condition (includes hidden): (1) Defeat 4 enemy platoons, or defeat any named enemy unit (Jenice Kai Enil Custom, Wodom (Poe), or the protagonist's unit), or 3rd turn is reached; (2) After Corin returns, battle Wodom (Poe) or Eagail (Corin), or the next turn is reached; (3) Defeat Wodom (Poe), Eagail (Corin), and either Gundam Virsago CB or Gundam Ashtaron HC. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleship or ∀ Gundam is defeated. SR Point: Clear the map by turn 6 player phase. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 15 - To an Unseen Tomorrow | |
| Victory Condition: (1) Defeat Ishkick Commander (Henry); (2) Defeat Windam (Neo); (3) Defeat the Bandock or the Elder Battleship; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers & Mythology Beasts.Victory Condition (includes hidden): (1) Defeat Ishkick Commander (Henry); (2) After the Phantom Pain arrives, defeat Windam (Neo), or 3 turns pass; (3) After the Alien Invader forces arrive, defeat the Bandock or the Elder Battleship, or 3 turns pass; (4) [Land route] Defeat all enemies / [Setsuko route] Defeat all Cherubim Soldiers & Mythology Beasts. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleship or protagonist's unit is defeated; (3) Ally battleship, or protagonist's unit, or Aquarion is defeated; (4) Ally battleship, or protagonist's unit, or Aquarion, or Shurouga [Land route] / Virgola Unit 2 [Setsuko route] is defeated. SR Point: Clear the map within 9 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
Route-Exclusive Bazaar Units:
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Stages 16 - 20
| 太平洋部隊を希望する Volunteer for the Pacific Division Gravion Gundam X God Sigma Gundam SEED Destiny Zeta Gundam |
ガリア部隊を希望する Volunteer for the Galia Division Xabungle Orguss King Gainer Zambot 3 Grendizer Turn A Gundam |
Scenario 16 - Crossing Resolves |
Scenario 16 - Singularity Point |
| Victory Condition: (1) Reduce the Gekkougou to 10% HP; (2) Defeat all enemies.Victory Condition (includes hidden): (1) Reduce the Gekkougou or Nirvash to 10% HP, or 3rd turn is reached; (2) Defeat all enemies. Defeat Condition: (1) Ally battleship, or any enemy unit is defeated; (2) Ally battleship is defeated. SR Point: After enemy reinforcements arrive, defeat all enemies within 4 turns. Secret Requirements:
Unit Acquisition:
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Victory Condition: (1) Defeat all enemies; (2) Defeat Ishkick Commander (Robert).Victory Condition (includes hidden): (1) Defeat all enemies or 4th turn is reached; (2) Defeat Ishkick Commander (Robert). Defeat Condition: Ally battleship is defeated. SR Point: Defeat all enemies within 3 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 17 - Blue Drifter |
Scenario 17 - The Relay from Hell |
| Victory Condition: Defeat all enemies. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleship, Grendizer, or Marine Spazer is defeated. SR Point: Clear the map by turn 6 player phase. Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: Defeat Golem. Defeat Condition: (1) Gatchiko is defeated; (2) Ally battleship is defeated. SR Point: After Big O arrives, defeat Golem within 4 turns. Relay Race Winner:
Secret Requirements:
Unit Acquisition:
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Scenario 18 - Bloodstained Eyes |
Scenario 18 - Farewell, My Friend |
| Victory Condition: (1) Defeat all enemies; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship.Victory Condition (includes hidden): (1) Battle Asshimar or the Garuda-class, or 3rd turn is reached; (2) Defeat Zamza-Zah; (3) Defeat the Battle Airship or the Elder Battleship. Defeat Condition: (1) Ally battleship or Impulse Gundam is defeated; (2) Ally battleship, Impulse Gundam, or Amuro's unit is defeated; (3) Ally battleship is defeated. SR Point: Clear the map within 7 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: Defeat all enemies. Defeat Condition: (1) Zambo Ace is defeated; (2) Ally battleship or Zambo Ace is defeated; (3) Ally battleship or Zambo Ace is defeated, or enemy reaches the marked line; (4) Ally battleship or Aquarion is defeated, or enemy reaches the marked line. SR Point: Clear the map within 7 turns. Secret Requirements:
Unit Acquisition:
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Scenario 19 - Resurrected Wings |
Scenario 19 - Nation-Founding Blizzard |
| Victory Condition: (1) Defeat all enemies; (2) Defeat all enemies, or the Archangel reaches the marked line. Defeat Condition: (1) Freedom Gundam is defeated; (2) Any ally unit is defeated; (3) Ally battleship, or Freedom Gundam, or Murasame (Waltfeld) is defeated. SR Point: Defeat all enemies within 3 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: (1) Defeat Wodom (Poe) and SUMO Gold Type; (2) Defeat Jinba and Beck Victory Deluxe.Victory Condition (includes hidden): (1) Defeat Wodom (Poe) and SUMO Gold Type; alternatively but does not achieve the SR point, 5th turn reached; (2) Defeat Jinba and Beck Victory Deluxe. Defeat Condition: (1) Any ally unit or the Soleil is defeated; (2) Ally battleship, Big O, ∀ Gundam, or the Soleil is defeated; (3) Ally battleship, Big O, or ∀ Gundam is defeated. SR Point: Achieve the first victory condition within 4 turns. Secret Requirements:
Unit Acquisition (post-stage):
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Scenario 20 - A World Without Lies | |
| Victory Condition: (1) Defeat Planetta or Mexbrute; (2) Defeat Planetta and the Emperor Kai.Victory Condition (includes hidden): (1) Defeat Mexbrute, or 4th turn reached; (2) Defeat Planetta and the Emperor Kai. Defeat Condition: (1) Any ally is defeated; (2) Ally battleship is defeated. SR Point: Defeat Mexbrute within 3 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Stages 21 - 25
| Setsuko Route | Land Route |
Scenario 21 - That Which Remains |
Scenario 21 - Memories of Father |
| Victory Condition: (1) Defeat all enemies; (2) Defeat Shurouga; (3) Defeat all enemies.Victory Condition (includes hidden): (1) Defeat all enemies, or 4th turn reached; (2) Defeat Shurouga, or 6th turn reached; (3) Defeat all enemies. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleship, any Virgola unit is defeated. SR Point: Defeat Shurouga within 5 turns. Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: Defeat all enemies. Defeat Condition: (1) Gunleon is defeated; (2) Ally battleship, Gunleon or Shurouga is defeated. SR Point: Defeat all enemies within 3 turns. Unit Acquisition:
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Scenario 22 - My Own Exodus | |
| Victory Condition: (1) Defeat all enemies; (2) Defeat Dominator; (3) Defeat all enemies.Victory Condition (includes hidden): (1) Battle Planetta, or defeat the Emperor Kai, or 3rd turn reached; (2) Defeat Dominator or 6th turn reached; (3) Defeat all enemies. Defeat Condition: (1) Ally battleship, or King Gainer, or Panther (Gauli) is defeated; (2) Ally battleship or King Gainer is defeated. SR Point: Defeat all other enemies, and then defeat Dominator within 5 turns. Secret Requirements:
Unit Acquisition (pre-deployment intermission):
Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 23 - Challenge from the Hyakki | |
| Victory Condition: (1) Defeat all enemies; (2) Defeat Mecha Dokuganki (Dokuganki) and Big Duo. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleship is defeated. SR Point: Clear the map within 7 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 24 - The Photon Power Laboratory Recapture Operation | |
| Victory Condition: (1) Defeat all enemies; (2) Defeat Mecha Tekkouki.Victory Condition (includes hidden): (1) Defeat Mecha Dokuganki (Dokuganki) or 4th turn reached; (2) Defeat Mecha Tekkouki. Defeat Condition: Ally battleship is defeated. SR Point: Defeat all other enemies, then defeat Mecha Dokuganki (Dokuganki) within 3 turns. Secret Requirements:
Unit Acquisition (pre-stage intermission):
Unit Acquisition:
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Scenario 25 - Darkness' Lair | |
| Victory Condition: (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) Defeat Mecha Tekkouki.Victory Condition (includes hidden): (1) Defeat all enemies; [If Getter Dragon battled Mecha Tekkouki in the previous stage, and Getter Robo G has been sortied and has survived] (2) After the duel begins, defeat Mecha Tekkouki, or Getter Robo G is defeated, or 3 turns pass. Defeat Condition: (1) Ally battleship or Aquarion is defeated; (2) Ally battleship, Aquarion, or Mecha Tekkouki is defeated; (3) Ally battleship is defeated. SR Point: Achieve the first victory condition within 6 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Stages 26 - 40
| Setsuko Route Gravion Gundam SEED Destiny Zeta Gundam God Sigma Zambot Mazinger/Great Mazinger/Grendizer Turn A Gundam |
Land Route Eureka Seven Baldios Aquarion Xabungle Orguss Getter Robo G Gundam X King Gainer | ||
Scenario 26 - Hong Kong City |
Scenario 26 - Into the Nature | ||
| Victory Condition: (1) Defeat all enemies; (2) Defeat Psycho Gundam.Victory Condition (includes hidden): (1) Reduce either Asshimar (Buran), Windam (Neo), or the Garuda-class below 50% HP, or 5th turn reached; (2) Defeat Psycho Gundam. Defeat Condition: (1) Ally battleship is defeated; (2) Gran Kaiser/God Gravion is defeated. SR Point: Defeat Psycho Gundam within 6 turns. Secret Requirements:
Unit Acquisition (pre-deployment intermission):
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Victory Condition: (1) Have Nirvash reach the marked point; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND.Victory Condition (includes hidden): (1) Have Nirvash move 9 spaces or more north from starting position, or 3rd turn enemy phase reached; (2) Have Nirvash reach the marked point, or defeat Nirvash theEND. Defeat Condition: Ally battleship or Nirvash is defeated. SR Point: Defeat all other enemies, then defeat Nirvash theEND within 6 turns. Secret Requirements:
Unit Acquisition (post-stage):
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Scenario 27 - Rising Fissure |
Scenario 27 - The Ghost From 15 Years Ago | ||
| Victory Condition: Defeat all enemies. Defeat Condition: (1) Ally battleship, ∀ Gundam or SUMO Gold Type is defeated; (2) Ally battleship, ∀ Gundam, SUMO Gold Type, or Impulse Gundam is defeated. SR Point: Defeat all enemies within 4 turns. Unit Acquisition (pre-stage):
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Victory Condition: [1st half] Defeat Rasveht; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia.Victory Condition (includes hidden): [1st half] (1) Defeat Rasveht or 4th turn reached; [2nd half] (1) Move Terminus 909 into the marked area within 5 turns; (2) Defeat the Patulia. Defeat Condition: [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship or Terminus 909 is defeated, or 6th turn reached; (2) Ally battleship or Gundam X is defeated; (3) Ally battleship or Gundam Double X is defeated. SR Point: In the second half of the stage, defeat all enemies, then have Terminus 909 reach the marked area within 4 turns. Secret Requirements:
Unit Acquisition (second half):
Unit Acquisition (post-stage):
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Scenario 28 - Silver Fang |
Scenario 28 - Spirit Cosplayer | ||
| Victory Condition: (1) Defeat all enemies; (2) Defeat the Elder Battleship or all Krahgens; (3) Defeat Hyuduel.Victory Condition (includes hidden): (1) Battle a Krahgen, or move a unit into the southern area with Krahgens, or defeat 8 enemy squads, or 3rd turn enemy phase reached; (2) Defeat the Elder Battleship; alternatively, all Krahgens leave the map (by defeat or retreat); (3) Defeat Hyuduel. Defeat Condition: (1) Ally battleship or God Sigma is defeated; (2) Ally battleship, God Sigma, or Gran Kaiser/God Gravion is defeated. SR Point: Defeat at least 4 Krahgens, or defeat the Elder Battleship before all Krahgens leave the map. Secret Requirements:
Unit Acquisition:
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Victory Condition: Defeat all enemies. Defeat Condition: [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Aquarion or Getter Robo G is defeated; (2) Ally battleship or Getter Robo G is defeated. SR Point: Clear the second half of the stage within 6 turns. Secret Requirements:
Unit Acquisition (second half):
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Scenario 29 - The Boiling Sea |
Scenario 29 - Outsider | ||
| Victory Condition: (1) Defeat Asshimar (Bran), Gaplant (Rosamia), and Windam (Neo); (2) Defeat Mahiroo (Sweatson). Defeat Condition: Ally battleship, Gundam Mk-II or Virgola Kai is defeated. SR Point: Achieve the first victory condition within 5 turns. Secret Requirements:
Unit Acquisition:
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Victory Condition: (1) Defeat all enemies; (2) Defeat GOUF Ignited and Nikick (Olson). Defeat Condition: (1) Ally battleship or Eliphas is defeated; (2) Ally battleship, Eliphas, or Orguss is defeated. SR Point: Achieve the first victory condition within 3 turns. Secret Requirements:
Unit Acquisition:
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Scenario 30 - The Place of Sin |
Scenario 30 - Acperience | ||
| Victory Condition: (1) Defeat all enemies; (2) Defeat the Garuda-class.Victory Condition (includes hidden): (1) Defeat Psycho Gundam, Windam (Neo), Chaos Gundam, Abyss Gundam, and Gaia Gundam; (2) Defeat the Garuda-class. Defeat Condition: Ally battleship, Saviour Gundam, or Impulse Gundam is defeated, or any enemy unit reaches the marked line. SR Point: Defeat Psycho Gundam within 5 turns. Secret Requirements:
Unit Acquisition:
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Victory Condition: Defeat all enemies.Victory Condition (includes hidden): Defeat all enemies, or 7th turn reached. Defeat Condition: (1) Ally battleship is defeated; (2) Ally battleship, Freedom Gundam, Murasame, or Esperanza is defeated. SR Point: Defeat all enemies within 6 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 31 - Born From Our Bonds |
Scenario 31 - Shattered Past | ||
| Victory Condition: (1) Defeat Nikick; (2) Defeat Eliphas.Victory Condition (includes hidden): (1) Defeat Nikick or 4th turn reached; (2) Defeat Eliphas. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleship or Virgola Kai is defeated. SR Point: Defeat all other enemies, then defeat Nikick within 3 turns. Unit Acquisition:
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Victory Condition: (1) Move Nirvash or Terminus 909 adjacent to the Chiram Assault Aerial Mothership; (2) Defeat Eliphas. Defeat Condition: (1) Ally battleship, Gunleon, Terminus 909, or the Chiram Assault Aerial Mothership is defeated; (2) Ally battleship, Gunleon, Terminus 909, or Shurouga is defeated. SR Point: Defeat all other enemies, then achieve the first victory condition within 3 turns. Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 32 - The Power Called Sadness |
Scenario 32 - So I Can Be Myself | ||
| Victory Condition: (1) Defeat Gunleon; (2) Defeat all enemies.Victory Condition (includes hidden): (1) Defeat Gunleon or 4th turn reached; (2) Defeat all enemies. Defeat Condition: (1) Virgola Kai (VWFS) is defeated; (2) Ally battleship is defeated. SR Point: After enemy reinforcements arrive, defeat all enemies within 4 turns. Secret Requirements:
Unit Acquisition:
Route-Exclusive Bazaar Units:
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Victory Condition: Defeat Shurouga. Defeat Condition: Ally battleship is defeated. SR Point: Defeat all other enemies, then defeat Shurouga within 4 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
Route-Exclusive Bazaar Units:
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| セツコをジブラルタル基地に向かわせる Have Setsuko head to the Gibraltar Base (Lowen) Zeta Gundam Gundam SEED Destiny Turn A Gundam |
セツコを周辺の警戒へ当たらせる Have Setsuko take part in border patrol (Lowen) Zambot Gravion God Sigma Mazinger/Grendizer |
レントンを探しに行く Search for Renton (Lowen) Gain Kei Jiron Chill Garrod |
艦で留守番 Look after the ship (Lowen) Eureka Seven Baldios King Gainer (minus Gain) Getter Robo G Gundam X (minus Garrod) Aquarion Xabungle (minus Jiron & Chill) Orguss (minus Kei) |
Scenario 33 - Pulse of Zeta |
Scenario 33 - When the Stars Shine |
Scenario 33 - Lonely Runaway |
Scenario 33 - O Distant Friend... |
| Victory Condition: (1) Defeat all enemies; (2) Defeat Messala.Victory Condition (includes hidden): (1) Defeat all enemies or 6th turn reached; (2) Defeat Messala. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleship is defeated. SR Point: Defeat all enemies within 5 turns. Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: (1) Defeat all enemies; (2) Defeat the Bandock.Victory Condition (includes hidden): (1) Defeat 7 enemy squads or 3rd turn reached; (2) Defeat the Bandock. Defeat Condition: (1) King Beal or Zambot 3 is defeated; (2) King Beal or Zambot 3 is defeated, or 8 turns pass. SR Point: Prevent the King Beal from taking damage. Secret Requirements:
Unit Acquisition (post-stage):
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Victory Condition: Defeat all enemies. Defeat Condition: (1) All allies are defeated; (2) Gundam Double X is defeated; (3) Spearhead (Charles) or Spearhead (Ray) is defeated. SR Point: Clear the map within 4 turns. Unit Acquisition:
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Victory Condition: (1) Defeat the Mecha Yousaiki; (2) Defeat all enemies; (3) After entering the Closed Space, defeat Jolar within 2 turns.Victory Condition (includes hidden): (1) Defeat the Mecha Yousaiki or 4th turn reached; (2) After Aldebaran reinforcements arrive, defeat 2 enemy platoons, or 1 turn passes and then enemy phase reached; (3) After entering the Closed Space, defeat Jolar within 2 turns. Defeat Condition: (1) Ally battleship is defeated; (2) Ally battleship, Baldios or Jolar is defeated; (3) Ally battleship or Baldios is defeated; or 3 turns pass after entering the Closed Space. SR Point: Defeat the Mecha Yousaiki within 3 turns. Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 34 - The False Queen and the Masked Princess |
Scenario 34 - To Whom Does This Planet Belong? |
Scenario 34 - Strange Contact |
Scenario 34 - The Angry Railroad King |
| Victory Condition: (1) Defeat all enemies; (2) Move ∀ Gundam adjacent to the Soleil.Victory Condition (includes hidden): Defeat 2 enemy squads, or Methuss is reduced below 10% HP, or battle Gaplant (Yazan), or 3rd turn reached; (2) Move ∀ Gundam adjacent to the Soleil. Defeat Condition: (1) Methuss (Reccoa) is defeated; (2) ∀ Gundam or the Soleil is defeated, or the Soleil reaches the edge of the map. SR Point: Defeat all Phantom Pain enemies (the red team) before moving ∀ Gundam adjacent to the Soleil. Secret Requirements:
Unit Acquisition:
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Victory Condition: (1) Defeat the Elder Battleship; (2) Defeat all enemies. Defeat Condition: The King Beal, God Sigma or the Soleil is defeated. SR Point: Defeat all other enemies, then defeat the Elder Battleship before the Soleil leaves the map. Unit Acquisition:
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Victory Condition: (1) Defeat Ishkick Commander (Robert); (2) Defeat Golem (Asuham), Galapagos (Horla), Dran, and Beck The Great RX3. Defeat Condition: (1) Any ally unit is defeated; (2) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, or Big O is defeated; (3) Nikick Olson, Nikick Athena, Walker Gallia, Emperanza, Big O, or Spearhead is defeated. SR Point: Clear the map within 6 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: Defeat Dominator. Defeat Condition: Ally battleship or King Gainer is defeated. SR Point: Defeat all other enemies, and then defeat Dominator within 5 turns. Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 35 - Shadow of the War God |
Scenario 35 - Rosary of Grief |
Scenario 35 - Morning Glory |
Scenario 35 - Over Battle |
| Victory Condition: Reduce the Soleil to 10% HP within 7 turns. Defeat Condition: Ally battleship, SUMO Gold Type, or the Soleil is defeated, or 8th turn reached. SR Point: Defeat all other enemies, then achieve the victory condition. Secret Requirements:
Unit Acquisition:
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Victory Condition: (1) Defeat Gran Trooper; (2) Defeat all enemies.Victory Condition (includes hidden): (1) Defeat Gran Trooper or 4 enemy squads; (2) Defeat all enemies. Defeat Condition: (1) Ally battleship or God Gravion is defeated; (2) Ally battleship, God Gravion, or Gran Trooper is defeated. SR Point: Clear the map within 5 turns. Unit Acquisition:
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Victory Condition: (1) Defeat all enemies; (2) Defeat Spearhead (Charles) & Spearhead (Ray).Victory Condition (includes hidden): (1) Defeat all enemies or 4th turn reached; (2) Defeat Spearhead (Charles) & Spearhead (Ray). Defeat Condition: Any ally unit is defeated; (2) Ally battleship or Nirvash is defeated. SR Point: Defeat all other enemies, then defeat Spearhead (Charles) & Spearhead (Ray) within 6 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: Defeat the Overdevil. Defeat Condition: Ally battleship or King Gainer is defeated. SR Point: Defeat all other enemies, then defeat the Overdevil within 6 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 36 - The Wailing Night Sky |
Scenario 36 - Indicative Tomorrow | ||
| Victory Condition: (1) Defeat Destroy Gundam; (2) Defeat Destroy Gundam and Psycho Gundam.Victory Condition (includes hidden): (1) Battle Destroy Gundam or Windam (Neo), or 4th turn enemy phase reached; (2) Defeat Destroy Gundam and Psycho Gundam. Defeat Condition: Ally battleship is defeated. SR Point: Defeat all other enemies before defeating Destroy Gundam and Psycho Gundam, within 6 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: Defeat Destroy Gundam. Defeat Condition: Ally battleship or Freedom Gundam is defeated. SR Point: Defeat all other enemies, then defeat Destroy Gundam within 6 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 37 - Reshuffle in the New Earth Federation |
Scenario 37 - Purging Storm | ||
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleship is defeated. SR Point: Defeat all enemies by turn 4, player phase. Secret Requirements:
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Victory Condition: Defeat all enemies. Defeat Condition: Ally battleship is defeated. SR Point: Defeat Gundam Virsago CB and Gundam Ashtaron HC within 3 turns. Both retreat below 8000 HP. | ||
Scenario 38 - Dancing Nightmare |
Scenario 38 - Preplanned Showdown | ||
| Victory Condition: (1) Defeat Freedom Gundam or the Archangel. (2) Defeat all enemies.Victory Condition (including hidden): (1) Defeat Freedom Gundam or the Archangel; alternatively but does not achieve the SR Point, Force Impulse Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. (2) Defeat all enemies. Defeat Condition: Ally battleship is defeated. SR Point: Achieve the first victory condition within 4 turns. Secret Requirements:
Unit Acquisition:
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Victory Condition: Defeat Force Impulse Gundam or the Minerva.Victory Condition (including hidden): Defeat Force Impulse Gundam or the Minerva; alternatively but does not achieve the SR Point, Freedom Gundam is defeated; alternatively but does not achieve the SR Point, 5th turn reached. Defeat Condition: Ally battleship is defeated. SR Point: Achieve the victory condition within 4 turns. Secret Requirements:
Unit Acquisition (post-stage):
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Scenario 39 - Raise the Flag |
Scenario 39 - Start It Up | ||
| Victory Condition: Defeat all Coralians.Victory Condition (including hidden): Defeat 75 Coralians units in total, or 6th turn reached. Defeat Condition: Ally battleship is defeated. SR Point: Defeat at least 75 Coralians within 5 turns. |
Victory Condition: Defeat all enemies.Victory Condition (including hidden): (1) Defeat the Federation Army Aerial Battleship (Jurgens) or Nirvash theEND, or 4th turn reached. (2) After Coralian reinforcements arrive, defeat all enemies, or 3 turns pass. Defeat Condition: Ally battleship is defeated. SR Point: After the Coralians arrive, defeat all enemies within 3 turns. Secret Requirements:
Unit Acquisition:
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Scenario 40 - Impact Again |
Scenario 40 - Prelude to Destruction | ||
| Victory Condition: Reduce the Garuda-class below 2000 HP.Victory Condition (includes hidden): Reduce the Garuda-class below 2000 HP; alternatively but does not achieve the SR point, 7th turn reached. Defeat Condition: Ally battleship or the Garuda-class is defeated. SR Point: Achieve the victory condition within 6 turns. Secret Requirements:
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Victory Condition: (1) Defeat the Garuda-class; (2) Defeat the Garuda-class or Cherubim Sur le Kubera.Victory Condition (includes hidden): (1) 2nd turn reached; (2) Defeat the Garuda-class or Cherubim Sur le Kubera, or 7th turn reached. (Note: If you manage to defeat the Garuda-class on the first turn, the victory condition will instead become "Defeat all enemies, or 7th turn reached.") Defeat Condition: Ally battleship is defeated. SR Point: Defeat Cherubim Sur le Kubera within 6 turns. Secret Requirements:
Unit Acquisition:
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Stages 41 - 47
Scenario 41 - Cross Point | |
| Victory Condition: (1) Defeat the Emaan Ship; (2) Defeat Ishkick Commander II (Roberto).Victory Condition (includes hidden): (1) Defeat the Emaan Ship or 4th turn reached; (2) Defeat Ishkick Commander II (Roberto). Defeat Condition: Ally battleship is defeated. SR Point: Clear the map within 5 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 42 - The Beginning of the End | |
| Victory Condition: Defeat all enemies. Defeat Condition: (1) Ally battleship, Zambot 3, Daitarn 3, or God Gravion is defeated; (2) Ally battleship, Zambot 3, Daitarn 3, or Gran Trooper is defeated. SR Point: Clear the map within 6 turns. Secret Requirements:
Unit Acquisition:
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Scenario 43 - Destiny and Freedom | |
| Victory Condition: [1st half] Defeat Saviour Gundam; [2nd half] Defeat the Salamis Kai.Victory Condition (includes hidden): [1st half] Defeat Saviour Gundam, or 4th turn reached; [2nd half] Defeat the Salamis Kai. Defeat Condition: [1st half] Any ally unit is defeated; [2nd half] (1) Eternal or SUMO Gold Type is defeated; (2) Eternal, SUMO Gold Type, or Turn X is defeated. SR Point: In the second half of the stage, defeat all other enemies, then defeat the Salamis Kai within 5 turns. Secret Requirements:
Unit Acquisition (first half):
Unit Acquisition (second half):
Unit Acquisition (post-stage):
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Scenario 44 - The Falling Sun | |
| Victory Condition: (1) Defeat the Artificial Sun; (2) After Sol Gravion arrives, defeat the Artificial Sun within 3 turns.Victory Condition (includes hidden): (1) Battle the Artificial Sun, or battle the Battle Airship (Aphrodia), or defeat 4 or more total enemy squads/ships, or 3rd turn is reached. (2) Midifo (Rubina) reaches the marked area, or defeat Battle Airship (Aphrodia), or defeat Battle Airship (Negros), or Midifo (Rubina) is defeated. (3) After God Gravion arrives, battle the Artificial Sun; alternatively, after the Shadow Angels arrive, defeat 5 or more total enemy squads/ships, or the next player phase is reached. (4) After Sol Gravion arrives, battle the Artificial Sun or the next player phase is reached. (5) Defeat the Artificial Sun, or Fixer-1 survives until the end of 3 turns after the arrival of Sol Gravion. Defeat Condition: (1) Ally battleship is defeated; (2) Ally battleship is defeated, or 3 turns pass after Sol Gravion appears.Defeat Condition (includes hidden): (1) Ally battleship is defeated; (2) Ally battleship is defeated; alternatively, 3 turns pass after Sol Gravion appears and Fixer-1 has been defeated. (The last defeat condition will trigger a special game over event unique to this stage.) SR Point: Defeat all other enemies before defeating the Artificial Sun. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 45 - Inheritors of the Legacy | |
| Victory Condition: (1) Defeat all enemies; (2) Defeat all Destroy Gundams and Psycho Gundams.Victory Condition (includes hidden): (1) Have Walker Gallier (plus Xabungle) or Terminus 909 reach the marked point; alternatively, defeat either the Garuda-class, or Gundam Virsago CB, or Gundam Ashtaron HC. (2) Defeat all Destroy Gundams and Psycho Gundams. Defeat Condition: (1) Ally battleship, Terminus 909, Walker Gallia, or Xabungle is defeated; (2) Ally battleship is defeated; (3) Ally battleship, Terminus 909, or Doran is defeated. SR Point: Clear the map within 5 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 46 - Justice Amongst the Chaos | |
| Victory Condition: (1) Defeat all enemies; (2) Defeat Crowda (Lancerow).Victory Condition (includes hidden): (1) Defeat 12 total enemy squads/ships, or 5th turn is reached; (2) Defeat Crowda (Lancerow). Defeat Condition: (1) Ally battleship is defeated; (2) Ally battleship or Strike Freedom Gundam is defeated. SR Point: Clear the map within 4 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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| Setsuko Route | Land Route |
Scenario 47 - Count Down |
Scenario 47 - What Lies Ahead |
| Victory Condition: (1) Defeat the two enemy Virgolas; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleship is defeated. SR Point: After the CHIMERA arrive, clear the map within 4 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: (1) Defeat all enemies; (2) Defeat either Chaos Leo, Chaos Anguis, or Chaos Caper. Defeat Condition: (1) Any ally unit is defeated; (2) Ally battleship is defeated; (3) Ally battleship, or Dogozzo (Yassaba) is defeated. SR Point: After the CHIMERA arrive, clear the map within 3 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Stages 48 - 58
| ZEUTHとして戦う Fight as part of ZEUTH (Requires ZEUTH Points) |
ザフトへ戻る Return to ZAFT (Default Route) |
Scenario 48 - Eden's Castaways |
Scenario 48 - Duplicitous Moonlight |
| Victory Condition: (1) Defeat the Mecha Yousaiki; (2) Defeat Aquarion Alpha. Defeat Condition: Ally battleship or Aquarion is defeated. SR Point: Defeat all other enemies, then defeat the Mecha Yousaiki within 4 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: (1) Defeat the Elder Battleship; (2) Defeat GOUF Ignited (Yzak). Defeat Condition: Ally battleship is defeated. SR Point: Defeat all other enemies, then defeat the Elder Battleship within 4 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 49 - Illusionary Metropolis |
Scenario 49 - Light of Despair, Glimmer of Hope |
| Victory Condition: (1) Defeat Big Duo Inferno; (2) Defeat the Kagaku Yousaitou. Defeat Condition: (1) Big O is defeated; (2) Ally battleship is defeated. SR Point: Defeat Big Duo Inferno within 4 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: [1st half] Defeat the Alexandria; [2nd half] Defeat all enemies.Victory Condition (includes hidden): [1st half] Defeat the Alexandria, or 3rd turn is reached; [2nd half] Defeat all enemies, or 7th turn is reached. Defeat Condition: [1st half] Any ally unit is defeated; [2nd half] (1) Ally battleship, Gundam Double X, or G-Falcon is defeated; (2) Ally battleship is defeated. SR Point: In the second half of the stage, defeat all enemies within 6 turns. Secret Requirements:
Unit Acquisition (1st half):
Unit Acquisition (2nd half):
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Scenario 50 - A Human's Heart, An Angel's Dream |
Scenario 50 - I am D.O.M.E. ...... |
| Victory Condition: (1) Defeat the Overdevil; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil.Victory Condition (includes hidden): (1) Battle any of the following enemies: the Overdevil, Dominator, Gainer B, Jinba, or Golem; alternatively, 3rd turn is reached; (2) Defeat Cherubim Mars or Cherubim Iskulon within 3 turns after they appear; (3) Defeat Gainer B; (4) Defeat the Overdevil. Defeat Condition: (1) Ally battleship, Emperanza, or Aquarion is defeated; (2) Ally battleship, Emperanza, or Aquarion is defeated, or 4 turns pass after the Shadow Angels appear; (3) Ally battleship or Aquarion is defeated. SR Point: Defeat all other enemies before defeating the Overdevil. Secret Requirements:
Unit Acquisition (pre-deployment intermission):
Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Defeat Gundam Virsago CB or Gundam Ashtaron HC; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC.Victory Condition (includes hidden): [1st half] Defeat the Alexandria and the Girty Lue within 5 turns; [2nd half] (1) Battle Gundam Virsago CB or Gundam Ashtaron HC; alternatively, defeat 4 enemy squads; alternatively, 2nd turn reached; (2) Defeat Gundam Virsago CB or Gundam Ashtaron HC, and Aquarion Alpha. (3)[Either Gundam Virsago CB or Gundam Ashtaron HC is defeated] Defeat Aquarion Alpha / [Aquarion Alpha is defeated] Defeat Gundam Virsago CB or Gundam Ashtaron HC. Defeat Condition: [1st half] Ally battleship, ∀ Gundam, or Aquarion is defeated, or 6th turn reached; [2nd half] (1) Ally battleship is defeated; (2) Ally battleship or Aquarion is defeated. (3)[Aquarion Alpha is defeated] Ally battleship is defeated. SR Point: In the 1st half of the stage, defeat all enemies within 3 turns. Secret Requirements:
Unit Acquisition [1st half]:
Unit Acquisition [2nd half]:
Unit Acquisition (post-stage):
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Scenario 51 - Farewell |
Scenario 51 - The Crimson Path |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleship, Destiny Gundam, Legend Gundam, or Impulse Gundam is defeated. SR Point: Clear the map within 6 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: (1) Defeat Aquarion Alpha; (2) Defeat any one of the three units Aquarion Alpha or Cherubim Iskulon or Cherubim Mars, and defeat Mecha Yousaiki. Defeat Condition: Ally battleship or Aquarion is defeated. SR Point: Clear the map within 5 turns. Secret Requirements:
Unit Acquisition (post-stage):
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Scenario 52 - The Truth of the Black History |
Scenario 52 - Gain Over |
| Victory Condition: [1st half] Defeat the Alexandria and the Girty Lue within 3 turns; [2nd half] Defeat Gundam Virsago CB or Gundam Ashtaron HC. Defeat Condition: [1st half] Ally battleship, ∀ Gundam, or Gundam Double X is defeated, or 4th turn is reached; [2nd half] Ally battleship or ∀ Gundam is defeated. SR Point: In the first half of the stage, defeat all other enemies before defeating the Alexandria and the Girty Lue. Secret Requirements:
Unit Acquisition:
Unit Acquisition (2nd half):
Unit Acquisition (post-stage):
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Victory Condition: (1) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns; (2) Defeat Jinba; (3) Defeat Gainer B; (4) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns.Victory Condition (includes hidden): (1) Defeat Jinba; (2) Defeat Gainer B; (3) Defeat the Overdevil within 9 (Easy) / 8 (Normal) / 7 (Hard) turns. Defeat Condition: (1) Ally battleship or Emperanza is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached; (2) Ally battleship is defeated, or 10th (Easy) / 9th (Normal) / 8th (Hard) turn reached. SR Point: Defeat all other enemies, then defeat the Overdevil within 7 (Easy) / 6 (Normal) / 5 (Hard) turns. Unit Acquisition (pre-deployment intermission):
Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 53 - Lunar Showdown |
Scenario 53 - Warped Judgement |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleships or God Sigma is defeated. SR Point: Clear the map within 6 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: (1) Defeat all enemies; (2) Rescue the hostages; (3) Defeat all enemies. Defeat Condition: (1) Ally battleships or God Sigma is defeated; (2) Ally battleships, God Sigma, or the Elder Battleship is defeated; (3) Ally battleships are defeated. SR Point: Clear the map within 7 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 54 - Triumphal Song of the Soul | |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleships are defeated. SR Point: Clear the stage within 6 turns. Secret Requirements:
Unit Acquisition (pre-deployment intermission):
Unit Acquisition:
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Scenario 55 - Shine Forevermore, Our Beloved Planet | |
| Victory Condition: [1st half] Defeat Gouma; [2nd half] Defeat Bandock. Defeat Condition: [1st half] (1) Ally battleships, Sol Gravion, or Zambot 3 is defeated, or Gouma reaches the southern edge of the map; (2) Ally battleships, Sol Gravion, or God Sigma Gravion is defeated, or Gouma reaches the southern edge of the map; [2nd half] Ally battleships are defeated. SR Point: Defeat all Zeravire enemies, then defeat the Gouma within 5 turns. Secret Requirements:
Unit Acquisition [1st half]:
Unit Acquisition [post-1st half]:
Unit Acquisition [2nd half]:
Unit Acquisition [post-2nd half]:
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| ZEUTHとして戦う Fight as part of ZEUTH |
ザフトへ戻る Return to ZAFT |
Scenario 56 - Your Self, My Self |
Scenario 56 - The Final Power |
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleships are defeated. SR Point: Clear the map within 7 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: Defeat all enemies. Defeat Condition: Ally battleships are defeated. SR Point: Clear the map within 8 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 57 - Climactic Light |
Scenario 57 - Wish Upon a Star |
| Victory Condition: (1) Defeat Nirvash theEND; (2) Defeat Nirvash theEND, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Cherubim Mars; (3) Defeat the Gingagou within 3 turns. Defeat Condition: (1) Ally battleships, Aquarion, or Assault-type Aquarion is defeated; (2) Ally battleships, Aquarion, or Assault-type Aquarion is defeated, or 3 turns pass. SR Point: Achieve the second victory condition within 6 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Victory Condition: (1) Defeat Cherubim Mars; (2) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, and Turn X; (3) Defeat Cherubim Mars, Gundam Virsago CB, Gundam Ashtaron HC, Turn X, and Nirvash theEND; (4) Defeat the Gingagou. Defeat Condition: Ally battleships, Aquarion, Assault-type Aquarion, or ∀ Gundam is defeated. SR Point: Clear the map within 8 turns. Secret Requirements:
Unit Acquisition:
Unit Acquisition (post-stage):
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Scenario 58 - Memories | |
| Victory Condition: (1) Defeat Big Fau; (2) After the enemy Big units arrive, have Big O reach the marked point within 5 turns. Defeat Condition: (1) Big O is defeated; (2) Ally battleships or Big O is defeated; (3) Ally battleships or Big O is defeated, or 5 turns pass after the enemy Big units arrive. SR Point: Defeat all enemies before having Big O reach the marked point. Secret Requirements:
Unit Acquisition:
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Stages 59 - END
| Setsuko Route | Land Route | |||
Scenario 59 - World in Black |
Scenario 59 - Overpainted Tomorrow | |||
| Victory Condition: Defeat all enemies. Defeat Condition: Ally battleships are defeated. SR Point: Clear the stage within 7 turns. Secret Requirements:
Unit Acquisition (post-stage):
List of endings
The Black History repeats itself, and the world once again enters a never-ending cycle of war.
The world still remains unstable, but its destruction is averted.
The world is now somewhat stable.
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.
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Victory Condition: Defeat all enemies. Defeat Condition: Ally battleships are defeated. SR Point: Clear the stage within 7 turns. Secret Requirements:
Unit Acquisition (post-stage):
List of endings
The Black History repeats itself, and the world once again enters a never-ending cycle of war.
The world still remains unstable, but its destruction is averted.
The world is now somewhat stable.
The world is now fully stabilized. This is considered as the canon history that would lead to Z2.
The world is restored to its state before the Break The World incident. The UCW world is split back into the various dimensions which previously merged into it. Everyone returns to their respective worlds.
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| Setsuko Good Ending | Bad Ending (Not enough Ending Points) | Land Good Ending | ||
Final Scenario - My Future, Everyone's Future |
Final Scenario - Into an Endless Cycle of War |
Final Scenario - My Future, Your Future | ||
| Victory Condition: [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point within 5 turns; (2) Defeat Chaos Lemures. Defeat Condition: [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated, or 5 turns pass; (2) Ally battleships are defeated. Unit Acquisition [1st half]:
Unit Acquisition [2nd half]:
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Victory Condition: Defeat Lemures. Defeat Condition: Ally battleships are defeated. |
Victory Condition: [1st half] Defeat Lemures; [2nd half] (1) Have Nirvash spec3 reach the marked point; (2) Defeat the 3 Chaos Lemures units within the same turn. Defeat Condition: [1st half] (1) Ally battleships are defeated, or Lemures reaches the marked area; (2) Ally battleships or Nirvash spec3 is defeated, or Lemures reaches the marked area; [2nd half] (1) Ally battleships or Nirvash spec3 is defeated; (2) Ally battleships are defeated. Secret Requirements:
Unit Acquisition [1st half]:
Unit Acquisition [2nd half]:
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