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Super Robot Wars/Y/Spirit Commands: Difference between revisions
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< Super Robot Wars | Y
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=Search Layout= | |||
{| | {| | ||
|- | |- | ||
| | | 熱血/<span class="damage">Valor</span> | ||
| 魂/<span class="damage">Soul</span> | |||
| 閃き/<span class="defense">Flash</span> | |||
| 不屈/<span class="defense">Persist</span> | |||
| 鉄壁/<span class="defense">Wall</span> | |||
|- | |- | ||
| | | 集中/<span class="accuracy">Focus</span> | ||
| 必中/<span class="accuracy">Bullseye</span> | |||
| 感応/<span class="accuracy">Attune</span> | |||
| 直感/<span class="accuracy">Intuition</span> | |||
| 加速/<span class="range">Accel</span> | |||
|- | |- | ||
| | | 覚醒/<span class="range">Zeal</span> | ||
| 根性/<span class="restore">Vigor</span> | |||
| 共感/<span class="restore">Unity</span> | |||
| 信頼/<span class="restore">Trust</span> | |||
| 友情/<span class="restore">Faith</span> | |||
|- | |- | ||
| | | 補給/<span class="restore">Resupply</span> | ||
| 気合/<span class="morale">Spirit</span> | |||
| 気迫/<span class="morale">Drive</span> | |||
| 激励/<span class="morale">Rouse</span> | |||
| てかげん/<span class="misc">Mercy</span> | |||
|- | |- | ||
| | | 狙撃/<span class="range">Snipe</span> | ||
| 突撃/<span class="range">Charge</span> | |||
| 脱力/<span class="demerit">Daunt</span> | |||
| かく乱/<span class="demerit">Disrupt</span> | |||
| 愛/<span class="damage">Love</span> | |||
|- | |- | ||
| | | 勇気/<span class="damage">Bravery</span> | ||
| 幸運/<span class="experience">Fortune</span> | |||
| 祝福/<span class="experience">Bless</span> | |||
| 努力/<span class="experience">Gain</span> | |||
| 応援/<span class="experience">Cheer</span> | |||
|- | |- | ||
| | | 分析/<span class="demerit">Analyze</span> | ||
| 絆/<span class="restore">Bonds</span> | |||
| 期待/<span class="restore">Prospect</span> | |||
| 先見/<span class="accuracy">Foresee</span> | |||
| 希望/<span class="restore">Wish</span> | |||
|- | |- | ||
| | | 闘志/<span class="damage">Smash</span> | ||
| 直撃/<span class="damage">Pierce</span> | |||
| 連撃/<span class="range">Press</span> | |||
| 巧手/<span class="misc">Trick</span> | |||
| 重撃/<span class="demerit">Crush</span> | |||
|- | |- | ||
| | | 威圧/<span class="demerit">Intimidate</span> | ||
| | |||
| | |||
| | |||
| | |||
|} | |||
=精神/Spirit List= | |||
{| | |||
|- | |||
! English | |||
! 日本語 | |||
! Abbrivation | |||
! Targets | |||
! Duration | |||
! Description | |||
|- | |||
| <span class="damage">Valor</span> | |||
| <ruby>熱血<rt>ねっけつ</rt></ruby> | |||
| 熱/Va | |||
| Self | |||
| Attack | |||
| Deal double damage with your next attack. If used along with Soul, Valor will be used up first. | |||
|- | |||
| <span class="damage">Soul</span> | |||
| <ruby>魂<rt>たましい</rt></ruby> | |||
| 魂/Sl | |||
| Self | |||
| Attack | |||
| Deal +120% damage with your next attack. If used along with Valor, Valor will be used up first. | |||
|- | |||
| <span class="defense">Flash</span> | |||
| <ruby>閃き<rt>ひらめき</rt></ruby> | |||
| 閃/Fl | |||
| Self | |||
| Defense | |||
| Dodge all attacks in the next round of combat. | |||
|- | |||
| <span class="defense">Persist</span> | |||
| <ruby>不屈<rt>ふくつ</rt></ruby> | |||
| 不/Pe | |||
| Self | |||
| Defense | |||
| Take 1/8th damage for one round of combat. | |||
|- | |||
| <span class="defense">Wall</span> | |||
| <ruby>鉄壁<rt>てっぺき</rt></ruby> | |||
| 鉄/Wa | |||
| Self | |||
| Start of Turn | |||
| Take 1/4th damage for one turn. | |||
|- | |||
| <span class="accuracy">Focus</span> | |||
| <ruby>集中<rt>しゅうちゅう</rt></ruby> | |||
| 集/Fc | |||
| Self | |||
| Start of Turn | |||
| +30% final hit/dodge rates for one turn. | |||
|- | |||
| <span class="accuracy">Bullseye</span> | |||
| <ruby>必中<rt>ひっちゅう</rt></ruby> | |||
| 必/BE | |||
| Self | |||
| Start of Turn | |||
| Hit rate becomes 100% for one turn. | |||
|- | |||
| <span class="accuracy">Attune</span> | |||
| <ruby>感応<rt>かんのう</rt></ruby> | |||
| 必/BE | |||
| Single Ally | |||
| Start of Turn | |||
| Target ally's hit rate becomes 100% for one turn. | |||
|- | |||
| <span class="accuracy">Intuition</span> | |||
| <ruby>直感<rt>ちょっかん</rt></ruby> | |||
| | |||
| Self | |||
| Instant | |||
| Activates the Bullseye and Flash Spirits. | |||
|- | |||
| <span class="range">Accel</span> | |||
| <ruby>加速<rt>かそく</rt></ruby> | |||
| 加/Ac | |||
| Self | |||
| Move | |||
| +3 Move once. The effect lasts until the unit moves. | |||
|- | |||
| <span class="range">Zeal</span> | |||
| <ruby>覚醒<rt>かくせい</rt></ruby> | |||
| 覚/Ze | |||
| Self | |||
| Instant | |||
| Gain an extra action. Does not stack multiple times. | |||
|- | |||
| <span class="restore">Vigor</span> | |||
| <ruby>根性<rt>こんじょう</rt></ruby> | |||
| | |||
| Self | |||
| Instant | |||
| Restores 50% HP to the user's unit. | |||
|- | |||
| <span class="restore">Unity</span> | |||
| <ruby>共感<rt>きょうかん</rt></ruby> | |||
| | |||
| Self | |||
| Instant | |||
| Grants 3 Assist Charges. | |||
|- | |||
| <span class="restore">Trust</span> | |||
| <ruby>信頼<rt>しんらい</rt></ruby> | |||
| | |||
| Single Ally | |||
| Instant | |||
| Restores 3,000 HP to target ally. | |||
|- | |||
| <span class="restore">Faith</span> | |||
| <ruby>友情<rt>ゆうじょう</rt></ruby> | |||
| | |||
| Single Ally | |||
| Instant | |||
| Restores 6,000 HP to target ally. | |||
|- | |||
| <span class="restore">Resupply</span> | |||
| <ruby>補給<rt>ほきゅう</rt></ruby> | |||
| | |||
| Single Ally | |||
| Instant | |||
| Fully restores target ally's Ammo and EN. Their Morale will not be reduced. | |||
|- | |||
| <span class="morale">Spirit</span> | |||
| <ruby>気合<rt>きあい</rt></ruby> | |||
| | |||
| Self | |||
| Instant | |||
| Gain 10 Morale. | |||
|- | |||
| <span class="morale">Drive</span> | |||
| <ruby>気迫<rt>きはく</rt></ruby> | |||
| | |||
| Self | |||
| Instant | |||
| Gain 30 Morale. | |||
|- | |||
| <span class="morale">Rouse</span> | |||
| <ruby>激励<rt>げきれい</rt></ruby> | |||
| | |||
| Around Self | |||
| Instant | |||
| Main pilots of adjacent allied units gain 10 Morale. | |||
|- | |||
| <span class="misc">Mercy</span> | |||
| てかげん | |||
| 手/Me | |||
| Self | |||
| Attack | |||
| For the next combat, leave an enemy at 10 HP instead of destroying it. | |||
|- | |||
| <span class="range">Snipe</span> | |||
| <ruby>狙撃<rt>そげき</rt></ruby> | |||
| 狙/Sn | |||
| Self | |||
| Attack | |||
| +2 Range to non-MAP, non-Range 1 weapons. This effect lasts for one round of combat. | |||
|- | |||
| <span class="range">Charge</span> | |||
| <ruby>突撃<rt>とつげき</rt></ruby> | |||
| 突/Ch | |||
| Self | |||
| Attack | |||
| All non-MAP weapons are usable once after moving. | |||
|- | |||
| <span class="demerit">Daunt</span> | |||
| <ruby>脱力<rt>だつりょく</rt></ruby> | |||
| | |||
| Single Enemy | |||
| Instant | |||
| Target enemy loses 10 Morale. | |||
|- | |||
| <span class="demerit">Disrupt</span> | |||
| かく<ruby>乱<rt>らん</rt></ruby> | |||
| 乱/Di | |||
| All Enemies | |||
| Start of Turn | |||
| Halves the hit rate of all enemies for one turn. | |||
|- | |||
| <span class="damage">Love</span> | |||
| <ruby>愛<rt>あい</rt></ruby> | |||
| | |||
| Self | |||
| Instant | |||
| Activates the Accel, Bullseye, Flash, Valor, Spirit, Gain, and Fortune Spirits. | |||
|- | |||
| <span class="damage">Bravery</span> | |||
| <ruby>勇気<rt>ゆうき</rt></ruby> | |||
| | |||
| Self | |||
| Instant | |||
| Activates the Accel, Bullseye, Persist, Valor, Spirit, and Charge Spirits. | |||
|- | |||
| <span class="experience">Fortune</span> | |||
| <ruby>幸運<rt>こううん</rt></ruby> | |||
| 幸/Fo | |||
| Self | |||
| Destroy | |||
| Gain double Credits from the next enemy destroyed. | |||
|- | |||
| <span class="experience">Bless</span> | |||
| <ruby>祝福<rt>しゅくふく</rt></ruby> | |||
| 幸/Fo | |||
| Single Ally | |||
| Destroy | |||
| Activates the Fortune Spirit on target ally. | |||
|- | |||
| <span class="experience">Gain</span> | |||
| <ruby>努力<rt>どりょく</rt></ruby> | |||
| 努/Ga | |||
| Self | |||
| Destroy | |||
| Gain double experience from the next enemy destroyed. | |||
|- | |||
| <span class="experience">Cheer</span> | |||
| <ruby>応援<rt>おうえん</rt></ruby> | |||
| 努/Ga | |||
| Single Ally | |||
| Destroy | |||
| Activates the Gain Spirit on target ally. | |||
|- | |||
| <span class="demerit">Analyze</span> | |||
| <ruby>分析<rt>ぶんせき</rt></ruby> | |||
| 分/An | |||
| Single Enemy | |||
| Start of Turn | |||
| Target enemy takes +10% damage and deals -10% damage for one turn. | |||
|- | |||
| <span class="restore">Bonds</span> | |||
| <ruby>絆<rt>きずな</rt></ruby> | |||
| | |||
| All Allies | |||
| Instant | |||
| Restores 5,000 HP to all allies. | |||
|- | |||
| <span class="restore">Prospect</span> | |||
| <ruby>期待<rt>きたい</rt></ruby> | |||
| | |||
| Single Ally | |||
| Instant | |||
| Restores 30 SP to the main pilot of target allied unit. | |||
|- | |||
| <span class="accuracy">Foresee</span> | |||
| <ruby>先見<rt>せんけん</rt></ruby> | |||
| 閃/Fl | |||
| Single Ally | |||
| Defense | |||
| Target ally will dodge all attacks in the next round of combat. | |||
|- | |- | ||
| | | <span class="restore">Wish</span> | ||
| <ruby>希望<rt>きぼう</rt></ruby> | |||
| | |||
| Single Ally | |||
| Instant | |||
| Heals 50% HP and statuses and activates Gain and Fortune on an ally. | |||
|- | |- | ||
| | | <span class="damage">Smash</span> | ||
| <ruby>闘志<rt>とうし</rt></ruby> | |||
| 闘/Sm | |||
| Self | |||
| Attack | |||
| Your next attack will be a critical hit. This stacks with Valor and Soul. | |||
|- | |- | ||
| | | <span class="damage">Pierce</span> | ||
| <ruby>直撃<rt>ちょくげき</rt></ruby> | |||
| 直/Pi | |||
| Self | |||
| Attack | |||
| Nullifies barriers, special armor/evasion, and Support Defense once, and ignores size penalties. | |||
|- | |- | ||
| | | <span class="">Press</span> | ||
| <ruby>連撃<rt>れんげき</rt></ruby> | |||
| 連/Pr | |||
| Self | |||
| Attack | |||
| Gain an action if you destroy a target in the next round of combat. Effect is lost if a target isn't destroyed. | |||
|- | |- | ||
| | | <span class="misc">Trick</span> | ||
| <ruby>巧手<rt>こうしゅ</rt></ruby> | |||
| 巧/Tr | |||
| Self | |||
| Attack | |||
| Fight once without using EN or Ammo. Morale/Skill/etc. still apply. | |||
|- | |- | ||
| | | <span class="demerit">Crush</span> | ||
| <ruby>重撃<rt>じゅうげき</rt></ruby> | |||
| 重/Cr | |||
| Self | |||
| Attack | |||
| Your next attack gains Armor Down and Mobility Down. | |||
|- | |- | ||
| | | <span class="demerit">Intimidate</span> | ||
| <ruby>威圧<rt>いあつ</rt></ruby> | |||
| 威/In | |||
| Single Enemy | |||
| Start of Turn | |||
| Reduces the target's stats by 20 for one turn. | |||
|} | |} | ||
Latest revision as of 09:06, 8 September 2025
Search Layout
| 熱血/Valor | 魂/Soul | 閃き/Flash | 不屈/Persist | 鉄壁/Wall |
| 集中/Focus | 必中/Bullseye | 感応/Attune | 直感/Intuition | 加速/Accel |
| 覚醒/Zeal | 根性/Vigor | 共感/Unity | 信頼/Trust | 友情/Faith |
| 補給/Resupply | 気合/Spirit | 気迫/Drive | 激励/Rouse | てかげん/Mercy |
| 狙撃/Snipe | 突撃/Charge | 脱力/Daunt | かく乱/Disrupt | 愛/Love |
| 勇気/Bravery | 幸運/Fortune | 祝福/Bless | 努力/Gain | 応援/Cheer |
| 分析/Analyze | 絆/Bonds | 期待/Prospect | 先見/Foresee | 希望/Wish |
| 闘志/Smash | 直撃/Pierce | 連撃/Press | 巧手/Trick | 重撃/Crush |
| 威圧/Intimidate |
精神/Spirit List
| English | 日本語 | Abbrivation | Targets | Duration | Description |
|---|---|---|---|---|---|
| Valor | 熱血 | 熱/Va | Self | Attack | Deal double damage with your next attack. If used along with Soul, Valor will be used up first. |
| Soul | 魂 | 魂/Sl | Self | Attack | Deal +120% damage with your next attack. If used along with Valor, Valor will be used up first. |
| Flash | 閃き | 閃/Fl | Self | Defense | Dodge all attacks in the next round of combat. |
| Persist | 不屈 | 不/Pe | Self | Defense | Take 1/8th damage for one round of combat. |
| Wall | 鉄壁 | 鉄/Wa | Self | Start of Turn | Take 1/4th damage for one turn. |
| Focus | 集中 | 集/Fc | Self | Start of Turn | +30% final hit/dodge rates for one turn. |
| Bullseye | 必中 | 必/BE | Self | Start of Turn | Hit rate becomes 100% for one turn. |
| Attune | 感応 | 必/BE | Single Ally | Start of Turn | Target ally's hit rate becomes 100% for one turn. |
| Intuition | 直感 | Self | Instant | Activates the Bullseye and Flash Spirits. | |
| Accel | 加速 | 加/Ac | Self | Move | +3 Move once. The effect lasts until the unit moves. |
| Zeal | 覚醒 | 覚/Ze | Self | Instant | Gain an extra action. Does not stack multiple times. |
| Vigor | 根性 | Self | Instant | Restores 50% HP to the user's unit. | |
| Unity | 共感 | Self | Instant | Grants 3 Assist Charges. | |
| Trust | 信頼 | Single Ally | Instant | Restores 3,000 HP to target ally. | |
| Faith | 友情 | Single Ally | Instant | Restores 6,000 HP to target ally. | |
| Resupply | 補給 | Single Ally | Instant | Fully restores target ally's Ammo and EN. Their Morale will not be reduced. | |
| Spirit | 気合 | Self | Instant | Gain 10 Morale. | |
| Drive | 気迫 | Self | Instant | Gain 30 Morale. | |
| Rouse | 激励 | Around Self | Instant | Main pilots of adjacent allied units gain 10 Morale. | |
| Mercy | てかげん | 手/Me | Self | Attack | For the next combat, leave an enemy at 10 HP instead of destroying it. |
| Snipe | 狙撃 | 狙/Sn | Self | Attack | +2 Range to non-MAP, non-Range 1 weapons. This effect lasts for one round of combat. |
| Charge | 突撃 | 突/Ch | Self | Attack | All non-MAP weapons are usable once after moving. |
| Daunt | 脱力 | Single Enemy | Instant | Target enemy loses 10 Morale. | |
| Disrupt | かく乱 | 乱/Di | All Enemies | Start of Turn | Halves the hit rate of all enemies for one turn. |
| Love | 愛 | Self | Instant | Activates the Accel, Bullseye, Flash, Valor, Spirit, Gain, and Fortune Spirits. | |
| Bravery | 勇気 | Self | Instant | Activates the Accel, Bullseye, Persist, Valor, Spirit, and Charge Spirits. | |
| Fortune | 幸運 | 幸/Fo | Self | Destroy | Gain double Credits from the next enemy destroyed. |
| Bless | 祝福 | 幸/Fo | Single Ally | Destroy | Activates the Fortune Spirit on target ally. |
| Gain | 努力 | 努/Ga | Self | Destroy | Gain double experience from the next enemy destroyed. |
| Cheer | 応援 | 努/Ga | Single Ally | Destroy | Activates the Gain Spirit on target ally. |
| Analyze | 分析 | 分/An | Single Enemy | Start of Turn | Target enemy takes +10% damage and deals -10% damage for one turn. |
| Bonds | 絆 | All Allies | Instant | Restores 5,000 HP to all allies. | |
| Prospect | 期待 | Single Ally | Instant | Restores 30 SP to the main pilot of target allied unit. | |
| Foresee | 先見 | 閃/Fl | Single Ally | Defense | Target ally will dodge all attacks in the next round of combat. |
| Wish | 希望 | Single Ally | Instant | Heals 50% HP and statuses and activates Gain and Fortune on an ally. | |
| Smash | 闘志 | 闘/Sm | Self | Attack | Your next attack will be a critical hit. This stacks with Valor and Soul. |
| Pierce | 直撃 | 直/Pi | Self | Attack | Nullifies barriers, special armor/evasion, and Support Defense once, and ignores size penalties. |
| Press | 連撃 | 連/Pr | Self | Attack | Gain an action if you destroy a target in the next round of combat. Effect is lost if a target isn't destroyed. |
| Trick | 巧手 | 巧/Tr | Self | Attack | Fight once without using EN or Ammo. Morale/Skill/etc. still apply. |
| Crush | 重撃 | 重/Cr | Self | Attack | Your next attack gains Armor Down and Mobility Down. |
| Intimidate | 威圧 | 威/In | Single Enemy | Start of Turn | Reduces the target's stats by 20 for one turn. |