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Super Robot Wars/Z2.2/Mech Abilities: Difference between revisions
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< Super Robot Wars | Z2.2
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! Ability !! Japanese !! Description | ! Ability !! Japanese !! Description !! Unique To | ||
|- | |- | ||
| V-Con System || Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. | | V-Con System || Vコンシステム || Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. || Tetsujin #28 | ||
|- | |- | ||
| GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. | | GN Shield Bit || GNシールドビット || Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. || Cherudim Gundam | ||
|- | |- | ||
| Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. | | Pin Point Barrier || ピンポイントバリア || Received damage is reduced by 1000. Costs 5 EN per use. || | ||
|- | |- | ||
| Satellite System || サテライトシステム || The Satellite Cannon can only be fired when the moon is out and after charging for 3 turns. The charge counter resets after the Satellite Cannon is fired. | | Satellite System || サテライトシステム || The Satellite Cannon can only be fired when the moon is out and after charging for 3 turns. The charge counter resets after the Satellite Cannon is fired. || Gundam Double X | ||
|- | |- | ||
| Zero System || ゼロシステム || Raises all of the pilot's stats. Improves as the pilot's will increases. Activates at 130 Will. | | Zero System || ゼロシステム || Raises all of the pilot's stats. Improves as the pilot's will increases. Activates at 130 Will. || Wing Gundam Zero, Gundam Epyon | ||
|- | |- | ||
| Trans-am || トランザム || When activated, unit's performance is raised. (Movement+3, Mobility and Accuracy+10) Lasts 2 turns. Can only be used once per map. | | Trans-am || トランザム || When activated, unit's performance is raised. (Movement+3, Mobility and Accuracy+10) Lasts 2 turns. Can only be used once per map. || Ptolemaios II | ||
|- | |- | ||
| Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. | | Absolute Defense System || 絶対守護領域 || Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. || Shinkirou | ||
|- | |- | ||
| Blaze Luminous || ブレイズ・ルミナス || Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use. | | Blaze Luminous || ブレイズ・ルミナス || Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use. || | ||
|- | |- | ||
| I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use. | | I Field || Iフィールド || Beam attacks do 1000 less damage. Costs 10 EN per use. || ∀ Gundam, SUMO (Gold Type) | ||
|- | |- | ||
| I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. | | I Field Δ|| IフィールドΔ || Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. || Nu Gundam | ||
|- | |- | ||
| Psycho-Field|| サイコフィールド || Cancels damage below 2000. Activates at 130 Will. Costs 5 EN per use. | | Psycho-Field|| サイコフィールド || Cancels damage below 2000. Activates at 130 Will. Costs 5 EN per use. || Zeta Gundam | ||
|- | |- | ||
| Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot's Oversense level. Activates at 110 Will, consumes 5 EN per use. | | Photon Mat || フォトンマット || Received damage is reduced by 1000 plus 100 times pilot's Oversense level. Activates at 110 Will, consumes 5 EN per use. || King Gainer, Emperanza, Dominator | ||
|- | |- | ||
| GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. | | GN Field || GNフィールド || Cancels Damage below 2000. Consumes 10 EN on use. || Seravee Gundam, Ptolemaios II | ||
|- | |- | ||
| Radiation Wave Surger || 輻射波動 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use. | | Radiation Wave Surger || 輻射波動 || Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use. || | ||
|- | |- | ||
| VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use. | | VPS Armor || VPS装甲 || Non-beam attacks do 2000 less damage. Consumes 10 EN per use. || Strike Freedom Gundam, Infinite Justice Gundam, Destiny Gundam, Impluse Gundam | ||
|- | |- | ||
| Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) | | Repair Equipment || 修理装置 || Can repair some HP to self and adjacent units. (Available after movement) || Methuss, Panther, Venus A, Tetsujin #28, Brasta ES, Gunleon | ||
|- | |- | ||
| Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) | | Supply Equipment ||補給装置 || Can fully restore EN to self and adjacent units. (Not available after movement) || Gran Trooper, Dai-Guard, Shuttle, Boss Borot, Akatsuki Retainer Type (C.C.), Gundam Sandrock Kai (Custom Bonus), Methuss (Custom Bonus) | ||
|- | |- | ||
| Sword Equipped || 剣装備 || Chance to negate melee and missile attacks. | | Sword Equipped || 剣装備 || Chance to negate melee and missile attacks. || | ||
|- | |- | ||
| Shield Equipped || 盾装備 || Chance to halve damage from attacks. | | Shield Equipped || 盾装備 || Chance to halve damage from attacks. || | ||
|- | |- | ||
| Transform || 変形 || Transform into alternate form. | | Transform || 変形 || Transform into alternate form. || | ||
|- | |- | ||
| Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. | | Six God Combination || 六神合体 || At 130 Will, permits transformation into Godmars. || Gaia | ||
|- | |- | ||
| Afterimage || 分身 || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) | | Afterimage || 分身 || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || | ||
|- | |- | ||
| Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) | | Shin Getter Vision || 真・ゲッタービジョン || At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) || Shin Getter 2 | ||
|- | |- | ||
| Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) | | Hyper Jammer || ハイパージャマー || At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) || Gundam Deathscythe, Gundam Deathscythe Hell | ||
|- | |- | ||
| Jamming Function || ジャミング機能 || Allied units within 2 squares range will gain Accuracy +10 and Evasion +10. | | Jamming Function || ジャミング機能 || Allied units within 2 squares range will gain Accuracy +10 and Evasion +10. || | ||
|- | |- | ||
| Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) | | Subspace Rush || 亜空間突入 || At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) || Baldios | ||
|- | |- | ||
| Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. | | Overskill || オーバースキル || Different for each unit. See Special Systems for a full explanation. || King Gainer, Emperanza, Dominator | ||
|- | |- | ||
| Psychoframe || サイコフレーム || +10 Mobility and Accuracy, [Fin Funnel] attack power +300, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. | | Psychoframe || サイコフレーム || +10 Mobility and Accuracy, [Fin Funnel] attack power +300, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. || Nu Gundam | ||
|- | |- | ||
| Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability, [Beam Saber (Hyper)] attack power +200. Activates at 130 Will and requires Newtype Lv5 and above. | | Biosensor || バイオセンサー || +10 Mobility and Accuracy, gains [Psycho Field] ability, [Beam Saber (Hyper)] attack power +200. Activates at 130 Will and requires Newtype Lv5 and above. || Zeta Gundam | ||
|- | |- | ||
| Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small) and higher Will increases damage done. | | Spiral Power Activation || 螺旋力発動 || At 130 Will, unit gains HP Regen (Small) and higher Will increases damage done. || Gurren Lagann | ||
|- | |- | ||
| Element System || エレメントシステム || At 130 Will, if any of the sub-pilots' stats are higher than the main pilot's, the main pilot will use the sub-pilot's value instead of his or her own. | | Element System || エレメントシステム || At 130 Will, if any of the sub-pilots' stats are higher than the main pilot's, the main pilot will use the sub-pilot's value instead of his or her own. || Aquarion (All Forms) | ||
|- | |- | ||
| KLF || KLF || Air movement does not consume EN. | | KLF || KLF || Air movement does not consume EN. || Nirvash, Terminus B303 | ||
|- | |- | ||
| Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. | | Spiritual Defense || 対精神攻撃 || P-type (pilot-affecting) status effects are nullified. || Luna Aquarion | ||
|- | |- | ||
| HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. | | HP Regen (small, medium, large) || HP回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max HP every turn. || | ||
|- | |- | ||
| EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. | | EN Regen (small, medium, large) || EN回復(小,中,大) || Unit regains 10%, 20%, or 30% of its max EN every turn. || | ||
|- | |||
| Trinity Charge || トリニティチャージ || Once per map, unit can use the command "Trinity C" to completely recover its EN. || God Sigma | |||
|- | |||
| Underground || 地中 || Unit can burrow and move underground, cannot attack or be attacked in this state. || Shin Getter 2, Gurren Lagann | |||
|} | |} | ||
Revision as of 23:55, 15 April 2012
Mech Abilities
| Ability | Japanese | Description | Unique To |
|---|---|---|---|
| V-Con System | Vコンシステム | Unit is unaffected by pilot affecting status effects, placement penalty and continuous targeting penalty. | Tetsujin #28 |
| GN Shield Bit | GNシールドビット | Received damage is reduced by 2500. Activates at 110 Will. Costs 20 EN per use. | Cherudim Gundam |
| Pin Point Barrier | ピンポイントバリア | Received damage is reduced by 1000. Costs 5 EN per use. | |
| Satellite System | サテライトシステム | The Satellite Cannon can only be fired when the moon is out and after charging for 3 turns. The charge counter resets after the Satellite Cannon is fired. | Gundam Double X |
| Zero System | ゼロシステム | Raises all of the pilot's stats. Improves as the pilot's will increases. Activates at 130 Will. | Wing Gundam Zero, Gundam Epyon |
| Trans-am | トランザム | When activated, unit's performance is raised. (Movement+3, Mobility and Accuracy+10) Lasts 2 turns. Can only be used once per map. | Ptolemaios II |
| Absolute Defense System | 絶対守護領域 | Cancels damage below 4000. Activates at 110 Will. Costs 30 EN per use. | Shinkirou |
| Blaze Luminous | ブレイズ・ルミナス | Cancels non-beam damage below 2000. Activates at 105 Will. Costs 10 EN per use. | |
| I Field | Iフィールド | Beam attacks do 1000 less damage. Costs 10 EN per use. | ∀ Gundam, SUMO (Gold Type) |
| I Field Δ | IフィールドΔ | Beam attacks do 1500 less damage. Activates at 110 Will. Costs 10 EN per use. | Nu Gundam |
| Psycho-Field | サイコフィールド | Cancels damage below 2000. Activates at 130 Will. Costs 5 EN per use. | Zeta Gundam |
| Photon Mat | フォトンマット | Received damage is reduced by 1000 plus 100 times pilot's Oversense level. Activates at 110 Will, consumes 5 EN per use. | King Gainer, Emperanza, Dominator |
| GN Field | GNフィールド | Cancels Damage below 2000. Consumes 10 EN on use. | Seravee Gundam, Ptolemaios II |
| Radiation Wave Surger | 輻射波動 | Reduces damage by 1500. Activates at 110 Will, consumes 10 EN per use. | |
| VPS Armor | VPS装甲 | Non-beam attacks do 2000 less damage. Consumes 10 EN per use. | Strike Freedom Gundam, Infinite Justice Gundam, Destiny Gundam, Impluse Gundam |
| Repair Equipment | 修理装置 | Can repair some HP to self and adjacent units. (Available after movement) | Methuss, Panther, Venus A, Tetsujin #28, Brasta ES, Gunleon |
| Supply Equipment | 補給装置 | Can fully restore EN to self and adjacent units. (Not available after movement) | Gran Trooper, Dai-Guard, Shuttle, Boss Borot, Akatsuki Retainer Type (C.C.), Gundam Sandrock Kai (Custom Bonus), Methuss (Custom Bonus) |
| Sword Equipped | 剣装備 | Chance to negate melee and missile attacks. | |
| Shield Equipped | 盾装備 | Chance to halve damage from attacks. | |
| Transform | 変形 | Transform into alternate form. | |
| Six God Combination | 六神合体 | At 130 Will, permits transformation into Godmars. | Gaia |
| Afterimage | 分身 | At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) | |
| Shin Getter Vision | 真・ゲッタービジョン | At 130 Will, unit may spontaneously avoid enemy attack. (50% chance) | Shin Getter 2 |
| Hyper Jammer | ハイパージャマー | At 130 Will, unit may spontaneously avoid enemy attack. (30% chance) | Gundam Deathscythe, Gundam Deathscythe Hell |
| Jamming Function | ジャミング機能 | Allied units within 2 squares range will gain Accuracy +10 and Evasion +10. | |
| Subspace Rush | 亜空間突入 | At 130 Will, unit disregards terrain when moving and may spontaneously avoid enemy attack. (25% chance) | Baldios |
| Overskill | オーバースキル | Different for each unit. See Special Systems for a full explanation. | King Gainer, Emperanza, Dominator |
| Psychoframe | サイコフレーム | +10 Mobility and Accuracy, [Fin Funnel] attack power +300, +1 Range, +10 Hit and +20 Critical. Activates at 130 Will and requires Newtype Lv5 and above. | Nu Gundam |
| Biosensor | バイオセンサー | +10 Mobility and Accuracy, gains [Psycho Field] ability, [Beam Saber (Hyper)] attack power +200. Activates at 130 Will and requires Newtype Lv5 and above. | Zeta Gundam |
| Spiral Power Activation | 螺旋力発動 | At 130 Will, unit gains HP Regen (Small) and higher Will increases damage done. | Gurren Lagann |
| Element System | エレメントシステム | At 130 Will, if any of the sub-pilots' stats are higher than the main pilot's, the main pilot will use the sub-pilot's value instead of his or her own. | Aquarion (All Forms) |
| KLF | KLF | Air movement does not consume EN. | Nirvash, Terminus B303 |
| Spiritual Defense | 対精神攻撃 | P-type (pilot-affecting) status effects are nullified. | Luna Aquarion |
| HP Regen (small, medium, large) | HP回復(小,中,大) | Unit regains 10%, 20%, or 30% of its max HP every turn. | |
| EN Regen (small, medium, large) | EN回復(小,中,大) | Unit regains 10%, 20%, or 30% of its max EN every turn. | |
| Trinity Charge | トリニティチャージ | Once per map, unit can use the command "Trinity C" to completely recover its EN. | God Sigma |
| Underground | 地中 | Unit can burrow and move underground, cannot attack or be attacked in this state. | Shin Getter 2, Gurren Lagann |