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Super Robot Wars/X/Mech Abilities: Difference between revisions

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*Ryuohmaru
*Ryuohmaru
|| Cancels status effects Immobile, Status Down, Morale Down and SP Down.
|| Cancels status effects Immobile, Status Down, Morale Down and SP Down.
|- style="background:#AFDCEC"
|-class=even
| All-Disabler ||  ||  
| All-Disabler ||  ||  
*Ryuohmaru
*Ryuohmaru
Line 137: Line 137:
** "Hyper Beam Saber" attack Dmg +1,000
** "Hyper Beam Saber" attack Dmg +1,000
** Unlocks "High Mega Cannon Full Power" attack
** Unlocks "High Mega Cannon Full Power" attack
|- style="background:#AFDCEC"
|-class=even
| Psycho Frame ||  ||  
| Psycho Frame ||  ||  
*Nu Gundam
*Nu Gundam
Line 155: Line 155:
*"V.S.B.R." Morale requirement -5
*"V.S.B.R." Morale requirement -5
*Unlocks "Limiter Override" attack
*Unlocks "Limiter Override" attack
|- style="background:#AFDCEC"
|-class=even
| Zero System ||  ||  
| Zero System ||  ||  
*Wing Gundam Zero
*Wing Gundam Zero
Line 167: Line 167:
*Karura
*Karura
|| Activates when Morale is above 120 for Aoba & Dio or Aoba & Hina. When either pilot of the pair uses the Spirit Command Flash, Focus, Bullseye or Intuition, the paired pilot also gets the effect.
|| Activates when Morale is above 120 for Aoba & Dio or Aoba & Hina. When either pilot of the pair uses the Spirit Command Flash, Focus, Bullseye or Intuition, the paired pilot also gets the effect.
|- style="background:#AFDCEC"
|-class=even
| Metamorphosize ||  ||  
| Metamorphosize ||  ||  
*Ryujinmaru
*Ryujinmaru
Line 176: Line 176:
*Gurren Lagann
*Gurren Lagann
|| Activated when both Simon and Dayakka's Morale are above 130. Unlocks the command "Combine", combining S.G. Dai-Gurren and Gurren Lagann into S.G. Gurren Lagann.
|| Activated when both Simon and Dayakka's Morale are above 130. Unlocks the command "Combine", combining S.G. Dai-Gurren and Gurren Lagann into S.G. Gurren Lagann.
|- style="background:#AFDCEC"
|-class=even
| Tengen Toppa ||  ||  
| Tengen Toppa ||  ||  
*S.G. Gurren Lagann
*S.G. Gurren Lagann
Line 186: Line 186:
*T.T. Gurren Lagann
*T.T. Gurren Lagann
|| Activates when Morale is above 130. Grants "HP Regen (S)" ability and improves Final damage based on the pilot's current Morale and Spiral Power level.
|| Activates when Morale is above 130. Grants "HP Regen (S)" ability and improves Final damage based on the pilot's current Morale and Spiral Power level.
|- style="background:#AFDCEC"
|-class=even
| Dogma ||  ||  
| Dogma ||  ||  
*Xelguard
*Xelguard
Line 196: Line 196:
*T.T. Gurren Lagann (Activate Spiral Power Active)
*T.T. Gurren Lagann (Activate Spiral Power Active)
|| Improves HP regeneration by 10%/20%/30% at the beginning of the player phase.
|| Improves HP regeneration by 10%/20%/30% at the beginning of the player phase.
|- style="background:#AFDCEC"
|-class=even
| EN Regen (S/M/L) ||  ||  
| EN Regen (S/M/L) ||  ||  
*Mazinger Z
*Mazinger Z

Revision as of 15:46, 21 May 2018

Barrier/Armor Abilities

Ability Name Japanese Name Units Description
I-Field
  • Queen Mansa
  • Nu Gundam
  • Hi-Nu Gundam
  • XB Gundam X-1 Full Cloth
  • G-Rach
Activated when Morale is above 110. Reduces any damage taken by 1,500. Costs 5 EN.
Psycho Field
  • Zeta Gundam (Bio-Sensor Active)
  • Waverider (Bio-Sensor Active)
  • ZZ Gundam (Bio-Sensor Active)
  • G-Fortress (Bio-Sensor Active)
  • Full Armor ZZ Gundam (Bio-Sensor Active)
Activated when Morale is above 130. Cancels any attack dealing 2,000 or less damage. Costs 10 EN.
Beam Coat
  • ZZ Gundam
  • G-Fortress
  • Full Armor ZZ Gundam
  • Hyaku Shiki
Reduces damage taken from ranged beam attacks by 1,000. Costs 5 EN.
Beam Mantle
  • Gaitrash
Cancels any attack dealing 4,000 or less damage. Costs 10 EN.
Beam Barrier
  • Dahack
Cancels any attack dealing 2,500 or less damage. Costs 5 EN.
Reflector
  • Yggdrasil
Cancels any attack dealing 4,000 or less damage. Costs 30 EN.
Photon Armor Shield
  • G-Self
Activated when Morale is above 110. Cancels any attack dealing 2,500 or less damage. Costs 10 EN.
Active Cloak
  • Gundam Deathscythe Hell
Cancels any attack dealing 2,000 or less damage. Costs 5 EN.
Nector Curtain
  • Cygnus
Cancels any attack dealing 2,500 or less damage. Costs 10 EN.
Aura Barrier
  • Dunbine
  • Billbine
  • Wing Calibur
  • Vierres
  • Sirbine
Activated when Morale is above 105. Reduces damage taken from ranged beam attacks by 1,000. Costs 5 EN. Damage reduction improves at higher Aura Power levels.
Electromagnetic Barrier
  • N-Nautilus
Activated when Morale is above 110. Cancels any attack dealing 2,500 or less damage. Costs 10 EN.
Absolute Defense System
  • Shinkiro
Activated when Morale is above 110. Cancels any attack dealing 4,000 or less damage. Costs 30 EN.
Radiant Wave Shield
  • Guren S.E.I.T.E.N.
Activated when Morale is above 110. Reduces any damage taken by 1,500. Costs 5 EN.
Blaze Luminous
  • Lancelot Albion
  • Lancelot Frontier
  • Mordred
Activated when Morale is above 105. Reduces any damage taken by 1,500. Costs 5 EN.



Evasion Abilities

Ability Name Japanese Name Units Description
Offshoot
  • Dunbine
  • Billbine
  • Wing Calibur
  • Vierres
  • Sirbine
Activated when Morale is above 130. 30% chance to evade any enemy attack.
M.E.P.E.
  • Gundam F91 (Remove Limiter active)
Activated when Morale is above 130. 30% chance to evade any enemy attack.
Hyper Jammer
  • Gundam Deathscythe Hell
Activated when Morale is above 130. 30% chance to evade any enemy attack.
Ariel Mode
  • Villkiss
Activated when Morale is above 130. 40% chance to evade any enemy attack.



Other Abilities

Ability Name Japanese Name Units Description
Anti-Spirit Attack
  • Ryujinmaru
  • Ryuohmaru
Cancels status effects Immobile, Status Down, Morale Down and SP Down.
All-Disabler
  • Ryuohmaru
Cancels status effects Immobile, Status Down, Morale Down, SP Down EN Down, Mobility Down, Sight Down and Armor Down.
Bio-Sensor
  • Zeta Gundam
  • Waverider
  • ZZ Gundam
  • G-Fortress
  • Full Armor ZZ Gundam
Activated when Morale is above 130 and Newtype level is 5 or more. Grants the following effects.
  • Mobility and Sight +10
  • Movement +1
  • Grants the "Psycho Field" Barrier ability (replaces Beam Coat for ZZ Gundam, G-Fortress and Full Armor ZZ Gundam)
  • Zeta Gundam : Unlocks "Beam Saber (Hyper)" and "Waverider Charge" attacks
  • ZZ Gundam and Full Armor ZZ Gundam :
    • "Hyper Beam Saber" attack Dmg +1,000
    • Unlocks "High Mega Cannon Full Power" attack
Psycho Frame
  • Nu Gundam
  • Hi-Nu Gundam
Activated when Morale is above 130 and Newtype level is 5 or more. Grants the following effects.
  • Mobility and Sight +10
  • "Funnels" attack Dmg +200 & CRT +10
  • Unlocks "All Range Attack"
  • Nu-Gundam : Unlocks "Full All-Range Attack"
Remove Limiter
  • Gundam F91
Activated when Morale is above 130 and Newtype level is 5 or more. Grants the following effects.
  • Mobility +15, Sight +10
  • Grants the "M.E.P.E." Evasion ability
  • "Beam Saber" attack max range +1
  • "V.S.B.R." Morale requirement -5
  • Unlocks "Limiter Override" attack
Zero System
  • Wing Gundam Zero
Activated when Morale is above 130. Enhances pilot stats based on current Morale.
Coupling System
  • Luxon
  • Luxon NEXT
  • Bradyon
  • Bradyon NEXT
  • Karura
Activates when Morale is above 120 for Aoba & Dio or Aoba & Hina. When either pilot of the pair uses the Spirit Command Flash, Focus, Bullseye or Intuition, the paired pilot also gets the effect.
Metamorphosize
  • Ryujinmaru
Activates when Morale is above 120. Unlocks the command "Morph", allowing Ryujinmaru to transform into Ryuohmaru.
Combine
  • S.G. Dai-Gurren
  • Gurren Lagann
Activated when both Simon and Dayakka's Morale are above 130. Unlocks the command "Combine", combining S.G. Dai-Gurren and Gurren Lagann into S.G. Gurren Lagann.
Tengen Toppa
  • S.G. Gurren Lagann
Activated when Morale is above 150. Unlocks the command "Tengen Toppa", allowing S.G. Gurren Lagann to transform into T.T. Gurren Lagann.
Activate Spiral Power
  • Gurren Lagann
  • S.G. Gurren Lagann
  • T.T. Gurren Lagann
Activates when Morale is above 130. Grants "HP Regen (S)" ability and improves Final damage based on the pilot's current Morale and Spiral Power level.
Dogma
  • Xelguard
Allows the use of the special Dogma commands base on current M-Customization grade. More details in the Vault section.
HP Regen (S/M/L)
  • Gurren Lagann (Activate Spiral Power Active)
  • S.G. Gurren Lagann (Activate Spiral Power Active)
  • T.T. Gurren Lagann (Activate Spiral Power Active)
Improves HP regeneration by 10%/20%/30% at the beginning of the player phase.
EN Regen (S/M/L)
  • Mazinger Z
  • Mazinkaiser
  • Mazinger Zero
  • Great Mazinger
  • Mazin Emperor G
  • N-Nautilus
Improves EN regeneration by 10%/20%/30% at the beginning of the player phase.