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Super Robot Wars/GC/Secrets: Difference between revisions
From Akurasu
< Super Robot Wars | GC
Mattman324 (talk | contribs) mNo edit summary |
Arc impulse (talk | contribs) Clarified Sazabi unlock conditions, cleared up a few more names |
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| | | Giant Karakuri Raijin-Oh | ||
| On Sub Scenario 9, allow Raijin-Oh to be destroyed. The kids will redeploy in | | On Sub Scenario 9, allow Raijin-Oh to be destroyed. The kids will redeploy in Giant Karakuri Raijin-Oh at the top left of the map.<br>When you get the Raijin-Oh Team permanently, it will come with them.<br>It might be something you have to do in a first playthrough of the sub scenario (untested).<br>This secret is NOT in XO. | ||
|- | |- | ||
| Aina Sahalin<br>Extra Apsalus 2 | | Aina Sahalin<br>Extra Apsalus 2 | ||
| In Sub Scenario 15, you must convince Aina with Shiro BEFORE | | In Sub Scenario 15, you must convince Aina with Shiro BEFORE destroying the Zanzibar. You will obtain an extra Apsalus 2 afterwards.<br>In Scenario 20, Aina will then join.<br>It might be something you have to do in a first playthrough of the sub scenario (untested).<br>Aina might not be a secret (untested). | ||
|- | |- | ||
| Bernard "Bernie" Wiseman<br>Extra Zaku | | Bernard "Bernie" Wiseman<br>Extra Zaku II | ||
| In Sub Scenario 17, destroy the Arms, Legs, and Head of Bernie's unit. You will obtain an extra Zaku | | In Sub Scenario 17, destroy the Arms, Legs, and Head of Bernie's unit. You will obtain an extra Zaku II (NOT a Zaku II Kai) and Bernie after the stage.<br>It might be something you have to do in a first playthrough of the sub scenario (untested). | ||
|- | |- | ||
| Extra Bat-Shu | | Extra Bat-Shu | ||
| In Sub Scenario 21, | | In Sub Scenario 21, complete the stage in 7 turns to obtain an extra Bat-Shu.<br>This might be something you have to do in a first playthrough of the sub scenario (untested). | ||
|- | |- | ||
| Fa | | Fa Yuiry and a Ground Type GM | ||
| Complete Sub Scenario 29 | | Complete Sub Scenario 29. | ||
|- | |- | ||
| Jack King & Mary King in Texas Mack | | Jack King & Mary King in Texas Mack | ||
| Complete Sub Scenario 32<br>Note that he will join you temporarily anyway for Mission 2. | | Complete Sub Scenario 32.<br>Note that he will join you temporarily anyway for Mission 2. | ||
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| Layzner Mk 2 | | Layzner Mk-2 | ||
| When you play Scenario 34, if Eiji has over 20 kills at the start, you will be offered a choice between Enhanced Layzner or Layzner Mk 2. If you do not have 20 kills he will receive Enhanced Layzner automatically. | | When you play Scenario 34, if Eiji has over 20 kills at the start, you will be offered a choice between Enhanced Layzner or Layzner Mk-2. If you do not have 20 kills he will receive Enhanced Layzner automatically. | ||
|- | |- | ||
| Four Murasame and Re-GZ | | Four Murasame and Re-GZ | ||
| Complete Sub Scenario 34 | | Complete Sub Scenario 34. | ||
|- | |- | ||
| | | Dragoons (x3) | ||
| Complete Sub Scenario 34 again. | | Complete Sub Scenario 34 again. | ||
|- | |- | ||
| Full Armor Gundam ( | | Full Armor Gundam (Frame) | ||
| Complete Sub Scenario 38. | | Complete Sub Scenario 38. This can then be equipped on the RX-78-2 Gundam as a frame in the intermission menu. | ||
|- | |- | ||
| Sazabi | | Sazabi | ||
| | | Destroy the base's gate in Sub Scenario 39 in five turns or less.<br>This looks to be something you have to do in a first playthrough of the sub scenario, as the base is not present in later plays. | ||
|- | |- | ||
| Puru 2 and Qubeley Mk 2 (Puru 2 Custom) | | Puru 2 and Qubeley Mk-2 (Puru 2 Custom) | ||
| Fight Puru 2 with Puru in Stage 41 | | Fight Puru 2 with Puru in Stage 41, then fight her with Judau twice. Judau must then destroy Puru 2 (this can be during the second battle encounter).<br>If done successfully, Puru 2 and Puru will both leave the stage, and you will get her in the next intermission. | ||
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| | | Daltanious Extra Attacks: Cannon Cubic<br>and Blazing Cross Slash Attack | ||
| Complete Sub Scenario 45. | | Complete Sub Scenario 45. | ||
|- | |- | ||
| | | Daltanious Extra Attack: Hyperspace Energy Release | ||
| Complete Sub Scenario 48. Only | | Complete Sub Scenario 48. Only available if you obtained the other two extra attacks for Daltanious. | ||
|} | |} | ||
Revision as of 18:07, 27 May 2021
Secrets
| Unlockable | Condition to Unlock |
|---|---|
| Giant Karakuri Raijin-Oh | On Sub Scenario 9, allow Raijin-Oh to be destroyed. The kids will redeploy in Giant Karakuri Raijin-Oh at the top left of the map. When you get the Raijin-Oh Team permanently, it will come with them. It might be something you have to do in a first playthrough of the sub scenario (untested). This secret is NOT in XO. |
| Aina Sahalin Extra Apsalus 2 |
In Sub Scenario 15, you must convince Aina with Shiro BEFORE destroying the Zanzibar. You will obtain an extra Apsalus 2 afterwards. In Scenario 20, Aina will then join. It might be something you have to do in a first playthrough of the sub scenario (untested). Aina might not be a secret (untested). |
| Bernard "Bernie" Wiseman Extra Zaku II |
In Sub Scenario 17, destroy the Arms, Legs, and Head of Bernie's unit. You will obtain an extra Zaku II (NOT a Zaku II Kai) and Bernie after the stage. It might be something you have to do in a first playthrough of the sub scenario (untested). |
| Extra Bat-Shu | In Sub Scenario 21, complete the stage in 7 turns to obtain an extra Bat-Shu. This might be something you have to do in a first playthrough of the sub scenario (untested). |
| Fa Yuiry and a Ground Type GM | Complete Sub Scenario 29. |
| Jack King & Mary King in Texas Mack | Complete Sub Scenario 32. Note that he will join you temporarily anyway for Mission 2. |
| Venus A | Complete Sub Scenario 33. Aphrodite A will turn into this. |
| Shin Great Mazinger | Complete Sub Scenario 33. Tetsuya and Great Mazinger will leave during the stage. When he returns later, his machine will have combination attacks with Mazinkaiser and all around upgrades. |
| Layzner Mk-2 | When you play Scenario 34, if Eiji has over 20 kills at the start, you will be offered a choice between Enhanced Layzner or Layzner Mk-2. If you do not have 20 kills he will receive Enhanced Layzner automatically. |
| Four Murasame and Re-GZ | Complete Sub Scenario 34. |
| Dragoons (x3) | Complete Sub Scenario 34 again. |
| Full Armor Gundam (Frame) | Complete Sub Scenario 38. This can then be equipped on the RX-78-2 Gundam as a frame in the intermission menu. |
| Sazabi | Destroy the base's gate in Sub Scenario 39 in five turns or less. This looks to be something you have to do in a first playthrough of the sub scenario, as the base is not present in later plays. |
| Puru 2 and Qubeley Mk-2 (Puru 2 Custom) | Fight Puru 2 with Puru in Stage 41, then fight her with Judau twice. Judau must then destroy Puru 2 (this can be during the second battle encounter). If done successfully, Puru 2 and Puru will both leave the stage, and you will get her in the next intermission. |
| Nu Gundam | Complete Sub Scenario 42. |
| Daltanious Extra Attacks: Cannon Cubic and Blazing Cross Slash Attack |
Complete Sub Scenario 45. |
| Daltanious Extra Attack: Hyperspace Energy Release | Complete Sub Scenario 48. Only available if you obtained the other two extra attacks for Daltanious. |