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Super Robot Wars/Alpha 3/Pilot Skills: Difference between revisions

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=Pilot Skills=
#REDIRECT [[Super Robot Wars/Alpha 3/Pilot Abilities & Skills]]
{|
|-
! Skill !!     Japanese     !! PP Cost !! Description
|-
| Sword Cut || 切り払い || 25+5/level || If the pilot is in a machine with a sword, there is a chance of "cutting" an incoming missile or sword attack, reducing damage to 0. Chance of activation improves with each level up to level 9.
|-
| Shield Defense || シールド防御 || 25+5/level || If the pilot is in a machine with a shield, there is a chance of guarding against an incoming attack, reducing damage dealt.  Chance of activation improves with each level up to level 9.  Automatically activates if the pilot uses the Defend action.
|-
| Prevail || 底力 ||  25+5/level || Increases hit, dodge, defense, and critical rates as the pilot's HP decreases. Improves with each level up to level 9.
|-
| Counter || カウンター  || 25+5/level || The pilot has a chance of attacking before the enemy on the enemy phase.  Chance of activation improves with each level up to level 9.
|-
| Support Attack || 援護攻撃 || 100+20/level || Pilot can support an attack made by an adjacent squad.  The attack, as well as the attack being supported, must not be an ALL or MAP attack.  One support attack per turn can be made with each level up to level 4.
|-
| Support Defend || 援護防御 || 100+20/level || Pilot can take an attack meant for the squad leader at reduced damage, provided the attack being made is not an ALL or MAP attack.  If PLA attacks are used, the support defender will take all of the PLA attacks for the squad leader but not the primary attack.  One support defense per turn can be made with each level up to level 4.
|-
|"colspan=4"|
|-
| SP Up || SPアップ || 25+5/level || Increases maximum SP by 6 per level, up to level 9.
|-
| Warring Heart || 闘爭心 || 80 || Increases starting morale by 5.
|-
| Battle Spirit || 戦意高揚 || 70 || Increases morale by 2 per turn, starting from turn 2.
|-
| Will+ (Evade) || 気力+(回避) || 70 || Increases morale by 1 on a successful dodge.
|-
| Will+ (Hit) || 気力+(命中) || 70 || Increases morale by 1 on successfully hitting an enemy.
|-
| Will+ (Damage) || 気力+(ダメージ) || 70 || Increases morale by 1 upon taking damage.
|-
|"colspan=4"|
|-
| Morale+ (Destroy) || || 70 || Increases morale by 1 whenever an enemy squad is destroyed.
|-
| Energy Save || Eセーブ || 150 || Reduces EN cost of attacks to 80% of normal.
|-
| Bullet Save || Bセーブ || 150 || Multiplies the ammo capacity of all attacks by x1.5.
|-
| Learning || ラーニング || 100 || Pilot gains full EXP/PP when not a squad leader.
|-
| Cooperative Attack || 連携攻撃 || 200 || When performing a support attack, the attack is always a critical hit.
|-
| Backup Attack || 支援攻撃 ||  150 || While supporting the squad leader, increases the damage from a PLA attack by x1.5.
|-
|"colspan=4"|
|-
| Focused Attack || || 200 || Increases the damage from an ALL attack by 10%.
|-
| Predict || 見切リ || 150 || At 130 morale, increases final hit and evade rates by 10%.
|-
| Guard || ガード || 150 || At 130 morale, reduces incoming damage to 80%.
|-
| Break Morale Limit || || 100 || Increases the morale limit from 150 to 170.
|-
| Mechanic || 修理技能 || 80 || When performing the Repair command, the HP recovered is multiplied by x1.5.
|-
| Refueler || 補給技能 || 100 || The Resupply command can be used after moving.
|-
|"colspan=4"|
|-
| Ignore Size Modifier || || 150 || Eliminates the damage penalty for attacking a larger unit.
|}

Latest revision as of 19:54, 27 March 2022