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Super Robot Wars/Compact/Differences: Difference between revisions

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==Stages 1-11==
==Stages 1-11==
{| width="70%"
{| width="70%"
|- class="fc-route-h"
|- class="fc-route-h"
| colspan="3" width="50%" | リアル系<br>Real Route
| colspan="6" width="100%" | <br>'''Gameplay differences'''<br><br>
| colspan="3" width="50%" | スーパー系<br>Super Route


|-  
|-  
| colspan="3" class="fc-route3" |'''第1話:うずまく悪意(前)<br>Scenario 1 - Swirling Malice (Before)'''
| colspan="3" class="fc-route3" |'''SRW Compact'''
| colspan="3" class="fc-route4" |'''第1話:フロンティア4の危機(前)<br>Scenario 1 - Crisis on Frontier 4 (Before)'''
| colspan="3" class="fc-route4" |'''SRW Compact Color'''


|-
|-
| colspan="3" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' All allies defeated.<br>'''Secret Requirements:'''<br>'''Unit Acquisition:'''
| colspan="3" width="50%"|
*All units from Super Robot Wars F
# Spell/Seishin system utilizes system name, date, and pilot name calculation to determine a pilot's spell lists.  Lists are mostly detailed [[../Info_Dump|here]]
**The Protagonist is moved into the Gespenst MkII, <span class="secret">and your lover is moved into the Gespenst.</span>
# Features the use of Double (W) movement as pilots reach pre-set levels
**<span class="lost">(Gilliam)</span>
# Sword (斬り払い) and Shield Defense (シールド防御) skills are separate skills with separate levels
*Gundam F91 (Seabook)
# Mental Points (精神力) and Crit Rate (クリティカル) offer a +10 Bonus
*Vigna Ghina (Cecily)
# Recruitment requirements differ (Bernie must be convinced, Trowa does not need to be convinced, etc.  Refer to the game's [[Super Robot Wars/Compact/Flow Chart|Flow Chart]]
# Rewards are randomized at the end of a chapter, including several extra units (Leprechaun, Elmeth, etc).
## Char's Zaku II is an attainable unit


| colspan="3" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' All allies defeated.<br>'''Secret Requirements:'''<br>'''Unit Acquisition:'''
*All units from Super Robot Wars F
**The Protagonist is moved into the Gespenst MkII, <span class="secret">and your lover is moved into the Gespenst.</span>
**<span class="lost">(Gilliam)</span>
*Gundam F91 (Seabook)
*Vigna Ghina (Cecily)


|-
| colspan="3" width="50%"|
| colspan="3" class="fc-route3" |'''第2話:うずまく悪意(後)<br>Scenario 2 - Swirling Malice (After)'''
# Spell/Seishin system calculations differ from Compact.  Spell lists also differ, resulting in a vastly different sets, currently undocumented even in official guidebooks
| colspan="3" class="fc-route4" |'''第2話:フロンティア4の危機(後)<br>Scenario 2 - Crisis on Frontier 4 (After)'''
## Taunt 挑発 is replaced by Bless 祝福
# Replaces Double (W) move with the Support (援護) skill system
# Replaces Sword and Shield Defense with a combined Defense (防御) stat
# Mental Points (精神力) and Crit Rate (クリティカル) offer a +20 Bonus
# Recruitment requirements differ (Bernie joins automatically, Minerva X must be at 30% HP, etc. Refer to the game's [[Super Robot Wars/Compact (WSC)/Flow Chart|Flow Chart]]
# Rewards are no longer randomized, and are fixed based on stage clear order, OR number of turns when a stage is cleared (Qubeley, Gerbera Tetra, etc)
* GP02's Atomic Bazooka has increased reach and radius
* Dancouga lists the "Aggressive Beast Mode" attack
* Raideen's upgrade condition and unlocks are changed
* Several stages include enemy reinforcements


|-
|- class="fc-route-h"
| colspan="3" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' All allies defeated.<br>'''Secret Requirements:'''<br>'''Unit Acquisition:'''
| colspan="6" width="100%" | <br>'''Graphical differences'''<br><br>
 
| colspan="3" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' All allies defeated.<br>'''Secret Requirements:'''<br>'''Unit Acquisition:'''


|-
|-
| colspan="6" class="fc-std-sc" |'''第3話:ラビアンローズ<br>Scenario 3 - La Vie en Rose'''
| colspan="3" class="fc-route3" |'''SRW Compact'''
| colspan="3" class="fc-route4" |'''SRW Compact Color'''


|-
|-
| colspan="6" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' All allies defeated.<br>'''Secret Requirements:'''<br>'''Unit Acquisition:'''
| colspan="3" width="50%"|
*ZZ Gundam (Judau)
* Several sprites are reused from previous games, mismatching those that do and don't have irises
*GP-03 Dendrobium (Kou)
*Valsione R (Ryune) (After stage)
*Core Booster (Sleggar) (After stage)
*G-Cannon (After stage)


|-
| colspan="6" class="fc-std-sc" |'''第4話:アクシズの攻防<br>Scenario 4 - Battle of Axis'''


|-
| colspan="3" width="50%"|
| colspan="6" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' All allies defeated.<br>'''Secret Requirements:'''
* Several sprites are replaced or edited to be more consistent
*<span class="secret">Gundam Sandrock and Quatre
* Cut-ins are added for several attack/finisher animations, many featured in SRW Compact 2
**Persuade Gundam Sandrock (Quatre) with Amuro or Kamille</span>
* Quotes and some cut-ins are added to several MAPW attacks
**<span class="secret">You need to wait for Quatre to appear in the stage.</span>
* After selecting a unit, pressing Y2 or Y4 will change the color of the menus
*<span class="secret">Haman #2
* Some unit names are re-written
**Persuade Qubeley (Haman) with Quattro.
**If you didn't persuade her in F, you'll have to persuade twice.</span>
'''Unit Acquisition:'''
*<span class="unlock">Argama (Bright) > Nahel Argama (Bright)</span>
*<span class="unlock">Cybuster gains the "Cyflash" MAP attack.</span>
*<span class="secret">Gundam Sandrock (Quatre)


|-
|- class="fc-route-h"
| colspan="6" class="fc-std-sc" |'''第5話:ザビ家の亡霊<br>Scenario 5 - Ghosts of the Zabi Family'''
| colspan="6" width="100%" | <br>'''Musical differences'''<br><br>
 
|-
| colspan="6" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' All allies defeated.<br>'''Secret Requirements:'''<br>'''Unit Acquisition:'''
 
|-
| colspan="6" class="fc-std-sc" |'''第6話:ガラスの王国<br>Scenario 6 - Kingdom of Glass'''


|-
|-
| colspan="6" |'''Victory Condition:''' Defeated all enemies.<br>'''Defeat Condition:''' All allies defeated.<br>'''Secret Requirements:'''
| colspan="3" class="fc-route3" |'''SRW Compact'''
*<span class="secret">Ball
| colspan="3" class="fc-route4" |'''SRW Compact Color'''
**Have at least one Ball survive.
'''Unit Acquisition:'''
*<span class="lost">Tallgeese (Zechs)</span>
*<span class="lost">Aries (Noin)</span>
*<span class="secret">Ball (After stage)</span>


|-
|-
| colspan="6" class="fc-std-sc" |'''第7話:アマンダラ・カマンダラ<br>Scenario 7 - Amandara Kamandara'''
| colspan="3" width="50%"|
# Bernie, Lalah, and Christina use "Gallant Char"
# Dancouga uses "Burning Love"
# ZZ characters (Judau, Leina, Roux) use "Silent Voice"


|-
| colspan="6" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' All allies defeated. The Boeru is defeated.<br>'''Secret Requirements:'''<br>'''Unit Acquisition:'''
*L.Gaim MkII (Daba, Lilith) (After stage)
*Nouvelle D.Sserd (After stage)
*<span class="unlock">L.Gaim OR Nouvelle D.Sserd gain the "Buster Launcher" MAP attack.
**Choose "エルガイム" to equip L.Gaim with it.
**Choose "ヌーベルディザード" to equip Nouvelle D.Sserd with it.
'''Note:''' Equipping the Nouvelle D.Sserd with the Buster Launcher will also apply to the enemy variant; choose at your own risk.


|-
| colspan="3" width="50%"|
| colspan="6" class="fc-std-sc" |'''第8話:ティターンズの悪意<br>Scenario 8 - Malicious Titans'''
# Bernie and Christina use "Itsuka Sora ni Todoite", replacing Gallant Char in the game's code
## Lalah is sorted with CCA characters, and uses "SALLY"
# Dancouga uses "Ai yo Faraway"
# ZZ characters (Judau, Leina, Roux) use "Anime ja nai"


|-
| colspan="6" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' All allies defeated.<br>'''Secret Requirements:'''
*<span class="secret">Gundam Deathscythe and Duo
**After defeating all enemies or a Puru is defeated, Gundam Deathscythe (Duo) becomes neutral, persuade him with Quatre.</span>
*<span class="secret">Qubeley Mk.II (Red or Purple), Elpeo Puru and Puru Two
**Elpeo Puru and Puru Two must be kept alive until the end of the stage.
**Depending on whether one of the two or both survived, the intermission changes, and a choice is given to you on which unit you need to scrap.
**The owner of said unit joins without it after the intermission.</span>
'''Unit Acquisition:'''
*<span class="secret">(Puru)</span>
*<span class="secret">(Puru Two)</span>
*<span class="secret">Qubeley Mk.II (Red or Purple)</span>
*<span class="secret">Gundam Deathscythe (Duo)</span>
|-
| colspan="6" class="fc-std-sc" |'''第9話:訣別(前)<br>Scenario 9 - Parting (Before)'''
|-
| colspan="6" |'''Victory Condition:''' Place a unit in the seven bases within 10 turns.<br>'''Defeat Condition:''' All units defeated. 10 turns pass.<br>'''Secret Requirements:'''
*<span class="secret">Sizzler Black (Jung) #1
**Deploy Koji in the Mazinger Z and place him on (35,52). https://imgur.com/a/8PtZdxh </span>
'''Unit Acquisition:'''
|-
| colspan="6" class="fc-std-sc" |'''第10話:訣別(後)<br>Scenario 10 - Parting (After)'''
|-
| colspan="6" |'''Victory Condition:''' Get your battleship to the bottom of the map.<br>'''Defeat Condition:''' All allies defeated. All enemies defeated.<br>'''Secret Requirements:'''<br>'''Unit Acquisition:'''
|- class="fc-route-h"
| colspan="3" |リアル系<br>Real Route
| colspan="3" |スーパー系<br>Super Route
|-
| colspan="3" class="fc-route3" |'''第11話:ティターンズの追撃<br>Scenario 11 - Pursuing the Titans'''
| colspan="3" class="fc-route4" |'''第11話:絆<br>Scenario 11 - Bonds'''
|-
| colspan="3" |'''Victory Condition:''' Defeat all enemies.<br>'''Defeat Condition:''' Audhumla is defeated. All allies defeated.<br>'''Secret Requirements:'''
*<span class="secret">Gundam Heavyarms and Trowa (Real Route #1)
**Persuade Gundam Heavyarms (Trowa) with Quatre.</span>
**<span class="secret">You need to wait for Trowa to appear in the stage.</span>
'''Unit Acquisition:'''
*<span class="lost">Mazinger Z (Kouji), Diana A (Sayaka), and Boss Borot (Boss) are unavailable this stage</span>
*Great Mazinger (Tetsuya) (After stage)
*Venus A (Jun) (After stage)
*Nu Gundam (Amuro) (After stage)


| colspan="3" |'''Victory Condition:''' Defeat all enemies<br>'''Defeat Condition:''' Audhumla is defeated. All allies defeated.<br>
|-<br>
'''Unit Acquisition:'''
*Great Mazinger (Tetsuya)
*Venus A (Jun)
*Nu Gundam (Amuro) (After stage)
|}
<br>

Revision as of 09:50, 20 October 2022

Stages 1-11


Gameplay differences

SRW Compact SRW Compact Color
  1. Spell/Seishin system utilizes system name, date, and pilot name calculation to determine a pilot's spell lists. Lists are mostly detailed here
  2. Features the use of Double (W) movement as pilots reach pre-set levels
  3. Sword (斬り払い) and Shield Defense (シールド防御) skills are separate skills with separate levels
  4. Mental Points (精神力) and Crit Rate (クリティカル) offer a +10 Bonus
  5. Recruitment requirements differ (Bernie must be convinced, Trowa does not need to be convinced, etc. Refer to the game's Flow Chart
  6. Rewards are randomized at the end of a chapter, including several extra units (Leprechaun, Elmeth, etc).
    1. Char's Zaku II is an attainable unit


  1. Spell/Seishin system calculations differ from Compact. Spell lists also differ, resulting in a vastly different sets, currently undocumented even in official guidebooks
    1. Taunt 挑発 is replaced by Bless 祝福
  2. Replaces Double (W) move with the Support (援護) skill system
  3. Replaces Sword and Shield Defense with a combined Defense (防御) stat
  4. Mental Points (精神力) and Crit Rate (クリティカル) offer a +20 Bonus
  5. Recruitment requirements differ (Bernie joins automatically, Minerva X must be at 30% HP, etc. Refer to the game's Flow Chart
  6. Rewards are no longer randomized, and are fixed based on stage clear order, OR number of turns when a stage is cleared (Qubeley, Gerbera Tetra, etc)
  • GP02's Atomic Bazooka has increased reach and radius
  • Dancouga lists the "Aggressive Beast Mode" attack
  • Raideen's upgrade condition and unlocks are changed
  • Several stages include enemy reinforcements

Graphical differences

SRW Compact SRW Compact Color
  • Several sprites are reused from previous games, mismatching those that do and don't have irises


  • Several sprites are replaced or edited to be more consistent
  • Cut-ins are added for several attack/finisher animations, many featured in SRW Compact 2
  • Quotes and some cut-ins are added to several MAPW attacks
  • After selecting a unit, pressing Y2 or Y4 will change the color of the menus
  • Some unit names are re-written

Musical differences

SRW Compact SRW Compact Color
  1. Bernie, Lalah, and Christina use "Gallant Char"
  2. Dancouga uses "Burning Love"
  3. ZZ characters (Judau, Leina, Roux) use "Silent Voice"


  1. Bernie and Christina use "Itsuka Sora ni Todoite", replacing Gallant Char in the game's code
    1. Lalah is sorted with CCA characters, and uses "SALLY"
  2. Dancouga uses "Ai yo Faraway"
  3. ZZ characters (Judau, Leina, Roux) use "Anime ja nai"