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SD Gundam G Generation/Gather Beat/Flow Chart: Difference between revisions
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Created page with "Primary Missions: Red Sub Missions: Yellow Talk Events: Uncolored Units in Black join your team.<br> Units and Pilots in <span class="temp">Orange</span> are available for tha..." |
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{| width="60%" | {| width="60%" | ||
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|colspan="12"|'''Victory Condition:''' | |class="fc-std-sc" colspan="12"|'''Main Scenario 1: Side 7''' | ||
|- | |||
|colspan="12"|'''Victory Condition:''' Shoot down all enemies.<br>'''Defeat Condition: Gundam or White Base is shot down.'''<br>'''Unit Acquisition:''' | |||
*Gundam (Amuro) | *Gundam (Amuro) | ||
*Guncannon (Kai) | *Guncannon (Kai) | ||
| Line 22: | Line 23: | ||
*(Sayla) | *(Sayla) | ||
|- | |- | ||
|class="fc-std-sc" colspan="12"|'''Main Scenario 2: Atmosphere''' | |||
|- | |||
|colspan="12"|'''Victory Condition:''' Survive for 9 turns, or shoot down all enemies.<br>'''Defeat Condition: White Base is shot down.'''<br>'''Unit Acquisition:''' | |||
*<span class="temp">Salamis (Reed) | |||
*<span class="lost">White Base cannot move. | |||
'''Communication Events:''' | |||
*Amuro can communicate with Char. | |||
*After Sayla attacks Char, Sayla can communicate with Char. | |||
'''Secret Requirements:''' | |||
*<span class="secret">Keeping Sayla: | |||
**Let Sayla fight Char, then have her communicate with Char. This event will also cause Sayla to temporarily become an NPC in Main Scenario 3. | |||
|} | |} | ||
Revision as of 08:24, 30 May 2023
Primary Missions: Red
Sub Missions: Yellow
Talk Events: Uncolored
Units in Black join your team.
Units and Pilots in Orange are available for that stage, then leave.
Units in Blue have special requirements. Check the Secrets page for more details.
Units in Red previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.
Information in Green are upgrades for units already in your party.
| Main Scenario 1: Side 7 | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Gundam or White Base is shot down. Unit Acquisition:
Unit Acquisition (Post-Stage):
| |||||||||||
| Main Scenario 2: Atmosphere | |||||||||||
| Victory Condition: Survive for 9 turns, or shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
|