| https://akurasu.net/downloads/Mazin_head.png | Come hang out with us in the Discord server.
Account creation is disabled due to spam. If you want to help out on the Wiki, poke us in on our Discord server in #wiki. Please consider supporting the site with the PlayAsia referral links here or via the donate buttons in the sidebar, it really does help. | https://akurasu.net/downloads/Flonne_cheer.png |
SD Gundam G Generation/Gather Beat/Flow Chart: Difference between revisions
No edit summary |
No edit summary |
||
| Line 99: | Line 99: | ||
*<span class="secret">Gundam Ez8: | *<span class="secret">Gundam Ez8: | ||
**Have Shiro fight Aina. | **Have Shiro fight Aina. | ||
*<span class="secret">NPC ally Apsalus III (Aina) during Main Scenario 9: | *<span class="secret">NPC ally Apsalus III (Aina) during Main Scenario 9 (1/1) / Gelgoog J (Aina) (1/2): | ||
**Have Shiro communicate with Aina. | **Have Shiro communicate with Aina. | ||
*<span class="secret">Extra Scenario 2: | *<span class="secret">Extra Scenario 2: | ||
**Clear this scenario within 12 turns. | **Clear this scenario within 12 turns. | ||
| Line 170: | Line 170: | ||
*Amuro can communicate with Hamon. | *Amuro can communicate with Hamon. | ||
*Sayla can communicate with Ramba Ral thrice. | *Sayla can communicate with Ramba Ral thrice. | ||
|- | |||
|class="fc-std-sc" colspan="12"|'''Main Scenario 9: Jaburo''' | |||
|- | |||
|colspan="12"|'''Victory Condition:''' (1) Shoot down all enemies; (2) Move any ally unit to the designated point on the map, or shoot down all enemies.<br>'''Defeat Condition:''' (1) Grey Phantom is shot down; (2) 6 turns pass.<br>'''Unit Acquisition:''' | |||
*<span class="temp">Apsalus III (Aina)</span> *<span class="secret">(secret) | |||
'''Communication Events:''' | |||
*Let Shiro fight Aina. She will turn into an NPC ally in the following event. Shiro can then communicate with her. | |||
'''Secret Requirements:''' | |||
*<span class="secret">NPC ally Apsalus III (Aina): | |||
**Let Shiro fight Aina. She will turn into an NPC ally in the following event | |||
**(There are no secret conditions related to permanently recruiting Aina in this scenario in fact.) | |||
*<span class="secret">Extra Scenario 3: | |||
**Clear this scenario within 12 turns. | |||
|- | |- | ||
|} | |} | ||
Revision as of 03:31, 31 May 2023
Units in Black join your team.
Units and Pilots in Orange are NPCs, or are only playable for that stage.
Units in Blue have special requirements. Check the Secrets page for more details.
Units in Red previously joined, but from this point, are rendered unusable. Those lost permanently are marked so, while others rejoin later on.
Information in Green are upgrades for units already in your party.
All Extra Scenarios in this game are completely optional to play and can be skipped. Playing them will not force you to skip any other scenarios.
| Main Scenario 1: Side 7 | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Gundam or White Base is shot down. Unit Acquisition:
Unit Acquisition (Post-Stage):
| |||||||||||
| Main Scenario 2: Atmosphere | |||||||||||
| Victory Condition: Survive for 9 turns, or shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
Unit Acquisition (Post-Stage):
| |||||||||||
| Main Scenario 3: North America Continent | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
Unit Acquisition (Post-Stage):
| |||||||||||
| Extra Scenario 1: North American Zeon Research Lab | |||||||||||
| Victory Condition: Any ally unit reaches the Zeon Research Lab, or all enemies are shot down. Defeat Condition: White Base is shot down. Unit Acquisition: None Secret Requirements:
| |||||||||||
| Main Scenario 4: Mexico | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
| |||||||||||
| Main Scenario 5: Jaburo | |||||||||||
| Victory Condition: (1) Shoot down all enemies; (2) Move White Base to the southern edge of the map, or shoot down all enemies. Defeat Condition: White Base is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
Unit Acquisition (Post-Stage):
| |||||||||||
| Extra Scenario 2: Murasame Research Lab | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Grey Phantom is shot down. Unit Acquisition:
Secret Requirements:
Unit Acquisition (Post-Stage):
| |||||||||||
| Main Scenario 6: Torrington Base | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Grey Phantom is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
Unit Acquisition (Post-Stage):
| |||||||||||
| Main Scenario 7: Kimberlite | |||||||||||
| Victory Condition: Shoot down all enemies. Defeat Condition: Grey Phantom is shot down. Unit Acquisition:
Communication Events:
Secret Requirements:
| |||||||||||
| Main Scenario 8: South America | |||||||||||
| Victory Condition: (1) Shoot down all enemies; (2) Move Grey Phantom to the northern edge of the map. Defeat Condition: Grey Phantom is shot down. Unit Acquisition:
Communication Events:
| |||||||||||
| Main Scenario 9: Jaburo | |||||||||||
| Victory Condition: (1) Shoot down all enemies; (2) Move any ally unit to the designated point on the map, or shoot down all enemies. Defeat Condition: (1) Grey Phantom is shot down; (2) 6 turns pass. Unit Acquisition:
Communication Events:
Secret Requirements:
|