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Super Robot Wars/K/Pilot Skills: Difference between revisions
From Akurasu
< Super Robot Wars | K
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| YII || YII || Increased pilot stats as Will goes up. | | YII || YII || Increased pilot stats as Will goes up. | ||
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| Overflow || || Damage Dealt +25%, Damage Received -25% and Critical Rate +10% when Will reaches 130 | | Overflow || オーバーフロウ || Damage Dealt +25%, Damage Received -25% and Critical Rate +10% when Will reaches 130 | ||
|- | |- | ||
|} | |} | ||
Revision as of 09:03, 20 March 2009
Exclusive Pilot Skills
| Skill | Japanese | Description |
|---|---|---|
| Sword Cut | 斬り払い | Allows the pilot to deflect melee and missile attacks if equipped with a long bladed weapon. Activation depends on skill difference with enemy. |
| Shoot Down | 撃ち落とし | Allows the pilot to shoot down missile attacks if equipped with a handheld ranged weapon. Activation depends on skill difference with enemy. |
| Shield Defense | シールド防御 | Allows the pilot to reduce incoming damage if equipped with a shield. Activation and amount of damage reduced depends on skill difference with enemy.
If Defending from an enemy attack, it's automatically activated. |
| Commander | 指揮 | Projects a command field. Units within the field recieve a bonus to Hit and Evade rates. Size and effect of field improves with each level up to 9. |
| Coordinator | コーディネイター | Increased pilot stats as Will goes up. |
| Extended | エクステンデッド | Increased pilot stats as Will goes up. |
| SEED | SEED | At Will 130, Accuracy and Evasion increase by 10% and final attack damage increased by 25%. |
| Gamer | ゲーマー | +10 to Skill when Will reaches 130. |
| Oversense | オーバーセンス | Increases Accuracy and Evasion by 10% + Oversense level when Will reaches 130. Oversense is required to activate the mech ability Overskill. |
| C Code | C・コード | Accuracy and Evasion rate increase. |
| Flame | 炎 | Increases Accuracy, Evasion, Critical, and Armor. improves with each level up to 9. |
| ESP | 超能力 | Increased Accuracy and Evasion rates. Improves with each level up to level 9. |
| YII | YII | Increased pilot stats as Will goes up. |
| Overflow | オーバーフロウ | Damage Dealt +25%, Damage Received -25% and Critical Rate +10% when Will reaches 130 |
Upgradeable Pilot Skills
| Skill | Japanese | Description |
|---|---|---|
| Prevail | 底力 | When HP is low, Hit/Evade/Crit/Armor stats will be raised. |
| Combo Attack | アタックコンボ | Attacks marked with a "C" can strike multiple adjacent enemies. Higher levels increase the number of enemies that can be targeted. |
| Support Attack | 援護攻撃 | Allows the pilot to provide offensive support to an adjacent ally. |
| Support Defend | 援護防御 | Allows the pilot to provide defensive support to an adjacent ally. |
| SP Up | SPアップ | Increases a pilots maximum Spirit Points (+5 to MAX SP) |
| Focused | 集中力 | Reduces the cost of SP abilities. |
| In-Fight | インファイト | Increases unit's Melee attack power and critical rate. |
| Gun Fight | ガンファイト | Increases unit's Ranged attack power and critical rate. |
| Counter | カウンター | Allows the pilot to attack first when the enemy targets the pilot. Activation depends on skill difference with enemy. |
| Hit & Away | ヒット&アウェイ | If the pilot attacks before moving, their unit can move after its attack is executed. |
| E Save | Eセーブ | EN usage for weapons decreased to 80%. |
| B Save | Bセーブ | All weapon ammo multiplied 1.5x. |
| Guard | ガード | At Will 130, damage taken is decreased by 20%. |
| Predict | 見切り | At Will 130, Accuracy, Evasion and Critical rate increase by 10%. |
| Ignore Size | サイズ差無視 | Pilot takes no damage or accuracy penalties when attacking a unit of a different size. |
| Will Limit Break | 気力限界突破 | Pilot's Will can increase to 170. (Normal limit is 150.) |