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Super Robot Wars/2/Flow Chart: Difference between revisions

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Badaro (talk | contribs)
Formatting more in line with the other flowcharts on the wiki, cleanup up some typos
Line 1: Line 1:
<table style="width: 758px; height: 1036px;">
{| style="text-align:center;"
<tr>
 
<th style="font-weight: bold;"> S </th>
|- style="background:#A7A7FF"
<th>UNITED ROUTE </th>
|colspan="2" style="width:100%;"| '''Unified Route'''
</tr>
 
<tr>
|- style="background:#ffffc0"
<td style="font-weight: bold;" colspan="1" rowspan="1"> 01 </td>
|colspan="2" style="background:#DAA520;"| '''Stage 1: Rescue!! Z Gundam'''
<td
 
style="font-weight: bold; background-color: rgb(102, 255, 255);">Rescue!!Z
|- style="background:#ffffc0"
Gundam </td>
|colspan="2" style="background:#DAA520;"| '''Stage 2: Trick City'''
</tr>
|- style="background:#FFFFFF"
<tr>
|colspan="2" style="text-align: left" | <b>G-Armor: </b>
<td style="font-weight: bold;" colspan="1" rowspan="2"> 02 </td>
* Amuro must reach the house at the coordinates (41,1)
<td
* An event with Kai will occur
style="font-weight: bold; background-color: rgb(102, 255, 255);">Trick
* After this stage, the RX-78 will be able to change intothe G-Armor
City</td>
<b>Getter-Q:</b>
</tr>
* Player must not attack the Getter-Q
<tr>
* After some turns, the Getter-Q will turn from enemy to NPC (yellow)
<td><span style="text-decoration: underline;">G-Armor
* If she survives, she will join after the stage
:</span><br>
 
<br>
|- style="background:#ffffc0"
Amuro must reach the house at the coordinates (41,1). An event with
|colspan="2" style="background:#DAA520;"| '''Stage 3: Supremacy Over Dakar'''
Kai will occur. <br>
|- style="background:#FFFFFF"
After this stage, the RX-78 will be able to change into
|colspan="2" style="text-align: left" | <b>La La Sun and Elmeth: </b>
the g-armor.<br>
* Amuro must use the "convince" command on her
<br>
* She will join on the spot
<span style="text-decoration: underline;">Michiru
 
Saotome &amp; Getter-Q :<br>
|- style="background:#ffffc0"
<br>
|colspan="2" style="background:#DAA520;"| '''Stage 4: Strike Back'''
</span>Player must not attack the Gettar-Q.<br>
|- style="background:#FFFFFF"
After some turns, the Getter-Q will turn from ennemie to NPC (yellow).
|colspan="2" style="text-align: left" | <b>Minerva X (Mech + AI): </b>
If she survive, she will join after the stage.<br>
* Kouji must use the "convince" command on her
</td>
* She will join on the spot
</tr>
 
<tr>
|- style="background:#ffffc0"
<td style="font-weight: bold;" colspan="1" rowspan="2"> 03 </td>
|colspan="2" style="background:#DAA520;"| '''Stage 5: Desert of Treachery '''
<td
 
style="font-weight: bold; background-color: rgb(102, 255, 255);">Supremacy
|- style="background:#ffffc0"
over Dakar</td>
|colspan="2" style="background:#DAA520;"| '''Stage 6: Destroy the Enemy Fortress '''
</tr>
 
<tr>
|- style="background:#ffffc0"
<td><span style="text-decoration: underline;">La La Sun and Elmeth :</span><br>
|colspan="2" style="background:#DAA520;"| '''Stage 7: Duel!! Rain X1'''
<br>
 
Amuro must use the "convince" command on her. She will join on the
|- style="background:#ffffc0"
spot.
|colspan="2" style="background:#DAA520;"| '''Stage 8: Ma Kube's Trap '''
<br>
 
</td>
|- style="background:#ffffc0"
</tr>
|colspan="2" style="background:#DAA520;"| '''Stage 9: Winds of Revenge'''
<tr>
 
<td style="font-weight: bold;" colspan="1" rowspan="2"> 04 </td>
|- style="background:#ffffc0"
<td
|colspan="2" style="background:#DAA520;"| '''Stage 10: Marionette Four'''
style="font-weight: bold; background-color: rgb(102, 255, 255);">Strike
|- style="background:#FFFFFF"
Back</td>
|colspan="2" style="text-align: left" | <b>Four Murasame: </b>
</tr>
* After 6 turns Kamille must use the "convince" command on her
<tr>
 
<td style="vertical-align: top;"><span
|- style="background:#ffffc0"
style="text-decoration: underline;">Minerva X (Mech + AI) :</span><br>
|colspan="2" style="background:#DAA520;"| '''Stage 11: Wonderful!! The Ultimate Robot Valcion'''
<br>
 
Kouji must use the "convince" command on her. She will join on the
|- style="background:#ffffc0"
spot.
|colspan="2" style="background:#DAA520;"| '''Stage 12: Fighting at Llasa'''
<br>
 
</td>
|- style="background:#ffffc0"
</tr>
|colspan="2" style="background:#DAA520;"| '''Stage 13: Scirocco's Shadow'''
<tr>
|- style="background:#FFFFFF"
<td style="font-weight: bold;"> 05 </td>
|colspan="2" style="text-align: left" | <b>Puru (1/2):</b>
<td
* Judau must use the "convince" command on her
style="font-weight: bold; background-color: rgb(102, 255, 255);">Desert
 
of Treachery </td>
|- style="background:#ffffc0"
</tr>
|colspan="2" style="background:#DAA520;"| '''Stage 14: Into Space...'''
<tr>
 
<td style="font-weight: bold;"> 06 </td>
|- style="background:#ffffc0"
<td
|colspan="2" style="background:#DAA520;"| '''Stage 15: Fierce Battle! Jupitris'''
style="font-weight: bold; background-color: rgb(102, 255, 255);">Destroy
 
the Enemy Fortress </td>
|- style="background:#ffffc0"
</tr>
|colspan="2" style="background:#DAA520;"| '''Stage 16: Escape'''
<tr>
|- style="background:#FFFFFF"
<td style="font-weight: bold;"> 07 </td>
|colspan="2" style="text-align: left" | <b>Cecily Fairchild (1/2):</b>
<td
* Seabook must use the "convince" command on her
style="font-weight: bold; background-color: rgb(102, 255, 255);">Duel!!
 
Rain X1</td>
|- style="background:#ffffc0"
</tr>
|colspan="2" style="background:#DAA520;"| '''Stage 17: Solar Ray in Operation '''
<tr>
|- style="background:#FFFFFF"
<td style="font-weight: bold;"> 08 </td>
|colspan="2" style="text-align: left" | <b>Puru (2/2):</b>
<td
* Judau must use the "convince" command on her twice
style="font-weight: bold; background-color: rgb(102, 255, 255);">Ma
 
Kube's Trap </td>
|- style="background:#ffffc0"
</tr>
|colspan="2" style="background:#DAA520;"| '''Stage 18: Infiltration! Konpei Island'''
<tr>
 
<td style="font-weight: bold;"> 09 </td>
|- style="background:#ffffc0"
<td
|colspan="2" style="background:#DAA520;"| '''Stage 19: Deathmatch on the Surface of the Moon'''
style="font-weight: bold; background-color: rgb(102, 255, 255);">Winds
|- style="background:#FFFFFF"
of Revenge</td>
|colspan="2" style="text-align: left" | <b>Puru Two (1/2):</b>
</tr>
* The player must let Puru be defeated by Puru Two
<tr>
* Then, Judau must use the "convince" command on her.  
<td style="font-weight: bold;" colspan="1" rowspan="2"> 10 </td>
 
<td
|- style="background:#ffffc0"
style="font-weight: bold; background-color: rgb(102, 255, 255);">Marionette
|colspan="2" style="background:#DAA520;"| '''Stage 20: Final Battle! Granada Fortress'''
Four</td>
 
</tr>
|- style="background:#ffffc0"
<tr>
|colspan="2" style="background:#DAA520;"| '''Stage 21: Stop the Time'''
<td style="vertical-align: top;"><span
 
style="text-decoration: underline;">Four Murasame : </span><br>
|- style="background:#ffffc0"
<br>
|colspan="2" style="background:#DAA520;"| '''Stage 22: Atmospheric Entry'''
After 6 turns Kamille must use the "convince" command on her.
|- style="background:#FFFFFF"
<br>
|colspan="2" style="text-align: left" | <b>Puru Two (2/2):</b>
</td>
* Judau must use the "convince" command on her twice
</tr>
* She will join on the spot
<tr>
 
<td style="font-weight: bold;"> 11 </td>
|- style="background:#ffffc0"
<td
|colspan="2" style="background:#DAA520;"| '''Stage 23: Scirocco's Counterattack'''
style="font-weight: bold; background-color: rgb(102, 255, 255);">Wonderful!!
 
The Ultimate Robot Valcion</td>
|- style="background:#ffffc0"
</tr>
|colspan="2" style="background:#DAA520;"| '''Stage 24: GiruGiruGan's Apparition'''
<tr>
|- style="background:#FFFFFF"
<td style="font-weight: bold;"> 12 </td>
|colspan="2" style="text-align: left" | <b>Queen Mantha</b>
<td
* Puru must reach the coordinates (36,16)
style="font-weight: bold; background-color: rgb(102, 255, 255);">Fighting
* The Queen Mantha will be available after the stage
at Llasa</td>
 
</tr>
|- style="background:#ffffc0"
<tr>
|colspan="2" style="background:#DAA520;"| '''Stage 25: Last Batallion, Again'''
<td style="font-weight: bold;" colspan="1" rowspan="2"> 13 </td>
|- style="background:#FFFFFF"
<td
|colspan="2" style="text-align: left" | <b>Cecily Fairchild (2/2):</b>
style="font-weight: bold; background-color: rgb(102, 255, 255);">Scirocco's
* Seabook must use the "convince" command on her
Shadow </td>
 
</tr>
|- style="background:#ffffc0"
<tr>
|colspan="2" style="background:#DAA520;"| '''Stage 26: Final Battle at Dawn'''
<td style="vertical-align: top;"><span
 
style="text-decoration: underline;">Puru (1/2) :</span><br>
|}
<br>
Judau must use the "convince" command on her.<br>
</td>
</tr>
<tr>
<td style="font-weight: bold;"> 14 </td>
<td
style="font-weight: bold; background-color: rgb(102, 255, 255);">Into
Space...</td>
</tr>
<tr>
<td style="font-weight: bold;"> 15 </td>
<td
style="font-weight: bold; background-color: rgb(102, 255, 255);">Fierce
Battle! Jupitris</td>
</tr>
<tr>
<td style="font-weight: bold;" colspan="1" rowspan="2"> 16 </td>
<td
style="font-weight: bold; background-color: rgb(102, 255, 255);">Escape</td>
</tr>
<tr>
<td style="vertical-align: top;"><span
style="text-decoration: underline;">Cecily Fairchild (1/2) :</span><br>
<br>
Seabook must use the "convince" command on her<br>
</td>
</tr>
<tr>
<td style="font-weight: bold;" colspan="1" rowspan="2"> 17 </td>
<td
style="font-weight: bold; background-color: rgb(102, 255, 255);">Solar
Ray in Operation </td>
</tr>
<tr>
<td style="vertical-align: top;"><span
style="text-decoration: underline;">Puru (2/2) :</span>
<p>On stage 17, Judau must use the "convince" command on her
twice.</p>
</td>
</tr>
<tr>
<td style="font-weight: bold;">18 </td>
<td
style="font-weight: bold; background-color: rgb(102, 255, 255);">Infiltration!
Konpei Island</td>
</tr>
<tr>
<td style="font-weight: bold;" colspan="1" rowspan="2"> 19 </td>
<td
style="font-weight: bold; background-color: rgb(102, 255, 255);">Deathmatch
on the Surface of the Moon</td>
</tr>
<tr>
<td style="vertical-align: top;"><span
style="text-decoration: underline;">Puru Two (1/2) :</span><br>
<br>
The player must let Puru be defeated by Puru Two.<br>
Then, Judau must use the "convince" command on her. <br>
</td>
</tr>
<tr>
<td style="font-weight: bold;"> 20 </td>
<td
style="font-weight: bold; background-color: rgb(102, 255, 255);">Final
Battle! Granada Fortress</td>
</tr>
<tr>
<td style="font-weight: bold;"> 21 </td>
<td
style="font-weight: bold; background-color: rgb(102, 255, 255);">Stop
the Time </td>
</tr>
<tr>
<td style="font-weight: bold;" colspan="1" rowspan="2"> 22 </td>
<td
style="font-weight: bold; background-color: rgb(102, 255, 255);">Atmospheric
Entry </td>
</tr>
<tr>
<td style="vertical-align: top;"><span
style="text-decoration: underline;">Puru Two (2/2) :</span><br>
<br>
Judau must use the "convince" command on her twice. She will join on
the spot. <br>
</td>
</tr>
<tr>
<td style="font-weight: bold;"> 23</td>
<td
style="font-weight: bold; background-color: rgb(102, 255, 255);"
colspan="1">Scirocco's
Counterattack</td>
</tr>
<tr>
<td style="font-weight: bold;" colspan="1" rowspan="2"> 24</td>
<td
style="font-weight: bold; background-color: rgb(102, 255, 255);"
colspan="1">GiruGiruGan's
Apparition</td>
</tr>
<tr>
<td style="vertical-align: top;"><span
style="text-decoration: underline;">Queen Mantha : </span><br>
<br>
Puru must reach the coordinates (36,16).<br>
The Queen Mantha will be available after the stage. <br>
</td>
</tr>
<tr>
<td style="font-weight: bold;" colspan="1" rowspan="2"> 25</td>
<td
style="font-weight: bold; background-color: rgb(102, 255, 255);"
colspan="1">Last
Batallion, Again</td>
</tr>
<tr>
<td style="vertical-align: top;">C<span
style="text-decoration: underline;">ecily Fairchild (2/2) :</span><br>
<br>
Seabook must use the "convince" command on her.<br>
</td>
</tr>
<tr>
<td style="font-weight: bold;"> 26</td>
<td
style="font-weight: bold; background-color: rgb(102, 255, 255);"
colspan="1">Final
Battle at Dawn</td>
</tr>
</table>

Revision as of 20:04, 30 June 2010

Unified Route
Stage 1: Rescue!! Z Gundam
Stage 2: Trick City
G-Armor:
  • Amuro must reach the house at the coordinates (41,1)
  • An event with Kai will occur
  • After this stage, the RX-78 will be able to change intothe G-Armor

Getter-Q:

  • Player must not attack the Getter-Q
  • After some turns, the Getter-Q will turn from enemy to NPC (yellow)
  • If she survives, she will join after the stage
Stage 3: Supremacy Over Dakar
La La Sun and Elmeth:
  • Amuro must use the "convince" command on her
  • She will join on the spot
Stage 4: Strike Back
Minerva X (Mech + AI):
  • Kouji must use the "convince" command on her
  • She will join on the spot
Stage 5: Desert of Treachery
Stage 6: Destroy the Enemy Fortress
Stage 7: Duel!! Rain X1
Stage 8: Ma Kube's Trap
Stage 9: Winds of Revenge
Stage 10: Marionette Four
Four Murasame:
  • After 6 turns Kamille must use the "convince" command on her
Stage 11: Wonderful!! The Ultimate Robot Valcion
Stage 12: Fighting at Llasa
Stage 13: Scirocco's Shadow
Puru (1/2):
  • Judau must use the "convince" command on her
Stage 14: Into Space...
Stage 15: Fierce Battle! Jupitris
Stage 16: Escape
Cecily Fairchild (1/2):
  • Seabook must use the "convince" command on her
Stage 17: Solar Ray in Operation
Puru (2/2):
  • Judau must use the "convince" command on her twice
Stage 18: Infiltration! Konpei Island
Stage 19: Deathmatch on the Surface of the Moon
Puru Two (1/2):
  • The player must let Puru be defeated by Puru Two
  • Then, Judau must use the "convince" command on her.
Stage 20: Final Battle! Granada Fortress
Stage 21: Stop the Time
Stage 22: Atmospheric Entry
Puru Two (2/2):
  • Judau must use the "convince" command on her twice
  • She will join on the spot
Stage 23: Scirocco's Counterattack
Stage 24: GiruGiruGan's Apparition
Queen Mantha
  • Puru must reach the coordinates (36,16)
  • The Queen Mantha will be available after the stage
Stage 25: Last Batallion, Again
Cecily Fairchild (2/2):
  • Seabook must use the "convince" command on her
Stage 26: Final Battle at Dawn