https://akurasu.net/downloads/Mazin_head.png
Come hang out with us in the Discord server.
Account creation is disabled due to spam.
If you want to help out on the Wiki, poke us in on our Discord server in #wiki.
Please consider supporting the site with the PlayAsia referral links here or via the donate buttons in the sidebar, it really does help.
https://akurasu.net/downloads/Flonne_cheer.png

Super Robot Wars/OGs/Mech Abilities: Difference between revisions

From Akurasu
Jump to navigationJump to search
Vaynark (talk | contribs)
No edit summary
Ghost (talk | contribs)
Added the Notes section with extra information. Cleaned up the formatting.
Line 1: Line 1:
'''Unit Special Skills'''
== '''Special Skills''' ==


{|
{|
! English !! Japanese !! EN !! Will !!Descriptions
! English !! Japanese !! EN !! Will !!Description
|-
|- align="center"
| HP recovery (L) || HP回復(大) || || || Recover 30% of MAX HP each Player Turn.
| HP Regeneration (S) || HP回復(大) || - || - || Recover 10% of max HP each player phase.
|-
|- align="center"
| HP recovery (M) || HP回復(中) || || || Recover 20% of MAX HP each Player Turn.
| HP Regeneration (M) || HP回復(中) || - || - || Recover 20% of max HP each player phase.
|-
|- align="center"
| HP recovery (S) || HP回復(小) || || || Recover 10% of MAX HP each Player Turn.
| HP Regeneration (L) || HP回復(小) || - || - || Recover 30% of max HP each player phase.
|-
|- align="center"
|colspan=5|
| EN Regeneration (S) || EN回復(大) || - || - || Recover 10% of max EN each player phase.
|-
|- align="center"
| EN recovery (L) || EN回復(大) || || || Recover 30% of MAX EN each Player Turn.
| EN Regeneration (M) || EN回復(中) || - || - || Recover 20% of max EN each player phase.
|-
|- align="center"
| EN recovery (M) || EN回復(中) || || || Recover 20% of MAX EN each Player Turn.
| EN Regeneration (L) || EN回復(小) || - || - || Recover 30% of max EN each player phase.
|-
|- align="center"
| EN recovery (S) || EN回復(小) || || || Recover 10% of MAX EN each Player Turn.
| After Image <small>(Double Image)</small> || 分身 || - || 130 || 50% chance to evade any attack.
|-
|- align="center"
|colspan=5|
| Jammer || ジャマー || - || - || 50% chance to evade any missile-based attack.
|-
|- align="center"
| After Image || 分身 || || 130 || 50% chance to evade any attack regardless of accuracy.
| Mind Block || マインドブロック || - || - || Ignore '''Will Down''', '''SP Absorb''' and '''Spirit Block''' [[Super_Robot_Wars/OGs/Weapon_List|status effects]].
|-
|- align="center"
| Jammer || ジャマー || || || 50% chance of disabling Missile attacks.
| Cockpit Block || コクピットブロック || - || - || Ignore '''Ability Down''', and '''Stun''' [[Super_Robot_Wars/OGs/Weapon_List|status effects]]
|-
|- align="center"
|colspan=5|
| Energy Block || エナジーブロック || - || - || Ignore '''EN Down''' and '''EN Absorb''' [[Super_Robot_Wars/OGs/Weapon_List|status effects]].
|-
|- align="center"
| Mind Block || マインドブロック || || || Will-Down, SP-Drain and SP-Block have no effect.
| Weapon Block || ウェポンブロック || - || - || Ignore '''Attack Down''', '''Range Down''', and '''Accuracy Down''' [[Super_Robot_Wars/OGs/Weapon_List|status effects]].
|-
| Cockpit Block || コクピットブロック || || || Skill-Down, Inactive have no effect.
|-
| Energy Block || エナジーブロック || || || EN-Down, EN-Drain have no effect.
|-
| Weapon Block || ウェポンブロック || || || Atk.Pow-Down, Range-Down, HitRate-Down have no effect.
|}
|}




'''Barriers'''
== '''Barriers''' ==
{|
{|
! English !! Japanese !! EN !! Will !! Descriptions
! English !! Japanese !! EN !! Will !! Description
|-
|- align="center"
| Beam Coat || ビームコート || <center>5</center> || || Decrease Beam type damage by &nbsp;900.
| Beam Coat || ビームコート || 5 || - || Reduce beam-based damage by 900.
|-
|- align="center"
| AB Field || ABフィールド || 10 || || Decrease Beam type damage by 1200.
| AB Field || ABフィールド || 10 || - || Reduce beam-based damage by 1200.
|-
|- align="center"
| E Field || Eフィールド || 15 || 120 || Decrease damage by 1500.
| E. Field || Eフィールド || 15 || 120 || Reduce damage by 1500.
|-
|- align="center"
|colspan=5|
| G-Wall || G.ウォール || 5 || 120 || Ignore damage below 800.
|-
|- align="center"
| G.Wall || G.ウォール || <center>5</center> || 120 || Ignore damage below &nbsp;800.
| G-Territory || G.テリトリー || 15 || 120 || Ignore damage below 1800.
|-
|- align="center"
| G.Territory || G.テリトリー || 15 || 120 || Ignore damage below 1800.
| Telekinesis Field || 念動フィールド || 5 || 110 || Ignore damage below ([[Super_Robot_Wars/OGs/Pilot_Skills|Telekinesis]] skill level x 200).
|-
|- align="center"
| Telekinesis Field || 念動フィールド || <center>5</center> || 110 || Ignore damage below (TK skill level x 200).
| Telekinesis Field S || 念動フィールド S || 5 || 110 || Ignore damage below ([[Super_Robot_Wars/OGs/Pilot_Skills|Telekinesis]] skill level x 250).
|-
|- align="center"
| Telekinesis Field S || 念動フィールド S || <center>5</center> || 110 || Ignore damage below (TK skill level x 250).
| Distortion Field <small>(Warp Field)</small> || 歪曲フィールド || 10 || - || Reduce damage taken by 50% (except for attacks with [[Super_Robot_Wars/OGs/Weapon_List|Barrier Pierce]]).
|-
|- align="center"
|colspan=5|
| Beam Absorption || ビーム吸収 || - || - || Ignore beam-based damage and recover HP equal to the damage.
|-
| Distortion Field || 歪曲フィールド || 10 || || Reduce all kind of damage taken (except for barrier-nullifying attacks) by 50%.
|-
| Beam Absorption || ビーム吸収 || || || Recover HP when hit with Beam weapons.
|}
|}
== '''Notes''' ==
* '''After Image''' and '''Jammer''' can activate during the '''Support Defend''' [[Super_Robot_Wars/OGs/Pilot_Skills|Pilot Skill]] which allows the defender to evade the attack.
* '''After Image''' and '''Jammer''' are ignored by the '''Strike''' [[Super_Robot_Wars/OGs/Spirit_Commands|Spirit Command]].
* '''G-Wall''' and '''G-Territory''' will activate on every attack regardless of whether the damage can be ignored or not.
* '''Telekinesis Field''': 200 - 400 - 600 - 800 - 1000 - 1200 - 1400 - 1600 - 1800
* '''Telekinesis Field S''': 250 - 500 - 750 - 1000 - 1250 - 1500 - 1750 - 2000 - 2250

Revision as of 04:54, 12 June 2021

Special Skills

English Japanese EN Will Description
HP Regeneration (S) HP回復(大) - - Recover 10% of max HP each player phase.
HP Regeneration (M) HP回復(中) - - Recover 20% of max HP each player phase.
HP Regeneration (L) HP回復(小) - - Recover 30% of max HP each player phase.
EN Regeneration (S) EN回復(大) - - Recover 10% of max EN each player phase.
EN Regeneration (M) EN回復(中) - - Recover 20% of max EN each player phase.
EN Regeneration (L) EN回復(小) - - Recover 30% of max EN each player phase.
After Image (Double Image) 分身 - 130 50% chance to evade any attack.
Jammer ジャマー - - 50% chance to evade any missile-based attack.
Mind Block マインドブロック - - Ignore Will Down, SP Absorb and Spirit Block status effects.
Cockpit Block コクピットブロック - - Ignore Ability Down, and Stun status effects
Energy Block エナジーブロック - - Ignore EN Down and EN Absorb status effects.
Weapon Block ウェポンブロック - - Ignore Attack Down, Range Down, and Accuracy Down status effects.


Barriers

English Japanese EN Will Description
Beam Coat ビームコート 5 - Reduce beam-based damage by 900.
AB Field ABフィールド 10 - Reduce beam-based damage by 1200.
E. Field Eフィールド 15 120 Reduce damage by 1500.
G-Wall G.ウォール 5 120 Ignore damage below 800.
G-Territory G.テリトリー 15 120 Ignore damage below 1800.
Telekinesis Field 念動フィールド 5 110 Ignore damage below (Telekinesis skill level x 200).
Telekinesis Field S 念動フィールド S 5 110 Ignore damage below (Telekinesis skill level x 250).
Distortion Field (Warp Field) 歪曲フィールド 10 - Reduce damage taken by 50% (except for attacks with Barrier Pierce).
Beam Absorption ビーム吸収 - - Ignore beam-based damage and recover HP equal to the damage.


Notes

  • After Image and Jammer can activate during the Support Defend Pilot Skill which allows the defender to evade the attack.
  • After Image and Jammer are ignored by the Strike Spirit Command.
  • G-Wall and G-Territory will activate on every attack regardless of whether the damage can be ignored or not.
  • Telekinesis Field: 200 - 400 - 600 - 800 - 1000 - 1200 - 1400 - 1600 - 1800
  • Telekinesis Field S: 250 - 500 - 750 - 1000 - 1250 - 1500 - 1750 - 2000 - 2250