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Super Robot Wars/OGs/Mech Abilities: Difference between revisions
From Akurasu
< Super Robot Wars | OGs
No edit summary |
Added the Notes section with extra information. Cleaned up the formatting. |
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''' | == '''Special Skills''' == | ||
{| | {| | ||
! English !! Japanese !! EN !! Will !! | ! English !! Japanese !! EN !! Will !!Description | ||
|- | |- align="center" | ||
| HP | | HP Regeneration (S) || HP回復(大) || - || - || Recover 10% of max HP each player phase. | ||
|- | |- align="center" | ||
| HP | | HP Regeneration (M) || HP回復(中) || - || - || Recover 20% of max HP each player phase. | ||
|- | |- align="center" | ||
| HP | | HP Regeneration (L) || HP回復(小) || - || - || Recover 30% of max HP each player phase. | ||
|- | |- align="center" | ||
| EN Regeneration (S) || EN回復(大) || - || - || Recover 10% of max EN each player phase. | |||
|- align="center" | |||
| EN | | EN Regeneration (M) || EN回復(中) || - || - || Recover 20% of max EN each player phase. | ||
|- | |- align="center" | ||
| EN | | EN Regeneration (L) || EN回復(小) || - || - || Recover 30% of max EN each player phase. | ||
|- | |- align="center" | ||
| EN | | After Image <small>(Double Image)</small> || 分身 || - || 130 || 50% chance to evade any attack. | ||
|- | |- align="center" | ||
| Jammer || ジャマー || - || - || 50% chance to evade any missile-based attack. | |||
|- align="center" | |||
| After Image || 分身 || || 130 || 50% chance to evade any attack | | Mind Block || マインドブロック || - || - || Ignore '''Will Down''', '''SP Absorb''' and '''Spirit Block''' [[Super_Robot_Wars/OGs/Weapon_List|status effects]]. | ||
|- | |- align="center" | ||
| Jammer || ジャマー || || || 50% chance | | Cockpit Block || コクピットブロック || - || - || Ignore '''Ability Down''', and '''Stun''' [[Super_Robot_Wars/OGs/Weapon_List|status effects]] | ||
|- | |- align="center" | ||
| Energy Block || エナジーブロック || - || - || Ignore '''EN Down''' and '''EN Absorb''' [[Super_Robot_Wars/OGs/Weapon_List|status effects]]. | |||
|- align="center" | |||
| Mind Block || マインドブロック || || || Will | | Weapon Block || ウェポンブロック || - || - || Ignore '''Attack Down''', '''Range Down''', and '''Accuracy Down''' [[Super_Robot_Wars/OGs/Weapon_List|status effects]]. | ||
|- | |||
| Cockpit Block || コクピットブロック || || || | |||
|- | |||
| Energy Block || エナジーブロック || || || EN | |||
|- | |||
| Weapon Block || ウェポンブロック || || || | |||
|} | |} | ||
'''Barriers''' | == '''Barriers''' == | ||
{| | {| | ||
! English !! Japanese !! EN !! Will !! | ! English !! Japanese !! EN !! Will !! Description | ||
|- | |- align="center" | ||
| Beam Coat || ビームコート || | | Beam Coat || ビームコート || 5 || - || Reduce beam-based damage by 900. | ||
|- | |- align="center" | ||
| AB Field || ABフィールド || 10 || || | | AB Field || ABフィールド || 10 || - || Reduce beam-based damage by 1200. | ||
|- | |- align="center" | ||
| E Field || Eフィールド || 15 || 120 || | | E. Field || Eフィールド || 15 || 120 || Reduce damage by 1500. | ||
|- | |- align="center" | ||
| G-Wall || G.ウォール || 5 || 120 || Ignore damage below 800. | |||
|- | |- align="center" | ||
| G-Territory || G.テリトリー || 15 || 120 || Ignore damage below 1800. | |||
|- | |- align="center" | ||
| G | | Telekinesis Field || 念動フィールド || 5 || 110 || Ignore damage below ([[Super_Robot_Wars/OGs/Pilot_Skills|Telekinesis]] skill level x 200). | ||
|- | |- align="center" | ||
| Telekinesis Field || 念動フィールド || | | Telekinesis Field S || 念動フィールド S || 5 || 110 || Ignore damage below ([[Super_Robot_Wars/OGs/Pilot_Skills|Telekinesis]] skill level x 250). | ||
|- | |- align="center" | ||
| Telekinesis Field S || 念動フィールド S || | | Distortion Field <small>(Warp Field)</small> || 歪曲フィールド || 10 || - || Reduce damage taken by 50% (except for attacks with [[Super_Robot_Wars/OGs/Weapon_List|Barrier Pierce]]). | ||
|- | |- align="center" | ||
| Beam Absorption || ビーム吸収 || - || - || Ignore beam-based damage and recover HP equal to the damage. | |||
| Distortion Field || 歪曲フィールド || 10 || || Reduce | |||
|- | |||
| Beam Absorption || ビーム吸収 || || || | |||
|} | |} | ||
== '''Notes''' == | |||
* '''After Image''' and '''Jammer''' can activate during the '''Support Defend''' [[Super_Robot_Wars/OGs/Pilot_Skills|Pilot Skill]] which allows the defender to evade the attack. | |||
* '''After Image''' and '''Jammer''' are ignored by the '''Strike''' [[Super_Robot_Wars/OGs/Spirit_Commands|Spirit Command]]. | |||
* '''G-Wall''' and '''G-Territory''' will activate on every attack regardless of whether the damage can be ignored or not. | |||
* '''Telekinesis Field''': 200 - 400 - 600 - 800 - 1000 - 1200 - 1400 - 1600 - 1800 | |||
* '''Telekinesis Field S''': 250 - 500 - 750 - 1000 - 1250 - 1500 - 1750 - 2000 - 2250 | |||
Revision as of 04:54, 12 June 2021
Special Skills
| English | Japanese | EN | Will | Description |
|---|---|---|---|---|
| HP Regeneration (S) | HP回復(大) | - | - | Recover 10% of max HP each player phase. |
| HP Regeneration (M) | HP回復(中) | - | - | Recover 20% of max HP each player phase. |
| HP Regeneration (L) | HP回復(小) | - | - | Recover 30% of max HP each player phase. |
| EN Regeneration (S) | EN回復(大) | - | - | Recover 10% of max EN each player phase. |
| EN Regeneration (M) | EN回復(中) | - | - | Recover 20% of max EN each player phase. |
| EN Regeneration (L) | EN回復(小) | - | - | Recover 30% of max EN each player phase. |
| After Image (Double Image) | 分身 | - | 130 | 50% chance to evade any attack. |
| Jammer | ジャマー | - | - | 50% chance to evade any missile-based attack. |
| Mind Block | マインドブロック | - | - | Ignore Will Down, SP Absorb and Spirit Block status effects. |
| Cockpit Block | コクピットブロック | - | - | Ignore Ability Down, and Stun status effects |
| Energy Block | エナジーブロック | - | - | Ignore EN Down and EN Absorb status effects. |
| Weapon Block | ウェポンブロック | - | - | Ignore Attack Down, Range Down, and Accuracy Down status effects. |
Barriers
| English | Japanese | EN | Will | Description |
|---|---|---|---|---|
| Beam Coat | ビームコート | 5 | - | Reduce beam-based damage by 900. |
| AB Field | ABフィールド | 10 | - | Reduce beam-based damage by 1200. |
| E. Field | Eフィールド | 15 | 120 | Reduce damage by 1500. |
| G-Wall | G.ウォール | 5 | 120 | Ignore damage below 800. |
| G-Territory | G.テリトリー | 15 | 120 | Ignore damage below 1800. |
| Telekinesis Field | 念動フィールド | 5 | 110 | Ignore damage below (Telekinesis skill level x 200). |
| Telekinesis Field S | 念動フィールド S | 5 | 110 | Ignore damage below (Telekinesis skill level x 250). |
| Distortion Field (Warp Field) | 歪曲フィールド | 10 | - | Reduce damage taken by 50% (except for attacks with Barrier Pierce). |
| Beam Absorption | ビーム吸収 | - | - | Ignore beam-based damage and recover HP equal to the damage. |
Notes
- After Image and Jammer can activate during the Support Defend Pilot Skill which allows the defender to evade the attack.
- After Image and Jammer are ignored by the Strike Spirit Command.
- G-Wall and G-Territory will activate on every attack regardless of whether the damage can be ignored or not.
- Telekinesis Field: 200 - 400 - 600 - 800 - 1000 - 1200 - 1400 - 1600 - 1800
- Telekinesis Field S: 250 - 500 - 750 - 1000 - 1250 - 1500 - 1750 - 2000 - 2250