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Super Robot Wars/Compact 3/Pilot Skills: Difference between revisions
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m Pilot Abilities moved to Super Robot Wars/Compact 3/Pilot Abilities |
Added a spot for Japanese to go. I'd like things like skill names or part names to Have the Japanese equivalents. |
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| Line 5: | Line 5: | ||
<table> | <table> | ||
<tr> | <tr> | ||
<th>Skill | <th style="width: 5em;">Skill | ||
<th>Translation | |||
<th>PP | <th>PP | ||
<th>Levels | <th>Levels | ||
<th>Description | <th>Description | ||
<tr> | <tr> | ||
<td> | |||
<td>Defense | <td>Defense | ||
<td>25 | <td>25 | ||
| Line 15: | Line 17: | ||
<td>Increases the rate of Shield Defense, and Sword Cut. The unit must have a sword, or shield. | <td>Increases the rate of Shield Defense, and Sword Cut. The unit must have a sword, or shield. | ||
<tr class="even"> | <tr class="even"> | ||
<td> | |||
<td>Potential | <td>Potential | ||
<td>20 | <td>20 | ||
| Line 20: | Line 23: | ||
<td>As your HP gets lower your armor, hit rate, evasion, and critical raise. | <td>As your HP gets lower your armor, hit rate, evasion, and critical raise. | ||
<tr> | <tr> | ||
<td>カウンター | |||
<td>Counter | <td>Counter | ||
<td>30 | <td>30 | ||
| Line 25: | Line 29: | ||
<td>Increases the rate of countering. | <td>Increases the rate of countering. | ||
<tr class="even"> | <tr class="even"> | ||
<td> | |||
<td>SP Recover | <td>SP Recover | ||
<td>35 | <td>35 | ||
| Line 30: | Line 35: | ||
<td>Recovers SP at the beginning of each turn. | <td>Recovers SP at the beginning of each turn. | ||
<tr> | <tr> | ||
<td> | |||
<td>Battle Spirit | <td>Battle Spirit | ||
<td>30 | <td>30 | ||
| Line 35: | Line 41: | ||
<td>The unit starts out with increased morale when sortied. | <td>The unit starts out with increased morale when sortied. | ||
<tr class="even"> | <tr class="even"> | ||
<td> | |||
<td>Strong Arm | <td>Strong Arm | ||
<td>40 | <td>40 | ||
| Line 40: | Line 47: | ||
<td>Melee weapons power, and critical power up. | <td>Melee weapons power, and critical power up. | ||
<tr> | <tr> | ||
<td> | |||
<td>Sniping | <td>Sniping | ||
<td>40 | <td>40 | ||
| Line 45: | Line 53: | ||
<td>Shooting weapons power, and range up. | <td>Shooting weapons power, and range up. | ||
<tr class="even"> | <tr class="even"> | ||
<td> | |||
<td>Support Attack | <td>Support Attack | ||
<td>40 | <td>40 | ||
| Line 50: | Line 59: | ||
<td>Allows the pilot to perform a support attack, and increase hit rate. | <td>Allows the pilot to perform a support attack, and increase hit rate. | ||
<tr> | <tr> | ||
<td> | |||
<td>Support Defend | <td>Support Defend | ||
<td>35 | <td>35 | ||
| Line 55: | Line 65: | ||
<td>Allows the pilot to support defend an enemies attack, and reduces damage. | <td>Allows the pilot to support defend an enemies attack, and reduces damage. | ||
<tr class="even"> | <tr class="even"> | ||
<td> | |||
<td>Concentration | <td>Concentration | ||
<td>40 | <td>40 | ||
| Line 60: | Line 71: | ||
<td>SP costs become 80%. | <td>SP costs become 80%. | ||
<tr> | <tr> | ||
<td> | |||
<td>Guts | <td>Guts | ||
<td>65 | <td>65 | ||
| Line 65: | Line 77: | ||
<td>If the pilot is shot down, they'll remain there with 10 HP. | <td>If the pilot is shot down, they'll remain there with 10 HP. | ||
<tr class="even"> | <tr class="even"> | ||
<td> | |||
<td>Special Skill | <td>Special Skill | ||
<td>95 | <td>95 | ||
| Line 70: | Line 83: | ||
<td>Raises a special skill by one level. | <td>Raises a special skill by one level. | ||
<tr> | <tr> | ||
<td> | |||
<td>Revenge | <td>Revenge | ||
<td>115 | <td>115 | ||
| Line 75: | Line 89: | ||
<td>Increases damage by 1.2x when counter attacking. | <td>Increases damage by 1.2x when counter attacking. | ||
<tr class="even"> | <tr class="even"> | ||
<td> | |||
<td>Counter Attack | <td>Counter Attack | ||
<td>120 | <td>120 | ||
| Line 80: | Line 95: | ||
<td>Counters the enemy with a critical. Is enabled at 20% HP. | <td>Counters the enemy with a critical. Is enabled at 20% HP. | ||
<tr> | <tr> | ||
<td> | |||
<td>Abandon | <td>Abandon | ||
<td>110 | <td>110 | ||
| Line 93: | Line 109: | ||
<table> | <table> | ||
<tr> | <tr> | ||
<th>Skill | <th style="width: 5em;">Skill | ||
<th>Translation | |||
<th>Levels | <th>Levels | ||
<th>Description | <th>Description | ||
<tr> | <tr> | ||
<td>ニュータイプ | |||
<td>Newtype | <td>Newtype | ||
<td>10 | <td>10 | ||
<td>Increases hit rate, and evasion. It also allows you to use Newtype specific weapons, such as Funnels. Funnel range increases as it levels up. | <td>Increases hit rate, and evasion. It also allows you to use Newtype specific weapons, such as Funnels. Funnel range increases as it levels up. | ||
<tr class="even"> | <tr class="even"> | ||
<td> | |||
<td>Commander | <td>Commander | ||
<td>10 | <td>10 | ||
<td>Increases the hit rate and evasion for units inside of the command aura. | <td>Increases the hit rate and evasion for units inside of the command aura. | ||
<tr> | <tr> | ||
<td> | |||
<td>Queen | <td>Queen | ||
<td>10 | <td>10 | ||
<td>Increase the hit rate, evasion, and critical for units inside of the Queen's aura. | <td>Increase the hit rate, evasion, and critical for units inside of the Queen's aura. | ||
<tr class="even"> | <tr class="even"> | ||
<td> | |||
<td>Aura Battler | <td>Aura Battler | ||
<td>10 | <td>10 | ||
<td>Increases evasion and attack power with each level. It also allows you to use the Hyper Aura Cutter attack. | <td>Increases evasion and attack power with each level. It also allows you to use the Hyper Aura Cutter attack. | ||
<tr> | <tr> | ||
<td> | |||
<td>Dual Kind | <td>Dual Kind | ||
<td>10 | <td>10 | ||
<td>Increases maximum EN, and increases the power of the Synapse Attack. | <td>Increases maximum EN, and increases the power of the Synapse Attack. | ||
<tr class="even"> | <tr class="even"> | ||
<td> | |||
<td>Foresight Ability | <td>Foresight Ability | ||
<td>-- | <td>-- | ||
<td>Casts Flash at the beginning of each turn. It's activated at 110 morale. | <td>Casts Flash at the beginning of each turn. It's activated at 110 morale. | ||
<tr> | <tr> | ||
<td> | |||
<td>Good Luck | <td>Good Luck | ||
<td>-- | <td>-- | ||
<td>Casts Lucky at the beginning of each turn. It's activated at 130 morale. | <td>Casts Lucky at the beginning of each turn. It's activated at 130 morale. | ||
<tr class="even"> | <tr class="even"> | ||
<td> | |||
<td>Hard Worker | <td>Hard Worker | ||
<td>-- | <td>-- | ||
<td>Casts Great Effort at the beginning of each turn. It's activated at 120 morale. | <td>Casts Great Effort at the beginning of each turn. It's activated at 120 morale. | ||
<tr> | <tr> | ||
<td> | |||
<td>Dousing | <td>Dousing | ||
<td>-- | <td>-- | ||
<td>Casts Concentration at the beginning of each turn. It's activated at 130 morale. | <td>Casts Concentration at the beginning of each turn. It's activated at 130 morale. | ||
<tr class="even"> | <tr class="even"> | ||
<td> | |||
<td>Psuedo Expression Ability | <td>Psuedo Expression Ability | ||
<td>-- | <td>-- | ||
<td>Casts Iatsu at the beginning of each turn. It's activated at 110 morale. | <td>Casts Iatsu at the beginning of each turn. It's activated at 110 morale. | ||
<tr> | <tr> | ||
<td> | |||
<td>Limpet Channel | <td>Limpet Channel | ||
<td>-- | <td>-- | ||
<td>Increases evasion by 10%. | <td>Increases evasion by 10%. | ||
<tr class="even"> | <tr class="even"> | ||
<td> | |||
<td>Encouragement | <td>Encouragement | ||
<td>-- | <td>-- | ||
<td>Increases the main pilots morale by 10. | <td>Increases the main pilots morale by 10. | ||
<tr> | <tr> | ||
<td> | |||
<td>Aura Power Amplification | <td>Aura Power Amplification | ||
<td>-- | <td>-- | ||
<td>Main pilots Aura Battler level +1. | <td>Main pilots Aura Battler level +1. | ||
<tr class="even"> | <tr class="even"> | ||
<td> | |||
<td>Magnificence | <td>Magnificence | ||
<td>-- | <td>-- | ||
<td>Gain +2 morale when successfully evading the enemies attack. | <td>Gain +2 morale when successfully evading the enemies attack. | ||
<tr> | <tr> | ||
<td> | |||
<td>Fighting Spirit | <td>Fighting Spirit | ||
<td>-- | <td>-- | ||
<td>Gain +2 morale when damaged by the enemy. | <td>Gain +2 morale when damaged by the enemy. | ||
<tr class="even"> | <tr class="even"> | ||
<td> | |||
<td>Optimist | <td>Optimist | ||
<td>-- | <td>-- | ||
<td>Gain +3 morale for each time you miss an attack, and gain +1 morale for each time you're damaged by the enemy. | <td>Gain +3 morale for each time you miss an attack, and gain +1 morale for each time you're damaged by the enemy. | ||
<tr> | <tr> | ||
<td> | |||
<td>Pride | <td>Pride | ||
<td>-- | <td>-- | ||
<td>Gain +2 morale for each time you hit the enemy, and gain +1 morale for each time you evade the enemies attack. | <td>Gain +2 morale for each time you hit the enemy, and gain +1 morale for each time you evade the enemies attack. | ||
<tr class="even"> | <tr class="even"> | ||
<td> | |||
<td>Strengthened Good Luck | <td>Strengthened Good Luck | ||
<td>-- | <td>-- | ||
<td>Increases hit rate, evasion, and critical greatly. It's activated at 100 morale. | <td>Increases hit rate, evasion, and critical greatly. It's activated at 100 morale. | ||
<tr> | <tr> | ||
<td> | |||
<td>Seishin Wall | <td>Seishin Wall | ||
<td>-- | <td>-- | ||
| Line 180: | Line 216: | ||
<th>Newtype | <th>Newtype | ||
<tr> | <tr> | ||
< | <td>Level | ||
< | <td>1 <td>2 <td>3 <td>4 <td>5 <td>6 <td>7 <td>8 <td>9 <td>10 | ||
<tr> | <tr> | ||
< | <td>Range | ||
< | <td>0 <td>0 <td>0 <td>0 <td>1 <td>1 <td>1 <td>2 <td>2 <td>3 | ||
<tr> | <tr> | ||
< | <td>Hit Rate | ||
< | <td>3 <td>6 <td>9 <td>12 <td>15 <td>18 <td>21 <td>24 <td>27 <td>30 | ||
<tr> | <tr> | ||
< | <td>Evasion | ||
< | <td>3 <td>6 <td>9 <td>12 <td>15 <td>18 <td>21 <td>24 <td>27 <td>30 | ||
<tr> | <tr> | ||
<tr> | <tr> | ||
<th>Commander | <th>Commander | ||
<tr> | <tr> | ||
< | <td>Level | ||
< | <td>1 <td>2 <td>3 <td>4 <td>5 <td>6 <td>7 <td>8 <td>9 <td>10 | ||
<tr> | <tr> | ||
< | <td>Range | ||
< | <td>1 <td>1 <td>1 <td>2 <td>2 <td>2 <td>3 <td>3 <td>3 <td>4 | ||
<tr> | <tr> | ||
< | <td>Hit Rate | ||
< | <td>5 <td>7 <td>9 <td>11 <td>13 <td>15 <td>17 <td>19 <td>21 <td>23 | ||
<tr> | <tr> | ||
< | <td>Evasion | ||
< | <td>5 <td>7 <td>9 <td>11 <td>13 <td>15 <td>17 <td>19 <td>21 <td>23 | ||
<tr> | <tr> | ||
<tr> | <tr> | ||
<th>Queen | <th>Queen | ||
<tr> | <tr> | ||
< | <td>Level | ||
< | <td>1 <td>2 <td>3 <td>4 <td>5 <td>6 <td>7 <td>8 <td>9 <td>10 | ||
<tr> | <tr> | ||
< | <td>Range | ||
< | <td>1 <td>2 <td>2 <td>2 <td>3 <td>3 <td>3 <td>4 <td>4 <td>5 | ||
<tr> | <tr> | ||
< | <td>Hit Rate | ||
< | <td>5 <td>7 <td>9 <td>11 <td>13 <td>15 <td>17 <td>19 <td>21 <td>23 | ||
<tr> | <tr> | ||
< | <td>Evasion | ||
< | <td>5 <td>7 <td>9 <td>11 <td>13 <td>15 <td>17 <td>19 <td>21 <td>23 | ||
<tr> | <tr> | ||
< | <td>Critical | ||
< | <td>5 <td>7 <td>9 <td>11 <td>13 <td>15 <td>17 <td>19 <td>21 <td>23 | ||
<tr> | <tr> | ||
<tr> | <tr> | ||
<th>Aura Battler | <th>Aura Battler | ||
<tr> | <tr> | ||
< | <td>Level | ||
< | <td>1 <td>2 <td>3 <td>4 <td>5 <td>6 <td>7 <td>8 <td>9 <td>10 | ||
<tr> | <tr> | ||
< | <td>Evasion | ||
< | <td>3 <td>6 <td>9 <td>12 <td>15 <td>18 <td>21 <td>24 <td>27 <td>30 | ||
<tr> | <tr> | ||
< | <td>Attack Up | ||
< | <td>100 <td>200 <td>300 <td>400 <td>500 <td>600 <td>700 <td>800 <td>900 <td>1000 | ||
<tr> | <tr> | ||
<tr> | <tr> | ||
< | <td>Dual Kind | ||
<tr> | <tr> | ||
< | <td>Level | ||
< | <td>1 <td>2 <td>3 <td>4 <td>5 <td>6 <td>7 <td>8 <td>9 <td>10 | ||
<tr> | <tr> | ||
< | <td>Max EN | ||
< | <td>5% <td>10% <td>15% <td>20% <td>25% <td>30% <td>35% <td>40% <td>45% <td>50% | ||
<tr> | <tr> | ||
< | <td>Attack Up | ||
< | <td>100 <td>200 <td>300 <td>400 <td>500 <td>600 <td>700 <td>800 <td>900 <td>1000 | ||
<tr> | <tr> | ||
<tr> | <tr> | ||
<th>Support Defense | <th>Support Defense | ||
<tr> | <tr> | ||
< | <td>Level | ||
< | <td>1 <td>2 <td>3 <td>4 <td>5 <td>6 <td>7 <td>8 <td>9 <td>10 | ||
<tr> | <tr> | ||
< | <td>Uses | ||
< | <td>1 <td>2 <td>3 <td>4 <td>5 <td>6 <td>7 <td>8 <td>9 <td>10 | ||
<tr> | <tr> | ||
< | <td>DMG Reduced | ||
< | <td>5% <td>10% <td>15% <td>20% <td>25% <td>30% <td>35% <td>40% <td>45% <td>50% | ||
<tr> | <tr> | ||
<tr> | <tr> | ||
< | <td>Strong Arm | ||
<tr> | <tr> | ||
< | <td>Level | ||
< | <td>1 <td>2 <td>3 <td>4 <td>5 <td>6 <td>7 <td>8 <td>9 <td>10 | ||
<tr> | <tr> | ||
< | <td>Critical | ||
< | <td>5 <td>10 <td>15 <td>20 <td>25 <td>30 <td>35 <td>40 <td>45 <td>50 | ||
<tr> | <tr> | ||
< | <td>Attack Up | ||
< | <td>50 <td>100 <td>150 <td>200 <td>250 <td>300 <td>350 <td>400 <td>450 <td>500 | ||
<tr> | <tr> | ||
<tr> | <tr> | ||
<th>Sniping | <th>Sniping | ||
<tr> | <tr> | ||
< | <td>Level | ||
< | <td>1 <td>2 <td>3 <td>4 <td>5 <td>6 <td>7 <td>8 <td>9 <td>10 | ||
<tr> | <tr> | ||
< | <td>Range | ||
< | <td>0 <td>0 <td>0 <td>0 <td>0 <td>1 <td>1 <td>1 <td>1 <td>2 | ||
<tr> | <tr> | ||
< | <td>Attack Up | ||
< | <td>50 <td>100 <td>150 <td>200 <td>250 <td>300 <td>350 <td>400 <td>450 <td>500 | ||
<tr> | <tr> | ||
<tr> | <tr> | ||
<th>Potential - Armor, Hit Rate, and Evasion | <th>Potential - Armor, Hit Rate, and Evasion | ||
<tr> | <tr> | ||
< | <td>Max HP | ||
< | <td>10% <td>20% <td>30% <td>40% <td>50% <td>60% <td>70% <td>80% <td>90% <td>100% | ||
<tr> | <tr> | ||
< | <td>1 <td>5% <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- | ||
<tr> | <tr> | ||
< | <td>2 <td>10% <td>5% <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- | ||
<tr> | <tr> | ||
< | <td>3 <td>15% <td>10% <td>5% <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- | ||
<tr> | <tr> | ||
< | <td>4 <td>20% <td>15% <td>10% <td>5% <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- | ||
<tr> | <tr> | ||
< | <td>5 <td>25% <td>20% <td>15% <td>10% <td>5% <td>-- <td>-- <td>-- <td>-- <td>-- | ||
<tr> | <tr> | ||
< | <td>6 <td>30% <td>25% <td>20% <td>15% <td>10% <td>5% <td>-- <td>-- <td>-- <td>-- | ||
<tr> | <tr> | ||
< | <td>7 <td>35% <td>30% <td>25% <td>20% <td>15% <td>10% <td>5% <td>-- <td>-- <td>-- | ||
<tr> | <tr> | ||
< | <td>8 <td>40% <td>35% <td>30% <td>25% <td>20% <td>15% <td>10% <td>5% <td>-- <td>-- | ||
<tr> | <tr> | ||
< | <td>9 <td>45% <td>40% <td>35% <td>30% <td>25% <td>20% <td>15% <td>10% <td>5% <td>-- | ||
<tr> | <tr> | ||
<tr> | <tr> | ||
<th>Potential - Critical | <th>Potential - Critical | ||
<tr> | <tr> | ||
< | <td>Max HP | ||
< | <td>10% <td>20% <td>30% <td>40% <td>50% <td>60% <td>70% <td>80% <td>90% <td>100% | ||
<tr> | <tr> | ||
< | <td>1 <td>8% <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- | ||
<tr> | <tr> | ||
< | <td>2 <td>16% <td>8% <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- | ||
<tr> | <tr> | ||
< | <td>3 <td>24% <td>16% <td>8% <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- | ||
<tr> | <tr> | ||
< | <td>4 <td>32% <td>24% <td>16% <td>8% <td>-- <td>-- <td>-- <td>-- <td>-- <td>-- | ||
<tr> | <tr> | ||
< | <td>5 <td>40% <td>32% <td>24% <td>16% <td>8% <td>-- <td>-- <td>-- <td>-- <td>-- | ||
<tr> | <tr> | ||
< | <td>6 <td>48% <td>40% <td>32% <td>24% <td>16% <td>8% <td>-- <td>-- <td>-- <td>-- | ||
<tr> | <tr> | ||
< | <td>7 <td>56% <td>48% <td>40% <td>32% <td>24% <td>16% <td>8% <td>-- <td>-- <td>-- | ||
<tr> | <tr> | ||
< | <td>8 <td>64% <td>56% <td>48% <td>40% <td>32% <td>24% <td>16% <td>8% <td>-- <td>-- | ||
<tr> | <tr> | ||
< | <td>9 <td>72% <td>64% <td>56% <td>48% <td>40% <td>32% <td>24% <td>16% <td>8% <td>-- | ||
Revision as of 03:09, 19 December 2005
Pilot Abilities
These are the abilities that you are able to purchase with PP.
| Skill | Translation | PP | Levels | Description |
|---|---|---|---|---|
| Defense | 25 | 9 | Increases the rate of Shield Defense, and Sword Cut. The unit must have a sword, or shield. | |
| Potential | 20 | 9 | As your HP gets lower your armor, hit rate, evasion, and critical raise. | |
| カウンター | Counter | 30 | 9 | Increases the rate of countering. |
| SP Recover | 35 | 9 | Recovers SP at the beginning of each turn. | |
| Battle Spirit | 30 | 9 | The unit starts out with increased morale when sortied. | |
| Strong Arm | 40 | 9 | Melee weapons power, and critical power up. | |
| Sniping | 40 | 9 | Shooting weapons power, and range up. | |
| Support Attack | 40 | 9 | Allows the pilot to perform a support attack, and increase hit rate. | |
| Support Defend | 35 | 9 | Allows the pilot to support defend an enemies attack, and reduces damage. | |
| Concentration | 40 | -- | SP costs become 80%. | |
| Guts | 65 | -- | If the pilot is shot down, they'll remain there with 10 HP. | |
| Special Skill | 95 | -- | Raises a special skill by one level. | |
| Revenge | 115 | -- | Increases damage by 1.2x when counter attacking. | |
| Counter Attack | 120 | -- | Counters the enemy with a critical. Is enabled at 20% HP. | |
| Abandon | 110 | -- | Raises hit rate, and evasion by 10%. It's activated at 130 morale. |
Pilot Specific Abilities
These are the abilities that are specific to certain pilots. They level up as the pilot does.
| Skill | Translation | Levels | Description |
|---|---|---|---|
| ニュータイプ | Newtype | 10 | Increases hit rate, and evasion. It also allows you to use Newtype specific weapons, such as Funnels. Funnel range increases as it levels up. |
| Commander | 10 | Increases the hit rate and evasion for units inside of the command aura. | |
| Queen | 10 | Increase the hit rate, evasion, and critical for units inside of the Queen's aura. | |
| Aura Battler | 10 | Increases evasion and attack power with each level. It also allows you to use the Hyper Aura Cutter attack. | |
| Dual Kind | 10 | Increases maximum EN, and increases the power of the Synapse Attack. | |
| Foresight Ability | -- | Casts Flash at the beginning of each turn. It's activated at 110 morale. | |
| Good Luck | -- | Casts Lucky at the beginning of each turn. It's activated at 130 morale. | |
| Hard Worker | -- | Casts Great Effort at the beginning of each turn. It's activated at 120 morale. | |
| Dousing | -- | Casts Concentration at the beginning of each turn. It's activated at 130 morale. | |
| Psuedo Expression Ability | -- | Casts Iatsu at the beginning of each turn. It's activated at 110 morale. | |
| Limpet Channel | -- | Increases evasion by 10%. | |
| Encouragement | -- | Increases the main pilots morale by 10. | |
| Aura Power Amplification | -- | Main pilots Aura Battler level +1. | |
| Magnificence | -- | Gain +2 morale when successfully evading the enemies attack. | |
| Fighting Spirit | -- | Gain +2 morale when damaged by the enemy. | |
| Optimist | -- | Gain +3 morale for each time you miss an attack, and gain +1 morale for each time you're damaged by the enemy. | |
| Pride | -- | Gain +2 morale for each time you hit the enemy, and gain +1 morale for each time you evade the enemies attack. | |
| Strengthened Good Luck | -- | Increases hit rate, evasion, and critical greatly. It's activated at 100 morale. | |
| Seishin Wall | -- | For one turn it nullifies casted seishin. |
Skill Growth Charts
| Newtype | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Range | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 2 | 2 | 3 |
| Hit Rate | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 |
| Evasion | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 |
| Commander | ||||||||||
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Range | 1 | 1 | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 |
| Hit Rate | 5 | 7 | 9 | 11 | 13 | 15 | 17 | 19 | 21 | 23 |
| Evasion | 5 | 7 | 9 | 11 | 13 | 15 | 17 | 19 | 21 | 23 |
| Queen | ||||||||||
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Range | 1 | 2 | 2 | 2 | 3 | 3 | 3 | 4 | 4 | 5 |
| Hit Rate | 5 | 7 | 9 | 11 | 13 | 15 | 17 | 19 | 21 | 23 |
| Evasion | 5 | 7 | 9 | 11 | 13 | 15 | 17 | 19 | 21 | 23 |
| Critical | 5 | 7 | 9 | 11 | 13 | 15 | 17 | 19 | 21 | 23 |
| Aura Battler | ||||||||||
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Evasion | 3 | 6 | 9 | 12 | 15 | 18 | 21 | 24 | 27 | 30 |
| Attack Up | 100 | 200 | 300 | 400 | 500 | 600 | 700 | 800 | 900 | 1000 |
| Dual Kind | ||||||||||
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Max EN | 5% | 10% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% |
| Attack Up | 100 | 200 | 300 | 400 | 500 | 600 | 700 | 800 | 900 | 1000 |
| Support Defense | ||||||||||
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Uses | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| DMG Reduced | 5% | 10% | 15% | 20% | 25% | 30% | 35% | 40% | 45% | 50% |
| Strong Arm | ||||||||||
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Critical | 5 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 |
| Attack Up | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 | 500 |
| Sniping | ||||||||||
| Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
| Range | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 2 |
| Attack Up | 50 | 100 | 150 | 200 | 250 | 300 | 350 | 400 | 450 | 500 |
| Potential - Armor, Hit Rate, and Evasion | ||||||||||
| Max HP | 10% | 20% | 30% | 40% | 50% | 60% | 70% | 80% | 90% | 100% |
| 1 | 5% | -- | -- | -- | -- | -- | -- | -- | -- | -- |
| 2 | 10% | 5% | -- | -- | -- | -- | -- | -- | -- | -- |
| 3 | 15% | 10% | 5% | -- | -- | -- | -- | -- | -- | -- |
| 4 | 20% | 15% | 10% | 5% | -- | -- | -- | -- | -- | -- |
| 5 | 25% | 20% | 15% | 10% | 5% | -- | -- | -- | -- | -- |
| 6 | 30% | 25% | 20% | 15% | 10% | 5% | -- | -- | -- | -- |
| 7 | 35% | 30% | 25% | 20% | 15% | 10% | 5% | -- | -- | -- |
| 8 | 40% | 35% | 30% | 25% | 20% | 15% | 10% | 5% | -- | -- |
| 9 | 45% | 40% | 35% | 30% | 25% | 20% | 15% | 10% | 5% | -- |
| Potential - Critical | ||||||||||
| Max HP | 10% | 20% | 30% | 40% | 50% | 60% | 70% | 80% | 90% | 100% |
| 1 | 8% | -- | -- | -- | -- | -- | -- | -- | -- | -- |
| 2 | 16% | 8% | -- | -- | -- | -- | -- | -- | -- | -- |
| 3 | 24% | 16% | 8% | -- | -- | -- | -- | -- | -- | -- |
| 4 | 32% | 24% | 16% | 8% | -- | -- | -- | -- | -- | -- |
| 5 | 40% | 32% | 24% | 16% | 8% | -- | -- | -- | -- | -- |
| 6 | 48% | 40% | 32% | 24% | 16% | 8% | -- | -- | -- | -- |
| 7 | 56% | 48% | 40% | 32% | 24% | 16% | 8% | -- | -- | -- |
| 8 | 64% | 56% | 48% | 40% | 32% | 24% | 16% | 8% | -- | -- |
| 9 | 72% | 64% | 56% | 48% | 40% | 32% | 24% | 16% | 8% | -- |