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Super Robot Wars/OG2nd/Ability Slot: Difference between revisions
SulfurMeth (talk | contribs) No edit summary |
m moved Ability Slot to Super Robot Wars/OG2nd/Ability Slot: Page was created in the base wiki directory. |
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Revision as of 13:35, 3 December 2012
(格闘↑)Melee up - Melee damage increased by 5%
(射撃↑)Ranged up - Ranged damage increased by 5%
(反撃↑)Counter up - Counterattack damage increased by 5%
(ビーム↑)Beam up - Beam-type weapon damage increased by 5%
(実弾↑)Ammunition up - Ammo-based weapon damage increased by 5%
(念動↑)Nendou up - Nendou-based weapon damage increased by 5%
(援攻↑)Support Attack up - Support Attack damage increased by 5%
(装甲↑)Armour up - Damage received reduced by 5%
(援防↑)Support Defence up - Support Defence damage reduced by 5%
(命中↑)Hit up - Unit hit rate increased by 5
(回避↑)Dodge up - Unit dodge rate increased by 5
(CRT↑)CRT up - Unit critical chance increased by 10
(経験値+)Experience+ - Unit receives additional 10% experience
(資金+)Cash+ - Unit receives additional 10% cash
(修理+)Repair+ - Repair amount is increased by 10%
(HP+)HP+ - Unit maximum HP increased by 5%
(EN+)EN+ - Unit maximum EN increased by 5%
(移動力+)Movement+ - Unit movement increased by 1
(ブロック)Block - Unit automatically activates "Full Block" skill
(バリア+)Barrier+ - Unit barrier ability increased by 200 (ineffective for units with no barriers)
(射程+)Range+ - Unit's weapon range increased by 1, aside from Map and range-1 attacks.